Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.10.22 @ 08:56:45 Player: Faeren Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (85) 425 Value Destroyed (3419) 3419 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (1737) 1737 TOTAL SCORE: 9181 Bonus ------- High Alert Combat Kills 585 Follower Combat Kills 552 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 99/100 System Corruption 10% Temperature Cool (0) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array Advanced Targeting Computer Armor Integrity Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Sensor Array Improved Light Armor Plating Hacking Drone Bay (1/1) Phase Cannon Scatter Rocket Array Peak State ------------ > --- POWER ------------ Angular Momentum Engine Fusion Compressor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit 0b10 Decoder Chip [Generic] Improved Heavy Armor Plating Advanced Force Field > --- WEAPON ----------- Gatling Laser Thermic Laser Plasma Cannon > --- INVENTORY -------- Advanced Heat Sink Advanced Targeting Computer Armor Integrity Analyzer Weapon Cycler Corruption Screen Hacking Drone Bay Plasma Rifle Beamcaster CR-A16's Pointy Stick [Rating: 74] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Hover Unit Airjet Flight Unit Nuclear Pulse Thruster Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Processor 0b10 Decoder Chip [Generic] Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Hypervelocity Gauss Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Slots Evolved 8 | . . 2 . . . 6 . Power 1 | . . . . . . 1 . Propulsion 2 | . . 1 . . . 1 . Utility 4 | . . 1 . . . 3 . Weapon 1 | . . . . . . 1 . Parts Attached 128 | 6 10 15 9 10 7 69 2 Power 10 | 1 1 1 . . . 7 . Engine 5 | 1 1 1 . . . 2 . Core 4 | . . . . . . 4 . Reactor 1 | . . . . . . 1 . Propulsion 29 | 2 . 3 3 . 2 19 . Treads 2 | . . . . . . 2 . Leg 18 | 2 . 3 3 . 2 8 . Wheel . | . . . . . . . . Hover 2 | . . . . . . 2 . Flight 7 | . . . . . . 7 . Utility 53 | 1 3 5 2 8 5 28 1 Device 34 | . 1 1 2 6 4 19 1 Storage 4 | 1 2 1 . . . . . Processor 5 | . . . . . . 5 . Hackware 2 | . . . . . . 2 . Protection 8 | . . 3 . 2 1 2 . Artifact . | . . . . . . . . Weapon 36 | 2 6 6 4 2 . 15 1 Energy Gun 15 | 1 3 4 1 1 . 5 . Energy Cannon 4 | . 1 1 1 . . 1 . Ballistic Gun 7 | 1 1 . . . . 5 . Ballistic Cannon . | . . . . . . . . Launcher 8 | . 1 1 2 . . 4 . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon 1 | . . . . 1 . . . Special Melee Weapon 1 | . . . . . . . 1 Unidentified Prototypes 10 | . . 1 1 4 1 3 . Parts Lost 33 | . 1 2 . . . 25 5 Power 5 | . 1 . . . . 4 . Propulsion 10 | . . . . . . 9 1 Utility 10 | . . 1 . . . 6 3 Weapon 8 | . . 1 . . . 6 1 Highest Loss Streak 6 | . 1 2 . . . 6 5 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 94 | . 92 97 100 99 100 90 38 Engine 8 | . 13 11 11 11 11 5 . Core 2 | . . . . . . 5 . Leg 27 | . 28 33 33 33 33 22 . Device 11 | . 7 11 11 10 11 12 1 Storage 8 | . 15 11 11 11 11 5 . Processor 5 | . . . . . . 10 20 Protection 6 | . . 10 11 10 11 4 . Energy Gun 9 | . 17 15 11 6 11 7 . Energy Cannon 3 | . 6 3 3 . . 4 . Launcher 4 | . . . 7 10 . 4 1 Piercing Weapon 1 | . . . . 4 11 . . Naked Turns . | . . . . . . . . Heaviest Build 86 | 14 30 28 41 30 30 86 9 Greatest Support 75 | 20 20 30 48 48 53 75 8 Greatest Overweight (x) 5 | . 1 . . . . 5 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 Average Capacity 9 | 6 9 10 10 10 10 9 5 Most Carried 10 | 5 10 10 10 10 10 10 5 Average Carried 8 | 1 6 7 9 9 9 8 4 Final Capacity 10 | 8 10 10 10 10 10 5 5 Final Carried 10 | 1 8 8 10 7 10 5 5 Class Distribution -------------------- 45% | Mutant 31% | Scavenger-Mutant 5% | Scavenger-Bomber 5% | Bomber 4% | Hacker-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -9 -9 -7 -6 -6 -6 ----------- Run | Scr Mat Mat Min Zio Pro Fac Low Matter Collected 2769 | 210 64 183 169 32 150 1941 20 Remotely . | . . . . . . . . Salvage Created 3468 | . 250 311 122 . 132 2653 . Parts 180 | . 15 31 14 . 2 118 . Haulers Intercepted 3 | . 1 . . . 1 1 . Recyclers Shooed 6 | . . 2 . . . 4 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . . . 11 . . Prevented 6 | . . . . . 6 . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Combat Hostiles Destroyed 71 | . 5 10 9 . 1 46 . Guns 32 | . 1 6 1 . 1 23 . Cannons 8 | . 1 . . . . 7 . AOE 28 | . 3 4 8 . . 13 . Classes Destroyed 14 | . 4 2 1 . . 7 . Worker 2 | . 1 . . . . 1 . Builder 4 | . . . . . . 4 . Hauler 3 | . 1 . . . 1 1 . Recycler 3 | . . . . . . 3 . Watcher 2 | . . 1 . . . 1 . Swarmer 16 | . 1 4 7 . . 4 . Grunt 31 | . 4 4 1 . 1 21 . Duelist 3 | . . . 1 . . 2 . Protector 1 | . . . . . . 1 . Sentry 7 | . . 2 . . . 5 . Specialist 2 | . . . . . . 2 . Hunter 3 | . . . . . . 3 . Programmer 7 | . . . . . . 7 . Behemoth 1 | . . . . . . 1 . Best Kill Streak 9 | . 2 5 6 . 1 9 . Combat Bots Only 6 | . 2 4 6 . 1 6 . Max Kills in Single Turn 4 | . 2 3 3 . 1 4 . Gunslinging . | . . . . . . . . Exploded 3 | . 1 3 3 . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Damage Taken 5213 | . 289 516 154 . 232 3505 517 Core 1134 | . 156 78 39 . . 474 387 Absorbed by Shields 933 | . . . . . . 933 . Regen/Repaired (Parts) 125 | . 33 92 . . . . . Core Remaining (%) 69 | 100 37 . . . 70 . . Volleys Fired 202 | . 9 21 6 . 11 155 . Largest 3 | . 2 2 2 . 1 3 . Hottest 245 | . 100 96 106 . 80 245 . Shots Fired 364 | . 17 30 9 . 11 297 . Gun 280 | . 13 27 6 . 11 223 . Cannon 59 | . 3 . . . . 56 . Launcher 25 | . 1 3 3 . . 18 . Special . | . . . . . . . . Kinetic 102 | . 2 . . . . 100 . Thermal 220 | . 6 18 6 . 11 179 . Explosive 25 | . 1 3 3 . . 18 . Electromagnetic 17 | . 8 9 . . . . . Robot Hit Streak 16 | . 13 8 2 . 10 16 . Robot Miss Streak 10 | . 2 2 2 . 2 10 . Penetration Max 2 | . . . . . . 2 . Secondary Targets 5 | . . 1 . . . 4 . Max Gunslinging Chain 1 | . . 1 . . . 1 . Shots Hit Robots 266 | . 13 19 3 . 12 217 2 Core Hits 211 | . 9 15 11 . 10 165 1 Critical Kills 7 | . . . . . . 7 . Critical Parts Destroyed 16 | . . . . . . 16 . Critical Strikes 37 | . . 1 . . . 36 . Burn 13 | . . . . . . 13 . Meltdown 1 | . . . . . . 1 . Destroy 22 | . . . . . . 22 . Corrupt 1 | . . 1 . . . . . Melee Attacks 4 | . . . . . 1 . 3 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 1 | . . . . . 1 . . Sneak Attacks 1 | . . . . . 1 . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 8092 | . 508 518 481 . 315 6259 11 Guns 3785 | . 138 293 47 . 244 3063 . Cannons 1010 | . 34 . . . . 976 . Explosions 3153 | . 329 215 397 . . 2212 . Melee 71 | . . . . . 71 . . Ramming 73 | . 7 10 37 . . 8 11 Kinetic 985 | . 12 . . . . 973 . Thermal 4306 | . 267 188 152 . 244 3455 . Explosive 2451 | . 121 215 292 . . 1823 . Electromagnetic 206 | . 101 105 . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing 71 | . . . . . 71 . . Highest Corruption 10 | . . . . . . 10 10 Average Corruption 4 | . . . . . . 4 10 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 67 | . . . . . . 61 6 Message Errors 15 | . . . . . . 14 1 Matter Fused 13 | . . . . . . 12 1 Heat Flow Errors 5 | . . . . . . 5 . Energy Discharges 10 | . . . . . . 10 . Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 10 | . . . . . . 10 . Data Loss (major) 5 | . . . . . . 5 . Alerts 2 | . . . . . . 2 . Misdirections 4 | . . . . . . . 4 Weapon Failures 2 | . . . . . . 2 . Overload Shots . | . . . . . . . . Overflow Damage 138 | . 52 11 . . . 75 . Projectiles 7 | . . . . . . 7 . Explosions 131 | . 52 11 . . . 68 . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 394 | . 223 4 39 . . 123 5 Shots 10 | . 4 1 1 . . 4 . Rammed 5 | . . . . . . . 5 Targets Rammed 13 | . 1 1 5 . . 1 5 Kicked 8 | . 1 1 5 . . 1 . Crushed . | . . . . . . . . Highest Temperature 520 | . 96 72 66 . 78 520 . Average Temperature 145 | . 31 19 38 . 36 168 . Received Heat Transfer 1078 | . 36 165 . . 48 829 . Effects 38 | . . . . . . 38 . Shutdowns 14 | . . . . . . 14 . Energy Bleed 4 | . . . . . . 4 . Interference 11 | . . . . . . 11 . Short Circuit 2 | . . . . . . 2 . Damage (major) 7 | . . . . . . 7 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 3 | . . . . . . 3 . Combat Hostiles 3 | . . . . . . 3 . Parts Melted 24 | . . . . . 1 23 . Heat Transferred 9740 | . 298 407 211 . 550 8274 . Parts Sabotaged 2 | . . . . . . 2 . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 3 | . 3 . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Peak Influence 1346 | . 289 266 329 . . 1346 . Initial 81 | . . 62 16 . . 81 . Average 287 | . 80 115 229 . . 357 . Maximum Alert Level 4 | . 1 1 1 . . 4 . Low Security (%) 62 | 100 96 82 19 . . 63 . Level 1 17 | . 3 17 80 . . 6 . Level 2 2 | . . . . . . 3 . Level 3 13 | . . . . . . 20 . Level 4 4 | . . . . . . 6 . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 21 | . 3 1 . . . 17 . Investigation 5 | . . 1 . . . 4 . Extermination 5 | . . . . . . 5 . Reinforcement 8 | . 3 . . . . 5 . Assault 3 | . . . . . . 3 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 2 | . . . . . . 2 . Haulers Reinforced 1 | . . . . . . 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Distress Signals 7 | . 1 2 . . . 4 . Communications Jammed 1 | . . . . . . 1 . Distress Signals . | . . . . . . . . Times Spotted 127 | . 11 12 11 . 11 78 4 Peak Tracking Total 9 | . 3 6 4 . 5 9 4 Tactical Retreats 11 | . . . . . . 11 . Traps | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 1 | . . . . . 1 . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 ---------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Disabled 13 | . 3 . 1 . . 9 . Max in Single Turn 3 | . 2 . 1 . . 3 . Garrison Access 1 | . . . . . . 1 . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Machines Accessed 24 | . 4 7 3 . . 10 . Terminals 7 | . 1 5 1 . . . . Fabricators 3 | . . . . . . 3 . Repair Stations 5 | . 1 1 . . . 3 . Recycling Units 5 | . 2 1 . . . 2 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 1 | . . . . . . 1 . Total Hacks 54 | . 7 16 6 . . 25 . Successful 26 | . 5 7 4 . . 10 . Failed 28 | . 2 9 2 . . 15 . Catastrophic 11 | . . 4 . . . 7 . Database Lockouts . | . . . . . . . . Manual 22 | . 2 7 2 . . 11 . Terminals 16 | . 2 10 4 . . . . Fabricators 10 | . . . . . . 10 . Repair Stations 13 | . 2 5 . . . 6 . Recycling Units 10 | . 3 1 . . . 6 . Scanalyzers 1 | . . . . . . 1 . Garrison Access 2 | . . . . . . 2 . Terminal Hacks 6 | . . 2 4 . . . . Open Door 2 | . . . 2 . . . . Level Access Points 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Unreport Threat 1 | . . 1 . . . . . Zone Layout 1 | . . . 1 . . . . Fabricator Hacks 5 | . . . . . . 5 . Load Schematic 3 | . . . . . . 3 . Build 2 | . . . . . . 2 . Repair Station Hacks 7 | . 2 4 . . . 1 . Scan Component 3 | . 1 2 . . . . . Repair 3 | . 1 2 . . . . . Refit 1 | . . . . . . 1 . Recycling Unit Hacks 8 | . 3 1 . . . 4 . Process 1 | . . . . . . 1 . Report Inventory 5 | . 2 1 . . . 2 . Retrieve Components 2 | . 1 . . . . 1 . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 2 7 1 . . 10 . Full Trace Events 6 | . . 2 . . . 4 . Feedback Events 1 | . . . . . . 1 . Corruption 1 | . . . . . . 1 . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . Robots Built 3 | . . . . . . 3 . Authchips . | . . . . . . . . Time 201 | . . . . . . 201 . Total Robot Build Rating 12 | . . . . . . 12 . Part Schematics Acquired 29 | . . . . 15 . 14 . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . 1 2 . . . . . Time 84 | . 26 58 . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 11 | . . . . . . 11 . Retrieved Matter . | . . . . . . . . Retrieved Components 11 | . 1 . . . . 10 . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 ------------ Run | Scr Mat Mat Min Zio Pro Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked 1 | . . . . . . . 1 Non-combat . | . . . . . . . . Combat 1 | . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . 1 parse_system 1 | . . . . . . . 1 Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked 1 | . . . . . . 1 . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -------- Run | Scr Mat Mat Min Zio Pro Fac Low Total Allies 10 | . . . 3 4 . 3 . Largest Group 5 | . . . 3 5 5 3 . Highest-Rated Group 165 | . . . 40 165 165 90 . Highest-Rated Ally 39 | . . . 16 39 39 37 . Total Orders 13 | . . . 7 . . 6 . STAY 1 | . . . 1 . . . . GUARD 4 | . . . 4 . . . . AID 2 | . . . . . . 2 . EXPLORE 2 | . . . 1 . . 1 . RETURN 4 | . . . 1 . . 3 . Ally Attacks 85 | . . . 5 . 61 19 . Total Damage 2145 | . . . 76 . 1204 865 . Kills 19 | . . . 2 . 12 5 . Allies Corrupted 1 | . . . . . . 1 . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 ------- Run | Scr Mat Mat Min Zio Pro Fac Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . 2 . . Drone Launches 43 | . . . 20 . . 23 . Drone Recoveries 42 | . . . 20 . . 22 . Decoded 0b10 Intel 84 | . . . . . . 84 . Emergency Access 10 | . . . . . . 10 . Items 59 | . . . . . . 59 . Machines 6 | . . . . . . 6 . Patrols 2 | . . . . . . 2 . Guards 7 | . . . . . . 7 . Zionite Intel Received 2 | . . . . . . 2 . Component Schematics 1 | . . . . . . 1 . Trap Installations 1 | . . . . . . 1 . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 ------------- Run | Scr Mat Mat Min Zio Pro Fac Low Turns Passed 7609 | 54 527 471 823 1299 715 3643 77 Spaces Moved 4718 | 47 329 262 526 1022 521 1901 110 Core 122 | 20 . . . . . 35 67 Treads 31 | . . . . . . 31 . Legs 4220 | 27 329 262 526 1022 521 1533 . Wheels . | . . . . . . . . Hover 110 | . . . . . . 67 43 Flight 235 | . . . . . . 235 . Fastest Speed 31 | 50 120 120 120 120 120 31 50 Average Speed 124 | 90 125 120 120 120 120 135 55 Slowest Speed 300 | 120 190 120 120 120 120 300 120 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 48 | 3 46 31 100 88 66 36 15 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . . 1 2 . . . Known Exits Taken 1 | . . 1 . . . . . Unknown Exits Taken 6 | 1 1 . 1 1 1 1 . Scrap Searched 6 | . . . 1 4 . . 1 Spaces Dug 16 | . . 12 4 . . . . Terrain Destroyed 298 | . 47 12 31 . . 208 . Melee . | . . . . . . . . Projectile 13 | . . . . . . 13 . AOE 283 | . 47 12 31 . . 193 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 --------- Run | Scr Mat Mat Min Zio Pro Fac Low Total 6078 | 57 428 388 709 1097 595 2678 126 Wait 829 | . 57 68 140 49 43 469 3 Move 4711 | 46 328 261 525 1021 520 1900 110 Hop . | . . . . . . . . Pick Up 107 | 5 16 14 13 5 7 46 1 Fast Attach 17 | 2 . . . 2 1 10 2 Attach 53 | 4 5 6 . 4 . 34 . Detach 5 | . 1 . . 2 . 2 . Swap 58 | . 5 9 9 4 6 25 . Drop 79 | . 6 8 11 10 6 36 2 Fire 202 | . 9 21 6 . 11 155 . Melee 4 | . . . . . 1 . 3 Ram 5 | . . . . . . . 5 Kick 8 | . 1 1 5 . . 1 . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: [*Fac] / [*Low]) -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 55 | -11/Scrapyard | Entered Materials 260 | -10/Materials | Repaired EM Pulse Gun 308 | -10/Materials | Build established: Mutant 438 | -10/Materials | Core integrity fell below 50% 471 | -10/Materials | Discovered new exit (range 9) 582 | -10/Materials | Entered another Materials area 582 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 673 | -9/Materials | Repaired Med. Armor Plating 701 | -9/Materials | Repaired EM Pulse Gun 1032 | -9/Materials | Identified exit to Mines 1053 | -9/Materials | Entered Mines 1087 | -9/Mines | Identified exit to Materials 1101 | -9/Mines | Met a Derelict bent on vengeance 1161 | -9/Mines | Build established: Scavenger-Mutant 1314 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1435 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1539 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1542 | -9/Mines | Found Prototype Device 1678 | -9/Mines | Found the Drone Emporium 1685 | -9/Mines | Found Prototype Device 1692 | -9/Mines | Identified Sensor Drone Bay 1855 | -9/Mines | Learned location of Zion (-7) 1871 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1876 | -9/Mines | Entered Zion 1876 | -7/Zion | Accompanied by 1 ally 2250 | -7/Zion | Imprinted 2252 | -7/Zion | Declared Zion's savior 2326 | -7/Zion | Build established: Mutant 2366 | -7/Zion | Learned location of Recycling (-7) 2424 | -7/Zion | Found Prototype Device 2508 | -7/Zion | Found Prototype Device 2606 | -7/Zion | Found CR-A16's Pointy Stick 2680 | -7/Zion | Given the Hacking Drone Bay 2683 | -7/Zion | Found Prototype Device 3074 | -7/Zion | Discovered new exit (range 14) 3116 | -7/Zion | Identified Phasing AFG 3120 | -7/Zion | Identified Exp. Sensor Array 3128 | -7/Zion | Identified Hacking Drone Bay 3130 | -7/Zion | Identified Bomb Factory No. 2 3175 | -7/Zion | Entered Proximity Caves 3175 | -6/Proximity Caves | Accompanied by 5 allies 3618 | -6/Proximity Caves | Build established: Scavenger-Mutant 3765 | -6/Proximity Caves | Learned Factory trap positions 3784 | -6/Proximity Caves | Learned Factory terminal intel 3795 | -6/Proximity Caves | Discovered new exit (range 10) 3890 | -6/Proximity Caves | Entered Factory 3890 | -6/Factory | Accompanied by 2 allies 3890 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3891 | -6/Factory | Loaded intel: 90 trap records 3892 | -6/Factory | Loaded intel: 26 terminal locations 4150 | -6/Factory | Retrieved Zion intel report: Trap Installations 4193 | -6/Factory | Build established: Scavenger-Bomber 4518 | -6/Factory | Build established: Scavenger-Mutant 4685 | -6/Factory | Retrieved Zion intel report: Component Schematics 5468 | -6/Factory | Terminal network hard line cut 6051 | -6/Factory | Build established: Mutant 6061 | -6/Factory | Spotted B-75 Beast 6183 | -6/Factory | Found Prototype Processor 6434 | -6/Factory | Garrison activated, responded to threat 6798 | -6/Factory | Fabricated L-41 Fighter (x3) 6906 | -6/Factory | Identified Exp. Targeting Computer 6918 | -6/Factory | Destroyed B-75 Beast 6946 | -6/Factory | Lost 6 parts (1p1n2u2w) 7040 | -6/Factory | First assault squad dispatched 7302 | -6/Factory | Discovered new exit (range 18) 7361 | -6/Factory | Lost 5 parts (3n2w) 7476 | -6/Factory | Lost 4 parts (2p1n1u) 7486 | -6/Factory | Core integrity fell below 50% 7489 | -6/Factory | Found Prototype Launcher 7489 | -6/Factory | Identified Scatter Rocket Array 7503 | -6/Factory | System corruption reached 10% 7512 | -6/Factory | Discovered new exit (range 14) 7533 | -6/Factory | Entered Lower Caves 7548 | -6/Lower Caves | Build established: Hacker-Mutant 7589 | -6/Lower Caves | Core integrity fell below 20% 7610 | -6/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 07549_ Acquired Imp. Datajack. 07553_ System corrupted: Matter fused (-5). 07553_ Acquired Mak. Cloaking Device. 07554_ Dropped Scatter Rocket Array. 07555_ Dropped Adv. Heat Sink. 07556_ Acquired Scatter Rocket Array. 07565_ Airjet destroyed. 07574_ Jacked S-27 Virus... >>parse_system Reading system data... 07575_ Mak. Cloaking Device destroyed. 07579_ Jacked S-27 Virus... 07579_ Command string: go_dormant 07580_ Slammed into S-27 Virus. 07581_ Hacking Suite destroyed. 07581_ Slammed into S-27 Virus. 07582_ %%XX>B=DGLWA#3 S|>&ZDJW7FVJR WB/R8, 07582_ Slammed into S-27 Virus. 07584_ Imp. Datajack destroyed. 07607_ Hacking Suite destroyed. Map ----- +----------------------------------------------------+ | ?????????????????# ## # ## ## #????? | | ?????????????????## # # ##????? | | ??????????????????## # #### #?????? | | ???????????????????# # # # ### ### ###?????? | | ???????????????????# # #?## ##???????? | | ???????????????????# # #### ##?###????????? | | ???????????????????## ## #??# ##???????????? | | ?????????????????##### ## #?## ###?????????? | | ?????????????????# ##! ### #?????????? | | ?????????????????## # !## ##?????????? | | ??????????????????# ### ####??????????? | | ??????????????????## ##?# ##?????????????? | | ???????????????????#####??# ####???????????? | | ??????????????????????????## #???????????? | | ???????????????????????????#### ##??????????? | | ??????????????????????????###?## ##?????????? | | ??????? ????????????????# ### #?????????? | | ????????# ??????????????# ## #?????????? | | ?????? ## ????##??????# #?????????? | | ?????? ??# #?????### s ##?#####???? | | ?????? ## #????### ## #### #???? | | ?????? #??## #### #???? | | ?????? ### #??# #???? | | ????????????????# #### ##???? | | ???? ## s## #####????? | | ???? @ s ###????????? | | ???? ## s ##??????????? | | ???? ?# ##???????????? | | ??????### ## #?# #????????????? | | ????????????##### ####??########## #????????????? | | ????????????????##????????????????###????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 70 Energy Generation 38 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Density 10 Jamming Range 12 Cloak Strength 3 Armor Coverage 600 Weapon Cycling 15 Evasion (%) 63 Targeting Accuracy 8 Armor Integrity Analysis 30 Recoil Reduction 2 Offensive Hacking 20 Item Schematics ----------------- Mak. Terrain Scan Processor | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Great Axe | -7/Zion | Archive Cloaking Device | -7/Zion | Archive Arc Projector | -7/Zion | Archive Imp. Focal Shield | -7/Zion | Archive Plasma Rifle | -7/Zion | Archive Med. Treads | -7/Zion | Archive Mak. Flight Unit | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Ripper | -7/Zion | Archive Arc Thrower | -7/Zion | Archive Mak. Sword | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Imp. Gravmag System | -6/Factory | Z-intel Force Booster | -6/Factory | Z-intel Lrg. Matter Pod | -6/Factory | Z-intel Imp. Field Recycling Unit | -6/Factory | Z-intel Melee Analysis Suite | -6/Factory | Z-intel Com. Wheel | -6/Factory | Z-intel Imp. Proton Missile Launcher | -6/Factory | Z-intel EM Disruption Field | -6/Factory | Z-intel ECM Suite | -6/Factory | Z-intel Corruption Screen | -6/Factory | Z-intel Adv. Terrain Scan Processor | -6/Factory | Z-intel Stasis Canceller | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Imp. Hardlight Generator | -6/Factory | Z-intel Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive L-41 Fighter | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Fabricated ------------ L-41 Fighter | x3 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- Decoder Ring Hey, That's Mine! It's Just You Let's See Who's Tougher My Command Is Your Wish Significant Disruption The More The Merrier The One Challenges ------------ None Game ------ Seed FlakCorruptionWeb Manual? 0 Play Time 03:01:05 Cumulative 17.9 hours Start 2022.10.19 @ 17:21:35 End 2022.10.22 @ 08:56:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 17 Achievement% 19 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc698799-a1e0-4d8b-9d1a-2626af3b3624