Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.09.06 @ 22:14:56 Player: deadnoob Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (253) 1265 Value Destroyed (11197) 11197 Prototype IDs (49) 980 Alien Tech Used (2) 400 Bonus (1990) 1990 TOTAL SCORE: 25332 Bonus ------- High Alert Combat Kills 177 Follower Combat Kills 1645 Met Data Miner 300 Met Zhirov 300 Friendly Fire -432 Cogmind --------- Core Integrity 0/1600 Matter 134/300 Energy 100/100 System Corruption 9% Temperature Cool (27) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (12) ----- Advanced Target Analyzer Advanced Target Analyzer > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Nova Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Armored Heavy Treads Advanced Heavy Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Targeting Computer Precision Matter Filter Experimental Core Shielding Improved Light Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Dispersion Rifle Dispersion Rifle Enhanced Nova Cannon > --- INVENTORY -------- Biometal Medium Treads Biometal Heavy Treads Improved Antigrav System Improved Antigrav System Improved Antigrav System High-capacity Storage Unit Improved Focal Shield Transdimensional Reconstructor High-powered Shock Rifle Gamma Rifle Gamma Rifle Long-range Proton Cannon Compact HERF Cannon Enhanced Nova Cannon Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Compact Tesla Bomb Launcher Fusion Bomb Launcher Advanced Remote Datajack Power Sword [Rating: 176] Favorites ----------- Power Hybrid Deuterium Engine Engine Hybrid Deuterium Engine Power Core Light Fission Core Reactor Light Quantum Reactor Propulsion Medium Treads Treads Medium Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Flight Unit Biomechanical Wings Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Cannon Energy Gun Heavy Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Railgun Ballistic Cannon Gauss Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Power Sword Piercing Weapon Spear Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 2 2 2 Power 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Propulsion 4 | . . . 1 . . . 1 . . . . . . . . . 1 . . . . . . . 1 Utility 10 | . . . 1 . 2 . . . . . . 2 . . . . 1 . . . . 2 1 1 . Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Parts Attached 476 | 7 1 5 28 10 35 30 42 9 3 1 25 28 11 7 9 41 23 5 8 11 22 7 14 52 42 Power 51 | 1 . 1 1 1 6 3 7 . 2 . 1 7 1 . . 5 2 . . 1 3 . . 6 3 Engine 18 | 1 . 1 1 . 1 2 1 . 1 . . 4 1 . . 5 . . . . . . . . . Core 19 | . . . . 1 5 1 6 . 1 . 1 3 . . . . 1 . . . . . . . . Reactor 14 | . . . . . . . . . . . . . . . . . 1 . . 1 3 . . 6 3 Propulsion 110 | 2 . 1 9 3 10 11 12 1 . . 9 3 2 4 . 6 6 . 1 4 5 . 6 4 11 Treads 34 | . . . 6 . . 4 1 . . . 5 1 2 4 . 2 . . . . . . 3 2 4 Leg 61 | 2 . 1 3 3 10 7 10 1 . . 4 . . . . 4 3 . 1 4 5 . 3 . . Wheel 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hover 8 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 7 Flight 6 | . . . . . . . 1 . . . . 2 . . . . 2 . . . . . . 1 . Utility 145 | 1 1 1 6 2 7 5 11 5 . 1 3 13 3 . 5 17 8 5 5 3 6 2 5 23 7 Device 78 | . . . 4 2 2 2 8 3 . . 2 8 3 . . 10 4 3 1 2 5 1 2 11 5 Storage 14 | 1 . 1 2 . 1 . . . . . . 2 . . . 1 . . . . . . 3 3 . Processor 19 | . 1 . . . 2 . . 2 . . 1 . . . 4 . 2 1 . . . 1 . 3 2 Hackware 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Protection 32 | . . . . . 2 3 3 . . 1 . 1 . . 1 6 2 1 4 1 1 . . 6 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 170 | 3 . 2 12 4 12 11 12 3 1 . 12 5 5 3 4 13 7 . 2 3 8 5 3 19 21 Energy Gun 43 | 2 . . 3 2 4 . 2 2 . . 2 . . . . 3 . . . 1 2 1 2 11 6 Energy Cannon 30 | . . . 3 . 1 5 2 . . . . . . . . . 4 . 2 1 1 . . 3 8 Ballistic Gun 25 | 1 . 1 5 . 4 1 3 . . . . . . . . 2 . . . . 3 2 1 2 . Ballistic Cannon 16 | . . . . . 2 2 . . . . 2 2 1 2 1 4 . . . . . . . . . Launcher 31 | . . 1 1 2 1 2 4 . 1 . 4 . 1 . . 2 2 . . . 2 2 . 2 4 Special Weapon 12 | . . . . . . . . . . . 1 1 3 1 1 2 1 . . 1 . . . . 1 Impact Weapon 3 | . . . . . . 1 1 . . . . . . . 1 . . . . . . . . . . Slashing Weapon 9 | . . . . . . . . 1 . . 2 2 . . 1 . . . . . . . . 1 2 Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . . 2 . 1 1 1 . . . . 2 1 . 2 . . . . 5 . 1 . . 1 Corrupted Parts 31 | . . . . 2 4 . 1 1 . . 2 . . . . 4 1 . . . 10 . . 6 . System Corruption 190 | . . . . 15 9 . 2 3 . . 9 . . . . 27 1 . . . 70 . . 54 . Parts Lost 142 | . . 1 7 6 9 9 7 . 1 . 18 1 . 3 . 13 . 2 4 . 4 . 5 15 37 Power 23 | . . 1 . 1 2 3 1 . . . 3 . . . . 3 . . 1 . 1 . 1 3 3 Propulsion 47 | . . . 3 2 3 4 3 . . . 8 1 . 3 . 4 . 2 1 . . . 1 1 11 Utility 42 | . . . . 2 2 2 3 . 1 . 4 . . . . 2 . . 1 . 1 . 1 8 15 Weapon 30 | . . . 4 1 2 . . . . . 3 . . . . 4 . . 1 . 2 . 2 3 8 Highest Loss Streak 24 | . . 1 6 6 2 3 2 . 1 . 8 1 . 3 . 8 . 2 2 . 4 . 4 8 24 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 88 98 98 90 92 92 98 99 97 100 78 92 89 84 88 77 96 90 83 91 99 100 98 84 41 Engine 4 | . 14 12 11 7 . 3 3 7 6 7 . 5 6 6 6 7 1 . . . . . . . . Core 4 | . . . . 2 8 4 10 7 7 7 4 6 6 6 6 . 3 5 5 5 3 . . . . Reactor 1 | . . . . . . . . . . . . . . . . . 3 5 1 3 5 10 9 7 3 Treads 11 | . . . 21 25 . 11 . . . . 10 19 20 24 26 18 1 . . . . . . 10 4 Leg 12 | . 28 28 10 5 25 10 28 29 30 30 16 . . . . 2 24 19 16 24 29 26 20 1 . Device 12 | . . . 10 15 3 7 17 22 20 15 14 13 19 20 15 5 12 10 5 9 12 15 19 16 6 Storage 7 | . 14 14 14 11 18 10 7 7 7 7 7 7 6 6 6 5 5 5 5 5 5 5 4 4 1 Processor 13 | . 3 14 7 . 15 18 7 7 7 7 11 6 6 6 10 20 20 23 23 23 23 26 23 17 10 Protection 3 | . . . . . 4 8 4 . . 7 . 4 4 . 1 2 5 5 11 6 3 5 4 6 4 Energy Gun 3 | . 14 14 5 2 5 . 4 10 12 7 3 . . . . 1 4 . . 3 . 5 4 13 3 Energy Cannon 3 | . . . 11 8 . 11 5 1 . . . . . . . . 2 11 10 4 . . . . 3 Ballistic Gun 1 | . 14 6 4 . 5 . 3 . . . . . . . . 2 1 . . . 2 4 8 2 . Ballistic Cannon 1 | . . . . . 3 4 . . . . 1 4 4 6 2 5 . . . . . . . . . Launcher 1 | . . 7 . 11 . . . 1 2 7 2 . . 2 . . 1 . . . 6 . . . . Slashing Weapon 1 | . . . . . . . . . . . 3 3 5 . 4 . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 181 | 11 11 18 39 36 43 49 49 49 51 50 37 73 67 60 61 74 80 84 80 79 78 80 144 181 176 Greatest Support 210 | 20 20 20 66 60 60 63 74 72 72 72 66 60 96 112 112 112 80 80 50 125 140 140 140 168 210 Greatest Overweight (x) 14 | 2 . . 1 3 2 3 1 . . . 1 1 1 2 . 14 1 1 2 1 . . 1 1 8 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Largest Inventory Capacity 25 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 25 25 Average Capacity 15 | 7 8 9 13 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 19 21 12 Most Carried 25 | 7 8 10 15 15 15 15 15 15 15 14 14 15 15 15 15 15 15 15 15 15 15 15 20 25 22 Average Carried 14 | 5 7 9 12 14 14 13 14 14 15 14 9 14 14 14 14 12 12 15 14 14 14 13 16 20 10 Final Capacity 25 | 8 8 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 20 25 5 Final Carried 24 | 6 8 10 15 15 14 15 15 15 15 14 10 15 15 14 15 6 15 15 15 15 15 14 18 24 1 Class Distribution -------------------- 46% | Scavenger-Mutant 35% | Mutant 8% | Scavenger-Gunner 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Mutant | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Mutant | -5/Factory Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Upper Caves Scavenger-Mutant | -5/Zhirov Scavenger-Skirmisher | -4/Proximity Caves Scavenger-Skirmisher | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ----------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Matter Collected 9095 | 180 58 107 356 199 328 692 540 359 13 . 429 139 1046 539 92 1542 391 162 148 . 526 157 172 780 140 Remotely 2864 | . . . . . . . . . . . 367 30 1046 539 92 790 . . . . . . . . . Salvage Created 13543 | 82 94 133 753 139 714 1216 1247 263 29 . 498 114 770 233 . 1247 610 . 350 . 1434 299 303 2531 484 Parts 568 | 1 6 12 41 12 42 64 34 5 3 . 18 5 18 11 . 39 20 . 11 . 58 10 20 114 24 Haulers Intercepted 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . Recyclers Shooed 8 | . . . . . 1 . . . . . . 1 . . . . 3 . . . . . . 2 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 101 | . . . . . . . . 9 3 . 27 . . 6 3 24 . 9 10 . 10 . . . . Prevented 60 | . . . . . . . . . . . 1 . . . . 10 . 3 6 . 40 . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Combat Hostiles Destroyed 217 | . 2 8 14 17 12 24 20 5 4 . 14 4 . 2 . 20 5 . 7 . 18 3 4 27 7 Melee 5 | . . . . . . 1 . . . . 1 2 . . . 1 . . . . . . . . . Guns 77 | . 2 1 7 2 11 . 13 4 1 . 2 . . . . 8 . . . . 1 3 4 18 . Cannons 61 | . . . 4 . 1 21 5 . . . . 2 . 2 . 5 5 . 7 . 1 . . 1 7 AOE 62 | . . 6 3 15 . 2 1 . 3 . 11 . . . . 4 . . . . 12 . . 5 . Classes Destroyed 18 | 1 2 2 4 1 1 . 3 . . . . . 1 . . 1 . . 1 . 1 . . . . Worker 8 | . . . 2 1 . 1 1 . . . . 2 . . . . 1 . . . . . . . . Builder 8 | . . . . . . . 1 . . . . . . . . . . . . . . . . 6 1 Tunneler 3 | . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . Hauler 5 | . . . 3 . 1 . . . . . . . . . . . . . . . . 1 . . . Recycler 17 | 1 . . 1 1 1 4 3 . . . . . . . . . 2 . . . . . . 4 . Mechanic 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Watcher 8 | . 1 . . . . 1 2 . . . . . . . . . 1 . . . . . . 3 . Swarmer 38 | . . 6 4 3 . 3 . . 4 . 7 . . . . 3 . . 3 . . . . 5 . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Grunt 77 | . 2 2 5 . 6 8 15 1 . . 4 2 . . . 11 2 . 2 . 11 2 . 4 . Brawler 9 | . . . 1 . . . 1 . . . . . . . . 3 1 . 1 . 2 . . . . Duelist 4 | . . . . . . . 1 . . . 1 . . . . . 1 . . . . 1 . . . Sentry 30 | . . . 4 . 3 12 2 . . . . 1 . . . 2 . . . . 2 . 1 2 1 Hunter 17 | . . . . . 3 1 . . . . 2 . . 2 . . 1 . . . 2 . . 4 2 Programmer 23 | . . . . . . . 1 1 . . . 1 . . . 1 . . . . . . 3 12 4 Behemoth 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . Decomposer 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . Packrat 3 | . . . . . . . . . . . 2 . 1 . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . Assembled 14 | . . . . 14 . . . . . . . . . . . . . . . . . . . . . Butcher 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . Best Kill Streak 14 | 1 3 4 5 14 4 4 9 3 4 . 9 2 . 2 . 10 4 . 3 . 7 2 3 11 2 Combat Bots Only 14 | . 2 3 5 14 3 4 5 3 4 . 9 2 . 2 . 9 2 . 3 . 7 2 3 10 2 Max Kills in Single Turn 5 | 1 1 2 3 3 1 2 2 1 3 . 5 1 1 1 . 2 1 . 2 . 4 1 1 2 1 Gunslinging 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . 2 3 3 . 2 1 . 3 . 5 . . . . 1 . . . . 4 . . 1 . Melee 1 | . . . . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Damage Taken 26606 | . 61 260 911 796 1629 1669 1348 157 133 . 2047 1080 . 661 . 2718 134 258 518 . 1035 163 841 3860 6327 Core 4014 | . 12 48 207 106 246 178 219 43 . . 270 75 . 116 . 381 37 57 37 . 129 22 168 99 1564 Absorbed by Shields 343 | . . . . . . . 227 58 52 . 6 . . . . . . . . . . . . . . Reduced by Siege Mode 352 | . . . . . . . . . . . . . . . . . . . . . . . . 128 224 Redirected to Shielding 229 | . . . . . . . 19 . . . . . . . . . . . 56 . 9 . . 49 96 Regen/Repaired (Parts) 1138 | . . . 98 . . 63 . . . . . . . . 977 . . . . . . . . . . Core Remaining (%) 62 | 100 . 76 . 21 . 22 . . . . 24 . . . . 32 . . . . 74 98 87 93 . Volleys Fired 701 | 11 5 19 62 13 57 74 74 15 7 . 26 15 37 22 4 58 26 5 18 1 22 11 10 74 35 Largest 4 | 1 2 2 2 2 2 2 2 2 1 . 2 2 1 2 1 2 2 2 2 1 2 2 3 4 2 Hottest 384 | 20 70 70 136 90 104 136 138 139 69 . 139 96 20 96 20 129 162 162 162 7 149 157 133 384 240 Shots Fired 1290 | 11 10 33 112 15 91 144 132 29 7 . 41 30 37 36 4 97 47 10 33 1 43 22 30 236 39 Gun 697 | 11 10 28 77 3 77 8 76 24 4 . 28 . . . . 47 14 . . . 13 21 30 216 10 Cannon 440 | . . . 34 . 14 135 50 5 . . 1 28 . 25 . 36 29 10 33 . 4 . . 11 25 Launcher 94 | . . 5 1 12 . 1 6 . 3 . 11 . . . . 12 3 . . . 26 1 . 9 4 Special 59 | . . . . . . . . . . . 1 2 37 11 4 2 1 . . 1 . . . . . Kinetic 390 | 11 5 14 43 . 43 48 45 . . . 1 28 . 25 . 56 . . . . 11 9 20 31 . Thermal 700 | . 5 14 68 . 24 95 81 29 4 . 28 . 32 11 4 21 29 . 2 . 4 12 10 195 32 Explosive 45 | . . 5 1 12 . 1 5 . 3 . 11 . . . . 1 3 . . . . . . . 3 Electromagnetic 145 | . . . . 3 24 . 1 . . . . . . . . 19 14 10 31 . 28 1 . 10 4 Robot Hit Streak 28 | 7 14 9 10 9 20 16 19 12 15 . 10 8 22 28 . 10 8 3 9 10 7 9 8 25 26 Robot Miss Streak 5 | 2 . 1 3 2 5 3 3 2 1 . 4 1 1 2 . 4 2 1 2 . 2 1 1 3 2 Penetration Max 1 | . . . . . . . 1 . . . . . . . . 1 . . . . . 1 . . . Secondary Targets 8 | . . . 2 1 1 . . . . . . . . . . 1 . . . . . . 1 2 . Max Gunslinging Chain 1 | . . . 1 1 1 . . . . . . . . . . 1 . . . . . . 1 1 . Shots Hit Robots 918 | 9 7 22 76 7 68 103 101 25 4 . 30 24 39 26 . 69 31 4 22 1 18 17 23 161 31 Core Hits 525 | 2 5 13 32 27 34 39 62 8 4 . 38 8 16 8 . 46 18 3 9 . 48 12 10 70 13 Critical Kills 10 | . . . . . . 1 1 . . . . . . . . 3 . . . . . . . 5 . Critical Parts Destroyed 22 | . . . . . 1 . . . . . . . . . . 6 . . . . 1 2 1 11 . Critical Strikes 60 | . 1 . 1 . 1 2 2 2 . . . 5 1 1 . 18 2 . 1 . 1 2 2 17 1 Burn 8 | . 1 . 1 . . . 1 2 . . . . . . . . 1 . . . . . 1 1 . Meltdown 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Destroy 30 | . . . . . 1 . . . . . . . . . . 8 . . . . 1 2 1 16 1 Blast 13 | . . . . . . 1 . . . . . 5 . 1 . 6 . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . Smash 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . Sever 4 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Melee Attacks 64 | . . . . . . 13 2 . . . 4 5 6 . 8 11 . . . . . . . 9 6 Impact 23 | . . . . . . 13 2 . . . . . . . 5 3 . . . . . . . . . Slashing 40 | . . . . . . . . . . . 3 5 6 . 3 8 . . . . . . . 9 6 Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Sneak Attacks 11 | . . . . . . . . . . . 2 . 5 . . . . . . . . . . 4 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . . . Damage Inflicted 29520 | 69 81 580 1268 1095 1225 2625 2743 549 330 . 2043 800 690 454 . 2729 885 159 754 . 1966 401 607 5808 1659 Guns 11087 | 69 81 217 591 52 1034 77 1571 467 58 . 522 . . . . 495 151 . . . 195 401 607 4290 209 Cannons 8263 | . . . 484 . 174 2149 812 82 . . 30 543 . 365 . 777 651 155 754 . 89 . . 328 870 Explosions 8150 | . . 363 193 1043 . 147 317 . 272 . 1348 187 . . . 1162 83 . . . 1682 . . 866 487 Melee 1525 | . . . . . . 244 43 . . . 143 45 355 . . 284 . . . . . . . 324 87 Ramming 60 | . . . . . 17 8 . . . . . 25 . . . . . 4 . . . . . . 6 Kinetic 6130 | 69 17 90 266 . 597 855 918 . . . 30 543 . 365 . 868 . . . . 175 226 488 623 . Thermal 12347 | . 64 127 809 40 223 1371 1514 549 58 . 522 . 335 89 . 654 591 . 53 . 73 175 119 3949 1032 Explosive 4376 | . . 363 193 1003 . 147 243 . 272 . 1348 187 . . . 172 . . . . . . . . 448 Electromagnetic 5059 | . . . . 52 388 . 25 . . . . . . . . 728 294 155 701 . 1718 . . 912 86 Impact 424 | . . . . . . 244 43 . . . . . . . . 137 . . . . . . . . . Slashing 1124 | . . . . . . . . . . . 143 45 355 . . 170 . . . . . . . 324 87 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 74 | . . . . 15 9 9 6 11 11 11 20 1 1 1 1 29 4 4 4 4 74 . 1 72 9 Average Corruption 7 | . . . . 14 8 9 5 9 11 11 18 1 1 1 1 5 3 4 4 4 28 . 1 15 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 357 | . . . . 7 23 53 38 18 11 3 30 8 12 5 4 29 7 15 11 8 28 . 1 39 7 Message Errors 88 | . . . . 3 6 8 11 5 1 . 9 . 4 . 1 5 3 4 2 1 9 . . 14 2 Matter Fused 83 | . . . . 1 6 15 12 6 2 . 7 2 2 2 2 7 1 2 5 2 6 . . 3 . Heat Flow Errors 32 | . . . . 1 1 4 . 1 . . 1 . 3 1 . 3 . 4 . 1 6 . . 4 2 Energy Discharges 46 | . . . . . 3 11 5 1 2 1 3 1 2 1 1 4 . 2 . 2 3 . . 4 . Parts Rejected 6 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . 1 . Data Loss (minor) 47 | . . . . 1 . 4 4 2 4 2 5 3 1 1 . 4 2 2 3 1 . . . 7 1 Data Loss (major) 16 | . . . . . 1 2 1 2 1 . . . . . . 1 1 . . 1 2 . 1 2 1 Misfires 17 | . . . . 1 2 2 2 . . . 2 2 . . . 3 . . 1 . . . . 2 . Alerts 8 | . . . . . . 1 . . 1 . 1 . . . . 1 . 1 . . 1 . . 2 . Misdirections 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Weapon Failures 13 | . . . . . 1 5 2 1 . . 1 . . . . 1 . . . . 1 . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 861 | . . 30 1 77 . 49 62 12 . . 58 18 206 66 . 73 . 1 18 . 6 . . 170 14 Projectiles 288 | . . . 1 . . 49 62 12 . . . 18 17 66 . 21 . . 18 . . . . 10 14 Explosions 117 | . . 30 . 77 . . . . . . 2 . . . . . . . . . 6 . . 2 . Melee 456 | . . . . . . . . . . . 56 . 189 . . 52 . 1 . . . . . 158 . Knockbacks 28 | . . . . . 1 8 . . . . 1 7 . 2 . 9 . . . . . . . . . Impact 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Kinetic 25 | . . . . . 1 7 . . . . 1 7 . 2 . 7 . . . . . . . . . Secondary 2 | . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Self-Inflicted Damage 889 | . . . . 169 . 48 108 . 18 . 134 143 . . . 17 . . . . 109 . . 141 2 Shots 26 | . . . . 6 . 1 3 . 1 . 4 2 . . . 1 . . . . 3 . . 5 . Rammed 8 | . . . . . . 1 . . . . . 3 . . . . . . . . . . . . 4 Targets Rammed 15 | . . 1 . . 3 2 . . . . . 4 . . . . . 1 . . . . . . 4 Kicked 6 | . . 1 . . 3 1 . . . . . . . . . . . 1 . . . . . . . Crushed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Highest Temperature 628 | . 98 186 198 185 202 291 279 232 2 . 232 34 251 239 . 410 225 382 261 213 329 384 528 628 150 Average Temperature 109 | . 49 109 46 62 62 94 72 84 1 . 108 13 98 127 . 135 96 126 97 117 139 124 211 186 61 Received Heat Transfer 5001 | . 18 126 429 40 522 648 592 55 . . 372 360 . . . 974 75 108 108 . 153 79 9 162 171 Effects 42 | . . . . . . 1 . . . . . . . . . 8 . 1 . . 1 4 8 19 . Shutdowns 12 | . . . . . . . . . . . . . . . . . . 1 . . . 2 3 6 . Energy Bleed 7 | . . . . . . 1 . . . . . . . . . 2 . . . . . 1 3 . . Interference 7 | . . . . . . . . . . . . . . . . 5 . . . . 1 1 . . . Matter Decay 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Short Circuit 5 | . . . . . . . . . . . . . . . . 1 . . . . . . . 4 . Damage (minor) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage (major) 9 | . . . . . . . . . . . . . . . . . . . . . . . 2 7 . Siege Activations 8 | . . . . . . . . . . . . . . . . . . . . . . . 2 4 2 Total Turns 126 | . . . . . . . . . . . . . . . . . . . . . . . 12 71 43 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . . 10 42 36 Robots Corrupted 9 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 3 . Combat Hostiles 9 | . . . . . . . . . . . . . . . . 2 . . . . 4 . . 3 . Parts Fried 25 | . . . . . 3 . . . . . . . . . . 1 . . 2 . 8 . . 11 . Impact Corruptions 3 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . Robots Melted 4 | . . 1 . . . 1 1 1 . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . Parts Melted 46 | . . 1 1 . . 2 8 4 . . 2 . 3 . . . 4 . . . 1 . . 20 . Heat Transferred 19937 | . 259 370 1739 . 481 2220 2677 1073 111 . 925 . 1147 296 . 805 1170 . 100 . 137 333 296 5069 729 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 8 | . . . . 1 . . 1 . . . . . . . . 2 1 . . . 3 . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Peak Influence 554 | 5 109 290 417 212 249 439 400 . . . . 297 . . . . 554 . . . . 245 239 507 285 Initial 262 | . 3 42 113 109 54 50 199 . . . . 258 . . . . 36 . . . . 113 117 . 262 Average 184 | 3 53 194 255 142 108 190 258 . . . . 123 . . . . 354 . . . . 170 135 109 205 Maximum Alert Level 2 | . . 1 2 1 1 2 2 . . . . 1 . . . . 2 . . . . 1 1 2 1 Low Security (%) 52 | 100 100 40 28 46 96 57 8 . . . . 72 . . . . 19 . . . . 76 86 79 32 Level 1 41 | . . 59 71 53 3 36 91 . . . . 27 . . . . 36 . . . . 23 13 12 67 Level 2 5 | . . . . . . 5 . . . . . . . . . . 44 . . . . . . 7 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 36 | . 1 . 2 . 1 3 7 . . . . 2 . . . 1 4 . . . 1 1 1 8 4 Investigation 8 | . . . . . . . 4 . . . . 1 . . . . 1 . . . . . . 1 1 Extermination 9 | . . . . . . . 2 . . . . 1 . . . . . . . . . . 1 4 1 Reinforcement 12 | . 1 . 2 . . 3 1 . . . . . . . . . 2 . . . . 1 . 1 1 Assault 4 | . . . . . 1 . . . . . . . . . . 1 1 . . . 1 . . . . Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Distress Signals 16 | . 2 . 4 . 1 5 1 . . . . 1 . . . . . . . . . . . 1 1 Communications Jammed 25 | . . . . . . . . . . . . . . . . . . . . . . . 1 24 . Distress Signals 24 | . . . . . . . . . . . . . . . . . . . . . . . . 24 . Times Spotted 383 | . 10 8 32 27 26 35 28 7 4 . 27 6 . 2 . 28 19 8 14 . 15 11 6 40 30 Peak Tracking Total 15 | . 6 3 6 14 8 4 5 3 4 . 13 3 . 2 . 7 5 4 5 . 8 5 1 7 15 Tactical Retreats 25 | . . . . 2 1 1 2 1 . . 2 1 . . . 6 1 1 . . . 1 1 2 3 Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Traps Triggered 15 | . . . 2 . 4 1 3 . . . . 1 . . . . 2 . . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 3 | . . . . . . . . . . . 1 . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ---------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Disabled 30 | . . . 1 1 1 3 1 . . . 5 12 . . . 2 3 . . . . . . 1 . Max in Single Turn 4 | . . . 1 1 1 1 1 . . . 2 4 . . . 2 . . . . . . . 1 . Garrison Access 2 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Machines Accessed 58 | . 2 . 5 . 6 10 7 . . 2 . 7 2 . . . 5 2 . 7 . . . 2 1 Terminals 32 | . 2 . 3 . 6 8 3 . . . . 4 . . . . 4 . . . . . . 1 1 Fabricators 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Repair Stations 4 | . . . 1 . . 1 2 . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Garrison Access 3 | . . . . . . 1 1 . . . . . . . . . 1 . . . . . . . . Total Hacks 188 | . 4 . 13 . 17 34 14 . . 18 . 26 2 . . . 12 7 . 35 . . . 4 2 Successful 119 | . 2 . 6 . 8 21 2 . . 18 . 14 2 . . . 4 7 . 35 . . . . . Failed 68 | . 2 . 6 . 9 13 12 . . . . 12 . . . . 8 . . . . . . 4 2 Catastrophic 14 | . . . . . 1 5 2 . . . . 2 . . . . 3 . . . . . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 64 | . 2 . 11 . 7 18 7 . . . . 9 . . . . 7 . . . . . . 3 . Terminals 91 | . 4 . 10 . 17 28 7 . . . . 11 . . . . 9 . . . . . . 3 2 Fabricators 5 | . . . . . . . . . . . . 4 . . . . . . . . . . . 1 . Repair Stations 10 | . . . 2 . . 5 3 . . . . . . . . . . . . . . . . . . Recycling Units 10 | . . . 1 . . . . . . . . 9 . . . . . . . . . . . . . Scanalyzers 4 | . . . . . . . 2 . . . . 2 . . . . . . . . . . . . . Garrison Access 6 | . . . . . . 1 2 . . . . . . . . . 3 . . . . . . . . Terminal Hacks 90 | . 1 . 2 . 7 13 1 . . 18 . 1 2 . . . 3 7 . 35 . . . . . Record 32 | . . . . . . 1 . . . . . . 1 . . . 1 6 . 23 . . . . . Part Schematic 16 | . . . . . . 2 . . . 10 . . . . . . . . . 4 . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robot Analysis 9 | . 1 . 2 . 1 1 . . . . . . . . . . . . . 4 . . . . . Prototype ID Bank 9 | . . . . . 2 . . . . 3 . . . . . . . . . 4 . . . . . Open Door 5 | . . . . . . 3 . . . . . . 1 . . . . 1 . . . . . . . Branch Access Points 3 | . . . . . 1 . 1 . . . . . . . . . 1 . . . . . . . . Emergency Access Points 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Terminal Index 3 | . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . Alert Level 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Repair Station Hacks 7 | . . . 2 . . 5 . . . . . . . . . . . . . . . . . . . Scan Component 4 | . . . 1 . . 3 . . . . . . . . . . . . . . . . . . . Repair 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 6 | . . . 1 . . . . . . . . 5 . . . . . . . . . . . . . Recycle Component 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Process 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . Insert Component 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 10 | . 1 . 1 . 1 2 . . . . . 4 . . . . 1 . . . . . . . . Terminals 8 | . 1 . 1 . 1 2 . . . . . 2 . . . . 1 . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Botnet 7 | . 1 . . . 1 2 . . . . . 2 . . . . 1 . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Reject 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Mask 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 2 . 4 . 4 8 7 . . . . 6 . . . . 5 . . . . . . 2 1 Full Trace Events 9 | . . . 1 . . . 4 . . . . 1 . . . . 1 . . . . . . 1 1 Feedback Events 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Corruption 3 | . . . . . . . 2 . . . . . . . . . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . . 2 . . . 10 . 1 . . . . . . . 4 . . . . . Parts Built 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 42 | . . . . . . . . . . . . 42 . . . . . . . . . . . . . Total Part Build Rating 8 | . . . . . . . . . . . . 8 . . . . . . . . . . . . . Parts Repaired 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . Time 108 | . . . 32 . . 76 . . . . . . . . . . . . . . . . . . . Parts Recycled 2 | . . . . . . . . . . . . 2 . . . . . . . . . . . . . Recycled Matter 90 | . . . . . . . . . . . . 90 . . . . . . . . . . . . . Retrieved Matter 90 | . . . . . . . . . . . . 90 . . . . . . . . . . . . . Retrieved Components 9 | . . . 9 . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------ Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 6 | . . . . . . . . . . . 1 2 1 . . . 1 . . 1 . . . . . Non-combat 3 | . . . . . . . . . . . . 2 1 . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 1 . . . . . 1 . . 1 . . . . . Robot Hacks Applied 6 | . . . . . . . . . . . 1 2 1 . . . 1 . . 1 . . . . . parse_system 4 | . . . . . . . . . . . 1 . 1 . . . 1 . . 1 . . . . . no_distress 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . find_recycling 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 -------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total Allies 24 | . . . 1 5 . 10 . . . . 1 . . . 2 3 . . . . 2 . . . . Largest Group 10 | . . . 1 6 . 10 4 . . . 1 1 . . 2 3 3 1 1 . 2 2 . . . Highest-Rated Group 173 | . . . 10 96 . 173 64 . . . 96 96 . . 56 157 157 99 98 . 95 95 . . . Highest-Rated Ally 99 | . . . 10 31 . 29 16 . . . 96 96 . . 31 99 99 99 98 . 48 48 . . . Total Orders 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks 182 | . . . . 13 . . 28 . . . 43 . . . . 3 51 12 16 . . 16 . . . Total Damage 7256 | . . . . 145 . . 296 . . . 1620 . . . . 29 2480 686 1521 . . 479 . . . Kills 45 | . . . . 1 . . 1 . . . 13 . . . . 1 13 7 7 . . 2 . . . Allies Corrupted 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Robot Analysis Total 9 | . 1 . 2 . 1 1 . . . . . . . . . . . . . 4 . . . . . Derelict Logs Recovered 14 | . . 1 . 1 . . . 1 1 . 2 . 2 2 . . . 3 . . 1 . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 ------------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Turns Passed 20903 | 293 183 382 1063 739 780 1399 1686 489 293 89 661 1563 1456 792 1370 1374 1078 792 629 338 681 230 433 1633 477 Spaces Moved 10763 | 58 126 261 527 435 442 532 1093 350 229 74 372 593 625 420 814 669 612 429 296 197 407 103 220 552 327 Core 111 | 8 . . . . . . . . . . . . . . . 14 . . . . . . . . 89 Treads 4797 | . . . 334 348 . 331 . . . . 146 593 625 420 814 546 . . . . . . 16 552 72 Legs 5689 | 50 126 261 193 87 442 201 1093 350 229 74 226 . . . . 109 612 429 296 197 407 103 204 . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 166 | . . . . . . . . . . . . . . . . . . . . . . . . . 166 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 103 107 120 120 120 120 170 165 160 160 50 120 120 190 120 120 120 120 152 50 Average Speed 154 | 117 120 120 145 156 127 181 115 120 120 120 139 240 205 163 160 158 141 173 191 142 120 120 142 196 91 Slowest Speed 750 | 150 120 120 190 330 260 330 190 120 120 120 190 250 246 320 160 750 190 190 260 190 120 120 232 250 450 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 45 | 5 24 45 41 83 44 85 24 62 46 68 63 13 73 56 82 76 18 68 55 63 53 3 6 16 11 Regions Visited 25 Branch Regions 15 Pre-discovered Areas 9 | . . 1 . . . . . 1 . . . . . 1 3 . . . . 3 . . . . . Known Exits Taken 20 | . 1 1 1 1 1 . 1 . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 . . . . . 1 . 1 1 1 . . . . . . . . . . . . . . . Scrap Searched 24 | . . 1 . 3 . . . 5 . . 1 . 5 2 2 3 . 1 . . 1 . . . . Spaces Dug 76 | . . 13 5 27 . 12 1 . 6 . 4 4 . . . . . . . . . . . 4 . Terrain Destroyed 414 | . . 28 5 90 3 18 25 . 14 . 53 57 . 8 . 26 35 . . . 25 1 1 8 17 Melee 10 | . . . . . . 1 1 . . . . 4 . . . . . . . . . . . 4 . Projectile 45 | . . . . . 3 6 . . . . . 7 . 8 . 8 . . . . 3 1 1 4 4 AOE 359 | . . 28 5 90 . 11 24 . 14 . 53 46 . . . 18 35 . . . 22 . . . 13 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -3 -2 -1 --------- Run | Scr Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Res Res Acc Total 13730 | 272 148 300 723 476 567 796 1386 390 239 74 466 687 723 477 862 876 770 466 328 252 548 187 325 939 453 Wait 1261 | 187 15 8 71 9 6 110 131 4 . . 28 9 25 28 21 60 86 23 . 33 62 61 66 201 17 Move 10736 | 57 125 260 526 434 441 531 1092 349 228 73 371 592 622 419 813 668 611 428 295 196 406 102 219 551 327 Hop 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Pick Up 181 | 8 2 4 18 5 9 22 17 3 . . 5 11 6 . 1 9 13 . 2 3 7 2 7 26 1 Fast Attach 194 | 6 1 . 12 4 18 6 12 7 1 . 6 20 4 2 6 15 13 3 3 7 6 1 5 18 18 Attach 130 | 1 . 1 7 1 7 12 9 1 . 1 14 1 2 1 1 19 1 . 2 2 3 3 5 14 22 Detach 53 | . . . 3 . 1 2 5 1 . . 6 3 1 . 1 9 1 1 1 1 . 2 2 3 10 Swap 154 | . . 4 9 5 10 12 21 1 2 . 5 7 5 4 2 7 9 2 3 3 13 3 4 20 3 Drop 211 | 2 . 3 15 5 15 12 23 9 1 . 1 20 13 1 6 10 10 3 4 6 10 2 7 23 10 Fire 701 | 11 5 19 62 13 57 74 74 15 7 . 26 15 37 22 4 58 26 5 18 1 22 11 10 74 35 Melee 60 | . . . . . . 13 2 . . . 4 5 6 . 7 8 . . . . . . . 9 6 Ram 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 Kick 6 | . . 1 . . 3 1 . . . . . . . . . . . 1 . . . . . . . Crush 5 | . . . . . . 1 . . . . . 4 . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 33 | . . . . . . . . . . . . . 1 . . 13 . . . . 19 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage (discovered 2 exits: *Fac / Rec) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: Fac x2 / *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Res x2 / Upp / Ext) -3/Research (discovered 2 exits: *Res x2) -2/Research -1/Access History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 14) 294 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 440 | -10/Materials | Discovered new exit (range 14) 458 | -10/Materials | Identified exit to Mines 477 | -10/Materials | Entered Mines 562 | -10/Mines | Learned location of Storage (-8) 667 | -10/Mines | Discovered new exit (range 5) 670 | -10/Mines | Identified exit to Materials 859 | -10/Mines | Entered Materials 859 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1092 | -9/Materials | Central database locked down 1172 | -9/Materials | Build established: Scavenger-Mutant 1240 | -9/Materials | Lost 6 parts (3n3w) 1403 | -9/Materials | Core integrity fell below 50% 1413 | -9/Materials | Discovered new exit (range 16) 1439 | -9/Materials | Identified exit to Materials 1547 | -9/Materials | Discovered new exit (range 15) 1575 | -9/Materials | Identified exit to Mines 1689 | -9/Materials | Build established: Mutant 1805 | -9/Materials | Repaired Imp. Treads 1922 | -9/Materials | Entered Mines 1922 | -9/Mines | Accompanied by 1 ally 2044 | -9/Mines | Build established: Scavenger-Mutant 2065 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2137 | -9/Mines | Learned Materials stockpile data 2425 | -9/Mines | Assembled infested the area 2430 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2502 | -9/Mines | Lost 6 parts (1p2n2u1w) 2507 | -9/Mines | Destroyed 14 combat bots 2521 | -9/Mines | System corruption reached 10% 2632 | -9/Mines | Discovered exit to Materials (range 10) 2643 | -9/Mines | Met a Derelict testing a Signal Generator 2651 | -9/Mines | Found Signal Generator 2661 | -9/Mines | Entered Materials 2661 | -8/Materials | Evolved 2 slots: Utility x2 2688 | -8/Materials | Identified exit to Storage 3256 | -8/Materials | Discovered new exit (range 7) 3441 | -8/Materials | Entered Storage 3442 | -8/Storage | Identified exit to Recycling 3560 | -8/Storage | Build established: Mutant 3901 | -8/Storage | Core integrity fell below 50% 3945 | -8/Storage | Lost 3 parts (1p2n) 4227 | -8/Storage | Build established: Scavenger-Mutant 4487 | -8/Storage | Repaired Adv. Heat Sink 4514 | -8/Storage | Repaired Aluminum Leg 4624 | -8/Storage | Discovered new exit (range 16) 4775 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4840 | -8/Storage | Entered Factory 4840 | -7/Factory | Accompanied by 4 allies 4840 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 5726 | -7/Factory | Discovered new exit (range 16) 5776 | -7/Factory | Identified exit to Lower Caves 6193 | -7/Factory | Build established: Mutant 6526 | -7/Factory | Entered Lower Caves 6744 | -7/Lower Caves | System corruption reached 10% 7013 | -7/Lower Caves | Discovered new exit (range 3) 7015 | -7/Lower Caves | Entered another Lower Caves area 7192 | -7/Lower Caves | Learned 8 Factory zone layouts 7294 | -7/Lower Caves | Discovered new exit (range 12) 7308 | -7/Lower Caves | Entered Data Miner 7309 | -7/Data Miner | Discovered new exit (range 6) 7332 | -7/Data Miner | Met Data Miner 7369 | -7/Data Miner | Received God Mode back door access code from Data Miner 7397 | -7/Data Miner | Entered Proximity Caves 7411 | -6/Proximity Caves | Core integrity fell below 50% 7454 | -6/Proximity Caves | Lost 7 parts (2p2n3u) 7462 | -6/Proximity Caves | Escorted by Enhanced Grunt 7712 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 7785 | -6/Proximity Caves | Attracted the attention of an 0b10 base 7823 | -6/Proximity Caves | Destroyed 9 combat bots 7835 | -6/Proximity Caves | Lost 8 parts (1p4n1u2w) 7945 | -6/Proximity Caves | Identified exit to Factory 8058 | -6/Proximity Caves | Entered Factory 8058 | -6/Factory | Accompanied by 1 ally 8058 | -6/Factory | Evolved 2 slots: Utility x2 8275 | -6/Factory | Discovered new exit (range 5) 8285 | -6/Factory | Identified exit to Factory 8691 | -6/Factory | Discovered new exit (range 8) 8733 | -6/Factory | Identified exit to Lower Caves 9007 | -6/Factory | Fabricated Hyb. Deuterium Engine (x2) 9621 | -6/Factory | Entered Lower Caves 9874 | -6/Lower Caves | Learned location of 2 exits from Factory 9917 | -6/Lower Caves | Encountered a Warlord checkpoint 10061 | -6/Lower Caves | Learned Factory stockpile data 10631 | -6/Lower Caves | Found Prototype Device 10631 | -6/Lower Caves | Identified Heart of Steel 10686 | -6/Lower Caves | Discovered new exit (range 15) 10709 | -6/Lower Caves | Identified exit to Lower Caves 11077 | -6/Lower Caves | Entered another Lower Caves area 11246 | -6/Lower Caves | Discovered exit to Factory (range 3) 11433 | -6/Lower Caves | Learned 8 Factory zone layouts 11510 | -6/Lower Caves | Lost 3 parts (3n) 11714 | -6/Lower Caves | Encountered a Warlord checkpoint 11798 | -6/Lower Caves | Discovered new exit (range 7) 11821 | -6/Lower Caves | Identified exit to Zion 11825 | -6/Lower Caves | Build established: Scavenger-Mutant 11869 | -6/Lower Caves | Entered Zion 12015 | -6/Zion | Gained Derelict followers 12049 | -6/Zion | System corruption cleaned by Quarantine Array 12087 | -6/Zion | Discovered new exit (range 12) 12103 | -6/Zion | Identified exit to Proximity Caves 12330 | -6/Zion | Given the Hacking Drone Bay 12609 | -6/Zion | Learned location of Quarantine (-2) 12721 | -6/Zion | Visited the Megawrench Repair Shop 12721 | -6/Zion | Megawrench repaired 12 parts 12800 | -6/Zion | Found Prototype Processor 12800 | -6/Zion | Identified Exp. Melee Analysis Suite 13239 | -6/Zion | Entered Proximity Caves 13239 | -5/Proximity Caves | Accompanied by 2 allies 13278 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13782 | -5/Proximity Caves | Spotted B-75 Beast 13926 | -5/Proximity Caves | Lost 3 parts (1p1n1u) 14285 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 14329 | -5/Proximity Caves | Core integrity fell below 50% 14363 | -5/Proximity Caves | Destroyed 9 combat bots 14398 | -5/Proximity Caves | Lost 8 parts (1p3n1u3w) 14522 | -5/Proximity Caves | System corruption reached 10% 14586 | -5/Proximity Caves | Discovered exit to Factory (range 15) 14607 | -5/Proximity Caves | Heart of Steel transformed into Warbot 14613 | -5/Proximity Caves | Entered Factory 14613 | -5/Factory | Accompanied by 3 allies (Warbot) 14613 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 14614 | -5/Factory | Identified exit to Factory 14615 | -5/Factory | Identified exit to Upper Caves 15691 | -5/Factory | Entered Upper Caves 15691 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 15777 | -5/Upper Caves | Learned Factory stockpile data 16072 | -5/Upper Caves | Identified exit to Upper Caves 16314 | -5/Upper Caves | Learned Factory trap positions 16314 | -5/Upper Caves | Learned Armory trap positions 16314 | -5/Upper Caves | Learned Extension terminal intel 16331 | -5/Upper Caves | Learned 12 Factory zone layouts 16483 | -5/Upper Caves | Entered another Upper Caves area 16483 | -5/Upper Caves | Accompanied by 1 ally (Warbot) 16684 | -5/Upper Caves | Spotted B-75 Beast 16704 | -5/Upper Caves | Destroyed B-75 Beast 17074 | -5/Upper Caves | Discovered new exit (range 16) 17110 | -5/Upper Caves | Identified exit to Zhirov 17112 | -5/Upper Caves | Entered Zhirov 17112 | -5/Zhirov | Discovered new exit (range 3) 17147 | -5/Zhirov | Met Zhirov 17190 | -5/Zhirov | Found Alien Artifact 17190 | -5/Zhirov | Identified Integrated Reactor 17190 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 17213 | -5/Zhirov | Found Alien Artifact 17370 | -5/Zhirov | Learned location of Command (-1) 17370 | -5/Zhirov | Learned location of Testing (-3) 17382 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 17449 | -5/Zhirov | Identified exit to Proximity Caves 17450 | -5/Zhirov | Entered Proximity Caves 17465 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17572 | -4/Proximity Caves | System corruption reached 10% 17699 | -4/Proximity Caves | Learned 4 Research zone layouts 17832 | -4/Proximity Caves | System corruption reached 30% 17931 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 17963 | -4/Proximity Caves | Destroyed 7 combat bots 18005 | -4/Proximity Caves | Lost 4 parts (1p1u2w) 18104 | -4/Proximity Caves | Discovered exit to Factory (range 7) 18131 | -4/Proximity Caves | Entered Factory 18131 | -4/Factory | Accompanied by 2 allies 18131 | -4/Factory | Evolved 2 slots: Utility x2 18132 | -4/Factory | Identified exit to Extension 18133 | -4/Factory | Identified exit to Research 18133 | -4/Factory | Identified exit to Upper Caves 18134 | -4/Factory | Loaded intel: 95 trap records 18194 | -4/Factory | Found Prototype Launcher 18194 | -4/Factory | Identified Com. Tesla Bomb Launcher 18198 | -4/Factory | Found Com. Tesla Bomb Launcher 18204 | -4/Factory | Found Com. Tesla Bomb Launcher 18240 | -4/Factory | Build established: Scavenger-Skirmisher 18347 | -4/Factory | Discovered exit to Research (range 4) 18361 | -4/Factory | Entered Research 18361 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 18660 | -3/Research | Build established: Scavenger-Gunner 18704 | -3/Research | Discovered new exit (range 8) 18714 | -3/Research | Discovered new exit (range 22) 18773 | -3/Research | Identified exit to Research 18794 | -3/Research | Entered another Research area 18794 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 18823 | -2/Research | Lost 4 parts (1p1u2w) 19513 | -2/Research | Lost 4 parts (3u1w) 19853 | -2/Research | System corruption reached 10% 19963 | -2/Research | Found Fusion Bomb Launcher 20204 | -2/Research | Discovered new exit (range 8) 20274 | -2/Research | Garrison activated, responded to threat 20340 | -2/Research | Destroyed 10 combat bots 20340 | -2/Research | System corruption reached 30% 20345 | -2/Research | Lost 8 parts (2p1n4u1w) 20405 | -2/Research | Identified exit to Access 20427 | -2/Research | Entered Access 20427 | -1/Access | Evolved 2 slots: Power x1, Propulsion x1 20500 | -1/Access | Spotted B-99 Colossus 20570 | -1/Access | Garrison activated, responded to threat 20639 | -1/Access | Lost 24 parts (3p7n10u4w) 20701 | -1/Access | Spotted B-99 Colossus 20762 | -1/Access | Core integrity fell below 50% 20791 | -1/Access | Lost 6 parts (2n3u1w) 20875 | -1/Access | Identified Transdimensional Reconstructor 20875 | -1/Access | Warped through subspace 20893 | -1/Access | Core integrity fell below 20% 20896 | -1/Access | Build established: Mutant 20904 | -1/Access | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- 20871_ Imp. Arc Projector destroyed. 20871_ Adv. Heat Sink destroyed. 20871_ Dropped Mic. Antimatter Reactor. 20875_ Identified Transdimensional Reconstructor. 20875_ Warped through subspace. 20877_ ALERT: Security rotation in progress. 20878_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 20882_ ,7W KPX9T5 W,U< 20893_ Slammed into S-43 Plague. 20894_ Slammed into K-01 Serf. 20899_ Connecting with Terminal... 20899_ ALERT: Suspicious activity at Terminal A001. Dispatching Investigation squad. 20900_ Lrn. Proton Cannon destroyed. 20901_ Slammed into S-43 Plague. 20904_ Critical hit (Burn: +37). [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ?????????????????????+ #??????? | | ?????????????????????# #??????? | | ?????????????????????# ############## #??????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# ############?????????????? | | ?????????????????????+ ??????????? | | ?????????????????????# ??????????? | | ?????????????????????# ##### ######?????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #?###+#####??????????????? | | ??????????##?????????# #? #??????????????? | | ??????????# ####### # #??????????????? | | ??????????+ # " #??????????????? | | ??????????# + """ ???????????????? | | ??????????# ####### # """ #??????????????? | | ??????????##?????????# # " ???????????????? | | ?????????????????????# !#? #??????????????? | | ?????????????????????# %#? #??????????????? | | ?????????????????????# *#??########??????????????? | | ?????????????????????# #????????????????????????? | | ?????????????????????# #######"????????????###### | | ?????????????????????# """T""""????????????" | | ?????????????????????# """s""""????????????" | | ?????????????????????# s@s "????????????" | | ?????????????????????# sss "????????????" | | ?????????????????????# "????????????" | | ?????????????????????# "????????????" | | ?????????????????????# "????????????" | | ?????????????????????# "????????????" | | ?????????????????????# "????????????" | | ?????????????????????# "????????????" ?? | | ?????????????????????# g#######"????????????##???? | | ?????????????????????#gk?????????????????????????? | | ?????????????????????#Ak?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????# ?????????????????????????? | | ?????????????????????? ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 65 Energy Generation 71 Energy Capacity 990 Matter Stores 300 Matter Capacity 300 Sight Range 23 Robot Scan Range 19 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 14 Power Amplification 30 Armor Coverage 1200 Core Shielding 40 Propulsion Shielding 66 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 24 Melee Accuracy 12 Target Analysis 12 Recoil Reduction 6 Matter Filtering 50 Energy Filtering 30 Defensive Hacking 20 Item Schematics ----------------- Huge Storage Unit | -8/Storage | Hacked Hcp. Storage Unit | -8/Storage | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Exp. Targeting Computer | -7/Data Miner | Free Imp. Heavy Machine Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Adv. Trap Extractor | -7/Data Miner | Free Hyp. Gauss Cannon | -7/Data Miner | Free Imp. Fusion Compressor | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Hyb. Deuterium Engine | -6/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ G-47 Trooper | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free Fabricated ------------ Hyb. Deuterium Engine | x2 | -6/Factory Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- 20k Club Oh No You Don't! Tank Z1$+NX3F=JRE3_ZNQR Challenges ------------ None Game ------ Seed HelicalLinkedWeb Manual? 0 Play Time 02:51:24 Cumulative 68.9 hours Start 2022.09.06 @ 19:18:47 End 2022.09.06 @ 22:14:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 97 Rogue 97 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 54 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ec6e8f32-b977-4912-bed3-b12992a672b9