Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.06 @ 03:49:42 Player: KuFish Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (46) 230 Value Destroyed (1599) 1599 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4429 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -8/Storage Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ Visual Processing Unit > --- WEAPON (2) ------- Scythe > --- INVENTORY (5) ---- Field Laser Guided EMP Blaster Mining Laser Hammer Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Advanced Treads > --- UTILITY ---------- Heat Sink Visual Processing Unit Recoil Stabilizer > --- WEAPON ----------- Heavy Particle Cannon Scythe > --- INVENTORY -------- Gauss Rifle Mining Laser Hammer [Rating: 28] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Visual Processing Unit Device Recoil Stabilizer Storage Small Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . 2 . . . 2 . Power 1 | . . . 1 . . . . . Propulsion 2 | . . . . . . . 2 . Utility 1 | . . . 1 . . . . . Weapon . | . . . . . . . . . Parts Attached 49 | 6 7 . 8 3 . 4 . 21 Power 10 | 1 2 . 1 . . 2 . 4 Engine 7 | 1 1 . 1 . . 1 . 3 Core 3 | . 1 . . . . 1 . 1 Reactor . | . . . . . . . . . Propulsion 14 | 2 1 . 1 2 . . . 8 Treads 10 | . . . . 2 . . . 8 Leg 4 | 2 1 . 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 11 | 1 2 . 2 . . 1 . 5 Device 3 | . 1 . . . . . . 2 Storage 1 | 1 . . . . . . . . Processor 1 | . . . 1 . . . . . Hackware . | . . . . . . . . . Protection 6 | . 1 . 1 . . 1 . 3 Artifact . | . . . . . . . . . Weapon 14 | 2 2 . 4 1 . 1 . 4 Energy Gun 4 | 1 1 . 2 . . . . . Energy Cannon 2 | . . . 1 . . . . 1 Ballistic Gun 4 | 1 . . 1 . . 1 . 1 Ballistic Cannon . | . . . . . . . . . Launcher 1 | . 1 . . . . . . . Special Weapon 1 | . . . . 1 . . . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Parts Lost 33 | . 2 . 5 . . 4 . 22 Power 7 | . 1 . 1 . . 1 . 4 Propulsion 11 | . . . 2 . . 1 . 8 Utility 9 | . 1 . . . . 1 . 7 Weapon 6 | . . . 2 . . 1 . 3 Highest Loss Streak 6 | . 2 . 2 . . 2 . 6 To Critical Strikes . | . . . . . . . . . Average Backups 5 | 2 2 4 4 5 6 7 7 4 Power . | 1 . 1 . . . . . . Propulsion . | . . . . . . . . . Utility . | . . 1 . . . . . . Weapon 4 | 1 1 2 3 5 6 6 7 3 Tool/Special . | . . . . . . . . . Unused Backups 11 | . . . 1 . . 2 . 8 Power 1 | . . . 1 . . . . . Propulsion 1 | . . . . . . . . 1 Utility 3 | . . . . . . 1 . 2 Weapon 5 | . . . . . . 1 . 4 Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 79 | . 95 100 71 78 88 83 72 69 Engine 9 | . 4 . 1 11 11 16 18 12 Core 3 | . 9 14 5 . . 1 . 4 Treads 12 | . . . . 4 22 13 9 16 Leg 4 | . 28 28 10 7 . . . . Storage 8 | . 14 14 11 11 11 11 9 2 Processor 9 | . . . 11 11 11 11 9 9 Protection 9 | . 8 14 11 11 11 10 9 6 Energy Gun 9 | . 19 28 19 11 11 2 . . Ballistic Gun 4 | . 7 . 1 2 . 16 18 6 Special Weapon 4 | . . . . 8 11 2 . . Slashing Weapon 2 | . . . . . . . . 7 Peak Build Rating 28 | 6 9 9 11 12 12 16 15 28 Average Rating 12 | 3 7 9 8 10 12 14 15 18 On Entrance 9 | . 6 9 9 10 12 12 15 15 Avg Prop Armor Cover (%) . | . . . . . . . . . Naked Turns . | . . . . . . . . . Heaviest Build 27 | 12 15 15 15 15 15 26 26 27 Greatest Support 88 | 20 20 20 20 43 43 43 23 88 Greatest Overweight (x) 5 | . . . 4 1 . 1 1 5 Average Overweight (x) . | . . . 1 . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 5 Most Carried 8 | 5 4 5 5 7 7 8 8 8 Average Carried 5 | 2 2 4 4 5 6 7 7 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 Final Carried 8 | 2 4 5 5 6 7 7 8 5 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Matter Collected 835 | 189 148 . 133 27 . 122 24 192 Remotely . | . . . . . . . . . Salvage Created 1753 | . 206 . 272 . . 153 . 1122 Parts 107 | . 11 . 23 . . 5 . 68 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 42 | . 4 . 7 . . 3 . 28 Melee 23 | . . . . . . . . 23 Guns 12 | . 4 . 4 . . 3 . 1 Cannons 4 | . . . 3 . . . . 1 AOE 1 | . . . . . . . . 1 Classes Destroyed 9 | . 2 . 4 . . 2 . 1 Worker 1 | . . . 1 . . . . . Tunneler 1 | . . . 1 . . . . . Watcher 2 | . 1 . . . . . . 1 Swarmer 10 | . . . 3 . . . . 7 Grunt 18 | . 4 . 1 . . 1 . 12 Brawler 1 | . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 Sentry 11 | . . . 3 . . . . 8 Hunter 1 | . . . . . . 1 . . Best Kill Streak 7 | . 4 . 4 . . 1 . 7 Combat Bots Only 7 | . 4 . 3 . . 1 . 7 Max Kills in Single Turn 1 | . 1 . 1 . . 1 . 1 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Hostile Shots Fired 457 | . 53 . 67 . . 40 . 297 Missed 115 | . 14 . 17 . . 9 . 75 Hits 342 | . 39 . 50 . . 31 . 222 Melee 4 | . . . . . . 4 . . Projectile 338 | . 39 . 50 . . 27 . 222 AOE 2 | . . . 2 . . . . . Critical Strikes 7 | . 1 . 1 . . 1 . 4 Actively Blocked 1 | . . . 1 . . . . . Damage Taken 4539 | . 518 . 702 . . 512 . 2807 Core 1019 | . 99 . 210 . . 154 . 556 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 146 | . . . 44 . . . . 102 Core Remaining (%) 56 | 100 . 60 . . . 9 . . Volleys Fired 76 | . 19 . 22 2 . 15 . 18 Largest 2 | . 2 . 2 1 . 2 . 1 Hottest 113 | . 90 . 113 100 . 78 . 75 Shots Fired 111 | . 34 . 37 2 . 20 . 18 Gun 83 | . 33 . 25 . . 20 . 5 Cannon 22 | . . . 10 . . . . 12 Launcher 4 | . 1 . 2 . . . . 1 Special 2 | . . . . 2 . . . . Kinetic 42 | . 14 . 4 . . 19 . 5 Thermal 47 | . 15 . 18 2 . . . 12 Explosive 4 | . 1 . 2 . . . . 1 Electromagnetic 18 | . 4 . 13 . . 1 . . Robot Hit Streak 8 | . 8 . 4 . . 7 . 6 Robot Miss Streak 2 | . 2 . 2 . . 2 . 2 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 118 | . 19 . 16 . . 16 . 67 Core Hits 61 | . 11 . 16 . . 6 . 28 Critical Kills 2 | . . . . . . 1 . 1 Critical Parts Destroyed 3 | . . . . . . 1 . 2 Critical Strikes 11 | . 1 . . . . 2 . 8 Burn 1 | . 1 . . . . . . . Meltdown 1 | . . . . . . . . 1 Destroy 2 | . . . . . . 2 . . Smash 2 | . . . . . . . . 2 Sever 5 | . . . . . . . . 5 Melee Attacks 79 | . . . . . . . . 79 Impact 10 | . . . . . . . . 10 Slashing 69 | . . . . . . . . 69 Piercing . | . . . . . . . . . Sneak Attacks 1 | . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2832 | . 261 . 231 . . 251 . 2089 Guns 718 | . 253 . 149 . . 251 . 65 Cannons 330 | . . . 80 . . . . 250 Explosions 113 | . 8 . 2 . . . . 103 Melee 1671 | . . . . . . . . 1671 Ramming . | . . . . . . . . . Kinetic 463 | . 127 . 20 . . 251 . 65 Thermal 493 | . 126 . 117 . . . . 250 Explosive 113 | . 8 . 2 . . . . 103 Electromagnetic 92 | . . . 92 . . . . . Impact 153 | . . . . . . . . 153 Slashing 1518 | . . . . . . . . 1518 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . 1 1 1 10 . . Average Corruption 1 | . . . 1 1 1 6 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 24 | . . . 1 5 12 6 . . Message Errors 5 | . . . . 3 2 . . . Matter Fused 6 | . . . 1 . 2 3 . . Heat Flow Errors 4 | . . . . . 4 . . . Energy Discharges 2 | . . . . . 1 1 . . Data Loss (minor) 5 | . . . . 1 3 1 . . Data Loss (major) 2 | . . . . 1 . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 151 | . . . . . . . . 151 Projectiles 15 | . . . . . . . . 15 Explosions . | . . . . . . . . . Melee 136 | . . . . . . . . 136 Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 267 | . 192 . 66 20 267 83 . 178 Average Temperature 48 | . 57 . 23 10 92 27 . 55 Received Heat Transfer 1620 | . 309 . 87 . . 90 . 1134 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 3 | . . . . . . . . 3 Impact Corruptions 3 | . . . . . . . . 3 Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 3 | . 1 . . . . . . 2 Heat Transferred 1073 | . 444 . 259 . . . . 370 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Maximum Alert Level 1 | . . . . . . . . 1 Low Security (%) 81 | 100 100 100 100 100 . 100 100 49 Level 1 18 | . . . . . . . . 50 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 277 | . 80 . 97 28 . 45 . 277 Initial 28 | . . . . 28 . . . . Average 67 | . 24 . 15 1 . 11 . 164 Influence Increases 1213 | . 116 . 239 2 . 95 . 761 Destroy 0b10 Robot/C 840 | . 80 . 140 . . 60 . 560 Destroy 0b10 Robot/NC 20 | . 5 . 10 . . . . 5 Destroy Leader 224 | . 22 . 50 . . 20 . 132 Successful Hack 4 | . . . . . . . . 4 Disable Machine 15 | . . . . . . . . 15 Destroy Structure 35 | . 9 . 9 2 . . . 15 Lose Combat Pursuer 75 | . . . 30 . . 15 . 30 Influence Decreases 1099 | . 116 . 166 75 . 95 . 647 Entered New Map 45 | . . . . 45 . . . . Time Decay 794 | . 106 . 156 30 . 75 . 427 Lost Part 260 | . 10 . 10 . . 20 . 220 Squads Dispatched 6 | . . . 1 . . . . 5 Investigation 1 | . . . . . . . . 1 Extermination . | . . . . . . . . . Reinforcement 2 | . . . 1 . . . . 1 Assault . | . . . . . . . . . Garrison 3 | . . . . . . . . 3 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Distress Signals 5 | . 2 . 2 . . . . 1 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 63 | . 7 . 12 . . 5 . 39 Peak Tracking Total 6 | . 5 . 6 . . 4 . 5 Tactical Retreats 5 | . . . 2 . . 1 . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Traps Triggered 4 | . . . 1 . . . . 3 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Disabled 1 | . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Machines Accessed 9 | . 1 . 1 . 4 . . 3 Terminals 4 | . 1 . . . . . . 3 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access . | . . . . . . . . . Total Hacks 58 | . 3 . 2 . 49 . . 4 Successful 54 | . . . 2 . 49 . . 3 Failed 4 | . 3 . . . . . . 1 Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 7 | . 3 . . . . . . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 52 | . . . . . 49 . . 3 Record 49 | . . . . . 49 . . . Open Door 2 | . . . . . . . . 2 Locate Traps 1 | . . . . . . . . 1 Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 2 | . . . 2 . . . . . Insert Component 1 | . . . 1 . . . . . Analyze 1 | . . . 1 . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 1 | . 1 . . . . . . . Full Trace Events 1 | . 1 . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . Parts Damaged 1 | . . . 1 . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total Allies 1 | . . . . 1 . . . . Largest Group 1 | . . . . 1 . . . . Highest-Rated Group 31 | . . . . 31 . . . . Highest-Rated Ally 31 | . . . . 31 . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Active Infowar (turns) 4949 | . 37 . 648 745 1387 363 202 1567 Optics 4912 | . . . 648 745 1387 363 202 1567 Sensors 37 | . 37 . . . . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Turns Passed 5583 | 61 334 159 765 745 1387 363 202 1567 Spaces Moved 2987 | 50 219 132 426 406 867 161 84 642 Core 302 | 17 . . 98 . . . . 187 Treads 1714 | . . . . 147 867 161 84 455 Legs 971 | 33 219 132 328 259 . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 160 240 145 Average Speed 168 | 96 120 120 161 179 160 197 240 195 Slowest Speed 300 | 120 120 120 250 190 160 240 240 300 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 36 | 3 34 24 29 57 93 22 7 63 Regions Visited 8 Branch Regions 5 Pre-discovered Areas 1 | . . . . . 1 . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug 3 | . . . . 2 . . . 1 Terrain Destroyed 34 | . 9 . 8 2 . . . 15 Melee 1 | . . . . . . . . 1 Projectile 4 | . . . . 2 . . . 2 AOE 29 | . 9 . 8 . . . . 12 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Total 3295 | 63 254 132 469 418 867 188 86 818 Wait 27 | . . . . 2 . . . 25 Move 2979 | 49 218 131 425 405 866 160 83 642 Hop . | . . . . . . . . . Pick Up 61 | 8 7 1 9 4 1 6 2 23 Fast Attach . | . . . . . . . . . Attach 37 | 6 3 . 5 2 . 4 . 17 Detach . | . . . . . . . . . Swap 17 | . 5 . 4 1 . 1 . 6 Drop 19 | . 2 . 4 2 . 2 1 8 Fire 76 | . 19 . 22 2 . 15 . 18 Melee 79 | . . . . . . . . 79 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 7) 396 | -10/Materials | Entered Mines 526 | -10/Mines | Discovered new exit (range 7) 555 | -10/Mines | Entered Materials 555 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1242 | -9/Materials | Discovered new exit (range 16) 1251 | -9/Materials | Core integrity fell below 50% 1320 | -9/Materials | Entered Mines 1420 | -9/Mines | Found a hidden stash of uninstalled traps 1444 | -9/Mines | Received a Mining Laser from a helpful Derelict 1618 | -9/Mines | Discovered new exit (range 15) 1776 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2053 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2055 | -9/Mines | Discovered new exit (range 5) 2065 | -9/Mines | Entered Exiles 2113 | -9/Exiles | Discovered new exit (range 16) 2150 | -9/Exiles | Met 8R-AWN 2195 | -9/Exiles | Met EX-HEX 2288 | -9/Exiles | Met EX-DEC 2341 | -9/Exiles | Learned location of Zion (-6) 2511 | -9/Exiles | Discovered new exit (range 10) 2773 | -9/Exiles | Visited The Gauntlet 3036 | -9/Exiles | Met EX-BIN 3452 | -9/Exiles | Entered Mines 3536 | -8/Mines | Core integrity fell below 20% 3608 | -8/Mines | System corruption reached 10% 3642 | -8/Mines | Discovered new exit (range 9) 3815 | -8/Mines | Entered Materials 3815 | -8/Materials | Evolved 2 slots: Propulsion x2 3921 | -8/Materials | Build established: Scavenger-Mutant 3962 | -8/Materials | Discovered new exit (range 17) 4017 | -8/Materials | Entered Storage 4429 | -8/Storage | Lost 3 parts (2u1w) 4445 | -8/Storage | Destroyed 7 combat bots 4595 | -8/Storage | Lost 3 parts (1n2u) 4683 | -8/Storage | Core integrity fell below 50% 4774 | -8/Storage | Garrison activated, responded to threat 4798 | -8/Storage | Lost 3 parts (2n1w) 4895 | -8/Storage | Lost 4 parts (1p2n1u) 5470 | -8/Storage | Found Prototype Launcher 5570 | -8/Storage | Core integrity fell below 20% 5584 | -8/Storage | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- R-06 Scavenger collects Plasma Cutter. R-06 Scavenger collects Targeting Computer. K-01 Serf cleans the Component Storage. Lgt. Nuclear Core destroyed. Triggered Ambush Trap. S-10 Pest emerges from a hatch in the floor. G-47 Trooper emerges from a hatch in the floor. S-10 Pest emerges from a hatch in the floor. Critical hit (Destroy). Lgt. Ion Engine destroyed. U-05 Engineer lays Concrete. Sneak attack on U-05 Engineer. Destroyed Wheel. U-05 Engineer lays Concrete. Gauss Rifle destroyed. Med. Armor Plating destroyed. U-05 Engineer lays Concrete. Lgt. Armor Plating destroyed. U-05 Engineer lays Concrete. Lgt. Treads destroyed. 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""""" ""#?# " | | ???# ######## T"#?#"" | | ???# @ s u ""###"" | | ???# g Y ##?# | | ???# a #??# | | ???# #####+#########+#### #??# " | | ???## ????? ?????# ## #??# " | | ?????????? ??????# ## #??# " | | ?????????T ! ??????# ## #??# " | | ????????## ???????# ## #?## " | | ?????????# "????????# ## #?# | | ?????????# "????????# ## #?## | | ?????????# ?????????# ## ####### | | ?????????#??????????# ## | | ????????????????????# ## | | ????????????????????# ## | | ????????????????????# ## %#####+## | | ????????????????????########## ## | | ?????????????????????????????# ## """ | | ?????????????????????????????# ## """ | | ?????????????????????????##### ## """ | | ?????????????????????????# + ## % % | | ?????????????????????????###T# ## % | | ???????????????????????????### ######## | | ?????????????????????????????# ## | | ????????????????????????????## ## """ " | | ????????????????????????????# # """ " | +----------------------------------------------------+ Best States ------------- Heat Dissipation 41 Energy Generation 21 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 375 Core Shielding 20 Power Shielding 66 Evasion (%) 55 Recoil Reduction 8 Item Schematics ----------------- Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed RiotWeaponsDirector Manual? 0 Play Time 00:55:10 Cumulative 9.7 hours Start 2026.07.06 @ 02:47:20 End 2026.07.06 @ 03:49:42 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 11 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: d8095768-3f72-486d-9202-bd829ab3a527