Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.30 @ 07:07:50 Player: Demise Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (5) 2500 Regions Visited (20) 4000 Robots Destroyed (230) 1150 Value Destroyed (7746) 7746 Prototype IDs (48) 960 Alien Tech Used (0) 0 Bonus (2516) 2516 TOTAL SCORE: 18872 Bonus ------- High Alert Combat Kills 634 Follower Combat Kills 279 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Destroyed Z-Imprinter 1000 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 668 Friendly Fire -1965 Cogmind --------- Core Integrity 0/1000 Matter 128/300 Energy 11/100 System Corruption 22% Temperature Cool (0) Movement Core (150) Ox2 Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Thief Drone Bay (0/3) > --- WEAPON (2) ------- Powered Hammer > --- INVENTORY (5) ---- Long-range Tractor Beam Mobile Refinery Mk. CCLXVII Heavy Plasma Cannon Heavy Shock Bomb Launcher Long-range Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Angular Momentum Engine > --- PROPULSION ------- Cooled Antigrav System Cooled Antigrav System > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Sensor Array 0b10 Decoder Chip [Scout] Advanced Actuator Array Makeshift Armor Plating Light Regenerative Plating Advanced Shield Generator Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Heavy Plasma Cannon Power Maul > --- INVENTORY -------- Vortex Chain Reactor Advanced Energy Well Makeshift Salvage Targeting Computer Kinecellerator Hardened Heavy Armor Plating Makeshift Kinetic Plating Improved Thermal Shield Improved Remote Shield Makeshift Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite System Mapper System Shield System Shield System Shield System Shield Long-range Tractor Beam Thief Drone Bay KE Penetrator KE Penetrator Heavy Shock Bomb Launcher Long-range Missile Launcher Powered Hammer [Rating: 100] Favorites ----------- Power Light Fission Core Engine Heavy Deuterium Engine Power Core Light Fission Core Reactor Zionite Light DM Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Hover Unit Cooled Antigrav System Flight Unit Cooled VTOL Module Utility Huge Storage Unit Device Experimental Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Light Regenerative Plating Weapon Enhanced Autogun Energy Gun Heavy EM Shotgun Energy Cannon Heavy Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Autocannon Launcher Long-range Missile Launcher Impact Weapon Power Maul Slashing Weapon Ripper Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Slots Evolved 10 | . . . . . 4 2 . . . . 2 . . . . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . . . . Propulsion 2 | . . . . . . . . . . . 1 . . . . . 1 . . . Utility 7 | . . . . . 4 2 . . . . . . . . . . 1 . . . Weapon . | . . . . . . . . . . . . . . . . . . . . . Parts Attached 400 | 7 27 8 3 9 53 77 4 16 2 14 47 10 16 7 21 13 9 19 6 32 Power 25 | 1 5 1 . . 3 2 . . . . 6 . 2 . 1 . . 1 . 3 Engine 13 | 1 4 . . . 3 2 . . . . . . . . . . . 1 . 2 Core 11 | . 1 1 . . . . . . . . 6 . 2 . . . . . . 1 Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . . Propulsion 46 | 2 7 1 . 2 3 4 . 1 . . 8 . 2 . 2 3 1 3 . 7 Treads 8 | . . . . . . . . . . . . . 2 . 1 1 . 2 . 2 Leg 2 | . 2 . . . . . . . . . . . . . . . . . . . Wheel 29 | 2 5 1 . 2 3 3 . 1 . . 8 . . . . 2 1 1 . . Hover 5 | . . . . . . . . . . . . . . . 1 . . . . 4 Flight 2 | . . . . . . 1 . . . . . . . . . . . . . 1 Utility 222 | 2 12 4 . 2 32 51 2 12 1 14 22 5 6 2 13 7 5 11 3 16 Device 130 | 1 7 3 . 2 19 34 1 8 . 5 8 2 4 1 8 4 4 7 2 10 Storage 11 | 1 5 1 . . 2 1 . . . 1 . . . . . . . . . . Processor 15 | . . . . . 2 5 . . . 1 4 . 1 . . . 1 . . 1 Hackware 5 | . . . . . . 1 . 1 . . 2 . . . . . . . . 1 Protection 61 | . . . . . 9 10 1 3 1 7 8 3 1 1 5 3 . 4 1 4 Artifact . | . . . . . . . . . . . . . . . . . . . . . Weapon 107 | 2 3 2 3 5 15 20 2 3 1 . 11 5 6 5 5 3 3 4 3 6 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . Energy Cannon 4 | . . . . . . . . . . . 1 . 1 . . 1 . . 1 . Ballistic Gun 48 | 2 3 1 2 2 13 11 1 . 1 . 4 . 4 1 2 . . 1 . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 2 Launcher 23 | . . 1 . 3 1 4 . 1 . . 3 2 . . 1 1 1 1 2 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . Impact Weapon 26 | . . . . . . 4 1 2 . . 3 3 1 3 2 1 2 2 . 2 Slashing Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . 1 . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 . 1 2 2 . 1 . 1 . . . . 5 . . . . 4 Corrupted Parts 2 | . . . . . . . . . . . . . . . . 2 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . 9 . . . . Parts Lost 77 | . 8 . . 2 7 6 . . . . 12 1 2 . 5 5 . . 4 25 Power 12 | . 2 . . . 1 . . . . . 3 1 . . 1 . . . 1 3 Propulsion 20 | . 4 . . 1 1 1 . . . . 3 . 1 . . 2 . . 2 5 Utility 37 | . . . . . 4 4 . . . . 4 . 1 . 4 3 . . 1 16 Weapon 8 | . 2 . . 1 1 1 . . . . 2 . . . . . . . . 1 Highest Loss Streak 15 | . 4 . . 2 2 3 . . . . 2 1 1 . 3 3 . . 2 15 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . . . . 3 Average Slot Usage (%) 87 | . 98 100 100 91 97 94 92 87 92 91 86 72 76 85 89 81 92 100 90 79 Engine 3 | . 10 4 . . 8 7 7 7 7 7 . . . . . . . 3 5 7 Core 6 | . 3 9 14 14 . . . . . . 11 11 12 13 7 6 5 1 . . Treads 3 | . . . . . . . . . . . . . 3 13 13 6 11 11 11 5 Wheel 9 | . 24 28 28 19 17 14 15 15 15 15 14 6 . . . 1 5 10 4 . Device 12 | . 13 14 14 14 20 9 14 13 15 14 8 12 6 6 13 17 12 15 20 21 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 6 5 5 5 5 Processor 13 | . . . . . 7 22 23 22 15 15 16 13 19 20 17 . 4 5 5 4 Protection 11 | . . . . . 15 9 7 4 15 15 11 13 13 11 11 22 25 24 18 13 Ballistic Gun 10 | . 27 27 16 27 17 14 8 8 7 15 7 . 11 9 11 . . . . . Impact Weapon 3 | . . . . . . . 5 5 7 . 3 6 1 2 1 11 10 10 9 5 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 13 50 53 50 53 115 128 128 139 145 145 141 132 131 127 128 135 134 142 140 157 Greatest Support 63 | 32 32 20 20 20 22 22 22 22 22 22 40 10 42 42 42 42 40 63 43 43 Greatest Overweight (x) 43 | . 16 2 2 5 6 12 5 6 6 6 12 13 43 3 40 7 7 5 13 10 Average Overweight (x) 5 | . 1 2 2 2 4 4 5 4 6 5 5 11 11 2 5 5 3 4 9 3 Largest Inventory Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 17 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 Most Carried 25 | 4 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 23 25 25 25 Average Carried 23 | 1 14 19 19 19 22 24 25 24 25 24 23 22 24 24 22 21 22 24 24 24 Final Capacity 25 | 8 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 20 20 20 20 25 25 25 25 25 25 22 25 25 25 23 23 22 25 25 5 Class Distribution -------------------- 38% | Mutant 23% | Scavenger-Mutant 15% | Assassin 10% | Skirmisher 6% | Derelict-Mutant 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Skirmisher | -7/Factory Assassin | -7/Lower Caves Mutant | -7/Lower Caves Assassin | -7/Data Miner Skirmisher | -6/Proximity Caves Assassin | -6/Factory Assassin | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Scavenger-Mutant | -6/Deep Caves Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Derelict-Mutant | -5/Upper Caves Derelict-Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Matter Collected 10647 | 300 863 144 10 147 1511 2202 60 1823 . 583 733 252 320 40 447 235 85 370 27 495 Remotely 2137 | . . . . . . . . 1790 . . 73 . . . . . 85 56 . 133 Salvage Created 10329 | 118 1111 241 . 61 1824 2433 . 963 . 130 1143 625 465 . 27 380 297 258 127 126 Parts 455 | 8 78 11 . 7 110 120 . 12 . 6 41 6 21 . . 12 9 . 1 13 Haulers Intercepted 10 | . 2 . . . 6 2 . . . . . . . . . . . . . . Recyclers Shooed 8 | 1 . 1 . . . 4 . . . . 1 . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 54 | . . . . . . . 4 5 . 20 . 2 14 3 . 5 . . 1 . Prevented 8 | . . . . . . . . . . 3 . . . . . 5 . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Combat Hostiles Destroyed 161 | . 20 4 . 5 28 43 . 4 . 4 18 6 1 . 5 7 4 1 4 7 Melee 5 | . . . . . . . . . . . 3 1 . . 1 . . . . . Guns 87 | . 20 2 . 1 25 30 . . . 4 3 . 1 . 1 . . . . . Cannons 4 | . . . . . . . . . . . . . . . . 1 . . 1 2 AOE 52 | . . 2 . 4 3 13 . 4 . . 5 5 . . 3 3 4 . 2 4 Classes Destroyed 21 | 2 7 . . 1 3 3 . 2 . . . 1 1 . . . . . . 1 Worker 16 | . 2 . . . 2 5 . . . . 6 . . . . . 1 . . . Builder 10 | . 1 . . 1 1 3 . . . . 2 . . . . . 2 . . . Tunneler 4 | 2 . . . . . . . . . . . . . . . . 2 . . . Hauler 10 | . 2 . . . 6 2 . . . . . . . . . . . . . . Recycler 14 | 1 2 2 . . . 5 . . . . 3 . . . . . 1 . . . Minesweeper 3 | . . . . . . . . . . . . 1 2 . . . . . . . Operator 4 | . 2 . . . 1 . . . . . 1 . . . . . . . . . Watcher 10 | . 3 . . . 4 2 . . . . 1 . . . . . . . . . Swarmer 36 | . 3 3 . 4 3 4 . 4 . 3 3 4 . . . . . . 1 4 Grunt 62 | . 17 1 . . 12 22 . . . . 2 1 . . . 3 3 . 1 . Brawler 4 | . . . . . . 2 . . . . 1 . . . . 1 . . . . Duelist 5 | . . . . . 1 3 . . . . . . . . . . . . . 1 Protector 1 | . . . . . . 1 . . . . . . . . . . . . . . Sentry 20 | . . . . . 11 1 . . . 1 4 1 1 . . . . . 1 . Hunter 12 | . . . . . 1 4 . . . . 3 . . . . 2 1 . . 1 Programmer 13 | . . . . . . 6 . . . . 5 . . . . 1 . . 1 . Striker 1 | . . . . . . . . . . . . . . . . . . . . 1 Decomposer 1 | . . . . . . . . 1 . . . . . . . . . . . . Packrat 2 | . . . . . . . . . . . . . 1 . . 1 . . . . Samaritan 3 | . . . . . . . . . . . . . 1 . . . . 2 . . Tinkerer 1 | . . . . . . . . 1 . . . . . . . . . . . . Assembled 6 | . . . . 1 . . . . . . . . . . 5 . . . . . Thug 1 | . . . . . . . . . . . . . 1 . . . . . . . Butcher 1 | . . . . . . . . . . . . . 1 . . . . . . . Mutant 3 | . . . . . . . . 1 . . . . 1 . . . . 1 . . Best Kill Streak 9 | 3 3 3 . 5 7 9 . 4 . 3 5 3 1 . 3 4 9 1 2 5 Combat Bots Only 9 | . 3 3 . 5 7 9 . 4 . 3 4 3 1 . 3 4 4 1 2 5 Max Kills in Single Turn 4 | 1 1 2 . 3 3 3 . 2 . 1 2 2 1 . 2 2 4 1 1 4 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . 2 . 3 3 3 . 2 . . 2 2 . . 2 2 1 . 1 4 Melee 1 | . . . . . . . . . . . 1 1 . . 1 . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . 1 . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Damage Taken 15798 | . 809 103 . 227 1670 2015 . 121 . 274 2606 604 413 . 567 699 144 138 792 4616 Core 2420 | . 158 12 . 79 377 228 . 30 . 28 345 66 50 . . 39 28 23 60 897 Absorbed by Shields 1429 | . . . . . 126 596 . . . . 309 . . . 143 61 . . 94 100 Redirected to Shielding 212 | . . . . . . . . . . . . . . . 19 74 13 . 21 85 Regen/Repaired (Parts) 1159 | . 63 . . . . 228 . . . . 468 84 44 . . 96 . . 82 94 Core Remaining (%) 46 | 100 . . . . 31 . . . . 59 . . . . . 41 . . . . Volleys Fired 613 | 5 106 10 . 6 142 175 . 2 . 11 39 9 27 . 26 12 6 7 9 21 Largest 2 | 2 2 2 . 2 2 2 . 1 . 2 2 1 2 . 2 1 1 1 1 1 Hottest 90 | 40 40 40 . 50 50 61 . 39 . 50 90 43 90 . 56 90 43 33 90 90 Shots Fired 1093 | 10 211 19 . 11 283 313 . 2 . 22 63 9 47 . 50 11 6 7 9 20 Gun 997 | 10 211 18 . 9 281 301 . . . 22 50 . 40 . 48 . . 7 . . Cannon 35 | . . . . . . . . . . . 5 . 7 . . 5 . . 2 16 Launcher 61 | . . 1 . 2 2 12 . 2 . . 8 9 . . 2 6 6 . 7 4 Special . | . . . . . . . . . . . . . . . . . . . . . Kinetic 1013 | 10 211 18 . 9 281 301 . . . 22 50 . 40 . 48 . . 7 . 16 Thermal 19 | . . . . . . . . . . . 5 . 7 . . 5 . . 2 . Explosive 57 | . . 1 . 2 . 12 . 2 . . 8 9 . . 2 6 6 . 6 3 Electromagnetic 4 | . . . . . 2 . . . . . . . . . . . . . 1 1 Robot Hit Streak 18 | 2 14 3 . 5 18 15 . 1 . 2 8 7 5 . 4 4 5 8 9 3 Robot Miss Streak 9 | 2 6 1 . 2 6 6 . 1 . 4 9 1 1 . 4 3 2 . 1 3 Penetration Max 1 | . . . . . . 1 . . . . . . 1 . . . . . . . Secondary Targets 6 | . 2 . . . 1 3 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 1 . . . . . . . . . . . . . . Shots Hit Robots 822 | 4 133 11 4 5 194 223 . 15 . 9 92 23 26 . 17 16 5 21 8 16 Core Hits 398 | 4 54 8 . 6 75 111 . 8 . 6 36 14 15 . 7 13 13 2 7 19 Critical Kills 5 | . 1 . . . 2 1 . . . 1 . . . . . . . . . . Critical Parts Destroyed 26 | . 1 . . . 1 4 . 4 . . 8 1 1 . 1 2 . 1 1 1 Critical Strikes 35 | . 2 . . . 3 5 . 4 . 1 10 1 1 . 1 2 . 1 1 3 Destroy 10 | . 2 . . . 3 3 . . . 1 . . 1 . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . . . . 1 Smash 24 | . . . . . . 2 . 4 . . 10 1 . . 1 2 . 1 1 2 Melee Attacks 280 | . . . 4 . . 10 11 33 . . 89 18 3 34 6 18 8 31 8 7 Impact 275 | . . . . . . 9 11 33 . . 89 18 3 34 6 18 8 31 8 7 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . 4 . . 3 . 4 . . 6 1 1 . . . 1 3 . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 8 | . . . . . . . . . . . . 1 . . . 1 . 4 . 2 Damage Inflicted 26393 | 51 1716 279 . 268 3228 6011 . 1633 . 188 4340 1806 665 . 570 1171 1159 930 596 1782 Guns 10577 | 51 1716 167 . 83 3157 3767 . . . 188 440 . 570 . 290 . . 148 . . Cannons 942 | . . . . . . . . . . . 32 . . . . 150 . . 64 696 Explosions 7074 | . . 112 . 185 71 1876 . 264 . . 937 539 . . 201 650 1049 . 271 919 Melee 7758 | . . . . . . 364 . 1369 . . 2893 1267 95 . 79 371 110 782 261 167 Ramming 42 | . . . . . . 4 . . . . 38 . . . . . . . . . Kinetic 11273 | 51 1716 167 . 83 3157 3767 . . . 188 440 . 570 . 290 . . 148 . 696 Thermal 694 | . . . . . . 50 . . . . 32 . . . . 150 398 . 64 . Explosive 6298 | . . 112 . 185 . 1826 . 264 . . 937 539 . . 201 650 651 . 192 741 Electromagnetic 328 | . . . . . 71 . . . . . . . . . . . . . 79 178 Impact 7758 | . . . . . . 364 . 1369 . . 2893 1267 95 . 79 371 110 782 261 167 Slashing . | . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . 4 . . . . . . . . . 1 14 . . 2 22 Average Corruption 3 | . . . . . 4 . . . . . . . . . 1 3 . . 1 9 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 24 | . . . . . . 14 . . . . 3 . . . 5 . . . . 2 Effects 113 | . . . . . 65 . . . . . . . . . . 32 . . 8 8 Message Errors 30 | . . . . . 19 . . . . . . . . . . 7 . . 4 . Matter Fused 23 | . . . . . 9 . . . . . . . . . . 11 . . 2 1 Heat Flow Errors 11 | . . . . . 8 . . . . . . . . . . 2 . . . 1 Energy Discharges 18 | . . . . . 9 . . . . . . . . . . 6 . . 1 2 Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . 2 Data Loss (minor) 14 | . . . . . 9 . . . . . . . . . . 4 . . . 1 Data Loss (major) 5 | . . . . . 4 . . . . . . . . . . 1 . . . . Misfires 2 | . . . . . 2 . . . . . . . . . . . . . . . Alerts 6 | . . . . . 5 . . . . . . . . . . . . . 1 . Weapon Failures 2 | . . . . . . . . . . . . . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3683 | . . 35 . 4 . 220 . 1000 . . 932 537 45 . 81 156 181 391 82 19 Projectiles 45 | . . . . . . . . 39 . . 6 . . . . . . . . . Explosions 267 | . . 35 . 4 . . . . . . 81 . . . 20 11 116 . . . Melee 3371 | . . . . . . 220 . 961 . . 845 537 45 . 61 145 65 391 82 19 Knockbacks 24 | . . . . . . 1 . . . . 11 1 1 . . . 1 2 1 6 Impact 18 | . . . . . . 1 . . . . 10 1 1 . . . 1 2 1 1 Kinetic 5 | . . . . . . . . . . . . . . . . . . . . 5 Secondary 1 | . . . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 378 | . . 5 . 12 . 2 . . . . 18 23 . . . 51 . . 121 146 Shots 12 | . . 1 . 1 . . . . . . . 1 . . . 1 . . 5 3 Rammed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Targets Rammed 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . Highest Temperature 349 | . 1 2 . . 224 221 . . . 140 269 349 336 . 236 211 93 329 . 319 Average Temperature 76 | . 1 2 . . 52 54 . . . 62 65 182 98 . 64 72 43 130 . 154 Received Heat Transfer 2737 | . 420 39 . . 686 588 . . . 57 345 126 102 . 102 44 54 . 75 99 Effects 12 | . . . . . . 3 . . . . . 5 2 . . . . 1 . 1 Shutdowns 2 | . . . . . . . . . . . . 1 1 . . . . . . . Energy Bleed 4 | . . . . . . 1 . . . . . 2 . . . . . . . 1 Interference 2 | . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . . . . . . . 1 . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . 1 . . Damage (minor) 2 | . . . . . . . . . . . . 1 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 25 | . . . . . 2 2 . 3 . . 9 . . . . 2 1 6 . . Impact Corruptions 145 | . . . . . . 7 . 27 . . 42 25 10 . 2 4 3 20 3 2 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . . . . . . . 1 . . . . Heat Transferred 800 | . . . . . . 50 . . . . 50 . . . . 200 400 . 100 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . 1 . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Peak Influence 879 | 15 356 227 . 145 479 879 . . . . 456 . . . . . 803 . . . Initial 217 | . 9 42 . . . 217 . . . . . . . . . . . . . . Average 301 | 6 187 134 . 60 277 569 . . . . 200 . . . . . 500 . . . Maximum Alert Level 3 | . 1 1 . . 2 3 . . . . 2 . . . . . 3 . . . Low Security (%) 36 | 100 53 63 . 100 24 2 . . . . 50 . . . . . 35 . . . Level 1 36 | . 46 36 . . 53 17 . . . . 48 . . . . . . . . . Level 2 22 | . . . . . 22 70 . . . . 1 . . . . . 1 . . . Level 3 4 | . . . . . . 9 . . . . . . . . . . 62 . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 54 | . 7 . . . 7 20 . . . . 13 . . . . . 7 . . . Investigation 12 | . 5 . . . 1 3 . . . . 3 . . . . . . . . . Extermination 12 | . . . . . . 6 . . . . 5 . . . . . 1 . . . Reinforcement 17 | . 2 . . . 3 6 . . . . 2 . . . . . 4 . . . Assault 4 | . . . . . . 2 . . . . . . . . . . 2 . . . Garrison 9 | . . . . . 3 3 . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 2 . . . . . . . . . Construction Impeded 4 | . . . . . 1 2 . . . . . . . . . . 1 . . . Haulers Reinforced 2 | . . . . . . 1 . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Distress Signals 11 | . 5 . . . 1 1 . . . . 3 . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . Times Spotted 277 | . 32 5 . 9 50 64 . 4 . 8 42 5 2 . 9 7 7 2 4 27 Peak Tracking Total 16 | . 5 3 . 4 6 8 . 4 . 2 8 3 1 . 3 4 5 1 3 16 Tactical Retreats 21 | . 2 . . 1 4 3 . . . 1 7 . . . . . 2 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Traps Triggered 8 | . 1 . . . . 5 . . . . 2 . . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 3 . . . . 1 . . . . 2 . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . Installed 10 | . . . . . 4 . . . . 2 . . 2 . 2 . . . . . Triggered 28 | . . . . . 3 . . . . 3 . . 1 . . . . . . 21 Most Traps Carried 4 | . . 4 4 4 4 . . . . 4 . 3 3 2 2 . . . . . Exploded 2 | . . . . 1 1 . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Disabled 41 | . . 1 . . 1 7 . . . . 6 . . . 2 . 23 1 . . Max in Single Turn 22 | . . 1 . . 1 4 . . . . 3 . . . 1 . 22 1 . . Garrison Access 3 | . . . . . 1 . . . . . 1 . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Machines Accessed 70 | . 9 2 1 . 17 15 . 2 3 1 15 1 1 . . . 1 1 . 1 Terminals 36 | . 6 1 . . 11 10 . 1 . 1 6 . . . . . . . . . Fabricators 4 | . . . . . . 2 . . . . 2 . . . . . . . . . Repair Stations 8 | . 1 . . . 2 2 . . . . 3 . . . . . . . . . Recycling Units 6 | . 2 . . . 1 1 . . . . 2 . . . . . . . . . Scanalyzers 3 | . . . . . 2 . . . . . . . . . . . 1 . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . . . . . . Total Hacks 218 | . 41 7 1 . 54 34 . 2 26 1 43 1 1 . . . 2 1 . 4 Successful 126 | . 23 2 1 . 30 15 . 2 26 1 17 1 1 . . . 2 1 . 4 Failed 91 | . 17 5 . . 24 19 . . . . 26 . . . . . . . . . Catastrophic 15 | . 2 1 . . 4 3 . . . . 5 . . . . . . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . Manual 95 | . 25 6 . . 26 21 . . . . 16 . . . . . . . . 1 Terminals 113 | . 30 6 . . 36 22 . 1 . 1 17 . . . . . . . . . Fabricators 13 | . . . . . . 6 . . . . 7 . . . . . . . . . Repair Stations 23 | . 5 . . . 4 5 . . . . 9 . . . . . . . . . Recycling Units 14 | . 6 . . . 3 1 . . . . 4 . . . . . . . . . Scanalyzers 12 | . . . . . 10 . . . . . . . . . . . 2 . . . Garrison Access 7 | . . . . . 1 . . . . . 6 . . . . . . . . . Terminal Hacks 67 | . 11 2 1 . 9 4 . 2 26 1 4 1 1 . . . . 1 . 4 Record 21 | . 1 . 1 . 1 . . 1 11 1 . 1 . . . . . . . 4 Part Schematic 12 | . . . . . . . . . 12 . . . . . . . . . . . Robot Analysis 9 | . 7 1 . . 1 . . . . . . . . . . . . . . . Prototype ID Bank 7 | . . . . . 4 . . . 3 . . . . . . . . . . . Open Door 4 | . . 1 . . . . . 1 . . . . 1 . . . . 1 . . Branch Access Points 3 | . . . . . 1 1 . . . . 1 . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . Terminal Index 2 | . 1 . . . . 1 . . . . . . . . . . . . . . Unreport Threat 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Locate Traps 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . Recall Investigation 1 | . . . . . . . . . . . 1 . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 6 | . . . . . . 3 . . . . 3 . . . . . . . . . Load Schematic 3 | . . . . . . 1 . . . . 2 . . . . . . . . . Build 3 | . . . . . . 2 . . . . 1 . . . . . . . . . Repair Station Hacks 13 | . 4 . . . 1 4 . . . . 4 . . . . . . . . . Scan Component 8 | . 2 . . . 1 2 . . . . 3 . . . . . . . . . Repair 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . Recycling Unit Hacks 4 | . 2 . . . . . . . . . 2 . . . . . . . . . Retrieve Components 4 | . 2 . . . . . . . . . 2 . . . . . . . . . Scanalyzer 11 | . . . . . 9 . . . . . . . . . . . 2 . . . Insert Component 5 | . . . . . 4 . . . . . . . . . . . 1 . . . Analyze 6 | . . . . . 5 . . . . . . . . . . . 1 . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Unauthorized Hacks 23 | . 6 . . . 10 4 . . . . 3 . . . . . . . . . Terminals 20 | . 4 . . . 10 3 . . . . 3 . . . . . . . . . Track 2 | . . . . . 2 . . . . . . . . . . . . . . . Assimilate 3 | . . . . . 2 1 . . . . . . . . . . . . . . Botnet 13 | . 4 . . . 5 2 . . . . 2 . . . . . . . . . Operators 2 | . . . . . 1 . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 1 . . 15 14 . . . . 14 . . . . . 1 . . . Full Trace Events 10 | . 5 . . . 1 2 . . . . 2 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . 3 . . . . . . Robots Built 3 | . . . . . . 3 . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 67 | . . . . . . 67 . . . . . . . . . . . . . . Total Robot Build Rating 12 | . . . . . . 12 . . . . . . . . . . . . . . Part Schematics Acquired 32 | . . . . . 4 . . . 12 . . . . 15 . . 1 . . . Parts Built 2 | . . . . . . 1 . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . Time 356 | . . . . . . 204 . . . . 152 . . . . . . . . . Total Part Build Rating 13 | . . . . . . 8 . . . . 5 . . . . . . . . . Parts Repaired 5 | . 2 . . . . 2 . . . . 1 . . . . . . . . . Time 181 | . 64 . . . . 92 . . . . 25 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . Retrieved Components 16 | . 12 . . . . . . . . . 4 . . . . . . . . . Parts Scanalyzed 5 | . . . . . 4 . . . . . . . . . . . 1 . . . Part Schematics Acquired 5 | . . . . . 4 . . . . . . . . . . . 1 . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . 1 . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . 4 . . 1 . . . . . . . . . . . . . . Non-combat 4 | . . . 3 . . 1 . . . . . . . . . . . . . . Combat 1 | . . . 1 . . . . . . . . . . . . . . . . . Robot Hacks Applied 5 | . . . 4 . . 1 . . . . . . . . . . . . . . parse_system 4 | . . . 4 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . 2 . . . Machine Destruction 2 | . . . . . . . . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total Allies 12 | . . 1 . . 1 4 . . . 1 . . . 5 . . . . . . Largest Group 5 | . . 1 . . 1 4 . . . 1 . . . 5 2 . . . . . Highest-Rated Group 256 | . . 31 . . 10 116 . . . 96 . . . 256 137 . . . . . Highest-Rated Ally 99 | . . 31 . . 10 30 . . . 96 . . . 99 99 . . . . . Total Orders 2 | . . . . 1 . . . . . . . . 1 . . . . . . . RETURN 2 | . . . . 1 . . . . . . . . 1 . . . . . . . Ally Attacks 103 | . . 7 . 4 . 8 . . . 21 . . 16 . 29 . . 17 . 1 Total Damage 2662 | . . 128 . 69 . 242 . . . 935 . . 120 . 1046 . . 111 . 11 Kills 21 | . . 1 . 2 . 1 . . . 7 . . 1 . 9 . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . 1 . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Robot Analysis Total 9 | . 7 1 . . 1 . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 1 . 1 . . 1 2 . 3 . 2 2 . . . . 1 2 . Drone Launches 13 | . . . . 3 . . . . . . . . 5 . . . . 4 . 1 Drone Recoveries 10 | . . . . 3 . . . . . . . . 4 . . . . 3 . . Decoded 0b10 Intel 6 | . . . . . . . . . . . . . . . . . 6 . . . Traps 4 | . . . . . . . . . . . . . . . . . 4 . . . Emergency Access 2 | . . . . . . . . . . . . . . . . . 2 . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Turns Passed 36265 | 74 1671 608 391 817 3183 3029 1029 2458 145 1792 3012 2041 4824 3042 2360 1785 404 1167 719 1714 Spaces Moved 14451 | 46 994 501 344 322 1685 1432 607 1443 82 888 1487 758 732 818 448 418 73 613 253 507 Core 149 | 1 4 . . . . . . . . . . . 99 . 45 . . . . . Treads 2197 | . . . . . . . . . . . . . 409 818 403 236 43 10 45 233 Legs 43 | . 43 . . . . . . . . . . . . . . . . . . . Wheels 11788 | 45 947 501 344 322 1685 1432 607 1443 82 888 1487 758 224 . . 182 30 603 208 . Hover 274 | . . . . . . . . . . . . . . . . . . . . 274 Flight . | . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 110 110 145 160 145 175 145 120 245 245 317 317 205 150 150 165 204 Average Speed 218 | 98 117 110 110 119 146 158 160 154 175 174 165 257 641 357 493 404 319 167 263 313 Slowest Speed 2200 | 100 850 110 110 155 170 260 160 175 175 175 260 275 2200 397 2050 650 435 335 340 550 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 67 | 4 97 98 65 52 89 45 79 94 70 87 44 91 93 88 63 62 2 73 49 65 Regions Visited 20 Branch Regions 15 Pre-discovered Areas 9 | . 2 . 1 . . . 1 1 1 . . 1 . 2 . . . . . . Known Exits Taken 12 | . . . . . 1 1 1 1 1 1 1 1 1 1 . 1 . . 1 . Unknown Exits Taken 8 | 1 1 1 1 1 . . . . . . . . . . 1 . 1 1 . . Scrap Searched 31 | . . 2 . 1 . . . 7 . 3 . 3 4 3 . 3 . 5 . . Spaces Dug 125 | . . 7 . 8 . 5 11 19 . . 9 18 7 2 2 4 5 9 19 . Terrain Destroyed 501 | . . 7 . 15 4 95 11 37 . . 65 62 10 2 22 57 62 10 33 9 Melee 67 | . . . . . . 5 11 19 . . 9 . . 2 2 4 5 9 1 . Projectile 16 | . . . . . . . . . . . 2 . 10 . 1 1 . 1 . 1 AOE 418 | . . 7 . 15 4 90 . 18 . . 54 62 . . 19 52 57 . 32 8 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Dee Pro Fac Upp Upp War Total 17717 | 61 1283 542 354 751 2196 1971 641 1601 83 1119 1813 801 809 875 541 470 220 701 281 604 Wait 1517 | . 108 3 . 391 227 212 20 94 . 173 107 1 10 5 5 6 123 16 5 11 Move 14429 | 45 993 500 343 321 1684 1431 606 1440 81 887 1486 757 731 817 447 417 72 612 252 507 Hop 1 | . . . . . . . . 1 . . . . . . . . . . . . Pick Up 189 | 4 28 9 2 12 34 20 . 3 . 13 12 6 9 4 14 6 1 9 . 3 Fast Attach 115 | 7 8 3 . 2 20 16 . 5 . 3 12 1 5 3 5 2 1 7 . 15 Attach 86 | . 9 1 1 1 9 12 . 4 . 4 11 2 2 1 7 6 2 1 1 12 Detach 47 | . 5 . . . 5 6 . 4 . 4 6 1 . 2 5 . 1 2 1 5 Swap 199 | . 10 4 2 6 24 49 4 7 2 7 24 7 9 3 9 5 6 11 5 5 Drop 227 | . 16 12 2 12 47 31 . 8 . 15 16 . 11 6 15 . 1 14 . 21 Fire 613 | 5 106 10 . 6 142 175 . 2 . 11 39 9 27 . 26 12 6 7 9 21 Melee 264 | . . . 4 . . 10 11 33 . . 89 17 3 34 6 16 7 22 8 4 Ram 4 | . . . . . . 1 . . . . 3 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 8 . . . . 8 . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . 4 . . . . 2 . . 2 . 2 . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 5 exits: *Fac / *Sto x2 / *Low x2) -7/Lower Caves (discovered 2 exits: *Low / *Zio) -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 4 exits: *Low x2 / Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 75 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 8) 737 | -10/Materials | Central database locked down 753 | -10/Materials | Lost 3 parts (1p1n1w) 758 | -10/Materials | Discovered new exit (range 7) 851 | -10/Materials | Core integrity fell below 50% 899 | -10/Materials | Lost 4 parts (3n1w) 1149 | -10/Materials | Discovered new exit (range 12) 1390 | -10/Materials | Build established: Scavenger-Mutant 1439 | -10/Materials | Repaired Imp. Heat Sink 1485 | -10/Materials | Repaired Assault Rifle 1586 | -10/Materials | Discovered new exit (range 5) 1742 | -10/Materials | Build established: Mutant 1746 | -10/Materials | Entered Mines 1808 | -10/Mines | Received a Mining Laser from a helpful Derelict 1911 | -10/Mines | Found a hidden stash of uninstalled traps 1911 | -10/Mines | Discovered new exit (range 15) 2052 | -10/Mines | Learned Materials terminal intel 2079 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2082 | -10/Mines | Found Prototype Device 2274 | -10/Mines | Found the Drone Emporium 2279 | -10/Mines | Found Prototype Device 2279 | -10/Mines | Identified Thief Drone Bay 2339 | -10/Mines | Discovered new exit (range 9) 2350 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2350 | -10/Mines | Discovered new exit (range 5) 2354 | -10/Mines | Entered Exiles 2381 | -10/Exiles | Met 8R-AWN 2404 | -10/Exiles | Met EX-HEX 2459 | -10/Exiles | Met EX-DEC 2492 | -10/Exiles | Learned location of Zion (-6) 2510 | -10/Exiles | Met EX-BIN 2592 | -10/Exiles | Discovered new exit (range 10) 2730 | -10/Exiles | Discovered new exit (range 14) 2745 | -10/Exiles | Entered Mines 2746 | -9/Mines | Assembled infested the area 2765 | -9/Mines | Core integrity fell below 20% 2782 | -9/Mines | Identified Exp. Sensor Array 3455 | -9/Mines | Discovered new exit (range 5) 3522 | -9/Mines | Learned Materials terminal intel 3562 | -9/Mines | Entered Materials 3562 | -8/Materials | Evolved 4 slots: Utility x4 3563 | -8/Materials | Loaded intel: 12 terminal locations 3880 | -8/Materials | Garrison activated, responded to threat 3955 | -8/Materials | Destroyed 7 combat bots 4269 | -8/Materials | Core integrity fell below 50% 4486 | -8/Materials | Build established: Scavenger-Mutant 5547 | -8/Materials | Discovered new exit (range 16) 5979 | -8/Materials | Discovered new exit (range 14) 6211 | -8/Materials | Identified exit to Factory 6745 | -8/Materials | Entered Factory 6745 | -7/Factory | Accompanied by 1 ally 6745 | -7/Factory | Evolved 2 slots: Utility x2 7501 | -7/Factory | Lost 3 parts (1n1u1w) 7502 | -7/Factory | Destroyed 7 combat bots 7732 | -7/Factory | Discovered new exit (range 16) 7844 | -7/Factory | Fabricated Exp. Sensor Array? 8144 | -7/Factory | Fabricated L-41 Fighter? 8170 | -7/Factory | Repaired Arm. Wheel 8231 | -7/Factory | Repaired Enh. Autogun 8898 | -7/Factory | Identified exit to Factory 8968 | -7/Factory | Discovered new exit (range 16) 8984 | -7/Factory | Identified exit to Storage 8984 | -7/Factory | Identified exit to Lower Caves 8994 | -7/Factory | Garrison activated, responded to threat 9438 | -7/Factory | Build established: Skirmisher 9545 | -7/Factory | First assault squad dispatched 9717 | -7/Factory | Destroyed 9 combat bots 9774 | -7/Factory | Entered Lower Caves 9835 | -7/Lower Caves | Build established: Mutant 10213 | -7/Lower Caves | Build established: Assassin 10373 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 10401 | -7/Lower Caves | Identified exit to Zion 10588 | -7/Lower Caves | Encountered a Warlord checkpoint 10662 | -7/Lower Caves | Discovered new exit (range 14) 10680 | -7/Lower Caves | Identified exit to Lower Caves 10803 | -7/Lower Caves | Entered another Lower Caves area 11042 | -7/Lower Caves | Discovered exit to Factory (range 11) 11113 | -7/Lower Caves | Identified exit to Data Miner 11129 | -7/Lower Caves | Build established: Skirmisher 11152 | -7/Lower Caves | Encountered a Warlord checkpoint 11557 | -7/Lower Caves | Build established: Assassin 11843 | -7/Lower Caves | Found Prototype Device 11843 | -7/Lower Caves | Identified Heart of Steel 12141 | -7/Lower Caves | Build established: Mutant 13261 | -7/Lower Caves | Entered Data Miner 13261 | -7/Data Miner | Discovered new exit (range 6) 13274 | -7/Data Miner | Identified exit to Proximity Caves 13298 | -7/Data Miner | Met Data Miner 13328 | -7/Data Miner | Learned location of Section 7 (-2) 13328 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13354 | -7/Data Miner | Received God Mode back door access code from Data Miner 13406 | -7/Data Miner | Entered Proximity Caves 13566 | -6/Proximity Caves | Learned Factory interactive machine intel 13641 | -6/Proximity Caves | Learned 4 Factory zone layouts 13687 | -6/Proximity Caves | Build established: Skirmisher 13793 | -6/Proximity Caves | Escorted by Enhanced Grunt 14281 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15036 | -6/Proximity Caves | Learned Factory stockpile data 15104 | -6/Proximity Caves | Discovered exit to Factory (range 9) 15198 | -6/Proximity Caves | Entered Factory 15198 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 15201 | -6/Factory | Loaded intel: 52 interactive machine locations 15566 | -6/Factory | Repaired Imp. Heavy Armor Plating 15597 | -6/Factory | Discovered new exit (range 16) 15617 | -6/Factory | Identified exit to Lower Caves 15746 | -6/Factory | Identified exit to Extension 16066 | -6/Factory | Incoming investigation squad redirected 16203 | -6/Factory | Fabricated Lgt. Regenerative Plating? 16250 | -6/Factory | Spotted B-75 Beast 16539 | -6/Factory | Build established: Hacker-Skirmisher 16670 | -6/Factory | Garrison activated, responded to threat 17326 | -6/Factory | Incoming investigation squad redirected 17368 | -6/Factory | Build established: Assassin 18210 | -6/Factory | Entered Lower Caves 18776 | -6/Lower Caves | Learned Factory garrison access intel 19856 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 20120 | -6/Lower Caves | Discovered new exit (range 11) 20144 | -6/Lower Caves | Identified exit to Lower Caves 20251 | -6/Lower Caves | Entered another Lower Caves area 20356 | -6/Lower Caves | Discovered new exit (range 5) 20364 | -6/Lower Caves | Identified exit to Factory 20763 | -6/Lower Caves | Core integrity fell below 50% 20837 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 21014 | -6/Lower Caves | Build established: Mutant 24374 | -6/Lower Caves | Encountered a Warlord checkpoint 24690 | -6/Lower Caves | Learned Factory non-interactive machine intel 25075 | -6/Lower Caves | Entered Zion 25262 | -6/Zion | Discovered new exit (range 14) 25310 | -6/Zion | Identified exit to Proximity Caves 25592 | -6/Zion | Found Prototype Device 25807 | -6/Zion | Learned location of Warlord (-5) 27426 | -6/Zion | Imprinted 27429 | -6/Zion | Declared Zion's savior 27658 | -6/Zion | Heart of Steel transformed into Warbot 28104 | -6/Zion | Discovered new exit (range 4) 28107 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 28110 | -6/Zion | Identified exit to Deep Caves 28117 | -6/Zion | Entered Deep Caves 28117 | -6/Deep Caves | Accompanied by 5 allies (Warbot) 28621 | -6/Deep Caves | Identified Mobile Refinery Mk. CCLXVII 28665 | -6/Deep Caves | Z-Facility disabled 28687 | -6/Deep Caves | Attacked by Z-Imprinter 28718 | -6/Deep Caves | Allies destroyed Z-Imprinter 28784 | -6/Deep Caves | Found Prototype Protection 28784 | -6/Deep Caves | Identified Zio. Weapon Casing 29066 | -6/Deep Caves | Build established: Scavenger-Mutant 30064 | -6/Deep Caves | Build established: Scavenger-Skirmisher 30377 | -6/Deep Caves | Discovered new exit (range 10) 30461 | -6/Deep Caves | Lost 3 parts (3u) 30477 | -6/Deep Caves | Entered Proximity Caves 30716 | -5/Proximity Caves | Build established: Scavenger-Mutant 30726 | -5/Proximity Caves | Lost 3 parts (1n2u) 32075 | -5/Proximity Caves | Discovered exit to Factory (range 6) 32262 | -5/Proximity Caves | System corruption reached 10% 32262 | -5/Proximity Caves | Entered Factory 32262 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 32263 | -5/Factory | Loaded intel: 232 non-interactive machine locations 32264 | -5/Factory | Loaded intel: 4 garrison access locations 32562 | -5/Factory | First assault squad dispatched 32654 | -5/Factory | Discovered new exit (range 8) 32666 | -5/Factory | Entered Upper Caves 33027 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 33268 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling parts 33392 | -5/Upper Caves | Encountered a Warlord checkpoint 33741 | -5/Upper Caves | Discovered new exit (range 9) 33833 | -5/Upper Caves | Entered another Upper Caves area 33834 | -5/Upper Caves | Identified exit to Warlord 34065 | -5/Upper Caves | Discovered new exit (range 14) 34219 | -5/Upper Caves | Build established: Derelict-Mutant 34361 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 34511 | -5/Upper Caves | Learned Factory terminal intel 34552 | -5/Upper Caves | Entered Warlord 34665 | -5/Warlord | System corruption cleaned by Quarantine Array 35287 | -5/Warlord | Rebuked by Warlord 35302 | -5/Warlord | Warlord's base attacked by MAIN.C 35321 | -5/Warlord | Opened Warlord's prototype stash 35384 | -5/Warlord | Found Prototype Reactor 35399 | -5/Warlord | Found Prototype Hackware 35652 | -5/Warlord | Warlord forces counterattacked 35977 | -5/Warlord | Warlord base infiltrated, sounded retreat 36082 | -5/Warlord | Spotted Striker 36116 | -5/Warlord | System corruption reached 10% 36125 | -5/Warlord | Destroyed Striker 36152 | -5/Warlord | Lost 9 parts (1p1n7u) 36185 | -5/Warlord | Found Prototype Ballistic Cannon 36185 | -5/Warlord | Identified Hvy. Autocannon 36217 | -5/Warlord | Spotted Executioner 36243 | -5/Warlord | Spotted Striker 36247 | -5/Warlord | Core integrity fell below 50% 36253 | -5/Warlord | Identified System Mapper 36256 | -5/Warlord | Core integrity fell below 20% 36266 | -5/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 36256_ Cld. Antigrav System destroyed. 36258_ Penetrated by Slug. 36258_ Adv. Actuator Array destroyed. 36259_ Knocked back. 36259_ Slug penetrates Executioner. 36259_ Penetrated by Slug. 36260_ Acquired 8 matter. 36261_ Slug penetrates Executioner. 36261_ Penetrated by Slug. 36263_ Lgt. Regenerative Plating destroyed. 36263_ Penetrated by Slug. 36263_ Dropped Huge Storage Unit. 36264_ Arm. Medium Treads destroyed. 36264_ Exp. Sensor Array destroyed. 36265_ Thief Drone released from Thief Drone Bay. 36265_ The unstable cave ceiling collapses. 36265_ Thief Drone sneak attacks. 36266_ Knocked back. 36266_ Penetrated by Slug. 36266_ Critical hit (Impale). Map ----- +----------------------------------------------------+ | #?????????????????????????????????????????????? | | #?????????????????????????????????????????????? | | ##+########??????????????????????????????????????? | | # #??????????????????????????????????????? | | ## """"" #??????????????????????????????????????? | | ## """"" #??????????????????????????????????????? | | ## """"" #??????????????????????????????????????? | | ## #??????????????????????????????????????? | | ## """"" #???????????????????????????????##?????? | | ## """"" #????????????????????????? ???## ?????? | | + """"" ??????????????????????????? ?? ?????? | | " #??????????????????????????? ### ?????? | | "####+######?????????????????????????? ?????? | | #??????"???????????????????# #????? | | #??????""??????????????????# ????? | | % ###???#""#??????????????????# ##??? | | %%% #####""#????????##???# #???# #??? | | # #;##"";####?### ##? ????# ##?? | | = % ; "" =|"##;#;;;#;;;; ????# ### | | [%[ # %!""%*%%= ""=%[[ ?????# # | | ]= * # !%""%=*=%%%=%= s ###?## | | %= ! = =%%*=%%%=%*[ h ## ### | | [ = % d =%%=%=%*%===] = ^## | | %/ %=%h=E=!![ %g =% #### | | %==%*i%K!gh[ i * ### ##??# | | # %""[]b!@%[ g #??## #???# | | # #%%%""%![n=!=%! #???# #?### | | =] # [!""%[[!![ =[ # ## #### # | | # ## #####""=%!!/! ## ^#?# | | # # % #??#"";### # #? ### | | % #??#"";#?##### ##; ### | | + # ##??#""#???????## ## #? ##?# ^ | | # % % ##???#""??????????###?? # ???## | | ! ## ##%!# "##???#""????????????????# ????## | | #?# # ##??????#????????????????# #?????# | | ! #??# ??????????????????????????# ??????## | | #???# ????????????????????????????? ??????## | | #???? ???????????????????????????????????## | | #???? ???????????????????????????????????# | | ####?????????????????????????????????????????# ^ | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????# | | ?????????????????????????????????????????????## | | ?????????????????????????????????????????????? | | ?????????????????????????????????????????????? # | | ?????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 40 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 14 Terrain Scan Density 10 Additional Mass Support 6 Corruption Block 8 Armor Coverage 1050 Resistance: KI 30 Resistance: TH 25 Weapon Shielding 100 Phase Shifting 5 Evasion (%) 45 Targeting Accuracy 5 Melee Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 1 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed System Shield | -8/Materials | Scanalyzed Power Maul | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Linear Gravjet | -7/Data Miner | Free Recoil Nullifier | -7/Data Miner | Free Adv. Plasma Cannon | -7/Data Miner | Free Hvy. Machine Gun | -7/Data Miner | Free Adv. Field Recycling Unit | -7/Data Miner | Free Quantum Capacitor | -7/Data Miner | Free Field Propulsion Array | -7/Data Miner | Free 0b10 Decoder Chip [Generic] | -6/Zion | Archive Lance | -6/Zion | Archive Mak. Transmission Jammer | -6/Zion | Archive Mapping Drone Bay | -6/Zion | Archive Impulse Thruster | -6/Zion | Archive Lyr. Medium Armor Plating | -6/Zion | Archive Phasing Sabre | -6/Zion | Archive Imp. Hardlight Generator | -6/Zion | Archive Variable Charge Gun | -6/Zion | Archive Imp. Heavy Armor Plating | -6/Zion | Archive Adv. Cooling System | -6/Zion | Archive Arc Thrower | -6/Zion | Archive Imp. Arc Projector | -6/Zion | Archive Focal Shield | -6/Zion | Archive Imp. KE Penetrator | -6/Zion | Archive Exp. Heat Sink | -5/Factory | Scanalyzed Robot Schematics ------------------ H-66 Slayer | -6/Zion | Archive G-47 Trooper | -6/Zion | Archive S-27 Virus | -6/Zion | Archive Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory L-41 Fighter | x3 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ShadingCannonLance Manual? 0 Play Time 03:53:51 Cumulative 528.1 hours Start 2022.05.30 @ 03:06:34 End 2022.05.30 @ 07:07:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 428 Rogue 428 Adventurer 0 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 71 Gallery% 82 Achievement% 66 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Terminus Map View 83x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e7c03da-3298-4f14-bedf-3ead9584daff