Cogmind - Beta 13 --- EXPLORER MODE // 2024.04.03 @ 16:08:13 Player: kripton Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (48) 240 Value Destroyed (1901) 1901 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 6661 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1000 Matter 14/300 Energy 100/100 System Corruption 21% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (5) ------- Katana > --- INVENTORY (5) ---- Reaction Control System Improved EM Pulse Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Peak State ------------ > --- POWER ------------ Micro Nuclear Core Light Fission Core > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Experimental Sensor Array Improved Signal Interpreter Advanced Terrain Scanner Improved Kinecellerator Hardened Heavy Armor Plating Hacking Suite > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Advanced Heat Sink Reaction Control System Improved EM Pulse Cannon [Rating: 80] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Flying Fortress v7 Utility Experimental Sensor Array Device Experimental Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Heavy Armor Plating Weapon Mini Assault Cannon Energy Gun Medium Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Mini Assault Cannon Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Slots Evolved 11 | . 1 . . . 4 2 2 2 Power 1 | . . . . . . . 1 . Propulsion 2 | . . . . . 2 . . . Utility 5 | . . . . . 2 1 1 1 Weapon 3 | . 1 . . . . 1 . 1 Parts Attached 70 | 7 1 . 7 4 16 24 3 8 Power 7 | 1 . . . 2 2 1 1 . Engine 5 | 1 . . . 2 2 . . . Core 2 | . . . . . . 1 1 . Reactor . | . . . . . . . . . Propulsion 12 | 2 . . 2 . 3 5 . . Treads 1 | . . . . . . 1 . . Leg 10 | 2 . . 2 . 2 4 . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 1 | . . . . . 1 . . . Utility 28 | 2 . . 4 2 5 8 2 5 Device 17 | . . . 1 1 3 5 2 5 Storage 3 | . . . 2 . 1 . . . Processor 5 | 1 . . 1 1 1 1 . . Hackware 1 | . . . . . . 1 . . Protection 2 | 1 . . . . . 1 . . Artifact . | . . . . . . . . . Weapon 23 | 2 1 . 1 . 6 10 . 3 Energy Gun 7 | 1 1 . 1 . 3 1 . . Energy Cannon 1 | . . . . . . 1 . . Ballistic Gun 2 | 1 . . . . . 1 . . Ballistic Cannon 11 | . . . . . 3 7 . 1 Launcher . | . . . . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon 2 | . . . . . . . . 2 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 6 | . . . 2 1 1 2 . . Parts Lost 15 | . . . . . 1 2 . 12 Power 3 | . . . . . . 1 . 2 Propulsion 4 | . . . . . 1 . . 3 Utility 7 | . . . . . . 1 . 6 Weapon 1 | . . . . . . . . 1 Highest Loss Streak 9 | . . . . . 1 1 . 9 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 88 | . 95 100 99 100 74 83 90 79 Engine 5 | . 12 12 12 12 8 1 . . Core 2 | . . . . . . 2 9 8 Leg 21 | . 25 25 24 25 4 22 25 16 Device 9 | . . . . 6 16 13 12 15 Storage 4 | . . . 10 5 2 4 . . Processor 6 | . 12 12 4 12 10 4 6 5 Hackware 2 | . . . . . . 4 6 2 Protection 4 | . 12 12 9 . . 2 6 4 Energy Gun 13 | . 20 25 24 25 9 9 . . Ballistic Gun 4 | . 12 12 12 12 . . . . Ballistic Cannon 10 | . . . . . 13 13 25 24 Naked Turns . | . . . . . . . . . Heaviest Build 61 | 9 10 10 30 32 29 50 51 61 Greatest Support 61 | 20 20 20 20 20 50 61 61 61 Greatest Overweight (x) 6 | . . . 1 1 1 2 . 6 Average Overweight (x) . | . . . . . . . . . Largest Inventory Capacity 15 | 5 5 5 15 15 5 5 5 5 Average Capacity 7 | 5 5 5 13 9 5 5 5 5 Most Carried 10 | 5 5 5 9 10 5 5 5 5 Average Carried 3 | . 4 5 5 6 3 2 4 2 Final Capacity 15 | 5 5 5 15 5 5 5 5 5 Final Carried 9 | 3 5 5 9 5 1 5 4 5 Class Distribution -------------------- 63% | Hacker-Skirmisher 17% | Hacker-Tank 7% | Hacker-Gunner 5% | Hacker-Scout 4% | Hacker-Mutant Dominant Class ---------------- Hacker-Gunner | -10/Materials Hacker-Gunner | -10/Mines Hacker-Tank | -10/Exiles Hacker-Skirmisher | -9/Mines Hacker-Scout | -8/Materials Hacker-Skirmisher | -7/Factory Hacker-Skirmisher | -6/Factory Hacker-Skirmisher | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Matter Collected 1996 | 257 23 115 72 36 575 396 216 306 Remotely . | . . . . . . . . . Salvage Created 1476 | 61 101 34 . 37 383 463 93 304 Parts 82 | 3 11 3 . . 16 28 8 13 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Combat Hostiles Destroyed 40 | 1 4 2 . 3 12 9 2 7 Melee 1 | . . . . . . . . 1 Guns 13 | 1 4 2 . 3 1 2 . . Cannons 26 | . . . . . 11 7 2 6 Classes Destroyed 9 | 2 1 . . 1 1 4 . . Worker 4 | 1 . . . . . . . 3 Recycler 1 | . . . . . . 1 . . Operator 1 | . . . . . . 1 . . Watcher 5 | . . . . . . 2 1 2 Swarmer 6 | . 2 2 . . . 2 . . Grunt 20 | 1 2 . . . 9 4 1 3 Sentry 6 | . . . . . 3 1 1 1 Programmer 5 | . . . . . . 2 . 3 Assembled 3 | . . . . 3 . . . . Best Kill Streak 4 | 1 2 2 . 1 3 4 1 4 Combat Bots Only 3 | 1 2 2 . 1 3 2 1 2 Max Kills in Single Turn 3 | 1 1 1 . 1 1 1 1 3 Gunslinging . | . . . . . . . . . Exploded . | . . . . . . . . . Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Hostile Shots Fired 423 | 7 11 6 . 6 59 56 2 276 Missed 128 | . 3 . . 2 21 24 2 76 Damage Taken 3959 | 48 63 31 . 37 750 348 . 2682 Core 1535 | . . . . 20 411 97 . 1007 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 2072 | 30 42 22 . 22 243 215 . 1498 Regen/Repaired (Parts) 22 | . . . . . . . . 22 Core Remaining (%) 80 | 100 . . . 92 25 86 100 . Volleys Fired 99 | 7 6 4 . 6 33 20 4 19 Largest 5 | 2 3 3 . 3 3 4 4 5 Hottest 240 | 70 110 110 . 110 146 228 192 240 Shots Fired 317 | 14 14 12 . 16 83 69 16 93 Gun 102 | 14 14 12 . 16 24 22 . . Cannon 215 | . . . . . 59 47 16 93 Launcher . | . . . . . . . . . Special . | . . . . . . . . . Kinetic 232 | 7 6 4 . 6 59 41 16 93 Thermal 73 | 7 8 8 . 10 18 22 . . Explosive . | . . . . . . . . . Electromagnetic 12 | . . . . . 6 6 . . Robot Hit Streak 16 | 3 7 12 . 8 15 16 8 14 Robot Miss Streak 4 | 1 1 1 . 2 4 3 1 4 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 215 | 10 10 11 . 10 66 35 10 63 Core Hits 93 | 4 6 3 . 5 25 20 5 25 Critical Kills . | . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 11 | . . 1 . 1 2 3 . 4 Burn 4 | . . 1 . 1 . 2 . . Blast 6 | . . . . . 2 1 . 3 Sever 1 | . . . . . . . . 1 Melee Attacks 9 | . . . . . . . . 9 Impact . | . . . . . . . . . Slashing 9 | . . . . . . . . 9 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . 1 Damage Inflicted 5081 | 86 99 117 . 110 1538 833 257 2041 Guns 855 | 86 99 117 . 110 225 218 . . Cannons 3849 | . . . . . 1313 615 257 1664 Explosions 84 | . . . . . . . . 84 Melee 280 | . . . . . . . . 280 Ramming 13 | . . . . . . . . 13 Kinetic 3896 | 49 36 36 . 26 1313 515 257 1664 Thermal 677 | 37 63 81 . 84 194 218 . . Explosive . | . . . . . . . . . Electromagnetic 215 | . . . . . 31 100 . 84 Impact . | . . . . . . . . . Slashing 280 | . . . . . . . . 280 Piercing . | . . . . . . . . . Highest Corruption 21 | . . . . . . 1 . 21 Average Corruption 2 | . . . . . . 1 . 11 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 18 | . . . . . . 10 . 8 Message Errors 3 | . . . . . . 3 . . Matter Fused 4 | . . . . . . 3 . 1 Heat Flow Errors 4 | . . . . . . 2 . 2 Parts Rejected 2 | . . . . . . . . 2 Data Loss (minor) 1 | . . . . . . . . 1 Data Loss (major) 2 | . . . . . . 1 . 1 Alerts 1 | . . . . . . 1 . . Weapon Failures 1 | . . . . . . . . 1 Overload Shots . | . . . . . . . . . Overflow Damage 79 | . . . . . 47 3 . 29 Projectiles 77 | . . . . . 47 3 . 27 Explosions . | . . . . . . . . . Melee 2 | . . . . . . . . 2 Knockbacks 28 | . . . . . 14 1 2 11 Impact 1 | . . . . . . . . 1 Kinetic 27 | . . . . . 14 1 2 10 Secondary . | . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . Shots . | . . . . . . . . . Rammed . | . . . . . . . . . Targets Rammed 2 | . . . . . . . . 2 Kicked 2 | . . . . . . . . 2 Crushed . | . . . . . . . . . Highest Temperature 642 | 126 140 228 . 102 642 473 156 611 Average Temperature 189 | 59 64 118 . 40 282 167 75 194 Received Heat Transfer 840 | 42 42 . . . 351 90 . 315 Effects 49 | . . . . . 33 3 . 13 Shutdowns 12 | . . . . . 6 2 . 4 Energy Bleed 8 | . . . . . 5 1 . 2 Interference 8 | . . . . . 6 . . 2 Matter Decay 2 | . . . . . 2 . . . Short Circuit 3 | . . . . . 3 . . . Damage (minor) 7 | . . . . . 3 . . 4 Damage (major) 4 | . . . . . 4 . . . Damage (core) 5 | . . . . . 4 . . 1 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 1 | . . . . . . 1 . . Heat Transferred 2074 | 111 185 285 . 309 555 629 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Peak Influence 332 | 25 102 78 . . 332 142 65 199 Initial 28 | . 12 28 . . . . 7 . Average 47 | 8 53 46 . . 131 40 30 58 Maximum Alert Level 1 | . . . . . 1 . . . Low Security (%) 96 | 100 100 100 . 100 67 100 100 100 Level 1 3 | . . . . . 32 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 8 | . . . . . 1 4 . 3 Investigation 2 | . . . . . . 2 . . Extermination 4 | . . . . . . 1 . 3 Reinforcement 2 | . . . . . 1 1 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Distress Signals 2 | . . . . . 2 . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 68 | 1 4 2 . 4 24 16 2 15 Peak Tracking Total 5 | 1 2 2 . 1 4 2 1 5 Tactical Retreats 7 | . . . . 1 4 . . 2 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Traps Triggered 7 | . 1 . . . 1 4 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Disabled 10 | . . . . . 1 1 . 8 Max in Single Turn 6 | . . . . . 1 1 . 6 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Machines Accessed 11 | . . . 2 . 2 6 . 1 Terminals 5 | . . . . . 2 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . . . 1 Recycling Units 2 | . . . . . . 2 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 29 | . . . 7 . 7 12 . 3 Successful 21 | . . . 7 . 5 7 . 2 Failed 8 | . . . . . 2 5 . 1 Catastrophic 1 | . . . . . . 1 . . Database Lockouts . | . . . . . . . . . Manual 4 | . . . 3 . . 1 . . Terminals 15 | . . . . . 7 8 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 3 | . . . . . . . . 3 Recycling Units 3 | . . . . . . 3 . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . . . 7 . 5 4 . . Record 11 | . . . 7 . 2 2 . . Open DSF 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 2 | . . . . . 1 1 . . Unreport Threat 1 | . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . 2 Scan Component 1 | . . . . . . . . 1 Repair 1 | . . . . . . . . 1 Recycling Unit Hacks 3 | . . . . . . 3 . . Process 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Retrieve Matter 1 | . . . . . . 1 . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . Used . | . . . . . . . . . Hacking Detections 3 | . . . . . 1 2 . . Full Trace Events 2 | . . . . . . 2 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 Time 108 | . . . . . . . . 108 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Turns Passed 5540 | 140 172 170 1164 594 474 1629 425 772 Spaces Moved 3412 | 104 100 132 648 386 452 882 332 376 Core 85 | 30 . . . . . . . 55 Treads . | . . . . . . . . . Legs 2925 | 74 100 132 648 386 50 882 332 321 Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 402 | . . . . . 402 . . . Fastest Speed 50 | 50 120 120 120 120 50 120 122 50 Average Speed 132 | 99 120 120 175 145 65 135 122 144 Slowest Speed 350 | 120 120 120 190 190 190 260 122 350 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 2 | . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 30 | 7 23 25 72 80 32 21 7 9 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken 8 | 1 1 1 1 1 1 1 1 . Unknown Exits Taken . | . . . . . . . . . Scrap Searched 1 | . . . . 1 . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 32 | . . . . . 7 6 1 18 Melee . | . . . . . . . . . Projectile 32 | . . . . . 7 6 1 18 AOE . | . . . . . . . . . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Total 4217 | 127 141 135 683 409 565 1277 342 538 Wait 501 | . 30 . . . 36 317 . 118 Move 3400 | 103 99 131 647 385 447 881 331 376 Hop 2 | . . . . . 2 . . . Pick Up 71 | 10 4 . 14 5 17 16 2 3 Fast Attach 11 | . . . . . . 8 1 2 Attach 50 | 7 1 . 7 2 13 13 1 6 Detach 11 | . . . 2 1 . 4 . 4 Swap 9 | . . . . 2 3 3 1 . Drop 53 | . 1 . 13 8 14 15 2 . Fire 99 | 7 6 4 . 6 33 20 4 19 Melee 8 | . . . . . . . . 8 Ram . | . . . . . . . . . Kick 2 | . . . . . . . . 2 Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 79 | -11/Scrapyard | Identified exit to Materials 79 | -11/Scrapyard | Discovered exit to Materials (range 8) 141 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Evolved 1 slot: Weapon x1 275 | -10/Materials | Identified exit to Mines 275 | -10/Materials | Discovered exit to Mines (range 13) 307 | -10/Materials | Discovered exit to Mines (range 15) 313 | -10/Materials | Entered Mines 474 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 476 | -10/Mines | Identified exit to Exiles 476 | -10/Mines | Discovered exit to Exiles (range 5) 483 | -10/Mines | Entered Exiles 515 | -10/Exiles | Build established: Hacker-Gunner 525 | -10/Exiles | Met 8R-AWN 563 | -10/Exiles | Met EX-HEX 692 | -10/Exiles | Met EX-DEC 821 | -10/Exiles | Identified exit to Mines 821 | -10/Exiles | Discovered exit to Mines (range 14) 923 | -10/Exiles | Build established: Hacker-Tank 1032 | -10/Exiles | Met EX-BIN 1283 | -10/Exiles | Aligned with FarCom system 1285 | -10/Exiles | Given EX-Vault access code 1342 | -10/Exiles | Opened EX-Vault 1354 | -10/Exiles | Found Prototype Device 1358 | -10/Exiles | Found Prototype Processor 1368 | -10/Exiles | Identified Trap Reconfigurator 1370 | -10/Exiles | Identified 0b10 Alert Chip 1377 | -10/Exiles | Found Prototype Flight Unit 1455 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1646 | -10/Exiles | Build established: Hacker-Skirmisher 1647 | -10/Exiles | Stole three prototypes: 0b10 Alert Chip, Trap Reconfigurator, Flying Fortress v7 1647 | -10/Exiles | Entered Mines 1648 | -9/Mines | Assembled infested the area 1653 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1927 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1931 | -9/Mines | Found Prototype Device 1932 | -9/Mines | Identified Exp. Sensor Array 2221 | -9/Mines | Identified exit to Materials 2221 | -9/Mines | Discovered exit to Materials (range 16) 2241 | -9/Mines | Entered Materials 2241 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2243 | -8/Materials | Identified Flying Fortress v7 2540 | -8/Materials | Core integrity fell below 50% 2566 | -8/Materials | Build established: Hacker-Scout 2705 | -8/Materials | Identified exit to Factory 2705 | -8/Materials | Discovered exit to Factory (range 4) 2715 | -8/Materials | Entered Factory 2715 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2717 | -7/Factory | FarCom data flow suspended 2867 | -7/Factory | Build established: Hacker-Skirmisher 4253 | -7/Factory | Identified exit to Factory 4253 | -7/Factory | Discovered exit to Factory (range 8) 4344 | -7/Factory | Entered another Factory area 4344 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 4630 | -6/Factory | Identified exit to Lower Caves 4630 | -6/Factory | Discovered exit to Lower Caves (range 16) 4657 | -6/Factory | Identified exit to Factory 4657 | -6/Factory | Discovered exit to Factory (range 16) 4769 | -6/Factory | Entered another Factory area 4769 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4895 | -5/Factory | Repaired Exp. Sensor Array 5446 | -5/Factory | System corruption reached 10% 5493 | -5/Factory | Lost 9 parts (1p3n5u) 5495 | -5/Factory | Core integrity fell below 50% 5529 | -5/Factory | Core integrity fell below 20% 5541 | -5/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- G-50 Soldier destroyed. K-01 Serf collects debris. P-70 Sage Imp. Heat Sink severed. System corrupted: Component data lost. R-10 Processor collects Imp. Heat Sink. K-01 Serf collects debris. Katana follow-up attack on P-70 Sage. K-01 Serf collects debris. K-01 Serf destroyed. Katana destroyed. Destroyed Hpw. Shock Rifle. R-10 Processor collects Corrupted Wheel. R-10 Processor collects Med. Matter Pod. [Achievement: First Step to Greatness] Important note for Steam players: Cogmind player global achievement rates displayed by Steam are all significantly underreported, in some cases by a huge margin, due to how they are calculated by Valve. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????? ??????????????????????????????? | | ????????????????????????????#????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????#????????#+#?????????????????????????? | | ??????/ ???" ????????# #?????????????????????????? | | ??????# """ ?????"??# #?????????????????????????? | | ??????# """ ????????# #?????#??????#????????????? | | ? ??? ????????# #???????????? ????????????? | | ?? ??? ????? ??# #?????????????????????????? | | ?? ???? ????????# #?????????????????????????? | | ??"" ###+##+######### #####??????"??????????????? | | ?""" #?????????????????????? | | """ #??????????????#??????? | | +?????????????????????? | | #?????????????????????? | | #?????????????????????? | | ?? #???# ######+#?????????????????????? | | #??????# # R #?????????????????????? | | ?????### # "" ] # ????????????????????? | | #???#### + "" #?????????????????????? | | ????# # ""pp #????????????#????????? | | ????# # "" #?????????????????????? | | ?#??# # "" @p#?????????????????????? | | #???# ######/######## R %#?#???????????????????? | | ??#?# # % % # R R ##????????????????????? | | #??## # # =!/ #??#?????????????????? | | ????# # # !! %#####?????????????????? | | ???## # % # !/ R ###???#???????????????? | | ????# # # # #???????????????????? | | ????# # # % ###???#???????????????? | | ???## # #####+##?#???????????????????? | | ????# # #?### ##??? ?????????????????? | | ##### # #?#?# ##? ???????????????????? | | + #???# #?#??????? ????????????? | | ####### #??## #?#????????????????????? | | ??????#########+#+####### ### ??? ?"?????????????? | | ?##???#????# !% % +????????????????????? | | ? ?#???#??## % ^ #????????????????????? | | ???????#???# %"% " """ % #????????????????????? | | ?? ??????# """ " " """ #??#?????????????? | | #? ??? ?# """ """ """ #????????????????? | | #??? ?? ?# """ """ """ ???????????????? | | #????"?? # ^^ ?????????????? | | +????"?"?# """ """ """ ????????????? | | ? #??? ?R??# """ """ """ #????????????? | | ?##????????# """ """ """ #????????????? | | ???????????# """ """ """ +????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 28 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 600 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 67 Targeting Accuracy 5 Kinecelleration 40 Offensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot Everything Is Under Control First Step to Greatness I Spy I Survived The Infestation Librarian Made in Tau Ceti IV One Hack Too Far Oops Part-time Mechanic Risk Taker Serviceable Loadout System Compromised Tourist Uninvited Guest Challenges ------------ None Game ------ Seed BattleSwordLauncher Manual? 0 Play Time 01:35:09 Cumulative 1.5 hours Start 2024.04.03 @ 14:28:31 End 2024.04.03 @ 16:08:13 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 1 Rogue 0 Adventurer 0 Explorer 1 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 4 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 568a71b0-8e2c-4965-b30b-0b71b03b2409