Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.12 @ 16:59:14 Player: Err. String Expected Got Nil Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (7) 3500 Regions Visited (10) 2000 Robots Destroyed (91) 455 Value Destroyed (2864) 2864 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (333) 333 TOTAL SCORE: 9732 Bonus ------- Follower Combat Kills 60 Aligned with FarCom 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/1300 Matter 276/300 Energy 100/100 System Corruption 8% Temperature Cool (9) Movement Core (50) Location -3/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Improved Melee Analysis Suite Improved Melee Analysis Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Fission Core > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Nuclear Pulse Array Impulse Thruster > --- UTILITY ---------- Advanced Heat Sink Small Storage Unit Improved Melee Analysis Suite Nanoactuators Cloaking Device Hacking Suite Improved Hacking Suite System Shield System Shield > --- WEAPON ----------- Powered Hammer Great Axe > --- INVENTORY -------- Xenon Bombardment Thruster Xenon Bombardment Thruster Improved Heat Sink Advanced Weight Redist. System Nanoactuators ECM Suite Missile Launcher Advanced Datajack [Rating: 95] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Reactor Micro Antimatter Reactor Propulsion Improved Titanium Leg Treads Light Treads Leg Improved Titanium Leg Hover Unit Improved Antigrav System Flight Unit Xenon Bombardment Thruster Utility System Shield Device ECM Suite Storage Small Storage Unit Processor Improved Melee Analysis Suite Hackware System Shield Weapon Great Axe Energy Gun Small Laser Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Great Axe Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Slots Evolved 14 | . . . . . 4 2 2 2 2 2 Power 1 | . . . . . . . 1 . . . Propulsion 4 | . . . . . 2 . . 1 1 . Utility 9 | . . . . . 2 2 1 1 1 2 Weapon . | . . . . . . . . . . . Parts Attached 127 | 7 13 4 2 2 26 18 14 8 21 12 Power 18 | 2 3 . . . 4 3 2 . 2 2 Engine 12 | 2 3 . . . 4 2 . . 1 . Core 4 | . . . . . . 1 2 . 1 . Reactor 2 | . . . . . . . . . . 2 Propulsion 41 | 2 6 . . 1 10 4 5 3 5 5 Treads 2 | 2 . . . . . . . . . . Leg 17 | . 6 . . 1 10 . . . . . Wheel . | . . . . . . . . . . . Hover 5 | . . . . . . . . . . 5 Flight 17 | . . . . . . 4 5 3 5 . Utility 44 | 1 1 . . 1 3 9 7 5 13 4 Device 28 | . . . . . . 6 5 4 10 3 Storage 4 | 1 . . . 1 . 2 . . . . Processor 5 | . 1 . . . 2 1 . . . 1 Hackware 7 | . . . . . 1 . 2 1 3 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 24 | 2 3 4 2 . 9 2 . . 1 1 Energy Gun 2 | 1 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 3 | 1 . . . . 2 . . . . . Ballistic Cannon 7 | . 2 2 1 . 2 . . . . . Launcher 4 | . . 2 . . 1 . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . . 1 . Slashing Weapon 5 | . . . . . 3 2 . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . . . 1 . Parts Lost 44 | . 2 . . . 6 3 3 2 6 22 Power 8 | . . . . . 1 1 1 . 1 4 Propulsion 15 | . 1 . . . 2 2 1 1 1 7 Utility 16 | . . . . . 2 . 1 1 4 8 Weapon 5 | . 1 . . . 1 . . . . 3 Highest Loss Streak 12 | . 1 . . . 4 3 2 1 3 12 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 91 | . 95 100 100 100 92 92 92 91 86 76 Engine 7 | . 14 14 14 14 9 6 6 5 3 3 Core 2 | . . . . . . . 6 5 6 2 Leg 15 | . 16 28 28 28 31 25 . . . . Flight 10 | . . . . . . 3 25 27 21 10 Device 9 | . . . . . . 11 16 22 16 13 Storage 7 | . 14 14 14 14 9 6 6 5 5 3 Processor 11 | . 9 14 14 14 16 13 11 5 5 8 Hackware 9 | . . . . . 7 7 10 11 19 17 Ballistic Gun 2 | . 8 . . . 7 . . . . . Ballistic Cannon 3 | . 8 23 25 28 2 . . . . . Slashing Weapon 6 | . . . . . 7 14 6 5 5 2 Peak Build Rating 95 | 6 9 10 12 12 39 47 51 60 95 88 Average Rating 43 | 4 8 9 10 11 34 40 43 56 85 75 On Entrance 27 | . 6 9 10 10 12 35 35 47 60 75 Naked Turns . | . . . . . . . . . . . Heaviest Build 29 | 12 16 16 16 21 24 25 23 25 29 29 Greatest Support 78 | 40 40 20 20 23 78 40 30 39 41 57 Greatest Overweight (x) 2 | 2 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 10 10 10 8 8 8 8 Average Capacity 8 | 7 8 8 8 9 10 9 8 8 8 7 Most Carried 10 | 4 8 8 8 10 10 10 8 7 8 5 Average Carried 7 | 2 6 7 8 8 9 9 7 5 7 3 Final Capacity 10 | 8 8 8 8 10 10 8 8 8 8 5 Final Carried 10 | 4 8 8 8 10 9 8 8 5 5 1 Class Distribution -------------------- 25% | Hacker-Sprinter 15% | Mutant 14% | Infiltrator-Gladiator 13% | Assassin 9% | Scavenger-Sprinter 7% | Gladiator 5% | Infiltrator-Sprinter 5% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Infiltrator-Gladiator | -7/Factory Hacker-Sprinter | -6/Factory Infiltrator-Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Matter Collected 1847 | 62 382 298 . 40 369 226 100 . 235 135 Remotely . | . . . . . . . . . . . Salvage Created 3675 | . 624 54 . . 791 722 200 227 587 470 Parts 216 | . 38 8 . . 48 48 13 9 26 26 Haulers Intercepted 5 | . 1 . . . 1 1 . 1 1 . Recyclers Shooed 2 | . 1 . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Combat Hostiles Destroyed 73 | . 17 13 . . 19 11 3 1 3 6 Melee 36 | . . . . . 13 11 3 1 3 5 Guns 15 | . 12 . . . 3 . . . . . Cannons 9 | . 5 3 . . 1 . . . . . AOE 11 | . . 10 . . . . . . . 1 Classes Destroyed 14 | . 4 1 . . 5 3 . . 1 . Worker 2 | . . . . . . 1 . . 1 . Builder 1 | . . . . . 1 . . . . . Hauler 5 | . 1 . . . 1 1 . 1 1 . Recycler 7 | . . . . . . 4 . . 2 1 Mechanic 1 | . 1 . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . Watcher 7 | . . . . . 1 1 1 2 1 1 Swarmer 25 | . 4 6 . . 6 7 . . . 2 Grunt 21 | . 13 . . . 7 1 . . . . Brawler 1 | . . . . . 1 . . . . . Sentry 6 | . . . . . 5 . 1 . . . Hunter 1 | . . . . . . . . . 1 . Programmer 12 | . . . . . . 3 2 1 2 4 Assembled 7 | . . 7 . . . . . . . . Best Kill Streak 8 | . 4 8 . . 4 4 1 1 1 3 Combat Bots Only 8 | . 4 8 . . 3 4 1 1 1 3 Max Kills in Single Turn 3 | . 1 3 . . 2 1 1 1 1 1 Gunslinging . | . . . . . . . . . . . Exploded 3 | . . 3 . . . . . . . 1 Melee 1 | . . . . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Hostile Shots Fired 608 | . 101 22 . . 96 77 28 6 85 193 Missed 197 | . 23 10 . . 22 17 7 2 37 79 Damage Taken 6743 | . 830 185 . . 1146 943 321 83 766 2469 Core 1916 | . 123 53 . . 62 184 79 . 110 1305 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 28 | . . . . . . . 28 . . . Core Remaining (%) 81 | 100 . . . 29 88 73 90 100 90 . Volleys Fired 121 | . 76 21 . . 21 . . . . 3 Largest 2 | . 2 2 . . 2 . . . . 1 Hottest 75 | . 75 70 . . 58 . . . . 36 Shots Fired 210 | . 151 25 . . 31 . . . . 3 Gun 139 | . 124 . . . 15 . . . . . Cannon 55 | . 27 17 . . 11 . . . . . Launcher 16 | . . 8 . . 5 . . . . 3 Special . | . . . . . . . . . . . Kinetic 128 | . 85 17 . . 26 . . . . . Thermal 66 | . 66 . . . . . . . . . Explosive 16 | . . 8 . . 5 . . . . 3 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 18 | . 18 2 . . 5 . . . . . Robot Miss Streak 6 | . 6 5 . . 4 . . . . 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 3 . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . Shots Hit Robots 263 | . 97 10 1 . 56 30 21 7 25 16 Core Hits 128 | . 35 23 . . 23 16 4 4 10 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 4 | . 1 . . . 2 . . . . 1 Critical Strikes 18 | . 2 1 . . 5 2 3 . 3 2 Destroy 1 | . 1 . . . . . . . . . Blast 2 | . 1 1 . . . . . . . . Smash 3 | . . . . . 2 . . . . 1 Sever 12 | . . . . . 3 2 3 . 3 1 Melee Attacks 242 | . . . 1 . 69 52 26 13 46 35 Impact 25 | . . . . . 5 . . . 5 15 Slashing 216 | . . . . . 64 52 26 13 41 20 Piercing . | . . . . . . . . . . . Sneak Attacks 19 | . . . 1 . 1 8 2 1 5 1 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks 11 | . . . . . . 8 . . 2 1 Damage Inflicted 8830 | . 1092 662 . . 1985 1332 1017 378 1283 1081 Guns 902 | . 789 . . . 113 . . . . . Cannons 548 | . 301 121 . . 126 . . . . . Explosions 968 | . . 541 . . 158 . . . . 269 Melee 6410 | . . . . . 1588 1332 1017 378 1283 812 Ramming 2 | . 2 . . . . . . . . . Kinetic 977 | . 617 121 . . 239 . . . . . Thermal 473 | . 473 . . . . . . . . . Explosive 968 | . . 541 . . 158 . . . . 269 Electromagnetic . | . . . . . . . . . . . Impact 668 | . . . . . 160 . . . 101 407 Slashing 5742 | . . . . . 1428 1332 1017 378 1182 405 Piercing . | . . . . . . . . . . . Highest Corruption 8 | . . . . . 3 2 4 . 1 8 Average Corruption 1 | . . . . . 3 1 2 . 1 6 Corruption Purged 2 | . . . . . . . 2 . . . Corruption Blocked . | . . . . . . . . . . . Effects 40 | . . . . . 5 12 12 . 4 7 Message Errors 12 | . . . . . . 2 4 . 1 5 Matter Fused 4 | . . . . . 1 2 . . 1 . Heat Flow Errors 5 | . . . . . 2 2 1 . . . Energy Discharges 6 | . . . . . 2 . 2 . 1 1 Parts Fused 1 | . . . . . . 1 . . . . Data Loss (minor) 7 | . . . . . . 3 4 . . . Data Loss (major) 5 | . . . . . . 2 1 . 1 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 702 | . . . . . 152 126 204 27 89 104 Projectiles . | . . . . . . . . . . . Explosions . | . . . . . . . . . . . Melee 702 | . . . . . 152 126 204 27 89 104 Knockbacks 10 | . 4 1 . . 2 . . . . 3 Impact 4 | . . . . . 1 . . . . 3 Kinetic 6 | . 4 1 . . 1 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 185 | . . 75 . . 57 . . . . 53 Shots 8 | . . 4 . . 3 . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed 1 | . 1 . . . . . . . . . Kicked 1 | . 1 . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 272 | . 272 36 . . 249 270 187 . . . Average Temperature 65 | . 69 17 . . 51 119 94 . . . Received Heat Transfer 1261 | . 393 40 . . 432 18 . . 129 249 Siege Activations . | . . . . . . . . . . . Robots Corrupted 3 | . . . . . 2 . . . . 1 Combat Hostiles 2 | . . . . . 2 . . . . . Parts Fried 5 | . . . . . 3 . . . . 2 Impact Corruptions 6 | . . . . . 2 . . . . 4 Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 1075 | . 1075 . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Peak Influence 330 | . 320 330 . . 277 127 72 52 154 289 Initial 112 | . . 112 . . . 105 39 14 18 . Average 66 | . 170 278 . . 87 55 31 18 47 84 Maximum Alert Level 1 | . 1 1 . . 1 . . . . 1 Low Security (%) 91 | 100 58 1 . 100 83 100 100 100 100 91 Level 1 8 | . 41 98 . . 16 . . . . 8 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 27 | . 5 1 . . 1 8 3 3 4 2 Investigation 7 | . 2 1 . . . 2 . 2 . . Extermination 10 | . . . . . . 4 2 1 2 1 Reinforcement 10 | . 3 . . . 1 2 1 . 2 1 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Distress Signals 6 | . 2 2 . . . . . 1 . 1 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 160 | . 28 13 . . 26 14 5 6 36 32 Peak Tracking Total 12 | . 4 3 . . 6 5 2 2 9 12 Tactical Retreats 25 | . 3 . . . 3 4 . 1 9 5 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Traps Triggered 6 | . 2 . . . . 3 . . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Disabled 2 | . . 1 . . 1 . . . . . Max in Single Turn 1 | . . 1 . . 1 . . . . . Garrison Access 3 | . . . . . 1 . . 1 1 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Machines Accessed 32 | . 1 . 1 . 10 1 6 7 5 1 Terminals 24 | . 1 . . . 9 1 4 5 3 1 Fabricators 1 | . . . . . . . . 1 . . Repair Stations 1 | . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 4 | . . . . . 1 . . 1 2 . Total Hacks 97 | . 3 . 1 . 37 1 15 24 13 3 Successful 54 | . 1 . 1 . 20 . 11 12 7 2 Failed 43 | . 2 . . . 17 1 4 12 6 1 Catastrophic 5 | . . . . . 2 . . 3 . . Database Lockouts . | . . . . . . . . . . . Manual 55 | . 3 . 1 . 27 1 7 13 3 . Terminals 84 | . 3 . . . 36 1 11 20 10 3 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 3 | . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . Garrison Access 6 | . . . . . 1 . . 2 3 . Terminal Hacks 30 | . . . 1 . 11 . 5 6 5 2 Record 11 | . . . . . 3 . 2 3 2 1 Part Schematic 1 | . . . . . 1 . . . . . Robot Analysis 2 | . . . . . 2 . . . . . Prototype ID Bank 1 | . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . 1 . Terminal Index 3 | . . . . . 1 . 1 1 . . Alert Level 1 | . . . . . . . 1 . . . Unreport Threat 1 | . . . . . . . . . 1 . Locate Traps 3 | . . . . . 1 . . 1 1 . Recall Extermination 1 | . . . . . . . . . . 1 Hauler Manifests 1 | . . . . . . . 1 . . . Zone Layout 3 | . . . . . 3 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 2 | . . . . . . . 2 . . . Scan Component 1 | . . . . . . . 1 . . . Repair 1 | . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . Insert Component 1 | . . . . . . . 1 . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 1 . Seal Access 3 | . . . . . 1 . . 1 1 . Unauthorized Hacks 16 | . 1 . . . 8 . 3 3 1 . Terminals 16 | . 1 . . . 8 . 3 3 1 . Botnet 14 | . 1 . . . 7 . 3 2 1 . Operators 2 | . . . . . 1 . . 1 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 1 . . . 6 1 5 5 2 1 Full Trace Events 3 | . 1 . . . . . . 2 . . Feedback Events 1 | . . . . . . . . 1 . . Hackware Fried 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . Parts Built 1 | . . . . . . . . 1 . . Authchips . | . . . . . . . . . . . Time 49 | . . . . . . . . 49 . . Total Part Build Rating 2 | . . . . . . . . 2 . . Parts Repaired 1 | . . . . . . . 1 . . . Time 22 | . . . . . . . 22 . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . 1 . . . . . . . Non-combat 1 | . . . 1 . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . 1 . . . . . . . parse_system 1 | . . . 1 . . . . . . . Relay Couplers Released 4 | . . . . . . . . . 4 . Machine Destruction 4 | . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total Allies 3 | . . . . . . . . . 3 . Largest Group 3 | . . . . . . . . . 3 . Highest-Rated Group 138 | . . . . . . . . . 138 . Highest-Rated Ally 46 | . . . . . . . . . 46 . Total Orders . | . . . . . . . . . . . Ally Attacks 6 | . . . . . . . . . 6 . Total Damage 82 | . . . . . . . . . 82 . Kills 3 | . . . . . . . . . 3 . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Robot Analysis Total 2 | . . . . . 2 . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Turns Passed 11710 | 76 745 237 504 330 2538 2502 1464 1144 1565 605 Spaces Moved 8213 | 41 320 129 416 251 791 1710 1032 1347 1443 733 Core 14 | 13 . . . . . 1 . . . . Treads 142 | 28 114 . . . . . . . . . Legs 2777 | . 206 129 416 251 791 984 . . . . Wheels . | . . . . . . . . . . . Hover 276 | . . . . . . . . . . 276 Flight 5004 | . . . . . . 725 1032 1347 1443 457 Fastest Speed 26 | 50 120 120 120 120 120 27 27 26 29 29 Average Speed 64 | 144 134 120 120 120 121 86 28 28 30 38 Slowest Speed 200 | 160 190 120 120 120 130 200 30 34 37 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . 1 3 . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 36 | 3 44 25 87 60 54 37 19 29 32 13 Regions Visited 10 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . . Scrap Searched 3 | . . 1 . 2 . . . . . . Spaces Dug 50 | . . . . . 13 4 2 5 17 9 Terrain Destroyed 179 | . . 58 . . 62 4 2 5 17 31 Melee 50 | . . . . . 13 4 2 5 17 9 Projectile 1 | . . 1 . . . . . . . . AOE 128 | . . 57 . . 49 . . . . 22 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Res Total 14171 | 57 497 185 420 281 2262 2684 2157 2088 2509 1031 Wait 5304 | . 55 26 . 25 1323 865 1070 715 983 242 Move 8196 | 40 319 128 415 250 790 1709 1031 1344 1437 733 Hop 3 | . . . . . . . . 1 2 . Pick Up 104 | 10 19 3 1 2 17 20 7 4 13 8 Fast Attach 21 | . 2 . . . 4 8 5 . 2 . Attach 55 | 6 2 . . . 7 8 6 5 9 12 Detach 10 | . . . . . . 5 2 1 2 . Swap 51 | 1 9 4 2 2 15 2 3 3 10 . Drop 84 | . 14 3 1 2 17 26 7 2 10 2 Fire 121 | . 76 21 . . 21 . . . . 3 Melee 221 | . . . 1 . 68 41 26 13 41 31 Ram . | . . . . . . . . . . . Kick 1 | . 1 . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 3 exits: *Fac / [*Upp] / [*Ext]) -4/Factory (discovered 4 exits: *Res x4) -3/Research History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 14) 77 | -11/Scrapyard | Entered Materials 323 | -10/Materials | Build established: Mutant 696 | -10/Materials | Discovered new exit (range 6) 822 | -10/Materials | Entered Mines 823 | -10/Mines | Assembled infested the area 825 | -10/Mines | Core integrity fell below 50% 915 | -10/Mines | Met a Derelict shopkeep closing up shop 939 | -10/Mines | Destroyed 8 combat bots 1054 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1054 | -10/Mines | Discovered new exit (range 5) 1059 | -10/Mines | Entered Exiles 1088 | -10/Exiles | Met 8R-AWN 1106 | -10/Exiles | Met EX-HEX 1146 | -10/Exiles | Met EX-BIN 1162 | -10/Exiles | Aligned with FarCom system 1163 | -10/Exiles | Given EX-Vault access code 1190 | -10/Exiles | Opened EX-Vault 1199 | -10/Exiles | Found Modified TNC 1226 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1264 | -10/Exiles | Met EX-DEC 1376 | -10/Exiles | Visited The Gauntlet 1547 | -10/Exiles | Discovered new exit (range 14) 1563 | -10/Exiles | Left Exiles lab with Modified TNC 1563 | -10/Exiles | Entered Mines 1592 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1771 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1890 | -9/Mines | Discovered new exit (range 3) 1893 | -9/Mines | Entered Materials 1893 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2441 | -8/Materials | Build established: Skirmisher 2770 | -8/Materials | Discovered new exit (range 3) 2962 | -8/Materials | Build established: Assassin 3648 | -8/Materials | Discovered new exit (range 11) 4117 | -8/Materials | Lost 4 parts (1p1n1u1w) 4390 | -8/Materials | Build established: Gladiator 4431 | -8/Materials | Entered Factory 4431 | -7/Factory | Evolved 2 slots: Utility x2 5270 | -7/Factory | Build established: Infiltrator-Gladiator 6509 | -7/Factory | Lost 3 parts (1p2n) 6857 | -7/Factory | Discovered new exit (range 16) 6913 | -7/Factory | Build established: Scavenger-Sprinter 6933 | -7/Factory | Entered another Factory area 6933 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 7910 | -6/Factory | Build established: Hacker-Sprinter 8118 | -6/Factory | Discovered new exit (range 16) 8346 | -6/Factory | Repaired Xenon Bombardment Thruster 8397 | -6/Factory | Entered another Factory area 8397 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8409 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 8664 | -5/Factory | Fabricated Imp. Flight Unit (x1) 8821 | -5/Factory | Build established: Infiltrator-Sprinter 8904 | -5/Factory | Discovered new exit (range 5) 8917 | -5/Factory | Discovered new exit (range 16) 9480 | -5/Factory | Build established: Hacker-Sprinter 9532 | -5/Factory | Discovered new exit (range 5) 9541 | -5/Factory | Entered another Factory area 9541 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9562 | -4/Factory | Allied Derelicts emerged from ambush trap array 9711 | -4/Factory | Lost 3 allies 10800 | -4/Factory | Lost 3 parts (1p2u) 11091 | -4/Factory | Identified exit to Research 11106 | -4/Factory | Entered Research 11106 | -3/Research | Evolved 2 slots: Utility x2 11189 | -3/Research | Spotted B-86 Titan 11481 | -3/Research | Lost 4 parts (1p2n1w) 11614 | -3/Research | Lost 3 parts (1p1n1u) 11698 | -3/Research | Core integrity fell below 50% 11708 | -3/Research | Core integrity fell below 20% 11711 | -3/Research | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- Adv. Weight Redist. System destroyed. Powered Hammer destroyed. Penetrated by Slug. The unstable cave ceiling collapses. Lgt. Antimatter Reactor destroyed. Missile Launcher destroyed. The unstable cave ceiling collapses. Imp. Antigrav System destroyed. The unstable cave ceiling collapses. ZDCCR Penetrated by Slug. Slug penetrates Earth. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????####+????????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# ???????????????????????????????????????? | | ????# ""???????????????????????????????????????? | | ????# ""???????????????????????????????????????? | | ????# T????????????????w??????????????????????? | | ????# "????????????????????????????????????????? | | ????# "????????????????????????????????????????? | | ????? ??????????##########+##+?????????????????? | | ????? ??????????# k ??????????????????? | | ???###/#######????# ??????????????????? | | #### =#???## ???????????????????? | | + #??### ???????????????????? | | ####! """"" #### * ????????????????????? | | ???# """"" ## ????????????????????? | | ???# """"" # # # ##??##???????????????? | | ???# ! ## #???????????????? | | ???# s ?????????????????? | | ???# %[ #??????????????????? | | #########+# g % #???????????????????? | | # @ #???????????????????? | | g [ #???????????????????? | | g #??????????????????? | | g * ###??????????????????? | | ########### ] ##????????????????????? | | ??????????### Y " "" ##?????????????????????? | | ???????????# ""S"" #??????????????????????? | | ###????????? / """" #??????????????????????? | | ############? ##########??????????????????????? | | """S""" #?####????????????????????????????????? | | """ """ #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ############?????????????????????????????????????? | | ### ######???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | #???????????????????????????????????????? | | """ #???????????????????????????????????????? | | Y" ########????????????????????????????????? | | """ + #????????????????????????????????? | | % ###### #????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Energy Generation 26 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Jamming Range 14 Cloak Strength 2 Additional Mass Support 9 Melee Speed Boost 50 Evasion (%) 74 Melee Accuracy 12 Recoil Reduction 2 Offensive Hacking 32 Defensive Hacking 20 Item Schematics ----------------- Imp. Flight Unit | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Flight Unit | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- Dangerous Findings Everything Is Under Control I Survived The Infestation Just What I Needed Challenges ------------ None Game ------ Seed CentriumHardlightTrap Manual? 0 Play Time 02:30:56 Cumulative 14.4 hours Start 2025.02.12 @ 11:10:47 End 2025.02.12 @ 16:59:14 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1ce3ca22-be00-4578-97dc-5a2ed6d3cad1