Cogmind - Beta 12 X2 @@@ ROGUE MODE // 2022.09.09 @ 13:12:39 Player: btmk16 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (104) 520 Value Destroyed (3049) 3049 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (326) 326 TOTAL SCORE: 7355 Bonus ------- High Alert Combat Kills 38 Met Imprinter 300 Friendly Fire -12 Cogmind --------- Core Integrity 0/700 Matter 252/300 Energy 39/100 System Corruption 2% Temperature Cool (0) Movement Treading (160) Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads Improved Medium Treads Improved Medium Treads > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- EM Pulse Cannon Autogun > --- INVENTORY (20) --- Improved VTOL Module Improved VTOL Module Improved Sensor Array Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Thief Drone Bay (3/3) Hacking Drone Bay Bomb Factory No. 2 Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher CR-A16's Behemoth Slayer GAL Module Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Armored Treads Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Improved Sensor Array Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Autogun Gauss Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Improved VTOL Module Improved VTOL Module Xenon Bombardment Thruster Advanced Melee Analysis Suite Advanced Melee Analysis Suite Advanced ECM Suite Improved Light Armor Plating Layered Light Armor Plating Thief Drone Bay Hacking Drone Bay Bomb Factory No. 2 Lightning Gun EM Pulse Cannon Advanced Assault Cannon Rocket Launcher Mini Grenade Launcher Heavy Rocket Launcher Katana GAL Module [Rating: 48] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Armored Huge Wheel Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Improved Cooling System Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Improved Medium Laser Energy Cannon EM Pulse Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Slots Evolved 6 | . . 2 . 2 2 . . . . Power . | . . . . . . . . . . Propulsion 2 | . . 1 . . 1 . . . . Utility 3 | . . 1 . 1 1 . . . . Weapon 1 | . . . . 1 . . . . . Parts Attached 120 | 7 4 28 1 11 38 1 4 5 21 Power 10 | 1 1 4 . . 4 . . . . Engine 7 | 1 1 3 . . 2 . . . . Core 3 | . . 1 . . 2 . . . . Reactor . | . . . . . . . . . . Propulsion 40 | 2 . 9 . 5 15 . 2 . 7 Treads 30 | 2 . 8 . 5 10 . 1 . 4 Leg 1 | . . 1 . . . . . . . Wheel 1 | . . . . . . . 1 . . Hover . | . . . . . . . . . . Flight 8 | . . . . . 5 . . . 3 Utility 32 | 2 2 7 . 4 12 . 2 . 3 Device 10 | 1 1 1 . 1 4 . 1 . 1 Storage 5 | 1 1 1 . . 1 . . . 1 Processor 1 | . . . . . 1 . . . . Hackware 1 | . . . . 1 . . . . . Protection 15 | . . 5 . 2 6 . 1 . 1 Artifact . | . . . . . . . . . . Weapon 38 | 2 1 8 1 2 7 1 . 5 11 Energy Gun 7 | 2 . 1 . . 2 . . . 2 Energy Cannon 1 | . . . . . . . . . 1 Ballistic Gun 18 | . 1 6 1 2 4 . . 2 2 Ballistic Cannon 2 | . . . . . 1 . . 1 . Launcher 5 | . . 1 . . . 1 . 1 2 Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 Piercing Weapon 4 | . . . . . . . . 1 3 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 2 . . 4 . . . . Corrupted Parts 1 | . . . . . . . . . 1 System Corruption 2 | . . . . . . . . . 2 Parts Lost 35 | . 3 7 . . 11 . . 2 12 Power 4 | . 1 . . . 2 . . 1 . Propulsion 8 | . . 3 . . 1 . . . 4 Utility 11 | . 1 2 . . 4 . . . 4 Weapon 12 | . 1 2 . . 4 . . 1 4 Highest Loss Streak 7 | . 3 2 . . 3 . . 2 7 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 98 99 100 100 96 100 98 88 61 Engine 5 | . 14 8 11 9 2 . . . . Core 3 | . . 2 . . 4 7 7 6 . Treads 25 | . 28 31 33 27 28 30 26 15 12 Wheel 1 | . . . . . . . 1 7 4 Device 12 | . 13 11 11 9 12 15 15 15 10 Storage 8 | . 14 11 11 9 6 7 7 7 6 Hackware 1 | . . . . 9 6 . . . . Protection 10 | . . 10 11 9 10 15 15 15 9 Energy Gun 6 | . 25 3 11 9 8 . . . 2 Ballistic Gun 12 | . 1 17 11 18 7 15 15 12 9 Launcher 1 | . . . . . . 6 7 1 . Naked Turns 3 | . . . . . . . . . 3 Heaviest Build 77 | 14 29 61 57 61 73 73 72 77 70 Greatest Support 90 | 40 40 63 60 60 82 82 82 40 90 Greatest Overweight (x) 15 | 3 . 1 . 1 13 . 2 2 15 Average Overweight (x) . | . . . . . . . . 1 1 Largest Inventory Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 17 20 20 19 20 20 20 17 Most Carried 20 | 6 13 20 20 20 20 19 20 20 20 Average Carried 17 | 3 10 16 20 19 18 19 19 19 16 Final Capacity 20 | 8 15 20 20 20 20 20 20 20 20 Final Carried 20 | 6 11 20 20 20 19 19 20 20 16 Class Distribution -------------------- 52% | Scavenger-Mutant 26% | Scavenger-Tank 18% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Matter Collected 2746 | 148 164 661 76 241 860 162 118 66 250 Remotely . | . . . . . . . . . . Salvage Created 3684 | 17 342 1407 79 507 1007 39 105 . 181 Parts 213 | 2 25 83 1 27 52 . 13 . 10 Haulers Intercepted 6 | . . 4 . 1 1 . . . . Recyclers Shooed 2 | . . 1 . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . 12 . 6 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Combat Hostiles Destroyed 85 | . 12 30 2 7 22 . 8 . 4 Guns 66 | . 12 30 2 7 14 . . . 1 Cannons 8 | . . . . . 8 . . . . AOE 10 | . . . . . . . 8 . 2 Classes Destroyed 15 | 1 2 7 . 1 2 1 . . 1 Worker 3 | . . 2 . 1 . . . . . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 1 . . . . 1 . . . . Hauler 6 | . . 4 . 1 1 . . . . Recycler 4 | . . 1 . 1 2 . . . . Operator 1 | . . 1 . . . . . . . Watcher 2 | . . 1 . . 1 . . . . Swarmer 34 | . 6 11 . . 9 . 8 . . Grunt 26 | . 6 10 2 . 6 . . . 2 Duelist 2 | . . 1 . . 1 . . . . Sentry 18 | . . 8 . 5 4 . . . 1 Hunter 3 | . . . . 2 1 . . . . Programmer 1 | . . . . . 1 . . . . Behemoth 1 | . . . . . . . . . 1 Decomposer 1 | . . . . . . 1 . . . Samaritan 1 | . . . . . . 1 . . . Best Kill Streak 7 | 1 3 7 2 4 5 . 4 . 2 Combat Bots Only 7 | . 3 7 2 2 5 . 4 . 2 Max Kills in Single Turn 4 | 1 1 2 1 2 2 1 4 . 2 Gunslinging 1 | . . 1 . . . . . . . Exploded 4 | . . . . . . . 4 . 2 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Damage Taken 7049 | . 669 1447 148 368 1951 . 47 560 1859 Core 1085 | . 179 152 21 30 155 . . 47 501 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 52 | . . . . . 52 . . . . Regen/Repaired (Parts) 9 | . . . . . . . . 9 . Core Remaining (%) 69 | 100 28 . 56 94 . . . . . Volleys Fired 282 | 1 39 111 8 20 75 8 3 5 12 Largest 3 | 2 2 2 2 3 3 3 1 3 3 Hottest 184 | 90 90 79 86 107 184 99 30 99 106 Shots Fired 630 | 2 78 211 16 60 213 17 3 11 19 Gun 546 | 2 78 211 15 60 150 11 . 6 13 Cannon 70 | . . . . . 63 2 . 5 . Launcher 14 | . . . 1 . . 4 3 . 6 Special . | . . . . . . . . . . Kinetic 383 | . 5 175 7 40 125 13 . 11 7 Thermal 227 | 2 73 36 8 20 88 . . . . Explosive 14 | . . . 1 . . 4 3 . 6 Electromagnetic 6 | . . . . . . . . . 6 Robot Hit Streak 23 | 1 8 23 7 11 13 11 1 3 6 Robot Miss Streak 4 | 1 3 4 2 2 4 2 1 2 2 Penetration Max 1 | . . . . 1 1 . . . . Secondary Targets 4 | . . 3 1 . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . Shots Hit Robots 431 | 1 48 151 10 40 144 9 1 7 20 Core Hits 189 | 1 20 61 3 17 57 6 12 . 12 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . . Critical Strikes 14 | . 3 3 . . 8 . . . . Burn 9 | . 3 2 . . 4 . . . . Destroy 2 | . . 1 . . 1 . . . . Blast 3 | . . . . . 3 . . . . Melee Attacks 8 | . . . . . . . . 1 7 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 8 | . . . . . . . . 1 7 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8172 | 11 591 2081 247 698 2991 163 410 124 856 Guns 5767 | 11 591 2037 159 690 1909 111 . 66 193 Cannons 1185 | . . . . . 1081 48 . 56 . Explosions 979 | . . . 88 . . 4 410 . 477 Melee 186 | . . . . . . . . . 186 Ramming 55 | . . 44 . 8 1 . . 2 . Kinetic 4427 | . 37 1610 93 452 1865 159 . 122 89 Thermal 2421 | 11 554 427 66 238 1125 . . . . Explosive 979 | . . . 88 . . 4 410 . 477 Electromagnetic 104 | . . . . . . . . . 104 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing 186 | . . . . . . . . . 186 Highest Corruption 2 | . . 1 1 . 1 1 1 1 2 Average Corruption 1 | . . 1 1 . 1 1 1 1 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 26 | . . 4 2 . 2 4 5 3 6 Message Errors 5 | . . . 1 . . . 2 . 2 Matter Fused 6 | . . 1 . . . 1 2 1 1 Heat Flow Errors 5 | . . 1 . . . 2 . . 2 Energy Discharges 3 | . . . . . 1 . . 2 . Parts Rejected 2 | . . 1 . . . . . . 1 Data Loss (minor) 2 | . . . 1 . 1 . . . . Data Loss (major) 1 | . . . . . . . 1 . . Misfires 1 | . . . . . . 1 . . . Weapon Failures 1 | . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 76 | . . . . . 25 . 9 . 42 Projectiles 25 | . . . . . 25 . . . . Explosions 51 | . . . . . . . 9 . 42 Melee . | . . . . . . . . . . Knockbacks 11 | . . . . . 8 . . 3 . Impact . | . . . . . . . . . . Kinetic 11 | . . . . . 8 . . 3 . Secondary . | . . . . . . . . . . Self-Inflicted Damage 91 | . . . 28 . . . 4 1 58 Shots 4 | . . . 1 . . . 1 . 2 Rammed 6 | . . 4 . 1 . . . 1 . Targets Rammed 9 | . . 6 . 1 1 . . 1 . Kicked . | . . . . . . . . . . Crushed 3 | . . 2 . . 1 . . . . Highest Temperature 395 | 30 318 206 19 103 395 166 . . 129 Average Temperature 88 | 18 90 29 10 27 152 51 . . 32 Received Heat Transfer 1749 | . 189 492 72 108 558 . . 18 312 Effects 3 | . . . . . 3 . . . . Shutdowns 2 | . . . . . 2 . . . . Matter Decay 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 9 | . 3 1 . 2 3 . . . . Heat Transferred 6090 | 25 1575 1051 148 518 2773 . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Peak Influence 447 | 5 240 447 251 199 392 . . . . Initial 174 | . 3 52 174 97 2 . . . . Average 157 | 1 67 215 249 109 143 . . . . Maximum Alert Level 2 | . 1 2 1 . 1 . . . . Low Security (%) 64 | 100 96 47 . 100 59 . . . . Level 1 32 | . 4 43 100 . 40 . . . . Level 2 3 | . . 8 . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 20 | . 2 2 . 3 13 . . . . Investigation 2 | . 2 . . . . . . . . Extermination 1 | . . . . . 1 . . . . Reinforcement 8 | . . 2 . 3 3 . . . . Assault . | . . . . . . . . . . Garrison 9 | . . . . . 9 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Distress Signals 8 | . . 4 . 1 3 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 137 | . 17 53 2 11 33 . 8 5 8 Peak Tracking Total 7 | . 5 7 2 3 5 . 4 3 3 Tactical Retreats 7 | . . 2 . . 3 . . 1 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Traps Triggered 4 | . 2 1 . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Disabled 2 | . . 2 . . . . . . . Max in Single Turn 1 | . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Machines Accessed 13 | . 4 2 1 2 2 . 2 . . Terminals 9 | . 4 2 . 2 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . Total Hacks 27 | . 9 4 1 8 3 . 2 . . Successful 15 | . 3 3 1 6 . . 2 . . Failed 11 | . 5 1 . 2 3 . . . . Catastrophic 2 | . . 1 . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . Manual 11 | . 7 2 . 2 . . . . . Terminals 22 | . 9 4 . 8 . . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 3 | . . . . . 3 . . . . Terminal Hacks 12 | . 3 2 1 4 . . 2 . . Record 1 | . . . . . . . 1 . . Robot Analysis 3 | . 2 . . 1 . . . . . Open Door 2 | . . . 1 . . . 1 . . Terminal Index 1 | . . . . 1 . . . . . Alert Level 1 | . . . . 1 . . . . . Locate Traps 1 | . . . . 1 . . . . . Hauler Manifests 2 | . 1 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 3 | . . 1 . 2 . . . . . Terminals 3 | . . 1 . 2 . . . . . Track 1 | . . . . 1 . . . . . Botnet 2 | . . 1 . 1 . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 9 | . 4 1 . 2 2 . . . . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . 3 . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 15 | . . . . . . . . 15 . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total Allies 3 | . . . 3 . . . . . . Largest Group 3 | . . . 3 3 . . . . . Highest-Rated Group 40 | . . . 40 40 . . . . . Highest-Rated Ally 16 | . . . 16 16 . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 12 | . . . . 12 . . . . . Total Damage 177 | . . . . 177 . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Robot Analysis Total 3 | . 2 . . 1 . . . . . Derelict Logs Recovered 2 | . . . 1 . . . 1 . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Turns Passed 9313 | 91 950 2134 357 859 1194 587 841 1636 664 Spaces Moved 5223 | 46 497 1056 207 344 527 365 535 1220 426 Core 13 | 5 . . . . . . . . 8 Treads 3511 | 41 497 1056 207 344 520 365 398 13 70 Legs . | . . . . . . . . . . Wheels 1643 | . . . . . . . 137 1207 299 Hover . | . . . . . . . . . . Flight 56 | . . . . . 7 . . . 49 Fastest Speed 30 | 50 160 160 160 160 30 156 130 130 32 Average Speed 152 | 158 160 161 160 214 159 156 150 131 124 Slowest Speed 1010 | 200 160 240 160 240 1010 156 158 245 800 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 53 | 4 86 83 58 44 11 49 62 86 50 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . . . . . . . 1 . Known Exits Taken 2 | . . . . 1 1 . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched 9 | . . . . . . 1 4 4 . Spaces Dug 31 | . . . 11 . . 11 9 . . Terrain Destroyed 137 | . . . 11 . 9 40 28 . 49 Melee . | . . . . . . . . . . Projectile 9 | . . . . . 9 . . . . AOE 128 | . . . 11 . . 40 28 . 49 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Mat Fac Low Low Zio Pro Total 6008 | 59 573 1292 217 429 727 373 570 1246 522 Wait 199 | . 27 43 . 31 36 . 19 3 40 Move 5215 | 45 496 1055 206 343 526 364 534 1220 426 Hop . | . . . . . . . . . . Pick Up 91 | 6 7 22 1 8 25 . 4 4 14 Fast Attach 50 | 7 . 11 . . 15 . 2 3 12 Attach 28 | . 3 4 . 2 14 . . . 5 Detach 10 | . . 1 . . 8 . . . 1 Swap 42 | . 1 13 1 9 9 1 2 2 4 Drop 75 | . . 26 1 15 18 . 6 8 1 Fire 282 | 1 39 111 8 20 75 8 3 5 12 Melee 8 | . . . . . . . . 1 7 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 8 | . . 6 . 1 1 . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sto]) -9/Mines (discovered 2 exits: *Mat / [*Exi]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 17 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 303 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered new exit (range 8) 484 | -10/Materials | Discovered new exit (range 16) 524 | -10/Materials | Central database locked down 658 | -10/Materials | Discovered new exit (range 15) 776 | -10/Materials | Discovered new exit (range 9) 854 | -10/Materials | Core integrity fell below 50% 938 | -10/Materials | Lost 3 parts (1p1u1w) 973 | -10/Materials | Discovered new exit (range 3) 1042 | -10/Materials | Entered another Materials area 1042 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1281 | -9/Materials | Destroyed 7 combat bots 1658 | -9/Materials | Build established: Scavenger-Mutant 2101 | -9/Materials | Discovered new exit (range 20) 2125 | -9/Materials | Discovered new exit (range 11) 2774 | -9/Materials | Discovered new exit (range 15) 3087 | -9/Materials | Discovered new exit (range 7) 3176 | -9/Materials | Entered Mines 3217 | -9/Mines | Learned location of 1 exit from Materials 3242 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 3358 | -9/Mines | Found the Drone Emporium 3369 | -9/Mines | Found Prototype Device 3482 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3484 | -9/Mines | Discovered new exit (range 5) 3514 | -9/Mines | Discovered new exit (range 12) 3533 | -9/Mines | Entered Materials 3533 | -8/Materials | Accompanied by 3 allies 3533 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 3534 | -8/Materials | Identified exit to Factory 3827 | -8/Materials | Build established: Scavenger-Tank 4342 | -8/Materials | Discovered exit to Factory (range 16) 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4421 | -7/Factory | Identified Thief Drone Bay 4596 | -7/Factory | Found Scrap Engine 4832 | -7/Factory | Garrison activated, responded to threat 4984 | -7/Factory | Lost 3 parts (1p1u1w) 5199 | -7/Factory | Garrison activated, responded to threat 5456 | -7/Factory | Discovered new exit (range 10) 5523 | -7/Factory | Identified exit to Lower Caves 5586 | -7/Factory | Entered Lower Caves 5713 | -7/Lower Caves | Encountered a Warlord checkpoint 5919 | -7/Lower Caves | Discovered new exit (range 7) 5971 | -7/Lower Caves | Build established: Scavenger-Mutant 6173 | -7/Lower Caves | Entered another Lower Caves area 6209 | -7/Lower Caves | Discovered new exit (range 9) 6382 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 6803 | -7/Lower Caves | Discovered new exit (range 5) 7014 | -7/Lower Caves | Entered Zion 7048 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7076 | -7/Zion | Found CR-A16's Pointy Stick 7129 | -7/Zion | Discovered new exit (range 10) 7233 | -7/Zion | System corruption cleaned by Quarantine Array 7408 | -7/Zion | Found Prototype Device 7506 | -7/Zion | Given A8's code to call for help 7580 | -7/Zion | Build established: Scavenger-Tank 7719 | -7/Zion | Given the Hacking Drone Bay 7725 | -7/Zion | Found Prototype Device 7992 | -7/Zion | Build established: Scavenger-Mutant 8276 | -7/Zion | Found GAL Module 8591 | -7/Zion | Attacked by Zionites 8593 | -7/Zion | Spotted 56-EJ4(B) 8593 | -7/Zion | Spotted C4-3AC(B) 8641 | -7/Zion | 7V-RTL came to Zion's defense 8650 | -7/Zion | Entered Proximity Caves 8651 | -6/Proximity Caves | Identified exit to Factory 8765 | -6/Proximity Caves | Spotted B-75 Beast 8956 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9013 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 9120 | -6/Proximity Caves | Core integrity fell below 50% 9122 | -6/Proximity Caves | Released all parts (3) 9157 | -6/Proximity Caves | Lost 7 parts (3n2u2w) 9168 | -6/Proximity Caves | Core integrity fell below 20% 9176 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 9179 | -6/Proximity Caves | Destroyed B-75 Beast 9314 | -6/Proximity Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 09214_ Acquired Hcp. Storage Unit. 09217_ Acquired Prototype Device. 09219_ Acquired Thief Drone Bay. 09222_ Acquired Adv. Melee Analysis Suite. 09224_ Acquired Mni. Grenade Launcher. 09227_ Acquired Rocket Launcher. 09230_ Acquired Imp. VTOL Module. 09232_ Acquired Autogun. 09233_ Acquired 9 matter. 09235_ CU 3W#A :V/F#Q PE=TL#KYVIJM0/ 09235_ Acquired 3 matter. 09238_ Acquired Imp. Sensor Array. 09242_ Acquired Adv. Melee Analysis Suite. 09245_ Acquired GAL Module. 09247_ Acquired Adv. ECM Suite. 09250_ Acquired Katana. 09253_ Acquired Imp. Light Armor Plating. 09297_ System corrupted: Heat flow error (+159). 09302_ Slug penetrates Wall. 09313_ Katana destroyed. Map ----- +----------------------------------------------------+ | ### ####### ### #???????????????????? | | ##?# #?????### ## ##??????????????????? | | ???# #???????## #??????????????????? | | ???# #????????## #?????????????????? | | ???# #????????## ### #?????????????????? | | ???# #????????# ##????????????????????????? | | ??? ???????## ##????????????????????????? | | ??? ???????# ##???????????????????????? | | ?? ?????# ### #???????????????????????? | | ?? ????# #??# #######?????????????????? | | ?? ?? #???## #?????????????????? | | ?? #?????# #?????????????????? | | ?? ??????### ### #?????????????????? | | ??# ????????#####?# #?????????????????? | | ?? ???????????????# #?????????????????? | | ?? ???????????????# #?????????????????? | | #?? ????????????????# #?????????????????? | | ?? ???????????????????# #?????????????????? | | ?? ??????????????????#h #?????????????????? | | ? ????????????????### #?????????????????? | | # ??????????????## #### #???????????? | | ??????????????## #??????????? | | #??????????????## ## ??????? | | #????????????#### ###### ??????? | | ##?????????### p ### ??????? | | ??????????# @ ##### ##??????????? | | #???????????????# """ """##??????#???????????? | | #???????????????# """ """#???????????????????? | | ##???????????????## """ """#???????????????????? | | ##?????????????????## " " #???????????????????? | | #???????????????????# """"" #???????????????????? | | ????????????????????# """"" #???????????????????? | | ????????????????????# """ ???????????????????? | | ????????????????????# ? ????????????????????? | | ????????????????????????###??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: TH 10 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 64 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Gravmag System | -7/Zion | Archive Power Sword | -7/Zion | Archive Mak. Terrain Scan Processor | -7/Zion | Archive Hvy. Machine Gun | -7/Zion | Archive Imp. Deuterium Engine | -7/Zion | Archive Imp. System Shield | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Hvy. Treads | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Mak. Armor Plating | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Lgt. Fission Core | -7/Zion | Archive Imp. Cooling System | -7/Zion | Archive Flexi-carbon Leg | -7/Zion | Archive Imp. KE Penetrator | -7/Zion | Archive Robot Schematics ------------------ L-41 Fighter | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DataArmorRay Manual? 0 Play Time 00:52:08 Cumulative 491.5 hours Start 2022.09.08 @ 14:05:45 End 2022.09.09 @ 13:12:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 559 Rogue 558 Adventurer 0 Explorer 1 Win Type - Total 16 Types 10/0/3/3/0/0/0/0/0 Lore% 80 Gallery% 89 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c2a9a32f-ed0f-476e-84e0-598848ad235f