Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.05 @ 23:59:53 Player: Ms Vella Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (76) 380 Value Destroyed (2591) 2591 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (40) 40 TOTAL SCORE: 5271 Bonus ------- High Alert Combat Kills 40 Cogmind --------- Core Integrity 0/550 Matter 180/300 Energy 71/100 System Corruption 0% Temperature Cool (18) Movement Treading (250) Ox1 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY (5) ------ High-capacity Storage Unit Kinecellerator Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Deuterium Engine Improved Titanium Leg Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Weapon Cycler Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Armored Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Weapon Cycler Hacking Suite Hacking Suite System Shield > --- WEAPON ----------- Heavy Assault Rifle Missile Launcher > --- INVENTORY -------- Deuterium Engine Improved Titanium Leg Advanced Heat Sink Large Storage Unit High-capacity Storage Unit Experimental Sensor Array Signal Interpreter Improved Terrain Scanner Kinecellerator [Rating: 31] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Hackware Hacking Suite Protection Power Shielding Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 74 | 1 5 9 6 3 37 13 Power 10 | . 1 2 1 . 4 2 Engine 10 | . 1 2 1 . 4 2 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 27 | . . 3 1 2 17 4 Treads 2 | . . . . . . 2 Leg 24 | . . 3 1 1 17 2 Wheel 1 | . . . . 1 . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 17 | . 2 . 3 . 10 2 Device 4 | . . . 1 . 1 2 Storage 3 | . 1 . . . 2 . Processor . | . . . . . . . Hackware 3 | . . . . . 3 . Protection 7 | . 1 . 2 . 4 . Artifact . | . . . . . . . Weapon 20 | 1 2 4 1 1 6 5 Energy Gun 4 | 1 . . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun 7 | . 2 2 1 . 1 1 Ballistic Cannon 3 | . . . . . 3 . Launcher 6 | . . 2 . 1 1 2 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . Parts Lost 18 | . . . . . 7 11 Power 3 | . . . . . 1 2 Propulsion 5 | . . . . . 2 3 Utility 3 | . . . . . 2 1 Weapon 7 | . . . . . 2 5 Highest Loss Streak 4 | . . . . . 4 3 To Critical Strikes 1 | . . . . . . 1 Average Slot Usage (%) 95 | . 97 100 100 100 98 79 Engine 9 | . 14 14 11 11 8 2 Leg 27 | . 28 28 33 33 26 24 Device 1 | . . . . . 3 . Storage 10 | . 14 14 11 11 9 9 Hackware 10 | . . . . . 14 27 Protection 13 | . 11 14 22 22 16 . Energy Gun 3 | . . . . . 3 10 Ballistic Gun 11 | . 27 24 21 13 2 . Ballistic Cannon 5 | . . . . . 11 3 Launcher 1 | . . 3 . 8 . . Naked Turns . | . . . . . . . Heaviest Build 54 | 11 20 21 22 23 54 54 Greatest Support 60 | 20 20 20 30 30 60 60 Greatest Overweight (x) 3 | . . 1 . 1 1 3 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 20 Average Capacity 11 | 8 9 10 10 10 10 20 Most Carried 12 | 5 8 10 10 9 12 11 Average Carried 9 | 3 5 9 8 9 9 10 Final Capacity 20 | 8 10 10 10 10 20 20 Final Carried 11 | 1 8 10 9 9 11 9 Class Distribution -------------------- 52% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Mat Sto Matter Collected 2000 | 200 92 326 . 30 939 413 Remotely . | . . . . . . . Salvage Created 2456 | . 92 617 . . 970 777 Parts 122 | . 14 38 . . 40 30 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . . . . 2 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 66 | . 6 21 . 1 21 17 Guns 33 | . 6 9 . . 8 10 Cannons 17 | . . . . . 13 4 AOE 16 | . . 12 . 1 . 3 Classes Destroyed 10 | . 1 3 . . 6 . Worker 2 | . . . . . 1 1 Tunneler 4 | . . 4 . . . . Recycler 4 | . . . . . 2 2 Operator 1 | . . . . . 1 . Watcher 1 | . . . . . 1 . Swarmer 10 | . 6 3 . . . 1 Grunt 42 | . . 17 . . 15 10 Duelist 1 | . . . . . 1 . Sentry 11 | . . . . . 5 6 Assembled 2 | . . 1 . 1 . . Best Kill Streak 9 | . 3 9 . 1 4 4 Combat Bots Only 7 | . 3 7 . 1 3 3 Max Kills in Single Turn 4 | . 1 4 . 1 1 2 Gunslinging . | . . . . . . . Exploded 4 | . . 4 . 1 . 1 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Damage Taken 3461 | . 43 416 . 36 1262 1704 Core 636 | . . 73 . 9 222 332 Absorbed by Shields . | . . . . . . . Redirected to Shielding 141 | . 3 8 . 2 128 . Regen/Repaired (Parts) 93 | . . . . . 93 . Core Remaining (%) 89 | 100 . 70 . 97 . . Volleys Fired 219 | . 10 43 . 4 79 83 Largest 2 | . 2 2 . 1 2 2 Hottest 130 | . 40 40 . 30 100 130 Shots Fired 359 | . 20 74 . 4 157 104 Gun 185 | . 20 62 . . 38 65 Cannon 149 | . . . . . 119 30 Launcher 25 | . . 12 . 4 . 9 Special . | . . . . . . . Kinetic 256 | . 20 62 . . 138 36 Thermal 78 | . . . . . 19 59 Explosive 25 | . . 12 . 4 . 9 Electromagnetic . | . . . . . . . Robot Hit Streak 25 | . 5 18 . 1 25 15 Robot Miss Streak 3 | . 3 1 . 1 2 2 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 . . . . 1 Max Gunslinging Chain 1 | . 1 . . . . 1 Shots Hit Robots 274 | . 10 56 . 1 123 84 Core Hits 144 | . 6 41 . 4 52 41 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 Critical Strikes 12 | . . . . . 7 5 Burn 5 | . . . . . 1 4 Destroy 1 | . . . . . . 1 Blast 6 | . . . . . 6 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 5633 | . 123 1684 . 191 2054 1581 Guns 2004 | . 123 593 . . 458 830 Cannons 2052 | . . . . . 1596 456 Explosions 1571 | . . 1085 . 191 . 295 Melee . | . . . . . . . Ramming 6 | . . 6 . . . . Kinetic 3071 | . 123 593 . . 1820 535 Thermal 1126 | . . 141 . . 234 751 Explosive 1430 | . . 944 . 191 . 295 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 35 | . . . . 4 30 1 Projectiles 30 | . . . . . 30 . Explosions 5 | . . . . 4 . 1 Melee . | . . . . . . . Knockbacks 15 | . . . . . 13 2 Impact . | . . . . . . . Kinetic 15 | . . . . . 13 2 Secondary . | . . . . . . . Self-Inflicted Damage 171 | . . 23 . 28 . 120 Shots 11 | . . 3 . 1 . 7 Rammed . | . . . . . . . Targets Rammed 1 | . . 1 . . . . Kicked 1 | . . 1 . . . . Crushed . | . . . . . . . Highest Temperature 474 | . . 8 . . 129 474 Average Temperature 118 | . . 1 . . 30 175 Received Heat Transfer 2097 | . . 243 . . 846 1008 Effects 6 | . . . . . . 6 Energy Bleed 1 | . . . . . . 1 Interference 2 | . . . . . . 2 Matter Decay 2 | . . . . . . 2 Short Circuit 1 | . . . . . . 1 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 2938 | . . 200 . . 666 2072 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Peak Influence 540 | . 112 540 141 118 317 338 Initial 141 | . . 24 141 46 38 18 Average 126 | . 47 175 141 98 97 222 Maximum Alert Level 2 | . . 2 . . 1 1 Low Security (%) 81 | 100 100 63 100 100 95 40 Level 1 16 | . . 26 . . 4 59 Level 2 1 | . . 9 . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 7 | . . . . . 3 4 Investigation 2 | . . . . . 2 . Extermination . | . . . . . . . Reinforcement 3 | . . . . . 1 2 Assault . | . . . . . . . Garrison 2 | . . . . . . 2 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Distress Signals 11 | . 2 3 . . 1 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 112 | . 8 24 . 13 36 31 Peak Tracking Total 19 | . 3 5 . 19 6 6 Tactical Retreats 8 | . 1 1 . . 5 1 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Traps Triggered 4 | . . . . . 2 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Mat Sto Machines Disabled 5 | . . 4 . . . 1 Max in Single Turn 4 | . . 4 . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Machines Accessed 19 | . 6 . . . 8 5 Terminals 16 | . 6 . . . 6 4 Fabricators . | . . . . . . . Repair Stations 2 | . . . . . 1 1 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 60 | . 20 . . . 21 19 Successful 36 | . 10 . . . 14 12 Failed 24 | . 10 . . . 7 7 Catastrophic 3 | . 2 . . . 1 . Database Lockouts . | . . . . . . . Manual 35 | . 15 . . . 11 9 Terminals 51 | . 20 . . . 14 17 Fabricators . | . . . . . . . Repair Stations 8 | . . . . . 6 2 Recycling Units 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 6 . . . 6 11 Part Schematic 5 | . . . . . . 5 Robot Schematic 3 | . 1 . . . 1 1 Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . Level Access Points 2 | . . . . . 1 1 Branch Access Points 3 | . 1 . . . 1 1 Emergency Access Points 1 | . . . . . 1 . Surveillance Status 1 | . . . . . . 1 Recall Investigation 1 | . . . . . . 1 Recall Reinforcements 1 | . . . . . . 1 Registered Components 1 | . 1 . . . . . Zone Layout 3 | . 2 . . . 1 . Fabricator Hacks . | . . . . . . . Repair Station Hacks 7 | . . . . . 6 1 Scan Component 4 | . . . . . 3 1 Repair 3 | . . . . . 3 . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 6 | . 4 . . . 2 . Terminals 5 | . 4 . . . 1 . Botnet 5 | . 4 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . 1 . Tunnel 1 | . . . . . 1 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 16 | . 6 . . . 6 4 Full Trace Events 3 | . 1 . . . 2 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . 1 . . . 1 1 Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 5 | . . . . . . 5 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . . . 3 . Time 166 | . . . . . 166 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Mat Sto Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 2 | . . 1 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Mat Sto Turns Passed 4506 | 4 618 881 147 249 1911 696 Spaces Moved 2389 | 1 425 395 116 196 1010 246 Core . | . . . . . . . Treads 9 | . . . . . . 9 Legs 2380 | 1 425 395 116 196 1010 237 Wheels . | . . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 120 | 120 120 120 120 120 120 126 Average Speed 127 | 120 120 136 120 120 121 156 Slowest Speed 330 | 120 120 190 120 190 190 330 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 42 | 2 59 83 11 32 64 47 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . 1 . . . 1 . Unknown Exits Taken 4 | 1 . 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 144 | . . 79 . 33 . 32 Melee . | . . . . . . . Projectile . | . . . . . . . AOE 144 | . . 79 . 33 . 32 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Mat Sto Total 3497 | 6 512 663 123 204 1541 448 Wait 747 | . 63 205 . . 375 104 Move 2383 | . 424 394 115 195 1009 246 Hop . | . . . . . . . Pick Up 30 | . 7 6 . . 16 1 Fast Attach 23 | . 3 . 1 2 11 6 Attach 11 | . . . 2 . 5 4 Detach 2 | . . . 1 . . 1 Swap 40 | 1 2 9 3 1 21 3 Drop 41 | 5 3 5 1 2 25 . Fire 219 | . 10 43 . 4 79 83 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . . 1 . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat x2]) -9/Materials -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage (discovered 2 exits: Fac / *Rec) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 0) 5 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Discovered new exit (range 17) 294 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 504 | -10/Materials | Identified exit to Mines 623 | -10/Materials | Entered Mines 736 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 876 | -10/Mines | Learned 2 Materials zone layouts 888 | -10/Mines | Excavation squad dispatched 888 | -10/Mines | A large section of the Mines collapsed 1138 | -10/Mines | Excavation squad dispatched 1331 | -10/Mines | Destroyed 7 combat bots 1372 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1377 | -10/Mines | Found Prototype Device 1388 | -10/Mines | Excavation squad dispatched 1434 | -10/Mines | Discovered new exit (range 14) 1447 | -10/Mines | Discovered new exit (range 15) 1504 | -10/Mines | Entered Materials 1504 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1527 | -9/Materials | Identified Exp. Sensor Array 1583 | -9/Materials | Discovered new exit (range 15) 1651 | -9/Materials | Entered Mines 1670 | -9/Mines | Met a Derelict bent on vengeance 1715 | -9/Mines | Learned location of 1 exit from Materials 1716 | -9/Mines | Assembled infested the area 1795 | -9/Mines | Discovered new exit (range 11) 1900 | -9/Mines | Entered Materials 1900 | -8/Materials | Evolved 2 slots: Utility x2 1901 | -8/Materials | Identified exit to Factory 2500 | -8/Materials | Lost 3 parts (1n2u) 2651 | -8/Materials | Build established: Hacker-Mutant 2687 | -8/Materials | Repaired Aluminum Leg 2720 | -8/Materials | Repaired Imp. Ion Engine 2830 | -8/Materials | Repaired Exp. Sensor Array 2933 | -8/Materials | Discovered new exit (range 14) 3039 | -8/Materials | Lost 4 parts (1p1n2w) 3101 | -8/Materials | Identified exit to Storage 3309 | -8/Materials | Discovered exit to Factory (range 16) 3811 | -8/Materials | Entered Storage 3948 | -8/Storage | Identified exit to Recycling 4018 | -8/Storage | Core integrity fell below 50% 4235 | -8/Storage | Garrison activated, responded to threat 4352 | -8/Storage | Used back door to open Recycling access 4426 | -8/Storage | Core integrity fell below 20% 4469 | -8/Storage | Garrison activated, responded to threat 4477 | -8/Storage | Lost 3 parts (1p1n1w) 4507 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04492_ U-05 Engineer lays Concrete. 04493_ K-01 Serf collects debris. 04493_ U-05 Engineer lays Concrete. 04495_ R-06 Scavenger collects Wheel. 04495_ U-05 Engineer lays Concrete. 04496_ K-01 Serf collects debris. 04497_ Missile Launcher destroyed. 04497_ U-05 Engineer lays Concrete. 04499_ R-06 Scavenger collects Terrain Scanner. 04501_ S-10 Pest destroyed. 04501_ U-05 Engineer lays Concrete. 04501_ K-01 Serf collects debris. 04501_ R-06 Scavenger collects Structural Scanner. 04502_ G-47 Trooper suffers critical hit (Destroy). 04502_ Destroyed Aluminum Leg. 04503_ U-05 Engineer lays Concrete. 04503_ K-01 Serf collects debris. 04504_ U-05 Engineer lays Concrete. 04506_ K-01 Serf collects debris. 04506_ U-05 Engineer lays Concrete. 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VSS Leg | -8/Storage | Hacked Reaction Control System | -8/Storage | Hacked Flak Cannon | -8/Storage | Hacked Imp. Power Shielding | -8/Storage | Hacked Gatling Laser | -8/Storage | Hacked Robot Schematics ------------------ G-34 Mercenary | -10/Materials | Hacked W-16 Scout | -8/Materials | Hacked S-10 Pest | -8/Storage | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblyTargetingPerforator Manual? 0 Play Time 00:52:12 Cumulative 838.2 hours Start 2022.04.05 @ 22:36:58 End 2022.04.05 @ 23:59:53 Sessions 6 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 162 Rogue 1 Adventurer 161 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 66 Gallery% 78 Achievement% 62 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 16/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters BRIGHTNESS(125)|SATURATION(100)|LOW_CONTRAST(13,24,33)|SHIFT_HUE(165) Steam 1 RUN: f6d3f3e6-1060-4371-a82f-2a911fae853a