Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.10 @ 22:47:43 Player: Oertel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (655) 655 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1865 Bonus ------- None Cogmind --------- Core Integrity 240/400 Matter 184/300 Energy 100/100 System Corruption 0% Temperature Cool (3) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Aluminum Leg > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Improved Light Cannon Improved Light Cannon > --- INVENTORY (15) --- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Improved Heat Sink Weight Redist. System Assault Rifle Improved Light Cannon Improved Light Cannon Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Large Storage Unit > --- WEAPON ----------- Assault Rifle Improved Light Cannon > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Aluminum Leg Weight Redist. System Improved Light Cannon Improved Light Cannon Improved Light Cannon Grenade Launcher [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Weight Redist. System Storage Large Storage Unit Protection Light Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon . | . . . . Parts Attached 21 | 7 9 3 2 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 6 | 3 2 . 1 Treads 1 | 1 . . . Leg 5 | 2 2 . 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 5 | 1 3 1 . Device 2 | . 2 . . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 8 | 2 3 2 1 Energy Gun 2 | 2 . . . Energy Cannon . | . . . . Ballistic Gun 1 | . 1 . . Ballistic Cannon 3 | . 1 1 1 Launcher 1 | . 1 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon 1 | . . 1 . Unidentified Prototypes . | . . . . Corrupted Parts 3 | . 3 . . System Corruption 7 | . 7 . . Parts Lost 7 | . 3 . 4 Power 2 | . 1 . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 3 | . 2 . 1 Highest Loss Streak 3 | . 3 . 2 To Critical Strikes . | . . . . Average Backups 9 | 2 7 12 11 Power . | . . 1 1 Propulsion 4 | 1 4 5 4 Utility 1 | . . 1 2 Weapon 2 | . 2 4 3 Tool/Special . | . . . . Unused Backups 3 | . . . 3 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility . | . . . . Weapon 1 | . . . 1 Tool/Special . | . . . . Average Slot Usage (%) 89 | . 93 100 68 Engine 11 | . 14 14 4 Leg 27 | . 28 28 27 Device 4 | . 7 4 . Storage 13 | . 15 14 11 Protection 3 | . . 9 3 Energy Gun 2 | . 4 . . Ballistic Gun 10 | . 11 14 5 Ballistic Cannon 8 | . 5 11 15 Launcher 3 | . 6 . 1 Peak Build Rating 11 | 6 11 11 10 Average Rating 8 | 4 7 9 8 On Entrance 6 | . 6 11 9 Naked Turns . | . . . . Heaviest Build 35 | 12 35 34 34 Greatest Support 30 | 20 26 20 30 Greatest Overweight (x) 3 | 3 1 1 1 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 15 15 Most Carried 13 | 5 11 13 12 Average Carried 9 | 2 7 12 11 Final Capacity 15 | 8 15 15 15 Final Carried 13 | 4 11 13 11 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Yrd Mat Min Mat Matter Collected 609 | 157 208 104 140 Remotely . | . . . . Salvage Created 510 | . 277 . 233 Parts 44 | . 23 . 21 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Combat Hostiles Destroyed 14 | . 6 . 8 Guns 2 | . 1 . 1 Cannons 7 | . 1 . 6 AOE 5 | . 4 . 1 Classes Destroyed 7 | . 5 . 2 Builder 1 | . 1 . . Recycler 2 | . 1 . 1 Operator 2 | . 1 . 1 Watcher 3 | . 2 . 1 Swarmer 3 | . . . 3 Grunt 9 | . 6 . 3 Sentry 2 | . . . 2 Best Kill Streak 8 | . 3 . 8 Combat Bots Only 7 | . 2 . 7 Max Kills in Single Turn 2 | . 2 . 2 Gunslinging . | . . . . Exploded 2 | . 2 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Hostile Shots Fired 82 | . 38 . 44 Missed 25 | . 10 . 15 Hits 57 | . 28 . 29 Projectile 57 | . 28 . 29 Damage Taken 889 | . 420 . 469 Core 206 | . 46 . 160 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 . 81 . Volleys Fired 50 | . 26 . 24 Largest 2 | . 2 . 2 Hottest 80 | . 80 . 66 Shots Fired 91 | . 48 . 43 Gun 45 | . 35 . 10 Cannon 35 | . 8 . 27 Launcher 11 | . 5 . 6 Special . | . . . . Kinetic 59 | . 22 . 37 Thermal . | . . . . Explosive 11 | . 5 . 6 Electromagnetic 21 | . 21 . . Robot Hit Streak 4 | . 4 . 4 Robot Miss Streak 3 | . 3 . 2 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 52 | . 23 6 23 Core Hits 40 | . 23 . 17 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 1 | . 1 . . Corrupt 1 | . 1 . . Melee Attacks 6 | . . 6 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . 6 . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1685 | . 841 . 844 Guns 304 | . 239 . 65 Cannons 495 | . 126 . 369 Explosions 860 | . 450 . 410 Melee . | . . . . Ramming 26 | . 26 . . Kinetic 655 | . 221 . 434 Thermal 161 | . 161 . . Explosive 699 | . 289 . 410 Electromagnetic 144 | . 144 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 7 | . 7 7 . Average Corruption 6 | . 4 7 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 6 | . . 6 . Message Errors 2 | . . 2 . Matter Fused 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Overload Shots . | . . . . Overflow Damage 18 | . . . 18 Projectiles . | . . . . Explosions 18 | . . . 18 Melee . | . . . . Knockbacks 6 | . 3 . 3 Impact 1 | . 1 . . Kinetic 5 | . 2 . 3 Secondary . | . . . . Self-Inflicted Damage 132 | . 37 . 95 Shots 3 | . 1 . 2 Rammed . | . . . . Targets Rammed 3 | . 3 . . Kicked 3 | . 3 . . Crushed . | . . . . Highest Temperature 177 | . 177 . 3 Average Temperature 77 | . 82 . 2 Received Heat Transfer 351 | . 213 . 138 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . 1 . . Alert | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 90 | 100 100 100 52 Level 1 9 | . . . 47 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 254 | . 162 37 254 Initial 37 | . . 37 . Average 70 | . 82 7 152 Influence Increases 654 | . 313 . 341 Destroy 0b10 Robot/C 280 | . 120 . 160 Destroy 0b10 Robot/NC 40 | . 25 . 15 Destroy Leader 76 | . 34 . 42 Disable Machine 120 | . 75 . 45 Destroy Structure 108 | . 44 . 64 Lose Combat Pursuer 30 | . 15 . 15 Influence Decreases 423 | . 215 98 110 Entered New Map 61 | . . 61 . Time Decay 278 | . 171 37 70 Lost Part 60 | . 20 . 40 Purge Threat 24 | . 24 . . Squads Dispatched 1 | . . . 1 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . . . 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Distress Signals 3 | . 3 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 11 . 13 Peak Tracking Total 4 | . 4 . 4 Tactical Retreats 2 | . 1 . 1 Traps | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Yrd Mat Min Mat Machines Disabled 8 | . 5 . 3 Max in Single Turn 3 | . 3 . 3 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Machines Accessed 2 | . 2 . . Terminals 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 4 | . 4 . . Successful 3 | . 3 . . Failed 1 | . 1 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 1 | . 1 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 3 . . Alert Level 1 | . 1 . . Unreport Threat 1 | . 1 . . Locate Traps 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 1 | . 1 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Yrd Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 2 | . . 2 . Non-combat 2 | . . 2 . Combat . | . . . . Robot Hacks Applied 3 | . . 3 . parse_system 2 | . . 2 . no_distress 1 | . . 1 . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Yrd Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Yrd Mat Min Mat Active Infowar (turns) . | . . . . Robot Analysis Total . | . . . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Yrd Mat Min Mat Turns Passed 919 | 77 431 234 177 Spaces Moved 412 | 45 201 116 50 Core 19 | 19 . . . Treads 5 | 5 . . . Legs 388 | 21 201 116 50 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 190 120 Average Speed 168 | 140 159 190 184 Slowest Speed 200 | 200 190 190 190 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 20 | 3 33 35 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 153 | . 54 . 99 Melee . | . . . . Projectile 1 | . . . 1 AOE 152 | . 54 . 98 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Yrd Mat Min Mat Total 533 | 56 260 126 91 Wait 25 | . 11 . 14 Move 409 | 44 200 115 50 Hop . | . . . . Pick Up 17 | 5 10 2 . Fast Attach 7 | 5 2 . . Attach 6 | 1 3 . 2 Detach . | . . . . Swap 9 | 1 4 3 1 Drop 1 | . 1 . . Fire 50 | . 26 . 24 Melee 6 | . . 6 . Ram . | . . . . Kick 3 | . 3 . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 26 | -11/Scrapyard | Discovered new exit (range 16) 78 | -11/Scrapyard | Entered Materials 175 | -10/Materials | Lost 3 parts (1p2w) 308 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 15) 509 | -10/Materials | Entered Mines 517 | -10/Mines | Learned location of Mines (-9) 726 | -10/Mines | Discovered new exit (range 10) 743 | -10/Mines | Entered Materials 743 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 858 | -9/Materials | Destroyed 7 combat bots 920 | -9/Materials | Self-destructed Last Messages --------------- 00886_ U-05 Engineer lays Concrete. 00887_ U-05 Engineer builds a Door. 00887_ U-05 Engineer builds a Wall. 00888_ W-16 Scout destroyed. 00892_ U-05 Engineer lays Concrete. 00893_ R-06 Scavenger collects Beam Rifle. 00894_ U-05 Engineer builds a Wall. 00904_ Acquired 5 matter. 00908_ Acquired 19 matter. 00911_ U-05 Engineer builds a Wall. 00912_ U-05 Engineer lays Concrete. 00913_ U-05 Engineer builds a Door. 00915_ U-05 Engineer builds a Wall. 00915_ U-05 Engineer lays Concrete. 00915_ Acquired 23 matter. 00916_ U-05 Engineer lays Concrete. 00917_ U-05 Engineer builds a Wall. 00918_ U-05 Engineer lays Concrete. 00918_ U-05 Engineer builds a Wall. 00919_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????###??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ??????????? ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# ??????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# #?????????????????????????????????? | | ???????????# ########??????????????????????????? | | ???????????# # ???????????????????????????? | | ???????????# # """?????????????????????????? | | ???????????# # """?#???????????????????????? | | ???????????# # """ #???????????????????????? | | ???????????# # " """ #???????????????????????? | | ???????????# # "" """ #???#???????????????????? | | ???????????# # ### ##??????????????????? | | ???????????# =# #####???????????????? | | ??????####+#% ##u########## u ###+##??????????? | | ??????# u %@ % ????????? | | ??????# % % ????????? | | ?????## u % g g g????????? | | ????## ###+###### ######+### #######?????????? | | ???# ## = # #???????????????? | | ???# " ## # #??????????????? | | ???# = ##!! #?? !#??????????????? | | ???# ###!! #???!!##??????????????? | | ???# # ! #????##???????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # #?????????????????????? | | ???# # ##### # #######?????????????????????? | | ???#### # # #???????????????????????????? | | ??????# ## #### #???????????????????????????? | | ??????####?####??#####???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupersonicExoskeletonLog Manual? 0 Play Time 00:19:30 Cumulative 17.8 hours Start 2025.10.10 @ 22:27:28 End 2025.10.10 @ 22:47:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 12 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Tamsyn Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8dd54718-c771-4d90-856a-839eea3bb543