Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.04.08 @ 21:40:33 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (9) 4500 Regions Visited (37) 7400 Robots Destroyed (435) 2175 Value Destroyed (23492) 23492 Prototype IDs (64) 1280 Alien Tech Used (3) 600 Bonus (21985) 21985 TOTAL SCORE: 61432 Bonus ------- High Alert Combat Kills 2145 Follower Combat Kills 1498 Entered Garrisons 600 Met Data Miner 300 Met Imprinter 300 Acquired ECA 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2754 Met Warlord at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -1712 Cogmind --------- Core Integrity 1095/1600 Matter 285/300 Energy 132/240 System Corruption 5% Temperature Cool (0) Movement Walking (116) Location -1/Command Parts ------- > --- POWER (2) -------- Zero-point Reactor > --- PROPULSION (6) --- Biometal Leg Centrium Leg Centrium Leg > --- UTILITY (12) ----- Advanced Coolant Injector Experimental Coolant Injector High-capacity Storage Unit Spectral Analyzer Experimental Armor Integrity Analyzer Graphene Brace > --- WEAPON (5) ------- Enhanced Nova Cannon Gamma Bomb Array > --- INVENTORY (20) --- Light Quantum Reactor Advanced Coolant Injector Matter Compressor (250) Advanced Transmission Jammer Graphene Brace Advanced Point Defense System Transdimensional Reconstructor Phasing Sabre Peak State ------------ > --- POWER ------------ Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Enhanced Biometal Leg Experimental Myomer Leg Heavy Shield Leg Heavy Shield Leg > --- UTILITY ---------- Advanced Cryofiber Web Advanced Cooling System High-capacity Storage Unit Spectral Analyzer Advanced Signal Interpreter Experimental Targeting Computer Experimental Armor Integrity Analyzer Advanced Particle Charger Advanced Transmission Jammer Experimental Reaction Control System Advanced Phase Shifter Improved Powered Armor > --- WEAPON ----------- Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle > --- INVENTORY -------- Enhanced Armored Leg Centrium Leg Centrium Leg Advanced Coolant Injector Advanced Coolant Injector Matter Compressor Advanced Sensor Array Graphene Brace Advanced Point Defense System Long-range Tractor Beam Assault Drone Bay Transdimensional Reconstructor Subatomic Replicator Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Gamma Bomb Array Phasing Sabre [Rating: 215] Favorites ----------- Power Particle Reactor Engine Angular Momentum Engine Power Core Light Fission Core Reactor Particle Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Hover Unit Cooled Gravmag System Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Improved Hacking Suite Protection Improved Powered Armor Weapon Gatling Laser Energy Gun Gatling Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Bore Cannon Launcher Gamma Bomb Array Special Weapon RU-N14's Throwing Claymores v3 Impact Weapon Powered Hammer Slashing Weapon Phasing Sabre Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . . . 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . Utility 10 | . . . . . 2 . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . 1 . 2 1 . Weapon 3 | . . . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Parts Attached 337 | 4 5 5 24 1 20 2 3 15 3 4 2 1 4 4 44 17 1 2 6 8 13 1 5 6 2 7 15 6 1 . 15 1 20 3 26 19 22 Power 39 | . 1 1 4 . 1 . . 3 . 1 . . . 1 6 2 . 1 . 1 1 . . 1 . . 3 . . . 1 . 2 . 2 1 6 Engine 11 | . 1 1 3 . . . . . . . . . . 1 2 1 . 1 . . 1 . . . . . . . . . . . . . . . . Core 9 | . . . 1 . 1 . . 2 . 1 . . . . 2 1 . . . 1 . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . 1 . . . . . . 2 . . . . . . . . 1 . . 3 . . . 1 . 2 . 2 1 6 Propulsion 91 | 2 . 1 6 . 4 2 . 4 . 2 2 . 2 . 14 5 . . . 2 3 . 1 4 . 2 4 3 . . 2 1 8 1 7 3 6 Treads 5 | 2 . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Leg 73 | . . . 3 . 4 2 . 4 . 2 2 . 2 . 13 5 . . . . . . 1 . . . 4 3 . . 2 1 8 1 7 3 6 Wheel 7 | . . . 2 . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . . . . . . Hover 6 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . 2 . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 98 | 1 1 1 4 . 7 . . 5 1 . . 1 1 2 13 6 . . 3 3 6 . 2 1 . 2 2 2 1 . 6 . 5 1 7 7 7 Device 62 | 1 . 1 2 . 4 . . 4 1 . . 1 . 1 7 5 . . . . 5 . 1 . . 2 1 1 1 . 3 . 4 . 4 6 7 Storage 4 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Processor 14 | . . . . . 2 . . . . . . . . 1 . 1 . . 3 1 1 . 1 . . . . 1 . . 2 . . . 1 . . Hackware 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Protection 15 | . . . 1 . . . . 1 . . . . 1 . 6 . . . . 2 . . . 1 . . 1 . . . . . . . 2 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 109 | 1 3 2 10 1 8 . 3 3 2 1 . . 1 1 11 4 1 1 3 2 3 1 2 . 2 3 6 1 . . 6 . 5 1 10 8 3 Energy Gun 70 | . 1 . 3 1 8 . 2 1 2 1 . . 1 1 6 4 . 1 2 2 2 1 1 . 1 . 4 1 . . 4 . 4 . 8 7 1 Energy Cannon 7 | . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . 3 1 . . . . . . . . 1 . Ballistic Gun 16 | 1 2 1 4 . . . . . . . . . . . 3 . . . . . . . 1 . 1 . . . . . 1 . . . 2 . . Ballistic Cannon 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 2 Launcher 3 | . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . Special Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Impact Weapon 5 | . . 1 1 . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 26 | . . 1 1 . 1 . . 1 . . . . . . . . . . 2 . 1 . . 4 . . . . . . 5 . 2 1 3 . 4 Parts Lost 126 | . 1 3 4 . 3 . . 1 . 2 3 . 6 3 28 . . . . 9 4 . 2 . 4 . . 3 . . . . 11 . . 8 31 Power 18 | . 1 1 2 . 1 . . . . . . . . 1 4 . . . . 1 . . . . . . . . . . . . 2 . . 1 4 Propulsion 38 | . . 1 2 . . . . . . 1 2 . 3 . 9 . . . . 3 1 . 1 . 1 . . . . . . . 4 . . 1 9 Utility 30 | . . . . . 1 . . . . . . . 2 1 7 . . . . 3 1 . . . . . . 1 . . . . 1 . . 5 8 Weapon 40 | . . 1 . . 1 . . 1 . 1 1 . 1 1 8 . . . . 2 2 . 1 . 3 . . 2 . . . . 4 . . 1 10 Highest Loss Streak 14 | . 1 2 2 . 2 . . 1 . 1 2 . 6 1 9 . . . . 3 4 . 1 . 4 . . 2 . . . . 5 . . 2 14 To Critical Strikes 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Average Backups 15 | 6 9 13 14 15 14 15 14 14 14 14 14 13 12 11 13 14 15 15 14 11 14 14 14 14 14 14 14 14 15 15 18 18 18 17 18 18 16 Power . | 1 . . . 1 . . . . 1 1 1 1 1 . . . . . . . 1 . . . . . . . . . 1 1 1 . . . 2 Propulsion 2 | 4 3 3 1 1 2 2 1 1 2 1 1 1 1 2 2 . 1 1 1 . 2 2 2 2 3 3 3 2 2 2 2 3 2 2 2 3 2 Utility 6 | . 1 3 5 4 4 5 5 6 7 6 7 6 5 5 4 5 6 6 7 6 7 8 9 8 7 6 6 6 8 9 9 9 9 10 9 6 5 Weapon 4 | 1 3 5 6 7 5 7 7 5 3 3 2 3 2 1 3 6 6 6 5 3 1 2 2 2 2 3 3 3 3 3 3 4 4 2 4 5 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 60 | . 6 3 7 . 4 . 1 2 . 1 . . . . 3 7 . . 2 . 3 . . 1 . 1 2 1 1 . 2 . 3 . 7 . 3 Power 8 | . 1 . . . . . . . . . . . . . 3 . . . . . 2 . . . . . . . . . . . 1 . . . 1 Propulsion 9 | . 2 . 1 . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . 1 . 1 . . . 1 . . Utility 19 | . 2 1 1 . . . 1 1 . 1 . . . . . 2 . . 1 . . . . 1 . . 1 1 . . . . 2 . 3 . 1 Weapon 22 | . 1 2 5 . 3 . . 1 . . . . . . . 4 . . . . . . . . . 1 1 . . . 1 . . . 3 . . Tool/Special 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Average Slot Usage (%) 96 | . 99 99 97 100 98 100 99 99 100 99 99 80 99 97 96 99 100 100 100 92 95 94 93 96 93 94 100 99 89 89 88 89 90 94 90 91 94 Engine 2 | . 13 13 5 11 6 . . . . . . . . 3 3 4 . 5 6 1 2 5 5 5 5 5 . . . . . . . . . . . Core 3 | . . . 5 . 2 9 7 5 7 7 7 7 7 1 2 7 13 6 6 8 8 5 5 2 . . . . . . . . . . . . . Reactor 3 | . . . . . . . . 1 . . . . . 6 5 . . . . . . . . 2 5 5 9 10 10 10 5 5 3 4 7 7 7 Treads 2 | . 28 28 4 . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Leg 19 | . . . 21 33 26 27 30 30 30 29 29 30 29 26 24 24 26 26 26 20 2 . 3 3 . . 7 24 15 15 20 21 24 27 17 16 21 Wheel 1 | . . . 5 . . . . . . . . . . . . . . . . 1 16 17 12 6 . . . . . . . . . . . . . Device 18 | . 14 14 10 11 17 18 22 22 23 23 23 23 18 17 16 24 26 26 21 13 11 11 11 10 11 14 10 17 21 21 13 13 15 14 19 23 26 Storage 6 | . 14 14 11 11 9 9 7 7 7 7 7 7 7 6 6 5 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 Processor 11 | . . . . . 8 9 7 7 7 7 7 7 7 8 8 6 6 6 11 14 21 23 23 23 23 21 21 18 15 15 20 21 19 19 17 16 14 Protection 1 | . . . . . . . . . . . . . 3 6 5 1 . . . 2 . . . . . . 4 . . . 1 1 . . 3 2 . Energy Gun 17 | . . . 10 22 26 27 22 21 23 23 23 3 23 19 13 19 19 20 19 18 14 22 17 16 11 5 13 18 15 15 17 20 17 8 12 18 18 Ballistic Gun 3 | . 27 27 21 10 . . . . . . . . . . 2 . . . . . . . 4 3 2 . . . . . . . . 3 3 . . Peak Build Rating 215 | 7 10 18 21 21 38 43 47 62 58 59 60 53 65 79 77 70 73 71 77 77 91 91 91 110 110 128 133 140 141 141 155 153 174 171 195 215 208 Average Rating 94 | 6 9 10 19 20 31 38 46 53 57 57 55 44 59 75 64 66 70 68 73 67 87 90 89 98 102 119 128 127 140 141 149 151 168 153 181 208 198 On Entrance 83 | 6 7 10 12 21 21 38 43 47 58 57 57 53 53 65 77 59 67 71 69 75 70 91 90 91 110 98 128 128 140 141 141 152 152 125 155 192 207 Avg Prop Armor Cover (%) 4 | . . . 8 . . . . 3 3 3 3 . 3 2 5 5 . . . 9 7 . 5 5 . . 2 2 . . . . 8 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 129 | 14 32 34 41 38 41 33 40 49 38 48 50 50 53 75 78 69 65 60 56 55 61 60 61 62 62 77 94 84 84 83 111 114 116 83 122 129 127 Greatest Support 175 | 40 40 40 40 39 43 51 66 71 53 53 59 59 76 76 80 65 65 65 65 65 52 52 52 44 44 56 91 143 143 143 143 138 165 153 175 175 163 Greatest Overweight (x) 23 | . . . 3 . 1 . . . . 1 1 . . 23 1 1 . . . 4 2 1 1 5 1 1 1 1 . . . . 1 . . . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 1 . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 16 | 8 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 19 20 20 20 20 20 20 Most Carried 20 | 6 13 15 15 15 15 15 15 15 15 15 15 15 15 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Average Carried 15 | 6 9 13 14 14 14 15 14 14 14 14 14 14 12 11 13 14 15 15 14 11 14 14 14 14 14 14 14 14 14 15 19 19 19 18 19 19 17 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 6 13 15 15 15 15 15 15 14 15 15 15 14 12 13 13 15 15 15 15 15 15 15 14 15 14 15 15 15 15 15 20 20 18 20 20 19 8 Class Distribution -------------------- 27% | Scavenger-Gunner 18% | Scavenger-Skirmisher 11% | Skirmisher 9% | Gunner 7% | Mutant 5% | Assassin 5% | Scavenger-Tank 3% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Skirmisher | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Garrison Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Lower Caves Scavenger-Gunner | -7/Lower Caves Scavenger-Mutant | -7/Data Miner Scavenger-Gunner | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Tank | -6/Garrison Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -5/Upper Caves Scavenger-Skirmisher | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Derelict-Gunner | -4/Waste Derelict-Skirmisher | -4/Factory Skirmisher | -4/Upper Caves Skirmisher | -4/Upper Caves Assassin | -4/Warlord Scavenger-Skirmisher | -3/Proximity Caves Hacker-Skirmisher | -3/Research Scavenger-Assassin | -3/Quarantine Scavenger-Gunner | -2/Research Scavenger-Skirmisher | -1/Access Scavenger-Skirmisher | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Matter Collected 9081 | 260 594 202 748 18 312 35 130 605 40 60 50 . 120 169 908 280 100 90 70 155 150 20 98 140 50 . 190 204 92 40 310 240 679 204 743 433 542 Remotely 243 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 243 Salvage Created 24684 | 20 706 422 925 51 1350 50 120 899 175 540 573 . 120 891 2317 1040 296 108 . 954 416 53 314 356 . . 1517 344 217 . 902 1236 2472 204 617 3476 1003 Parts 911 | 3 54 20 66 2 54 6 7 38 7 27 24 . 3 30 63 29 6 6 . 18 14 1 10 2 . . 22 11 7 . 21 48 119 6 15 120 52 Haulers Intercepted 13 | . 2 . 4 . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 2 . . Recyclers Shooed 11 | 1 1 . 1 . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . 5 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 117 | . . . . . . . . . . 26 19 . 9 . . . 6 5 . 13 . . 8 1 6 . . . 4 . . 20 . . . . . Prevented 29 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 3 . . 25 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Combat Hostiles Destroyed 358 | . 18 10 21 2 28 . 2 25 3 14 10 . 2 14 39 12 3 2 . 9 . . 5 . . . 5 6 5 . 19 16 29 . 4 42 13 Guns 275 | . 18 10 18 1 27 . 2 25 3 12 10 . . 10 27 12 . 2 . 6 . . 4 . . . 1 5 . . 7 7 17 . 4 36 11 Cannons 14 | . . . . . . . . . . . . . . . 6 . . . . . . . . . . . 4 . 1 . 1 . 2 . . . . AOE 28 | . . . 3 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . . 4 . 8 4 4 . . . . Classes Destroyed 29 | 1 6 2 2 . 1 . 1 . . 1 2 . . . 1 . . . . 4 . . . . . . 1 . . . 1 1 2 . 2 1 . Worker 17 | . 1 . . . . . . . . . . . . 3 . 1 . . . . 1 . . . . . . . . . . . 5 1 . 1 4 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Tunneler 3 | 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler 13 | . 2 . 4 . 1 . . . . . . . . 1 . 2 . . . . . . . . . . . 1 . . . . . . 2 . . Recycler 13 | . 1 . . . 1 . . . . . . . . 1 . 1 . . . . 3 . . . . . . . . . . . 2 1 . 3 . Minesweeper 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 6 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Drone 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Watcher 23 | . 1 . 3 . 2 . . . . . . . . 1 . 3 . . . . 2 . . . . . . 1 . . . . 4 . . 3 3 Swarmer 70 | . 9 . 9 . 7 . . 8 . 7 . . . 3 3 1 3 . . . . . . . . . . . 4 . . . 2 . . 10 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Grunt 117 | . 9 6 4 2 12 . . 8 . 3 4 . . 3 17 6 . . . . . . . . . . . . . . 16 7 8 . 1 11 . Brawler 8 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . . . . . 1 1 . . 1 . Duelist 3 | . . . 1 . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protector 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . Sentry 52 | . . 2 7 . 8 . 1 3 2 1 . . . 6 11 2 . 1 . 1 . . 1 . . . . 1 1 . . 1 1 . . . 2 Demolisher 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . Specialist 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . . Hunter 35 | . . . . . 1 . . 2 . . 3 . 1 . 2 2 . 1 . . . . 2 . . . . . . . . 4 6 . . 7 4 Programmer 43 | . . . . . . . 1 4 1 2 2 . . 2 . 1 . . . 1 . . 2 . . . . 3 . . . 2 8 . . 12 2 Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Behemoth 4 | . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . . Compactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . M Guard 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Assembled 4 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 12 | 1 6 2 3 2 6 . 1 5 1 7 4 . 2 4 7 4 3 1 . 2 1 . 2 . . . 2 2 4 . 8 10 7 2 1 12 6 Combat Bots Only 11 | . 5 2 3 2 6 . 1 5 1 7 4 . 2 4 7 3 3 1 . 2 . . 2 . . . 2 2 4 . 8 10 7 . 1 11 3 Max Kills in Single Turn 3 | 1 1 1 3 1 2 . 1 3 1 2 2 . 1 2 2 2 3 1 . 2 1 . 2 . . . 1 1 3 . 3 2 2 1 1 3 2 Gunslinging 2 | . . . 1 . 1 . . 1 . 1 1 . . 1 1 . . . . . . . 1 . . . . . . . . . 1 . . 2 1 Exploded 3 | . . . 3 1 . . . . . . . . . . 1 . 3 . . . . . . . . . . . 3 . 2 2 2 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Hostile Shots Fired 2443 | . 71 45 82 7 94 . 20 91 31 54 26 . 75 119 508 59 . 24 . 29 1 . 46 . 30 . . 27 8 . 22 91 322 . 30 259 272 Missed 916 | . 20 16 19 1 29 . 8 36 19 13 7 . 36 50 209 23 . 10 . 3 . . 7 . 12 . . 11 2 . 6 40 130 . 7 136 66 Intercepted 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1527 | . 51 29 63 6 65 . 12 55 12 41 19 . 39 69 299 36 . 14 . 26 1 . 39 . 18 . . 16 6 . 16 51 192 . 23 123 206 Melee 12 | . . 1 3 . . . . . . . . . . . 4 . . . . . . . . . . . . 3 . . . . 1 . . . . Projectile 1515 | . 51 28 60 6 65 . 12 55 12 41 19 . 39 69 295 36 . 14 . 26 1 . 39 . 18 . . 13 6 . 16 51 191 . 23 123 206 AOE 30 | . . . . . . . . . . . . . . . . . . . . 17 . . . . . . . 3 . . . . . . . . 10 Critical Strikes 50 | . . 4 1 . 3 . . . . 1 2 . 1 1 8 . . . . 1 . . 1 . 1 . . . . . . 2 12 . 1 4 7 Actively Blocked 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . 3 7 Part Disruptions 6 | . . . 1 . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . 2 . . 1 . Damage Taken 26653 | . 558 443 880 143 892 . 98 644 97 703 369 . 536 756 3597 400 49 145 . 1167 205 . 759 . 385 . . 619 152 . 376 620 3331 . 907 2803 5019 Core 2627 | . 126 53 101 27 173 . 15 50 22 33 60 . 82 37 405 67 . 26 . 155 . . 139 . 55 . . 19 . . . . 438 . 39 111 394 Absorbed by Shields 1365 | . . . . . . . . . . . . . . . 142 . . . . . . . . . . . . . . . 127 262 834 . . . . Ignored by Resistances 714 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 714 Regen/Repaired (Parts) 948 | . . . 11 . 195 . . . . . . . . . . 264 . . . . . . . . . . 91 31 . . 103 . . 136 . 117 . Core Remaining (%) 68 | 100 . 28 . 68 . 68 . . . . . . 62 . . . . . . 18 . . . . 80 . . . . . . 98 . 66 97 . . Volleys Fired 904 | 5 54 24 55 4 66 6 5 34 6 15 18 . 8 33 128 30 6 4 . 23 3 1 13 . 2 . 25 22 4 . 29 22 68 6 19 91 75 Largest 5 | 2 2 2 3 3 3 3 3 3 3 3 3 . 3 3 3 3 3 3 . 3 3 4 4 . 2 . 4 4 3 . 4 4 4 3 4 5 5 Hottest 403 | 40 60 46 137 137 202 183 240 240 202 221 240 . 240 240 229 229 229 229 . 240 241 306 306 . 149 . 341 340 252 . 324 338 351 207 329 325 403 Shots Fired 2912 | 10 108 48 161 6 195 18 15 101 18 44 54 . 24 98 366 90 16 12 . 69 9 4 47 . 3 . 98 79 8 . 103 65 231 18 67 393 334 Gun 2645 | 10 108 48 160 3 195 18 15 101 18 44 54 . 24 98 291 90 15 12 . 69 7 4 47 . 3 . 26 76 4 . 98 58 205 18 67 379 280 Cannon 236 | . . . . . . . . . . . . . . . 75 . . . . . 2 . . . . . 72 3 2 . . . 20 . . 14 48 Launcher 27 | . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . 2 . 1 7 6 . . . 6 Special 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Kinetic 459 | 10 107 48 126 1 . . . . . . . . . . 87 . . . . . . . 7 . . . . . . . . . 24 6 25 . 18 Thermal 2411 | . . . 34 2 195 18 15 101 18 44 54 . 24 98 279 90 15 12 . 69 6 3 34 . 3 . 98 79 6 . 98 58 201 12 42 393 310 Explosive 10 | . . . 1 3 . . . . . . . . . . . . 1 . . . . . . . . . . . . . 5 . . . . . . Electromagnetic 32 | . 1 . . . . . . . . . . . . . . . . . . . 3 1 6 . . . . . 2 . . 7 6 . . . 6 Robot Hit Streak 30 | 3 8 20 13 1 15 4 4 22 13 26 15 . 15 30 27 16 24 10 . 27 28 8 10 . 5 . 13 8 4 . 21 13 21 . 24 19 20 Robot Miss Streak 7 | 2 5 2 7 2 5 . 2 4 1 3 2 . 3 5 3 5 1 1 . 6 3 1 5 . 1 . 3 3 3 . 2 3 3 . 5 5 3 Penetration Max 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 54 | . 3 2 2 . 1 . . 3 . 2 3 . . 3 8 1 . . . . . . 2 . . . . . . . 5 1 2 . 1 11 4 Max Gunslinging Chain 2 | . 1 1 1 . 1 . . 1 . 1 1 . . 1 2 1 . . . . . . 1 . . . . . . . 1 1 1 . 1 2 2 Shots Hit Robots 2121 | 5 66 35 100 2 128 1 9 76 15 33 45 1 23 83 299 64 10 10 . 96 13 3 34 9 2 . 64 47 7 . 85 46 154 4 44 268 240 Core Hits 1161 | 2 30 20 44 4 65 1 6 66 8 24 40 . 12 63 107 50 9 6 . 71 7 2 14 3 . . 17 17 12 . 78 55 97 2 24 93 112 Critical Kills 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . 3 . . . 1 Critical Strikes 78 | . . . 7 . 7 . . . . . . . . . 18 1 2 1 . 5 . . 1 . 1 . 3 7 . . 9 2 10 . 1 . 3 Burn 51 | . . . 5 . 7 . . . . . . . . . 9 1 2 1 . . . . . . 1 . 3 6 . . 7 2 6 . . . 1 Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Destroy 16 | . . . 2 . . . . . . . . . . . 7 . . . . . . . 1 . . . . . . . . . 3 . 1 . 2 Blast 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Smash 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Sever 7 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . . 2 . . . . . . Melee Attacks 199 | . . 4 . . . . 3 19 . 2 . 1 . 8 48 1 1 . 1 36 13 . . 9 1 . . 6 . 3 1 . 16 7 2 17 . Impact 52 | . . 4 . . . . 3 13 . . . . . 5 25 1 1 . . . . . . . . . . . . . . . . . . . . Slashing 109 | . . . . . . . . . . . . . . . . . . . 1 36 13 . . 6 1 . . 6 . 3 1 . 16 7 2 17 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 55 | . . . . . . . . 6 . 2 . 1 . 3 23 . . . . . 7 . . 3 . . . . . . . . 2 4 1 3 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63309 | 54 984 569 2002 197 2217 22 199 1856 371 820 1107 . 633 2172 6501 1677 346 289 . 3823 698 56 736 584 53 . 2011 1267 347 . 5501 2451 6361 349 2289 9568 5199 Guns 46720 | 54 947 531 1773 15 2196 22 199 1856 371 820 1107 . 633 2134 4574 1677 271 289 . 1679 120 56 736 . 53 . 452 1219 68 . 2001 1071 4333 . 1867 9087 4509 Cannons 4310 | . . . . . . . . . . . . . . . 1513 . . . . . . . . . . . 1559 33 69 . . . 634 . . . 502 Explosions 7028 | . 26 . 201 182 . . . . . . . . . . 40 . 75 . . . . . . . . . . . 210 . 3314 1380 1212 . 349 . 39 Melee 4530 | . . . . . . . . . . . . . . . 355 . . . . 2144 578 . . 584 . . . . . . . . 169 349 73 278 . Ramming 535 | . 11 38 28 . 21 . . . . . . . . 38 19 . . . . . . . . . . . . 15 . . . . 13 . . 203 149 Kinetic 5457 | 54 947 531 1425 . . . . . . . . . . . 984 . . . . . . . 142 . . . . . . . . . 709 . 406 . 259 Thermal 45925 | . 26 . 348 15 2196 22 199 1856 371 820 1107 . 633 2134 5103 1677 271 289 . 1679 100 46 552 . 53 . 2011 1252 137 . 2001 1418 4309 . 1461 9087 4752 Explosive 4343 | . . . 175 182 . . . . . . . . . . 40 . 75 . . . . . . . . . . . . . 3314 . 208 . 349 . . Electromagnetic 2333 | . . . 26 . . . . . . . . . . . . . . . . . 20 10 42 . . . . . 210 . . 1033 953 . . . 39 Impact 355 | . . . . . . . . . . . . . . . 355 . . . . . . . . . . . . . . . . . . . . . . Slashing 4361 | . . . . . . . . . . . . . . . . . . . . 2144 578 . . 584 . . . . . . 186 . 169 349 73 278 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 12 | . . 1 4 4 . . . . . 1 2 2 . 3 4 4 . . . . . . 2 . . . . 6 8 8 8 2 12 12 . 5 5 Average Corruption 3 | . . 1 3 4 . . . . . 1 1 1 . 2 3 3 . . . . . . 1 . . . . 5 7 8 8 1 4 12 . 2 3 Corruption Purged 21 | . . . . . . . . . . . . 2 . 3 . 4 . . . . . . 2 . . . . . . . . . . . . 10 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 207 | . . . 26 6 . . . . . 2 10 . . 8 15 7 . . . . . . . . . . . 16 16 14 3 6 33 14 . 17 14 Message Errors 53 | . . . 5 4 . . . . . . 3 . . 3 4 2 . . . . . . . . . . . 6 2 4 . 2 9 3 . 4 2 Matter Fused 43 | . . . 5 1 . . . . . . 2 . . 1 2 1 . . . . . . . . . . . 4 4 4 . . 9 4 . 5 1 Heat Flow Errors 17 | . . . 4 . . . . . . . 2 . . . 1 1 . . . . . . . . . . . 1 . 1 . 2 4 1 . . . Energy Discharges 37 | . . . 6 1 . . . . . . 2 . . . 6 1 . . . . . . . . . . . 1 3 3 3 1 2 3 . 2 3 Parts Rejected 3 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Data Loss (minor) 21 | . . . 3 . . . . . . . . . . 2 . 2 . . . . . . . . . . . 2 5 1 . . 1 2 . 1 2 Data Loss (major) 7 | . . . . . . . . . . 1 1 . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . Misfires 4 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . 1 . . 1 . Alerts 5 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . 1 Weapon Failures 14 | . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 4 . . 2 5 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1051 | . . . 7 . . . . . . . . . . . 138 . . . . 123 220 . . 183 . . . . . . 36 . 102 89 . 137 16 Projectiles 29 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . . . . . . 15 . 4 . . . . Explosions 83 | . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 . 55 . . . . Melee 939 | . . . . . . . . . . . . . . . 128 . . . . 123 220 . . 183 . . . . . . . . 43 89 . 137 16 Knockbacks 11 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . 5 . . 1 2 Impact 5 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . 1 . . . . . . . 1 1 Kinetic 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 865 | . 53 . 21 62 . . . . . . . . . . . . 52 . . . . . . . . . . . 49 . 94 75 334 . 86 . 39 Shots 37 | . 1 . 1 2 . . . . . . . . . . . . 3 . . . . . . . . . . . 4 . 4 8 9 . 1 . 4 Rammed 9 | . 1 6 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 40 | . 3 7 7 . 2 . . . . . . . . 4 2 . . . . . . . . . . . . 3 . . . . 3 . . 5 4 Kicked 28 | . . . 5 . 2 . . . . . . . . 4 2 . . . . . . . . . . . . 3 . . . . 3 . . 5 4 Crushed 3 | . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 594 | . 12 26 277 60 205 . . 122 . 102 227 . 50 206 229 172 126 89 . 270 168 234 326 . 72 . 200 312 . . 374 200 378 . 594 197 199 Average Temperature 91 | . 3 8 56 30 69 . . 43 . 50 75 . 21 48 100 47 48 42 . 99 85 124 146 . 38 . 154 93 . . 113 96 120 . 228 96 114 Received Heat Transfer 4344 | . 192 225 192 48 405 . 24 87 18 84 81 . 36 213 1243 90 . 24 . . . . 27 . 52 . . 83 . . 61 40 166 . 581 252 120 Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 4 . . . . . 2 . 3 . . Energy Bleed 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . . Interference 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 1 . . Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . 1 1 Total Turns 41 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . . 16 5 Longest Duration 16 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11 9 . . 16 5 Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 4 . . 1 . Combat Hostiles 9 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 4 4 . . . . Parts Fried 23 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 7 9 . . 3 . Impact Corruptions 7 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . 2 1 Robots Melted 35 | . . . . . 1 . . . . 2 . . 2 4 4 1 . . . 4 . . 1 . . . . 2 . . 3 1 2 . . 6 2 Combat Hostiles 32 | . . . . . 1 . . . . 2 . . 2 4 4 . . . . 3 . . 1 . . . . 1 . . 3 1 2 . . 6 2 Parts Melted 220 | . . . 5 . 16 . . 17 3 11 3 . 4 20 25 11 2 4 . 12 1 . 2 . . . . 6 . . 5 7 23 . 1 34 8 Heat Transferred 73482 | . 50 . 1258 37 5647 37 385 4075 682 1602 2410 . 1400 4641 9587 3325 633 597 . 2634 225 100 1032 . 186 . 2738 2331 185 . 3419 1952 6361 . 1295 9916 4742 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Maximum Alert Level 4 | . . . 1 . 2 3 1 4 3 . . . . . 4 3 . . . . . . . . . . . 3 . . . . 2 1 . 3 2 Low Security (%) 45 | 100 100 100 48 100 55 . . 1 . . . . . 100 9 . . . . . 100 . . . . 100 100 24 . . . . 41 . 100 31 1 Level 1 17 | . . . 51 . 12 1 100 17 . . . . . . 13 . . . . . . . . . . . . 8 . . . . 50 100 . 31 21 Level 2 21 | . . . . . 31 92 . 14 30 . . . . . 20 76 . . . . . . . . . . . 34 . . . . 8 . . 26 76 Level 3 9 | . . . . . . 5 . 33 69 . . . . . 18 23 . . . . . . . . . . . 32 . . . . . . . 10 . Level 4 5 | . . . . . . . . 31 . . . . . . 37 . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1494 | 5 156 74 289 62 533 720 378 1494 784 . . . . 167 1422 746 . . . . 9 . . . . . 10 763 . . . . 497 301 130 741 634 Initial 784 | . . 58 22 39 12 300 378 144 784 . . . . . 38 746 . . . . . . . . . . . . . . . . 111 267 128 6 462 Average 336 | . 77 14 159 18 218 536 292 862 720 . . . . 71 798 666 . . . . . . . . . . . 468 . . . . 237 263 27 322 507 Influence Increases 14192 | 5 564 196 680 62 910 420 91 1480 104 332 240 . 65 449 1744 505 80 50 . 170 46 5 120 10 15 . 24 1287 110 . 654 376 1172 151 237 1331 507 Destroy 0b10 Robot/C 7580 | . 360 160 420 40 560 . 40 700 60 280 200 . 40 280 800 260 60 40 . 120 . . 100 . . . . 380 100 . 500 320 580 . 80 840 260 Destroy 0b10 Robot/NC 540 | 5 25 5 50 . 20 5 . . . . 10 . 5 35 10 45 10 . . 50 30 5 . 10 . . . 45 . . 5 . 60 15 10 45 40 Destroy Leader 1360 | . 86 10 144 10 166 . 20 30 30 40 30 . 20 94 40 70 10 10 . . 4 . 20 . . . . 92 10 . . 40 138 . 24 146 76 Allied During Kill 778 | . . . . . . . . 166 . 12 . . . . 15 35 . . . . . . . . . . . 408 . . 104 16 22 . . . . Trap Triggered on 0b10 20 | . . 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Successful Hack 445 | . 26 . 12 . 29 . 28 14 14 . . . . 21 14 35 . . . . . . . . . . . 14 . . . . 126 68 . . 44 Disable Machine 330 | . 15 . 30 . . 15 . . . . . . . 15 15 15 . . . . . . . . . . . 60 . . . . 45 60 15 15 30 Anti-Garrison Action 1300 | . . . . . . 400 . 450 . . . . . . 450 . . . . . . . . . . . . . . . . . . . . . . Destroy Structure 864 | . 22 1 9 12 . . 3 60 . . . . . 4 70 . . . . . 12 . . . . . 24 258 . . . . 126 8 108 135 12 Partial Spotted 45 | . . . 15 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 Lose Combat Pursuer 930 | . 30 . . . 135 . . 60 . . . . . . 330 45 . . . . . . . . 15 . . 30 . . 45 . 75 . . 150 15 Influence Decreases 14035 | 5 413 290 634 133 480 162 604 193 916 671 470 113 65 394 377 1242 676 139 . 170 46 5 120 10 15 . 24 624 516 248 166 707 861 400 454 619 1073 Entered New Map 4318 | . . 93 35 64 20 162 342 63 710 253 66 113 . . 17 676 254 17 . . . . . . . . . . 246 50 9 497 55 210 100 5 261 Time Decay 7700 | 5 403 167 429 69 430 . 222 . 206 398 334 . 55 374 . 506 422 122 . 165 46 5 120 10 . . 24 374 270 198 130 210 506 190 354 534 422 Lost Part 1000 | . 10 30 20 . 20 . . 10 . 20 30 . 10 20 280 . . . . 5 . . . . 15 . . 30 . . . . 110 . . 80 310 Lost Ally 717 | . . . . . 10 . 40 120 . . 40 . . . 80 60 . . . . . . . . . . . 220 . . 27 . 40 . . . 80 Purge Threat 300 | . . . 150 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . . . Squads Dispatched 70 | . 4 . 3 . 5 . 2 . 1 . . . . 7 . 8 . . . . 1 . . . . . . 8 . . . 1 12 1 1 10 6 Investigation 7 | . 1 . 1 . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 2 1 . . . Extermination 26 | . . . . . . . 1 . 1 . . . . 3 . 2 . . . . 1 . . . . . . 3 . . . . 5 . . 7 3 Reinforcement 23 | . 3 . 2 . 2 . 1 . . . . . . . . 2 . . . . . . . . . . . 2 . . . . 5 . 1 2 3 Assault 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 . . . 1 . Garrison 10 | . . . . . 3 . . . . . . . . 3 . 3 . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . 1 . Construction Impeded 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Distress Signals 29 | . . . . . 5 . . . . . . . . 2 . 1 . . . 6 . . . . . . . 2 . . . . 2 . 8 3 . Communications Jammed 148 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 30 . . 88 29 Distress Signals 143 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 . . 84 29 Times Spotted 589 | . 23 10 35 2 49 . 4 30 3 14 10 . 3 16 58 18 3 2 . 11 6 . 8 . 12 . 6 23 5 . 59 16 50 1 21 64 27 Peak Tracking Total 12 | . 6 2 4 2 9 . 1 10 1 7 4 . 3 3 12 4 3 1 . 3 2 . 2 . 5 . 1 3 4 . 10 10 8 1 7 7 4 Tactical Retreats 37 | . 1 . . . 5 . . 1 . . . . . . 13 1 . . . . . . . . 1 . . 1 . . 2 . 3 . . 8 1 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Traps Triggered 35 | . 1 . 3 . . 1 . 3 . . 1 . . . 10 2 . . . . 1 . . . . 1 . 4 . . . . 2 . . 1 5 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Trap Hack Attempts 68 | . . . 4 . . . . . . . . . . . . 64 . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . 1 . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Reused 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 11 | . . 2 . . . . . . . . 8 . 1 . . . . . . . . . . . . . . . . . . . . . . . . Triggered 4 | . . 2 . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Disabled 42 | . 1 . 2 . . 5 . 7 . . . . . 1 7 1 . . . 1 . . . . . . . 4 . 1 1 . 3 4 1 1 2 Max in Single Turn 2 | . 1 . 1 . . 1 . 2 . . . . . 1 2 1 . . . 1 . . . . . . . 1 . 1 1 . 1 1 1 1 1 Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Relay 13 | . . . . . . 4 . 5 . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Phase Generator 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Machines Accessed 114 | . 6 . 8 . 11 2 6 4 3 . 1 4 . 10 2 10 . . . . 2 . . 6 . 1 . 6 . . . . 13 6 2 5 6 Terminals 66 | . 6 . 6 . 8 2 2 4 3 . . . . 3 2 5 . . . . . . . . . . . 4 . . . . 8 4 . 3 6 Fabricators 10 | . . . . . . . 1 . . . . . . 1 . . . . . . 1 . . . . 1 . 2 . . . . 3 . . 1 . Repair Stations 8 | . . . 1 . 1 . . . . . . . . 1 . 3 . . . . . . . . . . . . . . . . 1 1 . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 8 | . . . 1 . 1 . 2 . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . 1 . Garrison Access 8 | . . . . . 1 . 1 . . . . . . 3 . . . . . . 1 . . . . . . . . . . . . 1 1 . . Total Hacks 291 | . 17 . 24 . 38 4 7 8 4 . 1 31 . 22 4 19 . . . . 2 . . 19 . 2 . 11 . . . . 47 10 5 8 8 Successful 146 | . 6 . 10 . 26 . 4 2 1 . 1 31 . 8 1 9 . . . . 1 . . 19 . . . 2 . . . . 17 5 . . 3 Failed 143 | . 10 . 13 . 12 4 3 6 3 . . . . 14 3 10 . . . . 1 . . . . 2 . 9 . . . . 30 5 5 8 5 Catastrophic 35 | . . . 2 . 1 1 . 3 2 . . . . 2 1 5 . . . . . . . . . . . 2 . . . . 7 4 . 2 3 Database Lockouts 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 108 | . 15 . 11 . 22 2 1 3 1 . . . . 4 . 5 . . . . . . . . . . . 7 . . 1 . 25 5 . 2 4 Terminals 160 | . 17 . 15 . 26 4 2 8 4 . . . . 7 4 12 . . . . . . . . . . . 8 . . . . 32 8 . 5 8 Fabricators 17 | . . . . . . . 1 . . . . . . 2 . . . . . . 1 . . . . 2 . 3 . . . . 7 . . 1 . Repair Stations 26 | . . . 7 . 8 . . . . . . . . 2 . 5 . . . . . . . . . . . . . . . . 3 1 . . . Recycling Units 5 | . . . . . . . . . . . . . . 3 . 1 . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 18 | . . . 2 . 2 . 3 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 5 . . 2 . Garrison Access 14 | . . . . . 2 . 1 . . . . . . 5 . . . . . . 1 . . . . . . . . . . . . 1 4 . . Terminal Hacks 82 | . 1 . 4 . 9 . . 2 1 . 1 31 . 1 1 3 . . . . . . . 19 . . . . . . . . 5 2 . . 2 Record 18 | . . . . . . . . . . . . 11 . . . . . . . . . . . 7 . . . . . . . . . . . . . Part Schematic 15 | . . . . . 1 . . . . . . 10 . . . . . . . . . . . 4 . . . . . . . . . . . . . Robot Schematic 7 | . . . . . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Prototype ID Bank 12 | . . . 1 . 1 . . . 1 . . 3 . . . . . . . . . . . 4 . . . . . . . . 2 . . . . Open Door 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 4 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Unreport Threat 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Locate Traps 4 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hauler Manifests 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patrol Navigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Build 4 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Repair Station Hacks 15 | . . . 3 . 6 . . . . . . . . 1 . 4 . . . . . . . . . . . . . . . . 1 . . . . Scan Component 9 | . . . 2 . 3 . . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 . . . . Repair 6 | . . . 1 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 13 | . . . 1 . 2 . 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . Retrieve Study 13 | . . . 1 . 2 . 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . Garrison Access Hacks 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unlock Access 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 25 | . 5 . 2 . 8 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 3 3 . . 1 Terminals 23 | . 5 . 2 . 8 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 2 . . 1 Assimilate 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 12 | . 1 . 2 . 2 . . . . . . . . 1 . 1 . . . . . . . . . . . 1 . . . . 2 1 . . 1 Operators 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Skim 8 | . 3 . . . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 2 . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 Used 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacking Detections 89 | . 6 . 7 . 9 2 4 4 3 . . . . 8 2 7 . . . . 1 . . . . 1 . 5 . . . . 12 5 2 5 6 Full Trace Events 4 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . . . . . . . . 7 . . . . . . 2 . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 29 | . . . . . 1 . . . . . . 10 . . . . . . 14 . . . . 4 . . . . . . . . . . . . . Parts Built 6 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 363 | . . . . . . . 84 . . . . . . . . . . . . . . . . . . . . . . . . . 279 . . . . Total Part Build Rating 42 | . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . . . 34 . . . . Part Studies Acquired 13 | . . . 1 . 2 . 2 . . . . . . 3 . 1 . . . . . . . . . . . . . . . . 4 . . . . Parts Repaired 6 | . . . 1 . 3 . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Time 378 | . . . 136 . 108 . . . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . . . . . . . . . . 1 . 1 . . . . . . . . . 3 . . . . . . . . . . . . . parse_system 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . 3 . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 61 | . . . . . . 17 . 21 . . . . . . 19 . . . . . . . . . . . . . . . . . 3 . 1 . . Machine Destruction 58 | . . . . . . 17 . 21 . . . . . . 19 . . . . . . . . . . . . . . . . . . . 1 . . Programmers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 21 | . . . . . . 2 . 3 . 2 . . . 1 7 . . . . . . . . . . . . . . . 5 1 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total Allies 44 | . . . . . 1 2 . 6 . 2 . . . 1 7 . . . . . . . . . . . 19 . . . 5 1 . . . . . Largest Group 19 | . . . . . 1 2 2 5 . 2 2 . . 1 4 4 . . . . . . . . . . 19 19 . . 5 3 3 . . . . Highest-Rated Group 684 | . . . . . 10 20 20 235 . 62 62 . . 29 126 48 . . . . . . . . . . 684 684 . . 272 177 170 . . . . Highest-Rated Ally 95 | . . . . . 10 15 15 95 . 32 32 . . 29 51 12 . . . . . . . . . . 50 50 . . 64 64 64 . . . . Initial Warlord ECA Mod 23 | . . . . . . . 7 7 15 15 15 15 14 14 14 23 23 23 23 22 22 22 22 22 21 21 21 21 21 21 21 20 20 20 19 18 18 Total Orders 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Ally Attacks 366 | . . . . . . . 1 38 . 1 6 . . . 12 52 . . . . . . . . . . 5 159 . . 47 1 3 . . . 41 Total Damage 9943 | . . . . . . . 14 1241 . 33 248 . . . 152 443 . . . . . . . . . . 98 5228 . . 1329 19 117 . . . 1021 Kills 52 | . . . . . . . . 10 . . . . . . 1 3 . . . . . . . . . . 1 30 . . 7 . . . . . . Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . . . 2 Allies Melted 5 | . . . . . . . . 2 . . . . . . 1 . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Active Infowar (turns) 28615 | 11 1218 1109 1137 240 1637 . 461 1472 439 940 757 31 230 777 39 462 1023 601 993 370 878 796 637 292 559 155 563 1161 587 412 1161 814 1371 385 1711 1994 1192 Optics 16111 | . . . . . 1584 . . . . . . . . . . . . . . . 737 796 637 292 559 155 563 1161 587 412 1161 814 1371 385 1711 1994 1192 Sensors 15920 | . . 1 . . . . . . . . . . . 777 39 462 1023 601 993 370 735 796 525 292 559 155 12 1019 587 412 729 540 917 383 1711 1434 848 Seismic 8445 | 11 1218 1108 1137 240 853 . 461 1020 439 940 757 31 230 . . . . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Spoofing 452 | . . . . . . . . 452 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Jamming 11328 | . . . . . . . . . . . . . . . . . . . . . 751 796 558 285 559 155 553 1161 587 412 100 . 352 385 1711 1994 969 Robot Analysis Total 7 | . 1 . . . 1 . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Derelict Logs Recovered 17 | . . 1 . . . . . . . 1 2 . 1 . . . 1 2 1 1 . 2 2 . . . . . 1 2 . . . . . . . Drone Launches 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Turns Passed 33626 | 38 1218 1109 1308 240 1647 647 462 1531 439 940 757 133 554 1204 1957 1370 1030 628 993 741 878 796 637 292 559 155 575 1161 587 412 1161 814 1371 385 1711 1994 1192 Spaces Moved 22769 | 11 590 582 838 215 816 561 357 903 347 726 572 113 438 756 1039 752 946 540 929 418 729 727 476 239 549 154 397 836 428 302 624 570 830 286 1279 1187 707 Core 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Treads 1231 | 11 590 582 48 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 18157 | . . . 575 215 816 561 357 903 347 726 572 113 438 755 1039 752 946 540 929 393 . . . . . . 131 836 428 302 624 570 830 286 1279 1187 707 Wheels 2306 | . . . 215 . . . . . . . . . . . . . . . . 25 729 727 476 134 . . . . . . . . . . . . . Hover 1074 | . . . . . . . . . . . . . . . . . . . . . . . . 105 549 154 266 . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 90 | 160 160 160 95 105 105 105 112 108 118 108 108 108 100 97 97 105 105 105 105 105 105 108 108 92 92 90 90 121 133 133 110 117 105 105 105 112 105 Average Speed 116 | 160 160 160 112 105 123 106 112 114 118 116 117 108 108 111 119 141 105 105 105 120 109 108 109 104 92 90 100 121 133 133 118 117 109 105 120 116 110 Slowest Speed 1200 | 160 160 160 260 105 175 115 112 118 118 187 185 108 110 1200 175 175 105 105 105 175 120 108 110 310 92 92 121 190 133 133 133 117 182 105 127 117 186 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 57 | 2 96 95 77 40 76 88 13 89 8 88 70 74 60 23 90 18 97 61 85 47 16 83 69 63 72 5 95 32 72 58 73 75 33 38 46 36 28 Regions Visited 37 Branch Regions 20 Pre-discovered Areas 11 | . . . . . 2 . . . . 1 . 1 . . . . 1 . 1 1 . . . 3 . . . . . 1 . . . . . . . Known Exits Taken 25 | . . 1 . . 1 . 1 . 1 . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 . 1 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 36 | . . 1 . 1 . . . . . 4 4 . 2 . . . 1 3 2 . . 4 3 . 2 . . . 4 4 . 1 . . . . . Spaces Dug 80 | . . . 6 . . . 3 5 . . . . . 4 6 . 1 . . . 6 . . . 1 . . 7 . . 1 . 13 1 1 25 . Terrain Destroyed 495 | . 19 . 6 16 . . 3 82 . . . . . 4 82 . 41 . . . 6 . . . 1 . 15 8 . . 58 15 56 1 39 42 1 Melee 58 | . . . . . . . 3 5 . . . . . 4 6 . 1 . . . 6 . . . 1 . . 5 . . 1 . 13 1 1 11 . Projectile 72 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . 15 3 . . . . 12 . 6 31 . AOE 365 | . 19 . 6 16 . . . 77 . . . . . . 71 . 40 . . . . . . . . . . . . . 57 15 31 . 32 . 1 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Gar Fac Gar Fac Low Low Dat Pro Fac Gar Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Was Fac Upp Upp War Pro Res Qua Res Acc Com Total 27440 | 21 761 703 1084 224 1303 597 399 1279 362 782 608 123 496 1013 1423 987 961 586 947 530 781 735 559 271 599 171 514 921 438 307 974 666 1100 346 1412 1535 922 Wait 2171 | 2 89 64 115 . 353 2 14 262 4 29 1 . 35 157 73 51 2 33 . 30 3 . 57 2 36 . 65 22 1 . 213 55 88 31 37 170 75 Move 22733 | 10 589 581 837 214 816 560 357 902 346 725 571 112 437 756 1036 751 945 539 928 417 728 726 475 238 548 154 396 835 427 301 623 569 829 285 1278 1185 707 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 231 | . 12 9 16 1 13 . 5 6 . 3 3 . 4 6 25 27 . . 3 6 9 3 2 2 3 4 1 6 1 . 9 1 17 6 13 8 7 Fast Attach 105 | 1 . 1 9 . 6 . . . . . 1 3 1 1 7 4 . 1 3 3 2 . 2 8 1 4 3 5 . . 6 . 10 3 8 5 7 Attach 117 | . 1 2 2 . 4 . 2 2 . 2 3 1 5 4 21 . . . 1 6 5 . 1 1 1 1 . 3 . . 1 1 9 4 2 10 22 Detach 29 | . . . . . 1 . . . . . . 1 . . . 2 . . 3 . 1 . . 1 . 1 1 3 . . 4 . 1 . 1 2 7 Swap 411 | 3 5 4 20 3 20 2 9 34 4 4 1 2 2 14 35 23 7 8 3 9 10 2 7 3 3 2 15 6 3 1 22 13 41 1 24 33 13 Drop 254 | . 7 5 19 2 22 2 4 13 2 2 1 3 2 1 14 27 . 1 5 . 7 3 2 7 4 5 8 9 1 . 15 . 17 3 28 8 5 Fire 904 | 5 54 24 55 4 66 6 5 34 6 15 18 . 8 33 128 30 6 4 . 23 3 1 13 . 2 . 25 22 4 . 29 22 68 6 19 91 75 Melee 199 | . . 4 . . . . 3 19 . 2 . 1 . 8 48 1 1 . 1 36 13 . . 9 1 . . 6 . 3 1 . 16 7 2 17 . Ram 2 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 28 | . . . 5 . 2 . . . . . . . . 4 2 . . . . . . . . . . . . 3 . . . . 3 . . 5 4 Crush 10 | . 3 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 50 | . . . . . . . . 6 . . . . . . 34 7 . . . . . . . . . . . 1 . . . . 1 . . 1 . Rewire 115 | . 1 . . . . 25 . 1 . . . . . 29 . . . . . . . . . . . . . . 1 2 51 5 . . . . . Trap 80 | . . 2 4 . . . . . . . 9 . 1 . . 64 . . . . . . . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Mines -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: *Fac x2 / Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: Dee / *Pro) -5/Proximity Caves -5/Factory (discovered 3 exits: *Upp x2 / Gar) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 3) 39 | -11/Scrapyard | Entered Materials 193 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 10) 637 | -10/Materials | Discovered new exit (range 7) 668 | -10/Materials | Discovered new exit (range 8) 1050 | -10/Materials | Core integrity fell below 50% 1152 | -10/Materials | Central database locked down 1257 | -10/Materials | Entered Mines 1326 | -10/Mines | Discovered new exit (range 11) 1509 | -10/Mines | Excavation squad dispatched 1509 | -10/Mines | A large section of the Mines collapsed 1666 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1669 | -10/Mines | Found Prototype Device 1670 | -10/Mines | Identified Exp. Sensor Array 1813 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1884 | -10/Mines | Found a hidden stash of uninstalled traps 2183 | -10/Mines | Identified exit to Materials 2366 | -10/Mines | Entered Materials 2366 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2671 | -9/Materials | Repaired Broken Exp. Sensor Array 2708 | -9/Materials | Build established: Gunner 2900 | -9/Materials | Discovered new exit (range 8) 3078 | -9/Materials | Discovered new exit (range 3) 3341 | -9/Materials | Central database locked down 3523 | -9/Materials | Discovered new exit (range 13) 3674 | -9/Materials | Entered Mines 3678 | -9/Mines | Discovered new exit (range 10) 3708 | -9/Mines | Met a Derelict bent on vengeance 3729 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3828 | -9/Mines | Found DCF Scrap (14 items) 3914 | -9/Mines | Entered Materials 3914 | -8/Materials | Evolved 2 slots: Utility x2 4262 | -8/Materials | Build established: Skirmisher 4327 | -8/Materials | Discovered new exit (range 20) 5111 | -8/Materials | Garrison activated, responded to threat 5122 | -8/Materials | Discovered new exit (range 14) 5169 | -8/Materials | Learned 4 Factory zone layouts 5237 | -8/Materials | Identified exit to Factory 5245 | -8/Materials | Repaired Imp. Aluminum Leg+ 5285 | -8/Materials | Repaired Imp. Heat Sink 5324 | -8/Materials | Repaired Carbon-fiber Leg+ 5345 | -8/Materials | Learned 2 Storage zone layouts 5386 | -8/Materials | Learned 4 Factory zone layouts 5419 | -8/Materials | Learned Factory trap positions 5440 | -8/Materials | Learned location of Lower Caves (-7) 5469 | -8/Materials | Learned 2 Storage zone layouts 5559 | -8/Materials | Learned location of 1 exit from Recycling 5561 | -8/Materials | Identified exit to Garrison 5561 | -8/Materials | Entered Garrison 5561 | -8/Garrison | Discovered recently destroyed garrison 5604 | -8/Garrison | Garrison Relay disabled 5713 | -8/Garrison | Garrison Relay disabled 5812 | -8/Garrison | Discovered exit to Factory (range 13) 5858 | -8/Garrison | Build established: Gunner 5907 | -8/Garrison | Garrison Relay disabled 5927 | -8/Garrison | Discovered exit to Factory (range 12) 6132 | -8/Garrison | Garrison Relay disabled 6184 | -8/Garrison | Discovered exit to Factory (range 10) 6208 | -8/Garrison | Entered Factory 6208 | -7/Factory | Accompanied by 2 allies 6208 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6209 | -7/Factory | Identified exit to Lower Caves 6210 | -7/Factory | Loaded intel: 126 trap records 6315 | -7/Factory | Fabricated System Restoration Module (x2) 6440 | -7/Factory | Found Powered Armor 6580 | -7/Factory | Build established: Scavenger-Gunner 6670 | -7/Factory | Identified exit to Garrison 6670 | -7/Factory | Entered Garrison 6672 | -7/Garrison | Triggered checkpoint 6684 | -7/Garrison | Triggered checkpoint 6753 | -7/Garrison | Garrison Relay disabled 6894 | -7/Garrison | Found embedded Infiltrators 7010 | -7/Garrison | Triggered checkpoint 7062 | -7/Garrison | Triggered checkpoint 7087 | -7/Garrison | Garrison Relay disabled 7503 | -7/Garrison | Rescued a captive Derelict 7521 | -7/Garrison | Garrison Relay disabled 7560 | -7/Garrison | Discovered new exit (range 10) 7644 | -7/Garrison | Triggered checkpoint 7702 | -7/Garrison | Triggered checkpoint 7756 | -7/Garrison | Garrison Relay disabled 7793 | -7/Garrison | Discovered new exit (range 12) 7905 | -7/Garrison | Phase Generator disabled 8092 | -7/Garrison | Triggered checkpoint 8113 | -7/Garrison | Garrison Relay disabled 8145 | -7/Garrison | Discovered new exit (range 15) 8150 | -7/Garrison | Triggered checkpoint 8201 | -7/Garrison | Entered Factory 8408 | -7/Factory | Discovered exit to Lower Caves (range 5) 8640 | -7/Factory | Entered Lower Caves 8646 | -7/Lower Caves | Met a Warlord Commander 8647 | -7/Lower Caves | Learned location of Warlord (-4) 8648 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 8651 | -7/Lower Caves | Found Encrypted Comm Array 9231 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 9269 | -7/Lower Caves | Destroyed 7 combat bots 9369 | -7/Lower Caves | Spotted B-75 Beast 9380 | -7/Lower Caves | Destroyed B-75 Beast 9423 | -7/Lower Caves | Encountered a Warlord checkpoint 9478 | -7/Lower Caves | Learned Factory emergency access door positions 9559 | -7/Lower Caves | Discovered new exit (range 3) 9580 | -7/Lower Caves | Entered another Lower Caves area 9580 | -7/Lower Caves | Accompanied by 2 allies 9824 | -7/Lower Caves | Ambushed by research squad 10070 | -7/Lower Caves | Identified exit to Factory 10211 | -7/Lower Caves | Found DRS Beacon 10237 | -7/Lower Caves | Discovered new exit (range 7) 10337 | -7/Lower Caves | Entered Data Miner 10339 | -7/Data Miner | Discovered new exit (range 6) 10361 | -7/Data Miner | Met Data Miner 10386 | -7/Data Miner | Learned location of Section 7 (-2) 10386 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 10404 | -7/Data Miner | Received God Mode back door access code from Data Miner 10470 | -7/Data Miner | Entered Proximity Caves 10616 | -6/Proximity Caves | Spotted B-75 Beast 10619 | -6/Proximity Caves | Activated DRS Beacon 10700 | -6/Proximity Caves | Destroyed B-75 Beast 10737 | -6/Proximity Caves | Lost 6 parts (3n2u1w) 10739 | -6/Proximity Caves | Learned Factory terminal intel 11013 | -6/Proximity Caves | Discovered exit to Factory (range 5) 11024 | -6/Proximity Caves | Entered Factory 11024 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 11026 | -6/Factory | Loaded intel: 25 terminal locations 11575 | -6/Factory | Build established: Scavenger-Tank 12031 | -6/Factory | Identified exit to Lower Caves 12031 | -6/Factory | Discovered new exit (range 9) 12036 | -6/Factory | Build established: Scavenger-Skirmisher 12038 | -6/Factory | Identified exit to Factory 12196 | -6/Factory | Discovered exit to Factory (range 13) 12228 | -6/Factory | Identified exit to Garrison 12228 | -6/Factory | Entered Garrison 12228 | -6/Garrison | Accompanied by 1 ally 12276 | -6/Garrison | Triggered checkpoint 12477 | -6/Garrison | Garrison Relay disabled 12660 | -6/Garrison | Triggered checkpoint 12712 | -6/Garrison | Build established: Scavenger-Gunner 12724 | -6/Garrison | Discovered new exit (range 11) 12733 | -6/Garrison | Identified exit to Factory 12770 | -6/Garrison | Triggered checkpoint 12813 | -6/Garrison | Garrison Relay disabled 12962 | -6/Garrison | Lost 9 parts (3n3u3w) 13122 | -6/Garrison | Triggered checkpoint 13172 | -6/Garrison | Discovered exit to Factory (range 13) 13219 | -6/Garrison | Garrison Relay disabled 13304 | -6/Garrison | Discovered exit to Factory (range 12) 13340 | -6/Garrison | Phase Generator disabled 13438 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 13460 | -6/Garrison | Garrison Relay disabled 13536 | -6/Garrison | Build established: Scavenger-Tank 13617 | -6/Garrison | Lost 3 parts (1n1u1w) 13649 | -6/Garrison | Destroyed 7 combat bots 13702 | -6/Garrison | Core integrity fell below 50% 13719 | -6/Garrison | Lost 8 parts (2p4n1u1w) 14017 | -6/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 14185 | -6/Garrison | Entered Factory 14185 | -6/Factory | Accompanied by 4 allies 14575 | -6/Factory | Found Scatter Rocket Array 14609 | -6/Factory | Build established: Scavenger-Skirmisher 14681 | -6/Factory | Lost 3 allies 14772 | -6/Factory | Discovered exit to Factory (range 5) 15028 | -6/Factory | Repaired Exp. Sensor Array 15037 | -6/Factory | Garrison activated, responded to threat 15158 | -6/Factory | Build established: Scavenger-Gunner 15207 | -6/Factory | Incoming investigation squad redirected 15441 | -6/Factory | Repaired Lrg. Storage Unit 15555 | -6/Factory | Entered Lower Caves 15848 | -6/Lower Caves | Build established: Scavenger-Skirmisher 15876 | -6/Lower Caves | Learned location of Zion (-6) 16043 | -6/Lower Caves | Encountered a Warlord checkpoint 16329 | -6/Lower Caves | Discovered new exit (range 15) 16355 | -6/Lower Caves | Identified exit to Lower Caves 16585 | -6/Lower Caves | Entered another Lower Caves area 16587 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 16588 | -6/Lower Caves | Discovered exit to Factory (range 9) 16662 | -6/Lower Caves | Learned Factory garrison access intel 17092 | -6/Lower Caves | Discovered new exit (range 4) 17095 | -6/Lower Caves | Identified exit to Zion 17213 | -6/Lower Caves | Entered Zion 17320 | -6/Zion | Discovered new exit (range 16) 17334 | -6/Zion | Identified exit to Proximity Caves 17459 | -6/Zion | Found Prototype Processor 17459 | -6/Zion | Identified Spectral Analyzer 17466 | -6/Zion | Found Prototype Processor 17466 | -6/Zion | Identified Exp. Armor Integrity Analyzer 17473 | -6/Zion | Found Spectral Analyzer 17662 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 17665 | -6/Zion | Identified exit to Deep Caves 17740 | -6/Zion | Build established: Scavenger-Gunner 17974 | -6/Zion | Learned Factory fabricator intel 18029 | -6/Zion | Met Imprinter 18206 | -6/Zion | Entered Proximity Caves 18236 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 18419 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 18433 | -5/Proximity Caves | Caught by Unaware searching for contraband prototypes 18477 | -5/Proximity Caves | Lost 4 allies 18677 | -5/Proximity Caves | Lost 3 allies 18789 | -5/Proximity Caves | Core integrity fell below 20% 18942 | -5/Proximity Caves | Discovered exit to Factory (range 4) 18947 | -5/Proximity Caves | Entered Factory 18947 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 18948 | -5/Factory | Identified exit to Upper Caves 18949 | -5/Factory | Loaded intel: 6 fabricator locations 18950 | -5/Factory | Loaded intel: 4 garrison access locations 19090 | -5/Factory | Discovered exit to Upper Caves (range 14) 19117 | -5/Factory | Lost 4 parts (1n1u2w) 19152 | -5/Factory | Identified exit to Garrison 19660 | -5/Factory | Build established: Assassin 19825 | -5/Factory | Entered Upper Caves 19854 | -5/Upper Caves | Learned Factory garrison access intel 20128 | -5/Upper Caves | Identified exit to Upper Caves 20200 | -5/Upper Caves | Build established: Skirmisher 20391 | -5/Upper Caves | Encountered a Warlord checkpoint 20621 | -5/Upper Caves | Entered another Upper Caves area 20640 | -5/Upper Caves | Learned 4 Factory zone layouts 20664 | -5/Upper Caves | Learned Factory garrison access intel 20811 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 21244 | -5/Upper Caves | Discovered new exit (range 13) 21256 | -5/Upper Caves | Build established: Scavenger-Skirmisher 21257 | -5/Upper Caves | Identified exit to Zhirov 21258 | -5/Upper Caves | Entered Zhirov 21258 | -5/Zhirov | Discovered new exit (range 3) 21266 | -5/Zhirov | Identified exit to Proximity Caves 21284 | -5/Zhirov | Met Zhirov 21325 | -5/Zhirov | Learned location of Quarantine (-3) 21325 | -5/Zhirov | Learned location of Testing (-2) 21325 | -5/Zhirov | Learned location of Command (-1) 21343 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 21360 | -5/Zhirov | Found Alien Artifact 21360 | -5/Zhirov | Identified Integrated Reactor 21360 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 21383 | -5/Zhirov | Found Alien Artifact 21550 | -5/Zhirov | Entered Proximity Caves 21644 | -4/Proximity Caves | Encountered a Derelict sapper outpost 21866 | -4/Proximity Caves | Lost 4 parts (1n3w) 21946 | -4/Proximity Caves | Build established: Assassin 22044 | -4/Proximity Caves | Discovered new exit (range 9) 22051 | -4/Proximity Caves | Identified exit to Factory 22109 | -4/Proximity Caves | Entered Factory 22109 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22110 | -4/Factory | Identified exit to Extension 22111 | -4/Factory | Loaded intel: 4 garrison access locations 22264 | -4/Factory | Sucked down chute 22264 | -4/Factory | Entered Waste 22281 | -4/Waste | Spotted C-40 Crusher 22291 | -4/Waste | Destroyed C-40 Crusher 22297 | -4/Waste | Spotted C-40 Crusher 22307 | -4/Waste | Destroyed C-40 Crusher 22325 | -4/Waste | Spotted C-40 Crusher 22327 | -4/Waste | Spotted C-40 Crusher 22359 | -4/Waste | Destroyed C-40 Crusher 22364 | -4/Waste | Spotted C-40 Crusher 22385 | -4/Waste | Destroyed C-40 Crusher 22399 | -4/Waste | Spotted C-40 Crusher 22415 | -4/Waste | Destroyed C-40 Crusher 22518 | -4/Waste | Warlord forces began an assault 22556 | -4/Waste | Allies destroyed C-40 Crusher 22731 | -4/Waste | Found Gamma Bomb Array 22772 | -4/Waste | Discovered new exit (range 13) 22803 | -4/Waste | Identified exit to Factory 22839 | -4/Waste | Entered Factory 22839 | -4/Factory | Accompanied by 19 allies 22840 | -4/Factory | Loaded intel: 4 garrison access locations 22845 | -4/Factory | Build established: Derelict-Gunner 22892 | -4/Factory | Watched by a mysterious "MATRIX" hacker. 23151 | -4/Factory | Lost 4 allies 23204 | -4/Factory | Discovered new exit (range 9) 23214 | -4/Factory | Identified exit to Research 23280 | -4/Factory | Build established: Derelict-Skirmisher 23339 | -4/Factory | First assault squad dispatched 23469 | -4/Factory | Assembled infested ambush trap array 23487 | -4/Factory | Garrison activated, responded to threat 23526 | -4/Factory | Lost 8 allies 23771 | -4/Factory | Discovered exit to Research (range 10) 23860 | -4/Factory | Incoming assault squad redirected 23923 | -4/Factory | Discovered new exit (range 23) 23961 | -4/Factory | Identified exit to Upper Caves 24000 | -4/Factory | Entered Upper Caves 24075 | -4/Upper Caves | Learned Research security intel 24090 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 24103 | -4/Upper Caves | Build established: Skirmisher 24580 | -4/Upper Caves | Discovered new exit (range 5) 24586 | -4/Upper Caves | Identified exit to Upper Caves 24587 | -4/Upper Caves | Entered another Upper Caves area 24611 | -4/Upper Caves | Discovered exit to Research (range 8) 24732 | -4/Upper Caves | Learned Research interactive machine intel 24887 | -4/Upper Caves | Entered a destroyed Warlord outpost 24968 | -4/Upper Caves | Discovered new exit (range 15) 24997 | -4/Upper Caves | Identified exit to Warlord 24999 | -4/Upper Caves | Entered Warlord 25045 | -4/Warlord | System corruption cleaned by Quarantine Array 25097 | -4/Warlord | Opened Warlord's prototype stash 25103 | -4/Warlord | Found Exp. Targeting Computer 25109 | -4/Warlord | Found Prototype Reactor 25109 | -4/Warlord | Identified Vortex Chain Reactor 25152 | -4/Warlord | Found Exp. Armor Integrity Analyzer 25155 | -4/Warlord | Found Prototype Device 25155 | -4/Warlord | Identified Thermal Barrier 25161 | -4/Warlord | Found Prototype Hackware 25432 | -4/Warlord | Found Prototype Special Weapon 25446 | -4/Warlord | Build established: Assassin 25568 | -4/Warlord | Met Warlord 25574 | -4/Warlord | Warlord's base attacked by MAIN.C 25743 | -4/Warlord | Spotted B-90 Cyclops 25764 | -4/Warlord | Destroyed B-90 Cyclops 25821 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 25872 | -4/Warlord | Destroyed 8 combat bots 25924 | -4/Warlord | Warlord forces counterattacked 25969 | -4/Warlord | Spotted Striker 25987 | -4/Warlord | Lost 3 allies 25988 | -4/Warlord | Spotted Executioner 26028 | -4/Warlord | Spotted Striker 26042 | -4/Warlord | Spotted Executioner 26089 | -4/Warlord | Lost 4 allies 26099 | -4/Warlord | Spotted Striker 26104 | -4/Warlord | Allies destroyed Striker 26119 | -4/Warlord | Spotted Executioner 26125 | -4/Warlord | Destroyed Executioner 26130 | -4/Warlord | Discovered new exit (range 14) 26151 | -4/Warlord | Lost 3 allies 26155 | -4/Warlord | Identified exit to Proximity Caves 26160 | -4/Warlord | Entered Proximity Caves 26160 | -3/Proximity Caves | Accompanied by 3 allies 26814 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 26875 | -3/Proximity Caves | Destroyed 10 combat bots 26876 | -3/Proximity Caves | Discovered exit to Research (range 7) 26885 | -3/Proximity Caves | Found DCF Scrap (12 items) 26974 | -3/Proximity Caves | Entered Research 26974 | -3/Research | Accompanied by 3 allies 26974 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 26976 | -3/Research | Loaded intel: 46 interactive machine locations 27053 | -3/Research | Identified Ghost Barrier 27358 | -3/Research | Fabricated Centrium Leg (x1) 27534 | -3/Research | Lost 5 parts (2n3w) 27537 | -3/Research | Destroyed 7 combat bots 27772 | -3/Research | Identified exit to Armory 27772 | -3/Research | Identified exit to Quarantine 27986 | -3/Research | Fabricated Assault Drone Bay? 28154 | -3/Research | Fabricated Enh. Hardcell Cannon (x2) 28344 | -3/Research | System corruption reached 10% 28345 | -3/Research | Entered Quarantine 28375 | -3/Quarantine | Lost 4 parts (2n1u1w) 28436 | -3/Quarantine | Found Imp. Powered Armor 28561 | -3/Quarantine | Found Alien Artifact 28584 | -3/Quarantine | Identified exit to Research 28627 | -3/Quarantine | Build established: Scavenger-Assassin 28675 | -3/Quarantine | Found Alien Impact Weapon 28675 | -3/Quarantine | Identified Core Stripper 28730 | -3/Quarantine | Entered Research 28730 | -2/Research | Warlord forces began assault on 0b10 28730 | -2/Research | Evolved 2 slots: Utility x2 28755 | -2/Research | Distinguished unit "Magnificent Bastards" dispatched to help 28755 | -2/Research | Distinguished unit "Railsplitters" dispatched to help 28840 | -2/Research | Research machine network offline 29157 | -2/Research | Spotted Striker 29173 | -2/Research | Spotted Striker 29214 | -2/Research | Lost 5 allies 29265 | -2/Research | Spotted B-90 Cyclops 29347 | -2/Research | Borebot progress halted 29372 | -2/Research | Borebot progress halted 29396 | -2/Research | Met up with Warlord 29713 | -2/Research | Discovered new exit (range 9) 29721 | -2/Research | Build established: Scavenger-Gunner 29723 | -2/Research | Identified exit to Access 29841 | -2/Research | Spotted Striker 29846 | -2/Research | Destroyed Striker 30046 | -2/Research | Spotted B-90 Cyclops 30051 | -2/Research | Destroyed B-90 Cyclops 30060 | -2/Research | Found Spectral Analyzer 30101 | -2/Research | Spotted B-90 Cyclops 30188 | -2/Research | Spotted B-90 Cyclops 30232 | -2/Research | Given Cave Seal Controls access code 30282 | -2/Research | Discovered exit to Access (range 4) 30343 | -2/Research | Spotted Striker 30343 | -2/Research | Spotted Executioner 30348 | -2/Research | Spotted Executioner 30355 | -2/Research | Destroyed Executioner 30392 | -2/Research | Lost 3 allies 30441 | -2/Research | Entered Access 30441 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 31107 | -1/Access | Destroyed 11 combat bots 31387 | -1/Access | Build established: Scavenger-Skirmisher 32191 | -1/Access | First assault squad dispatched 32212 | -1/Access | Incoming assault squad redirected 32380 | -1/Access | Discovered new exit (range 7) 32387 | -1/Access | Identified exit to Command 32435 | -1/Access | Entered Command 32969 | -1/Command | Spotted B-99 Colossus 33222 | -1/Command | Disengaged cave seal 33222 | -1/Command | Welcomed Warlord to Command 33285 | -1/Command | Identified Subatomic Replicator 33285 | -1/Command | Used Subatomic Replicator to replicate Assault Drone Bay 33307 | -1/Command | Spotted M Guard 33308 | -1/Command | Spotted M Guard 33311 | -1/Command | Spotted Combat Programmer 33311 | -1/Command | Spotted Combat Programmer 33317 | -1/Command | Warlord commented on Warlord statues 33333 | -1/Command | Combat Programmer assimilated allied 1P-WEM(h) 33366 | -1/Command | Destroyed M Guard 33366 | -1/Command | All MAIN.C guards destroyed 33373 | -1/Command | Lost 9 allies 33388 | -1/Command | Lost 12 parts (2p5n2u3w) 33402 | -1/Command | Found Prototype Reactor 33403 | -1/Command | Identified Zero-point Reactor 33410 | -1/Command | Found Prototype Device 33410 | -1/Command | Identified Exp. Focal Shield 33442 | -1/Command | Met MAIN.C 33448 | -1/Command | 0b10 Conduit disabled 33462 | -1/Command | Warlord shut down involuntarily 33472 | -1/Command | MAIN.C activated Command garrisons 33535 | -1/Command | Lost 14 allies 33581 | -1/Command | Build established: Scavenger-Gunner 33612 | -1/Command | Lost 3 allies 33627 | -1/Command | Self-destructed Last Messages --------------- 33569_ System corrupted: Enh. Quantum Rifle failed to cycle. 33572_ System corrupted: Energy discharge (-77). 33573_ HV Slug penetrates Reinforced Barrier. 33576_ HV Slug penetrates MAIN.C. 33580_ HV Slug penetrates 0b10 Conduit. 33581_ Slug penetrates E6-SOH(m). 33581_ E6-SOH(m) destroyed. 33585_ Acquired 47 matter. 33587_ System corrupted: Bore Cannon jammed. 33590_ Exp. Focal Shield destroyed. 33598_ Enh. Quantum Rifle destroyed. 33606_ Assault Drone Bay destroyed. 33611_ Enh. Quantum Rifle destroyed. 33617_ Exp. Targeting Computer destroyed. 33617_ Dropped Lgt. Quantum Reactor. 33619_ Biometal Leg destroyed. 33619_ Lgt. Antimatter Reactor destroyed. 33625_ Bore Cannon destroyed. 33625_ Gamma Bomb intercepted. [Achievement: Torch] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######################?????? | | ?????????????????????#""""""" """" #?????? | | ?????????????????????#"" " =*#?????? | | ?????????????????????#""""" %!*!####### | | ?????????????????????#""""" !=!%!!![%! % | | ?????????????????????# " =%=[!*=%!%= | | ?????????????????????#"" "" % !!p*[%= %!%! | | ?????????????????????#"" %=%%[!=####### | | ?????????????????????# " "" *! !!%#?????? | | ?????????????????????# " % #?????? | | ?????????????????????# " #?????? | | ?????????????????????#" "" " "" """#?????? | | ?????????????????????#"" M """"""""#?????? | | ?????????????????????# """""""""#?????? | | ?????????????????????# " " " #?????? | | ?????????????????????# " " " #?????? | | ?????????????????????" " """" " #?????? | | ?????????????????????" """ " " """" #?????? | | ?????????????????????" @ " " " " #?????? | | ?????????????????????# """"""""" " #?????? | | ?????????????????????# " """ " """"""""#?????? | | ?????????????????????# """ " " " #?????? | | ?????????????????????######################??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 113 Coolant Potential 220 Energy Generation 65 Energy Capacity 1315 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 16 Base Temperature (-) 200 Armor Coverage 550 Resistance: KI 30 Point Defense Rating 240 Phase Shifting 15 Evasion (%) 84 Targeting Accuracy 12 Target Analysis 8 Armor Integrity Analysis 50 Recoil Reduction 2 Matter Filtering 50 Particle Charging 25 Offensive Hacking 12 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -8/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Imp. Corruption Screen | -7/Data Miner | Free Imp. Arc Projector | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free HERF Cannon | -6/Zion | Archive Point Defense System | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Imp. System Shield | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Imp. Remote Force Field | -6/Zion | Archive Imp. Trap Scanner | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Arm. Medium Treads | -6/Zion | Archive IFF Parser | -6/Zion | Archive Lrn. Tractor Beam | -6/Zion | Archive Hvy. Flak Cannon | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ M-14 Sweeper | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free X-57 Shotgunner | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free T-07 Excavator | -6/Zion | Archive W-25 Informer | -6/Zion | Archive Fabricated ------------ System Restoration Module | x2 | -7/Factory | Preloaded Centrium Leg | x1 | -3/Research | Preloaded Assault Drone Bay | x1 | -3/Research Enh. Hardcell Cannon | x2 | -3/Research | Preloaded Repaired ---------- Exp. Sensor Array | 62% | -9/Materials | Broken Imp. Aluminum Leg | 13% | -8/Materials Imp. Heat Sink | 25% | -8/Materials Carbon-fiber Leg | 29% | -8/Materials Exp. Sensor Array | 31% | -6/Factory Lrg. Storage Unit | 30% | -6/Factory Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Carbon-fiber Leg | -8/Materials | Hacked Titanium Leg | -8/Materials | Hacked Gatling Laser | -7/Factory | Hacked Powered Hammer | -7/Factory | Hacked Flexi-carbon Leg | -6/Factory | Hacked Hvy. Laser | -6/Factory | Hacked Angular Momentum Engine | -6/Factory | Hacked Rnf. Deuterium Engine | -6/Factory | Hacked Myomer Leg | -3/Research | Hacked Phase Gun | -3/Research | Hacked Imp. Thunder Leg | -3/Research | Hacked Gamma Bomb Array | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Core Stripper Subatomic Replicator Achievements -------------- Not Today, Chutes Pyromaniac Torch Challenges ------------ None Game ------ Seed CloakingCannonModule Manual? 0 Play Time 05:05:21 Cumulative 311.8 hours Start 2026.04.07 @ 20:31:42 End 2026.04.08 @ 21:40:33 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 214 Rogue 214 Adventurer 0 Explorer 0 Win Type - Total 10 Types 5/1/1/2/0/0/0/0/1/0 Lore% 80 Gallery% 69 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eed60aa9-05d2-416e-883d-111098c17518