Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.24 @ 20:17:34 Player: akira Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (175) 875 Value Destroyed (6765) 6765 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (3502) 3502 TOTAL SCORE: 14422 Bonus ------- High Alert Combat Kills 1393 Follower Combat Kills 463 Entered Garrisons 400 Used RIF Installer 1500 Friendly Fire -254 Cogmind --------- Core Integrity 0/700 Matter 135/300 Energy 290/290 System Corruption 15% Temperature Cool (12) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Large Storage Unit Hardened Medium Armor Plating Relay Coupler [NC] (28) Relay Coupler [Swarmer] (10) Relay Coupler [Grunt] (28) > --- WEAPON (2) ------- Heavy Phase Cannon Remote Datajack > --- INVENTORY (15) --- Improved Deuterium Engine Light Treads Light Treads Improved Reaction Control System Hardened Medium Armor Plating Relay Coupler [NC] (32) Relay Coupler [Cutter] (33) Relay Coupler [Sentry] (28) Relay Coupler [Demolisher] (28) Relay Coupler [Heavy] (19) Relay Coupler [Behemoth] (17) Proton Cannon Long-range Proton Cannon Heavy Phase Cannon Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Medium Armor Plating Medium Reactive Plating Hacking Suite Relay Coupler [Sentry] Relay Coupler [Hunter] > --- WEAPON ----------- Cooled Pulse Rifle Cooled Pulse Rifle > --- INVENTORY -------- Light Nuclear Core Armored Treads Armored Treads Carbon-fiber Leg Titanium Leg Titanium Leg Improved Heat Sink Relay Coupler [Swarmer] Precision Shock Rifle Plasma Cannon Missile Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Titanium Leg Flight Unit Improved VTOL Module Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Cannon Energy Gun Improved EM Shotgun Energy Cannon Heavy Particle Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Slots Evolved 6 | . . . 2 2 . 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . . 1 . 1 . . Utility 4 | . . . 2 1 . 1 . . Weapon . | . . . . . . . . . Parts Attached 210 | 5 9 3 25 40 21 57 46 4 Power 20 | 1 1 . 7 2 1 6 1 1 Engine 16 | 1 1 . 6 2 1 3 1 1 Core 4 | . . . 1 . . 3 . . Reactor . | . . . . . . . . . Propulsion 58 | 2 4 1 7 14 7 11 12 . Treads 34 | 2 2 1 7 13 7 . 2 . Leg 23 | . 2 . . . . 11 10 . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . 1 . . . . Utility 55 | 1 2 1 7 12 8 14 8 2 Device 16 | . 1 . 3 5 4 2 1 . Storage 5 | 1 1 . 1 2 . . . . Processor 2 | . . 1 1 . . . . . Hackware 15 | . . . 1 . . 6 7 1 Protection 17 | . . . 1 5 4 6 . 1 Artifact . | . . . . . . . . . Weapon 77 | 1 2 1 4 12 5 26 25 1 Energy Gun 16 | . 2 . 1 2 . 4 7 . Energy Cannon 34 | . . . 3 4 3 12 12 . Ballistic Gun 3 | 1 . . . 2 . . . . Ballistic Cannon 3 | . . . . 3 . . . . Launcher 4 | . . 1 . 1 2 . . . Special Weapon 17 | . . . . . . 10 6 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 9 | . 1 . 1 5 . 2 . . Parts Lost 37 | . 1 . 3 2 8 11 12 . Power 1 | . . . . . . 1 . . Propulsion 14 | . . . 2 . 4 1 7 . Utility 15 | . . . . 2 3 7 3 . Weapon 7 | . 1 . 1 . 1 2 2 . Highest Loss Streak 6 | . 1 . 2 1 3 6 5 . To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 95 93 88 97 99 97 85 92 Engine 9 | . 14 14 10 9 9 5 7 7 Treads 18 | . 26 28 22 26 26 . 2 . Leg 8 | . 1 . . . . 29 21 23 Device 8 | . 13 11 6 10 11 6 1 7 Storage 9 | . 14 14 11 9 9 7 7 7 Processor 5 | . . 2 14 9 9 1 . . Hackware 7 | . . . 8 4 . 9 28 25 Protection 8 | . . . 2 11 15 17 . 4 Energy Gun 5 | . 24 14 . 1 2 3 1 . Energy Cannon 8 | . . . 9 11 13 7 7 7 Launcher 1 | . . 7 1 . 2 . . . Special Weapon 1 | . . . . . . 3 3 7 Peak Build Rating 52 | 5 12 10 21 38 37 49 52 42 Average Rating 30 | 3 11 9 18 33 33 45 41 39 On Entrance 23 | . 5 9 10 21 37 34 49 44 Naked Turns . | . . . . . . . . . Heaviest Build 74 | 9 32 32 41 64 61 74 74 52 Greatest Support 71 | 40 40 40 40 60 63 70 71 40 Greatest Overweight (x) 3 | . 1 . 1 1 1 3 2 1 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 20 | 8 15 15 15 20 15 15 15 15 Average Capacity 15 | 7 14 15 15 15 15 15 15 15 Most Carried 19 | 6 14 15 15 19 15 15 15 15 Average Carried 13 | 3 11 14 13 14 13 13 12 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 5 14 15 12 14 15 13 15 15 Class Distribution -------------------- 59% | Mutant 31% | Bothacker-Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Matter Collected 2783 | 209 131 40 259 601 331 667 545 . Remotely 60 | . . . 60 . . . . . Salvage Created 6705 | . 931 26 1407 1102 1341 1488 410 . Parts 391 | . 48 1 102 68 95 58 19 . Haulers Intercepted 5 | . . . 2 3 . . . . Recyclers Shooed 1 | . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Combat Hostiles Destroyed 156 | . 18 2 33 23 46 26 8 . Guns 43 | . 13 1 4 3 9 11 2 . Cannons 92 | . . . 29 19 26 13 5 . AOE 15 | . 4 1 . . 10 . . . Classes Destroyed 16 | . 3 1 5 2 2 3 . . Worker 1 | . . . . 1 . . . . Builder 3 | . . . 2 1 . . . . Hauler 5 | . . . 2 3 . . . . Mechanic 1 | . . . . . . 1 . . Operator 7 | . 1 . 5 1 . . . . Watcher 9 | . 2 . 1 3 . 2 1 . Swarmer 49 | . . . 11 8 27 . 3 . Grunt 65 | . 18 1 16 8 6 14 2 . Brawler 3 | . . . . . . 3 . . Duelist 2 | . . . 1 . . 1 . . Sentry 19 | . . . 5 6 6 . 2 . Specialist 4 | . . . . . 2 2 . . Hunter 3 | . . . . 1 2 . . . Programmer 10 | . . . . . 3 5 2 . Heavy 1 | . . . . . . 1 . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 7 | . 3 1 5 5 7 6 2 . Combat Bots Only 7 | . 3 1 4 4 7 5 2 . Max Kills in Single Turn 4 | . 1 1 1 1 4 2 1 . Gunslinging . | . . . . . . . . . Exploded 4 | . 1 1 . . 4 . . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Hostile Shots Fired 1115 | . 56 7 173 120 224 213 313 9 Missed 313 | . 17 2 47 22 63 64 94 4 Damage Taken 11187 | . 683 54 1523 1209 1908 3604 2179 27 Core 1453 | . 199 . 307 120 124 446 252 5 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 102 | . . . . 47 55 . . . Ignored by Resistances 46 | . . . . . . 12 34 . Regen/Repaired (Parts) 466 | . . . 333 41 . 92 . . Core Remaining (%) 49 | 100 . 20 23 . 55 . . . Volleys Fired 594 | . 43 9 123 71 115 144 84 5 Largest 2 | . 2 1 1 2 2 2 2 1 Hottest 180 | . 90 45 75 150 136 130 180 5 Shots Fired 858 | . 75 9 124 134 182 226 103 5 Gun 264 | . 75 8 11 19 40 89 22 . Cannon 527 | . . . 113 115 135 113 51 . Launcher 8 | . . 1 . . 7 . . . Special 59 | . . . . . . 24 30 5 Kinetic 30 | . . . . 30 . . . . Thermal 655 | . . . 113 104 175 201 62 . Explosive 1 | . . 1 . . . . . . Electromagnetic 113 | . 75 8 11 . 7 1 11 . Robot Hit Streak 24 | . 19 4 18 19 20 24 15 4 Robot Miss Streak 6 | . 3 2 3 5 3 3 6 1 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . . 1 . . Shots Hit Robots 567 | . 65 6 93 85 91 168 55 4 Core Hits 245 | . 41 4 46 37 52 54 11 . Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 12 | . . . 1 6 3 2 . . Burn 8 | . . . . 3 3 2 . . Blast 3 | . . . . 3 . . . . Corrupt 1 | . . . 1 . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 13790 | . 1506 151 2463 2011 2466 4154 1039 . Guns 4395 | . 1225 91 175 312 597 1625 370 . Cannons 8493 | . . . 2288 1699 1404 2433 669 . Explosions 902 | . 281 60 . . 465 96 . . Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 379 | . . . . 379 . . . . Thermal 11316 | . 281 24 2288 1632 2068 4154 869 . Explosive 36 | . . 36 . . . . . . Electromagnetic 2059 | . 1225 91 175 . 398 . 170 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 15 | . . . 1 3 3 7 15 15 Average Corruption 5 | . . . 1 3 3 3 14 15 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 176 | . . . 3 36 42 27 64 4 Message Errors 47 | . . . . 11 10 6 20 . Matter Fused 41 | . . . 1 10 13 4 11 2 Heat Flow Errors 14 | . . . . 1 4 2 6 1 Energy Discharges 26 | . . . 1 6 3 5 10 1 Parts Rejected 2 | . . . . . . . 2 . Parts Fused 1 | . . . . 1 . . . . Data Loss (minor) 22 | . . . . 3 7 6 6 . Data Loss (major) 6 | . . . . 2 1 1 2 . Misfires 8 | . . . 1 2 3 1 1 . Alerts 1 | . . . . . . . 1 . Misdirections 3 | . . . . . . . 3 . Weapon Failures 5 | . . . . . 1 2 2 . Overload Shots 6 | . . . . . . 6 . . Overflow Damage 294 | . . . 62 40 70 83 39 . Projectiles 285 | . . . 62 40 61 83 39 . Explosions 9 | . . . . . 9 . . . Melee . | . . . . . . . . . Knockbacks 4 | . . . . 4 . . . . Impact . | . . . . . . . . . Kinetic 4 | . . . . 4 . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 474 | . 167 . . . 5 302 . . Shots 10 | . 6 . . . 1 3 . . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 399 | . 63 . 348 399 376 286 364 210 Average Temperature 82 | . 18 . 57 100 88 81 110 110 Received Heat Transfer 2964 | . 255 24 411 468 540 783 471 12 Effects 9 | . . . 2 2 2 1 2 . Shutdowns 1 | . . . . 1 . . . . Energy Bleed 1 | . . . . . . . 1 . Interference 6 | . . . 2 . 2 1 1 . Damage (minor) 1 | . . . . 1 . . . . Siege Activations . | . . . . . . . . . Robots Corrupted 1 | . 1 . . . . . . . Combat Hostiles 1 | . 1 . . . . . . . Parts Fried 4 | . 2 . 2 . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 5 | . . . . 1 1 2 1 . Combat Hostiles 5 | . . . . 1 1 2 1 . Parts Melted 39 | . 1 . 9 4 10 13 2 . Heat Transferred 17681 | . 300 50 3256 2849 3421 6452 1353 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 9 | . 6 1 . . 2 . . . Alert | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Peak Influence 1787 | . 238 83 593 475 1787 1072 1524 834 Initial 938 | . . 49 . 230 182 938 750 800 Average 555 | . 79 27 327 215 961 912 1045 807 Maximum Alert Level 5 | . 1 . 2 2 5 3 4 3 Low Security (%) 33 | 100 93 100 31 54 5 . . . Level 1 14 | . 6 . 29 41 10 . . . Level 2 9 | . . . 39 4 17 . . . Level 3 30 | . . . . . 17 100 68 100 Level 4 10 | . . . . . 44 . 31 . Level 5 . | . . . . . 4 . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 28 | . 5 . 7 2 . 13 . 1 Investigation 6 | . 4 . 2 . . . . . Extermination 5 | . . . . . . 5 . . Reinforcement 14 | . 1 . 5 2 . 5 . 1 Assault 3 | . . . . . . 3 . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Distress Signals 16 | . 5 . 6 4 . . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 283 | . 30 5 66 41 51 60 28 2 Peak Tracking Total 7 | . 5 1 6 5 7 6 5 1 Tactical Retreats 23 | . 5 1 5 2 3 5 2 . Traps | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Traps Triggered 12 | . 5 . 1 2 . 1 3 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Machines Disabled 19 | . 1 . 2 1 4 7 4 . Max in Single Turn 4 | . 1 . 1 1 1 4 1 . Garrison Relay 6 | . . . . . 3 . 3 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Machines Accessed 24 | . 6 . 5 6 3 3 1 . Terminals 17 | . 6 . 3 3 3 1 1 . Fabricators . | . . . . . . . . . Repair Stations 4 | . . . 2 1 . 1 . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Total Hacks 54 | . 13 . 16 13 5 6 1 . Successful 28 | . 7 . 9 8 . 3 1 . Failed 26 | . 6 . 7 5 5 3 . . Catastrophic 6 | . 1 . 2 . 3 . . . Database Lockouts . | . . . . . . . . . Manual 16 | . 7 . 5 4 . . . . Terminals 37 | . 13 . 8 8 5 2 1 . Fabricators . | . . . . . . . . . Repair Stations 14 | . . . 8 3 . 3 . . Recycling Units 1 | . . . . 1 . . . . Scanalyzers . | . . . . . . . . . Garrison Access 2 | . . . . 1 . 1 . . Terminal Hacks 14 | . 7 . 2 4 . . 1 . Record 4 | . 1 . 1 2 . . . . Robot Analysis 2 | . 2 . . . . . . . Open Door 1 | . . . . . . . 1 . Branch Access Points 1 | . 1 . . . . . . . Alert Level 1 | . 1 . . . . . . . Unreport Threat 3 | . 1 . 1 1 . . . . Investigation Status 1 | . 1 . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 11 | . . . 7 2 . 2 . . Scan Component 6 | . . . 4 1 . 1 . . Repair 5 | . . . 3 1 . 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . . Report Inventory 1 | . . . . 1 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 2 | . . . . 1 . 1 . . Unlock Access 2 | . . . . 1 . 1 . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . . 1 1 . 1 . . Used . | . . . . . . . . . Hacking Detections 17 | . 3 . 3 5 3 3 . . Full Trace Events 6 | . 1 . 2 2 1 . . . Feedback Events 1 | . . . . 1 . . . . Hackware Fried 1 | . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 5 | . . . 3 1 . 1 . . Time 202 | . . . 126 25 . 51 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Used RIF Installer 3 | . . . . . 2 . 1 . Coupler Efficiency 1 | . . . . . 1 . . . Alert ID Control 1 | . . . . . . . 1 . Robots Hacked 24 | . . . . . . 11 12 1 Non-combat 4 | . . . . . . 3 . 1 Combat 20 | . . . . . . 8 12 . Robot Hacks Applied 27 | . . . . . . 13 12 2 parse_system 2 | . . . . . . 2 . . find_terminals 1 | . . . . . . . . 1 overload_power 1 | . . . . . . 1 . . go_dormant 1 | . . . . . . . 1 . formatsys_low 3 | . . . . . . 2 . 1 formatsys_high 19 | . . . . . . 8 11 . Relay Couplers Released 23 | . . . . . 11 . 12 . Machine Destruction 23 | . . . . . 11 . 12 . Attached 13 | . . . . . . 5 7 1 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Total Allies 24 | . . 2 . . . 10 11 1 Largest Group 4 | . . 2 2 . . 3 4 3 Highest-Rated Group 108 | . . 42 42 . . 42 108 70 Highest-Rated Ally 32 | . . 31 31 . . 21 32 30 Total Orders 2 | . . . . . . 2 . . STAY 1 | . . . . . . 1 . . FOLLOW 1 | . . . . . . 1 . . Ally Attacks 98 | . . 6 27 . . 30 34 1 Total Damage 2188 | . . 44 342 . . 806 958 38 Kills 19 | . . 1 6 . . 6 5 1 Allies Corrupted 3 | . . . . . . 3 . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Robot Analysis Total 2 | . 2 . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Turns Passed 14235 | 85 1474 1056 1986 2830 2358 2892 1419 135 Spaces Moved 6434 | 61 711 575 773 1136 1048 1454 624 52 Core 23 | 23 . . . . . . . . Treads 4320 | 38 681 575 773 1136 1048 7 62 . Legs 2091 | . 30 . . . . 1447 562 52 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 125 120 190 Average Speed 157 | 118 161 160 161 182 162 128 158 190 Slowest Speed 340 | 160 190 160 240 250 245 340 260 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 57 | 3 93 95 73 71 75 34 73 3 Regions Visited 8 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . Known Exits Taken 5 | . 1 1 1 1 . 1 . . Unknown Exits Taken 1 | 1 . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . Spaces Dug 3 | . . . 1 2 . . . . Terrain Destroyed 99 | . 20 15 19 30 . 12 3 . Melee . | . . . . . . . . . Projectile 55 | . . . 19 30 . 3 3 . AOE 44 | . 20 15 . . . 9 . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Mat Gar Fac Gar Fac Total 9700 | 72 963 701 1390 1754 1527 2255 952 86 Wait 2248 | . 183 115 439 457 310 565 157 22 Move 6427 | 60 710 574 772 1136 1046 1454 623 52 Hop . | . . . . . . . . . Pick Up 116 | 7 14 . 13 26 18 16 21 1 Fast Attach 33 | 3 . 1 5 6 2 9 6 1 Attach 50 | 2 3 . 2 8 9 12 14 . Detach 4 | . 1 . . . 2 . 1 . Swap 127 | . 6 2 18 26 10 36 26 3 Drop 91 | . 3 . 18 24 15 19 10 2 Fire 594 | . 43 9 123 71 115 144 84 5 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis 9 | . . . . . . . 9 . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 4 exits: *Fac x3 / [*Mat]) -7/Factory (discovered 4 exits: [*Fac x2] / [*Sto] / Gar) -7/Garrison (discovered 2 exits: [*Fac x2]) -7/Factory History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 86 | -11/Scrapyard | Entered Materials 217 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 497 | -10/Materials | Discovered new exit (range 10) 792 | -10/Materials | Core integrity fell below 50% 974 | -10/Materials | Discovered new exit (range 5) 1017 | -10/Materials | Discovered new exit (range 16) 1107 | -10/Materials | Identified exit to Mines 1560 | -10/Materials | Entered Mines 1619 | -10/Mines | Assembled infested the area 1624 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1712 | -10/Mines | Learned location of Mines (-8) 2331 | -10/Mines | Discovered new exit (range 14) 2414 | -10/Mines | Identified exit to Materials 2573 | -10/Mines | Discovered exit to Materials (range 12) 2616 | -10/Mines | Entered Materials 2616 | -9/Materials | Accompanied by 2 allies 2616 | -9/Materials | Evolved 2 slots: Utility x2 2621 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2797 | -9/Materials | Discovered new exit (range 13) 3200 | -9/Materials | Core integrity fell below 50% 3283 | -9/Materials | Discovered new exit (range 16) 3327 | -9/Materials | Identified exit to Materials 3433 | -9/Materials | Discovered new exit (range 12) 3558 | -9/Materials | Build established: Scavenger-Mutant 3779 | -9/Materials | Discovered exit to Materials (range 7) 3875 | -9/Materials | Build established: Mutant 3922 | -9/Materials | Repaired Hvy. Particle Cannon 4272 | -9/Materials | Repaired Lgt. Angular Momentum Engine 4312 | -9/Materials | Repaired Imp. Light Armor Plating 4602 | -9/Materials | Entered another Materials area 4602 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4636 | -8/Materials | Build established: Scavenger-Mutant 5387 | -8/Materials | Build established: Mutant 5969 | -8/Materials | Hacking Suite fried by hacking feedback 6220 | -8/Materials | Repaired Lgt. Angular Momentum Engine 6447 | -8/Materials | Discovered new exit (range 5) 7432 | -8/Materials | Identified exit to Garrison 7432 | -8/Materials | Entered Garrison 7560 | -8/Garrison | Triggered checkpoint 7641 | -8/Garrison | Discovered new exit (range 5) 7752 | -8/Garrison | Triggered checkpoint 7873 | -8/Garrison | Garrison Relay disabled 8016 | -8/Garrison | Triggered checkpoint 8029 | -8/Garrison | Triggered checkpoint 8065 | -8/Garrison | Lost 3 parts (2n1w) 8070 | -8/Garrison | Destroyed 7 combat bots 8209 | -8/Garrison | Discovered new exit (range 9) 8282 | -8/Garrison | Triggered checkpoint 8490 | -8/Garrison | Triggered checkpoint 8510 | -8/Garrison | Triggered checkpoint 8533 | -8/Garrison | Destroyed 7 combat bots 8716 | -8/Garrison | Triggered checkpoint 8935 | -8/Garrison | Installed Relay Interface Framework 9013 | -8/Garrison | Expanded RIF knowledge: Coupler Efficiency 9026 | -8/Garrison | Garrison Relay disabled 9062 | -8/Garrison | Triggered checkpoint 9117 | -8/Garrison | Discovered new exit (range 12) 9480 | -8/Garrison | Build established: Bothacker-Mutant 9615 | -8/Garrison | Garrison Relay disabled 9707 | -8/Garrison | Discovered new exit (range 15) 9790 | -8/Garrison | Entered Factory 9790 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10546 | -7/Factory | Discovered new exit (range 10) 10795 | -7/Factory | Repaired Hvy. Ion Engine 11093 | -7/Factory | Discovered new exit (range 13) 11729 | -7/Factory | Discovered new exit (range 11) 11790 | -7/Factory | First assault squad dispatched 11900 | -7/Factory | Lost 6 parts (1n4u1w) 12104 | -7/Factory | Core integrity fell below 50% 12682 | -7/Factory | Identified exit to Garrison 12682 | -7/Factory | Entered Garrison 12728 | -7/Garrison | Triggered checkpoint 12753 | -7/Garrison | System corruption reached 10% 12776 | -7/Garrison | Core integrity fell below 20% 12778 | -7/Garrison | Build established: Mutant 12790 | -7/Garrison | Lost 5 parts (2n2u1w) 12838 | -7/Garrison | Warlord forces raided the area 12839 | -7/Garrison | Garrison Relay disabled 12872 | -7/Garrison | Triggered checkpoint 12874 | -7/Garrison | Triggered checkpoint 12874 | -7/Garrison | Triggered checkpoint 12968 | -7/Garrison | Discovered new exit (range 5) 12992 | -7/Garrison | Triggered checkpoint 13066 | -7/Garrison | Triggered checkpoint 13134 | -7/Garrison | Build established: Bothacker-Mutant 13241 | -7/Garrison | Lost 3 parts (2n1w) 13312 | -7/Garrison | Triggered checkpoint 13812 | -7/Garrison | Triggered checkpoint 13849 | -7/Garrison | Garrison Relay disabled 13850 | -7/Garrison | Lost 3 allies 13959 | -7/Garrison | Discovered new exit (range 15) 13972 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 13992 | -7/Garrison | Triggered checkpoint 14022 | -7/Garrison | Garrison Relay disabled 14101 | -7/Garrison | Entered Factory 14101 | -7/Factory | Accompanied by 2 allies 14236 | -7/Factory | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- known). 14130_ Jacked O-16 Technician... >>formatsys_low Rerouting network defenses. Erasing system data. Installing primary routines, ETC: 6. 14136_ Technician 4a reactivates. 14137_ System corrupted: Matter fused (-7). 14155_ Acquired Hrd. Medium Armor Plating. 14156_ Discarded Relay Coupler [Duelist]. 14158_ Acquired Hrd. Medium Armor Plating. 14162_ Dropped Lgt. Nuclear Core. 14163_ System corrupted: Matter fused (-6). 14172_ R-06 Scavenger collects Lgt. Nuclear Core. 14180_ Technician 4a reveals location of Blade Trap. 14182_ System corrupted: Energy discharge (-60). 14182_ Technician 4a reveals location of Blade Trap. 14221_ K-01 Serf collects debris. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????? ???????????? | | ???????????????????????????????????? ???????????? | | ?????????????????????????????????? ??????????? | | ????????????????????????????????? ??????????? | | ???????????????????############# ??????????? | | ???????????????????# u ?????????? | | ???????????????????# k ?????????? | | ???????????????????# Y ????????? | | ???????????????????+ [ ????????? | | ???????????????????# [%@ ????????? | | ???????????????????# *####### ????????? | | ???????????????????# #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????# l #???????????????????????? | | ???????????????????# #???????????????????????? | | ???????????????????#^^ #???????????????????????? | | ???????????????????#^^ #???????????????????????? | | ???????????????????# #???????????????????????? | | ????????? ####### ###############?????????? | | ???????? % #?????????? | | ???????? #?????????? | | ???????? % " #???#####?? | | ???????? """ T #?? ! ?? | | ???????? """ " #?? ??? | | ????????? ############## """ #? """ ??? | | ??????????????????????????# #? """ ""? | | ??????????????????????????# """ * ! # """ """ | | ??????????????????????????#! """ ** # | | ??????????????????????????# """ * + """ "?? | | ??????????????????????????# # """ "?? | | ???????????????????######## # """ "?? | | ???????????????????# ###### #? ?? | | ???????????????????# #????# #? ? | | ???????????????????# #????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Resistance: KI 30 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Particle Charging 15 Offensive Hacking 10 Relay Coupler Types 4 Relay Coupler Value 119 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Challenges ------------ None Game ------ Seed PropulsionMediumFirepult Manual? 0 Play Time 02:48:33 Cumulative 38.1 hours Start 2024.11.24 @ 17:03:13 End 2024.11.24 @ 20:17:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 22 Achievement% 23 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 14% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0e630a0d-016a-4b43-9b18-65b167b9d9bc