Cogmind - Beta 13 X2 @@@ ROGUE MODE // 2024.02.05 @ 22:03:49 Player: Minty Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (6) 30 Value Destroyed (123) 123 Prototype IDs (23) 460 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 1713 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/250 Matter 254/300 Energy 70/250 System Corruption 1% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (2) ------- Light Assault Rifle Longsword +1 > --- INVENTORY (8) ---- (None) Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Light Assault Rifle Longsword +1 > --- INVENTORY -------- (None) [Rating: 13] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Protection Power Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 17 | . 6 6 . 5 Power 3 | . 1 1 . 1 Engine 3 | . 1 1 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | . 3 2 . 2 Treads . | . . . . . Leg 2 | . . . . 2 Wheel . | . . . . . Hover 3 | . 3 . . . Flight 2 | . . 2 . . Utility 2 | . 1 . . 1 Device . | . . . . . Storage 1 | . . . . 1 Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 5 | . 1 3 . 1 Energy Gun 3 | . 1 2 . . Energy Cannon . | . . . . . Ballistic Gun 1 | . . 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Corrupted Parts 1 | . 1 . . . System Corruption 1 | . 1 . . . Parts Lost 7 | . 1 3 . 3 Power 1 | . . 1 . . Propulsion 3 | . . 1 . 2 Utility . | . . . . . Weapon 3 | . 1 1 . 1 Highest Loss Streak 4 | . 1 4 . 3 To Critical Strikes 1 | . . . . 1 Average Slot Usage (%) 76 | . 92 61 57 66 Engine 8 | . 14 3 . 4 Leg 11 | . 21 . . 18 Hover 5 | . 7 12 . . Flight 9 | . . 12 28 4 Storage 9 | . 14 10 . 9 Protection 3 | . 7 . . . Energy Gun 17 | . 22 15 14 . Ballistic Gun 8 | . 5 6 14 14 Naked Turns . | . . . . . Heaviest Build 15 | 13 15 6 4 14 Greatest Support 20 | 20 20 8 8 20 Greatest Overweight (x) . | . . . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | . 8 8 5 8 Average Capacity 7 | . 8 7 5 6 Most Carried 8 | . 8 8 5 5 Average Carried 6 | . 7 6 5 2 Final Capacity 8 | 8 8 5 5 8 Final Carried 8 | 6 8 5 5 . Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 317 | 187 34 96 . . Remotely . | . . . . . Salvage Created 232 | . 136 96 . . Parts 12 | . 10 2 . . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 4 | . 2 2 . . Guns 4 | . 2 2 . . Classes Destroyed 4 | . 3 1 . . Recycler 1 | . 1 . . . Watcher 1 | . 1 . . . Swarmer 2 | . 2 . . . Grunt 2 | . . 2 . . Best Kill Streak 2 | . 2 1 . . Combat Bots Only 2 | . 2 1 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 108 | . 29 40 . 39 Missed 33 | . 9 15 . 9 Damage Taken 771 | . 151 381 . 239 Core 254 | . 39 116 . 99 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 37 | . 12 23 . 2 Largest 2 | . 2 2 . 2 Hottest 90 | . 90 90 . 85 Shots Fired 61 | . 24 34 . 3 Gun 61 | . 24 34 . 3 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 13 | . 1 10 . 2 Thermal 37 | . 12 24 . 1 Explosive . | . . . . . Electromagnetic 11 | . 11 . . . Robot Hit Streak 6 | . 2 6 . 1 Robot Miss Streak 3 | . 3 3 . 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 38 | . 10 23 . 5 Core Hits 11 | . 5 6 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . . 1 . . Burn 1 | . . 1 . . Melee Attacks 7 | . . . . 7 Impact . | . . . . . Slashing 7 | . . . . 7 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 585 | . 150 240 . 195 Guns 418 | . 150 240 . 28 Cannons . | . . . . . Explosions . | . . . . . Melee 167 | . . . . 167 Ramming . | . . . . . Kinetic 65 | . . 55 . 10 Thermal 293 | . 90 185 . 18 Explosive . | . . . . . Electromagnetic 60 | . 60 . . . Impact . | . . . . . Slashing 167 | . . . . 167 Piercing . | . . . . . Highest Corruption 1 | . 1 1 1 1 Average Corruption 1 | . 1 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 2 | . . 1 . 1 Matter Fused 1 | . . 1 . . Energy Discharges 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 37 | . . . . 37 Projectiles . | . . . . . Explosions . | . . . . . Melee 37 | . . . . 37 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 464 | . 108 464 . 37 Average Temperature 146 | . 40 240 . 19 Received Heat Transfer 213 | . . 213 . . Effects 4 | . . 4 . . Energy Bleed 1 | . . 1 . . Interference 1 | . . 1 . . Short Circuit 1 | . . 1 . . Damage (minor) 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted . | . . . . . Heat Transferred 854 | . 259 558 . 37 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 153 | . 153 105 . . Initial 55 | . . 55 . . Average 42 | . 39 62 . . Maximum Alert Level . | . . . . . Low Security (%) 100 | . 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched . | . . . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement . | . . . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals 1 | . 1 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 16 | . 11 2 . 3 Peak Tracking Total 6 | . 6 2 . 3 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 2 | . . . 2 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 2 | . . . 2 . Successful 2 | . . . 2 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 2 | . . . 2 . Record 1 | . . . 1 . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections . | . . . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 469 | . 241 90 112 26 Spaces Moved 517 | 1 192 48 273 3 Core . | . . . . . Treads . | . . . . . Legs 123 | 1 121 . . 1 Wheels . | . . . . . Hover 72 | . 71 1 . . Flight 322 | . . 47 273 2 Fastest Speed 37 | 120 56 37 37 40 Average Speed 59 | 120 96 37 37 66 Slowest Speed 120 | 120 120 60 37 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 23 | 3 37 12 61 4 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 612 | . 223 89 283 17 Wait 16 | . . 7 9 . Move 513 | . 191 47 272 3 Hop . | . . . . . Pick Up 9 | . 8 . 1 . Fast Attach 4 | . 3 1 . . Attach 10 | . . 5 . 5 Detach 4 | . . 4 . . Swap 3 | . 3 . . . Drop 9 | . 6 2 1 . Fire 37 | . 12 23 . 2 Melee 7 | . . . . 7 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 8) 236 | -10/Materials | Discovered new exit (range 11) 242 | -10/Materials | Entered Mines 283 | -10/Mines | Core integrity fell below 50% 315 | -10/Mines | Lost 4 parts (1p1n2w) 319 | -10/Mines | Discovered new exit (range 12) 330 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 330 | -10/Mines | Discovered new exit (range 5) 332 | -10/Mines | Entered Exiles 336 | -10/Exiles | Build established: Mutant 342 | -10/Exiles | Met 8R-AWN 348 | -10/Exiles | Met EX-HEX 358 | -10/Exiles | Met EX-BIN 363 | -10/Exiles | Aligned with FarCom system 364 | -10/Exiles | Given EX-Vault access code 372 | -10/Exiles | Opened EX-Vault 376 | -10/Exiles | Found Longsword +1 385 | -10/Exiles | Warned to stay clear of 0b10 Research branches 390 | -10/Exiles | Exiles lab attacked by MAIN.C 430 | -10/Exiles | Learned location of Zion (-7) 440 | -10/Exiles | Discovered new exit (range 14) 444 | -10/Exiles | Left Exiles lab with Longsword +1 444 | -10/Exiles | Entered Mines 456 | -9/Mines | Core integrity fell below 20% 470 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 00427_ EX-DEC deploys DAS Turret. 00430_ Connecting with EX-Message Board... >> PINNED - TO ALL TESTERS: Stay away from Zion. Imprinter means us harm and is serious about it. World map updated: -7/Zion. 00440_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 00444_ Receiving FarCom transmissions... 00445_ J5-HVA: "That was close. Too bad in all the rush we got split up from the others." 00445_ Flight Unit destroyed. 00446_ Critical hit (Destroy). 00446_ Particle Gun destroyed. 00452_ Flight Unit destroyed. 00455_ Destroyed Flight Unit. 00464_ Destroyed Lgt. Assault Rifle. 00465_ System corrupted: Energy discharge (-11). 00468_ Destroyed Lgt. Ion Engine. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????s???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????####????????????????????????? | | ?????????????????????? ????????????????????????? | | ??????????????????????# #????????????????????????? | | ??????????# ??????#?## ####?????????????????????? | | ???????????# ???# # s #?????????????????????? | | ????????????# ## # #?????????????????????? | | ?????????????# @ #?????????????????????? | | ??????????????# s#?????????????????????? | | ??????????????# ## #?????????????????????? | | ?????????????# ????# #?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 62 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniBarragePerforator Manual? 0 Play Time 00:04:34 Cumulative 638.4 hours Start 2024.02.05 @ 21:59:28 End 2024.02.05 @ 22:03:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 620 Rogue 347 Adventurer 123 Explorer 150 Win Type - Total 25 Types 19/0/4/1/0/0/0/1/0 Lore% 80 Gallery% 91 Achievement% 76 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 241e08d8-bd2f-49e2-b819-bfc1c52ed81a