Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.01 @ 03:43:07 Player: odium reigns Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (6) 3000 Regions Visited (19) 3800 Robots Destroyed (93) 465 Value Destroyed (3466) 3466 Prototype IDs (28) 560 Alien Tech Used (2) 400 Bonus (679) 679 TOTAL SCORE: 12370 Bonus ------- Follower Combat Kills 265 Met Data Miner 300 Met Zhirov 300 Friendly Fire -186 Cogmind --------- Core Integrity 0/1150 Matter 87/300 Energy 86/100 System Corruption 27% Temperature Cool (0) Movement Core (50) Location -3/Proximity Caves Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Power Amplifier Advanced Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Improved Melee Analysis Suite Improved Hacking Suite > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Matter Compressor (300) Makeshift Transmission Jammer Improved Recalibrator Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Medium Treads Heavy Siege Treads Thunder Leg Cooled Gravmag System > --- UTILITY ---------- Large Storage Unit Advanced Sensor Array Improved Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Improved Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Quantum Rifle Quantum Rifle Advanced Plasma Cannon > --- INVENTORY -------- Improved Fusion Compressor Cooled Gravmag System Cooled Gravmag System Advanced Power Amplifier Improved Matter Compressor Advanced Targeting Computer Advanced Targeting Computer Experimental Utility Shielding Layered Medium Armor Plating Layered Medium Armor Plating Improved Hardlight Generator Improved Recalibrator Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun [Rating: 102] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Reactor Light Antimatter Reactor Propulsion Light Armored Exoskeleton Treads Heavy Siege Treads Leg Light Armored Exoskeleton Hover Unit Cooled Gravmag System Flight Unit Makeshift Flight Unit Utility Advanced Targeting Computer Device Advanced Sensor Array Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Medium Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Quantum Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Heavy Machine Gun Ballistic Cannon Assault Cannon Impact Weapon Powered Hammer Slashing Weapon Ripper Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Slots Evolved 12 | . . . 2 . 2 2 . . . . 2 2 . . 2 . . . . Power 2 | . . . 1 . . . . . . . . . . . 1 . . . . Propulsion 3 | . . . 1 . . 1 . . . . 1 . . . . . . . . Utility 6 | . . . . . 2 1 . . . . . 2 . . 1 . . . . Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Attached 141 | 8 . 7 8 1 7 9 . 12 . 7 30 16 . 2 5 8 2 6 13 Power 30 | 2 . 3 3 . . 2 . 4 . . 5 3 . 1 1 1 . 1 4 Engine 17 | 2 . 3 3 . . 2 . 2 . . 2 2 . 1 . . . . . Core 10 | . . . . . . . . 2 . . 3 1 . . 1 1 . 1 1 Reactor 3 | . . . . . . . . . . . . . . . . . . . 3 Propulsion 37 | 2 . 2 1 . 2 1 . 2 . 5 13 1 . . 2 2 . 1 3 Treads 7 | . . 1 1 . . . . . . . 2 . . . 1 1 . . 1 Leg 20 | 2 . . . . 2 1 . 2 . 1 9 1 . . 1 1 . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover 5 | . . 1 . . . . . . . . 1 . . . . . . 1 2 Flight 5 | . . . . . . . . . . 4 1 . . . . . . . . Utility 47 | 2 . 1 . 1 3 6 . 4 . 1 7 9 . 1 . 3 2 2 5 Device 17 | 1 . . . 1 1 3 . . . . 2 3 . 1 . 2 1 1 1 Storage 4 | 1 . . . . 1 . . . . . 1 1 . . . . . . . Processor 9 | . . 1 . . . . . 1 . . 2 1 . . . 1 1 . 2 Hackware 3 | . . . . . . . . . . . 2 . . . . . . 1 . Protection 14 | . . . . . 1 3 . 3 . 1 . 4 . . . . . . 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 27 | 2 . 1 4 . 2 . . 2 . 1 5 3 . . 2 2 . 2 1 Energy Gun 8 | . . . 1 . . . . 1 . 1 2 1 . . . 1 . 1 . Energy Cannon 4 | . . . 2 . . . . . . . 1 . . . . 1 . . . Ballistic Gun 12 | 2 . 1 . . . . . 1 . . 2 2 . . 2 . . 1 1 Ballistic Cannon 1 | . . . 1 . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . . . . . 1 . . 1 . . 3 1 Corrupted Parts 2 | . . . . . . 1 . . . . . . . . 1 . . . . System Corruption 9 | . . . . . . 5 . . . . . . . . 4 . . . . Parts Lost 53 | . . 1 . . 1 2 . 11 . 3 7 . 1 1 3 2 . . 21 Power 14 | . . . . . . . . 4 . 1 . . 1 . 1 2 . . 5 Propulsion 19 | . . . . . . . . 2 . 1 6 . . 1 2 . . . 7 Utility 13 | . . 1 . . 1 2 . 4 . . . . . . . . . . 5 Weapon 7 | . . . . . . . . 1 . 1 1 . . . . . . . 4 Highest Loss Streak 14 | . . 1 . . 1 2 . 4 . 2 3 . 1 1 2 1 . . 14 To Critical Strikes 2 | . . . . . . . . 1 . 1 . . . . . . . . . Average Backups 10 | 3 7 7 7 7 5 7 8 7 8 9 8 14 15 14 13 14 14 14 13 Power 1 | 1 4 4 3 2 1 1 1 . . . 2 1 2 1 . 1 1 1 . Propulsion 2 | . . . . 1 3 4 5 4 6 6 3 . . . . . . 1 1 Utility 4 | . 1 1 1 2 . . . . . . 2 10 11 11 10 9 9 9 9 Weapon 2 | 1 1 1 2 1 1 2 2 2 2 1 . 1 2 2 2 4 4 3 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . Unused Backups 27 | . . 2 2 2 5 1 . . . . 3 6 . . 1 1 . . 4 Power 4 | . . 1 2 . . . . . . . 1 . . . . . . . . Propulsion 3 | . . . . . 2 1 . . . . . . . . . . . . . Utility 16 | . . 1 . . 2 . . . . . 2 6 . . 1 . . . 4 Weapon 4 | . . . . 2 1 . . . . . . . . . . 1 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 80 | . 100 98 81 100 77 75 76 61 76 63 81 99 99 96 91 83 84 84 78 Engine 7 | . 14 14 16 22 18 15 15 4 7 6 3 5 5 10 6 . . . . Core 3 | . . . . . . . . 3 7 . 4 4 4 . 5 6 5 6 6 Treads 4 | . . 3 17 22 . . . . . . 3 . . . . 7 10 10 3 Leg 13 | . 28 19 . . 13 14 15 14 15 6 18 29 29 25 22 12 10 6 2 Hover 1 | . . 4 3 11 . . . . . . . . . . . . . 3 9 Flight 1 | . . . . . . . . . . 3 8 . . . . . . . . Device 4 | . 14 5 . 5 8 7 . . . . . 4 5 5 5 8 10 5 4 Storage 6 | . 14 14 11 11 9 7 7 7 7 7 6 5 5 5 5 5 5 5 4 Processor 8 | . . 7 11 5 . . . 2 7 7 17 8 11 11 10 10 10 15 14 Hackware 5 | . . . . . . . . . . . 4 11 11 11 10 10 10 13 13 Protection 6 | . . . . . 9 13 23 11 15 16 . 7 5 5 9 5 4 . . Energy Gun 2 | . . . . . . . . . . . 4 2 5 5 3 3 5 5 4 Energy Cannon 2 | . . . 12 22 1 . . . . . . 2 . . . 3 5 5 1 Ballistic Gun 5 | . 28 28 1 . . . . 1 . . 6 11 11 11 11 7 5 5 6 Impact Weapon 2 | . . . . . 8 7 7 7 7 6 . . . . . . . . . Slashing Weapon 2 | . . . . . 8 7 7 3 7 6 . . . . . . . . . Peak Build Rating 102 | 9 9 14 25 29 41 52 48 49 49 49 66 80 77 76 93 97 92 102 101 Average Rating 56 | 5 9 9 16 27 39 48 48 39 49 37 49 76 76 73 83 89 91 93 87 On Entrance 50 | . 9 9 14 25 29 41 48 48 49 49 29 64 77 72 73 93 91 91 100 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 93 | 13 13 13 31 35 57 64 57 58 58 58 50 78 67 69 90 81 69 65 93 Greatest Support 98 | 20 20 20 43 43 47 60 60 60 60 60 88 88 83 83 91 98 98 98 98 Greatest Overweight (x) 6 | . . 3 1 . 1 1 . 1 . 1 2 . . 1 1 1 . . 6 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 Average Capacity 11 | 7 8 8 8 8 9 10 10 10 10 10 10 14 15 15 15 15 15 15 14 Most Carried 15 | 6 8 8 8 8 10 10 10 10 8 10 15 15 15 15 15 15 15 15 15 Average Carried 10 | 3 7 7 7 7 8 9 10 8 8 9 8 14 15 14 14 14 14 14 13 Final Capacity 15 | 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 15 5 Final Carried 15 | 6 8 8 8 8 10 10 10 8 8 6 15 15 15 14 15 14 15 15 3 Class Distribution -------------------- 53% | Mutant 12% | Hacker-Gunner 10% | Hacker-Tank 9% | Scavenger-Tank 9% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Scavenger-Gunner | -5/Factory Scavenger-Gunner | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Scavenger-Tank | -4/Factory Hacker-Tank | -4/Upper Caves Hacker-Tank | -4/Upper Caves Hacker-Gunner | -4/Zhirov Hacker-Gunner | -3/Proximity Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Matter Collected 3856 | 316 14 138 105 10 60 195 38 179 . 131 516 295 175 73 451 532 46 141 441 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 4849 | 118 51 97 151 18 261 656 96 650 . 18 559 346 55 60 497 555 55 323 283 Parts 172 | 12 4 4 5 . 10 22 1 11 . 2 29 16 3 5 20 17 1 5 5 Haulers Intercepted 5 | . 1 . 2 . 1 . . . . . 1 . . . . . . . . Recyclers Shooed 4 | . . . . . . . . . . . 2 . . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 48 | . . . . . . . . 7 . 14 . . 3 1 . 15 . 4 4 Prevented 9 | . . . . . . . . 4 . 1 . . . 4 . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Combat Hostiles Destroyed 74 | . . 7 1 1 8 11 . 10 . 1 10 5 1 1 3 11 . . 4 Melee 20 | . . . . . 7 7 . 5 . 1 . . . . . . . . . Guns 38 | . . 7 . . . . . . . . 10 4 1 1 3 8 . . 4 Cannons 5 | . . . 1 1 . . . . . . . 1 . . . 2 . . . Classes Destroyed 17 | 3 1 2 1 . 3 3 1 3 . . . . . . . . . . . Worker 3 | 1 . . . . . 2 . . . . . . . . . . . . . Builder 4 | . . . . . 1 1 . . . . . . . . 2 . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . . . . . Hauler 5 | . 1 . 2 . 1 . . . . . 1 . . . . . . . . Recycler 5 | 1 . . . . . 2 . . . . . . . . 2 . . . . Operator 1 | . . . . . . 1 . . . . . . . . . . . . . Watcher 3 | . . . . . 1 1 . . . . 1 . . . . . . . . Swarmer 22 | . . 2 . 1 6 . . 3 . 1 3 . . . . 6 . . . Grunt 17 | . . . 1 . 1 2 . 4 . . 4 2 . . . 3 . . . Brawler 1 | . . . . . . . . . . . . . . . . . . . 1 Duelist 5 | . . . . . . 3 . 1 . . . . . . . 1 . . . Sentry 6 | . . . . . . . . 1 . . . 3 . . 1 1 . . . Hunter 3 | . . . . . 1 . . . . . . . . . . . . . 2 Programmer 13 | . . . . . . 6 . . . . 3 . 1 1 2 . . . . Behemoth 2 | . . . . . . . . 1 . . . . . . . . . . 1 Samaritan 7 | . . . . . . . 3 2 . . . . . . . 1 1 . . Assembled 5 | . . 5 . . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . . . . . . . . Best Kill Streak 7 | 3 1 3 2 1 6 3 . 3 . 1 7 1 1 1 3 5 . . 1 Combat Bots Only 6 | . . 3 1 1 6 2 . 3 . 1 6 1 1 1 1 5 . . 1 Max Kills in Single Turn 2 | 1 1 1 1 1 1 2 1 1 . 1 1 1 1 1 1 2 1 . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . 1 . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee 1 | . . . . . 1 1 . 1 . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Hostile Shots Fired 1182 | . . 37 9 11 63 191 . 222 . 80 154 46 48 18 19 84 . . 200 Missed 378 | . . 6 5 2 18 60 . 74 . 22 69 13 19 5 5 24 . . 56 Hits 804 | . . 31 4 9 45 131 . 148 . 58 85 33 29 13 14 60 . . 144 Melee 41 | . . 6 . . . 8 . . . 1 . . . . . 5 . . 21 Projectile 763 | . . 25 4 9 45 123 . 148 . 57 85 33 29 13 14 55 . . 123 Critical Strikes 26 | . . . . 1 2 8 . 1 . 1 2 . 2 . . 3 . . 6 Part Disruptions 4 | . . 3 . . . 1 . . . . . . . . . . . . . Damage Taken 13320 | . . 438 50 91 322 2020 . 2376 . 939 1300 573 427 265 280 987 . . 3252 Core 2207 | . . 93 14 22 9 78 . 392 . 188 201 53 22 64 . 150 . . 921 Absorbed by Shields 707 | . . . . 33 130 64 . . . . . 126 120 . 18 150 . . 66 Redirected to Shielding 209 | . . . . . . . . 46 . . . . . . . . . . 163 Ignored by Resistances 103 | . . . . . . . . 6 . 97 . . . . . . . . . Regen/Repaired (Parts) 10 | . . . 10 . . . . . . . . . . . . . . . . Core Remaining (%) 74 | 100 . 62 . 91 98 . . . . 6 76 . . 86 . . . . . Volleys Fired 241 | 18 7 39 8 3 . . . 5 . . 34 18 7 8 19 27 2 15 31 Largest 3 | 2 2 2 2 2 . . . 1 . . 3 3 3 3 3 3 3 3 3 Hottest 207 | 40 40 40 131 131 . . . 80 . . 174 135 128 128 128 207 207 207 207 Shots Fired 564 | 36 14 73 16 6 . . . 5 . . 68 53 19 24 58 81 7 23 81 Gun 502 | 36 14 73 . . . . . 5 . . 68 40 19 24 58 64 5 19 77 Cannon 62 | . . . 16 6 . . . . . . . 13 . . . 17 2 4 4 Launcher . | . . . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 394 | 36 14 73 3 . . . . 2 . . 52 36 14 16 48 49 3 4 44 Thermal 119 | . . . 5 3 . . . 3 . . 16 . . . . 32 4 19 37 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 51 | . . . 8 3 . . . . . . . 17 5 8 10 . . . . Robot Hit Streak 29 | 4 5 7 4 2 . . . 2 . . 8 7 13 8 10 13 10 15 29 Robot Miss Streak 9 | 2 4 9 4 1 . . . 4 . . 3 3 1 3 4 5 . 1 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . Secondary Targets 5 | . . . . . . . . . . . 3 . . . . 2 . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . 1 . . . Shots Hit Robots 493 | 22 9 34 8 4 24 62 4 44 . 6 48 28 17 15 36 46 5 19 62 Core Hits 160 | 10 3 17 3 1 4 10 . 9 . 1 23 12 3 3 16 20 2 8 15 Critical Kills 2 | . . . . . 1 . . . . . . 1 . . . . . . . Critical Parts Destroyed 18 | . . . . . 4 6 1 6 . 1 . . . . . . . . . Critical Strikes 27 | . . . 1 . 6 7 1 8 . 3 . 1 . . . . . . . Destroy 1 | . . . . . . . . . . . . 1 . . . . . . . Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . Smash 21 | . . . . . 5 6 1 8 . 1 . . . . . . . . . Sever 4 | . . . . . 1 1 . . . 2 . . . . . . . . . Melee Attacks 190 | . . . . . 31 80 5 64 . 10 . . . . . . . . . Impact 153 | . . . . . 23 64 3 58 . 5 . . . . . . . . . Slashing 37 | . . . . . 8 16 2 6 . 5 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . 2 7 4 3 . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 23 | . . . . . 6 11 1 4 . 1 . . . . . . . . . Damage Inflicted 14408 | 185 78 262 201 85 1054 2914 333 2097 . 203 1157 661 402 297 975 1285 143 606 1470 Guns 6602 | 185 78 262 . . . . . 73 . . 1157 513 402 297 940 821 78 459 1337 Cannons 1243 | . . . 201 85 . . . . . . . 148 . . . 464 65 147 133 Explosions 35 | . . . . . . . . . . . . . . . 35 . . . . Melee 6528 | . . . . . 1054 2914 333 2024 . 203 . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . Kinetic 4641 | 185 78 262 47 . . . . 16 . . 919 448 384 272 802 507 21 49 651 Thermal 2634 | . . . 21 42 . . . 57 . . 238 . . . . 778 122 557 819 Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 605 | . . . 133 43 . . . . . . . 213 18 25 173 . . . . Impact 5600 | . . . . . 890 2497 271 1881 . 61 . . . . . . . . . Slashing 928 | . . . . . 164 417 62 143 . 142 . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 27 | . . 2 . . . 11 11 11 11 15 6 . 1 2 7 7 7 7 27 Average Corruption 7 | . . 2 . . . 4 11 11 11 11 3 . 1 1 2 7 7 7 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 256 | . . 4 . . . 35 13 33 7 30 7 . 1 2 1 45 14 16 48 Message Errors 63 | . . . . . . 10 2 6 . 7 3 . . 1 . 14 4 3 13 Matter Fused 69 | . . . . . . 12 4 10 2 8 . . 1 . . 13 2 7 10 Heat Flow Errors 31 | . . . . . . 2 2 7 4 4 2 . . . . 3 2 2 3 Energy Discharges 17 | . . . . . . 2 . 5 . 4 . . . . . 2 1 2 1 Parts Rejected 4 | . . 1 . . . 1 . . . 2 . . . . . . . . . Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 34 | . . 1 . . . 5 4 2 . 2 2 . . 1 . 5 2 1 9 Data Loss (major) 17 | . . 1 . . . . . 3 1 3 . . . . . 5 1 . 3 Misfires 9 | . . 1 . . . . . . . . . . . . 1 2 1 1 3 Alerts 4 | . . . . . . 2 1 . . . . . . . . . 1 . . Misdirections 5 | . . . . . . . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 2363 | . . . . 4 434 904 254 725 . 37 . . . . . . . 5 . Projectiles 9 | . . . . 4 . . . . . . . . . . . . . 5 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2354 | . . . . . 434 904 254 725 . 37 . . . . . . . . . Knockbacks 21 | . . . . . 2 15 . 4 . . . . . . . . . . . Impact 21 | . . . . . 2 15 . 4 . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . . . . . . . . 1 . . . . . . . . Kicked 1 | . . . . . . . . . . . 1 . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . Highest Temperature 629 | . . 20 355 235 12 182 193 267 297 265 406 455 352 409 189 629 204 159 335 Average Temperature 124 | . . 16 131 114 7 119 89 94 137 94 105 158 175 216 60 190 95 56 58 Received Heat Transfer 2649 | . . 240 21 48 42 347 . 633 . 174 282 138 96 . . 114 . . 514 Effects 31 | . . . 1 . . . . 1 3 . 2 8 2 2 . 12 . . . Shutdowns 10 | . . . 1 . . . . . . . . 3 1 1 . 4 . . . Energy Bleed 7 | . . . . . . . . 1 1 . . 5 . . . . . . . Interference 4 | . . . . . . . . . 2 . . . . . . 2 . . . Matter Decay 2 | . . . . . . . . . . . . . . 1 . 1 . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . 1 . . . Damage (minor) 6 | . . . . . . . . . . . 1 . 1 . . 4 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . 3 5 1 8 . . . . . . . . . . . Combat Hostiles 10 | . . . . . 1 4 . 5 . . . . . . . . . . . Parts Fried 32 | . . . 1 . 10 7 8 3 . . . . . . 3 . . . . Impact Corruptions 95 | . . . . . 17 31 10 36 . 1 . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . 1 . . . Parts Melted 6 | . . . . . . . . . . . 1 . . . . 4 . . 1 Heat Transferred 3631 | . . . 37 74 . . . 125 . . 485 . . . . 1107 174 541 1088 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . . . . . . . 1 . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Maximum Alert Level . | . . . . . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . . . . 100 100 . . 100 . . . . Level 1 . | . . . . . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Peak Influence 164 | 5 14 70 45 56 150 79 . . . . 164 60 . . 32 . . . . Initial 73 | . 3 . . 4 9 14 . . . . 73 25 . . . . . . . Average 31 | 1 3 8 5 12 45 17 . . . . 72 25 . . 6 . . . . Influence Increases 3075 | 20 21 80 85 106 304 342 . 295 . 334 568 234 30 30 136 270 . 15 205 Destroy 0b10 Robot/C 1620 | . . 40 20 80 160 220 . 200 . 140 260 100 20 20 60 220 . . 80 Destroy 0b10 Robot/NC 135 | 20 5 . 10 . 15 35 . 5 . . 10 . . . 20 . . 15 . Destroy Leader 386 | . 2 10 14 20 34 72 . 30 . 20 64 40 10 10 20 20 . . 20 Allied During Kill 47 | . . . . 6 . . . . . 39 2 . . . . . . . . Successful Hack 112 | . 14 . 26 . 5 . . . . . 67 . . . . . . . . Disable Machine 75 | . . . 15 . . . . . . . 15 15 . . 30 . . . . Destroy Structure 10 | . . . . . . . . . . . . 4 . . 6 . . . . Partial Spotted 30 | . . . . . . . . . . . 30 . . . . . . . . Lose Combat Pursuer 660 | . . 30 . . 90 15 . 60 . 135 120 75 . . . 30 . . 105 Influence Decreases 2994 | 15 26 80 72 93 297 320 55 295 . 217 631 252 66 30 116 290 . 15 124 Entered New Map 163 | . 2 . . 9 17 19 21 . . . 44 29 14 . . 8 . . . Time Decay 2500 | 15 24 80 72 64 270 259 34 215 . 202 487 223 52 30 106 272 . 15 80 Lost Part 234 | . . . . . 10 20 . 80 . 10 50 . . . 10 10 . . 44 Lost Ally 75 | . . . . 20 . . . . . 5 50 . . . . . . . . Purge Threat 22 | . . . . . . 22 . . . . . . . . . . . . . Squads Dispatched 23 | . . . 3 1 1 5 . . . 1 7 3 . . 1 . . . 1 Investigation 4 | . . . 2 1 . . . . . . 1 . . . . . . . . Extermination 8 | . . . . . . 3 . . . . 3 1 . . 1 . . . . Reinforcement 8 | . . . 1 . . 2 . . . . 3 2 . . . . . . . Assault 2 | . . . . . . . . . . 1 . . . . . . . . 1 Garrison 1 | . . . . . 1 . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Distress Signals 7 | . . 1 4 . . . . . . . . 1 . . 1 . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 191 | . 2 11 5 6 17 25 . 15 . 22 26 8 8 1 6 20 . . 19 Peak Tracking Total 10 | . 2 4 3 4 5 5 . 5 . 10 7 6 7 1 2 7 . . 7 Tactical Retreats 25 | . . 4 . . 4 1 . 3 . 3 4 2 . . . 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Traps Triggered 4 | . . . . . . 2 . . . . 2 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . . . 1 1 . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Disabled 6 | . . . 1 . . . . . . . 1 1 . . 2 . . 1 . Max in Single Turn 1 | . . . 1 . . . . . . . . 1 . . 1 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Machines Accessed 40 | . 2 1 4 1 1 5 1 1 4 . 9 1 1 . . 1 1 7 . Terminals 17 | . 2 . 2 . 1 4 . . . . 6 . 1 . . . 1 . . Fabricators 2 | . . . . . . . . . . . 1 1 . . . . . . . Repair Stations 2 | . . . 1 . . . . . . . 1 . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . . . . 1 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Total Hacks 131 | . 6 1 15 1 4 9 4 1 33 . 20 1 5 . . 1 1 29 . Successful 105 | . 2 1 7 1 2 7 4 1 33 . 11 . 5 . . 1 1 29 . Failed 26 | . 4 . 8 . 2 2 . . . . 9 1 . . . . . . . Catastrophic 3 | . . . . . . 1 . . . . 1 1 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . Manual 8 | . . . . . . . . . 4 . . . . . . . 1 3 . Terminals 41 | . 6 . 7 . 4 6 . . . . 12 . 5 . . . 1 . . Fabricators 4 | . . . . . . . . . . . 3 1 . . . . . . . Repair Stations 5 | . . . 3 . . . . . . . 2 . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . . . . . . . . . . . Scanalyzers 8 | . . . 5 . . . . . . . 3 . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Terminal Hacks 94 | . 2 1 4 1 2 4 4 1 33 . 6 . 5 . . 1 1 29 . Record 42 | . . . 1 . . 1 4 . 11 . 2 . 5 . . . 1 17 . Part Schematic 17 | . . . . . . . . . 13 . . . . . . . . 4 . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . 4 . Prototype ID Bank 7 | . . . . . . . . . 3 . . . . . . . . 4 . Open Door 4 | . . 1 . 1 . . . 1 . . . . . . . 1 . . . Open DSF 1 | . . . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 . . . . . . . . Alert Level 2 | . 1 . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . 1 . . . . . . . . . . . . . Locate Traps 2 | . . . 1 . . . . . . . 1 . . . . . . . . Dispatch Records 1 | . . . . . . 1 . . . . . . . . . . . . . Security Status 1 | . . . . . . . . . . . 1 . . . . . . . . Hauler Manifests 2 | . . . . . 1 1 . . . . . . . . . . . . . Zone Layout 2 | . 1 . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 3 . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 2 . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . 2 . . . . . . . . . . . . . . . . Scan Component 1 | . . . 1 . . . . . . . . . . . . . . . . Repair 1 | . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . 3 . . . . . . . . . . . . . Process 1 | . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Scanalyzer 3 | . . . 1 . . . . . . . 2 . . . . . . . . Insert Component 2 | . . . 1 . . . . . . . 1 . . . . . . . . Analyze 1 | . . . . . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 2 . 3 . 1 3 . . . . 7 1 1 . . . 1 . . Full Trace Events 3 | . . . 2 . . . . . . . 1 . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . 6 . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . 2 . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 152 | . . . . . . . . . . . 152 . . . . . . . . Total Robot Build Rating 10 | . . . . . . . . . . . 10 . . . . . . . . Part Schematics Acquired 18 | . . . . . . . . . 13 . 1 . . . . . . 4 . Parts Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . 1 . . . . . . . . . . . . . . . . Time 70 | . . . 70 . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieved Matter 1 | . . . . . . 1 . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . 1 . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . . . Parts Damaged 1 | . . . 1 . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total Allies 6 | . . . . 1 . . 2 . . 1 2 . . . . . . . . Largest Group 2 | . . . . 1 . . 2 . . 1 2 . . . . . . . . Highest-Rated Group 96 | . . . . 31 . . 62 . . 96 86 . . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . 31 . . 96 43 . . . . . . . . Total Orders 5 | . . . . . . . . . . . 2 1 . 1 . 1 . . . GUARD 1 | . . . . . . . . . . . 1 . . . . . . . . EXPLORE 4 | . . . . . . . . . . . 1 1 . 1 . 1 . . . Ally Attacks 38 | . . . . 12 . . . . . 16 10 . . . . . . . . Total Damage 1078 | . . . . 211 . . . . . 605 262 . . . . . . . . Kills 12 | . . . . 3 . . . . . 6 3 . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Active Infowar (turns) 5119 | 20 126 617 559 175 . 74 . . . . . . . . . 1411 468 526 1143 Sensors 3548 | . . . . . . . . . . . . . . . . 1411 468 526 1143 Terrain 407 | 20 126 261 . . . . . . . . . . . . . . . . . T.N.C. 1090 | . . 356 559 175 . . . . . . . . . . . . . . . ECM 74 | . . . . . . 74 . . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . 4 . Derelict Logs Recovered 10 | . . 3 . 1 . . . 2 . 1 . . 1 . . 1 1 . . Drone Launches 9 | . . . . . . . . . . . 2 4 . 2 . 1 . . . Drone Recoveries 2 | . . . . . . . . . . . 1 . . 1 . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Turns Passed 13309 | 115 126 628 559 389 719 1531 428 1052 159 852 1580 526 328 145 368 1575 468 526 1235 Spaces Moved 7854 | 48 89 466 236 223 262 713 300 587 114 480 1254 276 256 60 199 784 270 277 960 Core 153 | 13 . 5 . . . . . . . . . . . . . . . . 135 Treads 1792 | . . . 212 223 9 . . . . . 19 . . . . 535 270 277 247 Legs 4212 | 35 89 245 . . 253 713 300 587 114 288 547 276 256 60 199 249 . . 1 Wheels . | . . . . . . . . . . . . . . . . . . . . Hover 817 | . . 216 24 . . . . . . . . . . . . . . . 577 Flight 880 | . . . . . . . . . . 192 688 . . . . . . . . Fastest Speed 35 | 50 120 90 100 165 225 140 140 140 140 41 35 120 120 120 120 120 170 170 50 Average Speed 141 | 101 120 109 161 165 233 181 140 140 140 164 96 120 120 173 150 174 170 170 108 Slowest Speed 350 | 120 120 200 170 165 250 250 140 250 140 250 275 122 120 190 190 183 170 170 350 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . 4 . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 43 | 4 21 91 27 56 28 25 47 68 75 65 29 11 49 14 4 81 42 62 65 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 9 | . . 1 . 1 . . 1 1 1 . . . . . . 1 . 3 . Known Exits Taken 3 | . . . . 1 . . . . . . . . . . . . 1 1 . Unknown Exits Taken 16 | 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 15 | . . 1 . 1 . . 2 2 . 1 . . 2 . . 2 2 . 2 Spaces Dug . | . . . . . . . . . . . . . . . . . . . . Terrain Destroyed 17 | . . . . . . . . . . . . 1 2 3 1 6 . . 4 Melee . | . . . . . . . . . . . . . . . . . . . . Projectile 17 | . . . . . . . . . . . . 1 2 3 1 6 . . 4 AOE . | . . . . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Yrd Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Fac Upp Upp Fac Upp Upp Zhi Pro Total 9363 | 83 97 526 399 241 334 834 302 702 113 528 1565 435 262 83 230 938 274 313 1104 Wait 698 | . . 1 134 3 19 30 . 30 . 24 175 80 . 13 . 109 . . 80 Move 7827 | 47 88 465 235 222 261 712 299 586 113 479 1245 275 255 59 198 783 269 276 960 Hop 4 | . . . . . . . . . . . 4 . . . . . . . . Pick Up 138 | 10 2 7 5 5 11 5 . 10 . 3 35 26 . . 4 2 1 6 6 Fast Attach 51 | 3 . 1 5 1 2 8 . 1 . 1 9 4 . . 4 7 . 4 1 Attach 80 | 4 . 2 1 . 4 1 . 10 . 6 25 5 . 1 2 2 . 2 15 Detach 12 | . . . . . . . . . . 1 9 . . . . . . . 2 Swap 39 | 1 . 4 3 . 1 2 . 2 . 2 6 8 . 2 . 2 2 3 1 Drop 108 | . . 7 8 7 13 7 . . . 3 22 18 . . 3 6 . 7 7 Fire 241 | 18 7 39 8 3 . . . 5 . . 34 18 7 8 19 27 2 15 31 Melee 157 | . . . . . 23 64 3 58 . 9 . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick 1 | . . . . . . . . . . . 1 . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . Escape Stasis 5 | . . . . . . 5 . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . 1 . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 201 | -10/Materials | Discovered new exit (range 12) 242 | -10/Materials | Entered Mines 278 | -10/Mines | Met a Derelict bent on vengeance 307 | -10/Mines | Build established: Mutant 397 | -10/Mines | Assembled infested the area 455 | -10/Mines | Learned Materials terminal intel 715 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 818 | -10/Mines | Learned 2 Materials zone layouts 826 | -10/Mines | Discovered new exit (range 11) 870 | -10/Mines | Entered Materials 870 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 871 | -9/Materials | Identified exit to Materials 872 | -9/Materials | Loaded intel: 12 terminal locations 1223 | -9/Materials | Repaired Broken Cmb. Airjet 1328 | -9/Materials | Discovered exit to Materials (range 15) 1383 | -9/Materials | Discovered new exit (range 16) 1429 | -9/Materials | Entered Mines 1534 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1597 | -9/Mines | Met a Derelict shopkeep closing up shop 1639 | -9/Mines | Received a Mining Laser from a helpful Derelict 1719 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1734 | -9/Mines | Learned location of Storage (-8) 1755 | -9/Mines | Discovered exit to Materials (range 14) 1796 | -9/Mines | Found a hidden stash of uninstalled traps 1818 | -9/Mines | Entered Materials 1818 | -8/Materials | Evolved 2 slots: Utility x2 2305 | -8/Materials | Garrison activated, responded to threat 2471 | -8/Materials | Discovered new exit (range 5) 2537 | -8/Materials | Entered Factory 2537 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3974 | -7/Factory | System corruption reached 10% 4037 | -7/Factory | Discovered new exit (range 14) 4068 | -7/Factory | Entered Lower Caves 4367 | -7/Lower Caves | Discovered new exit (range 15) 4385 | -7/Lower Caves | Learned location of Armory (-3) 4385 | -7/Lower Caves | Learned Extension emergency access door positions 4385 | -7/Lower Caves | Learned Armory security intel 4387 | -7/Lower Caves | A Commander dispatched an escort 4496 | -7/Lower Caves | Entered another Lower Caves area 4496 | -7/Lower Caves | Accompanied by 2 allies 4497 | -7/Lower Caves | Commander's escort returned to base 4497 | -7/Lower Caves | Commander's escort returned to base 4582 | -7/Lower Caves | Learned Factory emergency access door positions 4666 | -7/Lower Caves | Spotted B-75 Beast 4735 | -7/Lower Caves | Lost 4 parts (2p2u) 4770 | -7/Lower Caves | Destroyed B-75 Beast 4781 | -7/Lower Caves | Lost 3 parts (1p1n1u) 4911 | -7/Lower Caves | Core integrity fell below 50% 4965 | -7/Lower Caves | Lost 3 parts (1p1n1w) 5265 | -7/Lower Caves | Learned location of Zion (-6) 5308 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5466 | -7/Lower Caves | Discovered new exit (range 15) 5467 | -7/Lower Caves | Encountered a Warlord checkpoint 5548 | -7/Lower Caves | Entered Data Miner 5548 | -7/Data Miner | Discovered new exit (range 6) 5575 | -7/Data Miner | Met Data Miner 5616 | -7/Data Miner | Learned location of Section 7 (-2) 5616 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5645 | -7/Data Miner | Received God Mode back door access code from Data Miner 5707 | -7/Data Miner | Entered Proximity Caves 5730 | -6/Proximity Caves | Escorted by Enhanced Grunt 6140 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6177 | -6/Proximity Caves | Learned Factory security intel 6355 | -6/Proximity Caves | Core integrity fell below 20% 6428 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6556 | -6/Proximity Caves | Discovered new exit (range 3) 6559 | -6/Proximity Caves | Entered Factory 6559 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6668 | -6/Factory | Discovered new exit (range 35) 7317 | -6/Factory | Lost 3 parts (2n1w) 7584 | -6/Factory | Fabricated X-67 Chaingunner? 7686 | -6/Factory | Build established: Scavenger-Gunner 7736 | -6/Factory | Discovered new exit (range 12) 8139 | -6/Factory | Entered another Factory area 8139 | -5/Factory | Evolved 2 slots: Utility x2 8589 | -5/Factory | Spotted B-75 Beast 8659 | -5/Factory | Discovered new exit (range 5) 8665 | -5/Factory | Entered Upper Caves 8772 | -5/Upper Caves | Encountered a Warlord checkpoint 8921 | -5/Upper Caves | Learned 4 Factory zone layouts 8939 | -5/Upper Caves | Discovered new exit (range 4) 8963 | -5/Upper Caves | Learned Factory trap positions 8963 | -5/Upper Caves | Learned Armory emergency access door positions 8969 | -5/Upper Caves | Attracted the attention of an 0b10 base 8993 | -5/Upper Caves | Entered another Upper Caves area 9011 | -5/Upper Caves | Discovered new exit (range 16) 9138 | -5/Upper Caves | Entered Factory 9138 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9139 | -4/Factory | Identified exit to Research 9141 | -4/Factory | Loaded intel: 109 trap records 9167 | -4/Factory | Found Quantum Capacitor 9208 | -4/Factory | Discovered new exit (range 15) 9438 | -4/Factory | Build established: Scavenger-Tank 9506 | -4/Factory | Entered Upper Caves 10168 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10211 | -4/Upper Caves | Build established: Hacker-Tank 10512 | -4/Upper Caves | Build established: Scavenger-Tank 10884 | -4/Upper Caves | Build established: Hacker-Tank 11053 | -4/Upper Caves | Discovered new exit (range 8) 11081 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 11081 | -4/Upper Caves | Entered another Upper Caves area 11516 | -4/Upper Caves | Discovered new exit (range 8) 11526 | -4/Upper Caves | Learned location of 1 exit from Research 11534 | -4/Upper Caves | Identified exit to Zhirov 11549 | -4/Upper Caves | Entered Zhirov 11549 | -4/Zhirov | Discovered new exit (range 3) 11555 | -4/Zhirov | Identified exit to Proximity Caves 11582 | -4/Zhirov | Met Zhirov 11628 | -4/Zhirov | Found Alien Artifact 11628 | -4/Zhirov | Identified Transdimensional Reconstructor 11628 | -4/Zhirov | Warped through subspace 11715 | -4/Zhirov | Found Alien Artifact 11715 | -4/Zhirov | Identified Integrated Dissipator 11715 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 11819 | -4/Zhirov | Build established: Hacker-Gunner 11846 | -4/Zhirov | Learned location of Quarantine (-3) 11846 | -4/Zhirov | Learned location of Testing (-2) 11846 | -4/Zhirov | Learned location of Command (-1) 11877 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 12075 | -4/Zhirov | Entered Proximity Caves 12305 | -3/Proximity Caves | Spotted B-86 Titan 12342 | -3/Proximity Caves | Destroyed B-86 Titan 12372 | -3/Proximity Caves | Lost 3 parts (1p1n1w) 12570 | -3/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 12648 | -3/Proximity Caves | Lost 3 parts (1p2n) 13169 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 13183 | -3/Proximity Caves | System corruption reached 10% 13220 | -3/Proximity Caves | Core integrity fell below 50% 13255 | -3/Proximity Caves | Lost 14 parts (3p3n5u3w) 13300 | -3/Proximity Caves | Core integrity fell below 20% 13310 | -3/Proximity Caves | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- Lgt. Particle Reactor destroyed. Exp. Utility Shielding destroyed. Flexi-carbon Leg destroyed. Dropped Quantum Rifle. System corrupted: Substantial component data lost. Identified Imp. Melee Analysis Suite. Dropped Imp. Hardlight Generator. Dropped Imp. Utility Shielding. Dropped Lyr. Medium Armor Plating. Dropped Adv. Targeting Computer. Dropped Lrg. Storage Unit. System corrupted: Component data lost. Acquired 1 matter. Acquired 2 matter. Acquired 1 matter. System corrupted: Component data lost. Cld. Gravmag System destroyed. Z9K&1UXPZ6 Z34WYE1LCRT