Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.03 @ 17:09:36 Player: LightKnight Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (13) 2600 Robots Destroyed (160) 800 Value Destroyed (5377) 5377 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (595) 595 TOTAL SCORE: 13912 Bonus ------- High Alert Combat Kills 696 Follower Combat Kills 74 Friendly Fire -175 Cogmind --------- Core Integrity 0/1600 Matter 223/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Enhanced Optical Array Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Power Amplifier Advanced Weight Redist. System Enhanced Quantum Rifle Gamma Bomb Array Advanced Datajack Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Impulse Thruster Diametric Drive Q-thruster Impulse Thruster Array > --- UTILITY ---------- Enhanced Optical Array Improved Signal Interpreter Advanced Terrain Scan Processor Core Analyzer Improved Transmission Jammer Graphene Brace Graphene Brace > --- WEAPON ----------- (None) > --- INVENTORY -------- Advanced Power Amplifier Advanced Weight Redist. System Stasis Canceller Gamma Bomb Array Advanced Datajack [Rating: 87] Favorites ----------- Power Angular Momentum Engine Engine Angular Momentum Engine Power Core Light Nuclear Core Reactor Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Field Propulsion Array Utility Large Storage Unit Device Improved Cooling System Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Flak Cannon Energy Gun Beam Rifle Energy Cannon Light EM Pulse Cannon Ballistic Gun Autogun Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Remote Datajack Impact Weapon Heavy Hammer Slashing Weapon Great Axe Build | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 . 2 2 2 . . 2 2 2 2 2 Power 1 | . . . . . . . . . . . 1 . . Propulsion 5 | . . . . 1 . 1 . . 1 1 . . 1 Utility 11 | . . 1 . 1 2 1 . . 1 1 1 2 1 Weapon 1 | . . 1 . . . . . . . . . . . Parts Attached 172 | 1 3 7 22 44 16 7 14 11 16 9 17 2 3 Power 18 | 1 . . 2 5 1 2 2 . 2 1 1 1 . Engine 11 | 1 . . 2 2 . 1 2 . 2 1 . . . Core 6 | . . . . 3 1 1 . . . . 1 . . Reactor 1 | . . . . . . . . . . . . 1 . Propulsion 38 | . . 2 8 10 2 1 2 1 3 1 6 1 1 Treads 26 | . . 2 8 10 2 1 2 1 . . . . . Leg 1 | . . . . . . . . . . 1 . . . Wheel . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 11 | . . . . . . . . . 3 . 6 1 1 Utility 62 | . 1 3 2 14 8 4 . 5 7 7 10 . 1 Device 39 | . 1 2 2 6 4 3 . 4 3 4 9 . 1 Storage 3 | . . . . 2 . . . . . 1 . . . Processor 12 | . . 1 . 3 1 1 . . 3 2 1 . . Hackware 1 | . . . . . . . . . 1 . . . . Protection 7 | . . . . 3 3 . . 1 . . . . . Artifact . | . . . . . . . . . . . . . . Weapon 54 | . 2 2 10 15 5 . 10 5 4 . . . 1 Energy Gun 7 | . . 1 2 . . . 1 . 2 . . . 1 Energy Cannon 2 | . . 1 1 . . . . . . . . . . Ballistic Gun 20 | . 2 . 7 5 2 . 2 1 1 . . . . Ballistic Cannon 10 | . . . . 6 1 . 3 . . . . . . Launcher 5 | . . . . . . . 3 2 . . . . . Special Weapon 4 | . . . . . 1 . . 2 1 . . . . Impact Weapon 4 | . . . . 4 . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . . 2 . . Parts Lost 60 | . . . 3 6 . . 2 10 15 4 8 . 12 Power 5 | . . . . 1 . . . . 2 1 . . 1 Propulsion 16 | . . . . 1 . . . 4 2 2 2 . 5 Utility 25 | . . . 1 2 . . . 3 6 1 6 . 6 Weapon 14 | . . . 2 2 . . 2 3 5 . . . . Highest Loss Streak 11 | . . . 2 2 . . 1 4 11 3 3 . 6 To Critical Strikes . | . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 92 98 99 98 97 92 92 83 54 32 33 46 29 Engine 5 | . 14 11 11 3 3 4 6 6 3 1 . . . Core 1 | . . . . 5 3 1 . . . . . . . Treads 18 | . . 13 22 27 23 26 26 11 3 . . . . Device 14 | . 7 20 10 16 12 9 13 22 19 9 11 13 10 Storage 6 | . 14 11 11 9 7 6 6 6 3 . . . . Processor 10 | . . . 11 4 16 16 13 13 8 14 17 17 12 Protection 3 | . . . . 5 5 6 6 1 . . . . . Energy Gun 1 | . 12 1 8 . . . 1 . 2 . . . . Energy Cannon 1 | . . 9 4 . . . . . . . . . . Ballistic Gun 11 | . 15 22 19 12 14 13 10 12 7 . . . . Ballistic Cannon 4 | . . . . 12 6 6 4 1 . . . . . Peak Build Rating 87 | 6 7 11 15 27 42 50 56 56 56 35 79 86 87 Average Rating 34 | 6 6 10 14 24 36 48 51 48 39 25 43 76 50 On Entrance 33 | 6 6 7 11 15 27 42 50 56 43 19 27 70 86 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 75 | 13 13 18 24 55 60 71 75 60 59 13 12 23 23 Greatest Support 96 | 20 20 40 40 60 68 88 96 96 28 17 31 38 38 Greatest Overweight (x) 2 | . . . . . . . . 2 2 . 2 . . Average Overweight (x) . | . . . . . . . . 1 . . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 15 5 5 5 5 Average Capacity 12 | 8 8 8 8 14 15 15 15 15 11 5 5 5 5 Most Carried 15 | 6 7 8 8 15 15 15 15 15 11 5 5 5 5 Average Carried 11 | 6 6 7 7 14 14 14 14 12 8 3 4 4 4 Final Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 5 Final Carried 15 | 6 7 8 8 15 15 15 15 10 5 5 5 4 5 Class Distribution -------------------- 43% | Scavenger-Gunner 18% | Gunner 17% | Mutant 6% | Tank 6% | Scavenger-Tank 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Gunner | -9/Storage Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Gunner | -6/Lower Caves Gunner | -5/Factory Mutant | -4/Factory Mutant | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 4608 | 201 . 145 522 1968 345 35 712 481 156 . 33 . 10 Remotely 1366 | . . . . 1274 . . . 92 . . . . . Salvage Created 5397 | . 43 238 1374 1796 418 35 468 590 401 . . . 34 Parts 308 | . 6 19 100 106 19 1 16 22 17 . . . 2 Haulers Intercepted 3 | . . . 1 2 . . . . . . . . . Recyclers Shooed 3 | . . . 1 . 1 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Parts Self-Destructed 32 | . . . . . . . 8 24 . . . . . Prevented 4 | . . . . . . . 4 . . . . . . Kills | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 122 | . 3 5 26 44 5 1 14 17 6 . . . 1 Melee 4 | . . . . 3 . . 1 . . . . . . Guns 64 | . 3 1 21 16 3 1 6 7 5 . . . 1 Cannons 38 | . . 4 5 24 2 . 2 1 . . . . . AOE 16 | . . . . 1 . . 5 9 1 . . . . Classes Destroyed 19 | . 1 2 5 5 2 . 3 1 . . . . . Worker 14 | . . . 1 11 1 . . . 1 . . . . Builder 5 | . . . 1 4 . . . . . . . . . Tunneler 2 | . . . . 2 . . . . . . . . . Hauler 3 | . . . 1 2 . . . . . . . . . Recycler 5 | . . . . 2 2 . . . 1 . . . . Mechanic 1 | . . . . . 1 . . . . . . . . Operator 1 | . . . . 1 . . . . . . . . . Watcher 9 | . . 1 2 4 . . . . 2 . . . . Swarmer 20 | . 3 . 3 7 . . 2 1 3 . . . 1 Saboteur 1 | . . . . . . . . 1 . . . . . Grunt 61 | . . 5 9 25 3 . 8 9 2 . . . . Brawler 5 | . . . . . . . 1 3 1 . . . . Duelist 4 | . . . 1 1 . . . 2 . . . . . Sentry 25 | . . . 13 8 1 . 1 1 1 . . . . Specialist 2 | . . . . 2 . . . . . . . . . Programmer 2 | . . . . . 1 1 . . . . . . . Heavy 1 | . . . . 1 . . . . . . . . . Behemoth 1 | . . . . . . . 1 . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . Best Kill Streak 8 | . 3 3 6 8 3 1 3 8 7 . . . 1 Combat Bots Only 8 | . 3 2 6 7 3 1 3 8 3 . . . 1 Max Kills in Single Turn 3 | . 1 1 1 2 1 1 3 3 2 . . . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 3 | . . . . 1 . . 3 2 1 . . . . Melee 1 | . . . . 1 . . 1 . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Hostile Shots Fired 1076 | . 8 18 120 179 26 8 76 60 121 66 124 4 266 Missed 464 | . 4 6 34 70 8 2 27 20 47 34 64 2 146 Damage Taken 11509 | . 34 153 1109 1814 152 122 1155 905 1416 645 1365 40 2599 Core 4029 | . 8 36 176 207 40 19 29 32 626 493 717 40 1606 Absorbed by Shields 192 | . . . . 60 28 . . 44 48 . . . 12 Redirected to Shielding 103 | . . . . . 13 . . 90 . . . . . Core Remaining (%) 72 | 100 96 . 47 62 94 . . 90 37 57 44 97 . Volleys Fired 304 | . 4 17 70 107 19 4 28 26 27 . . . 2 Largest 3 | . 2 3 3 3 3 3 3 3 3 . . . 1 Hottest 176 | . 90 96 132 113 95 95 111 113 176 . . . 65 Shots Fired 848 | . 8 51 207 308 40 12 82 69 69 . . . 2 Gun 553 | . 8 34 183 129 21 8 58 42 68 . . . 2 Cannon 260 | . . 17 24 179 10 4 14 12 . . . . . Launcher 23 | . . . . . . . 10 13 . . . . . Special 12 | . . . . . 9 . . 2 1 . . . . Kinetic 665 | . 2 34 117 308 31 12 65 54 42 . . . . Thermal 95 | . 6 . 66 . . . . . 21 . . . 2 Explosive 23 | . . . . . . . 10 13 . . . . . Electromagnetic 53 | . . 17 24 . . . 7 . 5 . . . . Robot Hit Streak 22 | . 6 10 22 17 12 6 14 7 15 . . . 8 Robot Miss Streak 13 | . 1 3 5 13 5 3 4 2 6 . . . 1 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 3 | . . . 2 . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . 1 . . . . Shots Hit Robots 607 | . 6 29 123 242 37 11 67 46 45 . . . 1 Core Hits 456 | . 5 11 48 188 32 9 74 56 32 . . . 1 Critical Kills 5 | . . . . 3 1 . . 1 . . . . . Critical Parts Destroyed 4 | . . . 1 2 . . . 1 . . . . . Critical Strikes 20 | . . 1 7 5 1 . 3 2 1 . . . . Burn 7 | . . . 6 . . . . . 1 . . . . Destroy 4 | . . . 1 . 1 . . 2 . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . Smash 5 | . . . . 5 . . . . . . . . . Sever 3 | . . . . . . . 3 . . . . . . Melee Attacks 38 | . . . . 23 8 . 7 . . . . . . Impact 23 | . . . . 23 . . . . . . . . . Slashing 15 | . . . . . 8 . 7 . . . . . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . 15 8 . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 14770 | . 57 489 1904 5341 1112 200 2093 2379 1144 1 . . 50 Guns 6047 | . 57 146 1533 1452 289 164 832 565 978 . . . 31 Cannons 3715 | . . 343 322 2377 200 36 204 233 . . . . . Explosions 2730 | . . . 49 101 . . 838 1581 161 . . . . Melee 2198 | . . . . 1356 623 . 219 . . . . . . Ramming 80 | . . . . 55 . . . . 5 1 . . 19 Kinetic 7944 | . 13 146 817 3829 489 200 993 798 659 . . . . Thermal 1394 | . 44 . 765 101 . . . . 453 . . . 31 Explosive 2419 | . . . . . . . 838 1581 . . . . . Electromagnetic 735 | . . 343 322 . . . 43 . 27 . . . . Impact 1356 | . . . . 1356 . . . . . . . . . Slashing 842 | . . . . . 623 . 219 . . . . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 9 | . . . 3 1 3 1 3 3 9 4 2 . 7 Average Corruption 2 | . . . 2 1 1 1 2 3 3 3 1 . 3 Corruption Purged 3 | . . . . . 3 . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . Effects 73 | . . . 21 4 3 . 17 16 5 1 2 . 4 Message Errors 18 | . . . 5 2 . . 1 6 2 . 1 . 1 Matter Fused 16 | . . . 5 . . . 5 3 1 . 1 . 1 Heat Flow Errors 12 | . . . 2 1 1 . 2 4 1 . . . 1 Energy Discharges 6 | . . . 2 1 1 . 1 1 . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . Parts Fused 1 | . . . . . . . 1 . . . . . . Data Loss (minor) 7 | . . . 3 . . . 2 . . 1 . . 1 Data Loss (major) 4 | . . . . . . . 3 . 1 . . . . Misfires 4 | . . . 1 . 1 . 1 1 . . . . . Alerts 1 | . . . 1 . . . . . . . . . . Weapon Failures 3 | . . . 2 . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 787 | . . 16 . 476 133 . . 125 37 . . . . Projectiles 20 | . . 16 . 4 . . . . . . . . . Explosions 162 | . . . . . . . . 125 37 . . . . Melee 605 | . . . . 472 133 . . . . . . . . Knockbacks 59 | . . . . 46 2 5 4 2 . . . . . Impact 2 | . . . . 2 . . . . . . . . . Kinetic 53 | . . . . 42 1 4 4 2 . . . . . Secondary 4 | . . . . 2 1 1 . . . . . . . Self-Inflicted Damage 449 | . . . . 84 . . 88 191 78 . . . 8 Shots 9 | . . . . 1 . . 2 5 1 . . . . Rammed 12 | . . . . 5 . . . . 1 . . . 6 Targets Rammed 15 | . . . . 7 . . . . 1 1 . . 6 Kicked 1 | . . . . . . . . . . 1 . . . Crushed 2 | . . . . 2 . . . . . . . . . Highest Temperature 447 | . 60 172 447 214 114 . 228 207 78 . . . 145 Average Temperature 77 | . 27 50 124 50 23 . 54 64 40 . . . 93 Received Heat Transfer 2601 | . . 75 411 772 54 . 233 294 384 75 276 9 18 Effects 1 | . . . . 1 . . . . . . . . . Interference 1 | . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried 12 | . . . 3 9 . . . . . . . . . Impact Corruptions 17 | . . . . 17 . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . . . . 1 . . . . . Heat Transferred 3186 | . 124 . 2307 50 . . . . 668 . . . 37 Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . 1 . . . . . 1 . . . . Alert | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 1292 | . 100 234 536 1292 587 218 . . 377 184 292 95 581 Initial 587 | . . 42 98 226 587 203 . . 46 184 42 65 56 Average 324 | . 60 117 325 531 483 165 . . 88 70 85 75 240 Maximum Alert Level 4 | . . 1 2 4 2 1 . . 1 . 1 . 2 Low Security (%) 34 | 100 100 85 19 2 . 26 . . 90 100 94 100 42 Level 1 34 | . . 14 46 48 22 73 . . 9 . 5 . 36 Level 2 21 | . . . 33 16 77 . . . . . . . 20 Level 3 7 | . . . . 23 . . . . . . . . . Level 4 2 | . . . . 8 . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 37 | . 1 1 6 15 1 1 . 1 3 1 1 . 6 Investigation 4 | . . . . . . . . . 1 1 . . 2 Extermination 4 | . . . . . 1 1 . . 1 . . . 1 Reinforcement 16 | . 1 1 3 6 . . . . 1 . 1 . 3 Assault 1 | . . . . . . . . 1 . . . . . Garrison 12 | . . . 3 9 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . Construction Impeded 2 | . . . . 2 . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 11 | . . . 2 6 . . . . . 1 1 . 1 Communications Jammed 4 | . . . . . . . . . . . 2 . 2 Distress Signals 2 | . . . . . . . . . . . 2 . . Times Spotted 304 | . 4 10 32 70 8 2 21 19 37 16 29 2 54 Peak Tracking Total 20 | . 3 3 5 6 3 1 4 8 11 13 12 2 20 Tactical Retreats 40 | . 1 2 1 8 . . 3 . 6 2 8 . 9 Traps | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 13 | . . . 2 1 1 . . . 4 1 3 . 1 Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered 4 | . . . . . . . 4 . . . . . . Machines | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled 4 | . . . 1 2 . . 1 . . . . . . Max in Single Turn 2 | . . . 1 2 . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 13 | . . 1 3 3 . 2 . . 1 1 . . 2 Terminals 12 | . . 1 3 3 . 2 . . 1 1 . . 1 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 Total Hacks 23 | . . 1 6 6 . 2 . . 2 2 . . 4 Successful 11 | . . 1 4 3 . . . . 1 2 . . . Failed 12 | . . . 2 3 . 2 . . 1 . . . 4 Catastrophic 3 | . . . . . . . . . . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . Terminals 21 | . . 1 6 6 . 2 . . 2 2 . . 2 Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . . . 2 Terminal Hacks 11 | . . 1 4 3 . . . . 1 2 . . . Robot Analysis 2 | . . . . 2 . . . . . . . . . Open Door 1 | . . . 1 . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . Unreport Threat 3 | . . . 1 . . . . . . 2 . . . Locate Traps 3 | . . 1 2 . . . . . . . . . . Extermination Status 1 | . . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . Hacking Detections 5 | . . . 1 2 . . . . . . . . 2 Full Trace Events 3 | . . . . 1 . . . . . . . . 2 Feedback Events 1 | . . . . . . . . . . . . . 1 Corruption 1 | . . . . . . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . 5 . . . 1 . . . . Non-combat 6 | . . . . . 5 . . . 1 . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied 9 | . . . . . 8 . . . 1 . . . . no_distress 8 | . . . . . 8 . . . . . . . . find_recycling 1 | . . . . . . . . . 1 . . . . Relay Couplers Released 3 | . . . . . . 3 . . . . . . . Programmers 3 | . . . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 1 | . . . . . . . . 1 . . . . . Largest Group 1 | . . . . . . . . 1 1 . . . . Highest-Rated Group 32 | . . . . . . . . 32 32 . . . . Highest-Rated Ally 32 | . . . . . . . . 32 32 . . . . Total Orders 2 | . . . . . . . . . . . 2 . . EXPLORE 2 | . . . . . . . . . . . 2 . . Ally Attacks 9 | . . . . . . . . 6 3 . . . . Total Damage 297 | . . . . . . . . 232 65 . . . . Kills 2 | . . . . . . . . 2 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total 2 | . . . . 2 . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . . . . . . Drone Launches 2 | . . . . . . . . . . . 2 . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 9744 | 12 179 365 1148 2227 1017 547 1386 976 889 133 543 64 258 Spaces Moved 6304 | 9 114 178 529 1035 528 323 782 362 673 318 729 150 574 Core 659 | . . . . . . . . . 279 43 151 . 186 Treads 3800 | . . 81 529 1035 528 323 782 362 160 . . . . Legs 221 | 9 114 97 . . . . . . . 1 . . . Wheels . | . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight 1624 | . . . . . . . . . 234 274 578 150 388 Fastest Speed 29 | 120 120 120 160 160 160 160 160 160 32 32 35 29 29 Average Speed 125 | 120 120 138 160 160 160 160 160 244 110 35 51 35 41 Slowest Speed 320 | 120 120 160 160 160 160 160 160 320 320 120 150 40 50 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped 46 | . . . . . . . . . 6 10 12 . 18 Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 31 | 2 28 13 75 72 13 11 94 37 18 14 26 6 25 Regions Visited 13 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . . . . . Known Exits Taken 6 | . . 1 1 1 . . . . . 1 1 1 . Unknown Exits Taken 7 | 1 1 . . . 1 1 1 1 1 . . . . Scrap Searched 5 | . . . . . . . 4 1 . . . . . Spaces Dug 3 | . . . . 3 . . . . . . . . . Terrain Destroyed 269 | . . . . 38 . . 127 101 3 . . . . Melee 3 | . . . . 3 . . . . . . . . . Projectile 1 | . . . . . . . . 1 . . . . . AOE 265 | . . . . 35 . . 127 100 3 . . . . Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Mat Sto Mat Fac Fac Low Low Fac Fac Res Res Acc Total 7414 | 9 148 265 693 1336 666 346 848 400 765 327 878 159 574 Wait 417 | . 23 57 35 67 72 4 7 . 2 . 137 8 5 Move 6206 | 8 113 177 528 1034 527 322 781 361 660 300 706 149 540 Hop 40 | . . . . . . . . . 6 8 10 . 16 Pick Up 62 | . 3 3 11 21 8 3 3 1 4 3 1 . 1 Fast Attach 59 | . 1 4 4 10 3 1 2 1 9 5 16 1 2 Attach 36 | . . 1 1 6 3 2 2 7 7 4 1 1 1 Detach 25 | . . . . 7 4 1 1 1 4 4 2 . 1 Swap 77 | 1 2 2 17 28 10 4 10 3 . . . . . Drop 94 | . 2 4 27 26 12 5 7 . 3 3 5 . . Fire 304 | . 4 17 70 107 19 4 28 26 27 . . . 2 Melee 38 | . . . . 23 8 . 7 . . . . . . Ram 7 | . . . . . . . . . 1 . . . 6 Kick . | . . . . . . . . . . . . . . Crush 7 | . . . . 7 . . . . . . . . . Escape Stasis 42 | . . . . . . . . . 42 . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -1/Access History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 13 | -11/Scrapyard | Entered Materials 168 | -10/Materials | Discovered new exit (range 7) 192 | -10/Materials | Entered another Materials area 192 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 506 | -9/Materials | Build established: Skirmisher 526 | -9/Materials | Discovered new exit (range 15) 553 | -9/Materials | Identified exit to Storage 557 | -9/Materials | Entered Storage 929 | -9/Storage | Build established: Scavenger-Gunner 1072 | -9/Storage | Discovered new exit (range 8) 1101 | -9/Storage | Identified exit to Materials 1226 | -9/Storage | Garrison activated, responded to threat 1539 | -9/Storage | Core integrity fell below 50% 1705 | -9/Storage | Entered Materials 1705 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2123 | -8/Materials | Garrison activated, responded to threat 2437 | -8/Materials | Garrison activated, responded to threat 2857 | -8/Materials | Garrison activated, responded to threat 2944 | -8/Materials | Build established: Mutant 3018 | -8/Materials | Garrison activated, responded to threat 3197 | -8/Materials | Garrison activated, responded to threat 3246 | -8/Materials | Destroyed 7 combat bots 3273 | -8/Materials | Build established: Tank 3910 | -8/Materials | Discovered new exit (range 9) 3930 | -8/Materials | Identified exit to Factory 3932 | -8/Materials | Entered Factory 3932 | -7/Factory | Evolved 2 slots: Utility x2 3992 | -7/Factory | Build established: Scavenger-Gunner 4875 | -7/Factory | Discovered new exit (range 14) 4949 | -7/Factory | Entered another Factory area 4949 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5470 | -6/Factory | Discovered new exit (range 15) 5496 | -6/Factory | Entered Lower Caves 5593 | -6/Lower Caves | Encountered a Warlord checkpoint 6142 | -6/Lower Caves | Learned Factory emergency access door positions 6198 | -6/Lower Caves | Spotted B-75 Beast 6233 | -6/Lower Caves | Destroyed B-75 Beast 6472 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6620 | -6/Lower Caves | Attacked by a delusional Derelict stockpiling parts 6844 | -6/Lower Caves | Discovered new exit (range 5) 6882 | -6/Lower Caves | Entered another Lower Caves area 6951 | -6/Lower Caves | Build established: Gunner 7125 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7172 | -6/Lower Caves | Destroyed 8 combat bots 7175 | -6/Lower Caves | Lost 4 parts (2n1u1w) 7217 | -6/Lower Caves | Lost 3 parts (2n1u) 7839 | -6/Lower Caves | Discovered new exit (range 10) 7858 | -6/Lower Caves | Entered Factory 7858 | -5/Factory | Accompanied by 1 ally 7858 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8487 | -5/Factory | Lost 11 parts (2p1n4u4w) 8719 | -5/Factory | Core integrity fell below 50% 8729 | -5/Factory | Build established: Mutant 8742 | -5/Factory | Discovered new exit (range 8) 8747 | -5/Factory | Entered another Factory area 8747 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8833 | -4/Factory | Lost 3 parts (1p1n1u) 8872 | -4/Factory | Discovered new exit (range 9) 8876 | -4/Factory | Identified exit to Research 8880 | -4/Factory | Entered Research 8880 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9143 | -3/Research | Lost 3 parts (3u) 9332 | -3/Research | Found Gamma Bomb Array 9369 | -3/Research | Core integrity fell below 50% 9417 | -3/Research | Discovered new exit (range 6) 9420 | -3/Research | Found Prototype Device 9420 | -3/Research | Identified Exp. Focal Shield 9422 | -3/Research | Identified exit to Research 9423 | -3/Research | Entered another Research area 9423 | -2/Research | Evolved 2 slots: Utility x2 9483 | -2/Research | Spotted B-90 Cyclops 9484 | -2/Research | Discovered new exit (range 11) 9487 | -2/Research | Identified exit to Access 9487 | -2/Research | Entered Access 9487 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 9538 | -1/Access | Spotted B-99 Colossus 9606 | -1/Access | Lost 6 parts (1p3n2u) 9702 | -1/Access | Core integrity fell below 50% 9717 | -1/Access | Core integrity fell below 20% 9745 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 09703_ Slug penetrates Wall. 09705_ Graphene Brace destroyed. 09707_ Slammed into S-43 Plague. 09708_ System corrupted: Heat flow error (+197). 09708_ Slammed into S-43 Plague. 09709_ Acquired 10 matter. 09709_ S-43 Plague destroyed. 09710_ Acquired Xenon Bombardment Thruster. 09710_ Imp. Signal Interpreter destroyed. 09711_ P-80 Master resets S-43 Plague, system corruption cleaned. 09716_ U-05 Engineer destroyed. 09718_ H-88 Terminator retrieves Drone. 09718_ Terminal disabled. 09719_ Xenon Bombardment Thruster destroyed. 09737_ ALERT: Rogue bot located, Programmers report to Access Zone 3F. 09740_ Slug penetrates Wall. 09743_ Slammed into S-43 Plague. 09744_ %BLTC 5H8MUM7AH,KH,UORL2J5OTE RKF>TAW/ Map ----- +----------------------------------------------------+ | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????" | | ??????????????????????????????????????????????"" " | | ?????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????" | | ????????????????????????????????????????????"" ! | | ????????????????????????????????????????????" ! | | ???????????????????????????????????????????? ! | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ????????????????????????????????????????????# | | ?#########??????????????????????????????????# #### | | ?# #?????????????????????????????????# #??? | | ?# #????????????###??????????????????# #??? | | ?# " #????????????# #??????????????????# #??? | | ?# """ #????????????# #??????????????????# #??? | | ?# ] """#?#####??????# #??????????????????# #??? | | ?# " #?? = ??######/#######????????????# #??? | | ?# #?? ??+ ss #????????????# #??? | | ?? #?? ??# ss@ #??? ???????##+#### | | ???? ????# #??# ## ???????# | | ??####+###???# #??# ## ???????# | | ??# ##### #### " ## ???????# | | ??# # """" ## ???????# | | ??# # """"" ## ??????# | | ??# ; """"" ## ??????# | | ??# ! # """" ## ??????# | | ??# | ########## " #? ??????# | | ##### ###????????# #? ??????# | | # #??????????# #?? ??????# | | # #??????????###############? ??????# | | + #???????????# #?? ??????# | | # ###?????????# #+##+############# | | # # ?????????# # | | ###?# # ?????????#! # | | ????# # ?????????# !!! # | | ????# # """??????# !!! / | | ????# #! """"??? ## !!! # | | ????# # """""" ## # | | ????# # """""" ## + | | ????# # """""" ## #### ############ | | ????# #! ## #??# #??????????? | | ????# # ## #??# #??????????? | | ????# # #####+#########??# #??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 18 Terrain Scan Density 210 ECM Strength 2 Jamming Range 14 Power Amplification 30 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 600 Utility Shielding 66 Weapon Shielding 66 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 9 Recoil Reduction 4 Matter Filtering 30 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oh No You Don't! Challenges ------------ None Game ------ Seed DrainedHardlightRipteeth Manual? 0 Play Time 02:05:25 Cumulative 81.6 hours Start 2025.01.03 @ 15:08:28 End 2025.01.03 @ 17:09:36 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 265227f2-cdf3-4a2e-b90c-2006cf975fad