Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.04.17 @ 10:56:11 Player: Po Result: Self-destructed Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (30) 150 Value Destroyed (500) 500 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 1463 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 32 Friendly Fire -30 Cogmind --------- Core Integrity 36/250 Matter 253/300 Energy 90/100 System Corruption 5% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Datajack > --- INVENTORY (8) ---- Fission Core Large Storage Unit High-capacity Battery (400) Compact Matter Pod (150) Faulty Experimental Sensor Array Bomb Drone Bay Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Matter Pod > --- WEAPON ----------- Light Assault Rifle > --- INVENTORY -------- Light Ion Engine Improved Heat Sink Large Storage Unit ECM Suite Bomb Drone Bay Datajack Welding Torch [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Tractor Beam Storage Medium Storage Unit Protection Propulsion Shielding Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Special Weapon Mining Laser Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 34 | 7 7 17 1 2 Power 5 | 1 1 3 . . Engine 4 | 1 1 2 . . Core 1 | . . 1 . . Reactor . | . . . . . Propulsion 8 | 2 . 6 . . Treads . | . . . . . Leg 6 | 2 . 4 . . Wheel 2 | . . 2 . . Hover . | . . . . . Flight . | . . . . . Utility 10 | 2 3 3 1 1 Device 3 | 1 . 1 . 1 Storage 6 | 1 3 1 1 . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 11 | 2 3 5 . 1 Energy Gun . | . . . . . Energy Cannon . | . . . . . Ballistic Gun 6 | 2 1 3 . . Ballistic Cannon . | . . . . . Launcher 3 | . 2 1 . . Special Weapon 1 | . . 1 . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes . | . . . . . Parts Lost 13 | . 1 10 . 2 Power 2 | . . 1 . 1 Propulsion 3 | . . 3 . . Utility 1 | . . 1 . . Weapon 7 | . 1 5 . 1 Highest Loss Streak 5 | . 1 5 . 2 Average Slot Usage (%) 91 | . 100 94 85 83 Engine 7 | . 14 10 . . Core 6 | . . 2 14 14 Leg 22 | . 28 16 28 28 Wheel 5 | . . 11 . . Device 4 | . 14 2 3 4 Storage 17 | . 14 14 24 23 Protection 5 | . . 11 . . Ballistic Gun 17 | . 12 23 14 11 Launcher 2 | . 15 . . . Naked Turns . | . . . . . Heaviest Build 18 | 10 18 16 18 18 Greatest Support 32 | 20 20 32 20 20 Greatest Overweight (x) 4 | 1 . 4 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 6 10 8 8 8 Average Capacity 7 | 4 7 8 8 8 Most Carried 8 | 4 8 8 8 8 Average Carried 6 | 1 5 6 7 7 Final Capacity 8 | 6 8 8 8 8 Final Carried 8 | 2 7 8 8 7 Class Distribution -------------------- 70% | Scavenger-Mutant 29% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Scr Mat Min Exi Min Matter Collected 793 | 276 126 391 . . Remotely 277 | 114 126 37 . . Salvage Created 729 | 52 309 368 . . Parts 52 | 2 41 9 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Combat Hostiles Destroyed 27 | . 14 13 . . Melee 1 | . . 1 . . Guns 9 | . . 9 . . Cannons 1 | . . 1 . . AOE 16 | . 14 2 . . Classes Destroyed 8 | 1 6 1 . . Worker 2 | . 2 . . . Builder 6 | . 6 . . . Hauler 1 | . 1 . . . Recycler 3 | 1 . 2 . . Watcher 1 | . 1 . . . Swarmer 8 | . 6 2 . . Grunt 9 | . 8 1 . . Assembled 10 | . . 10 . . Best Kill Streak 17 | 1 17 6 . . Combat Bots Only 10 | . 10 6 . . Max Kills in Single Turn 4 | 1 4 2 . . Gunslinging . | . . . . . Exploded 3 | . 3 2 . . Melee 1 | . . 1 . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Damage Taken 1356 | . 246 882 . 228 Core 214 | . 24 137 . 53 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 94 | 3 26 58 . 7 Largest 2 | 2 2 2 . 1 Hottest 120 | 40 60 120 . 20 Shots Fired 147 | 6 34 101 . 6 Gun 119 | 6 12 95 . 6 Cannon . | . . . . . Launcher 23 | . 22 1 . . Special 5 | . . 5 . . Kinetic 119 | 6 12 95 . 6 Thermal 5 | . . 5 . . Explosive 23 | . 22 1 . . Electromagnetic . | . . . . . Robot Hit Streak 8 | 2 5 8 . 3 Robot Miss Streak 6 | 1 4 6 . 1 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 74 | 4 6 56 . 8 Core Hits 88 | 3 43 42 . . Critical Hits 1 | . . . . 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . . . 1 Melee Attacks 3 | . . . . 3 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Follow-up Attacks . | . . . . . Damage Inflicted 1960 | 32 1261 626 . 41 Guns 570 | 32 30 467 . 41 Cannons . | . . . . . Explosions 1350 | . 1230 120 . . Melee . | . . . . . Ramming 16 | . 1 15 . . Kinetic 570 | 32 30 467 . 41 Thermal 24 | . . 24 . . Explosive 1350 | . 1230 120 . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . . 5 5 5 Average Corruption 3 | . . 2 5 5 Corruption Purged . | . . . . . Effects 32 | . . 12 15 5 Message Errors 13 | . . 5 7 1 Matter Fused 3 | . . 1 . 2 Heat Flow Errors 3 | . . 2 1 . Energy Discharges 5 | . . 3 2 . Data Loss (minor) 6 | . . . 5 1 Targeting Errors 1 | . . 1 . . Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 56 | . 47 9 . . Projectiles . | . . . . . Explosions 56 | . 47 9 . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 37 | . 11 26 . . Shots 2 | . 1 1 . . Rammed 3 | . 1 2 . . Targets Rammed 6 | . 1 5 . . Kicked 3 | . . 3 . . Crushed . | . . . . . Highest Temperature 256 | . 18 256 74 8 Average Temperature 64 | . 7 76 43 3 Received Heat Transfer 303 | . 60 111 . 132 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . 1 . . Heat Transferred 50 | . . 50 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Peak Influence 422 | 5 422 179 . 110 Initial 164 | . 3 164 . . Average 94 | 2 209 72 . 30 Maximum Alert Level 2 | . 2 . . . Low Security (%) 89 | 100 49 100 . 100 Level 1 3 | . 14 . . . Level 2 7 | . 36 . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Distress Signals 2 | . 2 . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 20 20 . 10 Peak Tracking Total 10 | . 8 10 . 3 Tactical Retreats 5 | . . 1 . 4 Traps | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed 3 | . . 3 . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Scr Mat Min Exi Min Machines Disabled 2 | . 2 . . . Max in Single Turn 1 | . 1 . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Machines Accessed 4 | . 2 1 1 . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 26 | . 2 1 23 . Successful 26 | . 2 1 23 . Failed . | . . . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 1 | . 1 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 25 | . 1 1 23 . Record 24 | . 1 . 23 . Open Door 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 1 | . 1 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Scr Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked 2 | . . . . 2 Non-combat . | . . . . . Combat 2 | . . . . 2 Robot Hacks Applied 2 | . . . . 2 parse_system 2 | . . . . 2 Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Scr Mat Min Exi Min Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 . . Highest-Rated Group 45 | . . 45 . . Highest-Rated Ally 31 | . . 31 . . Total Orders . | . . . . . Ally Attacks 16 | . . 16 . . Total Damage 233 | . . 233 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Scr Mat Min Exi Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Scr Mat Min Exi Min Turns Passed 2106 | 68 319 935 622 162 Spaces Moved 1532 | 51 197 658 516 110 Core 30 | 28 . 2 . . Treads . | . . . . . Legs 1180 | 23 197 334 516 110 Wheels 322 | . . 322 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 100 120 120 Average Speed 114 | 84 120 110 120 120 Slowest Speed 250 | 120 120 250 120 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 49 | 3 40 99 77 29 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 3 | . . 1 1 1 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 112 | . 98 14 . . Melee . | . . . . . Projectile 4 | . . 4 . . AOE 108 | . 98 10 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Scr Mat Min Exi Min Total 1744 | 71 248 775 519 131 Wait 8 | . . 1 . 7 Move 1528 | 50 196 657 515 110 Hop . | . . . . . Pick Up 43 | 9 12 20 1 1 Fast Attach 6 | 2 . 3 1 . Attach 18 | 5 1 11 . 1 Detach . | . . . . . Swap 10 | . 6 3 . 1 Drop 25 | 2 6 14 2 1 Fire 94 | 3 26 58 . 7 Melee 3 | . . . . 3 Ram . | . . . . . Kick 6 | . 1 5 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 3 | . . 3 . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 69 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Destroyed 10 combat bots 304 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 10) 388 | -10/Materials | Entered Mines 422 | -10/Mines | Assembled infested the area 531 | -10/Mines | Lost 5 parts (1p1n1u2w) 745 | -10/Mines | Discovered new exit (range 11) 748 | -10/Mines | Learned location of Storage (-9) 814 | -10/Mines | Found a hidden stash of uninstalled traps 942 | -10/Mines | Found the Drone Emporium 987 | -10/Mines | Found Prototype Device 1021 | -10/Mines | Build established: Scavenger-Mutant 1059 | -10/Mines | Discovered new exit (range 7) 1195 | -10/Mines | Core integrity fell below 50% 1316 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1317 | -10/Mines | Discovered new exit (range 5) 1323 | -10/Mines | Entered Exiles 1355 | -10/Exiles | Met 8R-AWN 1431 | -10/Exiles | Met EX-HEX 1513 | -10/Exiles | Met EX-DEC 1599 | -10/Exiles | Discovered new exit (range 11) 1690 | -10/Exiles | Visited The Gauntlet 1897 | -10/Exiles | Learned location of Zion (-7) 1945 | -10/Exiles | Entered Mines 2000 | -9/Mines | Core integrity fell below 20% 2056 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2061 | -9/Mines | Found Prototype Device 2107 | -9/Mines | Self-destructed Last Messages --------------- doesn't do us much good if we can't spot those areas until they're on top of us... With this we can! Deliver it to Megawrench for repairs then we'll never be afraid of an ambush while sneaking around Materials again, ha." 02058_ Dropped Welding Torch. 02061_ Acquired Prototype Device. 02062_ System corrupted: Matter fused (-8). 02077_ Lgt. Assault Rifle destroyed. 02092_ System corrupted: Matter fused (-8). 02099_ Sneak attack on G-47 Trooper. 02099_ Jacked G-47 Trooper... >>parse_system Reading system data... 02103_ Jacked G-34 Mercenary... 02103_ Command string: deactivate 02103_ No effect. 02105_ Lgt. Nuclear Core destroyed. 02105_ Jacked G-34 Mercenary... >>parse_system Reading system data... Map ----- +----------------------------------------------------+ | | | | | | | | | | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????####???????????????????????? | | ??????????????## ##??????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# ##?????????????????????? | | ??????????????##g @#??????????????????????? | | ???????????????##g ##?????????????????????? | | ????????????????# g ##????????????????????? | | ????????????????## #????????????????????? | | ?????????????????# #????????????????????? | | ????????????????## ##?#####??????????????? | | ???????????????## #### ##?????????????? | | ???????????????# ## ##???####?????? | | ???????????????# #??## ##????? | | ???????????????# #??#| #????? | | ???????????????## #### ###### | | ????????????????#### ## | | ???????????????????###### ## ## | | ????????????????????????## ### ## | | ?????????????????????????# ### ## | | ?????????????????????????## ## ## | | ??????????????????????????#### | | ?????????????????????????????# | | ?????????????????????????????# | | ?????????????????????????????# ## | | ?????????????????????????????## #### | | ??????????????????????????????#########??## | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 560 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Propulsion Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AlphaMatterDrive Manual? 0 Play Time 00:36:38 Cumulative 13.7 hours Start 2021.04.16 @ 14:25:45 End 2021.04.17 @ 10:56:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 23 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dfe39561-a07f-4b5f-80e2-124428e6dc41