Cogmind - Beta 14 *** ADVENTURER MODE // 2025.01.18 @ 13:43:01 Player: Willow Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (19) 3800 Robots Destroyed (280) 1400 Value Destroyed (11029) 11029 Prototype IDs (25) 500 Alien Tech Used (1) 200 Bonus (3167) 3167 TOTAL SCORE: 22596 Bonus ------- High Alert Combat Kills 266 Follower Combat Kills 2078 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Friendly Fire -77 Cogmind --------- Core Integrity 889/1000 Matter 123/300 Energy 258/365 System Corruption 10% Temperature Cool (0) Movement Treading (240) Ox1 Location -5/Waste Parts ------- > --- POWER (2) -------- Neutrino Core Micro Fission Core > --- PROPULSION (4) --- Heavy Treads > --- UTILITY (9) ------ Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Kinecellerator > --- WEAPON (2) ------- KE Penetrator KE Penetrator > --- INVENTORY (25) --- Neutrino Core Armored Treads Armored Treads Medium Treads Improved Medium Treads Advanced Heavy Treads YI-UF0's Bottomless Matter Pit (1233) Advanced Signal Interpreter Advanced Signal Interpreter Improved Particle Charger Improved Medium Armor Plating Heavy Reactive Plating Long-range Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Remote Datajack Plasma Cutter Peak State ------------ > --- POWER ------------ Neutrino Core Micro Fission Core > --- PROPULSION ------- Spiked Treads Armored Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Improved Particle Charger Kinecellerator Medium Reactive Plating Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- KE Penetrator KE Penetrator > --- INVENTORY -------- Neutrino Core Armored Treads Armored Treads Medium Treads Improved Medium Treads Advanced Heavy Treads YI-UF0's Bottomless Matter Pit Advanced Signal Interpreter Advanced Signal Interpreter Improved Medium Armor Plating Improved Medium Armor Plating Heavy Reactive Plating Medium Insulated Plating Hacking Suite System Shield Long-range Proton Cannon Heavy Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Magnetic Acceleration Cannon Remote Datajack Plasma Cutter [Rating: 92] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Micro Fission Core Propulsion Armored Treads Treads Armored Treads Utility Improved Signal Interpreter Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Ion Cannon Energy Gun Improved Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Special Weapon Remote Datajack Impact Weapon Power Maul Build | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Slots Evolved 10 | . . 2 . 2 . 2 . . . . . . 2 . . . . 2 . Power 1 | . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . . . . . . . . Utility 7 | . . 1 . 2 . 1 . . . . . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . . . Parts Attached 251 | 7 2 25 3 36 15 22 1 24 9 . 13 17 22 11 1 . 4 29 10 Power 28 | 1 . 2 1 3 6 . 1 1 1 . . . 4 1 . . . 5 2 Engine 22 | 1 . 2 1 3 6 . 1 . 1 . . . 3 1 . . . 3 . Core 6 | . . . . . . . . 1 . . . . 1 . . . . 2 2 Reactor . | . . . . . . . . . . . . . . . . . . . . Propulsion 65 | 2 . 15 . 18 6 3 . 9 . . 1 6 1 . . . 2 2 . Treads 65 | 2 . 15 . 18 6 3 . 9 . . 1 6 1 . . . 2 2 . Leg . | . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 104 | 2 2 1 2 9 2 11 . 12 7 . 8 9 13 5 1 . . 16 4 Device 53 | 1 . 1 1 1 1 6 . 3 7 . 3 7 10 3 1 . . 6 2 Storage 5 | 1 1 . 1 1 . . . 1 . . . . . . . . . . . Processor 7 | . 1 . . 2 . . . 1 . . . . . . . . . 3 . Hackware 13 | . . . . 1 . . . 5 . . 1 . 2 . . . . 4 . Protection 26 | . . . . 4 1 5 . 2 . . 4 2 1 2 . . . 3 2 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 . 7 . 6 1 8 . 2 1 . 4 2 4 5 . . 2 6 4 Energy Gun 3 | . . 3 . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . . . . 1 1 . 2 1 2 4 . . 1 . 2 Ballistic Gun 19 | 2 . 4 . 6 1 1 . . . . . . 1 . . . . 2 2 Ballistic Cannon 10 | . . . . . . 5 . 1 . . . . 1 . . . . 3 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special Weapon 6 | . . . . . . . . . . . 2 1 . 1 . . 1 1 . Impact Weapon 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . 3 1 2 2 . . . . . 2 1 1 1 . . . . . Parts Lost 32 | . . . . 2 2 4 . 6 1 . . . 2 . . . . 11 4 Power 5 | . . . . . 1 . . . . . . . 1 . . . . 3 . Propulsion 7 | . . . . 1 . . . 4 . . . . . . . . . 1 1 Utility 17 | . . . . 1 . 4 . 1 . . . . 1 . . . . 7 3 Weapon 3 | . . . . . 1 . . 1 1 . . . . . . . . . . Highest Loss Streak 4 | . . . . 1 1 1 . 2 1 . . . 1 . . . . 2 4 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 99 100 99 99 99 100 96 100 100 99 99 97 88 93 93 93 87 90 Engine 8 | . 14 11 11 8 8 7 7 5 7 7 7 7 10 13 13 13 13 5 . Treads 25 | . 28 33 33 26 26 29 30 27 30 30 30 29 24 20 20 20 20 17 15 Device 13 | . 12 11 10 5 1 10 15 2 20 23 19 9 20 22 20 20 20 17 16 Storage 7 | . 14 11 11 9 9 7 7 7 7 7 7 7 6 6 6 6 6 5 5 Processor 9 | . 1 11 11 18 18 15 15 2 7 7 7 7 6 6 6 6 6 12 11 Hackware 6 | . . . . 7 9 1 . 28 . . 1 5 5 . . . . 5 . Protection 6 | . . . . 4 7 9 7 3 9 7 8 13 5 5 13 13 13 7 15 Energy Cannon 4 | . . . . . . . . . 12 15 . 14 12 12 13 13 9 1 . Ballistic Gun 5 | . 28 10 22 17 17 8 . . . . . . . . . . . 1 11 Ballistic Cannon 2 | . . . . . . 5 15 14 2 . . . . . . . . 4 . Special Weapon 1 | . . . . . . . . . . . 14 . . . . . 2 . . Peak Build Rating 92 | 7 8 16 24 34 39 47 45 53 58 57 61 61 72 86 73 73 73 92 88 Average Rating 52 | 5 7 14 16 29 34 44 44 49 56 57 57 57 67 74 71 73 70 85 85 On Entrance 46 | . 7 8 16 18 34 39 44 45 53 57 57 54 61 70 71 73 73 71 87 Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 15 30 34 34 56 66 76 70 133 138 122 136 138 151 150 150 150 150 157 152 Greatest Support 110 | 40 40 60 60 69 69 80 80 110 80 80 80 96 110 110 110 110 110 110 110 Greatest Overweight (x) 2 | . . . . 1 1 1 . 1 1 1 1 2 1 1 1 1 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 7 14 15 15 16 20 20 20 23 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 1 10 15 15 20 20 20 20 25 24 25 25 25 25 25 25 24 25 25 25 Average Carried 20 | . 5 13 14 15 19 18 19 21 22 24 24 24 22 23 24 24 24 22 22 Final Capacity 25 | 8 15 15 15 20 20 20 20 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 10 15 15 19 20 19 20 22 24 25 25 23 22 24 24 24 25 25 22 Class Distribution -------------------- 35% | Scavenger-Mutant 32% | Mutant 21% | Hacker-Mutant 6% | Wizard-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Storage Mutant | -7/Factory Mutant | -7/Waste Wizard-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Scavenger-Mutant | -5/Proximity Caves Hacker-Mutant | -5/Factory Mutant | -5/Waste Resources | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Matter Collected 12725 | 288 374 704 783 1966 560 938 30 1613 223 35 121 232 255 2282 332 . 656 1333 . Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 12150 | 100 396 1710 211 1930 1011 1523 . 1118 144 75 . 522 1250 385 31 . 179 1565 . Parts 618 | 7 20 103 6 113 71 76 . 69 4 5 . 18 41 5 . . 6 74 . Haulers Intercepted 18 | . 2 6 . 5 4 . . . . . . . . . . . . 1 . Recyclers Shooed 4 | 1 1 . . . . . . . . . . . 2 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 67 | . . . . . . . . . 8 5 . 35 . . 1 . 18 . . Prevented 14 | . . . . . . . . . . . . 13 . 1 . . . . . Kills | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Combat Hostiles Destroyed 214 | . 5 27 3 36 16 23 . 38 4 1 . 9 18 . . . 3 31 . Guns 110 | . 5 27 3 36 16 19 . . . . . . . . . . . 4 . Cannons 100 | . . . . . . 4 . 38 3 1 . 9 16 . . . 3 26 . Classes Destroyed 18 | 2 3 5 . 2 . 3 . . . . . 2 . 1 . . . . . Worker 13 | . . 5 . 1 . 3 . 1 . . . . 1 . . . . 2 . Builder 3 | . . . . . . 1 . 1 . . . . . . . . . 1 . Tunneler 3 | 1 . . . . . 1 . . . . . . 1 . . . . . . Hauler 18 | . 2 6 . 5 4 . . . . . . . . . . . . 1 . Recycler 10 | 1 . 2 1 . 1 3 . . . . . . 2 . . . . . . Mechanic 2 | . . . . . . 1 . 1 . . . . . . . . . . . Operator 7 | . . . . 3 . 1 . 1 . . . . 1 . . . . 1 . Watcher 10 | . 3 1 . . . 3 . . . . . . 2 . . . . 1 . Swarmer 22 | . . 3 . 6 2 3 . 4 . . . 1 3 . . . . . . Grunt 92 | . 5 12 3 16 4 10 . 18 2 . . 3 6 . . . 1 12 . Brawler 3 | . . 2 . . . . . . . . . 1 . . . . . . . Duelist 5 | . . 1 . . . . . . 1 . . 1 . . . . 1 1 . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . Sentry 44 | . . 9 . 9 9 5 . 5 . 1 . 1 2 . . . . 3 . Hunter 15 | . . . . 5 1 1 . 4 1 . . . 2 . . . 1 . . Programmer 30 | . . . . . . 4 . 7 . . . . 4 . . . . 15 . Behemoth 2 | . . . . . . . . . . . . 1 1 . . . . . . Packrat 3 | . . . . . . . . . . . . . . 3 . . . . . Samaritan 4 | . . . . . . . . . . . . . . 3 1 . . . . Best Kill Streak 10 | 2 2 10 3 6 7 5 . 4 3 1 . 4 3 . . . 2 4 . Combat Bots Only 7 | . 2 6 3 4 7 5 . 4 3 1 . 4 3 . . . 2 4 . Max Kills in Single Turn 2 | 1 1 2 1 1 2 2 . 2 1 1 . 1 1 1 1 . 1 2 . Gunslinging 1 | . . 1 . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Hostile Shots Fired 1489 | . 26 93 14 196 105 243 . 262 27 9 . 103 220 . . . 12 176 3 Missed 498 | . 5 33 8 50 33 84 . 84 10 4 . 36 86 . . . 1 64 . Damage Taken 10137 | . 211 604 66 1601 758 1201 30 1758 209 22 . 624 1241 . . . 69 1658 85 Core 942 | . 41 90 . 160 71 165 . 109 49 4 . 66 70 . . . 6 111 . Absorbed by Shields 746 | . . . . . . . . . . . . 73 460 . . . 29 184 . Reduced by Siege Mode 10 | . . . . . . . . 10 . . . . . . . . . . . Ignored by Resistances 4390 | . 62 176 19 468 339 508 9 555 138 11 . 425 598 . . . 101 932 49 Regen/Repaired (Parts) 875 | . . . . 155 . 130 43 158 . . . . 389 . . . . . . Core Remaining (%) 75 | 100 83 . 77 . 58 . . . . . . 43 . . . . 91 . . Volleys Fired 744 | 3 43 79 10 124 52 88 . 102 14 4 . 33 66 14 3 . 11 90 8 Largest 2 | 2 2 2 2 2 2 2 . 2 2 2 . 2 2 2 2 . 2 2 2 Hottest 163 | 40 40 112 46 56 56 92 . 113 130 130 . 130 130 163 163 . 163 163 66 Shots Fired 1429 | 6 86 158 20 248 101 175 . 202 31 9 . 62 133 25 6 . 21 131 15 Gun 821 | 6 86 158 20 248 101 142 . . . . . . 3 . . . . 42 15 Cannon 600 | . . . . . . 33 . 202 31 9 . 59 130 22 6 . 20 88 . Launcher . | . . . . . . . . . . . . . . . . . . . . Special 8 | . . . . . . . . . . . . 3 . 3 . . 1 1 . Kinetic 1049 | 6 86 78 20 248 101 175 . 198 11 . . . 3 . . . . 108 15 Thermal 372 | . . 80 . . . . . 4 20 9 . 59 130 22 6 . 20 22 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 90 | 2 14 28 47 90 28 40 . 56 14 20 . 32 47 16 4 . 8 26 19 Robot Miss Streak 3 | 1 2 1 . 3 1 2 . 2 2 . . 1 3 1 1 . 1 3 . Penetration Max 1 | . . . . 1 1 1 . . . . . . . . . . . 1 . Secondary Targets 14 | . 1 3 1 2 4 3 . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 1 1 . . . . . . . . . . . . . Shots Hit Robots 1143 | 3 65 132 19 208 73 131 . 156 22 6 . 49 109 20 4 . 18 113 15 Core Hits 448 | 3 21 62 8 86 30 61 . 61 5 2 . 17 33 7 1 . 7 43 1 Critical Kills 7 | . . . . . 1 . . . 1 . . . 1 . 1 . . 3 . Critical Parts Destroyed 12 | . 3 1 . . 2 3 . . . . . . . . . . . 3 . Critical Strikes 43 | . 3 2 . . 3 5 . 8 2 . . . 1 . 1 . . 17 1 Burn 1 | . . 1 . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . 1 . . . 1 . 1 . . 1 . Destroy 16 | . 3 1 . . 3 3 . . . . . . . . . . . 5 1 Blast 22 | . . . . . . 2 . 8 1 . . . . . . . . 11 . Melee Attacks 2 | . . . . . . 2 . . . . . . . . . . . . . Impact 2 | . . . . . . 2 . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 28433 | 38 817 2147 291 3329 1633 3312 . 4168 605 213 . 1327 3272 491 119 . 544 5747 380 Guns 12726 | 38 817 2147 291 3324 1629 2836 . . . . . . 60 . . . . 1204 380 Cannons 15528 | . . . . . . 390 . 4129 605 213 . 1327 3168 491 119 . 544 4542 . Explosions 35 | . . . . . . 35 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . Ramming 144 | . . . . 5 4 51 . 39 . . . . 44 . . . . 1 . Kinetic 20122 | 38 817 979 291 3324 1629 3226 . 4040 238 . . . 60 . . . . 5100 380 Thermal 8132 | . . 1168 . . . . . 89 367 213 . 1327 3168 491 119 . 544 646 . Explosive . | . . . . . . . . . . . . . . . . . . . . Electromagnetic 35 | . . . . . . 35 . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 1 4 4 4 4 . 2 . . . . 10 10 Average Corruption 2 | . . . . . . 1 1 1 4 4 4 . 1 . . . . 4 10 Corruption Purged 2 | . . . . . . . . . . . . . 2 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 164 | . . . . . . 12 1 40 24 19 8 . 22 . . . . 33 5 Message Errors 33 | . . . . . . 2 1 6 4 7 1 . 5 . . . . 5 2 Matter Fused 43 | . . . . . . 3 . 12 8 5 3 . 4 . . . . 8 . Heat Flow Errors 18 | . . . . . . 2 . 5 2 2 1 . 1 . . . . 5 . Energy Discharges 16 | . . . . . . . . 5 3 2 . . 3 . . . . 3 . Parts Rejected 6 | . . . . . . . . 1 . . . . 2 . . . . 2 1 Parts Fused 1 | . . . . . . 1 . . . . . . . . . . . . . Data Loss (minor) 24 | . . . . . . 1 . 7 3 2 2 . 5 . . . . 3 1 Data Loss (major) 9 | . . . . . . 2 . 2 . . 1 . 1 . . . . 3 . Misfires 8 | . . . . . . 1 . . 3 1 . . 1 . . . . 2 . Alerts 3 | . . . . . . . . . 1 . . . . . . . . 2 . Weapon Failures 3 | . . . . . . . . 2 . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 950 | . . . . . . 49 . 110 9 . . 42 152 111 11 . . 466 . Projectiles 948 | . . . . . . 49 . 110 9 . . 42 150 111 11 . . 466 . Explosions . | . . . . . . . . . . . . . . . . . . . . Melee 2 | . . . . . . . . . . . . . 2 . . . . . . Knockbacks 68 | . . . . . . 3 . 40 2 . . . . . . . . 23 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . Kinetic 59 | . . . . . . 3 . 33 2 . . . . . . . . 21 . Secondary 8 | . . . . . . . . 6 . . . . . . . . . 2 . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . . . . Rammed 10 | . . . . 1 1 2 . 3 . . . . 2 . . . . 1 . Targets Rammed 16 | . . . . 1 1 5 . 4 . . . . 4 . . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 6 | . . . . . . 3 . 1 . . . . 2 . . . . . . Highest Temperature 375 | . 5 306 1 23 22 215 . 258 263 228 102 375 351 36 66 . 132 270 . Average Temperature 63 | . 2 81 1 4 5 36 . 45 101 92 59 108 104 21 32 . 61 105 . Received Heat Transfer 3752 | . 156 282 48 738 243 615 . 657 54 6 . 247 277 . . . . 429 . Effects 1 | . . . . . . . . 1 . . . . . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . . . . . Siege Activations 1 | . . . . . . . . 1 . . . . . . . . . . . Total Turns 10 | . . . . . . . . 10 . . . . . . . . . . . Longest Duration 10 | . . . . . . . . 10 . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . . . . 1 . . . . . . Impact Corruptions 2 | . . . . . . . . 1 . . . . 1 . . . . . . Robots Melted 5 | . . . . . . . . . 1 . . . 2 . 1 . . 1 . Combat Hostiles 4 | . . . . . . . . . 1 . . . 2 . . . . 1 . Parts Melted 37 | . . 5 . 1 . . . . 2 . . 6 13 . 3 . 4 3 . Heat Transferred 11645 | . . 2590 . . . . . 111 481 259 . 1720 3959 694 174 . 759 898 . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Peak Influence 911 | 10 127 634 218 303 327 230 20 911 . . . . 158 . . . . 293 38 Initial 143 | . 5 31 143 5 61 115 11 12 . . . . 11 . . . . . 38 Average 135 | 4 61 309 171 96 175 61 14 267 . . . . 39 . . . . 90 36 Maximum Alert Level 3 | . . 2 1 1 1 1 . 3 . . . . . . . . . 1 . Low Security (%) 78 | 100 100 39 37 86 56 94 100 52 . . . . 100 . . . . 93 100 Level 1 14 | . . 14 62 13 43 5 . 24 . . . . . . . . . 6 . Level 2 6 | . . 46 . . . . . 14 . . . . . . . . . . . Level 3 1 | . . . . . . . . 8 . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 67 | . 1 3 . 6 4 8 . 20 . . . 1 12 . . . . 12 . Investigation 26 | . 1 2 . 3 3 4 . 6 . . . . 4 . . . . 3 . Extermination 24 | . . . . . . 4 . 8 . . . . 5 . . . . 7 . Reinforcement 11 | . . . . 3 1 . . 5 . . . . . . . . . 2 . Assault 3 | . . 1 . . . . . 1 . . . 1 . . . . . . . Garrison 3 | . . . . . . . . . . . . . 3 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 . Construction Impeded 2 | . . . . . . . . 1 . . . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Distress Signals 14 | . . 1 . 5 2 . . 1 . . . . . . . . . 5 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . Times Spotted 361 | . 10 41 3 62 33 37 1 59 4 1 . 23 24 . . . 4 56 3 Peak Tracking Total 9 | . 2 9 3 5 7 4 1 4 3 1 . 7 4 . . . 3 6 3 Tactical Retreats 15 | . . 2 . 4 . 1 . 5 . . . . . . . . . 3 . Traps | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Traps Triggered 24 | . . . . 2 3 9 . 6 . . . . . . . . . 4 . Indirectly 3 | . . . . . . 3 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . 1 . . 1 . . . . 3 1 . . . . Machines | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Disabled 32 | . 1 1 . 5 6 10 . 7 . . . 1 1 . . . . . . Max in Single Turn 4 | . 1 1 . 2 1 4 . . . . . 1 1 . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Machines Accessed 92 | . 8 9 . 13 12 14 . 17 . 1 . 1 6 2 . 4 . 5 . Terminals 52 | . 7 7 . 9 10 9 . 8 . 1 . . . . . . . 1 . Fabricators 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . Repair Stations 6 | . . . . 1 . 2 . 2 . . . . 1 . . . . . . Recycling Units 16 | . 1 2 . 2 2 2 . 4 . . . . 2 . . . . 1 . Scanalyzers 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . Total Hacks 292 | . 21 23 . 40 25 38 . 85 . 1 . 1 9 2 . 31 . 16 . Successful 197 | . 12 16 . 32 15 24 . 50 . 1 . 1 6 2 . 31 . 7 . Failed 94 | . 9 7 . 7 10 14 . 35 . . . . 3 . . . . 9 . Catastrophic 13 | . 1 2 . 2 2 . . 5 . . . . 1 . . . . . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . Manual 163 | . 20 15 . 23 16 19 . 49 . . . . 15 . . . . 6 . Terminals 193 | . 20 21 . 28 23 30 . 67 . 1 . . . . . . . 3 . Fabricators 13 | . . . . . . . . 4 . . . . 2 . . . . 7 . Repair Stations 17 | . . . . 4 . 4 . 6 . . . . 3 . . . . . . Recycling Units 19 | . 1 2 . 2 2 3 . 5 . . . . 2 . . . . 2 . Scanalyzers 13 | . . . . 6 . . . 3 . . . . . . . . . 4 . Garrison Access 3 | . . . . . . 1 . . . . . . 2 . . . . . . Terminal Hacks 124 | . 5 9 . 17 10 13 . 35 . 1 . 1 . 2 . 31 . . . Record 18 | . . . . . . 1 . 4 . 1 . 1 . . . 11 . . . Part Schematic 29 | . 3 1 . . 2 4 . 6 . . . . . . . 13 . . . Robot Schematic 7 | . . . . . . . . 3 . . . . . . . 4 . . . Robot Analysis 13 | . . 2 . 4 2 1 . 4 . . . . . . . . . . . Prototype ID Bank 4 | . . . . 1 . . . . . . . . . . . 3 . . . Open Door 7 | . . . . . 5 . . . . . . . . 2 . . . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 5 | . . . . 3 . 1 . 1 . . . . . . . . . . . Emergency Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . . . 1 . . . . . . . . . . . Terminal Index 4 | . 1 1 . 1 . 1 . . . . . . . . . . . . . Recycling Unit Index 2 | . . 1 . 1 . . . . . . . . . . . . . . . Alert Level 11 | . . 2 . 3 1 2 . 3 . . . . . . . . . . . Unreport Threat 7 | . . . . 2 . 1 . 4 . . . . . . . . . . . Locate Traps 2 | . . 1 . . . . . 1 . . . . . . . . . . . Security Status 1 | . . . . . . 1 . . . . . . . . . . . . . Surveillance Status 1 | . . 1 . . . . . . . . . . . . . . . . . Recall Investigation 4 | . . . . . . . . 4 . . . . . . . . . . . Recall Extermination 2 | . . . . . . . . 2 . . . . . . . . . . . Recall Assault 1 | . . . . . . . . 1 . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 8 | . . . . . . . . 4 . . . . 1 . . . . 3 . Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . . . Build 5 | . . . . . . . . 2 . . . . 1 . . . . 2 . Repair Station Hacks 12 | . . . . 4 . 2 . 4 . . . . 2 . . . . . . Scan Component 7 | . . . . 2 . 1 . 3 . . . . 1 . . . . . . Repair 5 | . . . . 2 . 1 . 1 . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . 1 . Retrieve Matter 1 | . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 10 | . . . . 6 . . . 2 . . . . . . . . . 2 . Insert Component 4 | . . . . 2 . . . 1 . . . . . . . . . 1 . Analyze 6 | . . . . 4 . . . 1 . . . . . . . . . 1 . Garrison Access Hacks 1 | . . . . . . 1 . . . . . . . . . . . . . Seal Access 1 | . . . . . . 1 . . . . . . . . . . . . . Unauthorized Hacks 41 | . 7 7 . 5 5 8 . 5 . . . . 3 . . . . 1 . Terminals 24 | . 6 5 . 3 3 6 . 1 . . . . . . . . . . . Assimilate 3 | . . . . . . 2 . 1 . . . . . . . . . . . Botnet 16 | . 5 4 . 2 2 3 . . . . . . . . . . . . . Operators 5 | . 1 1 . 1 1 1 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 16 | . 1 2 . 2 2 2 . 4 . . . . 2 . . . . 1 . Tunnel 16 | . 1 2 . 2 2 2 . 4 . . . . 2 . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . 1 . . . . . . Reprogram 1 | . . . . . . . . . . . . . 1 . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 56 | . 7 7 . 6 7 10 . 13 . . . . 3 . . . . 3 . Full Trace Events 7 | . . 1 . 1 . 2 . 2 . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 12 | . . . . . . . . 3 . . . . 5 . . 4 . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 32 | . 3 1 . 1 2 4 . 7 . . . . . . . 13 . 1 . Parts Built 7 | . . . . . . . . 3 . . . . 1 . . . . 3 . Authchips . | . . . . . . . . . . . . . . . . . . . . Time 312 | . . . . . . . . 111 . . . . 84 . . . . 117 . Total Part Build Rating 46 | . . . . . . . . 20 . . . . 6 . . . . 20 . Parts Repaired 5 | . . . . 2 . 1 . 1 . . . . 1 . . . . . . Time 138 | . . . . 64 . 22 . 26 . . . . 26 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter 220 | . . . . . . . . . . . . . . . . . . 220 . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . . 2 . . . 1 . . . . . . . . . 1 . Part Schematics Acquired 3 | . . . . 1 . . . 1 . . . . . . . . . 1 . Parts Damaged 1 | . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . . . . . . . . . . 1 . Combat . | . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . 1 . no_distress 1 | . . . . . . . . . . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . . . 2 . . . . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total Allies 47 | . . . . . 10 1 20 . . . 11 2 1 1 . . 1 . . Largest Group 20 | . . . . . 10 5 20 20 . . 11 11 1 1 1 1 2 2 . Highest-Rated Group 515 | . . . . . 173 80 515 515 . . 383 383 29 99 99 99 119 119 . Highest-Rated Ally 99 | . . . . . 29 26 35 35 . . 51 51 29 99 99 99 99 89 . Zionite Dispatches 1 | . . . . . . . . . . . . . 1 . . . . . . Recon 1 | . . . . . . . . . . . . . 1 . . . . . . Total Orders 5 | . . . . . 4 . . . . . . . 1 . . . . . . EXPLORE 5 | . . . . . 4 . . . . . . . 1 . . . . . . Ally Attacks 371 | . . . . . 86 14 8 164 . . . 63 3 . 2 . 16 15 . Total Damage 10316 | . . . . . 970 103 383 5491 . . . 1819 57 . 200 . 680 613 . Kills 85 | . . . . . 9 1 1 45 . . . 14 . . 1 . 6 8 . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . 1 . . . . . . . . . . . Intel | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Robot Analysis Total 13 | . . 2 . 4 2 1 . 4 . . . . . . . . . . . Derelict Logs Recovered 9 | . . . 1 . . . . . 2 2 1 . . 2 1 . . . . Drone Launches 35 | . . . . . 32 . . . . . . . 2 . . . . 1 . Drone Recoveries 17 | . . . . . 16 . . . . . . . . . . . . 1 . Zionite Intel Received 4 | . . . . . . . . . . . . . 3 . . . . 1 . Emergency Access 1 | . . . . . . . . . . . . . 1 . . . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . 1 . . . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . . . . . . . 1 . Exploration | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Turns Passed 30342 | 92 1063 1613 462 2645 1583 3077 259 3723 847 1067 2362 926 2620 1949 1101 217 1616 3019 101 Spaces Moved 12538 | 47 560 800 261 1194 651 1518 147 1549 316 421 932 321 912 688 444 89 624 1041 23 Core 2 | 2 . . . . . . . . . . . . . . . . . . . Treads 12536 | 45 560 800 261 1194 651 1518 147 1549 316 421 932 321 912 688 444 89 624 1041 23 Legs . | . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 170 170 166 250 250 247 245 245 246 246 246 246 249 249 Average Speed 209 | 155 160 160 160 160 203 170 170 202 250 250 249 248 245 246 246 246 251 250 249 Slowest Speed 330 | 160 160 160 160 240 250 250 170 250 250 250 250 330 246 246 246 246 253 253 249 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 56 | 4 72 75 49 78 94 33 77 39 60 69 88 47 21 73 58 74 77 23 25 Regions Visited 19 Branch Regions 10 Pre-discovered Areas 31 | . 1 2 1 2 2 2 . 4 . . 3 . 2 1 . 1 . 10 . Known Exits Taken 15 | . 1 1 1 1 1 . . 1 1 1 1 1 1 1 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . . . Scrap Searched 17 | . . . 2 . . . . . 1 3 4 . . 2 4 . 1 . . Spaces Dug 7 | . . . . . . 3 . 3 . 1 . . . . . . . . . Terrain Destroyed 85 | . . . . 29 1 5 . 12 7 2 . 2 4 2 2 . 1 18 . Melee 2 | . . . . . . 2 . . . . . . . . . . . . . Projectile 54 | . . . . . 1 3 . 12 7 2 . 2 4 2 2 . 1 18 . AOE 29 | . . . . 29 . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -8 -8 -7 -7 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Mat Min Mat Sto Fac Was Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Was Total 15167 | 57 642 998 286 1688 811 1852 157 1934 342 430 965 389 1157 922 448 88 650 1302 49 Wait 1301 | . 25 36 8 283 67 197 1 216 . 1 9 3 132 197 . . 9 114 3 Move 12521 | 46 559 799 260 1193 650 1518 146 1548 315 420 931 320 911 687 443 88 623 1041 23 Hop . | . . . . . . . . . . . . . . . . . . . . Pick Up 141 | 1 10 22 1 23 4 12 2 24 3 3 3 1 9 5 . . 1 16 1 Fast Attach 77 | 7 . 7 2 10 8 6 . 3 . . 6 6 9 4 . . 2 5 2 Attach 66 | . 1 2 . 7 2 9 . 9 1 . . 3 8 3 . . . 17 4 Detach 18 | . 1 . 1 1 3 1 . . . . . 2 1 3 . . . 4 1 Swap 109 | . 1 16 1 19 5 7 1 12 8 . 7 9 5 4 1 . 2 7 4 Drop 154 | . 2 37 3 27 12 7 3 14 . 2 9 8 12 5 1 . 2 7 3 Fire 744 | 3 43 79 10 124 52 88 . 102 14 4 . 33 66 14 3 . 11 90 8 Melee 2 | . . . . . . 2 . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 16 | . . . . 1 1 5 . 4 . . . . 4 . . . . 1 . Escape Stasis 2 | . . . . . . . . 2 . . . . . . . . . . . Rewire 9 | . . . . . . . 4 . 1 . . 4 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . . 7 . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -8/Storage -7/Factory (discovered 2 exits: Low x2) -7/Waste -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Ext) -5/Waste History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 164 | -10/Materials | Discovered new exit (range 13) 315 | -10/Materials | Build established: Mutant 326 | -10/Materials | Discovered new exit (range 16) 586 | -10/Materials | Discovered new exit (range 16) 953 | -10/Materials | Discovered new exit (range 4) 1120 | -10/Materials | Identified exit to Materials 1156 | -10/Materials | Entered another Materials area 1156 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1534 | -9/Materials | Discovered new exit (range 10) 1546 | -9/Materials | Identified exit to Materials 1987 | -9/Materials | Build established: Scavenger-Mutant 2177 | -9/Materials | Discovered exit to Materials (range 5) 2211 | -9/Materials | Discovered new exit (range 6) 2219 | -9/Materials | Identified exit to Mines 2756 | -9/Materials | First assault squad dispatched 2769 | -9/Materials | Entered Mines 2813 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2815 | -9/Mines | Assembled infested the area 3048 | -9/Mines | Found Prototype Storage 3048 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 3076 | -9/Mines | Discovered exit to Materials (range 14) 3126 | -9/Mines | Discovered exit to Materials (range 10) 3231 | -9/Mines | Entered Materials 3231 | -8/Materials | Evolved 2 slots: Utility x2 3855 | -8/Materials | Build established: Hacker-Mutant 4194 | -8/Materials | Central database locked down 4233 | -8/Materials | Discovered new exit (range 11) 4247 | -8/Materials | Identified exit to Factory 4263 | -8/Materials | Identified exit to Storage 4631 | -8/Materials | Build established: Scavenger-Mutant 4676 | -8/Materials | Repaired Hrd. Medium Armor Plating 4703 | -8/Materials | Repaired Lgt. Treads 5402 | -8/Materials | Build established: Hacker-Mutant 5876 | -8/Materials | Entered Storage 6016 | -8/Storage | Lost 3 allies 6118 | -8/Storage | Lost 8 allies 6146 | -8/Storage | Destroyed 7 combat bots 6730 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 7019 | -8/Storage | Build established: Commander-Mutant 7358 | -8/Storage | Discovered exit to Factory (range 15) 7459 | -8/Storage | Entered Factory 7459 | -7/Factory | Accompanied by 5 allies 7459 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7620 | -7/Factory | Lost 5 allies 7807 | -7/Factory | Repaired Gauss Rifle 7885 | -7/Factory | Build established: Hacker-Mutant 8416 | -7/Factory | Build established: Mutant 8840 | -7/Factory | Cargo convoy interrupted 9398 | -7/Factory | Identified exit to Lower Caves 10536 | -7/Factory | Sucked down chute 10536 | -7/Factory | Entered Waste 10537 | -7/Waste | Joined by Warlord forces that had cleared the area 10706 | -7/Waste | A Compactor rumbled back to life 10706 | -7/Waste | Spotted C-40 Crusher 10708 | -7/Waste | Allies destroyed C-40 Crusher 10756 | -7/Waste | Discovered new exit (range 11) 10782 | -7/Waste | Identified exit to Factory 10795 | -7/Waste | Entered Factory 10795 | -7/Factory | Accompanied by 20 allies 11136 | -7/Factory | Lost 4 allies 11239 | -7/Factory | Repaired Broken Hvy. Mass Driver 11256 | -7/Factory | Build established: Hacker-Mutant 11526 | -7/Factory | Discovered exit to Lower Caves (range 16) 11569 | -7/Factory | Lost 3 allies 11578 | -7/Factory | Build established: Wizard-Mutant 11655 | -7/Factory | Lost 3 allies 11737 | -7/Factory | Lost 3 allies 11995 | -7/Factory | First assault squad dispatched 12654 | -7/Factory | Discovered new exit (range 7) 12760 | -7/Factory | Fabricated Adv. Thermal Shield (x2) 13531 | -7/Factory | Build established: Hacker-Mutant 13925 | -7/Factory | Discovered new exit (range 5) 14163 | -7/Factory | Fabricated Adv. System Shield (x1) 14266 | -7/Factory | Build established: Mutant 14518 | -7/Factory | Entered Lower Caves 14832 | -7/Lower Caves | Learned location of 1 exit from Factory 15217 | -7/Lower Caves | Identified exit to Lower Caves 15365 | -7/Lower Caves | Entered another Lower Caves area 15661 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 16170 | -7/Lower Caves | Encountered a Warlord checkpoint 16191 | -7/Lower Caves | Learned Factory trap positions 16308 | -7/Lower Caves | Discovered new exit (range 5) 16318 | -7/Lower Caves | Identified exit to Zion 16368 | -7/Lower Caves | Identified exit to Factory 16432 | -7/Lower Caves | Entered Zion 16505 | -7/Zion | Given the Hacking Drone Bay 16506 | -7/Zion | Found Prototype Device 16599 | -7/Zion | Discovered new exit (range 10) 16632 | -7/Zion | Identified exit to Proximity Caves 16731 | -7/Zion | Found Prototype Device 16731 | -7/Zion | Identified Bomb Factory No. 2 16805 | -7/Zion | System corruption cleaned by Quarantine Array 16878 | -7/Zion | Given A8's code to call for help 16980 | -7/Zion | Gained Derelict followers 17050 | -7/Zion | Learned location of Data Miner (-6) 17212 | -7/Zion | Identified Hacking Drone Bay 17495 | -7/Zion | Learned 8 Factory zone layouts 17977 | -7/Zion | Gained Derelict followers 18200 | -7/Zion | Met Imprinter 18239 | -7/Zion | Imprinted 18241 | -7/Zion | Declared Zion's savior 18794 | -7/Zion | Entered Proximity Caves 18794 | -6/Proximity Caves | Accompanied by 11 allies 18832 | -6/Proximity Caves | Lost 3 allies 19209 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 19244 | -6/Proximity Caves | Lost 4 allies 19289 | -6/Proximity Caves | Core integrity fell below 50% 19310 | -6/Proximity Caves | Lost 4 allies 19516 | -6/Proximity Caves | Found Alien Artifact 19516 | -6/Proximity Caves | Identified Dimensional Node Initializer 19516 | -6/Proximity Caves | Initialized slip node 19561 | -6/Proximity Caves | Spotted B-75 Beast 19577 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19590 | -6/Proximity Caves | Destroyed B-75 Beast 19603 | -6/Proximity Caves | Build established: Scavenger-Mutant 19705 | -6/Proximity Caves | Discovered exit to Factory (range 7) 19720 | -6/Proximity Caves | Entered Factory 19720 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 19721 | -6/Factory | Identified exit to Factory 19723 | -6/Factory | Loaded intel: 89 trap records 20420 | -6/Factory | Discovered new exit (range 5) 20430 | -6/Factory | Identified exit to Lower Caves 20588 | -6/Factory | Retrieved Zion intel report: Emergency Access 20632 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 20687 | -6/Factory | Repaired Broken Hvy. Treads? 20696 | -6/Factory | Garrison activated, responded to threat 20812 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 20813 | -6/Factory | Zion Recon squad teleported in 21017 | -6/Factory | Build established: Hacker-Mutant 21019 | -6/Factory | Fabricated Hvy. Proton Cannon (x1) 21379 | -6/Factory | Build established: Scavenger-Mutant 21504 | -6/Factory | Spotted B-75 Beast 21563 | -6/Factory | Terminal network hard line cut 21573 | -6/Factory | Destroyed B-75 Beast 22340 | -6/Factory | Entered Lower Caves 23015 | -6/Lower Caves | Discovered new exit (range 3) 23022 | -6/Lower Caves | Identified exit to Lower Caves 23059 | -6/Lower Caves | Found Prototype Device 23059 | -6/Lower Caves | Identified Heart of Steel 23685 | -6/Lower Caves | Heart of Steel transformed into Warbot 24289 | -6/Lower Caves | Entered another Lower Caves area 24289 | -6/Lower Caves | Accompanied by 1 ally (Warbot) 24472 | -6/Lower Caves | Discovered exit to Factory (range 15) 24686 | -6/Lower Caves | Encountered a Warlord checkpoint 25193 | -6/Lower Caves | Learned Factory interactive machine intel 25272 | -6/Lower Caves | Discovered new exit (range 4) 25280 | -6/Lower Caves | Identified exit to Data Miner 25390 | -6/Lower Caves | Entered Data Miner 25390 | -6/Data Miner | Accompanied by 1 ally (Warbot) 25390 | -6/Data Miner | Discovered new exit (range 6) 25400 | -6/Data Miner | Identified exit to Proximity Caves 25437 | -6/Data Miner | Met Data Miner 25511 | -6/Data Miner | Learned location of Section 7 (-2) 25511 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 25553 | -6/Data Miner | Received God Mode back door access code from Data Miner 25607 | -6/Data Miner | Entered Proximity Caves 25607 | -5/Proximity Caves | Accompanied by 1 ally (Warbot) 27101 | -5/Proximity Caves | Discovered exit to Factory (range 15) 27223 | -5/Proximity Caves | Entered Factory 27223 | -5/Factory | Accompanied by 2 allies (Warbot) 27223 | -5/Factory | Evolved 2 slots: Utility x2 27224 | -5/Factory | Identified exit to Extension 27225 | -5/Factory | Loaded intel: 54 interactive machine locations 27951 | -5/Factory | Found Hvy. Reactive Plating 27960 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 28335 | -5/Factory | Build established: Hacker-Mutant 28462 | -5/Factory | Fabricated Adv. Heavy Treads (x1) 28853 | -5/Factory | Terminal network hard line cut 29318 | -5/Factory | Discovered new exit (range 15) 29397 | -5/Factory | Fabricated KE Penetrator? 29399 | -5/Factory | Identified exit to Factory 29966 | -5/Factory | Incoming investigation squad redirected 30052 | -5/Factory | System corruption reached 10% 30242 | -5/Factory | Sucked down chute 30242 | -5/Factory | Entered Waste 30273 | -5/Waste | Spotted C-40 Crusher 30310 | -5/Waste | Spotted C-40 Crusher 30327 | -5/Waste | Spotted C-40 Crusher 30335 | -5/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 30336 | -5/Waste | Spotted C-40 Crusher 30338 | -5/Waste | Crushed by Compactor (1 part destroyed) 30341 | -5/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 30343 | -5/Waste | Self-destructed Last Messages --------------- 30283_ System corrupted: Component data lost. 30308_ MO,NLYNY6ODMF=O2H6G2ZCMQPYHJADCZ0 30316_ Slug penetrates C-40 Crusher. 30325_ System corrupted: KE Penetrator jammed. 30325_ Slug penetrates C-40 Crusher. 30328_ C-40 Crusher suffers critical hit (Destroy). 30331_ Slug penetrates C-40 Crusher. 30332_ System corrupted: Neutrino Core rejected. 30334_ Acquired Neutrino Core. 30335_ Med. Insulated Plating crushed. 30335_ Neutrino Core crushed. 30335_ Arm. Treads crushed. 30335_ Acquired Neutrino Core. 30338_ Arm. Treads crushed. 30338_ Spk. Treads crushed. 30340_ Slug penetrates C-40 Crusher. 30341_ Imp. Medium Armor Plating crushed. 30341_ Med. Reactive Plating crushed. 30341_ Adv. Thermal Shield destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????#####???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ????????????????????????# #???????????????????? | | ??????????????????????### ######## ?????????? | | ??????????????????????# ?????????? | | ??????????????????????# ????????? | | ??????????????????????# CC ????????? | | ??????????????????????# CC ????????? | | ??????????????????????### #####???????????????? | | ??????????############??# CC #???????????????????? | | ??????????# #??#@CC #???????????????????? | | ??????????# #??# CC #???????????????????? | | ??????????# ] #### CC ######## ????????? | | ??????????# = ????????? | | ??????????# ????????? | | ??????????# ! ????????? | | ??????????# ????????? | | ??????????# #### ######## ????????? | | ??????????# #??# #???????????????????? | | ??????????# #??# #???????????????????? | | ??????????############??# #???????????????????? | | ????????????????????????# #???????????????????? | | ???????????????????????? ???????????????????? | | ???????????????????????? ??????????????????? | | ???????????????????????? ?????????????????? | | ???????????????????????? ????????????????? | | ????????????????????????# #####???????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? #???????????????????? | | ????????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 67 Energy Generation 33 Energy Capacity 715 Matter Stores 300 Matter Capacity 1800 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Corruption Containment 8 Armor Coverage 675 Resistance: KI 50 Resistance: TH 50 Resistance: EX 20 Resistance: EM 40 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 40 Targeting Accuracy 8 Recoil Reduction 4 Particle Charging 20 Kinecelleration 30 Offensive Hacking 40 Defensive Hacking 24 Authchip Count 1 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Hcp. Storage Unit | -10/Materials | Hacked Lgt. Treads | -10/Materials | Hacked Arm. Treads | -9/Materials | Hacked Imp. Deuterium Engine | -8/Materials | Scanalyzed Hvy. Flail | -8/Storage | Hacked Nuclear Core | -8/Storage | Hacked Power Amplifier | -7/Factory | Hacked Matter Filter | -7/Factory | Hacked Nuclear Pulse Array | -7/Factory | Hacked Plasma Cannon | -7/Factory | Hacked Nuclear Pulse Thruster | -7/Factory | Hacked Hvy. Reactive Plating | -7/Factory | Hacked Hvy. Reflective Plating | -7/Factory | Hacked Imp. Arc Projector | -7/Factory | Hacked Adv. System Shield | -7/Factory | Hacked Imp. Thermal Shield | -7/Factory | Hacked Adv. Targeting Computer | -7/Factory | Scanalyzed Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Cld. Nuclear Pulse Thruster | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Hvy. Gatling Laser | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Enh. Gauss Cannon | -6/Data Miner | Free Adv. Focal Shield | -6/Data Miner | Free Adv. Datajack | -6/Data Miner | Free Adv. Remote Datajack | -6/Data Miner | Free Mic. Antimatter Reactor | -6/Data Miner | Free Magnetic Acceleration Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -7/Factory | Hacked B-48 Gladiator | -7/Factory | Hacked Y-45 Defender | -7/Factory | Hacked K-01 Serf | -6/Factory | Z-intel A-15 Conveyor | -6/Factory | Z-intel T-07 Excavator | -6/Factory | Z-intel R-10 Processor | -6/Factory | Z-intel D-53 Grenadier | -6/Factory | Z-intel P-70 Sage | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free Y-64 Sentinel | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free Fabricated ------------ Adv. Thermal Shield | x2 | -7/Factory | Preloaded Adv. System Shield | x1 | -7/Factory Hvy. Proton Cannon | x1 | -6/Factory | Preloaded Adv. Heavy Treads | x1 | -5/Factory | Preloaded KE Penetrator | x2 | -5/Factory | Preloaded Alien Tech Used ----------------- Dimensional Node Initializer Achievements -------------- Generalissimo We Are Legion Challenges ------------ None Game ------ Seed SapperTeleporterBlaster Manual? 0 Play Time 03:37:05 Cumulative 77.4 hours Start 2025.01.18 @ 08:38:20 End 2025.01.18 @ 13:43:01 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 56 Rogue 35 Adventurer 21 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 39 Achievement% 39 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b37b9267-0490-427d-853d-360d022243b2