Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.20 @ 21:36:49 Player: McSaucyNugget Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (46) 230 Value Destroyed (1502) 1502 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5672 Bonus ------- Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 729/850 Matter 300/300 Energy 300/300 System Corruption 2% Temperature Cool (0) Movement Treading (250) Ox1 Location -6/Factory Parts ------- > --- POWER (1) -------- Angular Momentum Engine > --- PROPULSION (5) --- Armored Treads Armored Treads > --- UTILITY (7) ------ Large Storage Unit Active Sensor Suite Core Analyzer Hardened Medium Armor Plating System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Fission Core Wheel Cesium-ion Thruster Advanced Assault Cannon Slug Cannon Magnetic Acceleration Cannon Heavy Flak Cannon CPS Tube (2) Junk Cannon (5) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads Armored Treads Advanced Treads Improved Medium Treads > --- UTILITY ---------- Large Storage Unit Active Sensor Suite Improved Medium Armor Plating Layered Light Armor Plating System Shield > --- WEAPON ----------- Junk Cannon > --- INVENTORY -------- Wheel Advanced Assault Cannon Slug Cannon Magnetic Acceleration Cannon Heavy Flak Cannon Rocket Launcher CPS Tube [Rating: 74] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Fission Core Propulsion Wheel Treads Spiked Treads Wheel Wheel Utility Small Storage Unit Device Active Sensor Suite Storage Small Storage Unit Processor Core Analyzer Hackware System Shield Protection Layered Light Armor Plating Weapon Magnetic Acceleration Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Grenade Launcher Special Weapon Junk Cannon Build | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Slots Evolved 8 | . . . . . 8 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 5 | . . . . . 5 Weapon . | . . . . . . Parts Attached 44 | 7 9 . 5 13 10 Power 6 | 1 2 . . 2 1 Engine 4 | 1 1 . . 1 1 Core 2 | . 1 . . 1 . Reactor . | . . . . . . Propulsion 10 | 2 2 . 1 3 2 Treads 5 | . . . 1 2 2 Leg . | . . . . . . Wheel 5 | 2 2 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 1 3 . . 4 5 Device 1 | . . . . . 1 Storage 3 | 1 1 . . 1 . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 6 | . 2 . . 3 1 Artifact . | . . . . . . Weapon 15 | 3 2 . 4 4 2 Energy Gun . | . . . . . . Energy Cannon . | . . . . . . Ballistic Gun 4 | 3 . . . 1 . Ballistic Cannon 8 | . 2 . 3 2 1 Launcher 2 | . . . 1 . 1 Special Weapon 1 | . . . . 1 . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 11 | . 3 . 2 . 6 Power 2 | . 1 . 1 . . Propulsion 3 | . . . . . 3 Utility 4 | . 1 . 1 . 2 Weapon 2 | . 1 . . . 1 Highest Loss Streak 3 | . 3 . 1 . 3 To Critical Strikes . | . . . . . . Average Backups 7 | 1 6 7 8 7 7 Power . | . . . . . . Propulsion 1 | . 3 2 1 1 1 Utility 1 | . 1 3 2 2 . Weapon 3 | . 1 2 3 3 4 Tool/Special . | . . . . . . Unused Backups 16 | . 6 . 3 5 2 Power 1 | . 1 . . . . Propulsion 5 | . 3 . 1 . 1 Utility 5 | . 2 . 1 2 . Weapon 4 | . . . 1 3 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 85 | . 83 100 86 92 70 Engine 6 | . 3 14 12 6 3 Core 2 | . 4 . . 2 2 Treads 12 | . . . 10 14 24 Wheel 14 | . 28 28 17 13 . Device 1 | . . . . . 5 Storage 12 | . 13 14 14 14 6 Hackware 1 | . . . . . 5 Protection 8 | . 4 14 2 13 8 Ballistic Gun 4 | . 16 . . 3 . Ballistic Cannon 16 | . 11 28 27 20 1 Special Weapon 1 | . . . . 1 5 Peak Build Rating 74 | 6 10 7 12 31 74 Average Rating 25 | 4 6 7 10 20 67 On Entrance 10 | . 6 7 7 10 31 Naked Turns . | . . . . . . Heaviest Build 92 | 14 92 19 20 48 62 Greatest Support 112 | 20 26 26 26 42 112 Greatest Overweight (x) 5 | 1 3 . 1 4 5 Average Overweight (x) 1 | . . . . 2 . Largest Inventory Capacity 25 | 8 25 8 8 15 15 Average Capacity 10 | 7 8 8 8 10 15 Most Carried 12 | 4 8 8 8 12 11 Average Carried 7 | 1 6 7 7 8 7 Final Capacity 15 | 8 8 8 8 15 15 Final Carried 12 | 4 7 8 8 12 10 Class Distribution -------------------- 79% | Mutant 20% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Skirmisher | -6/Factory Resources | -11 -10 -10 -10 -8 -6 ----------- Run | Yrd Mat Min Sub Scr Fac Matter Collected 2030 | 239 436 269 218 312 556 Remotely . | . . . . . . Salvage Created 1245 | . 516 57 58 . 614 Parts 56 | . 30 4 6 . 16 Haulers Intercepted 1 | . 1 . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 6 | . . . 6 . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Combat Hostiles Destroyed 40 | . 13 2 6 . 19 Guns 11 | . 11 . . . . Cannons 14 | . 2 2 2 . 8 AOE 10 | . . . 4 . 6 Classes Destroyed 10 | . 5 . 1 . 4 Worker 1 | . . . . . 1 Hauler 1 | . 1 . . . . Operator 1 | . 1 . . . . Watcher 3 | . 2 . . . 1 Swarmer 14 | . 3 . 4 . 7 Grunt 21 | . 10 2 . . 9 Sentry 1 | . . . . . 1 Hunter 1 | . . . . . 1 Programmer 1 | . . . . . 1 Subdweller 2 | . . . 2 . . Best Kill Streak 6 | . 3 2 3 . 6 Combat Bots Only 6 | . 3 2 3 . 6 Max Kills in Single Turn 3 | . 2 1 3 . 2 Gunslinging . | . . . . . . Exploded 3 | . . . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Hostile Shots Fired 302 | . 69 19 54 . 160 Missed 71 | . 18 1 17 . 35 Hits 231 | . 51 18 37 . 125 Projectile 231 | . 51 18 37 . 125 Critical Strikes 5 | . . 2 1 . 2 Damage Taken 3022 | . 588 240 468 . 1726 Core 351 | . 97 36 97 . 121 Absorbed by Shields . | . . . . . . Core Remaining (%) 54 | 100 . . . 8 . Volleys Fired 153 | . 64 8 36 . 45 Largest 2 | . 2 2 2 . 2 Hottest 88 | . 60 60 73 . 88 Shots Fired 260 | . 123 16 62 . 59 Gun 93 | . 93 . . . . Cannon 132 | . 30 16 58 . 28 Launcher 10 | . . . 4 . 6 Special 25 | . . . . . 25 Kinetic 225 | . 123 16 58 . 28 Thermal . | . . . . . . Explosive 10 | . . . 4 . 6 Electromagnetic . | . . . . . . Impact 25 | . . . . . 25 Robot Hit Streak 10 | . 10 4 6 . 10 Robot Miss Streak 11 | . 4 1 11 . 6 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 144 | . 73 9 20 . 42 Core Hits 65 | . 28 3 9 . 25 Critical Kills . | . . . . . . Critical Parts Destroyed 2 | . . . . . 2 Critical Strikes 2 | . . . . . 2 Smash 2 | . . . . . 2 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4120 | . 1013 162 536 . 2409 Guns 726 | . 726 . . . . Cannons 1227 | . 282 162 332 . 451 Explosions 672 | . . . 204 . 468 Melee . | . . . . . . Ramming 24 | . 5 . . . 19 Kinetic 1953 | . 1008 162 332 . 451 Thermal . | . . . . . . Explosive 672 | . . . 204 . 468 Electromagnetic . | . . . . . . Impact 1471 | . . . . . 1471 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 3 | . . . . . 3 Message Errors 1 | . . . . . 1 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 567 | . 4 . 3 . 560 Projectiles 564 | . 4 . . . 560 Explosions 3 | . . . 3 . . Melee . | . . . . . . Knockbacks 30 | . 3 3 6 . 18 Impact 12 | . . . . . 12 Kinetic 17 | . 3 3 6 . 5 Secondary 1 | . . . . . 1 Self-Inflicted Damage 46 | . 2 . 44 . . Shots 2 | . . . 2 . . Rammed 4 | . 1 . . . 3 Targets Rammed 5 | . 1 . . . 4 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 293 | . 24 243 293 . 64 Average Temperature 60 | . 7 135 179 . 31 Received Heat Transfer 1179 | . 285 171 420 . 303 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 6 | . . . . . 6 Combat Hostiles 5 | . . . . . 5 Parts Fried 7 | . . . . . 7 Impact Corruptions 16 | . . . . . 16 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Maximum Alert Level 2 | . . . . . 2 Low Security (%) 78 | 100 100 100 . . 54 Level 1 20 | . . . . . 41 Level 2 1 | . . . . . 3 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 429 | . 110 56 . . 429 Initial 16 | . . 16 . . . Average 112 | . 55 18 . . 184 Influence Increases 1473 | . 422 50 170 . 831 Destroy 0b10 Robot/C 760 | . 260 40 80 . 380 Destroy 0b10 Robot/NC 30 | . 20 . . . 10 Destroy Leader 148 | . 66 10 . . 72 Disable Machine 15 | . . . . . 15 Destroy Structure 35 | . 1 . . . 34 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 270 | . 75 . 90 . 105 Active Sensor Use 200 | . . . . . 200 Influence Decreases 1070 | . 378 94 50 120 428 Entered New Map 148 | . . 28 . 120 . Time Decay 822 | . 348 66 40 . 368 Lost Part 100 | . 30 . 10 . 60 Squads Dispatched 8 | . 3 . . . 5 Investigation 5 | . 1 . . . 4 Extermination 1 | . . . . . 1 Reinforcement 2 | . 2 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses 2 | . . . . . 2 Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Distress Signals 3 | . 2 . . . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 69 | . 23 2 9 . 35 Peak Tracking Total 7 | . 7 2 6 . 7 Tactical Retreats 11 | . 3 . 3 . 5 Traps | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -8 -6 ---------- Run | Yrd Mat Min Sub Scr Fac Machines Disabled 1 | . . . . . 1 Max in Single Turn 1 | . . . . . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Machines Accessed 8 | . 2 . . 3 3 Terminals 3 | . 2 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 21 | . 4 . . 13 4 Successful 16 | . 1 . . 13 2 Failed 5 | . 3 . . . 2 Catastrophic 2 | . 2 . . . . Database Lockouts . | . . . . . . Manual 4 | . . . . . 4 Terminals 5 | . 4 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 14 | . 1 . . 13 . Record 6 | . . . . 6 . Robot Analysis 7 | . . . . 7 . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . . . . 2 Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . . . . . 2 Fedlink 2 | . . . . . 2 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 1 . . . 2 Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 ------------ Run | Yrd Mat Min Sub Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -8 -6 -------- Run | Yrd Mat Min Sub Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -8 -6 ------- Run | Yrd Mat Min Sub Scr Fac Active Infowar (turns) 824 | . . . . . 824 A.S.S. 824 | . . . . . 824 Robot Analysis Total 7 | . . . . 7 . Derelict Logs Recovered 3 | . . 1 1 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -8 -6 ------------- Run | Yrd Mat Min Sub Scr Fac Turns Passed 4765 | 49 855 212 762 1857 1030 Spaces Moved 3471 | 43 652 208 588 1478 502 Core 3 | 3 . . . . . Treads 500 | . . . 2 68 430 Legs . | . . . . . . Wheels 2968 | 40 652 208 586 1410 72 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 80 90 90 100 140 Average Speed 116 | 80 88 90 106 123 160 Slowest Speed 360 | 100 135 90 160 360 330 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 2 97 46 30 87 14 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 1 1 Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 8 | . . 1 3 4 . Spaces Dug 4 | . . . 2 . 2 Terrain Destroyed 56 | . . . 23 . 33 Melee . | . . . . . . Projectile 18 | . . . 12 . 6 AOE 38 | . . . 11 . 27 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -8 -6 --------- Run | Yrd Mat Min Sub Scr Fac Total 3929 | 53 806 216 664 1519 671 Wait 154 | . 59 . 21 4 70 Move 3466 | 42 651 207 587 1477 502 Hop . | . . . . . . Pick Up 29 | 4 11 1 4 6 3 Fast Attach 22 | 6 5 . 1 5 5 Attach 26 | . 2 . . 2 22 Detach 23 | . . . . 4 19 Swap 21 | 1 4 . 7 8 1 Drop 30 | . 9 . 8 13 . Fire 153 | . 64 8 36 . 45 Melee . | . . . . . . Ram 1 | . 1 . . . . Kick . | . . . . . . Crush 4 | . . . . . 4 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Rec] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 50 | -11/Scrapyard | Entered Materials 152 | -10/Materials | Discovered new exit (range 11) 314 | -10/Materials | Build established: Mutant 413 | -10/Materials | Lost 3 parts (1p1u1w) 461 | -10/Materials | Discovered new exit (range 14) 791 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Discovered new exit (range 6) 905 | -10/Materials | Entered Mines 926 | -10/Mines | Core integrity fell below 50% 1068 | -10/Mines | Learned location of Recycling (-8) 1070 | -10/Mines | Discovered new exit (range 11) 1111 | -10/Mines | Discovered new exit (range 6) 1117 | -10/Mines | Entered Subcaves 1118 | -10/Subcaves | Approached by a straggling Scientist 1155 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1158 | -10/Subcaves | Shifting Twisted Machinery released Battle Cannon 1250 | -10/Subcaves | Disturbed a concealed Subdweller 1563 | -10/Subcaves | Learned Materials interactive machine intel 1787 | -10/Subcaves | Discovered new exit (range 16) 1820 | -10/Subcaves | Core integrity fell below 20% 1858 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1879 | -10/Subcaves | Entered Scraptown 2086 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 2091 | -8/Scraptown | Discovered new exit (range 5) 2125 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 2132 | -8/Scraptown | Learned location of Warlord (-5) 2203 | -8/Scraptown | Visited Red Mages 2283 | -8/Scraptown | Visited Shadow of the Wyrm 2376 | -8/Scraptown | Visited Spacefarers 2470 | -8/Scraptown | Visited Junk Repository 2768 | -8/Scraptown | Visited Assassins FH 2798 | -8/Scraptown | Visited Awakened 2973 | -8/Scraptown | Visited UFD Registry 2973 | -8/Scraptown | Registered with UFD as "Zeromod" 3031 | -8/Scraptown | Visited LU-1G1's Boring Crew 3049 | -8/Scraptown | Visited Infowarlord's Domain 3060 | -8/Scraptown | Found Active Sensor Suite 3084 | -8/Scraptown | Visited A0-MCA Data Center 3090 | -8/Scraptown | Given a B- rating by A0-MCA 3227 | -8/Scraptown | Visited Observation Area 3282 | -8/Scraptown | Visited Supply Room 3327 | -8/Scraptown | Visited Analyses Database 3363 | -8/Scraptown | Visited Junk Repository 3451 | -8/Scraptown | Visited Abandonware Association 3462 | -8/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3485 | -8/Scraptown | Learned abandonware demo "ERRANTS.EXE" 3485 | -8/Scraptown | Learned abandonware demo "POISON.EXE" 3520 | -8/Scraptown | Visited Junk Cannon Lab 3541 | -8/Scraptown | Found Prototype Special Weapon 3541 | -8/Scraptown | Identified Junk Cannon 3649 | -8/Scraptown | Met Optimus 3649 | -8/Scraptown | Accepted into 0bPrime 3732 | -8/Scraptown | Discovered new exit (range 3) 3736 | -8/Scraptown | Entered Factory 3736 | -6/Factory | Evolved 8 slots: Propulsion x3, Utility x5 3766 | -6/Factory | Loaded intel: 8 recycling unit locations 4037 | -6/Factory | Build established: Skirmisher 4154 | -6/Factory | Learned location of Protoforge (-2) 4269 | -6/Factory | Lost 3 parts (2n1u) 4737 | -6/Factory | Cargo convoy interrupted 4766 | -6/Factory | Self-destructed Last Messages --------------- 04680_ Destroyed Flexi-carbon Leg. 04680_ Destroyed Targeting Computer. 04680_ Destroyed Lgt. Fission Core. 04680_ H-66 Slayer system corrupted by crushing effect. 04680_ H-66 Slayer knocked back. 04681_ H-66 Slayer system terminally corrupted. 04688_ Acquired 14 matter. 04716_ K-01 Serf cleans the Matter Pump. 04729_ ALERT: Active scanning activity reported from Zone 4X, dispatching Investigation squad. 04737_ ALERT: Cargo convoy interrupted, initiating access lockdown. 04744_ K-01 Serf cleans the Matter Pump. 04745_ Slammed into K-01 Serf. 04746_ U-05 Engineer builds a Wall. 04748_ W-25 Informer sends out distress signal. 04759_ Penetrated by Slug. 04759_ Rocket Launcher destroyed. 04760_ Adv. Treads destroyed. 04763_ Penetrated by Slug. 04766_ Slug penetrates Wall. 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"""?"""????????????????????? | | ????????????????????"????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 375 Evasion (%) 44 Core Analysis 9 Recoil Reduction 5 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Armchair Analyst Challenges ------------ None Game ------ Seed TeslaAdvancedTube Manual? 0 Play Time 00:43:11 Cumulative 44.7 hours Start 2025.05.20 @ 20:48:00 End 2025.05.20 @ 21:36:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 33 Rogue 33 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/0/1/0/0/0/0/0 Lore% 38 Gallery% 39 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2a61a4a5-6391-4138-b90f-f26db51db151