Cogmind - Beta 16 --- EXPLORER MODE // 2025.12.24 @ 16:03:42 Player: K.K.Y. Result: Destroyed by P-70 Sage with High-powered Shock Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (120) 600 Value Destroyed (4364) 4364 Prototype IDs (20) 400 Alien Tech Used (0) 0 Bonus (686) 686 TOTAL SCORE: 10150 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 1218 Friendly Fire -554 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 99/100 System Corruption 6% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Advanced Sensor Array Advanced Signal Interpreter Hacking Suite Advanced System Shield Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Machine Analyzer Improved Medium Armor Plating Improved Component Analysis Suite Dynamic Insulation System Dynamic Insulation System Peak State ------------ > --- POWER ------------ Enhanced Fission Core Enhanced Fission Core > --- PROPULSION ------- Armored Heavy Treads Improved Heavy Siege Treads Improved Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced ECM Suite Hacking Suite Advanced System Shield Advanced System Shield Advanced System Shield > --- WEAPON ----------- Wave Gun Long-range Proton Cannon Long-range Proton Cannon > --- INVENTORY -------- Improved Heavy Siege Treads Q-thruster Improved Diametric Drive Machine Analyzer Advanced Signal Interpreter Advanced Terrain Scanner Improved Medium Armor Plating Improved Medium Armor Plating Damper Plating Improved Shock Absorption System Improved Component Analysis Suite Dynamic Insulation System Dynamic Insulation System Dynamic Insulation System HERF Cannon HERF Cannon HERF Cannon HERF Cannon Advanced Plasma Cannon Improved Remote Datajack Falx [Rating: 126] Favorites ----------- Power Enhanced Fission Core Engine Improved Ion Engine Power Core Enhanced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Flight Unit Nuclear Pulse Thruster Utility Advanced System Shield Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Signal Interpreter Hackware Advanced System Shield Protection Makeshift Light Armor Plating Weapon Light Cannon Energy Gun Beamcaster Energy Cannon Long-range Proton Cannon Ballistic Gun Makeshift Shrapnel Gun Ballistic Cannon Light Cannon Special Weapon Mining Laser Slashing Weapon Falx Build | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Slots Evolved 11 | . 1 . . . . 10 . . Power 1 | . . . . . . 1 . . Propulsion 4 | . . . . . . 4 . . Utility 5 | . 1 . . . . 4 . . Weapon 1 | . . . . . . 1 . . Parts Attached 88 | 4 5 2 9 6 2 7 17 36 Power 9 | 1 . . 1 2 . . 3 2 Engine 4 | 1 . . 1 2 . . . . Core 4 | . . . . . . . 2 2 Reactor 1 | . . . . . . . 1 . Propulsion 22 | 2 1 1 3 1 1 1 6 6 Treads 19 | 2 1 1 3 1 1 1 5 4 Leg . | . . . . . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 3 | . . . . . . . 1 2 Utility 35 | . 2 1 3 2 1 5 6 15 Device 16 | . . . 1 1 . 3 3 8 Storage 4 | . . . . 1 1 . 1 1 Processor 1 | . . . . . . . . 1 Hackware 5 | . . . . . . 2 . 3 Protection 9 | . 2 1 2 . . . 2 2 Artifact . | . . . . . . . . . Weapon 22 | 1 2 . 2 1 . 1 2 13 Energy Gun 6 | 1 . . 1 . . . 2 2 Energy Cannon 8 | . . . . . . . . 8 Ballistic Gun 2 | . . . . . . 1 . 1 Ballistic Cannon 4 | . 2 . . 1 . . . 1 Launcher . | . . . . . . . . . Special Weapon 1 | . . . 1 . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . . . . . 3 3 Parts Lost 19 | . . . 2 1 . . . 16 Power 2 | . . . . 1 . . . 1 Propulsion 7 | . . . . . . . . 7 Utility 6 | . . . 2 . . . . 4 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 4 | . . . 1 1 . . . 4 To Critical Strikes . | . . . . . . . . . Average Backups 13 | 1 4 5 5 7 13 12 18 20 Power . | . . . . . . . 1 . Propulsion 1 | . . 1 . . . . 1 2 Utility 7 | . 2 3 3 5 9 7 9 10 Weapon 3 | . 1 1 1 1 4 4 5 5 Tool/Special . | . . . . . . . . . Unused Backups 39 | . . . 1 . 5 3 8 22 Power 4 | . . . . . 2 . 1 1 Propulsion 3 | . . . 1 . . . 1 1 Utility 14 | . . . . . 1 3 1 9 Weapon 15 | . . . . . 2 . 4 9 Tool/Special 3 | . . . . . . . 1 2 Average Slot Usage (%) 86 | . 66 91 94 97 100 73 85 81 Engine 5 | . 12 12 12 9 12 5 2 . Core 4 | . . . . . . . 4 8 Treads 21 | . 25 25 25 25 25 13 21 17 Device 8 | . . . 3 6 . 14 14 13 Storage 3 | . . . . 5 12 5 5 4 Hackware 6 | . . . . . . 5 5 14 Protection 13 | . 6 29 28 24 25 11 10 3 Energy Gun 5 | . 1 . 8 12 12 5 5 4 Energy Cannon 2 | . . . . . . . . 6 Ballistic Cannon 8 | . 20 25 12 12 12 5 5 2 Peak Build Rating 126 | 4 7 10 22 30 33 56 105 126 Average Rating 64 | 3 5 8 17 25 32 51 91 109 On Entrance 28 | . 4 7 10 22 30 33 51 103 Avg Prop Armor Cover (%) 11 | . . . . . . . . 11 Naked Turns . | . . . . . . . . . Heaviest Build 159 | 6 15 18 25 40 50 63 152 159 Greatest Support 205 | 40 40 40 40 48 51 78 197 205 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 25 | 5 5 5 5 10 15 15 25 25 Average Capacity 15 | 5 5 5 5 7 14 15 20 24 Most Carried 25 | 2 5 5 5 10 15 15 25 25 Average Carried 15 | 1 4 5 4 7 13 12 19 24 Final Capacity 25 | 5 5 5 5 10 15 15 25 5 Final Carried 25 | 2 5 5 5 10 15 13 25 5 Class Distribution -------------------- 26% | Hacker-Tank 19% | Scavenger-Mutant 15% | Hacker-Mutant 12% | Commander-Tank 12% | Commander-Mutant 10% | Wizard-Tank 3% | Wizard-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Scavenger-Mutant | -10/Subcaves Commander-Mutant | -7/Recycling Commander-Mutant | -7/Scraptown Commander-Tank | -5/Factory Commander-Tank | -5/Waste Hacker-Tank | -5/Factory Resources | -11 -10 -10 -10 -7 -7 -5 -5 -5 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Matter Collected 2767 | 240 126 138 521 167 10 91 331 1143 Remotely . | . . . . . . . . . Salvage Created 6411 | 162 261 33 230 527 . . 575 4623 Parts 223 | 10 29 5 10 15 . . 5 149 Haulers Intercepted 9 | . 2 . . . . . . 7 Recyclers Shooed 5 | . . . . 1 . . . 4 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Combat Hostiles Destroyed 77 | . 8 3 8 5 . . . 53 Melee 2 | . . . . . . . . 2 Guns 21 | . 4 . 3 3 . . . 11 Cannons 47 | . 4 3 5 2 . . . 33 AOE 2 | . . . . . . . . 2 Classes Destroyed 16 | 3 4 . 3 2 . . . 4 Worker 7 | 1 . . . . . . . 6 Builder 4 | . . . . . . . . 4 Tunneler 4 | 3 1 . . . . . . . Hauler 9 | . 2 . . . . . . 7 Recycler 10 | 1 . . . 4 . . . 5 Turret 2 | . . . 2 . . . . . Watcher 5 | . 3 . . . . . . 2 Swarmer 15 | . 6 3 3 1 . . 1 1 Grunt 28 | . 2 . 2 1 . . . 23 Brawler 1 | . . . . 1 . . . . Sentry 9 | . . . . 2 . . . 7 Hunter 5 | . . . . . . . . 5 Programmer 17 | . . . . . . . . 17 Artisan 1 | . . . 1 . . . . . Subdweller 3 | . . . 3 . . . . . Surgeon 1 | . . . . . . . . 1 Best Kill Streak 6 | 3 5 2 3 4 . . . 6 Combat Bots Only 5 | . 4 2 3 3 . . . 5 Max Kills in Single Turn 3 | 1 1 1 2 1 . . 1 3 Gunslinging . | . . . . . . . . . Exploded 1 | . . . . . . . . 1 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Hostile Shots Fired 766 | . 34 10 94 67 . 1 . 560 Missed 254 | . 13 5 32 22 . . . 182 Hits 512 | . 21 5 62 45 . 1 . 378 Melee 3 | . . . . 3 . . . . Projectile 509 | . 21 5 62 42 . 1 . 378 AOE 3 | . . . . . . . . 3 Critical Strikes 24 | . . . . . . . . 24 Part Disruptions 2 | . . . . . . . . 2 Damage Taken 6430 | . 100 23 687 277 . 28 8 5307 Core 1121 | . 12 . 76 22 . 4 . 1007 Absorbed by Shields 137 | . . . . 41 . 24 6 66 Ignored by Resistances 3519 | . 73 17 255 209 . 33 9 2923 Regen/Repaired (Parts) 46 | . . . . . . . 45 1 Core Remaining (%) 78 | 100 . . . . 56 . . . Volleys Fired 352 | 16 32 5 75 20 . 1 11 192 Largest 3 | 1 2 2 2 2 . 3 3 3 Hottest 252 | 40 60 60 130 115 . 139 145 252 Shots Fired 747 | 16 50 10 146 41 . 3 33 448 Gun 304 | 16 14 . 37 21 . 2 22 192 Cannon 428 | . 36 10 94 20 . 1 11 256 Launcher . | . . . . . . . . . Special 15 | . . . 15 . . . . . Kinetic 307 | . 36 10 94 20 . 2 22 123 Thermal 361 | 16 14 . 52 21 . 1 11 246 Explosive . | . . . . . . . . . Electromagnetic 79 | . . . . . . . . 79 Robot Hit Streak 49 | 9 11 1 11 24 . 16 31 49 Robot Miss Streak 4 | 1 3 4 2 1 . . 1 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets . | . . . . . . . . . Shots Hit Robots 522 | 13 39 2 26 32 . 3 28 379 Core Hits 220 | 6 15 3 15 16 . 2 11 152 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 28 | . 3 . 2 3 . 1 3 16 Burn 11 | . . . 1 1 . 1 2 6 Meltdown 1 | . . . . . . . . 1 Blast 15 | . 3 . 1 2 . . 1 8 Corrupt 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 14390 | 147 622 48 566 672 . 77 892 11366 Guns 5774 | 147 120 . 169 378 . 52 599 4309 Cannons 7428 | . 502 48 253 294 . 25 293 6013 Explosions 714 | . . . . . . . . 714 Melee 330 | . . . . . . . . 330 Ramming . | . . . . . . . . . Kinetic 4180 | . 502 48 253 294 . 57 653 2373 Thermal 7673 | 147 120 . 313 378 . 20 239 6456 Explosive 349 | . . . . . . . . 349 Electromagnetic 1858 | . . . . . . . . 1858 Impact . | . . . . . . . . . Slashing 330 | . . . . . . . . 330 Piercing . | . . . . . . . . . Highest Corruption 6 | . . . 2 2 . . . 6 Average Corruption 2 | . . . 2 2 . . . 2 Corruption Purged 11 | . . . . . . . . 11 Corruption Blocked . | . . . . . . . . . Effects 141 | . . . 51 15 . . . 75 Message Errors 42 | . . . 21 3 . . . 18 Matter Fused 25 | . . . 7 1 . . . 17 Heat Flow Errors 21 | . . . 8 4 . . . 9 Energy Discharges 10 | . . . . 2 . . . 8 Parts Rejected 2 | . . . . . . . . 2 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 16 | . . . 9 . . . . 7 Data Loss (major) 8 | . . . 1 1 . . . 6 Misfires 9 | . . . 3 2 . . . 4 Alerts 5 | . . . 1 1 . . . 3 Weapon Failures 2 | . . . 1 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 303 | . 2 . . . . . . 301 Projectiles 170 | . 2 . . . . . . 168 Explosions 79 | . . . . . . . . 79 Melee 54 | . . . . . . . . 54 Knockbacks 23 | . 6 . 1 1 . 1 1 13 Impact . | . . . . . . . . . Kinetic 22 | . 5 . 1 1 . 1 1 13 Secondary 1 | . 1 . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 713 | . 12 18 227 269 . 3 27 713 Average Temperature 92 | . 7 8 46 96 . 2 13 104 Received Heat Transfer 2107 | . 24 . 351 75 . 4 . 1653 Effects 18 | . . . . . . . . 18 Shutdowns 5 | . . . . . . . . 5 Energy Bleed 1 | . . . . . . . . 1 Interference 3 | . . . . . . . . 3 Short Circuit 1 | . . . . . . . . 1 Damage (minor) 2 | . . . . . . . . 2 Damage (major) 3 | . . . . . . . . 3 Damage (core) 3 | . . . . . . . . 3 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Fried 9 | . . . . . . . . 9 Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . . . . . 5 Combat Hostiles 4 | . . . . . . . . 4 Parts Melted 34 | . 1 . 1 1 . . . 31 Heat Transferred 11828 | 325 275 . 670 627 . 111 443 9377 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . 4 Alert | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Maximum Alert Level 2 | . . . . . . . . 2 Low Security (%) 91 | 100 100 100 . 100 . 100 100 86 Level 1 4 | . . . . . . . . 7 Level 2 3 | . . . . . . . . 5 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 577 | 10 85 50 . 61 . 99 30 577 Initial 4 | . 4 . . . . . . . Average 41 | 2 7 2 . 3 . 18 . 65 Influence Increases 4321 | 25 294 85 245 210 . 107 32 3323 Destroy 0b10 Robot/C 2300 | . 160 60 160 120 . 60 . 1740 Destroy 0b10 Robot/NC 220 | 25 30 . . 25 . . . 140 Destroy Leader 478 | . 40 20 10 . . 10 . 398 Allied During Kill 312 | . . 1 . 9 . 11 . 291 Successful Hack 152 | . . . . 51 . 8 . 93 Disable Machine 52 | . 4 4 . . . . . 44 Destroy Structure 417 | . . . . 5 . 18 32 362 Lose Combat Pursuer 390 | . 60 . 75 . . . . 255 Influence Decreases 4176 | 15 304 85 245 210 . 107 32 3178 Entered New Map 6 | . 6 . . . . . . . Time Decay 3898 | 15 298 85 235 210 . 107 32 2916 Lost Part 64 | . . . 10 . . . . 54 Lost Ally 208 | . . . . . . . . 208 Squads Dispatched 29 | . . . . . . 1 . 28 Investigation 11 | . . . . . . 1 . 10 Extermination 13 | . . . . . . . . 13 Reinforcement 4 | . . . . . . . . 4 Assault . | . . . . . . . . . Garrison 1 | . . . . . . . . 1 Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . . 2 Haulers Reinforced 1 | . . . . . . . . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Distress Signals 6 | . 1 . . . . . . 5 Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 151 | . 17 4 11 7 . 3 1 108 Peak Tracking Total 12 | . 4 2 5 3 . 3 . 12 Tactical Retreats 19 | . 4 . 3 . . . . 12 ECM-based Alert Blocks 9 | . . . . . . . . 9 Traps | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Traps Triggered 16 | . 5 . 2 . . 1 . 8 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -7 -7 -5 -5 -5 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Disabled 16 | . 1 1 3 . . . . 11 Max in Single Turn 3 | . 1 1 1 . . . . 3 Garrison Access 3 | . . . . . . . . 3 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Machines Accessed 30 | . . . 2 8 . 3 . 17 Terminals 17 | . . . . 5 . 2 . 10 Fabricators 3 | . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . Recycling Units 3 | . . . . 3 . . . . Scanalyzers 2 | . . . . . . . . 2 Garrison Access 3 | . . . . . . . . 3 Total Hacks 112 | . . . 5 22 . 8 . 77 Successful 71 | . . . 5 15 . 4 . 47 Failed 41 | . . . . 7 . 4 . 30 Catastrophic 5 | . . . . 3 . 1 . 1 Database Lockouts . | . . . . . . . . . Manual 39 | . . . . 9 . 2 . 28 Terminals 65 | . . . . 17 . 6 . 42 Fabricators 15 | . . . . . . 2 . 13 Repair Stations . | . . . . . . . . . Recycling Units 5 | . . . . 5 . . . . Scanalyzers 16 | . . . . . . . . 16 Garrison Access 6 | . . . . . . . . 6 Terminal Hacks 24 | . . . 5 7 . 2 . 10 Record 4 | . . . 4 . . . . . Part Schematic 13 | . . . . 5 . 2 . 6 Robot Schematic 1 | . . . . . . . . 1 Robot Analysis 1 | . . . . 1 . . . . Prototype ID Bank 1 | . . . . 1 . . . . Recall Investigation 1 | . . . . . . . . 1 Recall Reinforcements 2 | . . . . . . . . 2 Proto ID Catalog 1 | . . . 1 . . . . . Fabricator Hacks 13 | . . . . . . 2 . 11 Load Schematic 6 | . . . . . . 1 . 5 Build 7 | . . . . . . 1 . 6 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . . . . 3 . . . . Retrieve Components 3 | . . . . 3 . . . . Scanalyzer 12 | . . . . . . . . 12 Insert Component 6 | . . . . . . . . 6 Analyze 6 | . . . . . . . . 6 Garrison Access Hacks 3 | . . . . . . . . 3 Seal Access 3 | . . . . . . . . 3 Unauthorized Hacks 16 | . . . . 5 . . . 11 Terminals 14 | . . . . 3 . . . 11 Assimilate 4 | . . . . . . . . 4 Botnet 10 | . . . . 3 . . . 7 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Reject 2 | . . . . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 20 | . . . . 5 . 3 . 12 Full Trace Events 10 | . . . . 3 . 1 . 6 Feedback Events 1 | . . . . . . . . 1 Corruption 1 | . . . . . . . . 1 Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 18 | . . . . 5 . 2 . 11 Parts Built 6 | . . . . . . 2 . 4 Authchips . | . . . . . . . . . Time 634 | . . . . . . 53 . 581 Total Part Build Rating 40 | . . . . . . 12 . 28 Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 5 | . . . . 5 . . . . Parts Scanalyzed 5 | . . . . . . . . 5 Part Schematics Acquired 5 | . . . . . . . . 5 Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired 10 | . . . . 10 . . . . Allies Hacked 2 | . . . . . . . . 2 Hacks Repelled 1 | . . . . . . . . 1 Allies | -11 -10 -10 -10 -7 -7 -5 -5 -5 -------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total Allies 33 | . . 2 . 10 . . 20 1 Largest Group 28 | . . 2 2 10 10 10 28 27 Highest-Rated Group 995 | . . 41 41 253 253 253 995 983 Highest-Rated Ally 50 | . . 31 31 40 40 40 50 50 Total Orders . | . . . . . . . . . Ally Attacks 193 | . . 1 4 16 . 6 4 162 Total Damage 6033 | . . . 84 240 . 339 247 5123 Kills 48 | . . . 1 2 . 3 1 41 Allies Corrupted 9 | . . . . . . . . 9 Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Active Infowar (turns) 9941 | . . . . . . 381 1344 8216 Sensors 1017 | . . . . . . . . 1017 IFF 2993 | . . . . . . . . 2993 ECM 9234 | . . . . . . 381 1344 7509 Robot Analysis Total 1 | . . . . 1 . . . . Derelict Logs Recovered 2 | . . 1 1 . . . . . Drone Launches 8 | . . . . . . . . 8 Drone Recoveries 2 | . . . . . . . . 2 Exploration | -11 -10 -10 -10 -7 -7 -5 -5 -5 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Turns Passed 19495 | 138 1213 1101 4097 1296 1164 384 1344 8758 Spaces Moved 9621 | 63 668 625 2381 645 514 173 672 3880 Core 28 | 3 . . . . . . . 25 Treads 9386 | 60 668 625 2381 645 514 173 672 3648 Legs . | . . . . . . . . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 207 | . . . . . . . . 207 Fastest Speed 37 | 50 160 160 160 160 160 163 155 37 Average Speed 169 | 154 160 160 160 160 207 193 160 175 Slowest Speed 270 | 160 160 160 160 160 250 240 235 270 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . . . . 2 Potential Cave-ins 2 | . . . 2 . . . . . Cave-ins Triggered 1 | . . . 1 . . . . . Exploration Rate (%) 68 | 5 98 99 95 99 52 6 96 67 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 1 | . . . 1 . . . . . Known Exits Taken 6 | 1 1 1 1 1 1 . . . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 9 | . . . 7 . 2 . . . Spaces Dug 4 | . . . 3 . . . . 1 Terrain Destroyed 92 | . . . 3 4 . . 1 84 Melee . | . . . . . . . . . Projectile 39 | . . . 3 4 . . 1 31 AOE 53 | . . . . . . . . 53 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -7 -7 -5 -5 -5 --------- Run | Yrd Mat Min Sub Rec Scr Fac Was Fac Total 12197 | 88 763 716 2496 870 618 224 927 5495 Wait 1897 | . 49 84 20 153 79 30 170 1312 Move 9610 | 62 667 624 2380 644 513 173 671 3876 Hop 2 | . . . . . . . . 2 Pick Up 72 | 6 6 . 2 5 12 8 17 16 Fast Attach 36 | . 2 1 2 3 . . 9 19 Attach 24 | 4 3 . . . . 7 1 9 Detach 6 | . 1 . . . . 1 2 2 Swap 39 | . 1 1 9 4 4 . 9 11 Drop 96 | . 2 1 8 5 10 4 24 42 Fire 352 | 16 32 5 75 20 . 1 11 192 Melee 9 | . . . . . . . . 9 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 2 | . . . . . . . . 2 Rewire 49 | . . . . 36 . . 13 . Trap . | . . . . . . . . . Miscellaneous 3 | . . . . . . . . 3 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -10/Subcaves (discovered 3 exits: *Mat x2 / *Rec) -7/Recycling (discovered 2 exits: *Fac / *Scr) -7/Scraptown -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x3 / *Upp) History --------- Turn | Location | Event 49 | -11/Scrapyard | Identified exit to Materials 49 | -11/Scrapyard | Discovered exit to Materials (range 15) 139 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Evolved 1 slot: Utility x1 196 | -10/Materials | Identified exit to Mines 196 | -10/Materials | Discovered exit to Mines (range 11) 311 | -10/Materials | Build established: Hacker-Mutant 356 | -10/Materials | Identified exit to Materials 356 | -10/Materials | Discovered exit to Materials (range 14) 518 | -10/Materials | Discovered exit to Materials (range 16) 814 | -10/Materials | Discovered exit to Materials (range 16) 918 | -10/Materials | Discovered exit to Mines (range 16) 1352 | -10/Materials | Entered Mines 1427 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1705 | -10/Mines | Discovered exit to Materials (range 10) 1791 | -10/Mines | Assembled infested the area 1844 | -10/Mines | Identified exit to Subcaves 1879 | -10/Mines | Discovered exit to Materials (range 9) 2019 | -10/Mines | Found a hidden stash of uninstalled traps 2098 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2453 | -10/Mines | Entered Subcaves 2453 | -10/Subcaves | Accompanied by 2 allies 2458 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 2459 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2593 | -10/Subcaves | Crushed by falling debris 2820 | -10/Subcaves | Visited Clippyterm 2825 | -10/Subcaves | Learned Factory fabricator intel 3008 | -10/Subcaves | Build established: Scavenger-Mutant 3456 | -10/Subcaves | Visited 4L-MR0's lab 4313 | -10/Subcaves | Identified exit to Recycling 4313 | -10/Subcaves | Discovered exit to Recycling (range 12) 4848 | -10/Subcaves | Identified exit to Materials 4848 | -10/Subcaves | Discovered exit to Materials (range 3) 5299 | -10/Subcaves | Learned location of Zion (-6) 5382 | -10/Subcaves | Discovered exit to Materials (range 14) 6550 | -10/Subcaves | Entered Recycling 6955 | -7/Recycling | Build established: Commander-Mutant 7384 | -7/Recycling | Identified exit to Factory 7384 | -7/Recycling | Discovered exit to Factory (range 15) 7698 | -7/Recycling | Scanned before Scraplab entrance 7720 | -7/Recycling | Entered Scraplab 7733 | -7/Recycling | Identified exit to Scraptown 7733 | -7/Recycling | Discovered exit to Scraptown (range 2) 7846 | -7/Recycling | Entered Scraptown 7846 | -7/Scraptown | Accompanied by 10 allies 7846 | -7/Scraptown | System corruption cleaned by C-Scrubber 8173 | -7/Scraptown | Discovered exit to Factory (range 13) 8321 | -7/Scraptown | Visited SPCMW 8356 | -7/Scraptown | Visited Cyclists 8771 | -7/Scraptown | Visited Symbiants 8783 | -7/Scraptown | Visited Spacefarers 8804 | -7/Scraptown | Visited Red Mages 8847 | -7/Scraptown | Visited Shadow of the Wyrm 8868 | -7/Scraptown | Visited Cave Peace 9010 | -7/Scraptown | Entered Factory 9010 | -5/Factory | Accompanied by 10 allies 9010 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x4, Utility x4, Weapon x1 9011 | -5/Factory | Loaded intel: 6 fabricator locations 9282 | -5/Factory | Fabricated Adv. System Restoration Module (x2) 9309 | -5/Factory | Build established: Commander-Tank 9394 | -5/Factory | Sucked down chute 9394 | -5/Factory | Entered Waste 9395 | -5/Waste | Joined by Warlord forces that had cleared the area 9469 | -5/Waste | 8 allies followed down the chute 9911 | -5/Waste | Identified exit to Factory 9911 | -5/Waste | Discovered exit to Factory (range 14) 9934 | -5/Waste | A Compactor rumbled back to life 9934 | -5/Waste | Spotted C-40 Crusher 9934 | -5/Waste | Allies destroyed C-40 Crusher 10105 | -5/Waste | Found Damper Plating 10738 | -5/Waste | Entered Factory 10738 | -5/Factory | Accompanied by 27 allies 11038 | -5/Factory | Lost 6 allies 11089 | -5/Factory | Identified exit to Factory 11089 | -5/Factory | Discovered exit to Factory (range 15) 11303 | -5/Factory | Discovered exit to Factory (range 6) 11777 | -5/Factory | Build established: Hacker-Tank 13179 | -5/Factory | Lost 6 allies 15503 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 16347 | -5/Factory | P-70 Sage assimilated allied Administrator 6a 16577 | -5/Factory | Garrison activated, responded to threat 16953 | -5/Factory | Build established: Wizard-Tank 17482 | -5/Factory | Fabricated Lrn. Proton Cannon (x2) 17635 | -5/Factory | Fabricated Imp. Heavy Siege Treads (x1) 17837 | -5/Factory | Discovered exit to Factory (range 7) 18015 | -5/Factory | Identified exit to Upper Caves 18015 | -5/Factory | Discovered exit to Upper Caves (range 3) 18252 | -5/Factory | Core integrity fell below 50% 18909 | -5/Factory | Build established: Wizard-Mutant 19352 | -5/Factory | Core integrity fell below 20% 19355 | -5/Factory | Lost 4 parts (1n1u2w) 19427 | -5/Factory | Lost 6 allies 19496 | -5/Factory | Destroyed by P-70 Sage with High-powered Shock Rifle Last Messages --------------- Recalled reinforcement squad FIVWIJKFG4. >>Recall(Reinforcements) Establishing remote squad link... Recalled reinforcement squad A1UJKBQMJZ. 19435_ ALERT: Suspicious activity at Terminal F008. Dispatching Investigation squad. 19441_ Subcomponent Replicator disabled. 19455_ Acquired 5 matter. 19462_ Acquired Gauss Rifle. 19464_ System corrupted: FCS attempts to trigger Gauss Rifle. 19464_ System corrupted: Gauss Rifle misfires. 19464_ Slug penetrates Wall. 19465_ Acquired 6 matter. 19468_ Slug penetrates Wall. 19476_ Manufacturing Mainframe disabled. 19480_ System corrupted: Heat flow error (+193). 19483_ Nuclear Pulse Thruster destroyed. 19483_ Dropped Gauss Rifle. 19485_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ??????????????????????############## """" """" !# | | ??????????????????????# ! # """" """" # | | ??????????????????????# # """" """" # | | ??????????????????????# # """" """" # | | ??????????????????????# """" """" # # | | ??????????????????????# """" """" ############## | | #?????????????????????# """" """" #????????????# | | #?????????????????????# """" """" #????????????# | | #?????????????????????# """" """" #????????????# | | #?????????????????????# """" """" #????????????# | | +?????????????????????# """" """" #????????????# | | #?????????????????????# #????????????# | | #?????????????????????# #????????????# | | ##################################+############### | | | | | | ^ | | | | | | % | | % | | ############ ################ ############# | | ##########?# #?# # # # ! | | # #?# #?# # # """ # | | # #?# #?# # # """ # | | # #?# ### @ %+ % + """ # "" | | #=[[ #?# pp/ # # # """" | | %#=[[ #?# ### # # """ # """" | | #[ #?# #?# # # """ # | | # #?# #?# # # """ # "" | | # #?# #?# t # # # """" | | # #?# #?# # # """ # """" | | ###+######?# #?# # # """ # | | #???# #?# # # """ #[! "" | | ##### #?############## # # "F"" | | [ #??????????????# # # """" | | #######??????????????# ######## | | #????????????????????# #??????###### | | ###/##/###??????????????????# #???????????? | | # #??????????????????# ????????????? | | # """" #??????????????????# #???????????? | | # """" = #??????????????????# #???????????? | | # """ #??????????????????# #???????????? | | # """" #??????????????????+ +???????????? | | # #??????????????????# #???????????? | | # #??????????????????# #???????????? | | # #??????????????????# ^ #???????????? | | # #??????????????????# #???????????? | | ##############??????????????# #???????????? | | # #??????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 37 Energy Capacity 600 Matter Stores 300 Matter Capacity 550 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 450 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Core Shielding 20 Evasion (%) 62 Recoil Reduction 6 Offensive Hacking 30 Defensive Hacking 42 Authchip Count 4 Item Schematics ----------------- Gauss Cannon | -7/Recycling | Hacked Adv. System Restoration Module | -7/Recycling | Hacked Tesla Rifle | -7/Recycling | Hacked Lightning Gun | -7/Recycling | Hacked Imp. Shield Generator | -7/Recycling | Hacked Adv. System Shield | -5/Factory | Hacked Hvy. Disruptor Cannon | -5/Factory | Hacked Imp. Phase Shifter | -5/Factory | Hacked Biometal Medium Treads | -5/Factory | Hacked Imp. Thunder Leg | -5/Factory | Hacked Hvy. Phase Cannon | -5/Factory | Hacked Imp. Heavy Siege Treads | -5/Factory | Scanalyzed Imp. Diametric Drive | -5/Factory | Scanalyzed Q-thruster | -5/Factory | Scanalyzed Lrn. Proton Cannon | -5/Factory | Scanalyzed Adv. Signal Interpreter | -5/Factory | Scanalyzed Imp. Antigrav System | -5/Factory | Hacked Phase Gun | -5/Factory | Hacked Robot Schematics ------------------ G-50 Soldier | -5/Factory | Hacked Fabricated ------------ Adv. System Restoration Module | x2 | -5/Factory Imp. Heavy Siege Treads | x1 | -5/Factory Lrn. Proton Cannon | x2 | -5/Factory Imp. Heavy Siege Treads | x1 | -5/Factory Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LayeredMetamassUnit Manual? 0 Play Time 01:25:22 Cumulative 225.6 hours Start 2025.12.24 @ 14:41:15 End 2025.12.24 @ 16:03:42 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 344 Rogue 0 Adventurer 0 Explorer 344 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4bf38b0d-d618-4728-81dc-07df13098304