Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.29 @ 14:34:26 Player: Some Pennies Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (281) 1405 Value Destroyed (7366) 7366 Prototype IDs (52) 1040 Alien Tech Used (0) 0 Bonus (1268) 1268 TOTAL SCORE: 14779 Bonus ------- High Alert Combat Kills 751 Follower Combat Kills 81 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -164 Cogmind --------- Core Integrity 230/700 Matter 6/300 Energy 26/170 System Corruption 4% Temperature Cool (0) Movement Treading (400) Ox3 Location -7/Zion Parts ------- > --- POWER (2) -------- Makeshift Power Source > --- PROPULSION (4) --- Medium Treads > --- UTILITY (4) ------ Improved Cooling System Huge Storage Unit Weapon Cycler > --- WEAPON (3) ------- Cooled Pulse Rifle Improved EM Pulse Cannon > --- INVENTORY (25) --- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Fission Core Makeshift Leg Makeshift Leg Core Analyzer Armor Integrity Analyzer Energy Filter Transmission Jammer Makeshift ECM Suite Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Improved EM Pulse Cannon Improved EM Pulse Cannon Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Missile Launcher Precision Grenade Launcher Improved Datajack Field Lobotomy Kit (4) Peak State ------------ > --- POWER ------------ Makeshift Power Source Makeshift Power Source > --- PROPULSION ------- Makeshift Leg Makeshift Leg Makeshift Leg Makeshift Leg > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Reflective Plating Makeshift Ablative Armor > --- WEAPON ----------- Improved EM Pulse Cannon Improved EM Pulse Cannon Makeshift Spear > --- INVENTORY -------- Improved Deuterium Engine Reinforced Deuterium Engine Reinforced Deuterium Engine Makeshift Power Source Fission Core Medium Treads Makeshift Leg Core Analyzer Armor Integrity Analyzer Energy Filter Weapon Cycler Transmission Jammer Makeshift ECM Suite Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Cooled Pulse Rifle Improved EM Pulse Cannon Makeshift Shrapnel Gun Makeshift Shrapnel Gun Makeshift Shrapnel Gun Advanced Assault Cannon Heavy Missile Launcher Precision Grenade Launcher Improved Datajack Field Lobotomy Kit [Rating: 60] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Makeshift Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Makeshift Shrapnel Gun Energy Gun Beamcaster Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . Utility 2 | . . . 1 . . . 1 . . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 277 | 7 9 2 35 19 4 5 52 65 9 8 62 Power 33 | 1 1 1 2 3 . . 5 7 . . 13 Engine 29 | 1 1 1 2 3 . . 3 6 . . 12 Core 4 | . . . . . . . 2 1 . . 1 Reactor . | . . . . . . . . . . . . Propulsion 63 | 2 1 . 12 2 2 . 20 7 . 1 16 Treads 51 | 1 1 . 10 2 2 . 20 6 . 1 8 Leg 9 | . . . 1 . . . . . . . 8 Wheel 1 | 1 . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2 | . . . 1 . . . . 1 . . . Utility 67 | 2 4 1 9 6 . 1 11 12 2 4 15 Device 33 | 1 1 . 8 4 . . 2 7 1 3 6 Storage 4 | 1 3 . . . . . . . . . . Processor 3 | . . . . . . . 1 . 1 . 1 Hackware 4 | . . 1 . 1 . . 1 . . . 1 Protection 23 | . . . 1 1 . 1 7 5 . 1 7 Artifact . | . . . . . . . . . . . . Weapon 114 | 2 3 . 12 8 2 4 16 39 7 3 18 Energy Gun 15 | . 1 . 1 5 . 3 3 1 . . 1 Energy Cannon 43 | . 1 . 8 1 . . 7 19 3 . 4 Ballistic Gun 36 | 2 . . 1 1 . . 2 18 3 3 6 Ballistic Cannon 6 | . 1 . . 1 . . 2 1 . . 1 Launcher 6 | . . . . . . 1 1 . 1 . 3 Special Weapon 1 | . . . . . . . . . . . 1 Impact Weapon 1 | . . . . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . . . 1 Piercing Weapon 1 | . . . . . . . . . . . 1 Special Melee Weapon 4 | . . . 2 . 1 . 1 . . . . Unidentified Prototypes 14 | . . . 5 . . . 2 4 . . 3 Corrupted Parts 4 | . . . 1 . 1 . . 1 . . 1 System Corruption 23 | . . . 5 . 5 . . 11 . . 2 Parts Lost 44 | . 2 . 8 2 . . 13 . 1 . 18 Power 4 | . . . 1 1 . . . . . . 2 Propulsion 23 | . . . 6 . . . 9 . . . 8 Utility 10 | . 1 . . 1 . . 3 . . . 5 Weapon 7 | . 1 . 1 . . . 1 . 1 . 3 Highest Loss Streak 7 | . 1 . 3 1 . . 3 . 1 . 7 To Critical Strikes 1 | . . . . . . . 1 . . . . Average Slot Usage (%) 97 | . 98 100 99 99 91 100 99 94 99 99 91 Engine 11 | . 14 14 10 10 11 11 6 14 15 15 12 Treads 30 | . 27 28 31 33 33 33 35 29 30 30 26 Device 9 | . 9 9 11 6 11 11 8 7 14 15 7 Storage 9 | . 17 14 11 11 11 11 9 7 7 7 7 Processor 1 | . . . . . . . 3 . 6 7 . Hackware 3 | . . 4 9 10 11 1 2 . . . . Protection 5 | . . . 1 4 . 9 11 8 . . 7 Energy Gun 3 | . 6 . . 14 . 21 5 . . . . Energy Cannon 8 | . 1 14 18 3 . . 8 15 1 . 1 Ballistic Gun 8 | . 17 . 2 3 . . 2 7 21 22 20 Ballistic Cannon 1 | . 1 14 . 1 . . 1 . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 169 | 15 169 92 97 102 101 104 116 148 136 117 137 Greatest Support 99 | 16 40 40 60 60 60 60 85 88 88 88 99 Greatest Overweight (x) 6 | . 4 2 4 1 1 1 1 2 1 1 6 Average Overweight (x) 1 | . 1 2 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 22 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 6 22 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 3 13 21 24 24 24 24 24 24 24 24 24 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 6 19 25 25 25 25 25 25 25 24 25 21 Class Distribution -------------------- 47% | Scavenger-Mutant 20% | Scavenger-Skirmisher 17% | Mutant 14% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Tank | -7/Zion Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Matter Collected 5926 | 300 398 148 518 407 . 146 931 1425 438 300 915 Remotely 208 | . . . . . . . 100 . . . 108 Salvage Created 11115 | 72 809 693 2206 794 . 61 2483 2610 373 174 840 Parts 623 | 4 51 45 126 48 . 10 134 115 15 4 71 Haulers Intercepted 15 | . 2 . 6 . . . 3 4 . . . Recyclers Shooed 10 | . 3 2 2 . . 1 2 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . 14 3 2 Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Combat Hostiles Destroyed 177 | . 13 9 35 22 . 7 44 35 7 . 5 Guns 64 | . 13 . 3 10 . 4 9 18 3 . 4 Cannons 94 | . . 9 28 10 . . 31 14 1 . 1 AOE 12 | . . . 1 . . 3 4 1 3 . . Classes Destroyed 19 | 2 6 1 2 2 . . 2 3 . . 1 Worker 13 | . 3 1 2 . . . 5 2 . . . Builder 9 | . . . 3 2 . 1 3 . . . . Tunneler 6 | 1 . 2 . 1 . . 2 . . . . Hauler 15 | . 2 . 6 . . . 3 4 . . . Recycler 19 | 1 3 6 5 1 . . 2 1 . . . Mechanic 1 | . . . . . . . . 1 . . . Operator 5 | . 2 . 2 . . . 1 . . . . Watcher 17 | . 3 . 5 . . . 5 4 . . . Swarmer 45 | . 6 7 9 9 . 7 7 . . . . Grunt 82 | . 7 3 19 7 . . 23 19 4 . . Brawler 4 | . . . . 1 . . 1 2 . . . Duelist 2 | . . . . . . . . 2 . . . Sentry 24 | . . . 7 2 . . 8 6 1 . . Specialist 4 | . . . . . . . 4 . . . . Hunter 2 | . . . . . . . 1 . 1 . . Programmer 7 | . . . . . . . . 6 1 . . Zionite 39 | . . 1 . . . . . . . . 38 Assembled 3 | . . . . 3 . . . . . . . Wasp 1 | . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . 1 Butcher 1 | . . . . . . . . . . . 1 Mutant 2 | . . . . . . . . . . . 2 Best Kill Streak 10 | 2 4 3 6 7 . 5 6 5 4 . 10 Combat Bots Only 7 | . 3 3 4 7 . 4 6 4 4 . 3 Max Kills in Single Turn 4 | 1 2 1 2 2 . 4 2 2 1 . 3 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . . 1 . . 3 2 1 1 . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Hostile Shots Fired 1154 | . 63 28 169 82 . 23 219 262 52 . 256 Missed 337 | . 19 10 45 17 . 7 59 85 21 . 74 Damage Taken 11355 | . 490 153 1520 756 . 147 2534 2098 330 . 3327 Core 962 | . 52 20 121 89 . 34 176 124 56 . 290 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 7 | . . . . 7 . . . . . . . Ignored by Resistances 143 | . . . . . . . 62 81 . . . Regen/Repaired (Parts) 611 | . . . 220 . . . 104 . . . 287 Core Remaining (%) 69 | 100 . 71 . . . 39 68 . . . . Volleys Fired 664 | 5 68 32 123 64 . 11 155 105 23 5 73 Largest 3 | 2 2 2 2 2 . 2 2 3 3 3 3 Hottest 207 | 40 70 95 120 150 . 144 150 207 207 75 207 Shots Fired 1459 | 10 135 64 244 129 . 24 301 295 60 15 182 Gun 763 | 10 135 . 27 106 . 20 88 179 53 15 130 Cannon 681 | . . 64 217 23 . . 207 116 3 . 51 Launcher 14 | . . . . . . 4 6 . 4 . . Special 1 | . . . . . . . . . . . 1 Kinetic 666 | 10 106 32 40 23 . . 81 178 53 15 128 Thermal 607 | . 29 32 204 106 . 20 212 1 . . 3 Explosive 14 | . . . . . . 4 6 . 4 . . Electromagnetic 171 | . . . . . . . 2 116 3 . 50 Robot Hit Streak 21 | 2 8 11 14 21 . 2 16 18 12 5 14 Robot Miss Streak 7 | 2 6 3 3 2 . 5 5 3 3 2 7 Penetration Max . | . . . . . . . . . . . . Secondary Targets 14 | . 2 . . . . 1 . 2 . . 9 Max Gunslinging Chain 2 | . 1 . . . . 1 . 1 . . 2 Shots Hit Robots 938 | 5 75 37 163 69 4 8 210 194 37 8 128 Core Hits 447 | 2 38 19 70 28 . 8 104 88 19 4 67 Critical Kills 3 | 1 . . 1 . . . . 1 . . . Critical Parts Destroyed 2 | . . . . . . . . 1 1 . . Critical Strikes 22 | 1 2 . 1 4 . . 6 5 2 . 1 Burn 11 | . 2 . . 4 . . 5 . . . . Meltdown 1 | . . . 1 . . . . . . . . Destroy 5 | 1 . . . . . . . 3 1 . . Blast 1 | . . . . . . . 1 . . . . Corrupt 4 | . . . . . . . . 2 1 . 1 Melee Attacks 4 | . . . . . 4 . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 4 | . . . . . 4 . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 21149 | 59 1002 683 3414 1440 . 450 5408 5036 974 174 2509 Guns 8468 | 59 1002 . 290 1049 . 140 1147 2407 488 174 1712 Cannons 10723 | . . 683 2753 386 . . 3814 2191 99 . 797 Explosions 1953 | . . . 371 . . 310 447 438 387 . . Melee . | . . . . . . . . . . . . Ramming 5 | . . . . 5 . . . . . . . Kinetic 7694 | 59 815 300 466 236 . . 1057 2407 488 174 1692 Thermal 8739 | . 187 383 2591 1199 . 140 3878 341 . . 20 Explosive 1144 | . . . . . . 310 447 . 387 . . Electromagnetic 3567 | . . . 357 . . . 26 2288 99 . 797 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 12 | . . . 7 7 12 12 . 12 10 10 10 Average Corruption 8 | . . . 4 7 11 12 . 10 10 10 6 Corruption Purged 5 | . . . . . . . . 5 . . . Corruption Blocked . | . . . . . . . . . . . . Effects 346 | . . . 34 79 25 25 . 106 37 33 7 Message Errors 86 | . . . 12 12 10 5 . 23 14 8 2 Matter Fused 88 | . . . 8 22 3 6 . 26 11 9 3 Heat Flow Errors 43 | . . . 2 9 6 2 . 14 4 5 1 Energy Discharges 32 | . . . 2 4 1 3 . 12 4 6 . Parts Rejected 4 | . . . 1 1 . . . 2 . . . Parts Fused 5 | . . . 1 2 . 2 . . . . . Data Loss (minor) 36 | . . . 3 15 2 1 . 11 3 1 . Data Loss (major) 18 | . . . . 5 1 2 . 8 . 2 . Misfires 9 | . . . 1 3 . 2 . 2 . 1 . Alerts 13 | . . . 1 4 2 2 . 3 . . 1 Weapon Failures 12 | . . . 3 2 . . . 5 1 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 132 | . . 14 29 . . 5 51 24 8 . 1 Projectiles 111 | . . 14 29 . . . 43 24 . . 1 Explosions 21 | . . . . . . 5 8 . 8 . . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . 2 1 . . . 8 . . . . Impact . | . . . . . . . . . . . . Kinetic 11 | . . 2 1 . . . 8 . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 169 | . . . 63 . . 29 55 22 . . . Shots 7 | . . . 3 . . 1 2 1 . . . Rammed 1 | . . . . 1 . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 540 | 6 45 165 303 402 246 193 111 333 141 211 540 Average Temperature 73 | 6 13 53 59 87 116 63 29 90 53 100 97 Received Heat Transfer 3087 | . 246 15 561 198 . . 1035 777 57 . 198 Effects 14 | . . . 2 2 . . . 4 . 1 5 Shutdowns 3 | . . . . 1 . . . 1 . . 1 Energy Bleed 2 | . . . . . . . . . . . 2 Interference 7 | . . . 2 1 . . . 2 . 1 1 Matter Decay 1 | . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . . . 3 . . 2 Combat Hostiles 2 | . . . . . . . . 2 . . . Parts Fried 24 | . . . 1 . . . . 16 3 . 4 Impact Corruptions . | . . . . . . . . . . . . Robots Melted 5 | . . . 3 2 . . . . . . . Combat Hostiles 5 | . . . 3 2 . . . . . . . Parts Melted 29 | . . . 14 4 . . 11 . . . . Heat Transferred 16348 | . 703 814 5341 2442 . 259 6401 351 . . 37 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 6 | . . . 2 . . . . 4 . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Peak Influence 810 | 10 197 213 492 399 . 236 805 810 . . . Initial 366 | . 6 18 . 184 . . 13 366 . . . Average 265 | 3 89 38 250 152 . 74 253 648 . . . Maximum Alert Level 3 | . . 1 2 1 . 1 3 3 . . . Low Security (%) 52 | 100 100 97 47 68 . 87 42 . . . . Level 1 22 | . . 2 34 31 . 12 40 2 . . . Level 2 18 | . . . 18 . . . 11 65 . . . Level 3 7 | . . . . . . . 4 32 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 43 | . 5 . 7 1 . . 12 18 . . . Investigation 18 | . 3 . 5 1 . . 6 3 . . . Extermination 6 | . . . . . . . . 6 . . . Reinforcement 12 | . 2 . 2 . . . 5 3 . . . Assault 4 | . . . . . . . 1 3 . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Distress Signals 11 | . 2 1 4 . . . 4 . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 284 | . 20 13 50 20 . 8 61 53 7 . 52 Peak Tracking Total 8 | . 4 3 8 8 . 4 5 6 4 . 6 Tactical Retreats 14 | . . . 3 2 . 1 5 1 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Traps Triggered 7 | . 1 . 2 . . . 1 3 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 14 | . . . 1 . . . 13 . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . Reprogrammed 1 | . . . 1 . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 3 | . . . . 1 . . . 2 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Disabled 18 | . 1 . 6 . . 2 1 8 . . . Max in Single Turn 3 | . 1 . 3 . . 1 1 3 . . . Garrison Access 2 | . . . . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Machines Accessed 42 | . 4 2 13 1 2 . 13 6 . 1 . Terminals 24 | . 2 2 8 . . . 8 4 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . 2 . . . 1 . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Scanalyzers 3 | . . . 1 . . . 2 . . . . Garrison Access 3 | . . . . . . . 1 2 . . . Total Hacks 140 | . 9 12 47 1 2 . 55 13 . 1 . Successful 82 | . 6 6 33 1 2 . 28 5 . 1 . Failed 58 | . 3 6 14 . . . 27 8 . . . Catastrophic 7 | . . 2 . . . . 4 1 . . . Database Lockouts . | . . . . . . . . . . . . Manual 62 | . 4 11 17 . 1 . 24 5 . . . Terminals 85 | . 4 12 25 . . . 35 9 . . . Fabricators . | . . . . . . . . . . . . Repair Stations 13 | . . . 6 . . . 7 . . . . Recycling Units 11 | . 5 . 4 . . . 2 . . . . Scanalyzers 20 | . . . 12 . . . 8 . . . . Garrison Access 7 | . . . . . . . 3 4 . . . Terminal Hacks 30 | . 1 6 8 1 2 . 8 3 . 1 . Record 1 | . . . . . 1 . . . . . . Part Schematic 2 | . . 2 . . . . . . . . . Robot Analysis 6 | . . 3 1 . . . 2 . . . . Prototype ID Bank 2 | . . . 2 . . . . . . . . Open Door 2 | . . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . . . . . 1 . . . Terminal Index 2 | . . . 1 . . . 1 . . . . Alert Level 4 | . . . 2 . . . 2 . . . . Unreport Threat 3 | . . . 1 . . . 1 1 . . . Locate Traps 2 | . 1 . . . . . 1 . . . . Zone Layout 4 | . . 1 1 . . . 1 1 . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . 6 . . . 4 . . . . Scan Component 7 | . . . 4 . . . 3 . . . . Repair 3 | . . . 2 . . . 1 . . . . Recycling Unit Hacks 4 | . 2 . 1 . . . 1 . . . . Retrieve Components 4 | . 2 . 1 . . . 1 . . . . Scanalyzer 17 | . . . 12 . . . 5 . . . . Insert Component 8 | . . . 6 . . . 2 . . . . Analyze 9 | . . . 6 . . . 3 . . . . Garrison Access Hacks 2 | . . . . . . . 1 1 . . . Seal Access 2 | . . . . . . . 1 1 . . . Unauthorized Hacks 19 | . 3 . 6 . . . 9 1 . . . Terminals 14 | . 1 . 4 . . . 8 1 . . . Assimilate 2 | . . . 1 . . . . 1 . . . Botnet 5 | . 1 . 2 . . . 2 . . . . Disrupt 3 | . . . . . . . 3 . . . . Operators 4 | . . . 1 . . . 3 . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 5 | . 2 . 2 . . . 1 . . . . Tunnel 5 | . 2 . 2 . . . 1 . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 35 | . 3 2 12 . . . 12 6 . . . Full Trace Events 13 | . . 2 5 . . . 5 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 22 | . . 2 6 . . . 2 . . . 12 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 . . . . Time 88 | . . . 52 . . . 36 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 20 | . 11 . 9 . . . . . . . . Parts Scanalyzed 8 | . . . 6 . . . 2 . . . . Part Schematics Acquired 8 | . . . 6 . . . 2 . . . . Parts Damaged 1 | . . . 1 . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . Non-combat 3 | . . . . . 3 . . . . . . Combat 1 | . . . . . 1 . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . parse_system 4 | . . . . . 4 . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total Allies 11 | . . 5 1 . . . . 1 . . 4 Largest Group 5 | . . 5 1 1 . . . 1 1 1 4 Highest-Rated Group 96 | . . 86 31 9 . . . 26 26 26 96 Highest-Rated Ally 35 | . . 31 31 9 . . . 26 26 26 35 Total Orders . | . . . . . . . . . . . . Ally Attacks 27 | . . 19 3 . . . . . . . 5 Total Damage 684 | . . 189 22 . . . . . . . 473 Kills 6 | . . 4 1 . . . . . . . 1 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Field Lobotomies 1 | . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Robot Analysis Total 6 | . . 3 1 . . . 2 . . . . Derelict Logs Recovered 7 | . . 2 . 2 . . . . 2 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Turns Passed 25035 | 76 1578 2155 3608 2315 765 691 4687 3340 1121 1014 3685 Spaces Moved 8508 | 47 455 637 1217 857 313 271 1372 1148 437 399 1355 Core 6 | 6 . . . . . . . . . . . Treads 8336 | . 421 637 1217 857 313 271 1372 1148 437 399 1264 Legs 91 | . . . . . . . . . . . 91 Wheels 75 | 41 34 . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 320 240 240 240 240 236 236 242 242 210 Average Speed 249 | 93 290 320 248 240 240 240 239 240 242 242 243 Slowest Speed 560 | 100 480 320 480 240 240 240 240 323 242 242 560 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 66 | 4 67 77 89 99 64 82 76 38 68 55 80 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 7 | . 2 1 2 . 1 . 1 . . . . Known Exits Taken 5 | . . . 1 . . 1 . 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . 1 1 . 1 . . . . Scrap Searched 6 | . . . . 1 . 1 . . 2 1 1 Spaces Dug 6 | . . . . . . . 6 . . . . Terrain Destroyed 131 | . . . 3 . . 33 61 18 16 . . Melee . | . . . . . . . . . . . . Projectile 22 | . . . . . . . 22 . . . . AOE 109 | . . . 3 . . 33 39 18 16 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Total 11057 | 66 579 694 1566 992 327 288 2472 1562 474 442 1595 Wait 1223 | . 19 4 116 17 . 1 809 186 4 23 44 Move 8497 | 46 454 636 1216 856 312 270 1371 1147 436 398 1355 Hop . | . . . . . . . . . . . . Pick Up 168 | 8 20 13 38 11 3 1 31 16 1 2 24 Fast Attach 86 | 5 1 . 9 13 . . 18 18 . 5 17 Attach 60 | 2 2 . 11 2 2 . 13 4 3 . 21 Detach 8 | . . . 1 . 2 . . 2 . . 3 Swap 132 | . 6 2 15 4 2 5 22 43 6 3 24 Drop 194 | . 9 7 36 24 2 . 40 35 1 6 34 Fire 664 | 5 68 32 123 64 . 11 155 105 23 5 73 Melee 4 | . . . . . 4 . . . . . . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . Escape Stasis 6 | . . . . . . . . 6 . . . Rewire . | . . . . . . . . . . . . Trap 14 | . . . 1 . . . 13 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 3 exits: *Mat x2 / [*Sub]) -9/Materials (discovered 7 exits: *Mat x3 / *Min x2 / *Sto x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / *Zio) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 12) 1283 | -10/Materials | Discovered new exit (range 3) 1655 | -10/Materials | Entered Mines 1656 | -10/Mines | Learned location of Storage (-9) 1656 | -10/Mines | Met a Derelict bent on vengeance 2161 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2453 | -10/Mines | Discovered new exit (range 13) 2472 | -10/Mines | Learned location of 1 exit from Materials 2520 | -10/Mines | Discovered new exit (range 15) 3148 | -10/Mines | Learned 4 Materials zone layouts 3385 | -10/Mines | Discovered new exit (range 9) 3810 | -10/Mines | Entered Materials 3810 | -9/Materials | Accompanied by 1 ally 3810 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3811 | -9/Materials | Identified exit to Materials 3812 | -9/Materials | Identified exit to Storage 3812 | -9/Materials | Identified exit to Mines 3815 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 3959 | -9/Materials | Lost 3 parts (3n) 4097 | -9/Materials | Build established: Scavenger-Mutant 4610 | -9/Materials | Discovered exit to Mines (range 6) 5261 | -9/Materials | Repaired Lgt. Cannon? 5408 | -9/Materials | Discovered exit to Materials (range 5) 5516 | -9/Materials | Repaired Lgt. Treads 6236 | -9/Materials | Discovered exit to Materials (range 12) 6948 | -9/Materials | Discovered exit to Storage (range 10) 7335 | -9/Materials | Build established: Mutant 7418 | -9/Materials | Entered Mines 7418 | -9/Mines | Accompanied by 1 ally 7465 | -9/Mines | Destroyed 7 combat bots 7767 | -9/Mines | Build established: Scavenger-Mutant 8212 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8309 | -9/Mines | Met a Derelict shopkeep closing up shop 8516 | -9/Mines | Found a hidden stash of uninstalled traps 8552 | -9/Mines | Discovered exit to Materials (range 7) 8632 | -9/Mines | Excavation squad dispatched 8632 | -9/Mines | A large section of the Mines collapsed 8637 | -9/Mines | Core integrity fell below 50% 8764 | -9/Mines | Discovered exit to Materials (range 5) 9724 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9724 | -9/Mines | Discovered new exit (range 5) 9733 | -9/Mines | Entered Exiles 9744 | -9/Exiles | System corruption reached 10% 9798 | -9/Exiles | Met 8R-AWN 9839 | -9/Exiles | Met EX-HEX 10098 | -9/Exiles | Met EX-BIN 10133 | -9/Exiles | Aligned with FarCom system 10136 | -9/Exiles | Given EX-Vault access code 10191 | -9/Exiles | Opened EX-Vault 10210 | -9/Exiles | Found Field Lobotomy Kit 10264 | -9/Exiles | Warned to stay clear of 0b10 Research branches 10334 | -9/Exiles | Met EX-DEC 10397 | -9/Exiles | Learned location of Zion (-7) 10472 | -9/Exiles | Discovered new exit (range 14) 10498 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 10498 | -9/Exiles | Entered Mines 11146 | -8/Mines | Discovered exit to Materials (range 4) 11189 | -8/Mines | Entered Materials 11189 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 13102 | -8/Materials | Repaired Broken Lgt. Treads 13658 | -8/Materials | Discovered new exit (range 11) 15589 | -8/Materials | First assault squad dispatched 15685 | -8/Materials | Lost 3 parts (3n) 15749 | -8/Materials | Discovered new exit (range 15) 15876 | -8/Materials | Entered Factory 15876 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 16276 | -7/Factory | First assault squad dispatched 16377 | -7/Factory | Build established: Scavenger-Tank 16385 | -7/Factory | System corruption reached 10% 16984 | -7/Factory | Build established: Scavenger-Skirmisher 17488 | -7/Factory | Discovered new exit (range 16) 18400 | -7/Factory | Identified exit to Lower Caves 19216 | -7/Factory | Entered Lower Caves 19216 | -7/Lower Caves | Accompanied by 1 ally 19705 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 19782 | -7/Lower Caves | Learned Factory garrison access intel 19857 | -7/Lower Caves | Discovered new exit (range 14) 19890 | -7/Lower Caves | Identified exit to Lower Caves 20337 | -7/Lower Caves | Entered another Lower Caves area 20337 | -7/Lower Caves | Accompanied by 1 ally 20359 | -7/Lower Caves | Learned Factory stockpile data 20792 | -7/Lower Caves | Encountered a Warlord checkpoint 21313 | -7/Lower Caves | Discovered new exit (range 15) 21346 | -7/Lower Caves | Identified exit to Zion 21351 | -7/Lower Caves | Entered Zion 21351 | -7/Zion | Accompanied by 1 ally 21472 | -7/Zion | System corruption cleaned by Quarantine Array 21541 | -7/Zion | System corruption cleaned by Quarantine Array 21790 | -7/Zion | Gained Derelict followers 21907 | -7/Zion | Build established: Scavenger-Tank 22032 | -7/Zion | Rebuked by Imprinter 22092 | -7/Zion | Given A8's code to call for help 22148 | -7/Zion | Found GAL Module 22431 | -7/Zion | Found Prototype Device 22432 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 23060 | -7/Zion | Received a visual enhancement algorithm 23850 | -7/Zion | Found Prototype Launcher 23850 | -7/Zion | Identified Gui. Missile Launcher 24413 | -7/Zion | Attacked by Zionites 24639 | -7/Zion | Core integrity fell below 50% 24709 | -7/Zion | Lost 4 parts (2n1u1w) 25013 | -7/Zion | Lost 3 parts (1p1u1w) 25020 | -7/Zion | Assimilated L4-1A9(d) with FLK Orb 25036 | -7/Zion | Self-destructed Last Messages --------------- 24982_ Switching to secondary target: KN-R95(z). 24985_ KN-R95(z) destroyed. 24986_ Acquired 6 matter. 24992_ 5V-SIB(z) destroyed. 24998_ Acquired Mak. Power Source. 25011_ UY-RCS(z) destroyed. 25013_ Mak. Power Source destroyed. 25015_ Mak. Ablative Armor destroyed. 25017_ Mak. Leg destroyed. 25020_ L4-1A9(d) assimilated. 25023_ LI-Z3H(z) destroyed. 25024_ Mak. Leg destroyed. 25028_ The unstable cave ceiling collapses. 25029_ Mak. Leg destroyed. 25031_ The unstable cave ceiling collapses. 25031_ Destroyed Particle Charger. 25032_ Destroyed Enh. Flamer. 25032_ DY-CUN(M) destroyed. 25032_ L4-1A9(d) destroyed. 25032_ Mak. Shrapnel Gun destroyed. Map ----- +----------------------------------------------------+ | ???######" """" "" | | ????"""#""" "" | | ????#*%"""" """" | | ????"=X"#"" """ | | ????#[ """" """""" "" | | ???##=!"" " """"" """" """ """ | | ???"/!= * = "#"""" """"" """" """""" | | ???" %! = = ""##""" "" """"" """""" | | ???# """""""=/!* "#""""" "" """" """ | | ?#""""""""" ""=/ !/"""###"" """"""""" "" | | ?#"##""##### !==**/* "" | | ?##?####???#= * /## ## "" | | ???????????#= * # # "" | | ???????????#""!* """ "" """"""" "" | | ??????????###"" *!=""" "" "" """""""""""" | | ??????????#""#" ! /""" "" """" ""#"##??""??" | | ??????????#"#"" =#* # "" """" """#????????? | | ??????????#""""* ## ## "" """" "###????????? | | ????????###""" ! 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""#?????#"""""# | | " """""""" ""#"" ""#?????#" "# | | """"##"#"""" """"" """#?????## ## | | ""###"##"""" """"""#?????#X # | | ""######" ""##"###?????# # | | " """##"" "" "" """###"####??# | | " ""##"" " "" """##"""#"##?#"#" | | " ""###"" "" " """" """"####"" | | " "##?### """ """"##"" | | " ""#??#" """"""" | | # "##??##" " """"" " | | # #"#??##" " | | ###?#""" | | #???"#"" | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 65 Energy Generation 29 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Armor Coverage 600 Resistance: TH 10 Core Shielding 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 11 Item Schematics ----------------- Lgt. Treads | -10/Mines | Hacked Lgt. Armor Plating | -10/Mines | Hacked Mak. Power Source | -9/Materials | Scanalyzed Imp. Flight Unit | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Beamcaster | -9/Materials | Scanalyzed Lgt. Angular Momentum Engine | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Med. Armor Plating | -8/Materials | Scanalyzed Weapon Cycler | -8/Materials | Scanalyzed Flexi-carbon Leg | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Coolant Injector | -7/Zion | Archive Drone Bay | -7/Zion | Archive Great Axe | -7/Zion | Archive Fission Core | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Stasis Canceller | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Mak. Laser | -7/Zion | Archive Robot Schematics ------------------ W-25 Informer | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive L-61 Swordsman | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Monster Challenges ------------ None Game ------ Seed SystemHypercooledCalibrator Manual? 0 Play Time 02:43:55 Cumulative 172.7 hours Start 2024.06.29 @ 10:57:17 End 2024.06.29 @ 14:34:26 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 146 Rogue 141 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/1/0/0/0/0/0/0 Lore% 65 Gallery% 76 Achievement% 56 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 95235899-6304-436d-ac16-a6c2327bb894