Cogmind - Beta 9.4 *** ADVENTURER MODE // 2020.01.20 @ 01:14:23

Player: timbo

Result: Destroyed by 8R-AWN with 8R-AWN's Boregun

 Performance 
-------------
Evolutions (0)             0
Regions Visited (3)        600
Robots Destroyed (26)      130
Value Destroyed (383)      383
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (-340)               -340
              TOTAL SCORE: 813

 Bonus
-------
Friendly Fire              -340

 Cogmind 
---------
Core Integrity             0/250
Matter                     273/300
Energy                     99/100
System Corruption          2%
Temperature                Cool (0)
Movement                   Core (150) Ox2
Location                   -10/Exiles

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
    Medium Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (8) ----
     Light Nuclear Core
  Improved Treads
    Medium Matter Pod (100)
  Improved Terrain Scanner

 Peak State 
------------
>          --- POWER ------------
     Light Nuclear Core
>          --- PROPULSION -------
  Improved Treads
  Improved Treads
>          --- UTILITY ----------
     Small Storage Unit
  Improved Terrain Scanner
>          --- WEAPON -----------
           Assault Rifle
           Rocket Launcher
>          --- INVENTORY --------
     Light Nuclear Core
  Improved Treads
    Medium Matter Pod
           Terrain Scanner
  Improved Terrain Scanner
           Mining Laser
[Rating: 14]

 Favorites 
-----------
Power                      Light Nuclear Core
  Engine                   Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Improved Treads
  Treads                   Improved Treads
  Wheel                    Compact Wheel
Utility                    Improved Terrain Scanner
  Device                   Improved Terrain Scanner
  Storage                  Small Storage Unit
Weapon                     Assault Rifle
  Energy Gun               EM Pulse Gun
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Slots Evolved              .    | .   .   .   .   
  Power                    .    | .   .   .   .   
  Propulsion               .    | .   .   .   .   
  Utility                  .    | .   .   .   .   
  Weapon                   .    | .   .   .   .   
Parts Attached             19   | 8   9   .   2   
  Power                    2    | 1   1   .   .   
    Engine                 1    | 1   .   .   .   
    Core                   1    | .   1   .   .   
    Reactor                .    | .   .   .   .   
  Propulsion               7    | 3   4   .   .   
    Treads                 2    | .   2   .   .   
    Leg                    .    | .   .   .   .   
    Wheel                  5    | 3   2   .   .   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  4    | 2   2   .   .   
    Device                 1    | 1   .   .   .   
    Storage                3    | 1   2   .   .   
    Processor              .    | .   .   .   .   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   6    | 2   2   .   2   
    Energy Gun             1    | 1   .   .   .   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          2    | 1   1   .   .   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               2    | .   1   .   1   
    Special Weapon         1    | .   .   .   1   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 10   | .   2   .   8   
  Power                    1    | .   .   .   1   
  Propulsion               3    | .   1   .   2   
  Utility                  1    | .   .   .   1   
  Weapon                   5    | .   1   .   4   
  Highest Loss Streak      8    | .   1   .   8   
Average Slot Usage (%)     95   | .   96  100 84  
  Engine                   3    | .   5   .   .   
  Core                     9    | .   8   14  9   
  Treads                   18   | .   14  28  23  
  Wheel                    8    | .   12  .   .   
  Device                   13   | .   14  14  12  
  Storage                  13   | .   12  14  14  
  Energy Gun               4    | .   6   .   .   
  Ballistic Gun            13   | .   13  14  11  
  Launcher                 9    | .   7   14  11  
Naked Turns                .    | .   .   .   .   
Heaviest Build             20   | 14  20  20  20  
  Greatest Support         46   | 32  46  46  46  
  Greatest Overweight (x)  3    | .   3   .   2   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 6   8   8   8   
  Average Capacity         6    | 5   6   8   8   
  Most Carried             6    | 6   6   6   6   
  Average Carried          5    | 1   5   6   5   
  Final Capacity           8    | 6   8   8   8   
  Final Carried            6    | 6   6   6   4   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines
 Mutant | -10/Exiles

 Resources                      | -11 -10 -10 -10 
-----------                Run  | Scr Mat Min Exi 
Matter Collected           790  | 322 395 73  .   
  Remotely                 .    | .   .   .   .   
Salvage Created            638  | 226 402 .   10  
  Parts                    48   | 20  28  .   .   
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   1   .   .   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      .    | .   .   .   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Combat Hostiles Destroyed  11   | .   7   1   3   
  Guns                     5    | .   5   .   .   
  AOE                      6    | .   2   1   3   
Classes Destroyed          9    | 3   4   1   1   
  Worker                   2    | 2   .   .   .   
  Builder                  2    | .   2   .   .   
  Tunneler                 6    | 5   .   1   .   
  Recycler                 3    | 1   2   .   .   
  Watcher                  1    | .   1   .   .   
  Swarmer                  3    | .   3   .   .   
  Grunt                    4    | .   4   .   .   
  Demolisher               1    | .   .   1   .   
  Assembled                4    | .   .   .   4   
Best Kill Streak           6    | 6   3   1   3   
  Combat Bots Only         3    | .   3   1   3   
Max Kills in Single Turn   2    | 1   2   1   2   
  Gunslinging              .    | .   .   .   .   
  Exploded                 2    | .   1   1   2   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -10  
--------                   Run  | Scr  Mat  Min  Exi  
Damage Taken               1170 | .    284  44   842  
  Core                     253  | .    70   .    183  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         100  | 100  .    .    .    
Volleys Fired              64   | 14   39   6    5    
  Largest                  2    | 2    2    2    2    
  Hottest                  60   | 60   60   53   53   
Shots Fired                125  | 28   76   11   10   
  Gun                      105  | 28   66   6    5    
  Cannon                   .    | .    .    .    .    
  Launcher                 20   | .    10   5    5    
  Special                  .    | .    .    .    .    
  Kinetic                  64   | 14   39   6    5    
  Thermal                  .    | .    .    .    .    
  Explosive                20   | .    10   5    5    
  Electromagnetic          41   | 14   27   .    .    
  Robot Hit Streak         16   | 7    16   11   14   
  Robot Miss Streak        2    | 1    2    .    1    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        .    | .    .    .    .    
Shots Hit Robots           84   | 19   46   11   8    
  Core Hits                52   | 9    23   3    17   
  Critical Hits            .    | .    .    .    .    
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2191 | 244  1106 299  542  
  Guns                     859  | 244  480  74   61   
  Cannons                  .    | .    .    .    .    
  Explosions               1313 | .    617  225  471  
  Melee                    .    | .    .    .    .    
  Ramming                  19   | .    9    .    10   
  Kinetic                  495  | 92   268  74   61   
  Thermal                  52   | .    52   .    .    
  Explosive                1261 | .    565  225  471  
  Electromagnetic          364  | 152  212  .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         2    | .    1    1    2    
  Average Corruption       1    | .    1    1    1    
  Corruption Purged        .    | .    .    .    .    
  Effects                  2    | .    1    1    .    
    Message Errors         2    | .    1    1    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            125  | .    66   50   9    
  Projectiles              .    | .    .    .    .    
  Explosions               125  | .    66   50   9    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      120  | .    84   .    36   
  Shots                    3    | .    2    .    1    
  Rammed                   11   | .    3    .    8    
Targets Rammed             11   | .    3    .    8    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        69   | .    69   .    19   
  Average Temperature      33   | .    34   .    13   
  Received Heat Transfer   150  | .    90   .    60   
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             .    | .    .    .    .    
  Heat Transferred         50   | .    50   .    .    
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    
Missiles Intercepted       .    | .    .    .    .    

 Alert                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Peak Influence             242  | 40  242 64  .   
  Average Influence        89   | 16  118 44  .   
Maximum Alert Level        1    | .   1   .   .   
  Low Security (%)         87   | 100 81  100 .   
  Level 1                  12   | .   18  .   .   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          .    | .   .   .   .   
  Investigation            .    | .   .   .   .   
  Extermination            .    | .   .   .   .   
  Reinforcement            .    | .   .   .   .   
  Assault                  .    | .   .   .   .   
  Garrison                 .    | .   .   .   .   
  Intercept                .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Distress Signals           .    | .   .   .   .   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              20   | .   11  1   8   
  Peak Tracking Total      9    | .   3   1   9   
  Tactical Retreats        4    | .   4   .   .   

 Traps                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Traps Triggered            2    | .   2   .   .   
  Indirectly               1    | .   1   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 2    | .   2   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -10 
----------                 Run  | Scr Mat Min Exi 
Machines Disabled          11   | .   5   .   6   
  Max in Single Turn       2    | .   2   .   2   
Machines Sabotaged         .    | .   .   .   .   
Garrisons Compromised      .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   
Fab Network Shutdowns      .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Machines Accessed          4    | .   4   .   .   
  Terminals                3    | .   3   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          1    | .   1   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Total Hacks                9    | .   9   .   .   
  Successful               9    | .   9   .   .   
  Failed                   .    | .   .   .   .   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   1    | .   1   .   .   
  Terminals                5    | .   5   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          4    | .   4   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Terminal Hacks             5    | .   5   .   .   
  Prototype ID Bank        1    | .   1   .   .   
  Alert Level              1    | .   1   .   .   
  Locate Traps             1    | .   1   .   .   
  Disarm Traps             1    | .   1   .   .   
  Hauler Manifests         1    | .   1   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       4    | .   4   .   .   
  Scan Component           2    | .   2   .   .   
  Repair                   2    | .   2   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         .    | .   .   .   .   
  Terminals                .    | .   .   .   .   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          .    | .   .   .   .   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         1    | .   1   .   .   
  Full Trace Events        .    | .   .   .   .   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Matter                 .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             2    | .   2   .   .   
  Time                     52   | .   52  .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -10 
------------               Run  | Scr Mat Min Exi 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -10 
--------                   Run  | Scr Mat Min Exi 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -10 
-------                    Run  | Scr Mat Min Exi 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    1    | .   .   1   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -10 
-------------              Run  | Scr Mat Min Exi 
Turns Passed               942  | 110 552 177 103 
Spaces Moved               474  | 53  273 101 47  
  Core                     6    | 1   2   .   3   
  Treads                   293  | .   148 101 44  
  Legs                     .    | .   .   .   .   
  Wheels                   175  | 52  123 .   .   
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  90  160 150 
  Average Speed            135  | 94  131 160 159 
  Slowest Speed            200  | 100 200 160 160 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       23   | 3   48  25  17  
  Regions Visited          3
    Branch Regions         2
  Pre-discovered Areas     1    | .   .   1   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          190  | .   114 50  26  
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      190  | .   114 50  26  

 Actions                        | -11 -10 -10 -10 
---------                  Run  | Scr Mat Min Exi 
Total                      637  | 80  389 106 62  
  Wait                     53   | .   53  .   .   
  Move                     471  | 52  272 100 47  
  Hop                      .    | .   .   .   .   
  Pick Up                  13   | 6   7   .   .   
  Fast Attach              13   | 7   6   .   .   
  Attach                   3    | .   1   .   2   
  Detach                   .    | .   .   .   .   
  Swap                     3    | 1   2   .   .   
  Drop                     6    | .   6   .   .   
  Fire                     64   | 14  39  6   5   
  Melee                    .    | .   .   .   .   
  Ram                      5    | .   .   .   5   
  Kick                     .    | .   .   .   .   
  Crush                    6    | .   3   .   3   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 2 exits: [*Mat] / [*Min])
-10/Mines
-10/Exiles

 History 
---------
 Turn | Location      | Event
   25 | -11/Scrapyard | Discovered new exit (range 16)
  111 | -11/Scrapyard | Entered Materials
  189 | -10/Materials | Discovered new exit (range 3)
  251 | -10/Materials | Repaired Sml. Storage Unit
  290 | -10/Materials | Repaired Assault Rifle
  311 | -10/Materials | Build established: Mutant
  510 | -10/Materials | Discovered new exit (range 10)
  663 | -10/Materials | Entered Mines
  740 | -10/Mines     | Assembled infested the area
  743 | -10/Mines     | Learned location of Storage (-7)
  832 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
  834 | -10/Mines     | Discovered new exit (range 5)
  840 | -10/Mines     | Entered Exiles
  879 | -10/Exiles    | Met 8R-AWN
  908 | -10/Exiles    | Met EX-HEX
  909 | -10/Exiles    | Attacked by the Exiles
  928 | -10/Exiles    | Core integrity fell below 50%
  940 | -10/Exiles    | Core integrity fell below 20%
  943 | -10/Exiles    | Destroyed by 8R-AWN with 8R-AWN's Boregun

 Last Messages 
---------------
00935_ Imp. Terrain Scanner destroyed.
00936_ Slammed into 8R-AWN.
00937_ HV Slug penetrates Wall.
00937_ HV Slug penetrates Machine.
00937_ HV Slug penetrates Wall.
00937_ Slammed into 8R-AWN.
00939_ The unstable cave ceiling collapses.
00939_ Penetrated by HV Slug.
00939_ HV Slug penetrates Wall.
00939_ Penetrated by HV Slug.
00939_ HV Slug penetrates Wall.
00940_ Slammed into 8R-AWN.
00941_ as-71704 destroyed.
00941_ Penetrated by HV Slug.
00941_ HV Slug penetrates Wall.
00941_ Penetrated by HV Slug.
00941_ HV Slug penetrates Wall.
00943_ Penetrated by HV Slug.
00943_ HV Slug penetrates Wall.
00943_ Penetrated by HV Slug.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          14
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Range         16
Terrain Scan Density       10
Resistance: KI             20
Resistance: TH             20
Resistance: EX             20
Resistance: EM             20
Resistance: I              20
Resistance: S              20
Resistance: P              20
Evasion (%)                42
Recoil Reduction           2
Offensive Hacking          10

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Backstab

 Challenges 
------------
None

 Game 
------
Seed              SmallOmegaKatana
  Manual?         0
Play Time         00:22:23
  Cumulative      9.5 hours
  Start           2020.01.20 @ 00:53:01
  End             2020.01.20 @ 01:14:23
Sessions          1
Manual Loads      0
Difficulty        Adventurer
Special Mode      None
Game No.          5
  Rogue           0
  Adventurer      5
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0
Lore%             11
Gallery%          14
Achievement%      16
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        2
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e7e61ee2-6c1b-431c-ac60-99c9498634ab