Cogmind - Beta 13 X1 @@@ ROGUE MODE // 2023.07.30 @ 19:39:43 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (471) 2355 Value Destroyed (17201) 17201 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (3686) 3686 TOTAL SCORE: 32302 Bonus ------- High Alert Combat Kills 1579 Follower Combat Kills 679 Met Data Miner 300 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 646 Friendly Fire -818 Cogmind --------- Core Integrity 1053/1300 Matter 275/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (1800) Ox35 Location -3/Research Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (11) ----- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Thermal Shield > --- WEAPON (5) ------- Gatling Laser Gatling Laser Plasma Rifle Plasma Rifle > --- INVENTORY (25) --- Light Particle Reactor Light Particle Reactor Light Particle Reactor Light Particle Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Wheel Wheel Advanced Coolant Injector Advanced Coolant Injector Advanced Particle Charger Improved Transmission Jammer Authchip [Propulsion] Field Laser Field Laser Variable Charge Gun Advanced Variable Charge Gun Advanced Plasma Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Rocket Array Fusion Bomb Launcher Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Power Amplifier Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Coolant Injector Huge Storage Unit Advanced Signal Interpreter Experimental Targeting Computer Advanced Particle Charger Advanced Thermal Shield Improved Force Field > --- WEAPON ----------- Gatling Laser Gatling Laser Plasma Rifle Plasma Rifle Precision Phase Gun > --- INVENTORY -------- Light Antimatter Reactor Biometal Heavy Treads Advanced Heavy Siege Treads Advanced Coolant Injector Advanced Coolant Injector Advanced Particle Charger Improved Transmission Jammer Authchip [Propulsion] Field Laser Field Laser Variable Charge Gun Advanced Variable Charge Gun Quantum Rifle Advanced Plasma Cannon Heavy Neutron Cannon Enhanced Nova Cannon Enhanced Nova Cannon Rocket Array Fusion Bomb Launcher [Rating: 146] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fission Core Reactor Quantum Reactor Propulsion Armored Huge Wheel Treads Light Treads Wheel Armored Huge Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Advanced Beam Rifle Energy Gun Advanced Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Launcher Rocket Array Special Weapon Remote Datajack Impact Weapon Powered Hammer Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Slots Evolved 14 | . . . 2 . 2 2 . . . . 2 . . . . 2 . . . . 2 . . 2 Power 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 9 | . . . 1 . 2 2 . . . . 1 . . . . 1 . . . . 1 . . 1 Weapon 3 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . 1 Parts Attached 410 | 7 5 1 29 10 48 37 6 11 3 9 33 3 5 4 9 10 7 5 27 21 31 74 4 11 Power 32 | 1 . . 3 2 1 2 . . . 1 2 . . . . 1 1 . 1 4 3 8 . 2 Engine 13 | 1 . . 3 2 1 1 . . . 1 1 . . . . 1 1 . . 1 . . . . Core 9 | . . . . . . 1 . . . . 1 . . . . . . . 1 2 1 3 . . Reactor 10 | . . . . . . . . . . . . . . . . . . . . 1 2 5 . 2 Propulsion 32 | 2 2 . 7 2 4 4 . 2 . . . . 1 . . . . . 1 1 . 3 . 3 Treads 13 | 2 1 . 2 2 3 1 . . . . . . . . . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 19 | . 1 . 5 . 1 3 . 2 . . . . 1 . . . . . 1 1 . 1 . 3 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Utility 172 | 1 2 . 4 2 14 25 2 4 . 4 17 . . . 5 7 4 2 14 8 17 38 . 2 Device 106 | . 1 . 4 2 5 11 2 2 . 1 9 . . . 3 4 3 2 12 5 11 27 . 2 Storage 4 | 1 1 . . . 1 . . . . . . . . . . . . . . . . 1 . . Processor 11 | . . . . . 2 1 . . . . . . . . . 1 . . 1 . 2 4 . . Hackware 6 | . . . . . . 3 . . . . 1 . . . . 1 . . . . 1 . . . Protection 45 | . . . . . 6 10 . 2 . 3 7 . . . 2 1 1 . 1 3 3 6 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 174 | 3 1 1 15 4 29 6 4 5 3 4 14 3 4 4 4 2 2 3 11 8 11 25 4 4 Energy Gun 121 | 2 . 1 13 3 19 3 2 3 3 2 9 2 2 4 2 2 1 3 8 6 9 14 4 4 Energy Cannon 18 | . 1 . . . 3 1 1 . . . 3 . 1 . . . . . 1 . 1 6 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 27 | . . . 2 1 2 2 1 2 . 2 1 1 1 . 2 . 1 . 1 2 1 5 . . Special Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Slashing Weapon 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 20 | . . . 1 . 2 3 . . . . 2 . . . . 1 . . 3 2 1 4 . 1 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . System Corruption 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . Parts Lost 81 | . . . 1 3 8 4 . 5 . 2 2 . . . 1 . 1 . . 10 7 34 . 3 Power 14 | . . . . . . 1 . . . 1 . . . . . . 1 . . 2 1 8 . . Propulsion 8 | . . . . 1 1 1 . 1 . . . . . . . . . . . 1 . 2 . 1 Utility 32 | . . . . . 3 2 . 2 . 1 1 . . . 1 . . . . 3 4 14 . 1 Weapon 27 | . . . 1 2 4 . . 2 . . 1 . . . . . . . . 4 2 10 . 1 Highest Loss Streak 16 | . . . 1 1 2 1 . 4 . 1 1 . . . 1 . 1 . . 4 3 16 . 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 93 | . 98 100 99 99 99 99 99 93 71 91 91 86 86 84 86 87 87 88 87 92 89 83 94 94 Engine 5 | . 14 14 11 11 9 5 . . . 4 4 . . . . 5 4 5 4 3 . . . . Core 2 | . . . . . . 1 7 7 7 2 1 6 6 6 6 5 5 5 5 6 5 5 . . Reactor 1 | . . . . . . . . . . . . . . . . . . . . . 4 7 15 12 Treads 5 | . 17 14 11 11 9 6 7 2 . . . . . . . . . . . . . 3 5 2 Wheel 7 | . 10 14 10 11 9 6 7 6 7 7 6 6 6 6 6 5 5 5 5 4 5 1 . 2 Device 20 | . 13 14 21 22 18 22 22 22 23 22 18 13 13 13 18 16 16 17 16 27 25 26 36 37 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 4 Processor 8 | . . . . . 9 15 15 15 15 15 13 13 13 13 7 5 5 5 5 5 9 9 10 9 Hackware 3 | . . . . . . 4 . . . . 6 6 6 6 6 11 11 11 11 5 8 2 . . Protection 4 | . . . . . 8 2 7 6 7 7 6 6 6 6 6 5 5 5 5 5 1 2 . . Energy Gun 22 | . 3 5 32 32 23 22 21 22 2 22 25 25 25 24 25 23 22 23 22 22 20 12 5 22 Energy Cannon 1 | . 10 14 . . 2 . 1 . . . . . . . . . . . . . . 4 15 . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 195 | 14 91 91 98 98 115 112 112 109 110 120 139 134 136 130 132 142 144 143 160 154 195 193 189 178 Greatest Support 80 | 40 40 10 12 12 12 28 12 28 28 28 28 28 28 28 28 28 28 28 28 28 28 80 80 80 Greatest Overweight (x) 41 | 2 9 9 9 8 9 9 9 10 3 4 4 4 4 4 4 5 5 5 5 5 6 6 2 41 Average Overweight (x) 5 | . 6 9 8 7 8 7 8 4 3 3 4 4 4 4 4 5 5 5 4 4 5 3 2 4 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 12 21 25 25 25 25 25 25 22 22 25 25 25 25 25 24 24 25 25 25 25 25 22 25 Average Carried 22 | 1 7 16 24 24 24 24 25 21 21 21 24 25 25 24 24 23 23 24 24 19 22 18 22 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 12 21 25 25 25 25 25 22 21 21 25 25 25 25 24 24 24 25 25 17 25 22 22 25 Class Distribution -------------------- 18% | Scavenger-Gunner 17% | Skirmisher 16% | Derelict-Skirmisher 15% | Scavenger-Skirmisher 12% | Mutant 8% | Gunner 5% | Hacker-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Gunner | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Scavenger-Skirmisher | -6/Proximity Caves Scavenger-Skirmisher | -6/Factory Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Derelict-Skirmisher | -6/Zion Derelict-Skirmisher | -5/Proximity Caves Derelict-Skirmisher | -5/Factory Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Scavenger-Skirmisher | -4/Proximity Caves Hacker-Skirmisher | -4/Factory Scavenger-Skirmisher | -4/Armory Scavenger-Gunner | -4/Lab Scavenger-Gunner | -3/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ----------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Matter Collected 5743 | 183 246 34 352 128 464 506 224 273 . 234 428 76 24 40 163 133 158 40 270 264 389 975 . 139 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 19096 | . 510 61 1561 570 2804 1214 269 378 . 391 2007 50 64 . 207 144 428 140 389 1288 3274 2735 . 612 Parts 768 | . 43 9 89 27 144 47 10 10 . 11 62 5 6 . 11 7 18 7 8 29 99 97 . 29 Haulers Intercepted 17 | . 1 . 5 . 5 1 . . . . 4 . . . . . . . . . 1 . . . Recyclers Shooed 13 | . . 1 1 1 3 2 . . . . 2 . . . . . . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 82 | . . . . . . . 3 5 . 13 . 3 4 . 6 . 14 5 . 29 . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Combat Hostiles Destroyed 331 | . 13 3 31 13 35 16 8 17 . 13 17 4 5 . 11 2 9 3 5 28 31 61 . 6 Guns 181 | . 7 . 22 11 19 16 1 2 . 3 11 . 1 . 1 2 4 3 2 19 21 31 . 5 Cannons 30 | . 6 3 . . 11 . . . . . . . . . . . . . . . . 10 . . AOE 100 | . . . 7 2 5 . 7 15 . 10 3 4 4 . 9 . 4 . 2 7 4 17 . . Classes Destroyed 24 | . 6 . 4 1 2 3 1 1 . 1 . . . . . . 1 . 2 1 . 1 . . Worker 31 | . 2 . 2 . 11 4 . . . . 5 . . . . . . . . . 5 . . 2 Builder 20 | . 1 . 4 1 6 3 . . . . 1 . . . . 1 . . . . 1 . . 2 Tunneler 6 | . 1 1 . 1 . . . . . . 1 . . . . 1 . . . . 1 . . . Hauler 17 | . 1 . 5 . 5 1 . . . . 4 . . . . . . . . . 1 . . . Recycler 24 | . . . 2 1 7 2 . . . . 6 . . . . . . . . . 5 . . 1 Minesweeper 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Mechanic 3 | . . . . . . 1 . . . . . . . . . . . . . . 1 1 . . Operator 10 | . . . 4 . 3 2 . . . . . . . . . . . . . . 1 . . . Watcher 21 | . . . 3 . 5 3 . . . . 1 . . . . . . . . . 5 3 . 1 Swarmer 92 | . 5 3 13 3 7 . . . . . 6 4 4 . 9 . 4 2 2 10 4 13 . 3 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . 1 . 2 . . Grunt 103 | . 8 . 9 7 14 8 . 9 . 5 3 . 1 . 2 . . . 1 11 9 16 . . Brawler 13 | . . . . . . 1 . 4 . 1 . . . . . . . . . 2 . 5 . . Duelist 14 | . . . . 1 1 . . 1 . 4 . . . . . . . . . 3 . 4 . . Protector 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . Sentry 34 | . . . 9 2 8 2 . 1 . 1 3 . . . . . 1 1 . 1 5 . . . Specialist 9 | . . . . . 4 . . . . . . . . . . . . . 1 . . 3 . 1 Hunter 14 | . . . . . 1 1 . 1 . 1 . . . . . . 2 . . . 2 4 . 2 Programmer 38 | . . . . . . 4 1 . . . 5 . . . . 2 1 . . . 11 13 . 1 Behemoth 2 | . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Enhanced Demolisher 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Executioner 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Thug 8 | . . . 1 . . . 7 . . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Best Kill Streak 17 | . 3 2 8 3 10 5 7 17 . 7 8 4 4 . 5 3 4 3 2 6 8 12 . 6 Combat Bots Only 17 | . 3 2 7 3 6 3 7 17 . 7 5 4 4 . 5 2 4 3 2 6 7 11 . 3 Max Kills in Single Turn 7 | . 1 1 4 2 3 1 4 6 . 4 7 4 2 . 3 2 2 1 2 3 6 5 . 3 Gunslinging 2 | . . . . 1 1 . . . . . . . . . . . . . . 1 . 1 . 2 Exploded 6 | . . . 3 1 3 . 3 6 . 4 2 4 2 . 3 . 2 . 2 3 4 5 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Damage Taken 16208 | . 435 37 641 693 1486 747 284 369 . 455 585 . 13 . 156 130 615 82 311 1984 1381 5216 . 588 Core 2207 | . 79 . 142 175 181 144 . 50 . 98 20 . . . 5 . 21 . 51 187 116 691 . 247 Absorbed by Shields 720 | . . . . . . . . . . . . . . . . . . . . . 556 88 . 76 Reduced by Siege Mode 255 | . . . . . . . . . . . . . . . . . . . . . . 255 . . Ignored by Resistances 825 | . . . . . . 7 . . . 26 48 . . . 50 36 . . . 15 8 623 . 12 Regen/Repaired (Parts) 927 | . 121 . 135 . 90 . . . . . 34 . . . . 143 . . 404 . . . . . Core Remaining (%) 64 | 100 . 68 . 20 67 . . . . 58 . . . . 97 . . . . 74 . . 29 . Volleys Fired 864 | . 55 8 79 41 134 70 45 12 . 13 87 1 14 . 8 4 17 4 11 51 87 114 . 9 Largest 5 | . 2 2 3 3 3 3 3 3 . 3 4 1 4 . 4 4 4 4 4 4 4 4 . 5 Hottest 404 | . 80 80 181 171 186 183 183 202 . 221 320 39 320 . 325 325 325 325 315 326 336 401 . 404 Shots Fired 2366 | . 94 16 217 109 391 204 50 23 . 26 206 1 17 . 17 16 59 16 34 179 333 312 1 45 Gun 2035 | . 57 8 211 106 320 199 9 17 . 21 160 . 4 . 12 16 56 16 32 173 329 244 . 45 Cannon 264 | . 37 8 . . 69 . 36 . . . 44 . 11 . . . . . 1 . 2 55 1 . Launcher 67 | . . . 6 3 2 5 5 6 . 5 2 1 2 . 5 . 3 . 1 6 2 13 . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 47 | . 39 8 . . . . . . . . . . . . . . . . . . . . . . Thermal 2252 | . 55 8 211 106 389 199 45 17 . 21 204 . 15 . 12 16 56 16 33 173 331 299 1 45 Explosive 67 | . . . 6 3 2 5 5 6 . 5 2 1 2 . 5 . 3 . 1 6 2 13 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 32 | . 7 4 14 16 16 20 3 11 . 11 25 . 1 . 3 3 13 5 15 15 27 32 . 11 Robot Miss Streak 6 | . 3 2 4 4 6 3 1 3 . 3 5 . 1 . 1 2 3 2 2 4 2 4 . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 38 | . . . 3 3 1 4 . . . 1 . . . . . 1 . . 1 7 6 8 . 3 Max Gunslinging Chain 2 | . . . 1 1 1 1 . . . 1 . . . . . 1 . . 1 1 1 1 . 2 Shots Hit Robots 1492 | . 59 8 137 77 243 135 6 10 . 23 119 . 1 . 8 7 44 8 25 116 239 199 . 28 Core Hits 1053 | . 22 4 60 27 104 64 48 70 . 77 79 3 5 . 12 6 18 5 12 118 108 191 . 20 Critical Kills 12 | . . . . . . . . . . . 1 . . . . . . 1 . 2 8 . . . Critical Parts Destroyed 19 | . . . . . . . . . . . . . . . . . 1 . 2 1 14 1 . . Critical Strikes 142 | . 2 . 12 4 26 18 1 . . . 11 . . . 2 2 7 2 3 14 30 7 . 1 Burn 110 | . 2 . 12 4 26 18 1 . . . 10 . . . 2 2 6 1 1 10 8 6 . 1 Destroy 32 | . . . . . . . . . . . 1 . . . . . 1 1 2 4 22 1 . . Melee Attacks 18 | . . . . . 13 . . . . . . . . . . . . . 5 . . . . . Impact 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . Slashing 13 | . . . . . 13 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 48603 | . 869 129 2970 1220 4826 3246 1196 2269 . 2197 3516 258 383 . 946 180 1293 166 746 4907 6622 9812 . 852 Guns 29197 | . 459 38 2180 1016 3151 2725 140 176 . 474 2888 . 18 . 118 180 991 166 682 2622 5835 4486 . 852 Cannons 3069 | . 407 91 . . 1195 . . . . . . . . . . . . . . . . 1376 . . Explosions 16138 | . . . 782 204 317 521 1056 2093 . 1723 628 258 365 . 828 . 302 . 64 2285 787 3925 . . Melee 163 | . . . . . 163 . . . . . . . . . . . . . . . . . . . Ramming 36 | . 3 . 8 . . . . . . . . . . . . . . . . . . 25 . . Kinetic 361 | . 323 38 . . . . . . . . . . . . . . . . . . . . . . Thermal 31905 | . 543 91 2180 1016 4346 2725 140 176 . 474 2888 . 18 . 118 180 991 166 682 2622 5835 5862 . 852 Explosive 16138 | . . . 782 204 317 521 1056 2093 . 1723 628 258 365 . 828 . 302 . 64 2285 787 3925 . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 163 | . . . . . 163 . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 23 | . . . . . . 10 10 10 10 10 4 4 4 4 . 1 1 1 1 . 4 21 23 1 Average Corruption 6 | . . . . . . 4 10 10 10 10 1 4 4 4 . 1 1 1 1 . 2 13 21 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 15 | . . . . . . . . . . . . . . . . . . . 15 . . . . . Effects 341 | . . . . . . 55 45 35 6 19 26 16 13 1 . 1 3 2 . . 20 97 2 . Message Errors 82 | . . . . . . 15 9 6 2 3 6 4 6 . . . 1 1 . . 4 24 1 . Matter Fused 73 | . . . . . . 12 10 8 2 5 7 2 2 . . 1 1 . . . 4 19 . . Heat Flow Errors 31 | . . . . . . 8 5 4 . 1 1 1 2 . . . 1 . . . 1 7 . . Energy Discharges 41 | . . . . . . 6 5 4 1 3 4 2 1 . . . . 1 . . 4 10 . . Parts Rejected 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Parts Fused 6 | . . . . . . 2 . 2 . 1 . . . . . . . . . . . 1 . . Data Loss (minor) 45 | . . . . . . 2 7 9 . 3 4 5 1 1 . . . . . . 1 12 . . Data Loss (major) 15 | . . . . . . 2 1 . . 2 2 2 1 . . . . . . . . 5 . . Misfires 21 | . . . . . . 6 2 2 . . 2 . . . . . . . . . 3 5 1 . Alerts 6 | . . . . . . . 4 . 1 . . . . . . . . . . . . 1 . . Misdirections 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 17 | . . . . . . 2 2 . . . . . . . . . . . . . 3 10 . . Overload Shots 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . Effects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Overflow Damage 634 | . 4 . 74 58 173 6 . 1 . 3 63 20 17 . 129 . . . . 8 10 68 . . Projectiles 75 | . 4 . . . 34 . . . . . . . . . . . . . . . . 37 . . Explosions 439 | . . . 74 58 19 6 . 1 . 3 63 20 17 . 129 . . . . 8 10 31 . . Melee 120 | . . . . . 120 . . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 404 | . . . 4 27 . . . 100 . 167 . . . . 15 . . . . 22 . 69 . . Shots 17 | . . . . 1 . . . 4 . 7 . . . . 1 . . . . 1 . 3 . . Rammed 6 | . 2 . 1 . . . . . . . . . . . . . . . . . . 3 . . Targets Rammed 7 | . 3 . 1 . . . . . . . . . . . . . . . . . . 3 . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 375 | . 60 . 165 99 180 237 197 75 . 29 177 188 180 . 310 300 243 234 100 322 199 375 2 315 Average Temperature 67 | . 18 . 40 23 29 46 93 29 . 7 70 96 86 . 150 147 76 116 32 89 98 93 2 101 Received Heat Transfer 3953 | . 186 6 171 243 558 252 144 90 . 57 120 . . . 18 . 78 9 9 348 206 1450 . 8 Siege Activations 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . Total Turns 154 | . . . . . . . . . . . . . . . . . . . . . . 154 . . Longest Duration 49 | . . . . . . . . . . . . . . . . . . . . . . 49 . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 24 | . . . 3 . 2 . . . . . 4 . . . 1 . 1 . 1 2 6 3 . 1 Combat Hostiles 20 | . . . 2 . . . . . . . 3 . . . 1 . 1 . 1 2 6 3 . 1 Parts Melted 297 | . . . 21 6 32 24 2 . . . 30 . . . 2 3 20 5 11 21 82 33 . 5 Heat Transferred 67721 | . 1369 185 5626 2570 11226 6216 296 347 . 1023 6682 . 50 . 487 587 2770 474 1141 6107 10603 8338 . 1624 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Peak Influence 1214 | . 253 185 718 400 528 230 . . . . 281 . . . . 81 . . . . 700 1214 . 201 Initial 343 | . . 45 7 197 27 121 . . . . 55 . . . . 81 . . . . 119 343 . . Average 251 | . 138 60 278 207 290 77 . . . . 175 . . . . 49 . . . . 265 732 . 76 Maximum Alert Level 4 | . 1 . 3 2 2 1 . . . . 1 . . . . . . . . . 3 4 . 1 Low Security (%) 53 | 100 84 100 45 42 26 95 . . . . 38 . . . . 100 . . . . 62 . . 94 Level 1 23 | . 15 . 13 57 44 4 . . . . 61 . . . . . . . . . 9 13 . 5 Level 2 16 | . . . 37 . 28 . . . . . . . . . . . . . . . 24 41 . . Level 3 3 | . . . 2 . . . . . . . . . . . . . . . . . 3 21 . . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . 23 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 4 1 5 . 7 10 . 1 . 1 4 . . . . 4 . . . 1 8 18 . 3 Investigation 14 | . 3 1 1 . . 4 . . . . 1 . . . . 2 . . . . . 2 . . Extermination 20 | . . . . . . 4 . . . . 2 . . . . 2 . . . . 4 6 . 2 Reinforcement 22 | . 1 . 4 . 7 2 . . . . 1 . . . . . . . . . 3 3 . 1 Assault 10 | . . . . . . . . 1 . 1 . . . . . . . . . 1 . 7 . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 8 | . . . . . . . . . . . 1 . . . . 2 . . . . . 5 . . Construction Impeded 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Haulers Reinforced 4 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Distress Signals 15 | . 4 . 1 . 2 . . . . . . . . . . . . . . . 4 3 . 1 Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . Times Spotted 469 | . 22 8 40 14 50 24 7 16 . 16 20 . 2 . 13 2 8 3 66 31 46 67 . 14 Peak Tracking Total 12 | . 4 3 5 3 7 3 4 10 . 8 4 . 2 . 5 2 4 2 12 8 6 7 . 5 Tactical Retreats 11 | . 2 1 1 1 1 . . . . . . . . . . . . . . 2 2 1 . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Traps Triggered 14 | . 2 . 2 . . 3 . . . . 1 . . . . 1 . . . . . 2 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 6 | . . . 6 . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Triggered 18 | . . . . . . . . . . . . . . . . . . . 14 4 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ---------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Disabled 22 | . 1 . 2 . 3 1 . 2 . . 2 . . . . . . . . . 4 7 . . Max in Single Turn 1 | . 1 . 1 . 1 1 . 1 . . 1 . . . . . . . . . 1 1 . . Garrison Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Machines Accessed 70 | . 10 1 10 1 12 6 . . 4 . 7 2 . . . 2 . 2 2 . 5 4 . 2 Terminals 42 | . 7 . 8 1 9 4 . . . . 3 . . . . . . . . . 4 4 . 2 Fabricators 5 | . . . . . . 2 . . . . 1 . . . . 1 . . . . 1 . . . Repair Stations 6 | . 1 . 2 . 1 . . . . . 1 . . . . 1 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Total Hacks 220 | . 27 1 38 2 36 22 . . 30 . 15 5 . . . 7 . 7 3 . 16 8 . 3 Successful 137 | . 16 1 26 . 20 6 . . 30 . 9 5 . . . 6 . 7 3 . 5 2 . 1 Failed 82 | . 10 . 12 2 16 16 . . . . 6 . . . . 1 . . . . 11 6 . 2 Catastrophic 17 | . 1 . 2 . 5 4 . . . . 1 . . . . . . . . . 1 1 . 2 Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Manual 97 | . 18 . 21 . 24 14 . . . . 4 . . . . 2 . . 1 . 10 1 . 2 Terminals 125 | . 22 . 29 2 28 14 . . . . 6 . . . . . . . . . 13 8 . 3 Fabricators 18 | . . . . . . 8 . . . . 4 . . . . 3 . . . . 3 . . . Repair Stations 24 | . 3 . 9 . 5 . . . . . 3 . . . . 4 . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . 2 . . . . . . . . . . . . . Terminal Hacks 79 | . 6 1 11 . 8 2 . . 30 . 1 5 . . . . . 7 3 . 3 2 . . Record 23 | . . . . . . . . . 11 . . 4 . . . . . 6 2 . . . . . Part Schematic 11 | . . . . . . 1 . . 10 . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 8 | . . . 5 . . . . . 3 . . . . . . . . . . . . . . . Open Door 6 | . . 1 . . . . . . . . . 1 . . . . . 1 1 . . 2 . . Branch Access Points 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Terminal Index 4 | . 1 . 1 . . 1 . . . . . . . . . . . . . . 1 . . . Alert Level 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . Unreport Threat 4 | . . . 1 . 3 . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Disarm Traps 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 3 | . . . 1 . 1 . . . . . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . 3 . . . . 3 . . . . 1 . . . . . . . . Network Status 3 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 20 | . 2 . 8 . 4 . . . . . 2 . . . . 4 . . . . . . . . Scan Component 11 | . 1 . 5 . 2 . . . . . 1 . . . . 2 . . . . . . . . Repair 9 | . 1 . 3 . 2 . . . . . 1 . . . . 2 . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Seal Access 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 27 | . 8 . 7 . 5 1 . . . . 2 . . . . 1 . . . . 2 . . 1 Terminals 23 | . 6 . 7 . 5 1 . . . . 1 . . . . . . . . . 2 . . 1 Assimilate 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Botnet 21 | . 5 . 6 . 5 1 . . . . 1 . . . . . . . . . 2 . . 1 Operators 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . . Prioritize 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . . . . . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 6 . 10 1 11 6 . . . . 6 . . . . 2 . . . . 5 2 . 2 Full Trace Events 9 | . 1 . 1 1 . 3 . . . . 1 . . . . 1 . . . . . 1 . . Feedback Events 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 8 | . . . . . . . . . 6 . . . . 2 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . . . . . 1 1 . . 10 . . . . 12 . . . . . . . . . . Parts Built 4 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Authchips 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 70 | . . . . . . 28 . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 16 | . . . . . . 8 . . . . 8 . . . . . . . . . . . . . Parts Repaired 9 | . 1 . 3 . 2 . . . . . 1 . . . . 2 . . . . . . . . Time 350 | . 26 . 102 . 76 . . . . . 32 . . . . 114 . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------ Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Programmers 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . 1 . . . . . . . . . 2 . 3 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Total Allies 13 | . . 6 . . . . . . . 2 . . . . . . . . . 2 . 3 . . Largest Group 4 | . . 4 2 . . . . . . 1 1 . . . . . . . . 2 . 3 2 2 Highest-Rated Group 204 | . . 83 47 . . . . . . 96 29 . . . . . . . . 95 . 204 136 136 Highest-Rated Ally 96 | . . 31 31 . . . . . . 96 29 . . . . . . . . 48 . 68 68 68 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 69 | . . 16 20 . . . . . . 9 4 . . . . . . . . 4 . 7 . 9 Total Damage 2377 | . . 188 274 . . . . . . 445 . . . . . . . . . 96 . 601 . 773 Kills 19 | . . 4 6 . . . . . . 2 . . . . . . . . . . . 4 . 3 Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 14 | . . 3 . 2 . . 1 2 . 1 . 2 . . . . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 ------------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Turns Passed 31053 | 79 1433 1179 3037 1349 3253 2833 1263 870 125 629 2347 695 484 1631 767 869 675 420 1583 965 1540 2449 41 537 Spaces Moved 13294 | 50 616 523 1197 615 1116 1072 529 507 83 356 1110 406 276 1014 286 375 316 226 790 418 599 651 11 152 Core 17 | 16 . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 725 | 34 197 . . . . . . . . . . . . . . . . . . . . 390 11 93 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 12552 | . 419 523 1197 615 1116 1072 529 507 83 356 1110 406 276 1014 286 375 316 226 790 418 599 261 . 58 Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 215 195 195 210 145 210 145 145 145 160 160 160 160 160 175 175 175 160 160 175 145 340 165 Average Speed 190 | 134 197 215 212 195 219 209 211 160 145 155 160 160 160 160 160 175 175 175 174 174 189 248 340 302 Slowest Speed 2100 | 160 215 215 215 210 225 225 225 230 145 160 160 160 160 160 160 175 175 175 175 175 190 340 340 2100 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 5 97 93 94 89 84 26 75 61 69 58 28 44 45 83 45 7 55 45 60 60 16 38 6 6 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . 2 . . 1 . . . . 1 1 . 2 . 1 . . . 1 . 1 . . . . Known Exits Taken 20 | . . 1 . 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 26 | . . 1 . 4 . . 2 4 . 3 . 2 1 2 3 . 3 . . 1 . . . . Spaces Dug 107 | . . . 16 . 11 . 6 14 . . 4 13 . . 16 . 11 . 2 . 1 13 . . Terrain Destroyed 859 | . . . 59 25 51 25 87 78 . 110 30 13 31 . 44 . 33 . 9 109 26 121 1 7 Melee 11 | . . . . . 10 . . . . . . . . . . . . . 1 . . . . . Projectile 88 | . . . . . 21 . 27 1 . . 10 . 1 . . . . . 1 . 1 18 1 7 AOE 760 | . . . 59 25 20 25 60 77 . 110 20 13 30 . 44 . 33 . 7 109 25 103 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 --------- Run | Jun Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Arm Lab Res Total 17220 | 58 736 563 1526 683 1625 1504 618 539 88 399 1514 452 301 1023 579 576 397 241 960 555 815 1250 15 203 Wait 2223 | . 46 19 188 11 241 291 37 3 . 15 257 38 6 . 277 181 57 1 104 50 68 318 1 14 Move 13270 | 49 615 522 1196 614 1115 1071 528 506 82 355 1109 405 275 1013 285 374 315 225 789 417 598 650 10 152 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 188 | 2 11 11 14 3 34 15 . 4 . 2 13 2 . 1 . 4 1 3 7 3 21 26 . 11 Fast Attach 83 | 6 2 . 6 . 5 6 2 2 2 . 8 1 1 4 . 3 . . 6 1 4 19 . 5 Attach 97 | . . . 3 3 10 9 . 6 1 2 5 . . . 1 2 1 1 1 12 9 27 . 4 Detach 7 | . . . . . . 2 . . . . . . . . . . . . . 2 1 2 . . Swap 230 | 1 3 1 20 7 33 22 4 3 . 7 20 2 4 . 8 5 6 4 20 8 18 28 4 2 Drop 165 | . 1 2 19 4 40 18 2 3 3 . 15 3 1 5 . 3 . 3 17 . 9 11 . 6 Fire 864 | . 55 8 79 41 134 70 45 12 . 13 87 1 14 . 8 4 17 4 11 51 87 114 . 9 Melee 18 | . . . . . 13 . . . . . . . . . . . . . 5 . . . . . Ram 4 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 64 | . . . . . . . . . . 5 . . . . . . . . . 7 . 52 . . Trap 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / [*Exi]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: Fac / *Upp / Ext) -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory (discovered 3 exits: Upp x2 / *Arm) -4/Armory -4/Lab -3/Research (discovered 1 exit: *Res) History --------- Turn | Location | Event 7 | -11/Junkyard | Discovered new exit (range 15) 80 | -11/Junkyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 5) 304 | -10/Materials | Build established: Mutant 363 | -10/Materials | Discovered new exit (range 14) 448 | -10/Materials | Discovered new exit (range 14) 500 | -10/Materials | Derelicts attacked the area 532 | -10/Materials | Central database locked down 789 | -10/Materials | Discovered new exit (range 10) 1018 | -10/Materials | Discovered new exit (range 5) 1258 | -10/Materials | Repaired Lgt. Treads 1513 | -10/Materials | Entered Mines 1540 | -10/Mines | Learned location of 1 exit from Materials 1661 | -10/Mines | Discovered new exit (range 10) 1710 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1723 | -10/Mines | Identified exit to Materials 1856 | -10/Mines | Met a Derelict shopkeep closing up shop 2023 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2074 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2168 | -10/Mines | Learned Materials security intel 2339 | -10/Mines | Assembled infested the area 2344 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2647 | -10/Mines | Found a hidden stash of uninstalled traps 2678 | -10/Mines | Received a Mining Laser from a helpful Derelict 2692 | -10/Mines | Entered Materials 2692 | -9/Materials | Accompanied by 2 allies 2692 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2693 | -9/Materials | Identified exit to Storage 2989 | -9/Materials | Build established: Scavenger-Gunner 3963 | -9/Materials | Discovered exit to Storage (range 5) 4108 | -9/Materials | Discovered new exit (range 15) 4258 | -9/Materials | Discovered new exit (range 10) 4537 | -9/Materials | Destroyed 7 combat bots 4638 | -9/Materials | Repaired Beam Rifle 4678 | -9/Materials | Repaired Imp. Heat Sink 4953 | -9/Materials | Discovered new exit (range 15) 5207 | -9/Materials | Repaired Arm. Wheel 5496 | -9/Materials | Discovered new exit (range 16) 5729 | -9/Materials | Entered Mines 6051 | -9/Mines | Identified exit to Materials 6082 | -9/Mines | Learned Materials terminal intel 6104 | -9/Mines | Core integrity fell below 50% 6284 | -9/Mines | Discovered exit to Materials (range 12) 6435 | -9/Mines | Learned location of Storage (-9) 6526 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6526 | -9/Mines | Discovered new exit (range 5) 7078 | -9/Mines | Entered Materials 7078 | -8/Materials | Evolved 2 slots: Utility x2 7079 | -8/Materials | Loaded intel: 12 terminal locations 7864 | -8/Materials | Build established: Gunner 8192 | -8/Materials | Repaired Beam Rifle 8237 | -8/Materials | Repaired Imp. Cooling System 8717 | -8/Materials | Discovered new exit (range 15) 9066 | -8/Materials | Discovered new exit (range 16) 9470 | -8/Materials | Discovered new exit (range 16) 10331 | -8/Materials | Entered Factory 10331 | -7/Factory | Evolved 2 slots: Utility x2 10931 | -7/Factory | Build established: Scavenger-Skirmisher 11376 | -7/Factory | Discovered new exit (range 4) 11382 | -7/Factory | Identified exit to Lower Caves 11642 | -7/Factory | Fabricated Arm. Huge Wheel? 11808 | -7/Factory | Build established: Skirmisher 11994 | -7/Factory | Found Prototype Launcher 11994 | -7/Factory | Identified Rocket Array 13070 | -7/Factory | System corruption reached 10% 13164 | -7/Factory | Entered Lower Caves 13525 | -7/Lower Caves | Attacked by a faux Warlord 13563 | -7/Lower Caves | Destroyed 7 combat bots 13932 | -7/Lower Caves | Learned Factory stockpile data 14120 | -7/Lower Caves | Discovered new exit (range 4) 14125 | -7/Lower Caves | Identified exit to Lower Caves 14427 | -7/Lower Caves | Entered another Lower Caves area 14500 | -7/Lower Caves | Learned Factory emergency access door positions 14500 | -7/Lower Caves | Discovered new exit (range 10) 14658 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 14699 | -7/Lower Caves | Destroyed 17 combat bots 14709 | -7/Lower Caves | Lost 4 parts (1n2u1w) 14780 | -7/Lower Caves | Encountered a Warlord checkpoint 15263 | -7/Lower Caves | Discovered new exit (range 3) 15269 | -7/Lower Caves | Learned Factory terminal intel 15278 | -7/Lower Caves | Identified exit to Data Miner 15297 | -7/Lower Caves | Entered Data Miner 15297 | -7/Data Miner | Discovered new exit (range 6) 15303 | -7/Data Miner | Identified exit to Proximity Caves 15327 | -7/Data Miner | Met Data Miner 15354 | -7/Data Miner | Learned location of Section 7 (-3) 15354 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 15380 | -7/Data Miner | Received God Mode back door access code from Data Miner 15422 | -7/Data Miner | Entered Proximity Caves 15458 | -6/Proximity Caves | Escorted by Enhanced Grunt 15709 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 15777 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 15818 | -6/Proximity Caves | Destroyed 7 combat bots 16009 | -6/Proximity Caves | Discovered new exit (range 14) 16046 | -6/Proximity Caves | Identified exit to Factory 16051 | -6/Proximity Caves | Entered Factory 16051 | -6/Factory | Accompanied by 1 ally 16051 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 16054 | -6/Factory | Loaded intel: 25 terminal locations 16352 | -6/Factory | Incoming investigation squad redirected 16377 | -6/Factory | Fabricated Arm. Huge Wheel (x2) 16872 | -6/Factory | Discovered new exit (range 9) 17435 | -6/Factory | Identified exit to Factory 17974 | -6/Factory | Identified exit to Lower Caves 18138 | -6/Factory | Repaired Cooling System 18398 | -6/Factory | Entered Lower Caves 18436 | -6/Lower Caves | Encountered a Warlord checkpoint 18551 | -6/Lower Caves | Build established: Skirmisher 18814 | -6/Lower Caves | Discovered new exit (range 11) 18830 | -6/Lower Caves | Learned location of Zion (-6) 18837 | -6/Lower Caves | Identified exit to Lower Caves 18928 | -6/Lower Caves | Learned location of 1 exit from Factory 18928 | -6/Lower Caves | Learned Factory garrison access intel 19093 | -6/Lower Caves | Entered another Lower Caves area 19420 | -6/Lower Caves | Discovered new exit (range 9) 19433 | -6/Lower Caves | Identified exit to Zion 19577 | -6/Lower Caves | Entered Zion 19624 | -6/Zion | System corruption cleaned by Quarantine Array 19736 | -6/Zion | Given the Hacking Drone Bay 19865 | -6/Zion | Discovered new exit (range 15) 19970 | -6/Zion | Build established: Derelict-Skirmisher 20254 | -6/Zion | Learned location of Warlord (-5) 21206 | -6/Zion | Identified exit to Proximity Caves 21208 | -6/Zion | Entered Proximity Caves 21975 | -5/Proximity Caves | Entered Factory 21975 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21976 | -5/Factory | Identified exit to Extension 21977 | -5/Factory | Identified exit to Factory 21978 | -5/Factory | Loaded intel: 4 garrison access locations 22141 | -5/Factory | Incoming investigation squad redirected 22184 | -5/Factory | Discovered new exit (range 5) 22193 | -5/Factory | Identified exit to Upper Caves 22277 | -5/Factory | Repaired Imp. Cooling System 22296 | -5/Factory | Incoming investigation squad redirected 22349 | -5/Factory | Repaired Rocket Array 22844 | -5/Factory | Entered Upper Caves 22928 | -5/Upper Caves | Spotted B-75 Beast 23007 | -5/Upper Caves | Destroyed B-75 Beast 23156 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23513 | -5/Upper Caves | Discovered new exit (range 3) 23517 | -5/Upper Caves | Identified exit to Upper Caves 23519 | -5/Upper Caves | Entered another Upper Caves area 23534 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23677 | -5/Upper Caves | Encountered a Warlord checkpoint 23774 | -5/Upper Caves | Learned Factory trap positions 23829 | -5/Upper Caves | Learned location of Armory (-4) 23829 | -5/Upper Caves | Learned Extension security intel 23829 | -5/Upper Caves | Learned Research terminal intel 23929 | -5/Upper Caves | Discovered new exit (range 7) 23937 | -5/Upper Caves | Identified exit to Warlord 23939 | -5/Upper Caves | Entered Warlord 23997 | -5/Warlord | System corruption cleaned by Quarantine Array 24616 | -5/Warlord | Met Warlord 24632 | -5/Warlord | Opened Warlord's prototype stash 24639 | -5/Warlord | Found Prototype Reactor 24641 | -5/Warlord | Warlord's base attacked by MAIN.C 24658 | -5/Warlord | Found Prototype Processor 24658 | -5/Warlord | Identified Exp. Armor Integrity Analyzer 24667 | -5/Warlord | Found Prototype Device 24667 | -5/Warlord | Identified Thermal Barrier 24678 | -5/Warlord | Found Prototype Hackware 24812 | -5/Warlord | Met EX-DEC 24991 | -5/Warlord | Warlord forces counterattacked 25045 | -5/Warlord | Spotted Striker 25053 | -5/Warlord | Spotted Executioner 25059 | -5/Warlord | Destroyed Executioner 25081 | -5/Warlord | Spotted Executioner 25087 | -5/Warlord | Spotted Striker 25089 | -5/Warlord | Spotted Striker 25171 | -5/Warlord | Discovered new exit (range 14) 25247 | -5/Warlord | Spotted Executioner 25316 | -5/Warlord | Warlord base infiltrated, sounded retreat 25363 | -5/Warlord | Spotted Striker 25375 | -5/Warlord | P-80 Master assimilated allied Q2-IEL(b) 25448 | -5/Warlord | Spotted Executioner 25449 | -5/Warlord | Spotted Striker 25514 | -5/Warlord | Identified exit to Proximity Caves 25522 | -5/Warlord | Entered Proximity Caves 25647 | -4/Proximity Caves | Spotted B-86 Titan 25669 | -4/Proximity Caves | Identified Vortex Chain Reactor 25678 | -4/Proximity Caves | Destroyed B-86 Titan 25695 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 25760 | -4/Proximity Caves | Learned Research stockpile data 25779 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 26023 | -4/Proximity Caves | Build established: Scavenger-Skirmisher 26123 | -4/Proximity Caves | Learned location of Testing (-2) 26471 | -4/Proximity Caves | Discovered exit to Factory (range 8) 26487 | -4/Proximity Caves | Entered Factory 26487 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 26488 | -4/Factory | Loaded intel: 114 trap records 26511 | -4/Factory | Identified Ghost Barrier 26610 | -4/Factory | Found Quantum Capacitor 26795 | -4/Factory | Build established: Hacker-Skirmisher 26925 | -4/Factory | Identified exit to Upper Caves 26925 | -4/Factory | Identified exit to Armory 27481 | -4/Factory | Garrison activated, responded to threat 27674 | -4/Factory | Lost 3 parts (2u1w) 27705 | -4/Factory | Destroyed 7 combat bots 28027 | -4/Factory | Entered Armory 28182 | -4/Armory | Build established: Scavenger-Skirmisher 28290 | -4/Armory | Found Prototype Processor 28290 | -4/Armory | Identified Exp. Targeting Computer 28296 | -4/Armory | Found Prototype Processor 28296 | -4/Armory | Identified Exp. Melee Analysis Suite 28305 | -4/Armory | Found Exp. Targeting Computer 28716 | -4/Armory | System corruption reached 10% 28920 | -4/Armory | Destroyed 10 combat bots 28967 | -4/Armory | Core integrity fell below 50% 29011 | -4/Armory | Lost 16 parts (3p1n6u6w) 29062 | -4/Armory | First assault squad dispatched 29079 | -4/Armory | Incoming assault squad redirected 29427 | -4/Armory | Destroyed 11 combat bots 29502 | -4/Armory | Found Adv. Force Booster 29554 | -4/Armory | Incoming assault squad redirected 29795 | -4/Armory | Incoming assault squad redirected 29800 | -4/Armory | Incoming assault squad redirected 29802 | -4/Armory | Lost 4 parts (1p2u1w) 30145 | -4/Armory | Discovered new exit (range 3) 30219 | -4/Armory | Found Fusion Bomb Launcher 30335 | -4/Armory | P-70 Sage assimilated allied Beamer 7c 30353 | -4/Armory | Incoming assault squad redirected 30403 | -4/Armory | Build established: Mutant 30465 | -4/Armory | Identified exit to Lab 30476 | -4/Armory | Entered Lab 30476 | -4/Lab | Accompanied by 2 allies 30476 | -4/Lab | Discovered new exit (range 9) 30500 | -4/Lab | Identified exit to Research 30517 | -4/Lab | Entered Research 30517 | -3/Research | Accompanied by 2 allies 30517 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 30519 | -3/Research | Loaded intel: 25 terminal locations 30535 | -3/Research | Discovered new exit (range 11) 30572 | -3/Research | Identified exit to Research 30760 | -3/Research | Build established: Scavenger-Gunner 31054 | -3/Research | Self-destructed Last Messages --------------- 31012_ Acquired Adv. Power Amplifier. 31014_ Triggered Blade Trap. 31014_ Massive razor-sharp blades shoot up from within the floor. 31014_ Lgt. Particle Reactor severed. 31014_ Wheel severed. 31014_ Gatling Laser severed. 31014_ U-05 Engineer lays Concrete. 31015_ Acquired Quantum Reactor. 31017_ ALERT: Rogue bot located, Programmers report to Research Zone 9C. 31017_ Triggered Blade Trap. 31017_ Massive razor-sharp blades shoot up from within the floor. 31017_ Quantum Reactor severed. 31017_ Adv. Particle Charger severed. 31019_ U-05 Engineer lays Concrete. 31024_ Acquired Gatling Laser. 31028_ Acquired Wheel. 31042_ Wheel destroyed. 31046_ P-80 Master resets T-07 Excavator, system corruption cleaned. 31050_ Imp. Force Field destroyed. 31050_ Quantum Rifle destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????###########???????????????????????? | | ???????????????# [[[ #???????????????????????? | | ???????????????# [[ #???????????????????????? | | ???????????????# [[ #???????????????????????? | | ???????????????# #???????????????????????? | | ???????????????# #???????????????????????? | | ??????????????## #???????????????????????? | | ??????????????# "T" #???????????????????????? | | ??????????????## """ % #???????????????????????? | | ??????????????########+######+######u s ????????? | | ??????????????# ^ s ????????? | | ??????????????# ** s ????????? | | ??????????????# p @ ????????? | | ????"???#?????# p t ! ????????? | | ??"""??? ?????# ##########+######+###?????????? | | ??"" ?? #????# #?????????????????????????????? | | ?######## ###???????????????????????????? | | ?# T"#????????????????????!??????? | | """ ?#| ""#???????????????????????????? | | """ #%= % % ###???????????????????????????? | | """ #! #?????????????????????????????? | | # ###+####?????????????????????????????? | | ? ? # %# ???????????????????????????????? | | ###+####%% #] ?????????????????????????????? | | % % ! # ???????????????????????????? | | # #?????????????????????????? | | % = # ""T"" #?????????????????????????? | | [!% # """"" #?????????????????????????? | | # ###+###############?????????????????????????? | | #% # [%* * #?????????????????????????????????? | | # # * #?????????????????????????????????? | | # ** #?????????????????????????????????? | | # ** #??!??????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 136 Coolant Potential 100 Energy Generation 80 Energy Capacity 910 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 825 Resistance: KI 30 Resistance: TH 30 Resistance: EM 20 Weapon Cycling 15 Evasion (%) 50 Targeting Accuracy 12 Recoil Reduction 2 Particle Charging 25 Offensive Hacking 10 Defensive Hacking 20 Authchip Count 2 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Arm. Huge Wheel | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Angular Momentum Engine | -7/Data Miner | Free Imp. Shock Absorption System | -7/Data Miner | Free Enh. Optical Array | -6/Zion | Archive Field Propulsion Drive | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Magnetic Acceleration Cannon | -6/Zion | Archive Railgun | -6/Zion | Archive Lgt. Fission Core | -6/Zion | Archive Thermal Shield | -6/Zion | Archive Adv. Focal Shield | -6/Zion | Archive Arm. Leg | -6/Zion | Archive Hyp. Gauss Cannon | -6/Zion | Archive Beamcaster | -6/Zion | Archive Remote Force Field | -6/Zion | Archive Robot Schematics ------------------ M-22 Extractor | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free R-06 Scavenger | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Arm. Huge Wheel | x2 | -7/Factory | Authchip Arm. Huge Wheel | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructEtherialExoskeleton Manual? 0 Play Time 02:40:11 Cumulative 1759.2 hours Start 2023.07.30 @ 15:03:35 End 2023.07.30 @ 19:39:43 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 620 Rogue 620 Adventurer 0 Explorer 0 Win Type - Total 135 Types 28/13/59/7/1/2/23/1/1 Lore% 96 Gallery% 96 Achievement% 88 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c4ba9fd1-271c-4515-b17d-9f9a5a955b16