Cogmind - Beta 12 X1 @@@ ROGUE MODE // 2022.07.19 @ 17:42:53 Player: lsend Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (13) 65 Value Destroyed (610) 610 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1358) 1358 TOTAL SCORE: 5853 Bonus ------- Pacifist 1125 Follower Combat Kills 33 Entered Garrisons 200 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ (None) > --- WEAPON (2) ------- Spear > --- INVENTORY (5) ---- Small Storage Unit Heavy Rocket Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Flight Unit VTOL Module Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Seismic Detector Improved Shield Generator > --- WEAPON ----------- (None) > --- INVENTORY -------- Small Storage Unit Heavy Rocket Launcher Power Maul Spear [Rating: 25] Favorites ----------- Power Micro Nuclear Core Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Weapon Power Maul Impact Weapon Power Maul Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Slots Evolved 8 | . . . . . 4 . 2 2 . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 . 1 1 . Utility 4 | . . . . . 2 . 1 1 . Weapon . | . . . . . . . . . . Parts Attached 17 | 2 1 . . 1 2 . 8 . 3 Power 1 | . . . . . . . 1 . . Engine . | . . . . . . . . . . Core 1 | . . . . . . . 1 . . Reactor . | . . . . . . . . . . Propulsion 9 | 2 . . . . 2 . 4 . 1 Treads 5 | 2 . . . . 2 . 1 . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 4 | . . . . . . . 3 . 1 Utility 4 | . 1 . . 1 . . 2 . . Device 4 | . 1 . . 1 . . 2 . . Storage . | . . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection . | . . . . . . . . . . Artifact . | . . . . . . . . . . Weapon 3 | . . . . . . . 1 . 2 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 2 | . . . . . . . 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . . Parts Lost 9 | . . . . . . . . . 9 Power 1 | . . . . . . . . . 1 Propulsion 4 | . . . . . . . . . 4 Utility 3 | . . . . . . . . . 3 Weapon 1 | . . . . . . . . . 1 Highest Loss Streak 8 | . . . . . . . . . 8 To Critical Strikes 1 | . . . . . . . . . 1 Average Slot Usage (%) 36 | . 29 42 42 43 30 45 47 . 18 Treads 21 | . 28 28 28 28 21 36 23 . . Flight 2 | . . . . . . . 7 . 5 Device 10 | . 1 14 14 15 9 9 13 . 5 Naked Turns 1 | . . . . . . . . . 1 Heaviest Build 12 | . 1 1 1 1 1 1 12 12 12 Greatest Support 13 | 3 3 3 3 3 3 3 13 13 13 Greatest Overweight (x) . | . . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 1 1 2 2 3 3 4 5 4 4 Average Carried 2 | . 1 1 2 2 3 3 4 4 2 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 4 | 1 1 2 2 3 3 4 4 4 2 Class Distribution -------------------- 91% | Mutant 8% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Sprinter | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Matter Collected 370 | 220 . 10 . . 10 . 100 . 30 Remotely . | . . . . . . . . . . Salvage Created 678 | . . . . . . . . . 678 Parts 5 | . . . . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Combat Hostiles Destroyed 13 | . . . . . . . . . 13 Melee 11 | . . . . . . . . . 11 Classes Destroyed 4 | . . . . . . . . . 4 Swarmer 2 | . . . . . . . . . 2 Grunt 8 | . . . . . . . . . 8 Brawler 1 | . . . . . . . . . 1 Sentry 2 | . . . . . . . . . 2 Best Kill Streak 8 | . . . . . . . . . 8 Combat Bots Only 8 | . . . . . . . . . 8 Max Kills in Single Turn 1 | . . . . . . . . . 1 Gunslinging . | . . . . . . . . . . Exploded . | . . . . . . . . . . Melee 1 | . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Damage Taken 1699 | . 29 . . . 75 323 53 . 1219 Core 961 | . 29 . . . 6 64 9 . 853 Absorbed by Shields 125 | . . . . . . . 24 . 101 Core Remaining (%) 93 | 100 . . . 88 . 87 98 . . Volleys Fired . | . . . . . . . . . . Largest . | . . . . . . . . . . Hottest . | . . . . . . . . . . Shots Fired . | . . . . . . . . . . Gun . | . . . . . . . . . . Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak . | . . . . . . . . . . Robot Miss Streak . | . . . . . . . . . . Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 39 | . . . . . . . . . 39 Core Hits 16 | . . . . . . . . . 16 Critical Kills 4 | . . . . . . . . . 4 Critical Parts Destroyed 2 | . . . . . . . . . 2 Critical Strikes 7 | . . . . . . . . . 7 Smash 6 | . . . . . . . . . 6 Impale 1 | . . . . . . . . . 1 Melee Attacks 52 | . . . . . . . . . 52 Impact 27 | . . . . . . . . . 27 Slashing . | . . . . . . . . . . Piercing 25 | . . . . . . . . . 25 Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 1349 | . . . . . . . . . 1349 Guns . | . . . . . . . . . . Cannons . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 1349 | . . . . . . . . . 1349 Ramming . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Impact 744 | . . . . . . . . . 744 Slashing . | . . . . . . . . . . Piercing 605 | . . . . . . . . . 605 Highest Corruption 1 | . . . . . . . . . 1 Average Corruption 1 | . . . . . . . . . 1 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 1 | . . . . . . . . . 1 Message Errors 1 | . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . Overflow Damage 125 | . . . . . . . . . 125 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 125 | . . . . . . . . . 125 Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 5 | . . . . . . 5 . . . Average Temperature 5 | . . . . . . 5 . . . Received Heat Transfer 666 | . 15 . . . . 180 16 . 455 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 2 | . . . . . . . . . 2 Impact Corruptions 3 | . . . . . . . . . 3 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Peak Influence 300 | . 12 84 . . 58 106 122 59 300 Initial 59 | . . 4 . . . 24 47 59 41 Average 63 | . 6 43 . . 22 62 75 59 149 Maximum Alert Level 1 | . . . . . . . . . 1 Low Security (%) 92 | 100 100 100 . 100 100 100 100 100 68 Level 1 7 | . . . . . . . . . 31 Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . . . . . 1 4 1 . . Investigation 1 | . . . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 5 | . . . . . 1 3 1 . . Assault . | . . . . . . . . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 49 | . 2 1 . . 5 19 5 . 17 Peak Tracking Total 18 | . 3 2 . . 7 18 3 . 10 Tactical Retreats 5 | . . 1 . . . . 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Traps Triggered 1 | . . . . . . 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Machines Disabled . | . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Machines Accessed 17 | . 3 . 1 . . 6 4 2 1 Terminals 12 | . 3 . . . . 5 2 1 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 1 2 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Total Hacks 34 | . 8 . 1 . . 11 9 3 2 Successful 12 | . 3 . 1 . . 5 1 1 1 Failed 22 | . 5 . . . . 6 8 2 1 Catastrophic 2 | . . . . . . 2 . . . Database Lockouts . | . . . . . . . . . . Manual 4 | . 2 . . . . 2 . . . Terminals 26 | . 8 . . . . 9 5 2 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 6 | . . . . . . 2 4 . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . Terminal Hacks 9 | . 3 . 1 . . 3 1 . 1 Record 1 | . . . 1 . . . . . . Open Door 2 | . . . . . . 2 . . . Branch Access Points 2 | . 1 . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . 1 Locate Traps 2 | . 2 . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . Unlock Access 1 | . . . . . . . . 1 . Unauthorized Hacks 1 | . . . . . . 1 . . . Terminals 1 | . . . . . . 1 . . . Track 1 | . . . . . . 1 . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 10 | . 1 . . . . 3 4 1 1 Full Trace Events 2 | . . . . . . 2 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Total Allies 4 | . . 3 . 1 . . . . . Largest Group 3 | . . 3 . 1 1 . . . . Highest-Rated Group 40 | . . 40 . 31 31 . . . . Highest-Rated Ally 31 | . . 16 . 31 31 . . . . Total Orders . | . . . . . . . . . . Ally Attacks 16 | . . 8 . . 8 . . . . Total Damage 199 | . . 73 . . 126 . . . . Kills 3 | . . 2 . . 1 . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Turns Passed 925 | 18 88 97 101 110 72 74 170 7 188 Spaces Moved 1411 | 28 156 191 203 200 83 145 312 22 71 Core 1201 | 28 156 191 203 200 83 145 192 . 3 Treads . | . . . . . . . . . . Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight 210 | . . . . . . . 120 22 68 Fastest Speed 30 | 50 50 50 50 50 50 50 30 30 30 Average Speed 47 | 50 50 50 50 50 50 50 42 30 30 Slowest Speed 50 | 50 50 50 50 50 50 50 50 30 50 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 2 | . . . . . . . 2 . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 4 37 56 61 48 11 46 14 1 11 Regions Visited 9 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 2 | . 1 . . . . . . 1 . Unknown Exits Taken 7 | 1 . 1 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed . | . . . . . . . . . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 --------- Run | Scr Mat Min Exi Min Mat Sto Fac Fac Gar Total 1569 | 30 164 191 202 209 111 145 349 22 146 Wait 84 | . 8 . . 8 27 . 21 . 20 Move 1399 | 27 155 190 202 199 82 144 307 22 71 Hop 2 | . . . . . . . 2 . . Pick Up 7 | 1 . 1 . . . 1 4 . . Fast Attach 11 | 2 1 . . 1 2 . 4 . 1 Attach 6 | . . . . . . . 4 . 2 Detach 2 | . . . . 1 . . 1 . . Swap . | . . . . . . . . . . Drop 6 | . . . . . . . 6 . . Fire . | . . . . . . . . . . Melee 52 | . . . . . . . . . 52 Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 19 | -11/Scrapyard | Entered Materials 43 | -10/Materials | Identified exit to Mines 55 | -10/Materials | Discovered new exit (range 10) 107 | -10/Materials | Entered Mines 108 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 110 | -10/Mines | Discovered new exit (range 8) 183 | -10/Mines | Learned location of Zion (-6) 201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 202 | -10/Mines | Discovered new exit (range 5) 204 | -10/Mines | Entered Exiles 204 | -10/Exiles | Found Exiles lab abandoned 300 | -10/Exiles | Discovered new exit (range 12) 301 | -10/Exiles | Build established: Mutant 305 | -10/Exiles | Entered Mines 308 | -9/Mines | Received a Mining Laser from a helpful Derelict 346 | -9/Mines | Found a hidden stash of uninstalled traps 382 | -9/Mines | Discovered new exit (range 16) 398 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 399 | -9/Mines | Found Prototype Device 399 | -9/Mines | Identified Exp. Sensor Array 415 | -9/Mines | Entered Materials 415 | -8/Materials | Accompanied by 1 ally 415 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 478 | -8/Materials | Discovered new exit (range 15) 487 | -8/Materials | Entered Storage 488 | -8/Storage | Identified exit to Recycling 552 | -8/Storage | Discovered new exit (range 14) 561 | -8/Storage | Entered Factory 561 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 708 | -7/Factory | Discovered new exit (range 13) 731 | -7/Factory | Entered another Factory area 731 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 738 | -6/Factory | Identified exit to Garrison 738 | -6/Factory | Entered Garrison 746 | -6/Garrison | Triggered checkpoint 764 | -6/Garrison | Triggered checkpoint 860 | -6/Garrison | Core integrity fell below 50% 863 | -6/Garrison | Lost 8 parts (1p4n3u) 902 | -6/Garrison | Core integrity fell below 20% 926 | -6/Garrison | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 00834_ B-48 Gladiator suffers critical hit (Smash). 00834_ B-48 Gladiator destroyed. 00852_ Y-54 Guardian suffers critical hit (Smash). 00852_ Destroyed Imp. Heat Sink. 00852_ Y-54 Guardian system corrupted by crushing effect. 00855_ Y-54 Guardian suffers critical hit (Smash). 00855_ Y-54 Guardian destroyed. 00861_ G-50 Soldier suffers critical hit (Smash). 00861_ G-50 Soldier destroyed. 00863_ Power Maul destroyed. 00865_ Extracted 10 matter. 00867_ Y-54 Guardian suffers critical hit (Impale). 00867_ Y-54 Guardian destroyed. 00873_ G-50 Soldier destroyed. 00903_ Critical hit (Burn: +37). 00908_ Destroyed Lgt. Angular Momentum Engine. 00912_ P5NBVWGGZZ%=MS>D:XAYQQE28I,TQ7J5A 00913_ G-50 Soldier destroyed. 00917_ Critical hit (Burn: +37). 00921_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????+???????+???????+???? | | ??????#####??????????????????????? | | ??????#!!@##%[ #####"""#####"""### | | ??????#!%%Y%[* | | ??????#!!!######################## | | ??????#####??????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ??????????????#?????####???????### | | ????????#####+#+##### ######+##T# | | ????????# | | ????????# | | ????????# | | ????????# #+#+#####++##### ### | | ????????# #???????#??????# #?? | | ????????##+##??????????????##+##?? | | ?????????????????????????????????? | | ???????????????????????+?????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SupercompositeMachineGun Manual? 0 Play Time 00:17:24 Cumulative 644.8 hours Start 2022.07.19 @ 17:27:31 End 2022.07.19 @ 17:42:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 493 Rogue 493 Adventurer 0 Explorer 0 Win Type - Total 166 Types 91/9/49/6/3/2/4/1/1 Lore% 95 Gallery% 93 Achievement% 84 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Smallcaps Map View 184x79 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 33cd8706-d094-4bae-868c-2ffa15ed3aa0