Cogmind - Beta 12 X4 @@@ ROGUE MODE // 2022.10.02 @ 11:12:29 Player: LU-1G1 Result: Destroyed by 12-ASH with 12-ASH's Boomstick Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (69) 345 Value Destroyed (1758) 1758 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (455) 455 TOTAL SCORE: 4818 Bonus ------- High Alert Combat Kills 155 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/400 Matter 225/300 Energy 280/280 System Corruption 5% Temperature Cool (0) Movement Treading (240) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Improved Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON (2) ------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY (20) --- Cooled Ion Engine Light Treads Light Treads Advanced Treads Improved Heat Sink Improved Signal Interpreter Hardened Medium Armor Plating Tractor Beam EM Pulse Cannon EM Pulse Cannon Heavy Assault Rifle Improved Assault Rifle Rocket Launcher Mini Grenade Launcher Ripper Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Light Treads Advanced Treads Seismic Detector Hardened Medium Armor Plating Hardened Medium Armor Plating Hardened Medium Armor Plating EM Pulse Cannon EM Pulse Cannon EM Pulse Cannon Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 28] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Medium Armor Plating Device Improved Heat Sink Storage High-capacity Storage Unit Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 51 | 6 1 6 31 . 4 3 Power 7 | 1 . 1 5 . . . Engine 7 | 1 . 1 5 . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 17 | 2 . 2 12 . . 1 Treads 14 | 2 . . 11 . . 1 Leg 2 | . . 1 1 . . . Wheel 1 | . . 1 . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 1 7 . 4 1 Device 2 | . . 1 1 . . . Storage 4 | 1 1 . 1 . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 9 | . . . 5 . 3 1 Artifact . | . . . . . . . Weapon 12 | 2 . 2 7 . . 1 Energy Gun 3 | . . 2 1 . . . Energy Cannon 1 | . . . 1 . . . Ballistic Gun 8 | 2 . . 5 . . 1 Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 4 . . . Parts Lost 11 | . . 2 4 . 3 2 Power . | . . . . . . . Propulsion 3 | . . 1 1 . . 1 Utility 4 | . . . 1 . 2 1 Weapon 4 | . . 1 2 . 1 . Highest Loss Streak 3 | . . 1 2 . 3 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 96 | . 85 96 95 100 99 100 Engine 11 | . 14 14 11 11 11 11 Treads 31 | . 28 26 32 33 33 33 Device 2 | . . 11 4 . . . Storage 11 | . 14 14 11 11 11 11 Protection 15 | . . . 13 22 22 22 Energy Gun 2 | . . 24 1 . . . Ballistic Gun 19 | . 28 3 19 22 21 22 Naked Turns . | . . . . . . . Heaviest Build 69 | 13 28 31 68 68 68 69 Greatest Support 67 | 40 40 40 67 63 63 63 Greatest Overweight (x) 3 | . . 3 3 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 18 | 7 10 15 19 20 20 20 Most Carried 20 | 7 9 10 20 20 20 17 Average Carried 17 | 5 7 9 18 19 19 16 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 7 9 9 20 20 18 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 1573 | 304 74 66 998 131 . . Remotely . | . . . . . . . Salvage Created 2756 | 108 211 187 1980 270 . . Parts 161 | 6 10 7 111 27 . . Haulers Intercepted 6 | . . . 6 . . . Recyclers Shooed 2 | . 2 . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 52 | . 3 5 34 10 . . Guns 51 | . 3 5 33 10 . . Cannons 1 | . . . 1 . . . Classes Destroyed 10 | 2 1 1 5 1 . . Worker 1 | . . . 1 . . . Builder 1 | . . . . 1 . . Tunneler 1 | 1 . . . . . . Hauler 6 | . . . 6 . . . Recycler 6 | 1 1 . 3 1 . . Watcher 3 | . . . 3 . . . Swarmer 12 | . . . 4 8 . . Grunt 30 | . 3 4 21 2 . . Sentry 9 | . . . 9 . . . Assembled 1 | . . 1 . . . . Best Kill Streak 5 | 2 3 2 5 5 . . Combat Bots Only 4 | . 3 2 4 4 . . Max Kills in Single Turn 2 | 1 1 1 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3548 | . 268 380 1437 235 723 505 Core 576 | . 69 86 126 . 102 193 Absorbed by Shields 98 | . . . 98 . . . Regen/Repaired (Parts) 71 | . . . 71 . . . Core Remaining (%) 69 | 100 . 38 . . . . Volleys Fired 204 | 11 16 19 130 23 2 3 Largest 2 | 2 2 2 2 2 2 2 Hottest 133 | 40 40 115 133 46 46 46 Shots Fired 406 | 22 32 36 260 46 4 6 Gun 395 | 22 32 36 249 46 4 6 Cannon 11 | . . . 11 . . . Launcher . | . . . . . . . Special . | . . . . . . . Kinetic 358 | 22 32 10 238 46 4 6 Thermal 48 | . . 26 22 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Robot Hit Streak 30 | 3 6 8 30 11 . 12 Robot Miss Streak 3 | 2 2 3 3 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 10 | . . 1 5 4 . . Max Gunslinging Chain 1 | . . 1 1 1 . . Shots Hit Robots 302 | 13 23 23 204 34 . 5 Core Hits 114 | 3 9 13 72 15 . 2 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 2 | . . . 2 . . . Destroy 2 | . . . 2 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4552 | 145 243 292 3228 569 . 75 Guns 4372 | 145 243 292 3062 555 . 75 Cannons 152 | . . . 152 . . . Explosions . | . . . . . . . Melee . | . . . . . . . Ramming 28 | . . . 14 14 . . Kinetic 3996 | 145 243 69 2909 555 . 75 Thermal 528 | . . 223 305 . . . Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . . . . . 5 5 Average Corruption 5 | . . . . . 5 5 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 1 | . . . . . . 1 Message Errors 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 6 | . . . 3 3 . . Targets Rammed 7 | . . . 3 4 . . Kicked . | . . . . . . . Crushed 1 | . . . . 1 . . Highest Temperature 198 | . 27 98 198 6 . . Average Temperature 34 | . 10 41 37 3 . . Received Heat Transfer 1126 | . 168 174 751 33 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 5 | . . 2 3 . . . Heat Transferred 1258 | . . 629 629 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 615 | 10 127 144 615 449 . . Initial 239 | . 6 49 55 239 . . Average 284 | 3 76 92 386 232 . . Maximum Alert Level 2 | . . . 2 2 . . Low Security (%) 40 | 100 100 100 23 34 . 100 Level 1 29 | . . . 24 55 . . Level 2 30 | . . . 51 10 . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 6 | . 2 . 4 . . . Investigation 5 | . 2 . 3 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 2 | . . 1 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 75 | . 3 6 45 13 7 1 Peak Tracking Total 9 | . 2 2 8 4 9 1 Tactical Retreats 4 | . . 1 1 2 . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 1 | . . . . . 1 . Max in Single Turn 1 | . . . . . 1 . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 13 | . 3 . 8 . 2 . Terminals 8 | . 2 . 6 . . . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 24 | . 5 . 17 . 2 . Successful 13 | . 3 . 8 . 2 . Failed 9 | . 1 . 8 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts 2 | . 1 . 1 . . . Manual 15 | . 4 . 10 . 1 . Terminals 17 | . 4 . 13 . . . Fabricators . | . . . . . . . Repair Stations 3 | . . . 3 . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 9 | . 2 . 5 . 2 . Record 1 | . . . . . 1 . Robot Analysis 2 | . 1 . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Branch Access Points 2 | . 1 . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . EX-Prototype ID Bank 1 | . . . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 1 . 1 . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Tunnel 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 8 | . 2 . 6 . . . Full Trace Events 1 | . . . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 38 | . . . 38 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 2 | . 1 . 1 . . . Derelict Logs Recovered 4 | . . 3 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 4902 | 136 238 330 2278 1223 640 57 Spaces Moved 2123 | 58 118 172 1017 477 263 18 Core 3 | 3 . . . . . . Treads 2034 | 55 118 151 952 477 263 18 Legs . | . . . . . . . Wheels 86 | . . 21 65 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 125 125 240 240 240 Average Speed 193 | 154 160 155 170 240 240 240 Slowest Speed 240 | 160 160 160 240 240 240 240 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 28 57 78 81 69 14 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . Known Exits Taken 3 | . 1 1 1 . . . Unknown Exits Taken 3 | 1 . . . 1 1 . Scrap Searched . | . . . . . . . Spaces Dug . | . . . . . . . Terrain Destroyed . | . . . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2535 | 82 139 197 1315 507 269 26 Wait 77 | 1 3 . 71 . . 2 Move 2117 | 57 117 171 1016 476 262 18 Hop . | . . . . . . . Pick Up 36 | 7 1 1 25 2 . . Fast Attach 22 | 6 1 1 13 . 1 . Attach 12 | . . 2 5 . 2 3 Detach 8 | . 1 . 7 . . . Swap 17 | . . 3 13 . 1 . Drop 35 | . . . 32 2 1 . Fire 204 | 11 16 19 130 23 2 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 7 | . . . 3 4 . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / *Min) -9/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Zio]) -9/Exiles -8/Mines History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 137 | -11/Scrapyard | Entered Materials 294 | -10/Materials | Identified exit to Mines 294 | -10/Materials | Central database locked down 308 | -10/Materials | Build established: Mutant 375 | -10/Materials | Entered Mines 518 | -10/Mines | Excavation squad dispatched 518 | -10/Mines | A large section of the Mines collapsed 531 | -10/Mines | Core integrity fell below 50% 579 | -10/Mines | Learned Materials stockpile data 681 | -10/Mines | Learned location of Storage (-7) 687 | -10/Mines | Identified exit to Materials 687 | -10/Mines | Discovered exit to Materials (range 10) 705 | -10/Mines | Entered Materials 705 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 953 | -9/Materials | Discovered new exit (range 15) 964 | -9/Materials | Identified exit to Mines 1332 | -9/Materials | Central database locked down 1490 | -9/Materials | Repaired Hrd. Medium Armor Plating 2089 | -9/Materials | Discovered new exit (range 5) 2427 | -9/Materials | Discovered new exit (range 14) 2983 | -9/Materials | Entered Mines 2984 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3099 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3181 | -9/Mines | Discovered new exit (range 11) 3377 | -9/Mines | Learned location of 1 exit from Materials 3835 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3909 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3941 | -9/Mines | Discovered new exit (range 10) 4197 | -9/Mines | Discovered new exit (range 5) 4206 | -9/Mines | Entered Exiles 4271 | -9/Exiles | Met 8R-AWN 4307 | -9/Exiles | Met EX-HEX 4436 | -9/Exiles | Met EX-DEC 4477 | -9/Exiles | Learned location of Zion (-7) 4520 | -9/Exiles | Met EX-BIN 4554 | -9/Exiles | Aligned with FarCom system 4556 | -9/Exiles | Given EX-Vault access code 4611 | -9/Exiles | Opened EX-Vault 4662 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4786 | -9/Exiles | Attacked by the Exiles 4824 | -9/Exiles | Discovered new exit (range 10) 4839 | -9/Exiles | Core integrity fell below 50% 4846 | -9/Exiles | Entered Mines 4870 | -8/Mines | Lost 3 parts (2u1w) 4877 | -8/Mines | 12-ASH came to Exiles' defense 4902 | -8/Mines | Core integrity fell below 20% 4903 | -8/Mines | Destroyed by 12-ASH with 12-ASH's Boomstick Last Messages --------------- 04785_ Machine disabled. 04786_ EXILES: Hostile robot within lab perimeter. Defensive protocols time, folks! 04824_ EXIT=FOUND 04833_ Med. Armor Plating destroyed. 04834_ Med. Armor Plating severed. 04834_ Acquired Med. Armor Plating. 04836_ as-53580 suffers critical hit (Destroy). 04837_ Med. Armor Plating destroyed. 04837_ System corrupted by crushing effect (+5). 04839_ Imp. Assault Rifle destroyed. A strange signal echoes through the mines. LOCATION=UNKNOWN GOAL=ESCAPE 04847_ E8MRKKR|ZHYLXDPOE /C/8MBXCVGKP:CM 04877_ 12-ASH: "I came as fast as I could... Wait, it was you!" 04881_ Matter Pump disabled. 04887_ T-07 Excavator destroyed. 04893_ Med. Armor Plating destroyed. 04895_ Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????######??????????????????? | | ???????????????????##### ##?????????????????? | | ??????????????????## #?????????????????? | | ?????????????????## #?????????????????? | | ?????????????????# #?????????????????? | | ???????????????????? ##????????????????? | | ???????????????????????# #????????????????? | | ???????????????????????## ##???????????????? | | ??????????????###???????# ##??????????????? | | ???????????#### #?# #### #??????????????? | | ??????????? ## #??????????????? | | ???????????? ###### ## ##??????????????? | | ??????????????# #?### #?###???????????????? | | ????????????????# ## #???????????????????? | | ?????????????????# ##??????????????????? | | ?????????????????## #??????????????????? | | ??????????????????# #??????????????????? | | ??????????????????## ##??????????????????? | | ???????????????????### #???????????????????? | | ?????????????????????#; ##??????????????????? | | ?????????????????????## u ##?????????????????? | | ??????????????????????# ####??????????????? | | ??????????????????????## %= ##?????????????? | | ???????????????????????# g""% #?????????????? | | ???????????????????????# @""% #????????????? | | ???????????????????????# """ !=!??????????? | | ???????????????????????## #####=?????????? | | ????????????????????????### ##??????????????? | | ???????????????????????????# ##???????????????? | | ????????????????????????????###????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NullPropulsionPurifier Manual? 0 Play Time 00:23:09 Cumulative 545.5 hours Start 2022.09.22 @ 08:25:38 End 2022.10.02 @ 11:12:29 Sessions 10 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 527 Rogue 312 Adventurer 112 Explorer 103 Win Type - Total 36 Types 24/0/8/2/0/0/1/1/0 Lore% 87 Gallery% 92 Achievement% 80 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c32bcaf0-f283-44dd-bdad-e17b6e8f7fcf