Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.09 @ 13:11:13 Player: delto Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (15) 3000 Robots Destroyed (7) 35 Value Destroyed (375) 375 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (1550) 1550 TOTAL SCORE: 8520 Bonus ------- Follower Combat Kills 150 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Cogmind --------- Core Integrity 27/1300 Matter 265/300 Energy 14/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Transmission Jammer Improved Focal Shield Advanced Force Field Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Surge Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array Diametric Drive > --- UTILITY ---------- Power Amplifier Advanced Cooling System Weight Redist. System IFF Parser Quantum Capacitor Transmission Jammer Advanced Force Field Hacking Suite Improved Corruption Screen Long-range Tractor Beam > --- WEAPON ----------- Matter Neutralizer > --- INVENTORY -------- Transmission Jammer [Rating: 107] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Neutrino Core Reactor Light Particle Reactor Propulsion Improved Cesium-ion Thruster Treads Medium Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved Cesium-ion Thruster Utility Transmission Jammer Device Transmission Jammer Storage Small Storage Unit Processor Advanced Visual Processing Unit Hackware System Shield Weapon Small Laser Energy Gun Small Laser Energy Cannon Matter Neutralizer Launcher Rocket Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon Spear Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Slots Evolved 14 | . . . 2 . 2 2 . . 2 . 2 2 . 2 . Power 1 | . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . 1 1 . . . . 1 1 . . . Utility 9 | . . . 2 . 1 1 . . 2 . 1 . . 2 . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 69 | 7 . . 3 8 2 6 3 . 9 10 4 7 2 5 3 Power 10 | 1 . . . 3 . 1 . . 1 3 . . . 1 . Engine 6 | 1 . . . 3 . 1 . . 1 . . . . . . Core 3 | . . . . . . . . . . 3 . . . . . Reactor 1 | . . . . . . . . . . . . . . 1 . Propulsion 19 | 2 . . . 1 . . 1 . 5 5 1 1 1 . 2 Treads 1 | . . . . . . . . . . . . . . . 1 Leg 2 | 2 . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . 1 . . 1 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 14 | . . . . 1 . . . . 5 4 1 1 1 . 1 Utility 30 | 2 . . 3 2 1 5 1 . 2 1 3 4 1 4 1 Device 17 | 1 . . 2 . 1 1 1 . . . 3 4 . 3 1 Storage 4 | 1 . . . 1 . 1 . . 1 . . . . . . Processor 7 | . . . 1 1 . 2 . . 1 1 . . . 1 . Hackware 2 | . . . . . . 1 . . . . . . 1 . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 10 | 2 . . . 2 1 . 1 . 1 1 . 2 . . . Energy Gun 3 | 2 . . . . . . . . . . . 1 . . . Energy Cannon 1 | . . . . . . . . . . . . 1 . . . Ballistic Gun . | . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . Launcher 2 | . . . . 1 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . 1 . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . . . . . . Unidentified Prototypes 3 | . . . . 1 . . . . 1 . . 1 . . . Parts Lost 46 | . . . 1 12 . 1 1 2 . 14 . . 1 . 14 Power 9 | . . . . 4 . . . 1 . 2 . . . . 2 Propulsion 14 | . . . . 2 . . 1 1 . 4 . . 1 . 5 Utility 16 | . . . 1 2 . 1 . . . 6 . . . . 6 Weapon 7 | . . . . 4 . . . . . 2 . . . . 1 Highest Loss Streak 14 | . . . 1 12 . 1 2 2 . 14 . . 1 . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 4 | 3 7 8 6 4 2 4 4 4 4 5 1 3 3 2 4 Power . | 1 2 2 2 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . 1 . 1 . . . Utility 2 | . 2 4 1 . 2 1 2 2 1 3 1 1 2 2 3 Weapon . | . . 1 1 . . 1 1 1 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 3 . . . . 2 . . 2 3 1 3 . . 2 Power 1 | . 1 . . . . . . . . . . . . . . Propulsion 7 | . 1 . . . . 1 . . . 2 . 3 . . . Utility 6 | . . . . . . . . . 2 1 1 . . . 2 Weapon 2 | . 1 . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 99 83 51 57 54 61 82 62 59 73 80 78 39 Engine 5 | . 14 14 11 8 . 6 7 7 2 1 . . . . . Core 1 | . . . . . . . . . . 2 5 5 5 4 . Leg 6 | . 28 28 22 15 . . . . . . . . . . . Flight 11 | . . . . 2 9 7 . . 24 20 29 29 31 23 10 Device 17 | . 14 14 22 12 6 7 22 23 13 4 12 30 36 36 17 Storage 6 | . 14 14 11 13 9 14 . . 8 6 . . . . . Processor 10 | . . . 10 13 18 14 15 15 19 16 11 4 . 4 3 Hackware 2 | . . . . . . 4 7 7 6 2 . . 1 4 3 Energy Gun 6 | . 28 28 22 15 . . . . . . . 2 . . . Peak Build Rating 107 | 7 8 8 11 11 13 25 30 30 54 54 48 83 88 107 107 Average Rating 32 | 5 7 8 10 9 12 20 25 24 45 35 46 73 84 103 44 On Entrance 33 | . 7 8 8 11 8 13 25 30 21 54 32 48 83 88 107 Avg Prop Armor Cover (%) 7 | . . . . . . . . . 9 . . . . . 6 Naked Turns 15 | . . . . . . . . . . . . . . . 15 Heaviest Build 41 | 11 11 11 13 17 5 14 14 14 24 24 17 34 34 41 41 Greatest Support 43 | 20 20 20 20 20 5 14 19 19 27 24 21 34 43 43 43 Greatest Overweight (x) 1 | . . . . 1 . . . 1 . 1 . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 5 5 5 5 10 10 5 5 5 5 5 Average Capacity 6 | 7 8 8 8 7 5 5 5 5 6 8 5 5 5 5 5 Most Carried 10 | 5 8 8 7 6 3 5 5 5 10 8 3 5 5 5 5 Average Carried 4 | 3 7 8 6 4 2 4 4 4 4 5 . 4 4 2 4 Final Capacity 10 | 8 8 8 8 5 5 5 5 5 10 5 5 5 5 5 5 Final Carried 8 | 5 8 8 6 2 3 4 4 5 8 4 1 4 3 4 3 Class Distribution -------------------- 64% | Mutant 26% | Sprinter 7% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Sprinter | -6/Factory Sprinter | -6/Garrison Scavenger-Sprinter | -5/Factory Scavenger-Sprinter | -4/Factory Scavenger-Sprinter | -4/DSF Mutant | -3/Research Sprinter | -3/Garrison Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Matter Collected 768 | 270 . . 30 39 . . 86 . 108 20 . . 10 . 205 Remotely 10 | . . . . . . . . . . . . . 10 . . Salvage Created 325 | 48 . . 108 38 . . . . 108 23 . . . . . Parts 22 | 5 . . 5 3 . . . . 5 4 . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Combat Hostiles Destroyed 4 | . . . 2 1 . . . . . 1 . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Guns 2 | . . . 2 . . . . . . . . . . . . AOE 1 | . . . . 1 . . . . . . . . . . . Classes Destroyed 5 | 1 . . 1 1 . . . . 1 1 . . . . . Tunneler 2 | 2 . . . . . . . . . . . . . . . Recycler 1 | . . . . . . . . . 1 . . . . . . Cutter 1 | . . . . . . . . . . 1 . . . . . Grunt 1 | . . . . 1 . . . . . . . . . . . Sentry 2 | . . . 2 . . . . . . . . . . . . Best Kill Streak 1 | 1 . . 1 1 . . . . 1 1 . . . . . Combat Bots Only 1 | . . . 1 1 . . . . . 1 . . . . . Max Kills in Single Turn 1 | 1 . . 1 1 . . . . 1 1 . . . . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . . . . . . . Melee 1 | . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Hostile Shots Fired 557 | . . . 28 94 2 22 17 37 5 166 2 . 10 2 172 Missed 211 | . . . 11 32 2 14 6 14 3 63 2 . 5 2 57 Hits 346 | . . . 17 62 . 8 11 23 2 103 . . 5 . 115 Melee 39 | . . . . . . . 2 . . 19 . . 3 . 15 Projectile 307 | . . . 17 62 . 8 9 23 2 84 . . 2 . 100 AOE 6 | . . . . . . . . . . 2 . . 3 . 1 Critical Strikes 31 | . . . . 5 . . . . . 11 . . 2 . 13 Damage Taken 5796 | . . . 249 858 . 69 215 247 30 1631 . . 263 . 2234 Core 2648 | . . . 75 208 . 20 175 143 . 729 . . 25 . 1273 Absorbed by Shields 447 | . . . . . . . . . . 189 . . . . 258 Core Remaining (%) 73 | 100 . 100 . 29 100 . . 51 . 14 100 . 97 . . Volleys Fired 23 | 8 2 . 10 2 . . . . . . . . . . 1 Largest 2 | 2 2 . 2 2 . . . . . . . . . . 1 Hottest 105 | 80 80 . 80 80 . . . . . . . . . . 105 Shots Fired 45 | 16 4 . 20 4 . . . . . . . . . . 1 Gun 43 | 16 4 . 20 3 . . . . . . . . . . . Cannon 1 | . . . . . . . . . . . . . . . 1 Launcher 1 | . . . . 1 . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Thermal 44 | 16 4 . 20 3 . . . . . . . . . . 1 Explosive 1 | . . . . 1 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Robot Hit Streak 21 | 3 3 . 17 21 . . . . . . . . . . . Robot Miss Streak 1 | 1 1 . 1 . . . . . . . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 40 | 10 3 . 17 4 . . . . 2 4 . . . . . Core Hits 12 | 2 2 . 4 1 . . . . 1 2 . . . . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes . | . . . . . . . . . . . . . . . . Melee Attacks 14 | . . . . . . . . . 6 8 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 3 | . . . . . . . . . . 3 . . . . . Piercing 8 | . . . . . . . . . 5 3 . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . 1 . . . . . Damage Inflicted 613 | 112 32 . 188 146 . . . . 61 68 . . . . 6 Guns 364 | 112 32 . 188 32 . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . Explosions 114 | . . . . 114 . . . . . . . . . . . Melee 129 | . . . . . . . . . 61 68 . . . . . Ramming 6 | . . . . . . . . . . . . . . . 6 Kinetic . | . . . . . . . . . . . . . . . . Thermal 364 | 112 32 . 188 32 . . . . . . . . . . . Explosive 114 | . . . . 114 . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 37 | . . . . . . . . . . 37 . . . . . Piercing 92 | . . . . . . . . . 61 31 . . . . . Highest Corruption 2 | . . . . . . . . . . 2 . . . . . Average Corruption 2 | . . . . . . . . . . 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 8 | . . . . 8 . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . Explosions 8 | . . . . 8 . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 22 | . . . . 19 . . . . . . . . . . 3 Shots 1 | . . . . 1 . . . . . . . . . . . Rammed 2 | . . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 122 | 36 18 . 72 29 . . . . . 20 . 122 . . . Average Temperature 30 | 18 12 . 30 13 . . . . . 10 . 42 . . . Received Heat Transfer 1114 | . . . 54 390 . 18 42 48 . 216 . . . . 346 Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . . . . . . Heat Transferred 825 | 250 75 . 425 75 . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Maximum Alert Level 1 | . . . . . . . . . . 1 . . . . 1 Low Security (%) 95 | 100 100 100 100 100 100 100 . . 100 94 100 100 100 100 59 Level 1 4 | . . . . . . . . . . 5 . . . . 40 Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 370 | 5 5 . 35 30 15 15 . . 58 282 147 66 . 15 370 Initial 147 | . . . . 8 8 6 . . . 40 147 66 . . 3 Average 32 | . . . 11 3 5 2 . . 4 98 143 34 . 1 154 Influence Increases 1181 | 10 5 . 75 55 15 21 15 . 98 402 . . . 15 470 Destroy 0b10 Robot/C 160 | . . . 40 20 . . . . . 20 . . . . 80 Destroy 0b10 Robot/NC 15 | 10 . . . . . . . . 5 . . . . . . Destroy Leader 30 | . . . 20 . . . . . . 10 . . . . . Allied During Kill 16 | . . . . . . . . . . . . . . . 16 Successful Hack 30 | . 5 . . . . 6 . . . 7 . . . . 12 Disable Machine 15 | . . . . . . . . . . 15 . . . . . Anti-Garrison Action 50 | . . . . . . . . . . 50 . . . . . Destroy Structure 10 | . . . . 5 . . . . 3 . . . . . 2 Partial Spotted 90 | . . . . . . . . . 30 30 . . . 15 15 Lose Combat Pursuer 765 | . . . 15 30 15 15 15 . 60 270 . . . . 345 Influence Decreases 821 | 10 5 . 55 55 20 36 15 . 40 178 145 137 . 10 115 Entered New Map 259 | . . . . 12 12 9 . . . 18 135 71 . . 2 Time Decay 264 | 10 5 . 55 18 8 27 15 . 40 . 10 66 . 10 . Lost Part 238 | . . . . 25 . . . . . 140 . . . . 73 Lost Ally 60 | . . . . . . . . . . 20 . . . . 40 Squads Dispatched 3 | . . . . 1 . . . . 1 . . . 1 . . Investigation 1 | . . . . 1 . . . . . . . . . . . Extermination 1 | . . . . . . . . . 1 . . . . . . Reinforcement 1 | . . . . . . . . . . . . . 1 . . Assault . | . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Distress Signals . | . . . . . . . . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 114 | . 1 . 5 11 5 5 3 3 7 28 3 . 4 1 38 Peak Tracking Total 20 | . 1 . 2 7 4 3 2 3 7 20 3 . 5 1 15 Tactical Retreats 16 | . . . 1 1 1 1 1 . 2 3 . . . . 6 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Traps Triggered 13 | . . . . 1 . . . . 1 4 . . 1 . 6 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Machines Disabled 2 | . . . . . . . . . . 2 . . . . . Max in Single Turn 1 | . . . . . . . . . . 1 . . . . . Garrison Relay 1 | . . . . . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Machines Accessed 11 | . 2 . . . . 2 . . 1 2 . 2 . 1 1 Terminals 9 | . 2 . . . . 2 . . . 2 . 2 . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . 1 . . . . 1 . Total Hacks 24 | . 2 . . . . 6 . . 4 3 . 5 . 1 3 Successful 9 | . 1 . . . . 2 . . 1 1 . 2 . 1 1 Failed 15 | . 1 . . . . 4 . . 3 2 . 3 . . 2 Catastrophic 2 | . . . . . . 1 . . 1 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 4 | . . . . . . 3 . . . . . 1 . . . Terminals 19 | . 2 . . . . 6 . . . 3 . 5 . . 3 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . . 4 . . . . 1 . Terminal Hacks 6 | . 1 . . . . 1 . . . 1 . 2 . . 1 Record 1 | . . . . . . . . . . . . 1 . . . Open Door 1 | . . . . . . . . . . 1 . . . . . Open DSF 2 | . . . . . . 1 . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . 1 . . . . 1 . Unlock Access 2 | . . . . . . . . . 1 . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . . . . . . . Terminals 1 | . . . . . . 1 . . . . . . . . . Assimilate 1 | . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 9 | . 1 . . . . 1 . . 1 2 . 2 . 1 1 Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Used RIF Installer 1 | . . . . . . . . . . . . . . . 1 Robots Hacked 2 | . . . . . . . . . 1 1 . . . . . Non-combat 1 | . . . . . . . . . 1 . . . . . . Combat 1 | . . . . . . . . . . 1 . . . . . Robot Hacks Applied 3 | . . . . . . . . . 1 2 . . . . . parse_system 2 | . . . . . . . . . . 2 . . . . . find_chute 1 | . . . . . . . . . 1 . . . . . . Relay Couplers Released 4 | . . . . . . . . . . 4 . . . . . Machine Destruction 4 | . . . . . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Total Allies 4 | . . . . . . 1 . . . 1 . . . . 2 Largest Group 2 | . . . . . . 1 . . . 1 . . . . 2 Highest-Rated Group 142 | . . . . . . 10 . . . 46 . . . . 142 Highest-Rated Ally 80 | . . . . . . 10 . . . 46 . . . . 80 Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 19 | . . . . . . . . . . 4 . . . . 15 Total Damage 696 | . . . . . . . . . . 116 . . . . 580 Kills 4 | . . . . . . . . . . . . . . . 4 Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Active Infowar (turns) 1761 | 55 189 36 165 206 59 169 237 10 288 69 29 97 20 72 60 Optics 1202 | . . . 164 206 59 169 237 10 288 69 . . . . . Sensors 272 | . . . 165 107 . . . . . . . . . . . IFF 273 | . . . . . . . . . . . 24 97 20 72 60 Seismic 424 | 55 189 36 144 . . . . . . . . . . . . Jamming 599 | . . . . . . 4 237 10 15 55 29 97 20 72 60 Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Turns Passed 2198 | 150 189 36 165 206 59 170 237 10 288 149 30 146 23 121 219 Spaces Moved 3352 | 96 147 31 110 235 136 379 349 17 376 263 103 355 79 270 406 Core 426 | 5 . . . . . . 319 16 7 2 . . . . 77 Treads 2 | . . . . . . . . . . . . . . . 2 Legs 490 | 91 147 31 110 111 . . . . . . . . . . . Wheels 19 | . . . . . . . 10 1 . 8 . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 2415 | . . . . 124 136 379 20 . 369 253 103 355 79 270 327 Fastest Speed 19 | 50 120 120 120 40 40 40 40 50 26 26 23 19 19 23 23 Average Speed 45 | 116 120 120 120 80 40 40 50 54 26 30 23 20 23 23 34 Slowest Speed 190 | 120 120 120 120 190 40 40 80 100 50 100 23 23 80 23 160 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped 20 | . . . . 2 1 2 . . 3 5 . . . . 7 Potential Cave-ins . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 25 | 5 26 14 10 49 23 14 47 5 11 55 3 10 74 6 54 Regions Visited 15 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . . . 1 . . 1 . 1 . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 . . 1 . . . . Scrap Searched 1 | . . . . . . . 1 . . . . . . . . Spaces Dug 4 | . . . . . . . . . 4 . . . . . . Terrain Destroyed 9 | . . . . 4 . . . . 4 . . . . . 1 Melee 4 | . . . . . . . . . 4 . . . . . . Projectile 1 | . . . . . . . . . . . . . . . 1 AOE 4 | . . . . 4 . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Fac Gar Fac Fac DSF Res Gar Total 3921 | 115 157 30 123 245 138 396 410 17 552 315 108 428 82 328 477 Wait 338 | . . . . . . . 57 . 146 . . 52 1 49 33 Move 3299 | 95 146 30 109 230 133 374 348 16 370 251 102 354 78 270 393 Hop 17 | . . . . 2 1 2 . . 3 5 . . . . 4 Pick Up 48 | 5 6 . 1 2 2 7 1 . 10 4 1 6 1 2 . Fast Attach 41 | 7 . . . 1 1 3 1 . 6 8 1 7 1 2 3 Attach 37 | . . . 3 7 1 3 2 . 5 5 3 1 1 3 3 Detach 15 | . . . . 1 . 3 1 1 2 . . 3 . 2 2 Swap . | . . . . . . . . . . . . . . . . Drop 23 | . 3 . . . . 4 . . 4 4 1 5 . . 2 Fire 23 | 8 2 . 10 2 . . . . . . . . . . 1 Melee 13 | . . . . . . . . . 6 7 . . . . . Ram 2 | . . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis 65 | . . . . . . . . . . 31 . . . . 34 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory (discovered 2 exits: Fac / Gar) -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -4/Factory -4/DSF -3/Research -3/Garrison (discovered 2 exits: [*Res x2]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 151 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 313 | -10/Materials | Discovered new exit (range 13) 340 | -10/Materials | Entered Mines 364 | -10/Mines | Discovered new exit (range 10) 376 | -10/Mines | Entered Materials 376 | -9/Materials | Evolved 2 slots: Utility x2 489 | -9/Materials | Discovered new exit (range 15) 541 | -9/Materials | Entered Storage 694 | -9/Storage | Core integrity fell below 50% 740 | -9/Storage | Lost 12 parts (4p2n2u4w) 741 | -9/Storage | Discovered new exit (range 16) 747 | -9/Storage | Entered Materials 747 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 783 | -8/Materials | Discovered new exit (range 16) 806 | -8/Materials | Entered Factory 806 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 967 | -7/Factory | Discovered new exit (range 19) 976 | -7/Factory | Entered Lower Caves 984 | -7/Lower Caves | Spotted B-75 Beast 992 | -7/Lower Caves | Encountered a Warlord checkpoint 1001 | -7/Lower Caves | Learned 8 Factory zone layouts 1187 | -7/Lower Caves | Ambushed by wild Derelicts 1198 | -7/Lower Caves | Discovered new exit (range 20) 1213 | -7/Lower Caves | Entered another Lower Caves area 1214 | -7/Lower Caves | Discovered new exit (range 16) 1215 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 1221 | -7/Lower Caves | Learned Factory terminal intel 1223 | -7/Lower Caves | Entered Factory 1223 | -6/Factory | Evolved 2 slots: Utility x2 1224 | -6/Factory | Identified exit to Factory 1225 | -6/Factory | Loaded intel: 26 terminal locations 1511 | -6/Factory | Identified exit to Garrison 1511 | -6/Factory | Entered Garrison 1519 | -6/Garrison | Garrison Relay disabled 1541 | -6/Garrison | Triggered checkpoint 1557 | -6/Garrison | Triggered checkpoint 1573 | -6/Garrison | Core integrity fell below 50% 1580 | -6/Garrison | Discovered exit to Factory (range 10) 1583 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 1614 | -6/Garrison | Core integrity fell below 20% 1644 | -6/Garrison | Lost 14 parts (2p4n6u2w) 1658 | -6/Garrison | Discovered exit to Factory (range 10) 1660 | -6/Garrison | Entered Factory 1660 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1687 | -5/Factory | Discovered new exit (range 15) 1690 | -5/Factory | Entered another Factory area 1690 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 1748 | -4/Factory | Found Quantum Capacitor 1836 | -4/Factory | Identified exit to DSF 1836 | -4/Factory | Entered DSF 1851 | -4/DSF | Discovered new exit (range 15) 1859 | -4/DSF | Entered Research 1859 | -3/Research | Evolved 2 slots: Utility x2 1980 | -3/Research | Identified exit to Garrison 1980 | -3/Research | Entered Garrison 1989 | -3/Garrison | Spotted B-86 Titan 1990 | -3/Garrison | Triggered checkpoint 1996 | -3/Garrison | Triggered checkpoint 2030 | -3/Garrison | Triggered checkpoint 2041 | -3/Garrison | Discovered new exit (range 8) 2043 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2045 | -3/Garrison | Spotted B-86 Titan 2045 | -3/Garrison | Spotted B-75 Beast 2062 | -3/Garrison | Lost 7 parts (2p3n2u) 2068 | -3/Garrison | Triggered checkpoint 2071 | -3/Garrison | Found embedded Infiltrators 2130 | -3/Garrison | Triggered checkpoint 2152 | -3/Garrison | Triggered checkpoint 2156 | -3/Garrison | Core integrity fell below 50% 2156 | -3/Garrison | Discovered new exit (range 10) 2160 | -3/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 2168 | -3/Garrison | Installed Relay Interface Framework 2184 | -3/Garrison | Core integrity fell below 20% 2188 | -3/Garrison | Lost 5 parts (2n3u) 2199 | -3/Garrison | Self-destructed Last Messages --------------- 02146_ Stasis field depleted. 02152_ Beams of light sweep through the air. An alarm sounds. 02156_ EXIT=FOUND 02157_ Imp. Dynamic Insulation System destroyed. 02160_ Imp. Corruption Screen severed. 02160_ Attempting to access garrison exit controls... 02160_ Remote lockdown engaged. 02166_ Triggered Alarm Trap. 02166_ An alarm sounds. Initiating installation procedure... 02168_ Relay Interface Framework installed. 02170_ Slammed into S-43 Plague. 02171_ Hacking Suite severed. 02182_ Acquired Med. Treads. 02183_ Y-72 Warden knocked back. 02183_ Y-64 Sentinel knocked back. 02187_ Adv. Cooling System severed. 02191_ Critical hit (Burn: +37). 02194_ Med. Treads severed. 02194_ Matter Neutralizer destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????? | | ??????###?????????????????????????? | | ????### #?????????????????????????? | | ?#### #####?????????????????????? | | ?# #?????????????????????? | | ?# ! #?????????????????????? | | ?# [#?????????????????????? | | ?# = #?????????????????????? | | ?# #?????????????????????? | | #; ! #?????????????????????? | | ## [!c l #?????????????????????? | | ?# [ #?????????????????????? | | ?# YYsg #?????????????????????? | | ?# g@ #?????????????????????? | | ?#########g##?????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ?????????# #??????????????????????? | | ??########g#??????????????????????? | | ??#""" ## ### #??????????? | | ??#" %%g ?????????? | | ??#"""" ##g### #??????????? | | ??######## #?????????????????+##??? | | ?????????# #???????????????? #??? | | ?????????# #??##???????##### #### | | ?????????# ## # #?????# | | ?????????# #?????# | | ?????????# ## #?????# ######+## | | ????????##/##? ##?????# #????# #? | | ????????# #??##??????# #????# #? | | ????????# < ############ ######/## | | ????????# = " | | ????????# !% | | ????????# " | | ????????#################+######### | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 77 Energy Generation 43 Energy Capacity 590 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Power Amplification 20 Additional Mass Support 9 EM Shielding 3 Corruption Block 15 Resistance: TH 20 Evasion (%) 75 Targeting Accuracy 8 Melee Accuracy 14 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed SmallBiometalStatue Manual? 0 Play Time 00:56:43 Cumulative 93.3 hours Start 2026.01.08 @ 18:55:13 End 2026.01.09 @ 13:11:13 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 24 Gallery% 42 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eab44d5c-cc41-40ae-a83a-1e731f57b707