Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.22 @ 21:58:11 Player: b00n1n Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (21) 105 Value Destroyed (800) 800 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2565 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 280/300 Energy 280/280 System Corruption 1% Temperature Hot (287) Movement Walking (260) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (5) --- Aluminum Leg VSS Leg Improved Flight Unit Improved Flight Unit > --- UTILITY (3) ------ Cryofiber Web Small Storage Unit Armor Integrity Analyzer > --- WEAPON (2) ------- Beam Rifle Heavy Laser > --- INVENTORY (8) ---- Light Nuclear Core Sensor Array Improved Signal Interpreter Weapon Shielding Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads VSS Leg VSS Leg Improved Flight Unit > --- UTILITY ---------- Cryofiber Web Small Storage Unit Armor Integrity Analyzer > --- WEAPON ----------- Field Laser Heavy Laser > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Improved Flight Unit Sensor Array Improved Signal Interpreter Weapon Shielding [Rating: 32] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Improved Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Improved Flight Unit Utility Small Storage Unit Device Sensor Array Storage Small Storage Unit Processor Armor Integrity Analyzer Protection Light Armor Plating Weapon EM Pulse Cannon Energy Gun Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 2 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 84 | 7 2 44 31 Power 6 | 1 . 3 2 Engine 6 | 1 . 3 2 Core . | . . . . Reactor . | . . . . Propulsion 39 | 2 2 25 10 Treads 3 | . . . 3 Leg 9 | 2 . 4 3 Wheel . | . . . . Hover 19 | . 2 15 2 Flight 8 | . . 6 2 Utility 21 | 2 . 8 11 Device 10 | 1 . 4 5 Storage 4 | 1 . 2 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 6 | . . 2 4 Artifact . | . . . . Weapon 18 | 2 . 8 8 Energy Gun 10 | 1 . 6 3 Energy Cannon 3 | . . 1 2 Ballistic Gun 3 | 1 . . 2 Ballistic Cannon . | . . . . Launcher 2 | . . 1 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 2 . Parts Lost 15 | . . 3 12 Power 1 | . . . 1 Propulsion 9 | . . 3 6 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . 3 5 To Critical Strikes . | . . . . Average Slot Usage (%) 96 | . 100 97 93 Engine 10 | . 14 11 8 Treads 5 | . . . 13 Leg 8 | . 22 4 4 Hover 18 | . 5 37 9 Flight 7 | . . . 17 Device 9 | . 14 8 7 Storage 11 | . 14 11 9 Processor 3 | . . . 8 Protection 1 | . . 2 . Energy Gun 8 | . 14 9 3 Energy Cannon 5 | . . 8 5 Ballistic Gun 5 | . 14 1 4 Naked Turns . | . . . . Heaviest Build 32 | 14 14 28 32 Greatest Support 40 | 20 20 28 40 Greatest Overweight (x) 2 | . 1 1 2 Average Overweight (x) . | . . . . Largest Inventory Capacity 10 | 8 8 10 10 Average Capacity 8 | 7 8 8 8 Most Carried 10 | 8 8 10 10 Average Carried 7 | 5 7 8 7 Final Capacity 10 | 8 8 10 8 Final Carried 9 | 8 8 9 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1037 | 254 17 372 394 Remotely . | . . . . Salvage Created 960 | 26 . 407 527 Parts 53 | 3 . 22 28 Haulers Intercepted 1 | . . 1 . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 13 | . . 6 7 Guns 4 | . . 1 3 Cannons 7 | . . 4 3 AOE 1 | . . . 1 Classes Destroyed 8 | 1 . 4 3 Tunneler 1 | 1 . . . Hauler 1 | . . 1 . Recycler 1 | . . . 1 Watcher 5 | . . 2 3 Grunt 4 | . . 2 2 Sentry 5 | . . 4 1 Specialist 3 | . . . 3 Hunter 1 | . . . 1 Best Kill Streak 5 | 1 . 3 5 Combat Bots Only 3 | . . 3 3 Max Kills in Single Turn 1 | 1 . 1 1 Gunslinging . | . . . . Exploded 1 | . . . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 170 | . . 34 136 Missed 41 | . . 7 34 Damage Taken 2645 | . . 488 2157 Core 636 | . . 85 551 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 28 | . . 28 . Core Remaining (%) 92 | 100 100 78 . Volleys Fired 75 | 1 3 29 42 Largest 2 | 2 2 2 2 Hottest 132 | 70 70 128 132 Shots Fired 143 | 2 6 53 82 Gun 96 | 2 6 30 58 Cannon 46 | . . 23 23 Launcher 1 | . . . 1 Special . | . . . . Kinetic 32 | 1 3 9 19 Thermal 64 | 1 3 21 39 Explosive . | . . . . Electromagnetic 47 | . . 23 24 Robot Hit Streak 15 | 1 3 15 10 Robot Miss Streak 2 | . 2 2 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | 1 3 40 58 Core Hits 33 | 1 1 11 20 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 3 1 Burn 4 | . . 3 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2398 | 13 35 762 1588 Guns 966 | 13 35 252 666 Cannons 1086 | . . 477 609 Explosions 346 | . . 33 313 Melee . | . . . . Ramming . | . . . . Kinetic 216 | . 10 61 145 Thermal 1069 | 13 25 224 807 Explosive . | . . . . Electromagnetic 1113 | . . 477 636 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . . 2 1 Average Corruption 1 | . . 2 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . . 7 1 Message Errors 1 | . . 1 . Matter Fused 1 | . . 1 . Data Loss (minor) 2 | . . 1 1 Data Loss (major) 1 | . . 1 . Misfires 3 | . . 3 . Overload Shots . | . . . . Overflow Damage 181 | . . 49 132 Projectiles 18 | . . . 18 Explosions 163 | . . 49 114 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 163 | . . 84 79 Shots 3 | . . 1 2 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 537 | 30 50 324 537 Average Temperature 133 | 18 26 119 156 Received Heat Transfer 561 | . . 129 432 Effects 1 | . . . 1 Short Circuit 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted 2 | . . 1 1 Combat Hostiles 1 | . . 1 . Parts Fried 8 | . . 3 5 Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . . 4 . Heat Transferred 2174 | 37 74 729 1334 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . 1 . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Peak Influence 267 | 5 48 267 207 Initial 37 | . 3 20 37 Average 86 | 1 20 124 107 Maximum Alert Level 1 | . . 1 1 Low Security (%) 84 | 100 100 70 85 Level 1 15 | . . 29 14 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 6 | . 1 1 4 Investigation . | . . . . Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 31 | . 1 12 18 Peak Tracking Total 5 | . 1 5 5 Tactical Retreats 5 | . . . 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 1 | . . 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 6 | . . 2 4 Max in Single Turn 3 | . . 2 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 10 | . 4 5 1 Terminals 8 | . 4 3 1 Fabricators . | . . . . Repair Stations 1 | . . 1 . Recycling Units . | . . . . Scanalyzers 1 | . . 1 . Garrison Access . | . . . . Total Hacks 29 | . 8 17 4 Successful 17 | . 4 9 4 Failed 12 | . 4 8 . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 3 | . . 3 . Terminals 24 | . 8 12 4 Fabricators . | . . . . Repair Stations 3 | . . 3 . Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Terminal Hacks 13 | . 4 5 4 Record 1 | . 1 . . Emergency Access Points 1 | . 1 . . Alert Level 3 | . . 2 1 Unreport Threat 1 | . . 1 . Locate Traps 2 | . 1 . 1 Dispatch Records 1 | . . . 1 Patrol Status 1 | . 1 . . Hauler Manifests 1 | . . . 1 Registered Components 1 | . . 1 . Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . 2 . Scan Component 1 | . . 1 . Repair 1 | . . 1 . Recycling Unit Hacks . | . . . . Scanalyzer 2 | . . 2 . Insert Component 1 | . . 1 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 4 3 1 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . 1 . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . 1 . Time 32 | . . 32 . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 1697 | 123 365 557 652 Spaces Moved 1214 | 82 340 412 380 Core 1 | 1 . . . Treads 135 | . . . 135 Legs 362 | 81 216 10 55 Wheels . | . . . . Hover 716 | . 124 402 190 Flight . | . . . . Fastest Speed 48 | 50 56 48 52 Average Speed 85 | 119 96 54 102 Slowest Speed 260 | 120 130 190 260 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 6 47 38 21 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 51 | . . 34 17 Melee . | . . . . Projectile . | . . . . AOE 51 | . . 34 17 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1729 | 102 376 692 559 Wait 267 | 5 10 174 78 Move 1211 | 81 339 411 380 Hop . | . . . . Pick Up 43 | 8 10 13 12 Fast Attach 27 | 7 2 8 10 Attach 20 | . . 6 14 Detach 6 | . . 2 4 Swap 37 | . . 30 7 Drop 43 | . 12 19 12 Fire 75 | 1 3 29 42 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 124 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x2 857 | -9/Materials | Discovered new exit (range 17) 994 | -9/Materials | Repaired Imp. Hover Unit 1044 | -9/Materials | Discovered new exit (range 5) 1046 | -9/Materials | Entered another Materials area 1046 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1058 | -8/Materials | Lost 3 parts (3n) 1474 | -8/Materials | Build established: Scavenger-Mutant 1589 | -8/Materials | Lost 5 parts (1n1u3w) 1605 | -8/Materials | Core integrity fell below 50% 1664 | -8/Materials | Core integrity fell below 20% 1693 | -8/Materials | Lost 4 parts (1p2n1w) 1698 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 01642_ Internal heat damage averted by Cryofiber Web. 01642_ Knocked back. 01646_ Power failure averted by Cryofiber Web. 01654_ VSS Leg broken. 01654_ Overheating: Short circuit. 01658_ Knocked back. 01662_ Field Laser destroyed. 01663_ Penetrated by Slug. 01676_ Acquired Beam Rifle. 01680_ X-62 Marksman destroyed. 01685_ System corrupted: Component data lost. 01686_ Destroyed Particle Gun. 01689_ Electrolysis Chamber disabled. 01692_ Critical hit (Burn: +37). 01693_ Penetrated by Slug. 01695_ G-47 Trooper suffers critical hit (Burn). 01696_ Penetrated by Slug. 01696_ VSS Leg destroyed. 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""" #% # ###?????# | | ??????? # # + ??????? | | ???????###+### # #?????????? | | ?######### # ##########? | | # @## + # #? | | #/ x !g#" !% # # """ #? | | # " "%## ###### """ #? | | # ""=+ % # """ #? | | # """*# + [ #? | | # ## ######## # """ #? | | ##########/########% # """ #? | | ??????# % # # """ #? | | ??????# "S " # #? | | ??????# "" "% ##########? | | ??????# " #?????????? | | ??????# " #?????????? | | ??????# [ " #?????????? | | ??????#= *%!" ####??????? | | ??????###"""""""""" !#??????? | | ???????# "# !#?????? | | ???????# "# !#?????? | | ???????# """ " ## !#?????? | | ???????# """ """ ## !#?????? | | ???????# """ """ ## !##?????? | | ???????# #? ####??????? | | ???????# %#? #?????????? | | ???????# #? ##????????? | | ???????#######"+"" #????????? | | ????????????# %% #????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 150 Evasion (%) 55 Armor Integrity Analysis 30 Recoil Reduction 2 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Achiever Safety First Challenges ------------ None Game ------ Seed NavigationMiningTorch Manual? 0 Play Time 00:45:09 Cumulative 40.7 hours Start 2024.04.22 @ 21:10:01 End 2024.04.22 @ 21:58:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 40 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 2% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5ff8c476-a38f-46b8-a01f-cfb8a92ae8b2