Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.23 @ 19:39:03 Player: Smie Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (116) 580 Value Destroyed (3603) 3603 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (899) 899 TOTAL SCORE: 8862 Bonus ------- High Alert Combat Kills 399 Entered DSFs 500 Cogmind --------- Core Integrity 0/700 Matter 251/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (3) ------- Mini Assault Cannon > --- INVENTORY (5) ---- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg High-capacity Battery (74) Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Visual Processing Unit Improved Targeting Computer Advanced Targeting Computer Target Analyzer Improved Light Armor Plating > --- WEAPON ----------- Heavy Laser Gauss Cannon Mini Assault Cannon > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Light Treads Improved Cooling System High-capacity Matter Pod Improved Signal Interpreter Hardlight Generator Heavy Laser Mini Assault Cannon Mini Assault Cannon Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Mace [Rating: 40] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Slots Evolved 6 | . . . 2 . . . 2 2 . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 5 | . . . 2 . . . 2 1 . . . Weapon 1 | . . . . . . . . 1 . . . Parts Attached 129 | 6 29 4 28 8 1 4 14 29 2 1 3 Power 13 | 1 2 1 3 1 . 1 2 2 . . . Engine 9 | 1 2 . 3 1 . 1 . 1 . . . Core 4 | . . 1 . . . . 2 1 . . . Reactor . | . . . . . . . . . . . . Propulsion 25 | 2 6 . 3 2 . 1 3 6 . . 2 Treads 18 | . 4 . 3 2 . 1 3 5 . . . Leg 4 | . 2 . . . . . . . . . 2 Wheel 3 | 2 . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 35 | 1 10 . 9 3 1 . 5 5 . 1 . Device 15 | . 5 . 6 1 . . 2 1 . . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 7 | . . . 1 . . . 2 3 . 1 . Hackware . | . . . . . . . . . . . . Protection 10 | . 4 . 2 2 . . 1 1 . . . Artifact . | . . . . . . . . . . . . Weapon 56 | 2 11 3 13 2 . 2 4 16 2 . 1 Energy Gun 23 | . 4 2 7 2 . 1 3 4 . . . Energy Cannon 4 | . 3 . . . . . 1 . . . . Ballistic Gun 2 | 2 . . . . . . . . . . . Ballistic Cannon 10 | . . . . . . . . 8 1 . 1 Launcher 11 | . 1 1 4 . . 1 . 4 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 6 | . 3 . 2 . . . . . 1 . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . 1 . 2 . . . . 1 . . . Parts Lost 26 | . 6 . 2 . . . 1 11 6 . . Power 3 | . 1 . 1 . . . . 1 . . . Propulsion 7 | . 2 . 1 . . . . 4 . . . Utility 8 | . 2 . . . . . 1 2 3 . . Weapon 8 | . 1 . . . . . . 4 3 . . Highest Loss Streak 8 | . 4 . 1 . . . 1 8 6 . . To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 95 | . 94 100 99 100 100 100 98 97 40 7 25 Engine 7 | . 13 1 7 11 11 11 3 2 . . . Core 2 | . . 12 3 . . . 5 4 2 . . Treads 18 | . 17 28 22 22 22 22 18 14 5 . . Leg 1 | . 7 . . . . . . . . . 12 Device 11 | . 6 14 19 14 11 11 14 9 2 . . Storage 10 | . 14 14 11 11 11 11 9 7 3 . . Processor 13 | . . . 11 11 11 11 21 30 13 7 7 Protection 4 | . 3 . 2 7 11 11 6 3 2 . . Energy Gun 13 | . 2 14 19 18 22 21 17 10 2 . . Ballistic Gun 3 | . 19 . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 10 6 . 4 Impact Weapon 1 | . 3 14 2 . . . . . . . . Naked Turns 61 | . . . . . . . . . 58 3 . Heaviest Build 48 | 13 34 30 38 40 40 41 42 48 47 . 4 Greatest Support 40 | 32 40 40 40 40 40 40 40 40 40 3 36 Greatest Overweight (x) 2 | . 1 . . . . 1 1 2 1 . . Average Overweight (x) . | . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 5 5 Average Capacity 14 | 7 12 15 15 15 15 15 15 15 9 5 5 Most Carried 15 | 6 15 14 15 15 15 15 15 15 15 4 5 Average Carried 13 | 3 11 13 14 14 15 15 14 13 8 3 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 6 11 14 15 15 15 15 15 14 4 3 5 Class Distribution -------------------- 39% | Scavenger-Mutant 29% | Mutant 15% | Scavenger-Gunner 8% | Scavenger-Skirmisher 3% | Skirmisher 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/DSF Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Matter Collected 2730 | 239 475 128 382 103 . 81 135 1059 128 . . Remotely . | . . . . . . . . . . . . Salvage Created 4366 | 77 589 140 557 128 . 322 340 2213 . . . Parts 197 | 3 32 5 39 9 . 7 12 90 . . . Haulers Intercepted 6 | . 1 . 2 . . . . 3 . . . Recyclers Shooed 9 | . 1 1 2 1 . . . 4 . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Combat Hostiles Destroyed 82 | . 10 4 16 3 . 7 6 36 . . . Melee 1 | . 1 . . . . . . . . . . Guns 38 | . 7 1 9 3 . 5 5 8 . . . Cannons 16 | . 2 . . . . . . 14 . . . AOE 25 | . . 3 6 . . 2 . 14 . . . Classes Destroyed 13 | 1 5 . 2 . . 2 . 3 . . . Worker 5 | . . . . . . . . 5 . . . Builder 5 | . 2 . . . . . . 3 . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 6 | . 1 . 2 . . . . 3 . . . Recycler 13 | 1 . . . . . . . 12 . . . Watcher 4 | . 1 . 1 . . . 1 1 . . . Swarmer 19 | . . . 8 1 . . . 10 . . . Grunt 40 | . 10 4 4 . . 5 3 14 . . . Brawler 3 | . . . . . . 1 . 2 . . . Duelist 1 | . . . . . . . . 1 . . . Sentry 16 | . . . 4 2 . . 3 7 . . . Hunter 1 | . . . . . . 1 . . . . . Programmer 2 | . . . . . . . . 2 . . . Best Kill Streak 12 | 1 2 2 4 2 . 6 2 12 . . . Combat Bots Only 6 | . 2 2 4 2 . 6 2 6 . . . Max Kills in Single Turn 4 | 1 1 2 4 1 . 1 1 4 . . . Gunslinging . | . . . . . . . . . . . . Exploded 3 | . . 2 3 . . 1 . 3 . . . Melee 1 | . 1 . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Damage Taken 5025 | . 1184 77 459 121 . 325 304 2103 355 . 97 Core 1003 | . 154 12 72 . . 26 . 326 316 . 97 Absorbed by Shields . | . . . . . . . . . . . . Regen/Repaired (Parts) 31 | . . . . . . . 31 . . . . Core Remaining (%) 77 | 100 . 33 . . . 75 100 . . . . Volleys Fired 288 | 3 76 11 47 11 . 16 17 98 9 . . Largest 3 | 2 2 1 2 2 . 2 2 3 3 . . Hottest 207 | 40 118 50 112 112 . 131 131 207 165 . . Shots Fired 563 | 6 125 11 84 21 . 32 33 225 26 . . Gun 385 | 6 115 8 82 21 . 30 32 83 8 . . Cannon 165 | . 10 . . . . . 1 136 18 . . Launcher 13 | . . 3 2 . . 2 . 6 . . . Special . | . . . . . . . . . . . . Kinetic 251 | 6 91 . . . . . . 136 18 . . Thermal 299 | . 34 8 82 21 . 30 33 83 8 . . Explosive 13 | . . 3 2 . . 2 . 6 . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 23 | 2 8 7 11 5 . 10 10 23 13 . . Robot Miss Streak 6 | 1 6 2 2 3 . 2 2 2 2 . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 2 | . . . 1 . . 1 . . . . . Max Gunslinging Chain 1 | . . . 1 . . 1 . . . . . Shots Hit Robots 392 | 3 84 7 59 11 . 24 25 156 23 . . Core Hits 194 | 2 30 10 27 5 . 15 12 91 2 . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 2 | 1 . . . . . . . . 1 . . Critical Strikes 30 | 1 1 . 7 . . 1 2 16 2 . . Burn 19 | . 1 . 7 . . 1 2 7 1 . . Destroy 1 | 1 . . . . . . . . . . . Blast 9 | . . . . . . . . 9 . . . Smash 1 | . . . . . . . . . 1 . . Melee Attacks 25 | . 19 . 5 . . . . . 1 . . Impact 25 | . 19 . 5 . . . . . 1 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10324 | 36 1106 352 1011 192 . 645 496 5899 587 . . Guns 4338 | 36 815 75 818 188 . 428 473 1370 135 . . Cannons 2936 | . 144 . . . . . 23 2351 418 . . Explosions 2851 | . . 269 193 . . 211 . 2178 . . . Melee 176 | . 142 . . . . . . . 34 . . Ramming 23 | . 5 8 . 4 . 6 . . . . . Kinetic 3382 | 36 577 . . . . . . 2351 418 . . Thermal 3892 | . 382 75 818 188 . 428 496 1370 135 . . Explosive 2851 | . . 269 193 . . 211 . 2178 . . . Electromagnetic . | . . . . . . . . . . . . Impact 176 | . 142 . . . . . . . 34 . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 4 | . 2 2 1 1 1 1 . 4 4 4 4 Average Corruption 1 | . 2 2 1 1 1 1 . 2 4 4 4 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 44 | . 7 2 6 5 2 . . 16 2 1 3 Message Errors 13 | . 2 1 2 4 . . . 3 . . 1 Matter Fused 11 | . 3 . 1 1 1 . . 4 . . 1 Heat Flow Errors 6 | . 2 . . . . . . 2 . 1 1 Energy Discharges 3 | . . . 1 . 1 . . 1 . . . Parts Fused 1 | . . . 1 . . . . . . . . Data Loss (minor) 3 | . . . 1 . . . . 1 1 . . Data Loss (major) 5 | . . 1 . . . . . 4 . . . Misfires 1 | . . . . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 239 | . 10 . 11 . . . . 184 34 . . Projectiles 57 | . . . . . . . . 57 . . . Explosions 138 | . . . 11 . . . . 127 . . . Melee 44 | . 10 . . . . . . . 34 . . Knockbacks 18 | . 2 . . . . . . 16 . . . Impact 1 | . 1 . . . . . . . . . . Kinetic 14 | . . . . . . . . 14 . . . Secondary 3 | . 1 . . . . . . 2 . . . Self-Inflicted Damage 17 | . . . . . . . . 17 . . . Shots 1 | . . . . . . . . 1 . . . Rammed 9 | . 4 2 1 1 . 1 . . . . . Targets Rammed 9 | . 4 2 1 1 . 1 . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 515 | . 515 . 290 12 . 90 44 320 81 167 102 Average Temperature 87 | . 157 . 92 5 . 28 18 50 33 99 75 Received Heat Transfer 1962 | . 660 42 174 18 . 144 162 762 . . . Effects 15 | . 13 . 2 . . . . . . . . Shutdowns 2 | . 2 . . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . Interference 3 | . 2 . 1 . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Short Circuit 3 | . 3 . . . . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . . Damage (major) 4 | . 4 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions 2 | . 1 . . . . . . . 1 . . Robots Melted 2 | . . . 1 . . . 1 . . . . Combat Hostiles 2 | . . . 1 . . . 1 . . . . Parts Melted 16 | . . . 9 . . 3 2 2 . . . Heat Transferred 9731 | . 1036 222 2738 407 . 925 1073 2997 333 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Peak Influence 1027 | 5 105 166 249 57 . 185 165 1027 320 192 149 Initial 320 | . 3 30 64 17 . . 72 37 320 192 134 Average 151 | . 41 131 99 26 . 109 83 417 290 192 142 Maximum Alert Level 3 | . . . 1 . . . . 3 1 . . Low Security (%) 83 | 100 100 100 88 100 . 100 100 42 . 100 100 Level 1 6 | . . . 11 . . . . 12 100 . . Level 2 1 | . . . . . . . . 8 . . . Level 3 8 | . . . . . . . . 35 . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 12 | . 1 . 1 . . . 1 8 . . 1 Investigation 3 | . 1 . 1 . . . 1 . . . . Extermination 1 | . . . . . . . . 1 . . . Reinforcement 5 | . . . . . . . . 4 . . 1 Assault . | . . . . . . . . . . . . Garrison 3 | . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Distress Signals 2 | . . . 1 . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 105 | . 20 3 16 3 . 7 10 39 6 . 1 Peak Tracking Total 6 | . 3 2 4 2 . 6 3 4 6 . 1 Tactical Retreats 7 | . 4 . 1 . . . 1 . . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Traps Triggered 6 | . 3 . 1 . . . . 2 . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Disabled 18 | . . . 1 . . . 1 16 . . . Max in Single Turn 5 | . . . 1 . . . 1 5 . . . Machines Repaired . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Machines Accessed 22 | . 6 1 5 . 1 . 7 1 . 1 . Terminals 19 | . 6 . 5 . . . 6 1 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . . . . . . . 1 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 65 | . 16 1 14 . 4 . 25 4 . 1 . Successful 31 | . 6 1 6 . 4 . 11 2 . 1 . Failed 34 | . 10 . 8 . . . 14 2 . . . Catastrophic 14 | . 6 . 2 . . . 4 2 . . . Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 16 . 14 . . . 20 1 . . . Terminals 57 | . 16 . 14 . . . 22 4 . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 17 | . 3 1 2 . 4 . 5 1 . 1 . Record 4 | . . . . . 4 . . . . . . Open Door 1 | . . 1 . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . . . . 1 . . . . Unreport Threat 8 | . 3 . 2 . . . 2 1 . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . Scan Component 1 | . . . . . . . 1 . . . . Repair 1 | . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 12 | . 3 . 4 . . . 4 1 . . . Terminals 12 | . 3 . 4 . . . 4 1 . . . Assimilate 1 | . . . . . . . 1 . . . . Botnet 11 | . 3 . 4 . . . 3 1 . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 6 . 5 . . . 6 1 . . . Full Trace Events 2 | . . . 1 . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . 1 . . . . Time 32 | . . . . . . . 32 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total Allies 1 | . . . . 1 . . . . . . . Largest Group 1 | . . . . 1 1 . . . . . . Highest-Rated Group 31 | . . . . 31 31 . . . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Turns Passed 5594 | 61 1134 254 889 781 234 217 618 1207 107 30 62 Spaces Moved 2594 | 36 503 135 403 454 146 95 246 351 113 55 57 Core 184 | 2 . . . . . . . . 106 55 21 Treads 2117 | . 285 135 403 454 146 95 246 346 7 . . Legs 186 | . 150 . . . . . . . . . 36 Wheels 107 | 34 68 . . . . . . 5 . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 100 160 160 160 160 160 160 130 50 50 50 Average Speed 162 | 97 140 160 160 160 160 170 204 238 61 50 94 Slowest Speed 320 | 100 240 160 160 160 160 240 240 320 240 50 120 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 39 | 4 72 25 43 94 49 35 26 14 68 2 47 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . . . . . Known Exits Taken 6 | . . . 1 1 1 1 1 . . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched 2 | . . . . 2 . . . . . . . Spaces Dug 37 | . 6 12 12 . . . . 7 . . . Terrain Destroyed 144 | . 6 30 19 . . 17 1 71 . . . Melee 10 | . 6 . 4 . . . . . . . . Projectile 9 | . . . . . . . 1 8 . . . AOE 125 | . . 30 15 . . 17 . 63 . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Was Fac DSF Total 3408 | 53 772 159 555 490 149 118 332 530 129 56 65 Wait 226 | 3 101 6 38 7 . . 37 29 4 1 . Move 2584 | 35 502 134 402 453 145 94 245 351 112 54 57 Hop . | . . . . . . . . . . . . Pick Up 76 | 6 22 2 17 3 1 1 7 13 . . 4 Fast Attach 22 | 6 6 . 2 . . . 2 4 . . 2 Attach 31 | . 6 . 6 . . . 3 12 2 1 1 Detach 8 | . 1 . 2 . . . 1 3 1 . . Swap 76 | . 17 4 20 8 1 4 9 13 . . . Drop 63 | . 18 . 15 7 2 2 11 7 . . 1 Fire 288 | 3 76 11 47 11 . 16 17 98 9 . . Melee 25 | . 19 . 5 . . . . . 1 . . Ram 1 | . 1 . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush 8 | . 3 2 1 1 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/DSF History --------- Turn | Location | Event 39 | -11/Junkyard | Discovered new exit (range 14) 62 | -11/Junkyard | Entered Materials 101 | -10/Materials | Discovered new exit (range 16) 308 | -10/Materials | Build established: Mutant 437 | -10/Materials | Discovered new exit (range 6) 582 | -10/Materials | Discovered new exit (range 15) 791 | -10/Materials | Discovered new exit (range 6) 1029 | -10/Materials | Core integrity fell below 50% 1053 | -10/Materials | Lost 4 parts (1p2n1u) 1196 | -10/Materials | Entered Mines 1235 | -10/Mines | Learned Materials terminal intel 1262 | -10/Mines | Discovered new exit (range 11) 1373 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1450 | -10/Mines | Entered Materials 1450 | -9/Materials | Evolved 2 slots: Utility x2 1451 | -9/Materials | Loaded intel: 12 terminal locations 2090 | -9/Materials | Discovered new exit (range 4) 2094 | -9/Materials | Identified exit to Materials 2214 | -9/Materials | Discovered new exit (range 6) 2220 | -9/Materials | Identified exit to Mines 2339 | -9/Materials | Entered Mines 2375 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2399 | -9/Mines | Learned Materials emergency access door positions 2546 | -9/Mines | Discovered exit to Materials (range 15) 2644 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2852 | -9/Mines | Build established: Scavenger-Mutant 2898 | -9/Mines | Discovered exit to Materials (range 9) 2960 | -9/Mines | Received a Mining Laser from a helpful Derelict 3114 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3114 | -9/Mines | Discovered new exit (range 5) 3119 | -9/Mines | Identified exit to Exiles 3120 | -9/Mines | Entered Exiles 3120 | -9/Exiles | Accompanied by 1 ally 3157 | -9/Exiles | Met 8R-AWN 3188 | -9/Exiles | Met EX-HEX 3247 | -9/Exiles | Met EX-DEC 3258 | -9/Exiles | Learned location of Zion (-6) 3338 | -9/Exiles | Discovered new exit (range 10) 3353 | -9/Exiles | Identified exit to Mines 3354 | -9/Exiles | Entered Mines 3561 | -8/Mines | Discovered exit to Materials (range 5) 3571 | -8/Mines | Entered Materials 3571 | -8/Materials | Evolved 2 slots: Utility x2 3769 | -8/Materials | Discovered new exit (range 14) 4106 | -8/Materials | Repaired Rocket Launcher 4187 | -8/Materials | Identified exit to Factory 4189 | -8/Materials | Entered Factory 4189 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4473 | -7/Factory | Build established: Scavenger-Gunner 5109 | -7/Factory | Lost 8 parts (4n4w) 5356 | -7/Factory | Discovered new exit (range 14) 5396 | -7/Factory | Sucked down chute 5396 | -7/Factory | Entered Waste 5411 | -7/Waste | Spotted C-40 Crusher 5436 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5439 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5439 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5440 | -7/Waste | Core integrity fell below 50% 5442 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5442 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 5443 | -7/Waste | Spotted C-40 Crusher 5443 | -7/Waste | Spotted C-40 Crusher 5445 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 5446 | -7/Waste | Core integrity fell below 20% 5461 | -7/Waste | Spotted C-40 Crusher 5470 | -7/Waste | Spotted C-40 Crusher 5476 | -7/Waste | Lost 6 parts (3u3w) 5485 | -7/Waste | Spotted C-40 Crusher 5498 | -7/Waste | Discovered new exit (range 12) 5503 | -7/Waste | Entered Factory 5533 | -7/Factory | Identified exit to DSF 5533 | -7/Factory | Entered DSF 5552 | -7/DSF | Additional patrols routed to DSF 5595 | -7/DSF | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 05533_ Connecting with DSF Access... 05533_ Current location identified: Factory >>Open(DSF) DSF access unlocked. 05533_ EXIT=UNLOCKED: DSF LOCATION=DSF AMBIENT_HEAT=-10 GOAL=ESCAPE 05537_ Acquired Hcp. Battery. 05541_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 05542_ System corrupted: Heat flow error (+156). 05545_ Acquired Imp. Carbon-fiber Leg. 05552_ Hostiles detected in DSF, routing additional patrols. 05555_ Acquired Imp. Carbon-fiber Leg. 05556_ Dropped Hvy. Laser. 05557_ Acquired Imp. Carbon-fiber Leg. 05560_ HI#ZP,GGMO EZSM%9Z8Z1RLA&33JDPY 05595_ System corrupted: Matter fused (-9). 05595_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????""??????????????????????????#""???????? | | ?????????#"#?????????????????????????#"#???????? | | ??????####"##???????#########???????##"####????? | | ??????#"""""######### @!!!!#########"""""#????? | | ??????#"""""## #===#% !!!!!# # ##"""""#????? | | ????"##"" % ""##"??? | | ????""""" """""??? | | ?????##"" ##==# ### ###!! #!!## ""###??? | | ??????### ###==#[ =#?# #?#!!!#!!### ###????? | | ???????## ########## ########?# #??????? | | ???????#= #??????# ^ #???????? #?????? | | ???????#= #??????# #???????? #?????? | | ???????## ###??????### ###???????## ##?????? | | ???????#= ==?????????! !??????????! ??????? | | ???????#= ==#???????!! !!?????????! ??????? | | ???????#= ==#???????!! !!?????????! #?????? | | ???????## ###??????### ###????????# ##?????? | | ????????! #??????????# #??????????# ??????? | | ????????! #?????????? ??????????? ??????? | | ???????!! ?????????? ??????????? ??????? | | ???????!^! ?????????? H ??????????? ??????? | | ???????^! ?????????? ??????????? ??????? | | ??????#[[! #???????????????????????????????????? | | ??????#[[ ????????????????????????????????????? | | ??????#####????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: TH 10 Evasion (%) 55 Targeting Accuracy 14 Target Analysis 5 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LightGravmagProtection Manual? 0 Play Time 01:35:42 Cumulative 179.2 hours Start 2023.11.22 @ 22:13:40 End 2023.11.23 @ 19:39:03 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 109 Rogue 90 Adventurer 16 Explorer 3 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 60 Gallery% 62 Achievement% 53 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 16/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 545cb856-dd8b-4a17-b2e8-9c765f932106