Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.08 @ 16:36:07 Player: Deloads Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (56) 280 Value Destroyed (1454) 1454 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3300) 3300 TOTAL SCORE: 13054 Bonus ------- Aligned with FarCom 300 Win 3000 Cogmind --------- Core Integrity 1600/1600 Matter 270/300 Energy 64/100 System Corruption 0% Temperature Cool (12) Movement Flying (27) Location To Epsilon Eridani Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array > --- UTILITY (13) ----- Structural Scanner Advanced Targeting Computer Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON (2) ------- Longsword +1 > --- INVENTORY (5) ---- Structural Scanner Heavy Rocket Launcher Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- VTOL Module Improved Cesium-ion Thruster Improved Cesium-ion Thruster Improved Cesium-ion Thruster Field Propulsion Array Electron Diverter > --- UTILITY ---------- Structural Scanner Advanced Targeting Computer Melee Analysis Suite Core Analyzer Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Advanced System Shield Improved System Guard > --- WEAPON ----------- Longsword +1 > --- INVENTORY -------- Structural Scanner Heavy Rocket Launcher Heavy Missile Launcher [Rating: 92] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Flight Unit VTOL Module Utility Hacking Suite Device Structural Scanner Storage Large Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Light Cannon Energy Gun EM Shotgun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Slots Evolved 18 | . . . . . 4 2 2 2 . . 2 . 2 2 2 Power 1 | . . . . . . . . . . . 1 . . . . Propulsion 6 | . . . . . 1 . 2 1 . . 1 . 1 . . Utility 11 | . . . . . 3 2 . 1 . . . . 1 2 2 Weapon . | . . . . . . . . . . . . . . . . Parts Attached 56 | 7 6 . . 1 9 16 4 3 1 . 1 . 4 1 3 Power 7 | 1 2 . . . 1 3 . . . . . . . . . Engine 6 | 1 2 . . . 1 2 . . . . . . . . . Core 1 | . . . . . . 1 . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . Propulsion 17 | 2 . . . . 3 7 2 1 . . . . . 1 1 Treads 8 | 2 . . . . 3 3 . . . . . . . . . Leg 1 | . . . . . . 1 . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 8 | . . . . . . 3 2 1 . . . . . 1 1 Utility 25 | 2 1 . . . 4 6 2 2 1 . 1 . 4 . 2 Device 7 | 1 . . . . 2 1 . 1 . . . . 2 . . Storage 2 | 1 1 . . . . . . . . . . . . . . Processor 6 | . . . . . 1 2 1 . . . . . 1 . 1 Hackware 8 | . . . . . 1 1 1 1 1 . 1 . 1 . 1 Protection 2 | . . . . . . 2 . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 7 | 2 3 . . 1 1 . . . . . . . . . . Energy Gun 1 | . 1 . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . . . . . Ballistic Cannon 2 | . 2 . . . . . . . . . . . . . . Launcher 1 | . . . . 1 . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . 1 1 . . . . . . . . 1 Parts Lost 17 | . 3 . . . 6 1 1 . . . . 3 2 . 1 Power 5 | . 1 . . . 2 . . . . . . 1 . . 1 Propulsion 5 | . . . . . 3 . . . . . . 1 1 . . Utility 5 | . 1 . . . . 1 1 . . . . 1 1 . . Weapon 2 | . 1 . . . 1 . . . . . . . . . . Highest Loss Streak 4 | . 1 . . . 4 1 1 . . . . 3 2 . 1 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Backups 8 | 4 7 8 8 9 8 12 3 3 3 3 2 2 2 3 3 Power . | . . 1 1 1 . 1 1 1 1 1 . . . . . Propulsion 1 | 2 1 . . . . 3 1 . . . . . . . . Utility 1 | . 1 2 2 2 1 1 . . . . . . . 1 1 Weapon 4 | . 4 5 5 6 6 6 1 2 2 2 2 2 2 2 2 Tool/Special . | . . . . . . . . . . . . . . . . Unused Backups 16 | . 7 . . . . 6 . . . . . . . . 3 Power . | . . . . . . . . . . . . . . . . Propulsion 9 | . 6 . . . . 3 . . . . . . . . . Utility 1 | . . . . . . . . . . . . . . . 1 Weapon 6 | . 1 . . . . 3 . . . . . . . . 2 Tool/Special . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 97 100 100 100 82 80 80 86 94 94 86 89 73 63 62 Engine 9 | . 14 14 14 14 7 5 6 5 5 5 9 10 4 4 4 Treads 18 | . 28 28 28 28 21 18 . . . . . . . . . Flight 6 | . . . . . . . 32 29 35 35 30 31 22 19 19 Device 5 | . 8 . . . 10 6 . 3 5 5 5 5 5 4 4 Storage 12 | . 17 28 28 28 13 6 . . . . . . . . . Processor 7 | . . . . . 5 9 21 23 21 17 11 10 12 13 13 Hackware 7 | . . . . . 7 11 12 16 18 23 22 26 20 17 17 Protection 2 | . . . . . . 7 . . . . . . . . . Energy Gun 1 | . 6 . . . . . . . . . . . . . . Ballistic Cannon 10 | . 21 28 28 23 7 . . . . . . . . . . Slashing Weapon 3 | . . . . . 6 7 6 5 5 5 5 5 4 4 4 Peak Build Rating 92 | 7 9 8 8 9 28 46 48 57 57 57 61 61 68 74 92 Average Rating 26 | 5 7 8 8 8 20 34 44 51 56 57 57 60 62 69 76 On Entrance 35 | . 7 8 8 8 9 18 40 48 57 57 57 61 55 60 74 Avg Prop Armor Cover (%) 3 | . . . . . . 8 . 5 5 5 2 2 2 2 . Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 48 | 13 36 36 36 36 38 48 8 9 9 9 14 14 10 9 9 Greatest Support 66 | 40 40 40 40 40 60 66 24 30 30 18 24 30 20 31 37 Greatest Overweight (x) 2 | . . . . . 1 2 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 5 5 5 5 5 5 5 5 5 Average Capacity 11 | 7 9 15 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 6 8 8 9 10 10 15 4 4 3 3 2 2 4 3 3 Average Carried 8 | 4 7 8 8 9 8 12 3 3 3 3 2 2 2 3 3 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | 6 8 8 9 10 9 5 4 3 3 3 2 2 3 3 3 Class Distribution -------------------- 59% | Mutant 17% | Hacker-Sprinter 15% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -4/Factory Hacker-Sprinter | -4/Extension Hacker-Scout | -3/Research Hacker-Sprinter | -2/Research Hacker-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Matter Collected 1302 | 312 338 . . 112 133 148 30 109 . . . . 41 . 79 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 1492 | 160 631 . . 69 296 239 30 26 . . . . 41 . . Parts 107 | 10 43 . . 8 19 20 2 3 . . . . 2 . . Haulers Intercepted . | . . . . . . . . . . . . . . . . Recyclers Shooed 3 | 2 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented 1 | . . . . . . . . . 1 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Combat Hostiles Destroyed 35 | . 14 . . 5 9 7 . . . . . . . . . Melee 14 | . . . . . 7 7 . . . . . . . . . Guns 4 | . 4 . . . . . . . . . . . . . . Cannons 10 | . 10 . . . . . . . . . . . . . . AOE 7 | . . . . 5 2 . . . . . . . . . . Classes Destroyed 11 | 3 5 . . 1 1 1 . . . . . . . . . Worker 2 | 2 . . . . . . . . . . . . . . . Builder 4 | . 3 . . . 1 . . . . . . . . . . Tunneler 3 | 2 1 . . . . . . . . . . . . . . Recycler 2 | 1 1 . . . . . . . . . . . . . . Operator 5 | . 2 . . . 1 . 1 1 . . . . . . . Watcher 5 | . 3 . . . 1 . . . . . . . 1 . . Swarmer 13 | . 3 . . 3 4 3 . . . . . . . . . Grunt 15 | . 11 . . 1 3 . . . . . . . . . . Duelist 1 | . . . . 1 . . . . . . . . . . . Sentry 2 | . . . . . 2 . . . . . . . . . . Programmer 4 | . . . . . . 4 . . . . . . . . . Best Kill Streak 4 | 3 4 . . 3 4 2 1 1 . . . . 1 . . Combat Bots Only 4 | . 3 . . 3 4 2 . . . . . . . . . Max Kills in Single Turn 3 | 1 1 . . 3 1 1 1 1 . . . . 1 . . Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . . 3 1 . . . . . . . . . . Melee 1 | . . . . . 1 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Hostile Shots Fired 204 | . 55 . . 7 68 41 2 . 2 . 6 9 10 2 2 Missed 60 | . 18 . . 2 14 10 2 . 1 . 2 6 5 . . Hits 144 | . 37 . . 5 54 31 . . 1 . 4 3 5 2 2 Projectile 144 | . 37 . . 5 54 31 . . 1 . 4 3 5 2 2 Critical Strikes 4 | . . . . . . 4 . . . . . . . . . Damage Taken 2417 | . 568 . . 65 861 479 43 . 20 . 69 116 102 49 45 Core 443 | . 108 . . 8 174 41 . . 20 . . 43 . 49 . Absorbed by Shields . | . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 87 | . 35 . . . . 1 . 21 . . 30 . . . . Core Remaining (%) 90 | 100 . . . 53 68 94 100 . . 98 . 96 100 96 100 Volleys Fired 72 | 9 52 . . 4 7 . . . . . . . . . . Largest 2 | 2 2 . . 2 1 . . . . . . . . . . Hottest 75 | 40 75 . . 60 30 . . . . . . . . . . Shots Fired 136 | 18 103 . . 8 7 . . . . . . . . . . Gun 46 | 18 28 . . . . . . . . . . . . . . Cannon 82 | . 75 . . 5 2 . . . . . . . . . . Launcher 8 | . . . . 3 5 . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . Kinetic 100 | 18 75 . . 5 2 . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . Explosive 8 | . . . . 3 5 . . . . . . . . . . Electromagnetic 28 | . 28 . . . . . . . . . . . . . . Robot Hit Streak 8 | 4 8 . . 2 4 . . . . . . . . . . Robot Miss Streak 3 | 2 3 . . 2 2 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . Shots Hit Robots 143 | 11 68 . . 3 30 22 3 4 . . . . 2 . . Core Hits 72 | 6 34 . . 6 19 6 . . . . . . 1 . . Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . Critical Strikes 10 | . 1 . . . 4 5 . . . . . . . . . Blast 1 | . 1 . . . . . . . . . . . . . . Sever 9 | . . . . . 4 5 . . . . . . . . . Melee Attacks 179 | . . . . . 27 44 37 20 1 . 14 10 7 6 13 Impact . | . . . . . . . . . . . . . . . . Slashing 179 | . . . . . 27 44 37 20 1 . 14 10 7 6 13 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 3 | . . . . . 2 1 . . . . . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 4887 | 136 1271 . . 257 1635 1006 191 276 . . . . 115 . . Guns 514 | 135 379 . . . . . . . . . . . . . . Cannons 820 | . 784 . . 19 17 . . . . . . . . . . Explosions 725 | . 108 . . 238 379 . . . . . . . . . . Melee 2827 | . . . . . 1239 1006 191 276 . . . . 115 . . Ramming 1 | 1 . . . . . . . . . . . . . . . Kinetic 955 | 135 784 . . 19 17 . . . . . . . . . . Thermal 108 | . 108 . . . . . . . . . . . . . . Explosive 586 | . . . . 238 348 . . . . . . . . . . Electromagnetic 410 | . 379 . . . 31 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 2827 | . . . . . 1239 1006 191 276 . . . . 115 . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 4 | . 1 1 1 1 . 4 1 . . . . . . . . Average Corruption 1 | . 1 1 1 1 . 1 1 . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 36 | . 6 . 4 10 . 15 1 . . . . . . . . Message Errors 12 | . 2 . 1 4 . 4 1 . . . . . . . . Matter Fused 6 | . . . . 2 . 4 . . . . . . . . . Heat Flow Errors 4 | . . . 2 . . 2 . . . . . . . . . Energy Discharges 5 | . 1 . . 2 . 2 . . . . . . . . . Data Loss (minor) 6 | . 2 . . 2 . 2 . . . . . . . . . Data Loss (major) 1 | . 1 . . . . . . . . . . . . . . Alerts 2 | . . . 1 . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 518 | . 20 . . 25 156 55 81 181 . . . . . . . Projectiles 20 | . 20 . . . . . . . . . . . . . . Explosions 25 | . . . . 25 . . . . . . . . . . . Melee 473 | . . . . . 156 55 81 181 . . . . . . . Knockbacks 9 | . 8 . . 1 . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . 8 . . 1 . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 196 | . 66 . . 26 104 . . . . . . . . . . Shots 8 | . 2 . . 1 5 . . . . . . . . . . Rammed 2 | 1 1 . . . . . . . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 279 | . 111 . 279 6 12 236 1 25 17 . 9 8 . . . Average Temperature 30 | . 31 . 121 6 8 105 1 12 10 . 1 2 . . . Received Heat Transfer 507 | . 120 . . 6 297 36 . . 9 . 12 . 18 9 . Siege Activations . | . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . Heat Transferred 150 | . 150 . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . 2 . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Maximum Alert Level . | . . . . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 100 100 100 100 . . 100 100 100 100 100 Level 1 . | . . . . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Peak Influence 175 | 10 126 5 . 78 175 102 63 15 . . 47 37 9 12 18 Initial 75 | . . 5 . . 16 75 39 . . . 10 22 . . 4 Average 22 | . 40 1 . 11 27 26 16 2 . . 3 32 1 1 6 Influence Increases 1698 | 25 436 . . 141 312 298 129 78 75 . 77 25 21 18 63 Destroy 0b10 Robot/C 700 | . 280 . . 100 180 140 . . . . . . . . . Destroy 0b10 Robot/NC 105 | 25 50 . . . 15 . 5 5 . . . . 5 . . Destroy Leader 190 | . 66 . . 20 52 50 . . . . . . 2 . . Successful Hack 50 | . . . . . 5 . 2 . . . 6 . 4 . 33 Disable Machine 75 | . 15 . . . 30 . 15 . . . . 15 . . . Destroy Structure 218 | . 10 . . 21 15 18 32 28 . . 26 10 10 18 30 Partial Spotted 75 | . . . . . . 15 15 30 . . 15 . . . . Lose Combat Pursuer 285 | . 15 . . . 15 75 60 15 75 . 30 . . . . Influence Decreases 1683 | 25 421 15 . 98 188 383 210 74 45 18 47 72 21 10 56 Entered New Map 220 | . . 10 . . 27 92 43 1 3 8 7 25 . . 4 Time Decay 1332 | 25 401 5 . 98 111 281 157 73 42 10 40 20 17 10 42 Lost Part 131 | . 20 . . . 50 10 10 . . . . 27 4 . 10 Squads Dispatched 32 | . 4 . . . 1 9 5 7 . . . . 4 1 1 Investigation 15 | . 2 . . . . 3 4 3 . . . . 2 1 . Extermination 10 | . . . . . . 5 1 1 . . . . 2 . 1 Reinforcement 6 | . 2 . . . . 1 . 3 . . . . . . . Assault . | . . . . . . . . . . . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Distress Signals 8 | . 1 . . . 1 3 . 2 . . . . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 93 | . 20 . . 5 16 13 7 6 5 . 5 4 7 3 2 Peak Tracking Total 5 | . 3 . . 3 5 4 4 5 3 . 4 4 5 4 3 Tactical Retreats 11 | . 1 . . . 1 4 1 1 2 . 1 . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Traps Triggered 10 | . 5 . . . . 1 . . . . 2 . 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Machines Disabled 5 | . 1 . . . 2 . 1 . . . . 1 . . . Max in Single Turn 1 | . 1 . . . 1 . 1 . . . . 1 . . . Garrison Access 3 | . . . . . . . 2 1 . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Machines Accessed 45 | . 5 . 1 . 3 7 10 6 1 . 2 1 4 2 3 Terminals 22 | . 3 . . . 3 2 6 2 . . . 1 2 . 3 Fabricators 6 | . . . . . . 2 1 1 . . . . 1 1 . Repair Stations 6 | . 1 . . . . 1 . 2 . . 2 . . . . Recycling Units 4 | . 1 . . . . 1 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . 1 2 1 . . . . . 1 . Total Hacks 79 | . 9 . 1 . 6 13 17 11 1 . 4 1 9 3 4 Successful 43 | . 3 . 1 . 3 4 7 6 1 . 4 1 9 2 2 Failed 36 | . 6 . . . 3 9 10 5 . . . . . 1 2 Catastrophic 11 | . 2 . . . . 3 5 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 43 | . 7 . 1 . 6 5 12 4 1 . . . 5 . 2 Terminals 42 | . 7 . . . 6 4 12 2 . . . 1 6 . 4 Fabricators 13 | . . . . . . 5 2 2 . . . . 2 2 . Repair Stations 11 | . 1 . . . . 1 . 5 . . 4 . . . . Recycling Units 5 | . 1 . . . . 2 1 . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 2 . . . . . 1 . Terminal Hacks 17 | . 1 . 1 . 2 . 3 . 1 . . 1 6 . 2 Record 1 | . 1 . . . . . . . . . . . . . . Part Schematic 2 | . . . . . 1 . 1 . . . . . . . . Open Door 3 | . . . . . . . . . 1 . . 1 . . 1 Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . 1 . 1 Branch Access Points 1 | . . . . . . . . . . . . . 1 . . Terminal Index 3 | . . . . . 1 . 1 . . . . . 1 . . Fabricator Index 2 | . . . . . . . 1 . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . Fabricator Hacks 10 | . . . . . . 2 2 2 . . . . 2 2 . Load Schematic 5 | . . . . . . 1 1 1 . . . . 1 1 . Build 5 | . . . . . . 1 1 1 . . . . 1 1 . Repair Station Hacks 6 | . . . . . . . . 2 . . 4 . . . . Scan Component 3 | . . . . . . . . 1 . . 2 . . . . Repair 3 | . . . . . . . . 1 . . 2 . . . . Recycling Unit Hacks 3 | . 1 . . . . 1 . . . . . . 1 . . Retrieve Components 3 | . 1 . . . . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 2 1 . . . . . . . Seal Access 3 | . . . . . . . 2 1 . . . . . . . Unauthorized Hacks 4 | . 1 . . . 1 1 . 1 . . . . . . . Terminals 1 | . . . . . 1 . . . . . . . . . . Operators 1 | . . . . . 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . 1 . . . . 1 . 1 . . . . . . . Patch 3 | . 1 . . . . 1 . 1 . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . Used 2 | . . . . . 1 . 1 . . . . . . . . Hacking Detections 26 | . 2 . . . 1 5 7 3 . . 2 . 2 1 3 Full Trace Events 11 | . 1 . . . . 2 4 2 . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . 1 . 1 . . . . . . . . Parts Built 10 | . . . . . . 2 2 2 . . . . 2 2 . Authchips . | . . . . . . . . . . . . . . . . Time 181 | . . . . . . 31 51 51 . . . . 17 31 . Total Part Build Rating 14 | . . . . . . 4 2 2 . . . . 2 4 . Part Studies Acquired . | . . . . . . . . . . . . . . . . Parts Repaired 3 | . . . . . . . . 1 . . 2 . . . . Time 70 | . . . . . . . . 16 . . 54 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . 6 . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Total Allies . | . . . . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Active Infowar (turns) 4443 | 5 941 . . . 513 1907 . 270 127 33 196 41 205 69 136 Sensors 134 | . . . . . 134 . . . . . . . . . . Terrain 167 | . . . . . . . . . . . . . 167 . . Structural 3454 | . . . . . 513 1907 . 270 127 33 196 41 162 69 136 Seismic 946 | 5 941 . . . . . . . . . . . . . . ECM 3 | . . . . . . 3 . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Turns Passed 7966 | 220 1505 87 419 1344 570 2157 459 356 127 33 196 43 245 69 136 Spaces Moved 7487 | 114 715 55 262 729 250 1172 1229 645 481 125 428 102 579 173 428 Core 6 | 6 . . . . . . . . . . . . . . . Treads 3263 | 108 715 55 262 729 250 1144 . . . . . . . . . Legs 1 | . . . . . . 1 . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight 4217 | . . . . . . 27 1229 645 481 125 428 102 579 173 428 Fastest Speed 20 | 50 160 160 160 160 160 29 23 20 20 26 23 20 26 27 24 Average Speed 83 | 154 160 160 160 160 163 157 23 23 25 26 24 22 26 27 24 Slowest Speed 260 | 160 160 160 160 160 240 260 23 26 26 26 29 23 29 29 27 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . 2 . . . 6 . . . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . Exploration Rate (%) 33 | 5 94 18 61 91 22 41 23 21 62 21 9 24 19 9 13 Regions Visited 15 Branch Regions 6 Pre-discovered Areas 2 | . . 1 . 1 . . . . . . . . . . . Known Exits Taken 1 | . . . . . . . . . . . . . 1 . . Unknown Exits Taken 14 | 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 . Scrap Searched 3 | . . . . 2 . . . . 1 . . . . . . Spaces Dug 112 | . . . . . . 18 33 16 1 . 14 9 5 6 10 Terrain Destroyed 165 | . 7 . . 23 23 18 33 16 1 . 14 9 5 6 10 Melee 112 | . . . . . . 18 33 16 1 . 14 9 5 6 10 Projectile . | . . . . . . . . . . . . . . . . AOE 53 | . 7 . . 23 23 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Upp Upp Fac Ext Res Res Acc Total 8855 | 136 976 54 262 898 376 1442 1367 828 483 124 503 111 664 186 445 Wait 975 | . 179 . . 164 80 171 95 160 . . 55 . 64 7 . Move 7471 | 113 714 54 261 728 249 1171 1228 644 480 124 427 101 578 172 427 Hop . | . . . . . . . . . . . . . . . . Pick Up 38 | 6 13 . 1 1 2 12 1 . . . . . 2 . . Fast Attach 37 | 7 1 . . . 2 8 2 3 1 . 6 . 3 1 3 Attach 17 | . 2 . . . 4 5 3 1 . . 1 . 1 . . Detach 4 | . . . . . . 2 1 . . . . . 1 . . Swap 16 | . 4 . . 1 4 7 . . . . . . . . . Drop 37 | . 10 . . . 1 22 . . 1 . . . 1 . 2 Fire 72 | 9 52 . . 4 7 . . . . . . . . . . Melee 179 | . . . . . 27 44 37 20 1 . 14 10 7 6 13 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . . . . . . Escape Stasis 7 | . . . . . . . . . . . . . 7 . . Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension -3/Research (discovered 6 exits: *Res x3 / Arm / Tes x2) -2/Research (discovered 2 exits: *Acc x2) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 15) 221 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 353 | -10/Materials | Discovered new exit (range 3) 944 | -10/Materials | Discovered new exit (range 5) 1409 | -10/Materials | Discovered new exit (range 4) 1674 | -10/Materials | Discovered new exit (range 14) 1726 | -10/Materials | Entered Mines 1781 | -10/Mines | Learned location of Storage (-8) 1789 | -10/Mines | Found a hidden stash of uninstalled traps 1805 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1806 | -10/Mines | Discovered new exit (range 5) 1813 | -10/Mines | Entered Exiles 1869 | -10/Exiles | Met 8R-AWN 1906 | -10/Exiles | Met EX-HEX 1975 | -10/Exiles | Met EX-BIN 1996 | -10/Exiles | Aligned with FarCom system 1997 | -10/Exiles | Given EX-Vault access code 2036 | -10/Exiles | Opened EX-Vault 2047 | -10/Exiles | Found Longsword +1 2077 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2123 | -10/Exiles | Met EX-DEC 2202 | -10/Exiles | Discovered new exit (range 14) 2232 | -10/Exiles | Left Exiles lab with Longsword +1 2232 | -10/Exiles | Entered Mines 3207 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3211 | -9/Mines | Found Prototype Device 3538 | -9/Mines | Discovered new exit (range 7) 3576 | -9/Mines | Entered Materials 3576 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3634 | -8/Materials | Identified Exp. Sensor Array 4051 | -8/Materials | Garrison activated, responded to threat 4072 | -8/Materials | Discovered new exit (range 14) 4101 | -8/Materials | Lost 4 parts (1p2n1w) 4146 | -8/Materials | Entered Factory 4146 | -7/Factory | Evolved 2 slots: Utility x2 5355 | -7/Factory | Build established: Hacker-Mutant 5599 | -7/Factory | Fabricated VTOL Module (x2) 6300 | -7/Factory | Discovered new exit (range 13) 6303 | -7/Factory | Entered another Factory area 6303 | -6/Factory | Evolved 2 slots: Propulsion x2 6591 | -6/Factory | Build established: Hacker-Sprinter 6626 | -6/Factory | Fabricated Structural Scanner? 6638 | -6/Factory | Crushed by falling debris 6717 | -6/Factory | Discovered new exit (range 11) 6762 | -6/Factory | Entered another Factory area 6762 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6848 | -5/Factory | Fabricated Structural Scanner (x2) 7017 | -5/Factory | Repaired VTOL Module 7088 | -5/Factory | Discovered new exit (range 11) 7118 | -5/Factory | Entered Upper Caves 7162 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7187 | -5/Upper Caves | Learned Factory machine intel 7198 | -5/Upper Caves | Entered an active Warlord outpost 7244 | -5/Upper Caves | Discovered new exit (range 6) 7245 | -5/Upper Caves | Entered another Upper Caves area 7258 | -5/Upper Caves | Encountered a Warlord checkpoint 7275 | -5/Upper Caves | Discovered new exit (range 9) 7278 | -5/Upper Caves | Entered Factory 7278 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 7279 | -4/Factory | Loaded intel: 272 machine locations 7346 | -4/Factory | Repaired Lgt. Deuterium Engine 7437 | -4/Factory | Repaired Imp. Cesium-ion Thruster 7472 | -4/Factory | Discovered new exit (range 8) 7474 | -4/Factory | Entered Extension 7480 | -4/Extension | Disrupted transfer network 7495 | -4/Extension | Spotted B-86 Titan 7514 | -4/Extension | Spotted B-86 Titan 7517 | -4/Extension | Discovered new exit (range 3) 7517 | -4/Extension | Entered Research 7517 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 7548 | -3/Research | Lost 3 parts (1p1n1u) 7573 | -3/Research | Identified exit to DSF 7593 | -3/Research | Fabricated Structural Scanner (x2) 7737 | -3/Research | Identified exit to Research 7737 | -3/Research | Identified exit to Armory 7737 | -3/Research | Identified exit to Testing 7762 | -3/Research | Entered another Research area 7762 | -2/Research | Evolved 2 slots: Utility x2 7815 | -2/Research | Discovered new exit (range 13) 7823 | -2/Research | Discovered new exit (range 15) 7830 | -2/Research | Fabricated VTOL Module? 7831 | -2/Research | Entered Access 7831 | -1/Access | Evolved 2 slots: Utility x2 7915 | -1/Access | Identified exit to Surface 7967 | *** | Escaped! Last Messages --------------- Acquired Imp. System Shield. Connecting with Terminal... >>Access(Main) Found 1 level access point to Surface: (162,102) Map updated. ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1P. U-05 Engineer builds a Wall. Acquired Prototype Flight Unit. Identified Electron Diverter. Imp. Cesium-ion Thruster broken. Faulty integration triggers power surge. Dropped Faulty Electron Diverter. Dropped Broken Imp. Cesium-ion Thruster. Lgt. Deuterium Engine destroyed. Connecting with Terminal... >>Open(Door) Sealed Barrier opened. The Access Shell folds into the floor. Map ----- +----------------------------------------------------+ | ?????????## """ !!! # ##???????????? | | ???????????? 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"""T""" ##???????? | | ???????????????????########### ####### ##???????? | | ???????????????????################### ##???????? | | ????????????????????????????#####????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ?????????????????????????????????????? ##???????? | | ??????????????????????????????????????? ##???????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????H??????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 23 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Corruption Containment 12 Armor Coverage 450 Evasion (%) 66 Targeting Accuracy 8 Melee Accuracy 5 Core Analysis 6 Recoil Reduction 3 Offensive Hacking 44 Defensive Hacking 26 Item Schematics ----------------- VTOL Module | -8/Materials | Hacked Structural Scanner | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ VTOL Module | x2 | -7/Factory Structural Scanner | x2 | -6/Factory Structural Scanner | x2 | -5/Factory Structural Scanner | x2 | -3/Research VTOL Module | x2 | -2/Research Repaired ---------- VTOL Module | 40% | -5/Factory Lgt. Deuterium Engine | 74% | -4/Factory Imp. Cesium-ion Thruster | 71% | -4/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhasingCloakingChronowheel Manual? 0 Play Time 01:27:14 Cumulative 21.4 hours Start 2026.09.08 @ 15:11:42 End 2026.09.08 @ 16:36:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 53 Rogue 45 Adventurer 0 Explorer 8 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 18 Achievement% 24 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 9a0a68d5-16ca-4a50-8402-c3aeed14e1af