Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.15 @ 03:19:01 Player: sve9 Result: Destroyed 0b10! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (212) 1060 Value Destroyed (7726) 7726 Prototype IDs (48) 960 Alien Tech Used (4) 800 Bonus (17730) 17730 TOTAL SCORE: 38776 Bonus ------- High Alert Combat Kills 237 Follower Combat Kills 920 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Used Core Reset Matrix 3000 Met Warlord at Research 2000 Met Sigix 2000 Escaped with Sigix 5000 Win 3000 Friendly Fire -27 Cogmind --------- Core Integrity 1405/1600 Matter 275/300 Energy 192/200 System Corruption 7% Temperature Cool (8) Movement Hovering (49) Location Tau Ceti IV Orbit Parts ------- > --- POWER (2) -------- Micro Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY (13) ----- Large Storage Unit Experimental Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Hacking Suite > --- WEAPON (4) ------- Cooled Particle Cannon Centrium Greatsword Vortex Lance > --- INVENTORY (15) --- Micro Antimatter Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet High-powered Transdimensional Reconstructor Fusion Bomb Launcher Plasma Lance Vortex Lance (40) Sigix Containment Pod Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Large Storage Unit Long-range Sensor Array Experimental Signal Interpreter Experimental Core Analyzer Experimental Core Analyzer Nanoactuators Improved Transmission Jammer Layered Heavy Armor Plating Graphene Brace Experimental Focal Shield Hacking Suite Advanced Hacking Suite > --- WEAPON ----------- Centrium Greatsword Sigix Broadsword > --- INVENTORY -------- Micro Antimatter Reactor Micro Antimatter Reactor Light Quantum Reactor Combat Antigrav System Combat Antigrav System Combat Linear Gravjet High-powered Transdimensional Reconstructor Cooled Particle Cannon Fusion Bomb Launcher Plasma Lance Vortex Lance Vortex Lance Sigix Containment Pod [Rating: 209] Favorites ----------- Power Micro Fission Core Engine Light Angular Momentum Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Combat Airjet Treads Improved Treads Wheel Armored Wheel Hover Unit Combat Airjet Utility Experimental Signal Interpreter Device Advanced Sensor Array Storage Large Storage Unit Processor Experimental Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Molecular Scythe Energy Gun Small Laser Energy Cannon Particle Cannon Ballistic Gun Coil Gun Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Impact Mace Slashing Weapon Molecular Scythe Piercing Weapon Plasma Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Slots Evolved 18 | . . . . . 4 2 . . . . . . 2 . . . . 2 . . . . . . 2 . 2 . 2 2 Power 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . . . . . . . . . . . . Utility 11 | . . . . . 2 2 . . . . . . 1 . . . . . . . . . . . 2 . 1 . 2 1 Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Parts Attached 412 | 7 12 4 . 1 15 22 4 45 3 3 11 . 10 2 4 . . 32 2 30 5 21 25 . 24 26 55 9 22 18 Power 43 | 1 3 1 . . 4 1 . 5 . . 1 . 2 . . . . 1 1 2 . 1 5 . 2 1 8 1 1 2 Engine 13 | 1 3 1 . . 3 . . 3 . . . . . . . . . 1 . . . . 1 . . . . . . . Core 16 | . . . . . 1 1 . 2 . . 1 . 1 . . . . . 1 2 . 1 2 . 1 . 3 . . . Reactor 14 | . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 1 1 5 1 1 2 Propulsion 65 | 2 3 . . . 4 6 . 6 1 . . . 1 . . . . 4 1 7 . 3 4 . 2 4 8 . 6 3 Treads 6 | 2 3 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 57 | . . . . . 1 6 . 6 1 . . . 1 . . . . 4 1 7 . 3 4 . 2 4 8 . 6 3 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 193 | 2 1 . . 1 3 10 . 19 2 3 8 . 7 2 4 . . 21 . 15 1 3 13 . 13 16 25 6 11 7 Device 114 | 1 . . . 1 . 2 . 11 2 1 1 . 4 2 3 . . 14 . 11 . 2 7 . 7 11 18 5 8 3 Storage 8 | 1 1 . . . . 1 . 2 . . . . 1 . . . . 1 . . 1 . . . . . . . . . Processor 19 | . . . . . . 2 . 1 . . 5 . . . . . . 2 . 1 . . 2 . 4 . . . 1 1 Hackware 13 | . . . . . . 2 . 1 . . 1 . 1 . . . . . . 2 . . . . 1 . 2 1 1 1 Protection 39 | . . . . . 3 3 . 4 . 2 1 . 1 . 1 . . 4 . 1 . 1 4 . 1 5 5 . 1 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 111 | 2 5 3 . . 4 5 4 15 . . 2 . . . . . . 6 . 6 4 14 3 . 7 5 14 2 4 6 Energy Gun 6 | 2 3 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Energy Cannon 20 | . 1 . . . . . . 2 . . . . . . . . . 2 . 2 2 3 . . 4 . 2 1 . 1 Ballistic Gun 16 | . 1 1 . . 2 1 1 . . . . . . . . . . . . . . . . . . 3 7 . . . Ballistic Cannon 8 | . . . . . . 1 . 6 . . 1 . . . . . . . . . . . . . . . . . . . Launcher 15 | . . 1 . . 1 . 1 . . . 1 . . . . . . . . 1 . 4 1 . . 1 3 . . 1 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 16 | . . 1 . . 1 2 1 . . . . . . . . . . 3 . 2 2 4 . . . . . . . . Slashing Weapon 23 | . . . . . . 1 1 7 . . . . . . . . . 1 . 1 . 3 . . 3 1 . 1 2 2 Piercing Weapon 7 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 2 . 2 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . . . 3 1 2 4 . . 5 . 2 . . . . 2 . . . . 8 . . . 3 2 1 . Parts Lost 64 | . 2 . . . . . . 10 . . . . . . . . . 2 1 8 . 12 . . . 10 12 1 . 6 Power 13 | . 1 . . . . . . 2 . . . . . . . . . . 1 2 . 2 . . . 1 2 1 . 1 Propulsion 19 | . . . . . . . . 4 . . . . . . . . . 1 . 3 . 6 . . . 3 2 . . . Utility 24 | . . . . . . . . 4 . . . . . . . . . 1 . 3 . 2 . . . 5 5 . . 4 Weapon 8 | . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . 1 3 . . 1 Highest Loss Streak 6 | . 1 . . . . . . 3 . . . . . . . . . 1 1 3 . 6 . . . 5 5 1 . 4 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Average Slot Usage (%) 96 | . 100 100 100 100 95 99 100 93 100 100 99 100 97 100 100 100 100 99 100 99 100 94 82 100 99 96 93 81 84 79 Engine 4 | . 14 14 14 14 8 . . 3 7 7 6 . . . . . . 5 5 3 . . 3 . . . . . . . Core 3 | . . . . . . 6 7 3 . . . 7 6 6 6 6 6 5 5 6 11 10 5 5 5 5 2 . . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 5 5 5 5 7 6 7 Treads 5 | . 28 28 28 28 27 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 22 | . . . . . . 30 30 26 30 30 30 30 30 33 33 33 33 34 35 34 35 30 22 35 31 30 22 19 17 16 Device 11 | . 14 14 14 14 9 7 . 5 7 7 7 7 6 6 6 6 6 7 11 7 11 10 9 5 8 16 22 22 29 19 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 4 4 4 4 Processor 8 | . . . . . . 5 7 4 7 7 7 15 13 13 13 13 13 11 11 11 11 11 12 17 21 16 9 9 8 11 Hackware 7 | . . . . . . 13 15 17 7 7 7 7 12 13 13 13 13 11 11 13 11 10 5 5 8 1 3 8 8 8 Protection 4 | . . . . . 17 8 15 7 15 15 14 7 5 6 5 6 6 2 . . . . 2 5 3 5 4 . . 4 Energy Gun 2 | . 22 . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . . Ballistic Gun 2 | . 2 3 14 14 9 7 7 . . . . . . . . . . . . . . . . . . . 8 . . . Ballistic Cannon 1 | . . . . . . . . 6 7 7 7 7 6 6 6 6 6 1 . . . . . . . . . . . . Impact Weapon 2 | . . 12 14 14 8 1 1 . . . . . . . . . . 3 5 4 4 4 . . . . . . . . Slashing Weapon 3 | . . . . . . 5 5 6 7 7 7 7 6 6 6 6 6 5 5 4 5 4 5 5 4 3 . 1 4 7 Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . 5 5 5 4 6 4 . Peak Build Rating 209 | 7 11 12 12 12 27 49 54 54 51 54 75 69 81 82 83 82 82 96 93 104 104 104 130 123 136 139 154 164 187 209 Average Rating 79 | 5 8 11 12 12 23 45 50 47 50 51 53 69 78 81 81 82 82 91 92 96 104 95 90 123 132 132 142 151 180 196 On Entrance 74 | . 7 11 12 12 12 27 48 52 51 51 52 69 69 81 82 82 82 82 93 93 104 104 64 123 123 132 126 132 157 185 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 85 | 12 22 23 21 21 46 34 33 39 33 35 35 32 42 42 42 42 42 52 44 51 43 45 58 56 56 62 73 57 71 85 Greatest Support 82 | 40 46 46 46 46 69 33 33 34 35 35 35 35 47 47 47 47 47 64 64 71 70 70 61 61 61 61 80 80 82 80 Greatest Overweight (x) 3 | 3 . . . . 3 1 . 2 . . . . 1 . . . . 1 . . . 1 1 . . 1 1 . . 1 Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 12 | 7 8 10 10 10 10 10 10 10 10 10 10 10 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 5 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 15 14 15 15 15 15 15 15 15 15 15 15 15 Average Carried 12 | 3 7 9 10 9 9 9 10 9 9 10 9 10 12 14 14 15 15 14 13 14 15 13 13 15 14 14 14 13 14 14 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 10 10 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 4 10 10 10 10 10 10 10 10 10 10 10 10 14 15 15 15 15 14 12 15 15 11 15 15 15 14 14 14 15 11 Class Distribution -------------------- 28% | Mutant 26% | Hacker-Gladiator 20% | Hacker-Mutant 16% | Scavenger-Mutant 6% | Scavenger-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Data Miner Hacker-Mutant | -5/Proximity Caves Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Waste Hacker-Gladiator | -5/Factory Hacker-Gladiator | -5/Upper Caves Hacker-Gladiator | -5/Upper Caves Mutant | -5/Warlord Scavenger-Gladiator | -4/Proximity Caves Hacker-Gladiator | -4/Factory Scavenger-Gladiator | -4/Extension Scavenger-Mutant | -3/Research Scavenger-Gladiator | -3/Quarantine Hacker-Gladiator | -2/Research Hacker-Gladiator | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Matter Collected 5477 | 266 177 92 . 48 166 291 . 919 85 62 90 42 151 20 40 . . 320 . 320 56 274 418 . 150 333 592 119 228 218 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8987 | 167 923 81 . 11 375 291 . 1052 103 . . . 153 . 26 . 10 821 . 814 . 211 . . 463 1001 1504 119 365 497 Parts 471 | 19 56 3 . 4 24 10 . 50 7 . . . 4 . 1 . . 34 . 41 . 10 . . 22 49 97 3 16 21 Haulers Intercepted 9 | . 2 . . . 2 . . 2 . . . . . . . . . 1 . 1 . . . . . . . . 1 . Recyclers Shooed 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 6 . . . . . . . . . . . . 9 . . . . . . . . Prevented 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Combat Hostiles Destroyed 137 | . 20 3 . . 7 2 . 21 1 . . . . . . . 1 9 . 11 . 12 . . 4 12 22 1 1 10 Melee 84 | . . . . . 1 2 . 20 1 . . . . . . . 1 9 . 11 . 5 . . 4 9 14 1 1 5 Guns 18 | . 17 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 4 | . 3 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . AOE 28 | . . 3 . . 3 . . . . . . . . . . . . . . . . 6 . . . 3 8 . . 5 Classes Destroyed 17 | 1 4 1 . . 4 . . 3 1 . . . . . . . 1 . . 1 . . . . . . . . . 1 Worker 8 | . . 1 . . 1 2 . . . . . . . . . . . . . 1 . . . . 1 . 2 . . . Builder 5 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 4 . . . Tunneler 11 | 7 . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Hauler 9 | . 2 . . . 2 . . 2 . . . . . . . . . 1 . 1 . . . . . . . . 1 . Recycler 10 | . . . . . 1 1 . . . . . . 1 . . . . 1 . 1 . . . . 1 2 1 . 1 . Minesweeper 3 | . . . . . . . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . Operator 8 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . 2 1 1 . Drone 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 19 | . 3 . . . . 1 . 3 . . . . . . . . . 2 . 1 . . . . 2 2 4 1 . . Swarmer 45 | . 3 3 . . 4 . . 7 . . . . . . . . . . . 3 . 6 . . . 4 9 . . 6 Grunt 50 | . 17 . . . . 1 . 10 1 . . . . . . . . 5 . 3 . 5 . . 1 1 5 1 . . Brawler 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Sentry 15 | . . . . . 2 1 . 1 . . . . . . . . . . . . . 1 . . 1 5 2 . 1 1 Hunter 8 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 Programmer 16 | . . . . . . . . 2 . . . . . . . . . 4 . 5 . . . . 2 . 3 . . . Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 9 | 3 4 3 . 1 4 2 . 9 2 . . . 1 . 1 . 1 1 . 9 . 5 . . 3 4 8 1 3 7 Combat Bots Only 9 | . 4 3 . . 3 1 . 9 1 . . . . . . . 1 1 . 7 . 5 . . 2 3 5 1 1 7 Max Kills in Single Turn 4 | 1 2 3 . 1 4 1 . 1 1 . . . 1 . 1 . 1 1 . 1 . 2 . . 2 3 4 1 1 3 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . 3 . . 3 . . . . . . . . . . . . . . . . 2 . . . 3 3 . . 3 Melee 1 | . . . . . 1 1 . 1 1 . . . . . . . 1 1 . 1 . 1 . . 1 1 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Hostile Shots Fired 1029 | . 98 11 . 1 32 60 . 149 2 . . 1 7 . 1 . . 26 1 84 5 95 17 . 6 112 178 20 8 115 Missed 339 | . 24 3 . . 7 18 . 40 1 . . . 3 . . . . 11 . 30 2 41 8 . 3 37 67 6 3 35 Damage Taken 12052 | . 846 137 . 7 178 257 . 1475 16 . . 20 66 . 17 . . 323 48 1260 31 1212 198 . 66 1243 2242 268 103 2039 Core 1795 | . 139 43 . . 9 19 . 209 . . . . . . . . . 36 . 340 31 240 43 . . 115 284 92 . 195 Absorbed by Shields 242 | . . . . . . 64 . 128 . . . . . . . . . . . . . . . . . 50 . . . . Redirected to Shielding 106 | . . . . . . 17 . 89 . . . . . . . . . . . . . . . . . . . . . . Ignored by Resistances 1397 | . . . . . 67 . . . . . . . . . . . . . . . . . . . . 422 327 . 34 547 Regen/Repaired (Parts) 450 | . . . . . . . . 105 . . . . . . . . . . . . . . 53 . . . . . 78 214 Core Remaining (%) 76 | 100 . . . 27 98 . . . . . . 67 . . . . 100 . . . . . . 31 . 90 . 61 100 87 Volleys Fired 235 | 14 88 3 . 3 10 7 . 27 . . . 2 4 . . . . 2 . 3 14 22 . . 15 2 12 2 . 5 Largest 2 | 2 2 1 . 1 2 1 . 1 . . . 1 1 . . . . 1 . 1 1 1 . . 1 1 1 1 . 1 Hottest 105 | 80 105 30 . 23 48 25 . 65 . . . 48 48 . . . . 90 . 90 90 90 . . 90 43 90 90 . 90 Shots Fired 344 | 27 171 6 . 4 17 7 . 29 1 . . 2 4 . . . . 2 . 3 14 21 . . 14 2 13 2 . 5 Gun 222 | 27 156 4 . 4 16 7 . 1 . . . . . . . . . . . . . . . . . 1 6 . . . Cannon 99 | . 15 1 . . . . . 28 1 . . 2 4 . . . . 2 . 3 14 8 . . 14 . 2 2 . 3 Launcher 23 | . . 1 . . 1 . . . . . . . . . . . . . . . . 13 . . . 1 5 . . 2 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 91 | . 19 4 . 4 16 7 . 27 1 . . 2 4 . . . . . . . . . . . . 1 6 . . . Thermal 196 | 13 132 1 . . . . . 2 . . . . . . . . . 2 . 3 14 8 . . 14 . 2 2 . 3 Explosive 23 | . . 1 . . 1 . . . . . . . . . . . . . . . . 13 . . . 1 5 . . 2 Electromagnetic 34 | 14 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 9 | 5 9 6 . 1 3 3 . 6 . . . . . . . . . . . . . 4 . . . 2 3 . . . Robot Miss Streak 7 | 3 7 1 . 2 3 4 . 3 . . . . . . . . . . . . . 2 . . . . 2 . . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 481 | 16 102 9 . 1 18 16 . 72 4 . . . 1 . 1 . 2 26 . 42 . 18 2 . 12 43 59 5 9 23 Core Hits 240 | 7 40 3 . 1 9 7 . 27 1 . . . 1 . . . . 11 . 13 . 17 . . 6 22 50 3 6 16 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 11 | . 1 2 . . 4 1 . . . . . . . . . . . . . 2 . . . . . . 1 . . . Critical Strikes 47 | . 2 2 . . 4 4 . 4 . . . . . . . . . 3 . 8 . 1 2 . 2 3 5 . 1 6 Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 3 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Smash 8 | . . 2 . . 3 1 . . . . . . . . . . . . . 2 . . . . . . . . . . Sever 29 | . . . . . . 3 . 3 . . . . . . . . . 3 . 6 . 1 2 . 2 2 . . 1 6 Impale 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Melee Attacks 679 | . . 9 . . 14 42 . 103 5 1 . 1 23 . 2 . 2 70 . 77 6 21 4 4 50 56 101 19 10 59 Impact 54 | . . 9 . . 14 6 . . . . . . . . . . . 10 . 11 . 4 . . . . . . . . Slashing 459 | . . . . . . 36 . 103 5 1 . 1 23 . 2 . 2 60 . 66 6 17 4 3 37 28 . 2 10 53 Piercing 155 | . . . . . . . . . . . . . . . . . . . . . . . . 1 13 28 99 12 . 2 Entropic 11 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 . 4 Sneak Attacks 50 | . . 3 . . 3 4 . 4 2 . . . 1 . 1 . . 5 . 8 . . . . 5 3 6 . 5 . Combat Hostiles 7 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . 2 . 2 . 1 . Follow-up Attacks 18 | . . . . . . . . . . . . . . . . . . 3 . 4 . 2 . . 4 1 . 1 . 3 Damage Inflicted 25703 | 200 1472 469 . 18 758 757 . 3670 328 . . . 101 . 126 . 89 1711 . 2767 . 1997 118 . 966 2699 4197 269 1023 1968 Guns 1756 | 199 1219 18 . 18 149 38 . . . . . . . . . . . . . . . . . . . 21 94 . . . Cannons 620 | . 251 . . . . . . 369 . . . . . . . . . . . . . . . . . . . . . . Explosions 3748 | . . 185 . . 189 . . . . . . . . . . . . . . . . 1368 . . . 222 1250 . . 534 Melee 19576 | . . 266 . . 420 719 . 3301 328 . . . 101 . 126 . 89 1711 . 2767 . 629 118 . 966 2456 2853 269 1023 1434 Ramming 3 | 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 873 | . 166 18 . 18 149 38 . 369 . . . . . . . . . . . . . . . . . 21 94 . . . Thermal 1212 | 67 1077 68 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 3680 | . . 117 . . 189 . . . . . . . . . . . . . . . . 1368 . . . 222 1250 . . 534 Electromagnetic 359 | 132 227 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 1370 | . . 266 . . 420 140 . . . . . . . . . . . 200 . 290 . 54 . . . . . . . . Slashing 14095 | . . . . . . 579 . 3301 328 . . . 101 . 126 . 89 1511 . 2477 . 575 118 . 761 1666 . 97 1023 1343 Piercing 4111 | . . . . . . . . . . . . . . . . . . . . . . . . . 205 790 2853 172 . 91 Highest Corruption 20 | . 3 3 3 3 1 . 6 13 13 13 13 4 . . . . . 1 1 14 14 20 20 . 1 1 15 15 . 7 Average Corruption 6 | . 2 3 3 3 1 . 6 9 13 13 9 4 . . . . . 1 1 4 14 17 20 . 1 1 9 15 . 6 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 254 | . 7 21 5 17 1 . 1 66 13 12 3 6 . . . . . 2 . 12 22 24 1 . 2 6 22 10 . 1 Message Errors 63 | . 3 6 1 6 1 . . 20 1 2 1 1 . . . . . . . 3 5 4 . . . 2 4 3 . . Matter Fused 63 | . . 4 1 3 . . . 18 6 5 1 3 . . . . . . . 4 6 5 1 . . 2 2 1 . 1 Heat Flow Errors 23 | . 1 . 1 2 . . 1 6 . 2 . . . . . . . 1 . 1 . 2 . . . . 5 1 . . Energy Discharges 25 | . 2 1 1 . . . . 7 2 1 . . . . . . . 1 . 1 3 3 . . . . 1 2 . . Parts Rejected 3 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 1 . . . Parts Fused 4 | . . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . Data Loss (minor) 38 | . 1 5 . 2 . . . 7 2 1 1 . . . . . . . . 2 3 5 . . 1 2 5 1 . . Data Loss (major) 11 | . . . . 1 . . . 2 1 . . 1 . . . . . . . 1 3 2 . . . . . . . . Misfires 8 | . . 3 . 1 . . . 2 1 . . . . . . . . . . . . . . . . . 1 . . . Alerts 8 | . . 2 1 2 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . Misdirections 6 | . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . . 2 2 . . Weapon Failures 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . . Overload Shots 33 | . . . . . . . . . . . . . . . . . . 2 . 3 6 3 . . 14 . 2 1 . 2 Effects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Overflow Damage 3072 | . . 160 . . 232 151 . 493 152 . . . . . 86 . 29 229 . 548 . 114 . . 312 195 285 67 . 19 Projectiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Explosions 203 | . . 11 . . . . . . . . . . . . . . . . . . . 79 . . . 45 49 . . 19 Melee 2869 | . . 149 . . 232 151 . 493 152 . . . . . 86 . 29 229 . 548 . 35 . . 312 150 236 67 . . Knockbacks 7 | . . 2 . . 1 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Impact 6 | . . 2 . . 1 1 . . . . . . . . . . . 1 . 1 . . . . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 43 | . . 43 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rammed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 476 | 54 288 42 133 185 476 15 139 228 24 246 . 20 16 . . . . 130 4 320 152 250 1 2 309 33 407 120 1 116 Average Temperature 66 | 21 92 25 66 85 151 9 76 53 13 104 . 10 9 . . . . 10 4 111 70 71 1 1 148 11 37 79 1 33 Received Heat Transfer 1868 | . 417 39 . . 27 103 . 306 9 . . 9 18 . . . . 27 . 45 12 232 27 . . 105 297 87 9 99 Effects 8 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . . 3 . . . Shutdowns 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Energy Bleed 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . 1 . . . . . . . . . . . . . . 2 . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . 1 . . 4 1 . . . . . . . . . . . . . . . 1 . . . . . . . . Combat Hostiles 3 | . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . . Parts Fried 10 | 1 . 4 . . 4 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 25 | . . 5 . . 9 5 . . . . . . . . . . . 1 . 4 . 1 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 2647 | 150 2397 100 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Peak Influence 698 | 35 223 241 . 109 295 260 80 380 . . . . 313 . . . . 366 116 389 . . . . 429 280 698 596 390 476 Initial 392 | . 22 51 . . . 105 50 56 . . . . 150 . . . . 302 101 74 . . . . 94 175 147 392 335 158 Average 203 | 15 105 117 . 60 199 134 59 127 . . . . 196 . . . . 221 103 210 . . . . 260 123 474 478 303 282 Maximum Alert Level 2 | . 1 1 . . 1 1 . 1 . . . . 1 . . . . 1 . 1 . . . . 2 1 2 2 1 2 Low Security (%) 57 | 100 94 76 . 100 42 80 100 77 . . . . 44 . . . . 42 100 54 . . . . 24 77 5 . 28 18 Level 1 31 | . 5 23 . . 57 19 . 22 . . . . 55 . . . . 57 . 45 . . . . 68 22 15 . 71 63 Level 2 11 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . 78 99 . 17 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 49 | . 4 . . . 3 2 . 5 . . . . . . . . . 3 . 4 . 1 . . 2 4 7 6 4 4 Investigation 17 | . 2 . . . 1 1 . 3 . . . . . . . . . . . 1 . . . . 1 1 1 2 1 3 Extermination 9 | . . . . . . . . 1 . . . . . . . . . 2 . 2 . . . . 1 . 2 1 . . Reinforcement 21 | . 2 . . . 2 1 . 1 . . . . . . . . . 1 . 1 . . . . . 3 4 2 3 1 Assault 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Distress Signals 16 | . 1 . . . 1 . . . . . . . 1 . . . . 3 . 1 . . . . . 1 2 . 5 1 Communications Jammed 151 | . . . . . . . . . . . . . . . . . . 4 . 33 . . . . . . 57 23 . 34 Distress Signals 148 | . . . . . . . . . . . . . . . . . . 4 . 33 . . . . . . 57 23 . 31 Times Spotted 368 | . 32 10 . 2 14 9 5 36 5 . . 2 13 2 2 . 2 25 4 28 1 16 28 2 5 26 50 23 11 15 Peak Tracking Total 12 | . 4 3 . 4 4 3 6 9 4 . . 4 7 4 3 . 2 3 4 7 1 11 9 5 2 4 12 9 6 7 Tactical Retreats 45 | . 4 1 . . . 2 . 5 2 . . . 2 . . . . 8 . 10 1 3 . 2 . 1 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Traps Triggered 26 | . 4 . . . 1 2 . 1 . . . . . . . . . 1 . 6 . . . . 1 3 6 . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Triggered 13 | . . . . . . . . . . . . . . 2 . . 1 4 . . . . 6 . . . . . . . Most Traps Carried 6 | . . . . . . . . . 3 3 3 3 3 4 6 6 6 6 4 4 4 4 4 . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Machines Disabled 14 | . . 2 . . 1 . . 2 . . . . . . . . . . . . . 1 . . 1 1 1 2 . 3 Max in Single Turn 1 | . . 1 . . 1 . . 1 . . . . . . . . . . . . . 1 . . 1 . 1 1 . 1 Garrison Access 7 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . 1 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Machines Accessed 110 | . 8 2 1 . 6 11 . 17 . 1 . . 4 . . 4 . 8 . 13 . 2 5 . 1 5 7 6 4 5 Terminals 72 | . 7 1 . . 5 9 . 10 . . . . 2 . . . . 8 . 8 . . . . . 4 5 6 3 4 Fabricators 6 | . . . . . . 1 . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzers 4 | . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Garrison Access 8 | . . . . . . . . 2 . . . . 1 . . . . . . 2 . . . . 1 . 1 . . 1 Total Hacks 349 | . 20 5 1 . 23 29 . 67 . 1 . . 15 . . 30 . 44 . 41 . 2 10 . 2 14 12 15 10 8 Successful 204 | . 12 2 1 . 18 10 . 41 . 1 . . 12 . . 30 . 21 . 22 . 2 10 . . 7 4 6 3 2 Failed 145 | . 8 3 . . 5 19 . 26 . . . . 3 . . . . 23 . 19 . . . . 2 7 8 9 7 6 Catastrophic 22 | . . 1 . . . 5 . 1 . . . . 1 . . . . 2 . 2 . . . . . 1 4 2 . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 127 | . 12 1 . . 8 13 . 35 . . . . 3 . . . . 23 . 13 . . 1 . . 6 . 7 4 1 Terminals 240 | . 19 4 . . 18 23 . 49 . . . . 6 . . . . 44 . 25 . . . . . 13 9 15 8 7 Fabricators 16 | . . . . . . 2 . 10 . . . . . . . . . . . 2 . . . . . . 2 . . . Repair Stations 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 1 . . . . 4 . . . . . . . . . . . . . 2 . . . . . 1 . . . . Scanalyzers 23 | . . . . . 5 . . . . . . . 7 . . . . . . 9 . . . . . . . . 2 . Garrison Access 12 | . . . . . . . . 3 . . . . 2 . . . . . . 3 . . . . 2 . 1 . . 1 Terminal Hacks 118 | . 3 2 1 . 7 6 . 20 . 1 . . 2 . . 30 . 16 . 6 . 2 10 . . 4 1 6 . 1 Record 28 | . . . 1 . . . . 1 . . . . . . . 11 . 2 . . . 1 9 . . . . 3 . . Part Schematic 19 | . . . . . . . . 4 . . . . . . . 12 . 1 . 1 . . . . . 1 . . . . Robot Schematic 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robot Analysis 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . . . . . 1 1 . . . . . . . . . 3 . 1 . . . . . . . . . . . . Open Door 5 | . . 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . . . 1 . . Level Access Points 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Branch Access Points 4 | . . . . . . . . 1 . . . . . . . . . 1 . 1 . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Fabricator Index 4 | . . . . . . 1 . 1 . . . . . . . . . 1 . 1 . . . . . . . . . . Unreport Threat 4 | . . . . . . . . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . Locate Traps 11 | . 1 . . . 1 1 . . . . . . 1 . . . . 4 . 1 . . . . . 1 . 1 . . Disarm Traps 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 7 | . 1 . . . 1 1 . 2 . . . . . . . . . 1 . . . . . . . 1 . . . . Registered Components 5 | . . . . . 1 . . 1 . . . . 1 . . . . 1 . 1 . . . . . . . . . . Zone Layout 12 | . 1 1 . . 2 1 . 5 . . . . . . . . . 2 . . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . . . . . . . . 2 . . . . . . 2 . . . Network Status 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Load Schematic 5 | . . . . . . . . 3 . . . . . . . . . . . 1 . . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Retrieve Components 4 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . 1 . . . . Scanalyzer 22 | . . . . . 5 . . . . . . . 7 . . . . . . 9 . . . . . . . . 1 . Insert Component 9 | . . . . . 2 . . . . . . . 3 . . . . . . 3 . . . . . . . . 1 . Analyze 13 | . . . . . 3 . . . . . . . 4 . . . . . . 6 . . . . . . . . . . Garrison Access Hacks 6 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Seal Access 6 | . . . . . . . . 2 . . . . 1 . . . . . . 1 . . . . . . 1 . . 1 Unauthorized Hacks 42 | . 8 . . . 6 3 . 11 . . . . 2 . . . . 5 . 3 . . . . . 2 . . 2 . Terminals 39 | . 8 . . . 6 3 . 8 . . . . 2 . . . . 5 . 3 . . . . . 2 . . 2 . Track 3 | . . . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . . . Assimilate 6 | . . . . . 1 1 . 1 . . . . . . . . . 2 . . . . . . . . . . 1 . Botnet 22 | . 3 . . . 2 2 . 4 . . . . 2 . . . . 3 . 3 . . . . . 2 . . 1 . Operators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Skim 7 | . 5 . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . 1 1 . . Used 2 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Hacking Detections 78 | . 5 1 . . 6 11 . 12 . . . . 2 . . . . 8 . 11 . . . . 1 4 5 4 4 4 Full Trace Events 9 | . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . 2 1 2 Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 27 | . . . . . 2 . . 4 . . . . 3 . . 12 . 1 . 4 . . . . . 1 . . . . Parts Built 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . . . Authchips 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Time 97 | . . . . . . . . . . . . . . . . . . . . 39 . . . . . . 58 . . . Total Part Build Rating 28 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . 14 . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Time 169 | . . . . . . . . 169 . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 10 | . 5 . . . . 2 . . . . . . . . . . . . . 2 . . . . . 1 . . . . Parts Scanalyzed 9 | . . . . . 2 . . . . . . . 3 . . . . . . 3 . . . . . . . . 1 . Part Schematics Acquired 8 | . . . . . 2 . . . . . . . 3 . . . . . . 3 . . . . . . . . . . Parts Damaged 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Machine Destruction 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Total Allies 23 | . . 3 . . . . . 4 . . . . . . . . . 1 . . . . . . . 15 . . . . Largest Group 5 | . . 3 3 3 3 . . 4 . . . . . . . . . 1 . . . . . . . 5 2 . . . Highest-Rated Group 302 | . . 40 40 40 40 . . 100 . . . . . . . . . 10 . . . . . . . 302 189 . . . Highest-Rated Ally 159 | . . 16 16 16 16 . . 30 . . . . . . . . . 10 . . . . . . . 159 159 . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 165 | . . 34 . 4 23 . . 10 . . . . . . . . . . . . . . . . . 83 11 . . . Total Damage 3377 | . . 350 . 60 210 . . 331 . . . . . . . . . . . . . . . . . 2327 99 . . . Kills 33 | . . 6 . 4 7 . . 2 . . . . . . . . . . . . . . . . . 13 1 . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Robot Analysis Total 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 15 | . . 3 . 2 . . . . . 2 1 2 . 2 . . 2 . . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Turns Passed 19933 | 286 1641 943 220 712 638 757 52 1951 285 342 436 276 414 225 297 38 229 1644 82 1492 575 523 903 273 639 1001 1537 365 656 501 Spaces Moved 23165 | 139 793 560 137 439 320 1119 108 2351 581 700 907 491 588 480 595 83 447 1789 112 1757 961 621 986 514 874 1170 1456 409 1085 593 Core 34 | 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 2169 | 105 793 560 137 439 135 . . . . . . . . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 185 | . . . . . 185 . . . . . . . . . . . . . . . . . . . . . . . . . Hover 20777 | . . . . . . 1119 108 2351 581 700 907 491 588 480 595 83 447 1789 112 1757 961 621 986 514 874 1170 1456 409 1085 593 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 38 | 50 160 160 160 160 135 38 40 38 43 45 45 45 45 46 46 46 46 46 50 50 52 52 44 44 44 40 41 55 49 49 Average Speed 61 | 164 160 160 160 160 145 44 40 53 44 45 45 45 45 46 46 46 46 46 50 54 52 58 77 44 44 45 51 55 51 56 Slowest Speed 200 | 200 160 160 160 160 160 100 40 166 45 45 45 45 105 46 46 46 46 132 51 62 52 132 118 44 44 115 115 62 58 124 Overloaded Moves 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Exploration Rate (%) 57 | 9 92 87 50 96 35 30 92 45 75 77 83 60 15 53 79 70 59 25 71 43 86 74 88 60 19 88 36 49 35 15 Regions Visited 30 Branch Regions 17 Pre-discovered Areas 9 | . . 2 1 . . . . . . . 3 1 . 1 . 1 . . . . . . . . . . . . . . Known Exits Taken 21 | . . . . . 1 . . 1 1 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . 3 . . . . 2 2 4 1 . 2 2 . 1 . . . 3 2 . . . . . . . . Spaces Dug 287 | . . 2 . . 9 19 . 22 1 1 . 2 21 . 1 . . 36 . 22 18 26 2 3 36 1 36 6 1 22 Terrain Destroyed 516 | . . 17 . . 9 19 . 25 2 1 . 2 21 . 1 . . 36 . 22 18 140 2 3 36 25 94 6 1 36 Melee 222 | . . 2 . . 2 19 . 20 1 1 . 1 20 . 1 . . 34 . 20 6 4 2 3 23 1 34 6 1 21 Projectile 46 | . . . . . . . . 5 1 . . 1 1 . . . . 2 . 2 12 6 . . 13 . 2 . . 1 AOE 248 | . . 15 . . 7 . . . . . . . . . . . . . . . . 130 . . . 24 58 . . 14 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Fac Upp Upp War Pro Fac Ext Res Qua Res Acc Total 27618 | 167 999 592 138 447 458 1313 116 2855 599 724 935 541 692 482 615 82 466 2488 137 2183 1011 720 1122 555 1064 1579 2138 533 1173 694 Wait 2698 | 2 75 11 2 2 79 78 . 289 5 18 . 48 56 . 11 . 18 586 24 298 25 34 75 39 95 237 474 84 22 11 Move 23135 | 138 792 559 136 438 319 1119 107 2350 580 699 906 490 587 479 594 82 446 1789 111 1756 960 619 985 513 873 1169 1455 408 1084 592 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 152 | 5 15 2 . 1 7 16 . 12 3 . 4 . 5 1 . . . 5 . 14 . 3 13 . 7 8 13 4 11 3 Fast Attach 162 | 6 2 1 . . 10 8 4 21 . 3 10 . 7 . 3 . . 8 . 8 . 1 12 . 6 5 20 4 15 8 Attach 86 | 1 2 . . . 2 5 . 7 2 . . . 1 . 1 . . 5 2 8 . 6 4 . 3 10 10 6 4 7 Detach 29 | . . . . . 2 5 1 4 . . . . . . 1 . . 1 . 2 . 1 . . . 2 3 4 1 2 Swap 168 | . 8 3 . 1 3 9 . 18 1 . 1 . 2 2 . . . 19 . 14 5 14 9 . 15 11 25 2 3 3 Drop 244 | . 16 4 . 2 12 24 4 24 3 3 14 . 7 . 3 . . 10 . 14 1 2 20 . 13 6 25 4 23 10 Fire 235 | 14 88 3 . 3 10 7 . 27 . . . 2 4 . . . . 2 . 3 14 22 . . 15 2 12 2 . 5 Melee 630 | . . 9 . . 14 42 . 103 5 1 . 1 23 . 2 . 2 61 . 66 6 17 4 3 37 55 101 15 10 53 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . 13 . . . . Rewire 61 | . . . . . . . . . . . . . . . . . . . . . . . . . . 61 . . . . Trap 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Sto) -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Waste -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 2 exits: Res / *Ext) -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 3 exits: Arm / *Qua x2) -3/Quarantine -2/Research -1/Access Tau Ceti IV Orbit History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 287 | -11/Scrapyard | Entered Materials 307 | -10/Materials | Build established: Mutant 581 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 12) 961 | -10/Materials | Discovered new exit (range 16) 1403 | -10/Materials | Discovered new exit (range 16) 1840 | -10/Materials | Core integrity fell below 50% 1928 | -10/Materials | Entered Mines 1932 | -10/Mines | Learned location of Zion (-7) 2009 | -10/Mines | Learned 2 Materials zone layouts 2033 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2047 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2047 | -10/Mines | Discovered new exit (range 5) 2108 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2222 | -10/Mines | Learned location of Storage (-8) 2429 | -10/Mines | Learned Materials garrison access intel 2463 | -10/Mines | Found DCF Scrap (12 items) 2596 | -10/Mines | Discovered new exit (range 8) 2605 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2871 | -10/Mines | Entered Exiles 2871 | -10/Exiles | Accompanied by 3 allies 2892 | -10/Exiles | Discovered new exit (range 15) 2910 | -10/Exiles | Met 8R-AWN 2937 | -10/Exiles | Met EX-HEX 2998 | -10/Exiles | Met EX-DEC 3070 | -10/Exiles | Discovered new exit (range 14) 3091 | -10/Exiles | Entered Mines 3091 | -9/Mines | Accompanied by 3 allies 3127 | -9/Mines | Discovered new exit (range 16) 3191 | -9/Mines | Learned location of 1 exit from Materials 3219 | -9/Mines | Discovered new exit (range 4) 3444 | -9/Mines | Learned 2 Materials zone layouts 3803 | -9/Mines | Entered Materials 3803 | -8/Materials | Accompanied by 3 allies 3803 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3804 | -8/Materials | Identified exit to Factory 3805 | -8/Materials | Identified exit to Storage 3806 | -8/Materials | Loaded intel: 1 garrison access location 4441 | -8/Materials | Entered Factory 4441 | -7/Factory | Evolved 2 slots: Utility x2 4547 | -7/Factory | Discovered new exit (range 12) 4832 | -7/Factory | Build established: Hacker-Mutant 4865 | -7/Factory | Discovered new exit (range 7) 5010 | -7/Factory | Discovered new exit (range 4) 5060 | -7/Factory | Discovered new exit (range 4) 5158 | -7/Factory | Identified exit to Factory 5185 | -7/Factory | Identified exit to Lower Caves 5198 | -7/Factory | Sucked down chute 5198 | -7/Factory | Entered Waste 5213 | -7/Waste | EMP discharged 5216 | -7/Waste | Spotted C-40 Crusher 5219 | -7/Waste | Spotted C-40 Crusher 5236 | -7/Waste | Spotted C-40 Crusher 5244 | -7/Waste | Spotted C-40 Crusher 5245 | -7/Waste | Spotted C-40 Crusher 5245 | -7/Waste | Discovered new exit (range 11) 5249 | -7/Waste | Identified exit to Factory 5250 | -7/Waste | Entered Factory 5826 | -7/Factory | Lost 3 parts (1p2u) 5873 | -7/Factory | Destroyed 9 combat bots 5875 | -7/Factory | Lost 3 parts (2n1u) 6010 | -7/Factory | System corruption reached 10% 6038 | -7/Factory | Discovered exit to Factory (range 15) 6078 | -7/Factory | Lost 3 parts (1p1n1u) 6327 | -7/Factory | Discovered exit to Factory (range 5) 6372 | -7/Factory | Repaired Cld. Airjet? 6686 | -7/Factory | Repaired Molecular Scythe 7201 | -7/Factory | Entered Lower Caves 7249 | -7/Lower Caves | Found DCF Scrap (10 items) 7388 | -7/Lower Caves | Encountered a Warlord checkpoint 7442 | -7/Lower Caves | Build established: Scavenger-Mutant 7449 | -7/Lower Caves | Discovered new exit (range 8) 7485 | -7/Lower Caves | Identified exit to Lower Caves 7486 | -7/Lower Caves | Entered another Lower Caves area 7491 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 7586 | -7/Lower Caves | Discovered exit to Factory (range 10) 7590 | -7/Lower Caves | Learned Factory garrison access intel 7773 | -7/Lower Caves | Discovered new exit (range 14) 7827 | -7/Lower Caves | Identified exit to Zion 7828 | -7/Lower Caves | Entered Zion 7848 | -7/Zion | Given the Hacking Drone Bay 7860 | -7/Zion | Discovered new exit (range 10) 7874 | -7/Zion | System corruption cleaned by Quarantine Array 7935 | -7/Zion | Learned location of Armory (-3) 7949 | -7/Zion | Learned location of Data Miner (-6) 8145 | -7/Zion | Met Imprinter 8224 | -7/Zion | Found Prototype Processor 8224 | -7/Zion | Identified Exp. Signal Interpreter 8227 | -7/Zion | Found Prototype Processor 8227 | -7/Zion | Identified Exp. Target Analyzer 8232 | -7/Zion | Found Prototype Hackware 8232 | -7/Zion | Identified Exp. System Shield 8235 | -7/Zion | Found Prototype Processor 8235 | -7/Zion | Identified Exp. Melee Analysis Suite 8238 | -7/Zion | Found Prototype Processor 8238 | -7/Zion | Identified Exp. Armor Integrity Analyzer 8263 | -7/Zion | Identified exit to Proximity Caves 8264 | -7/Zion | Entered Proximity Caves 8269 | -6/Proximity Caves | Learned Factory interactive machine intel 8407 | -6/Proximity Caves | Learned location of Extension (-4) 8496 | -6/Proximity Caves | Spotter reported a threat 8540 | -6/Proximity Caves | Build established: Mutant 8540 | -6/Proximity Caves | Entered Factory 8540 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8541 | -6/Factory | Loaded intel: 52 interactive machine locations 8542 | -6/Factory | Loaded intel: 4 garrison access locations 8746 | -6/Factory | Discovered new exit (range 5) 8748 | -6/Factory | Identified exit to Lower Caves 8857 | -6/Factory | Build established: Hacker-Mutant 8954 | -6/Factory | Entered Lower Caves 8958 | -6/Lower Caves | Encountered a Warlord checkpoint 8978 | -6/Lower Caves | Found DCF Scrap (14 items) 9027 | -6/Lower Caves | Learned Factory emergency access door positions 9145 | -6/Lower Caves | Discovered new exit (range 5) 9178 | -6/Lower Caves | Identified exit to Lower Caves 9179 | -6/Lower Caves | Entered another Lower Caves area 9250 | -6/Lower Caves | Discovered new exit (range 16) 9378 | -6/Lower Caves | Encountered a Warlord checkpoint 9468 | -6/Lower Caves | Discovered new exit (range 15) 9476 | -6/Lower Caves | Identified exit to Data Miner 9476 | -6/Lower Caves | Entered Data Miner 9476 | -6/Data Miner | Discovered new exit (range 6) 9485 | -6/Data Miner | Met Data Miner 9495 | -6/Data Miner | Learned location of Section 7 (-3) 9495 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 9504 | -6/Data Miner | Received God Mode back door access code from Data Miner 9514 | -6/Data Miner | Identified exit to Proximity Caves 9514 | -6/Data Miner | Entered Proximity Caves 9516 | -5/Proximity Caves | Spotter reported a threat 9569 | -5/Proximity Caves | Spotter reported a threat 9580 | -5/Proximity Caves | Learned Factory emergency access door positions 9595 | -5/Proximity Caves | Learned Factory security intel 9726 | -5/Proximity Caves | Discovered new exit (range 12) 9731 | -5/Proximity Caves | Identified exit to Factory 9743 | -5/Proximity Caves | Entered Factory 9743 | -5/Factory | Evolved 2 slots: Power x1, Propulsion x1 9884 | -5/Factory | Discovered new exit (range 4) 9885 | -5/Factory | Identified exit to Upper Caves 10002 | -5/Factory | Discovered new exit (range 15) 10009 | -5/Factory | Identified exit to Factory 10514 | -5/Factory | Build established: Hacker-Gladiator 10855 | -5/Factory | Cargo convoy interrupted 11387 | -5/Factory | Manually triggered Chute Trap 11387 | -5/Factory | Sucked down chute 11387 | -5/Factory | Entered Waste 11393 | -5/Waste | Spotted C-40 Crusher 11393 | -5/Waste | Spotted C-40 Crusher 11406 | -5/Waste | Spotted C-40 Crusher 11448 | -5/Waste | Spotted C-40 Crusher 11454 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11455 | -5/Waste | Spotted C-40 Crusher 11462 | -5/Waste | Discovered new exit (range 16) 11462 | -5/Waste | Spotted C-40 Crusher 11469 | -5/Waste | Identified exit to Factory 11469 | -5/Waste | Entered Factory 11845 | -5/Factory | Lost 3 parts (2n1u) 11858 | -5/Factory | Destroyed 7 combat bots 12108 | -5/Factory | Discovered exit to Factory (range 4) 12351 | -5/Factory | Fabricated Imp. Gyrokinetic Inverter (x2) 12875 | -5/Factory | System corruption reached 10% 12961 | -5/Factory | Entered Upper Caves 12990 | -5/Upper Caves | Learned Factory garrison access intel 13210 | -5/Upper Caves | Spotted B-75 Beast 13524 | -5/Upper Caves | Discovered new exit (range 10) 13528 | -5/Upper Caves | Identified exit to Upper Caves 13536 | -5/Upper Caves | Entered another Upper Caves area 13556 | -5/Upper Caves | Discovered exit to Factory (range 8) 13559 | -5/Upper Caves | Encountered a Warlord checkpoint 13713 | -5/Upper Caves | Crushed by falling debris 13767 | -5/Upper Caves | Core integrity fell below 50% 13828 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14015 | -5/Upper Caves | Lost 6 parts (1p3n1u1w) 14035 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 14052 | -5/Upper Caves | Discovered new exit (range 12) 14058 | -5/Upper Caves | Identified exit to Warlord 14059 | -5/Upper Caves | Entered Warlord 14088 | -5/Warlord | System corruption cleaned by Quarantine Array 14339 | -5/Warlord | Build established: Mutant 14487 | -5/Warlord | Learned 4 Armory zone layouts 14488 | -5/Warlord | Learned Research repair station intel 14489 | -5/Warlord | Warlord's base attacked by MAIN.C 14491 | -5/Warlord | Learned Armory trap positions 14491 | -5/Warlord | Learned Research stockpile data 14565 | -5/Warlord | Found Prototype Piercing Weapon 14567 | -5/Warlord | Found Prototype Piercing Weapon 14648 | -5/Warlord | Met Warlord 14659 | -5/Warlord | Opened Warlord's prototype stash 14676 | -5/Warlord | Found Prototype Device 14676 | -5/Warlord | Identified Exp. Focal Shield 14680 | -5/Warlord | Found Prototype Reactor 14680 | -5/Warlord | Identified Vortex Chain Reactor 14689 | -5/Warlord | Found Prototype Processor 14689 | -5/Warlord | Identified Exp. Core Analyzer 14696 | -5/Warlord | Found Prototype Processor 14820 | -5/Warlord | Warlord forces counterattacked 14858 | -5/Warlord | Spotted Striker 14890 | -5/Warlord | Spotted Striker 14908 | -5/Warlord | Identified Exp. Targeting Computer 14926 | -5/Warlord | Lost 8 allies 14959 | -5/Warlord | Discovered new exit (range 8) 14962 | -5/Warlord | Identified exit to Proximity Caves 14962 | -5/Warlord | Entered Proximity Caves 14987 | -4/Proximity Caves | Lost 6 allies 15178 | -4/Proximity Caves | Build established: Scavenger-Gladiator 15233 | -4/Proximity Caves | Discovered exit to Factory (range 6) 15235 | -4/Proximity Caves | Entered Factory 15235 | -4/Factory | Evolved 2 slots: Utility x2 15236 | -4/Factory | Identified exit to Research 15237 | -4/Factory | Loaded intel: 4 garrison access locations 15853 | -4/Factory | Discovered new exit (range 9) 15860 | -4/Factory | Identified exit to Extension 15874 | -4/Factory | Entered Extension 15889 | -4/Extension | Rescued a captive Derelict 15970 | -4/Extension | Rescued a captive Derelict 15971 | -4/Extension | Rescued a captive Derelict 16068 | -4/Extension | Rescued a captive Derelict 16223 | -4/Extension | Spotted B-86 Titan 16473 | -4/Extension | Spotted B-86 Titan 16482 | -4/Extension | Allies destroyed B-86 Titan 16526 | -4/Extension | Lost 3 allies 16533 | -4/Extension | Lost 5 parts (1n3u1w) 16555 | -4/Extension | Rescued a captive Derelict 16687 | -4/Extension | Lost 3 allies 16701 | -4/Extension | Lost 4 parts (1p1n2u) 16727 | -4/Extension | Rescued A7 16747 | -4/Extension | Rescued a captive Derelict 16749 | -4/Extension | Rescued a captive Derelict 16780 | -4/Extension | Build established: Scavenger-Mutant 16837 | -4/Extension | Discovered exit to Research (range 10) 16838 | -4/Extension | Discovered new exit (range 6) 16875 | -4/Extension | Entered Research 16875 | -3/Research | Accompanied by 2 allies (A7) 16875 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 16877 | -3/Research | Loaded intel: 4 repair station locations 16920 | -3/Research | Incoming investigation squad redirected 17314 | -3/Research | Fabricated Imp. Gyrokinetic Inverter (x2) 17507 | -3/Research | Lost 3 parts (1n2u) 17600 | -3/Research | Identified exit to Armory 17600 | -3/Research | Identified exit to Quarantine 17614 | -3/Research | Found Fusion Bomb Launcher 17665 | -3/Research | Found Prototype Device 17665 | -3/Research | Identified Exp. Thermal Defense Suite 17918 | -3/Research | System corruption reached 10% 18349 | -3/Research | Spotted B-86 Titan 18404 | -3/Research | Identified Vortex Lance (x2) 18407 | -3/Research | Spotted B-90 Cyclops 18412 | -3/Research | Entered Quarantine 18420 | -3/Quarantine | Lost 5 parts (1p2u2w) 18460 | -3/Quarantine | Incoming investigation squad redirected 18559 | -3/Quarantine | Found Prototype Device 18559 | -3/Quarantine | Identified Exp. ECM Suite 18582 | -3/Quarantine | Found Alien Artifact 18583 | -3/Quarantine | Found Alien Artifact 18585 | -3/Quarantine | Found Alien Artifact 18611 | -3/Quarantine | Met incapacitated Sigix Warrior 18611 | -3/Quarantine | Lockdown squad dispatched 18612 | -3/Quarantine | Acquired the access code to the Sigix quarantine chamber 18613 | -3/Quarantine | Unlocked Sigix quarantine chamber 18621 | -3/Quarantine | Found Sigix Containment Pod 18648 | -3/Quarantine | Found Alien Artifact 18648 | -3/Quarantine | Identified Core Reset Matrix 18648 | -3/Quarantine | Identified Transdimensional Reconstructor 18648 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 18648 | -3/Quarantine | Used Core Reset Matrix 18652 | -3/Quarantine | Sensed 13 artifacts in vicinity 18658 | -3/Quarantine | Spotted Lightning 18666 | -3/Quarantine | Warped through subspace 18671 | -3/Quarantine | Found Sigix Broadsword 18703 | -3/Quarantine | First assault squad dispatched 18727 | -3/Quarantine | Identified exit to Research 18769 | -3/Quarantine | Warped through subspace 18777 | -3/Quarantine | Entered Research 18777 | -2/Research | Warlord forces began assault on 0b10 18777 | -2/Research | Evolved 2 slots: Utility x2 18887 | -2/Research | Research machine network offline 18946 | -2/Research | Build established: Hacker-Gladiator 19054 | -2/Research | Met up with Warlord 19230 | -2/Research | Borebot progress halted 19277 | -2/Research | Borebot progress halted 19279 | -2/Research | Borebot progress halted 19299 | -2/Research | Lost 4 allies 19392 | -2/Research | Discovered new exit (range 5) 19407 | -2/Research | Identified exit to Access 19433 | -2/Research | Entered Access 19433 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 19461 | -1/Access | Identified exit to Surface 19483 | -1/Access | Spotted B-99 Colossus 19501 | -1/Access | Found Exp. Core Analyzer 19784 | -1/Access | Destroyed 7 combat bots 19864 | -1/Access | Incoming investigation squad redirected 19906 | -1/Access | Crushed by falling debris 19913 | -1/Access | Crushed by falling debris 19934 | *** | Destroyed 0b10! Last Messages --------------- 19906_ Crushed by falling debris. 19906_ Exp. Focal Shield destroyed. 19906_ System corrupted by crushing effect (+1). 19906_ Adv. Hacking Suite destroyed. 19906_ System corrupted by crushing effect (+2). 19908_ U-05 Engineer builds a Wall. 19913_ The unstable cave ceiling collapses. 19913_ Crushed by falling debris. 19913_ Lgt. Quantum Reactor destroyed. 19913_ System corrupted by crushing effect (+3). 19913_ Lrn. Sensor Array destroyed. 19913_ System corrupted by crushing effect (+1). 19914_ U-05 Engineer builds a Wall. 19915_ K-01 Serf collects debris. 19920_ U-05 Engineer builds a Wall. 19921_ K-01 Serf collects debris. 19927_ Sealed Barrier breached. 19931_ Main Access Shell breached. 19933_ System corrupted: Matter fused (-5). [Achievement: Payload Armed] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ??????????? ????????????????????????????????????? | | ?????????? ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# ????????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #???????????????????????????????????? | | ??????????# #######"###?????????????????????????? | | ??????????# """T"""" ?????????????????????????? | | ??????????#[% "" """" ?????????????????????????? | | ??????????#!== " """"""????????????????????? | | ??????????#*[= " " "????????????????????? | | ??????????#=[[! " " "" "????????????????????? | | ??????????#!*% " @" "????????????????????? | | ??????????#%[ " " "????????????????????? | | ??????????# " """""" "??????????????????? | | ??????????# " "??????????????????? | | ??????????# " "??????????????????? | | ??????????# ####### ##########??????????????????? | | ??????????# #????## #???????????????????????????? | | ??????????# #?????###???????????????????????????? | | ########### #???????????????????????????????????? | | # #???????????????????????????????????? | | # #???????????????????????????????????? | | # #######################?????????????? | | + """"" ??????????????? | | !! = # """"" ???????????????????? | | !! =# "" F" #????????????????????????? | | !! # #????????????????????????? | | # #????????????????????????? | | ########### #????????????????????????? | | #######???# #????????????????????????? | | #????????????????????????? | | +????????????????????????? | | ########### ##### #????????????????????????? | | ??????????# #???# #????????????????????????? | | ??????????# #???# #????????????????????????? | | ??????????# #???# #????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 65 Energy Generation 39 Energy Capacity 375 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 14 Additional Mass Support 12 Armor Coverage 600 Resistance: KI 30 Resistance: TH 25 Propulsion Shielding 66 Melee Speed Boost 30 Evasion (%) 71 Targeting Accuracy 12 Melee Accuracy 16 Target Analysis 10 Core Analysis 12 Recoil Reduction 3 Offensive Hacking 34 Defensive Hacking 16 Authchip Count 2 Trap Extractor Capacity 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Imp. Gyrokinetic Inverter | x2 | -5/Factory | Authchip Imp. Gyrokinetic Inverter | x2 | -3/Research | Authchip Alien Tech Used ----------------- Core Reset Matrix High-powered Transdimensional Reconstructor Sigix Broadsword Transdimensional Reconstructor Achievements -------------- Alien Roots False Reunion Overkill Payload Armed Wheee! Challenges ------------ None Game ------ Seed ChargeAntimatterBoomstick Manual? 0 Play Time 05:27:15 Cumulative 82.2 hours Start 2024.12.14 @ 21:41:27 End 2024.12.15 @ 03:19:01 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type 3 Total 9 Types 8/0/0/1/0/0/0/0/0 Lore% 54 Gallery% 54 Achievement% 49 Wizard Run 0 Options --------- Layout 1 ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 54x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0308efd1-fb1a-4eb1-ba26-8b18a80e6c79