Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.26 @ 02:27:05 Player: Kio Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (83) 415 Value Destroyed (1807) 1807 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (-171) -171 TOTAL SCORE: 4831 Bonus ------- High Alert Combat Kills 54 Friendly Fire -225 Cogmind --------- Core Integrity 588/700 Matter 300/300 Energy 0/290 System Corruption 1% Temperature Cool (15) Movement Flying (23) Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY (4) ------ Medium Storage Unit Advanced Weight Redist. System Seismic Detector Advanced Targeting Computer > --- WEAPON (2) ------- Arc Projector Minigun > --- INVENTORY (10) --- Aluminum Leg VSS Leg Heat Sink Improved Heat Sink Improved Heat Sink Compact Matter Pod (11) Improved Medium Laser Heavy Missile Launcher Flail Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Improved VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module Cooled VTOL Module > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Targeting Computer > --- WEAPON ----------- Improved Medium Laser Pulse Rifle > --- INVENTORY -------- Aluminum Leg Aluminum Leg Carbon-fiber Leg VSS Leg Heat Sink Improved Heat Sink Seismic Detector Improved Medium Laser Flail [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Nuclear Core Propulsion VSS Leg Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Cooled VTOL Module Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Improved Medium Laser Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Slots Evolved 6 | . . . 2 . 2 2 Power 1 | . . . . . . 1 Propulsion 3 | . . . 1 . 1 1 Utility 2 | . . . 1 . 1 . Weapon . | . . . . . . . Parts Attached 103 | 7 22 12 23 5 23 11 Power 9 | 1 1 2 3 . 1 1 Engine 6 | 1 1 1 1 . 1 1 Core 3 | . . 1 2 . . . Reactor . | . . . . . . . Propulsion 26 | 2 8 4 3 . 4 5 Treads 3 | 2 1 . . . . . Leg 15 | . 6 2 3 . 4 . Wheel 3 | . 1 2 . . . . Hover . | . . . . . . . Flight 5 | . . . . . . 5 Utility 22 | 2 4 1 6 1 5 3 Device 12 | 1 . . 4 1 3 3 Storage 2 | 1 1 . . . . . Processor 2 | . 1 . 1 . . . Hackware . | . . . . . . . Protection 6 | . 2 1 1 . 2 . Artifact . | . . . . . . . Weapon 46 | 2 9 5 11 4 13 2 Energy Gun 20 | . 5 . 5 2 7 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 2 2 . 3 . . 1 Ballistic Cannon 3 | . 1 2 . . . . Launcher 9 | . . 2 3 1 3 . Special Weapon . | . . . . . . . Impact Weapon 6 | . 1 1 . 1 3 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 1 . 2 Parts Lost 12 | . 4 1 1 . 4 2 Power 4 | . 1 1 1 . . 1 Propulsion 2 | . 1 . . . 1 . Utility 3 | . 1 . . . 2 . Weapon 3 | . 1 . . . 1 1 Highest Loss Streak 2 | . 2 1 1 . 2 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 98 | . 98 99 98 100 97 91 Engine 9 | . 13 12 1 11 9 6 Core 1 | . . 1 8 . . . Treads 5 | . 15 . . . . . Leg 18 | . 9 14 32 33 35 . Wheel 2 | . 2 12 . . . . Flight 4 | . . . . . . 38 Device 7 | . 5 . 10 11 11 14 Storage 11 | . 14 14 11 11 9 7 Processor 7 | . 7 . 10 11 9 7 Protection 3 | . 1 14 . . 5 . Energy Gun 9 | . 5 . 9 21 15 13 Ballistic Gun 7 | . 19 . 4 . . 1 Ballistic Cannon 4 | . 2 17 6 . . . Launcher 1 | . . 7 2 . 1 . Peak Build Rating 46 | 8 9 11 25 29 34 46 Average Rating 18 | 5 8 9 21 28 29 44 On Entrance 15 | . 8 8 11 23 29 29 Naked Turns . | . . . . . . . Heaviest Build 32 | 13 20 28 30 31 32 28 Greatest Support 54 | 40 40 20 36 36 54 34 Greatest Overweight (x) 3 | . 1 2 2 . . 3 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 Average Capacity 9 | 7 8 10 10 10 10 10 Most Carried 10 | 8 10 10 10 10 10 10 Average Carried 9 | 5 8 9 9 9 9 9 Final Capacity 10 | 8 10 10 10 10 10 10 Final Carried 10 | 8 10 10 10 10 10 9 Class Distribution -------------------- 77% | Mutant 11% | Sprinter 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Scavenger-Mutant | -8/Materials Sprinter | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Matter Collected 2036 | 211 550 312 441 60 315 147 Remotely . | . . . . . . . Salvage Created 2395 | 69 871 155 435 24 694 147 Parts 154 | 8 46 7 42 5 35 11 Haulers Intercepted 4 | . 2 . 2 . . . Recyclers Shooed 6 | 1 4 . . . 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Combat Hostiles Destroyed 61 | . 15 10 13 3 18 2 Melee 2 | . 1 . . . 1 . Guns 29 | . 14 . 3 . 10 2 Cannons 12 | . . 6 6 . . . AOE 17 | . . 3 4 3 7 . Classes Destroyed 9 | 1 6 1 1 . . . Worker 3 | . . 1 2 . . . Builder 1 | . 1 . . . . . Tunneler 4 | 3 . . . . . 1 Hauler 4 | . 2 . 2 . . . Recycler 4 | . 3 . . . 1 . Watcher 5 | . 1 . 3 . 1 . Swarmer 31 | . 6 6 9 3 7 . Grunt 23 | . 9 4 . . 10 . Sentry 7 | . . . 4 . 1 2 Thug 1 | . . . . . 1 . Best Kill Streak 7 | 2 6 5 5 3 7 2 Combat Bots Only 5 | . 5 5 3 3 4 1 Max Kills in Single Turn 3 | 1 2 3 3 3 3 2 Gunslinging 1 | . 1 . . . . . Exploded 3 | . . 3 3 3 2 . Melee 1 | . 1 . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Hostile Shots Fired 455 | . 116 54 56 7 100 122 Missed 156 | . 28 14 24 3 30 57 Damage Taken 3271 | . 922 376 403 31 1035 504 Core 471 | . 107 39 75 . 138 112 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . 41 . 81 74 . Volleys Fired 201 | 9 67 23 42 2 45 13 Largest 2 | 2 2 2 2 2 2 2 Hottest 119 | 40 105 70 112 112 119 119 Shots Fired 372 | 18 132 31 81 4 82 24 Gun 294 | 18 129 . 46 3 74 24 Cannon 58 | . 3 25 30 . . . Launcher 20 | . . 6 5 1 8 . Special . | . . . . . . . Kinetic 192 | 18 87 25 53 . . 9 Thermal 157 | . 45 . 23 3 74 12 Explosive 20 | . . 6 5 1 8 . Electromagnetic 3 | . . . . . . 3 Robot Hit Streak 13 | 8 13 7 9 2 10 7 Robot Miss Streak 6 | 1 6 1 5 1 3 2 Penetration Max . | . . . . . . . Secondary Targets 5 | . 3 . . . 2 . Max Gunslinging Chain 1 | . 1 . . . 1 . Shots Hit Robots 236 | 14 89 20 45 2 51 15 Core Hits 122 | 4 39 10 23 3 35 8 Critical Kills 3 | . 1 . 1 . 1 . Critical Parts Destroyed 3 | . 1 1 . . 1 . Critical Strikes 19 | . 5 6 4 . 3 1 Burn 7 | . 3 . 2 . 1 1 Destroy 2 | . 1 . 1 . . . Blast 6 | . . 5 1 . . . Smash 4 | . 1 1 . . 2 . Melee Attacks 16 | . 1 6 . 1 8 . Impact 16 | . 1 6 . 1 8 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4690 | 161 1199 509 962 142 1458 259 Guns 2777 | 161 1115 . 358 34 850 259 Cannons 715 | . 39 298 378 . . . Explosions 1066 | . . 182 225 108 551 . Melee 123 | . 45 29 . . 49 . Ramming 9 | . . . 1 . 8 . Kinetic 1868 | 161 793 298 512 . . 104 Thermal 1603 | . 361 . 224 34 850 134 Explosive 1066 | . . 182 225 108 551 . Electromagnetic 21 | . . . . . . 21 Impact 123 | . 45 29 . . 49 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 1 Average Corruption 1 | . . . . . 2 1 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . . . . . 3 . Energy Discharges 2 | . . . . . 2 . Data Loss (major) 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 53 | . . 29 . . 24 . Projectiles . | . . . . . . . Explosions 5 | . . . . . 5 . Melee 48 | . . 29 . . 19 . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 191 | . . . 18 . 173 . Shots 4 | . . . 1 . 3 . Rammed . | . . . . . . . Targets Rammed 1 | . . . 1 . . . Kicked 1 | . . . 1 . . . Crushed . | . . . . . . . Highest Temperature 405 | . 405 110 285 15 84 84 Average Temperature 58 | . 80 45 113 10 29 25 Received Heat Transfer 1122 | . 399 129 99 . 342 153 Effects 1 | . 1 . . . . . Short Circuit 1 | . 1 . . . . . Siege Activations . | . . . . . . . Robots Corrupted 1 | . . 1 . . . . Combat Hostiles 1 | . . 1 . . . . Parts Fried 1 | . . 1 . . . . Impact Corruptions 3 | . . 2 . . 1 . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . 2 . . . . . Heat Transferred 4184 | . 1187 . 629 74 1924 370 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Peak Influence 541 | 15 299 294 511 229 541 181 Initial 163 | . 9 79 68 154 11 163 Average 189 | 6 120 202 322 187 319 154 Maximum Alert Level 2 | . 1 1 2 1 2 . Low Security (%) 49 | 100 64 42 13 21 16 100 Level 1 45 | . 35 58 69 78 53 . Level 2 5 | . . . 17 . 29 . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . 5 . . . 4 5 Investigation 10 | . 4 . . . 3 3 Extermination . | . . . . . . . Reinforcement 2 | . 1 . . . . 1 Assault . | . . . . . . . Garrison 2 | . . . . . 1 1 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Distress Signals 8 | . 2 2 . . 3 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 103 | . 31 10 21 3 26 12 Peak Tracking Total 7 | . 5 5 4 3 6 7 Tactical Retreats 6 | . 2 . 1 . 1 2 Traps | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Traps Triggered 3 | . 2 . . . . 1 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Machines Disabled 5 | . 1 . 1 . 3 . Max in Single Turn 2 | . 1 . 1 . 2 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Machines Accessed 14 | . 5 . 3 2 2 2 Terminals 11 | . 5 . 2 1 2 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access 1 | . . . . . . 1 Total Hacks 39 | . 17 . 7 3 6 6 Successful 13 | . 6 . 5 2 . . Failed 26 | . 11 . 2 1 6 6 Catastrophic 8 | . 4 . 1 . 1 2 Database Lockouts . | . . . . . . . Manual 32 | . 19 . 4 . 6 3 Terminals 33 | . 17 . 5 2 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 2 | . . . 2 . . . Garrison Access 3 | . . . . . . 3 Terminal Hacks 9 | . 4 . 3 2 . . Part Schematic 5 | . 4 . 1 . . . Open Door 1 | . . . . 1 . . Alert Level 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . 2 . . . Insert Component 1 | . . . 1 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 2 | . 2 . . . . . Terminals 2 | . 2 . . . . . Assimilate 2 | . 2 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 . 3 1 2 2 Full Trace Events 6 | . 2 . . . 2 2 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 6 | . 4 . 2 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged 1 | . . . 1 . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Total Allies 3 | . . . . 2 1 . Largest Group 2 | . . . . 2 2 . Highest-Rated Group 48 | . . . . 48 48 . Highest-Rated Ally 31 | . . . . 31 31 . Total Orders 4 | . . . . 2 2 . EXPLORE 3 | . . . . 1 2 . RETURN 1 | . . . . 1 . . Ally Attacks 2 | . . . . . 2 . Total Damage 7 | . . . . . 7 . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches 3 | . . . . 1 2 . Drone Recoveries 2 | . . . . 1 1 . Exploration | -11 -10 -10 -9 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Turns Passed 4522 | 170 1549 650 712 502 428 511 Spaces Moved 2773 | 80 695 408 519 329 189 553 Core 2 | 2 . . . . . . Treads 459 | 78 379 2 . . . . Legs 1510 | . 316 161 515 329 189 . Wheels 249 | . . 245 4 . . . Hover . | . . . . . . . Flight 553 | . . . . . . 553 Fastest Speed 23 | 50 120 95 90 90 90 23 Average Speed 100 | 157 143 133 90 90 108 24 Slowest Speed 270 | 160 190 240 270 90 112 230 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 7 | . . . . . . 7 Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 47 | 4 81 68 47 98 21 12 Regions Visited 6 Branch Regions 2 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 3 | . 1 1 . 1 . . Unknown Exits Taken 3 | 1 . . 1 . 1 . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug 22 | . . . 6 1 15 . Terrain Destroyed 160 | . . 43 42 6 69 . Melee 6 | . . . . 1 5 . Projectile . | . . . . . . . AOE 154 | . . 43 42 5 64 . Terrain Rammed 1 | . . . . . 1 . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Total 4109 | 103 1117 472 678 527 313 899 Wait 912 | . 296 13 69 189 32 313 Move 2754 | 79 694 407 518 328 188 540 Hop 6 | . . . . . . 6 Pick Up 55 | 8 16 5 10 1 7 8 Fast Attach 20 | 7 5 1 3 . 2 2 Attach 16 | . 3 1 1 . 3 8 Detach 2 | . . 1 . . . 1 Swap 67 | . 14 10 19 5 18 1 Drop 58 | . 21 5 15 1 9 7 Fire 201 | 9 67 23 42 2 45 13 Melee 16 | . 1 6 . 1 8 . Ram 1 | . . . . . 1 . Kick 1 | . . . 1 . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 3 exits: Mat / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 171 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 902 | -10/Materials | Discovered new exit (range 9) 915 | -10/Materials | Identified exit to Mines 1040 | -10/Materials | Discovered new exit (range 3) 1042 | -10/Materials | Identified exit to Materials 1253 | -10/Materials | Discovered exit to Materials (range 4) 1546 | -10/Materials | Discovered exit to Mines (range 6) 1720 | -10/Materials | Entered Mines 1794 | -10/Mines | Learned location of 1 exit from Materials 1920 | -10/Mines | Core integrity fell below 50% 2024 | -10/Mines | Assembled infested the area 2282 | -10/Mines | Discovered exit to Materials (range 12) 2370 | -10/Mines | Entered Materials 2370 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2371 | -9/Materials | Identified exit to Materials 2571 | -9/Materials | Discovered new exit (range 13) 2872 | -9/Materials | Discovered new exit (range 16) 3082 | -9/Materials | Entered Mines 3099 | -9/Mines | Met a Derelict bent on vengeance 3104 | -9/Mines | Found the Drone Emporium 3111 | -9/Mines | Found Prototype Device 3112 | -9/Mines | Identified Splice Drone Bay 3138 | -9/Mines | Discovered exit to Materials (range 22) 3139 | -9/Mines | Discovered exit to Materials (range 29) 3456 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 3513 | -9/Mines | Learned Materials terminal intel 3584 | -9/Mines | Entered Materials 3584 | -8/Materials | Accompanied by 2 allies 3584 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3585 | -8/Materials | Loaded intel: 12 terminal locations 3589 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3622 | -8/Materials | Garrison activated, responded to threat 3942 | -8/Materials | Build established: Scavenger-Mutant 3953 | -8/Materials | Discovered new exit (range 14) 4012 | -8/Materials | Entered Factory 4012 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4275 | -7/Factory | Build established: Sprinter 4435 | -7/Factory | Garrison activated, responded to threat 4523 | -7/Factory | Self-destructed Last Messages --------------- 04402_ G-47 Trooper suffers critical hit (Burn). 04405_ K-01 Serf cleans the Pressure Siphon. 04411_ K-01 Serf cleans the Construction Platform. 04431_ Dropped Imp. Medium Laser. 04432_ Acquired Hvy. Missile Launcher. 04435_ W-25 Informer calls for garrison support. 04435_ ALERT: Activating Garrison Access F001. 04463_ Connecting with Garrison Access... Feedback: System corruption (+1%). 04463_ ALERT: Suspicious activity at Garrison Access F002. Dispatching Investigation squad. 04477_ Lgt. Angular Momentum Engine destroyed. 04479_ Y-54 Guardian destroyed. 04479_ T-07 Excavator destroyed. 04481_ Acquired 63 matter. 04491_ Acquired Imp. Deuterium Engine. 04501_ Pulse Rifle destroyed. 04513_ Y-54 Guardian destroyed. 04517_ Acquired 18 matter. 04521_ Acquired 66 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#####????????????????????????????????? | | ############# ################################## | | g @ = = | | ###### ###########;###################### | | ?????# ##?????#!!=[=|[ #????????????????? | | ?????# #??????#!! ! """ #????????????????? | | ?????# #??????#!! !!""" #????????????????? | | ?????# #??????# """ #????????????????? | | ?????# #??????# #????????????????? | | ?????# #??????# [ #????????????????? | | ????+ #??????# ] [ !#????????????????? | | ????# #??????# #????????????????? | | ????# #??????##### #####????????????????? | | ????# #??????????###????????????????????? | | ????+ +?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????# #?????????????????????????????????? | | ????? #######??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Med. Storage Unit | -10/Materials | Hacked Hover Unit | -10/Materials | Hacked Ion Engine | -10/Materials | Hacked Datajack | -9/Materials | Hacked Imp. Hover Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Can't Catch Me Challenges ------------ None Game ------ Seed AbsorptionGreatBotcube Manual? 0 Play Time 01:07:49 Cumulative 22.5 hours Start 2024.08.25 @ 19:20:03 End 2024.08.26 @ 02:27:05 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 20 Achievement% 18 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a6d363b2-4c31-4f89-831c-3502249c922d