Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.06 @ 11:50:20 Player: AussieBBQ Result: Destroyed by C-57 Dissector with Dual-blade Saw Performance ------------- Evolutions (9) 4500 Regions Visited (17) 3400 Robots Destroyed (69) 345 Value Destroyed (2709) 2709 Prototype IDs (31) 620 Alien Tech Used (2) 400 Bonus (1540) 1540 TOTAL SCORE: 13514 Bonus ------- Triggered Max Security 1000 Follower Combat Kills 240 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1600 Matter 15/300 Energy 95/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (10) -- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Point Singularity Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine Neutrino Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Thunder Leg > --- UTILITY ---------- Power Amplifier Improved Heat Sink Huge Storage Unit Medium Matter Pod Improved Targeting Computer Advanced Recoil Stabilizer Backup Plating VII > --- WEAPON ----------- Backup Laser VII Latent Energy Streamer Heavy Machine Gun > --- INVENTORY -------- Deuterium Engine Improved Deuterium Engine Light Angular Momentum Engine Fusion Compressor Backup Power VII Aluminum Leg Aluminum Leg Aluminum Leg Carbon-fiber Leg High-capacity Storage Unit Recoil Stabilizer Force Field Heavy Laser Plasma Rifle Plasma Rifle EM Pulse Cannon Phase Cannon Phase Cannon Heavy Plasma Cannon Heavy Phase Cannon Gauss Rifle Magnetic Acceleration Cannon Rocket Launcher Axe [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Fusion Compressor Reactor Light Antimatter Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Xenon Bombardment Thruster Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Plasma Rifle Energy Gun Plasma Rifle Energy Cannon EM Pulse Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Fusion Bomb Launcher Special Weapon Mining Laser Slashing Weapon Axe Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Slots Evolved 18 | . . . . . 4 2 . . 2 . . 2 2 2 2 . 2 Power 2 | . . . . . . . . . 1 . . . . . 1 . . Propulsion 8 | . . . . . 2 1 . . . . . . 2 1 1 . 1 Utility 7 | . . . . . 2 1 . . 1 . . 1 . 1 . . 1 Weapon 1 | . . . . . . . . . . . . 1 . . . . . Parts Attached 113 | 6 9 2 . 1 7 6 5 5 17 2 . 8 8 6 20 1 10 Power 16 | 1 1 . . . . 2 . . 2 . . 1 2 1 3 . 3 Engine 8 | 1 1 . . . . 2 . . 1 . . 1 . 1 . . 1 Core 3 | . . . . . . . . . 1 . . . 2 . . . . Reactor 5 | . . . . . . . . . . . . . . . 3 . 2 Propulsion 39 | 2 3 . . . 2 1 2 5 2 . . 4 1 4 6 1 6 Treads 1 | . . . . . . . 1 . . . . . . . . . . Leg 21 | . 3 . . . 2 1 1 5 2 . . 4 1 . . . 2 Wheel 3 | 2 . . . . . . . . . . . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . . . . . . . 3 6 1 4 Utility 30 | 1 4 . . . 2 1 3 . 6 1 . 1 2 1 7 . 1 Device 17 | . 3 . . . 1 . . . 4 1 . 1 1 . 5 . 1 Storage 7 | 1 1 . . . . . 2 . 2 . . . . 1 . . . Processor 1 | . . . . . . 1 . . . . . . . . . . . Hackware 1 | . . . . . . . . . . . . . . . 1 . . Protection 4 | . . . . . 1 . 1 . . . . . 1 . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 2 . 1 3 2 . . 7 1 . 2 3 . 4 . . Energy Gun 11 | 1 1 . . . 1 1 . . 3 1 . 1 2 . . . . Energy Cannon 6 | . . 2 . 1 . . . . . . . 1 1 . 1 . . Ballistic Gun 4 | 1 . . . . . 1 . . 2 . . . . . . . . Ballistic Cannon 1 | . . . . . . . . . 1 . . . . . . . . Launcher 3 | . . . . . 1 . . . . . . . . . 2 . . Special Weapon 1 | . . . . . . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 10 | . . . . . 1 . . . 2 . . . 1 . 3 1 2 Parts Lost 64 | . 1 . . . . . 3 . 2 3 . 2 27 4 5 4 13 Power 10 | . . . . . . . . . . . . . 3 1 1 1 4 Propulsion 27 | . . . . . . . 2 . . 2 . . 11 2 1 3 6 Utility 18 | . . . . . . . 1 . 1 1 . 1 8 1 2 . 3 Weapon 9 | . 1 . . . . . . . 1 . . 1 5 . 1 . . Highest Loss Streak 25 | . 1 . . . . . 1 . 1 3 . 1 25 4 2 2 10 To Critical Strikes 2 | . . . . . . . . . . . . . 2 . . . . Average Backups 15 | 2 13 13 14 15 14 14 13 17 19 21 21 22 20 11 3 2 2 Power 2 | . 1 2 2 2 2 2 2 3 2 3 3 3 3 1 . . . Propulsion 2 | 1 3 3 3 3 1 1 1 3 5 3 3 4 2 . . . . Utility 3 | . 6 7 7 7 5 4 2 3 3 3 3 2 2 1 . . . Weapon 6 | . 1 1 2 3 5 6 7 7 8 11 12 11 10 7 2 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 17 | . 5 3 . . 2 2 . . . . . . 1 3 1 . . Power 2 | . . . . . . 2 . . . . . . . . . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . Utility 6 | . 4 . . . 2 . . . . . . . . . . . . Weapon 8 | . . 3 . . . . . . . . . . 1 3 1 . . Tool/Special . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 86 | . 99 99 100 100 82 88 97 99 99 99 100 99 82 21 32 51 28 Engine 9 | . 14 14 14 14 9 7 7 7 12 13 13 11 5 3 1 4 1 Leg 27 | . 27 28 28 28 35 37 36 36 33 32 33 29 27 3 . . . Flight 1 | . . . . . . . . . . . . . . . 12 30 15 Device 12 | . 13 14 14 14 10 7 10 7 15 20 20 23 13 . 4 4 1 Storage 10 | . 14 14 14 14 9 7 12 15 13 13 13 11 8 3 2 . . Processor 3 | . . . . . . 7 7 7 6 6 6 5 5 3 . . . Protection 2 | . . . . . 6 7 3 7 3 . . . 1 . . . . Energy Gun 7 | . 14 2 . . 3 6 10 7 8 12 13 11 8 . . . . Energy Cannon 3 | . . 22 28 28 5 . 1 7 . . . . . . 1 . . Ballistic Gun 2 | . 14 2 . . . 3 2 . 2 . . 4 3 . . . . Peak Build Rating 92 | 6 10 14 15 21 33 34 38 38 61 60 56 75 92 41 87 77 74 Average Rating 40 | 4 8 13 14 20 22 31 31 36 50 56 56 66 69 22 55 72 45 On Entrance 36 | . 6 10 14 15 21 24 34 32 38 60 56 56 75 37 41 71 58 Naked Turns 27 | . . . . . . . . . . . . . . 5 . . 22 Heaviest Build 136 | 11 28 38 38 42 53 54 86 84 124 125 118 128 136 65 48 35 33 Greatest Support 121 | 20 20 20 20 20 47 57 57 72 95 95 78 89 121 33 49 56 44 Greatest Overweight (x) 4 | 3 1 1 1 2 1 . 1 1 1 1 1 1 4 3 1 . 2 Average Overweight (x) . | . . 1 1 1 . . . 1 . 1 1 1 1 1 . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 25 25 25 20 5 5 5 Average Capacity 18 | 7 14 15 15 15 15 15 18 20 21 25 25 25 23 18 5 5 5 Most Carried 25 | 6 15 15 15 15 15 15 15 19 24 23 21 25 25 15 5 4 5 Average Carried 15 | 2 13 13 14 15 14 14 13 17 19 21 21 22 20 11 3 2 3 Final Capacity 25 | 8 15 15 15 15 15 15 20 20 25 25 25 25 20 5 5 5 5 Final Carried 25 | 6 15 14 15 15 15 14 13 19 23 21 21 25 8 4 2 4 1 Class Distribution -------------------- 45% | Scavenger-Mutant 36% | Mutant 9% | Scavenger-Gunner 5% | Scavenger-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -7/Lower Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Gunner | -5/Factory Scavenger-Gunner | -4/Factory Mutant | -3/Research Mutant | -2/Research Scavenger-Sprinter | -2/Quarantine Scavenger-Sprinter | -1/Access Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Matter Collected 2886 | 185 195 57 . . 154 232 355 70 440 137 . 258 340 164 210 . 89 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 2779 | . 195 17 . . 163 99 627 109 428 245 . 294 459 . 113 . 30 Parts 140 | . 15 4 . . 14 4 24 3 21 10 . 14 9 . 16 . 6 Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | . 2 . . . 1 . . . 5 . . 1 . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 31 | . . . . . . . 20 5 . 6 . . . . . . . Prevented 12 | . . . . . . . 6 2 . 4 . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Combat Hostiles Destroyed 55 | . 7 . . . 5 2 12 2 5 4 . 4 9 . 5 . . Guns 32 | . 7 . . . . 2 4 1 4 4 . 3 7 . . . . Cannons 7 | . . . . . 1 . 3 1 1 . . 1 . . . . . AOE 15 | . . . . . 4 . 5 . . . . . 1 . 5 . . Classes Destroyed 13 | . 2 1 . . 4 . 1 1 3 . . 1 . . . . . Worker 6 | . . . . . . . . . . . . 2 . . 3 . 1 Builder 3 | . . . . . . . . . 1 . . 1 . . . . 1 Tunneler 1 | . . 1 . . . . . . . . . . . . . . . Recycler 2 | . . . . . . . . . 2 . . . . . . . . Operator 1 | . . . . . 1 . . . . . . . . . . . . Watcher 1 | . . . . . 1 . . . . . . . . . . . . Swarmer 16 | . 3 . . . 3 . 1 . 4 . . . . . 5 . . Grunt 22 | . 4 . . . . 2 8 1 . 3 . 4 . . . . . Brawler 1 | . . . . . . . 1 . . . . . . . . . . Duelist 1 | . . . . . . . . 1 . . . . . . . . . Sentry 4 | . . . . . 1 . 2 . . . . . 1 . . . . Hunter 3 | . . . . . 1 . . . . . . . 2 . . . . Programmer 8 | . . . . . . . . . 1 1 . . 6 . . . . Best Kill Streak 7 | . 3 1 . . 3 1 7 2 4 2 . 3 3 . 4 . 2 Combat Bots Only 7 | . 3 . . . 3 1 7 2 4 2 . 2 3 . 4 . . Max Kills in Single Turn 4 | . 2 1 . . 3 1 3 1 1 1 . 2 1 . 4 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 3 . 3 . . . . . 1 . 4 . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Hostile Shots Fired 913 | . 46 . . . 20 7 82 7 22 36 2 27 243 57 158 24 182 Missed 391 | . 15 . . . 7 1 29 2 7 11 . 5 84 24 102 16 88 Hits 522 | . 31 . . . 13 6 53 5 15 25 2 22 159 33 56 8 94 Melee 38 | . . . . . . . . 2 . . . . . . . . 36 Projectile 484 | . 31 . . . 13 6 53 3 15 25 2 22 159 33 56 8 58 AOE 5 | . . . . . . . . . . . . . . . . . 5 Critical Strikes 44 | . . . . . . 1 4 . 1 1 . . 10 4 4 . 19 Part Disruptions 1 | . . . . . . . . . . . . . 1 . . . . Damage Taken 10641 | . 357 . . . 202 87 828 144 233 392 39 415 3083 784 1242 198 2637 Core 2991 | . 98 . . . 33 15 52 . 70 38 . 18 449 286 323 . 1609 Absorbed by Shields 177 | . . . . . . . . . . 69 . . 108 . . . . Core Remaining (%) 81 | 100 . . . 60 94 . . 90 . . 87 98 60 78 . 70 . Volleys Fired 182 | . 27 1 . . 8 8 22 7 31 19 . 18 38 1 2 . . Largest 3 | . 2 2 . . 2 2 2 2 2 2 . 3 3 1 1 . . Hottest 216 | . 70 138 . . 138 108 143 143 135 150 . 180 216 60 52 . . Shots Fired 364 | . 54 2 . . 9 14 41 14 55 38 . 44 90 1 2 . . Gun 301 | . 54 . . . . 14 25 7 48 38 . 42 73 . . . . Cannon 51 | . . 2 . . 5 . 16 7 4 . . 2 14 1 . . . Launcher 9 | . . . . . 4 . . . . . . . 3 . 2 . . Special 3 | . . . . . . . . . 3 . . . . . . . . Kinetic 98 | . 27 . . . . 6 10 . 4 6 . 13 32 . . . . Thermal 194 | . 27 1 . . 1 8 15 7 34 22 . 26 53 . . . . Explosive 9 | . . . . . 4 . . . . . . . 3 . 2 . . Electromagnetic 63 | . . 1 . . 4 . 16 7 17 10 . 5 2 1 . . . Robot Hit Streak 16 | . 14 1 . . 5 6 12 16 13 16 . 8 10 9 . . . Robot Miss Streak 6 | . 6 1 . . 1 2 4 4 5 3 . 1 4 . 2 . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets 6 | . 1 . . . . . 2 . . 2 . . 1 . . . . Max Gunslinging Chain 1 | . 1 . . . . . 1 . . 1 . . 1 . . . . Shots Hit Robots 252 | . 35 1 . . 5 13 26 11 41 29 . 30 58 1 . . 2 Core Hits 132 | . 16 1 . . 8 5 24 8 12 10 . 12 20 5 10 . 1 Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 10 | . 2 . . . . . 1 . 2 3 . 1 1 . . . . Burn 8 | . 2 . . . . . 1 . 2 2 . . 1 . . . . Blast 1 | . . . . . . . . . . . . 1 . . . . . Corrupt 1 | . . . . . . . . . . 1 . . . . . . . Melee Attacks 65 | . . . . . 8 2 1 . 4 . . 11 2 . 2 25 10 Impact . | . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . 8 2 1 . 4 . . 11 2 . . . . Piercing 37 | . . . . . . . . . . . . . . . 2 25 10 Sneak Attacks 2 | . . . . . . . . . . . . . . . . . 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 7957 | . 339 25 . . 559 229 1196 300 1002 783 . 777 1661 124 841 . 121 Guns 4578 | . 339 . . . . 229 370 187 878 720 . 709 1146 . . . . Cannons 930 | . . 25 . . 99 . 288 113 121 . . 30 253 1 . . . Explosions 2234 | . . . . . 460 . 538 . . 63 . . 239 93 841 . . Melee 121 | . . . . . . . . . . . . . . . . . 121 Ramming 94 | . . . . . . . . . 3 . . 38 23 30 . . . Kinetic 1352 | . 135 . . . . 95 80 . 121 139 . 239 543 . . . . Thermal 3424 | . 204 25 . . 90 134 499 187 555 429 . 449 852 . . . . Explosive 1207 | . . . . . 181 . . . . . . . 185 . 841 . . Electromagnetic 1759 | . . . . . 288 . 617 113 323 215 . 51 58 94 . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing 121 | . . . . . . . . . . . . . . . . . 121 Highest Corruption 30 | . 2 2 2 2 5 . 3 3 6 8 8 . 30 10 2 2 2 Average Corruption 4 | . 2 2 2 2 2 . 3 3 2 7 8 . 14 6 1 2 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 115 | . 9 9 5 1 9 . 3 3 8 39 3 . 19 3 . 3 1 Message Errors 23 | . . 2 . . 3 . . 1 1 6 1 . 6 1 . 1 1 Matter Fused 23 | . 3 4 2 . 1 . . . 2 8 1 . 1 1 . . . Heat Flow Errors 21 | . 4 2 1 1 2 . . . . 6 1 . 3 . . 1 . Energy Discharges 17 | . 1 . 1 . . . . 1 3 8 . . 3 . . . . Parts Fused 3 | . 1 . . . . . 1 . . . . . 1 . . . . Data Loss (minor) 12 | . . 1 . . 3 . 1 . 1 5 . . 1 . . . . Data Loss (major) 8 | . . . . . . . . 1 . 5 . . 1 . . 1 . Misfires 3 | . . . . . . . 1 . . . . . 2 . . . . Alerts 3 | . . . 1 . . . . . . 1 . . . 1 . . . Weapon Failures 2 | . . . . . . . . . 1 . . . 1 . . . . Overload Shots 4 | . . . . . . . . . . . . . 4 . . . . Overflow Damage 106 | . . . . . 40 . 3 . . . . 13 2 . 26 . 22 Projectiles 7 | . . . . . 5 . . . . . . . 2 . . . . Explosions 64 | . . . . . 35 . 3 . . . . . . . 26 . . Melee 35 | . . . . . . . . . . . . 13 . . . . 22 Knockbacks 6 | . . . . . . . . . 2 . . . 4 . . . . Impact 2 | . . . . . . . . . 1 . . . 1 . . . . Kinetic 4 | . . . . . . . . . 1 . . . 3 . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 93 | . . . . . 20 . 27 . . . . . 41 5 . . . Shots 3 | . . . . . 1 . 1 . . . . . 1 . . . . Rammed 1 | . . . . . . . . . . . . . . 1 . . . Targets Rammed 11 | . . . . . . . . . 1 . . 1 3 5 . . 1 Kicked 10 | . . . . . . . . . 1 . . 1 3 4 . . 1 Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 334 | . 211 254 243 121 198 45 108 147 132 261 229 258 327 12 334 162 105 Average Temperature 74 | . 49 91 128 71 96 17 55 72 46 86 122 95 83 9 137 93 48 Received Heat Transfer 1166 | . 156 . . . 9 72 360 45 . 128 18 198 27 9 126 18 . Effects 1 | . . . . . . . . . . . . 1 . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . 1 . . . . . . . . Impact Corruptions 1 | . . . . . . . . . . . . 1 . . . . . Robots Melted 1 | . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . 1 . . . . Parts Melted 18 | . 2 . . . . . 2 . 2 1 . 1 10 . . . . Heat Transferred 7305 | . 729 37 . . 87 300 909 425 1331 1000 . 957 1530 . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 . . 1 . . . . . . . Latent Energy Used 923 | . . . . . 293 . 156 . . . . . 315 159 . . . LE Corruption 16 | . . . . . 5 . 3 . . . . . 5 3 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Maximum Alert Level 5 | . . . . . 1 . . . . . . . . . 1 5 4 Low Security (%) 91 | 100 100 100 . 100 97 100 . . 100 . . 100 100 100 80 . . Level 1 1 | . . . . . 2 . . . . . . . . . 19 . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 1 | . . . . . . . . . . . . . . . . . 66 Level 4 . | . . . . . . . . . . . . . . . . . 33 Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security 4 | . . . . . . . . . . . . . . . . 99 . Peak Influence 1766 | . 60 5 . . 216 94 . . 76 . . 60 94 60 388 1766 1143 Initial 1100 | . . 3 . . . 94 . . 8 . . . . 12 33 212 1100 Average 121 | . 12 . . . 21 26 . . 10 . . 8 12 1 144 1650 1088 Influence Increases 2848 | . 170 5 . . 362 71 377 71 139 130 . 145 379 94 565 189 151 Destroy 0b10 Robot/C 1220 | . 140 . . . 100 40 340 60 100 80 . 80 180 . 100 . . Destroy 0b10 Robot/NC 70 | . . 5 . . 10 . . . 15 . . 15 . . 15 . 10 Destroy Leader 192 | . 30 . . . 32 . 20 10 20 20 . . 50 . 10 . . Allied During Kill 18 | . . . . . . . 17 1 . . . . . . . . . Successful Hack 28 | . . . . . . . . . . . . . 9 8 11 . . Disable Machine 150 | . . . . . 75 . . . . . . 30 30 . . 15 . Destroy Structure 435 | . . . . . 115 1 . . 4 . . 20 110 26 84 54 21 Partial Spotted 60 | . . . . . . 15 . . . . . . . . 30 15 . Lose Combat Pursuer 675 | . . . . . 30 15 . . . 30 . . . 60 315 105 120 Influence Decreases 3247 | . 162 13 . . 154 279 285 149 153 130 . 145 355 58 247 206 911 Entered New Map 1050 | . . 5 . . . 114 . 19 6 . . . . 12 27 166 701 Time Decay 1665 | . 160 8 . . 154 165 235 110 127 110 . 125 195 26 170 . 80 Lost Part 472 | . 2 . . . . . 10 . 20 20 . 20 160 20 50 40 130 Lost Ally 60 | . . . . . . . 40 20 . . . . . . . . . Squads Dispatched 37 | . 1 1 . . 2 . . . 2 . . 1 7 3 4 12 4 Investigation 5 | . 1 1 . . 1 . . . . . . . . 1 . . 1 Extermination 8 | . . . . . . . . . 1 . . . 3 2 1 . 1 Reinforcement 9 | . . . . . 1 . . . 1 . . 1 1 . 3 . 2 Assault 12 | . . . . . . . . . . . . . . . . 12 . Garrison 3 | . . . . . . . . . . . . . 3 . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . 1 . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Distress Signals 11 | . . . . . 2 . . . . . . 1 . . 5 . 3 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 163 | . 10 1 . . 13 5 18 3 8 6 2 5 9 8 38 19 18 Peak Tracking Total 18 | . 3 . . . 5 2 7 3 4 3 2 3 4 8 12 18 12 Tactical Retreats 19 | . . . . . 1 1 . . . 2 . . . 1 7 3 4 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Traps Triggered 7 | . 2 . . . 1 . . . . . . . 3 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Machines Disabled 11 | . . . . . 5 . 1 . . . . 2 2 . . 1 . Max in Single Turn 4 | . . . . . 4 . 1 . . . . 1 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Machines Accessed 14 | . 2 1 3 . . . . . . . . 1 2 2 2 . 1 Terminals 8 | . 1 . . . . . . . . . . 1 2 2 1 . 1 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Total Hacks 27 | . 5 1 6 . . . . . . . . 1 3 6 2 . 3 Successful 18 | . 2 1 6 . . . . . . . . 1 2 3 2 . 1 Failed 9 | . 3 . . . . . . . . . . . 1 3 . . 2 Catastrophic . | . . . . . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 1 | . . . 1 . . . . . . . . . . . . . . Terminals 15 | . 1 . . . . . . . . . . 1 3 6 1 . 3 Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . . . . . 1 . . Recycling Units 4 | . 4 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Terminal Hacks 15 | . . 1 6 . . . . . . . . 1 2 3 1 . 1 Record 7 | . . . 5 . . . . . . . . . . 2 . . . Open Door 3 | . . 1 . . . . . . . . . . . . 1 . 1 Open DSF 1 | . . . . . . . . . . . . . . 1 . . . Alert Level 1 | . . . . . . . . . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . . . . . 1 . . Refit 1 | . . . . . . . . . . . . . . . 1 . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . . . . . . . . . . 1 1 2 . . 1 Full Trace Events 2 | . . . . . . . . . . . . . . 1 . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 2 | . 2 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . 5 . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Total Allies 6 | . . 1 . . . . 5 . . . . . . . . . . Largest Group 3 | . . 1 1 . . . 3 2 . . . . . . . . . Highest-Rated Group 60 | . . 31 31 . . . 60 46 . . . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . 30 30 . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 32 | . . . . . . . 25 7 . . . . . . . . . Total Damage 716 | . . . . . . . 565 151 . . . . . . . . . Kills 8 | . . . . . . . 6 2 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Active Infowar (turns) 6 | . . . . . 6 . . . . . . . . . . . . Seismic 6 | . . . . . 6 . . . . . . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Turns Passed 10469 | 58 850 426 499 63 661 505 1510 229 1412 1188 85 615 955 571 343 325 174 Spaces Moved 6392 | 49 364 209 263 26 388 321 839 102 472 577 45 234 383 321 830 586 383 Core 75 | 12 . . . . . . . . . . . . 10 12 . . 41 Treads . | . . . . . . . . . . . . . . . . . . Legs 4383 | . 364 209 263 26 388 321 839 102 472 577 45 234 373 169 . . 1 Wheels 39 | 37 . . . . . . . . . . . . . 2 . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 1895 | . . . . . . . . . . . . . . 138 830 586 341 Fastest Speed 19 | 50 120 190 190 190 120 122 122 192 122 192 192 186 140 34 22 19 25 Average Speed 133 | 88 183 190 190 246 129 122 164 192 190 192 192 191 199 166 33 21 31 Slowest Speed 280 | 200 190 190 190 260 192 122 192 192 192 192 192 192 280 280 120 29 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Potential Cave-ins 8 | . . . . . . . . . . . . . . . . 4 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 29 | 4 38 46 61 20 25 11 85 13 12 78 11 6 11 11 28 49 17 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 1 | . . . 1 . . . . . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . . . . . . . . . Unknown Exits Taken 17 | 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . 1 . . 3 . . . . . . . Spaces Dug 54 | . . . . . 8 1 . . 4 . . 10 2 . . 22 7 Terrain Destroyed 331 | . . . . . 148 1 21 . 4 9 . 10 62 17 30 22 7 Melee 54 | . . . . . 8 1 . . 4 . . 10 2 . . 22 7 Projectile 6 | . . . . . . . 1 . . 1 . . 4 . . . . AOE 271 | . . . . . 140 . 20 . . 8 . . 56 17 30 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -6 -6 -6 -5 -4 -3 -2 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Fac Low Low Fac Fac Res Res Qua Acc Total 7860 | 60 502 238 263 26 521 416 919 117 914 620 44 344 495 349 887 732 413 Wait 803 | . 70 20 . . 88 65 11 . 350 11 . 49 18 1 5 115 . Move 6375 | 48 363 208 262 25 387 320 838 101 471 576 44 233 382 320 829 585 383 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 67 | 6 17 2 1 . 2 3 3 1 7 3 . 5 7 5 2 3 . Fast Attach 62 | 6 1 2 . . 2 2 . 1 6 . . 2 7 4 16 2 11 Attach 86 | . 3 . . . 7 5 6 . 12 5 . 7 20 5 10 1 5 Detach 53 | . 2 . . . 6 3 1 1 10 1 . 5 4 5 12 . 3 Swap 76 | . 7 . . 1 10 4 12 6 13 3 . 10 10 . . . . Drop 56 | . 12 5 . . 3 4 1 . 9 2 . 3 4 3 9 1 . Fire 182 | . 27 1 . . 8 8 22 7 31 19 . 18 38 1 2 . . Melee 65 | . . . . . 8 2 1 . 4 . . 11 2 . 2 25 10 Ram 1 | . . . . . . . . . . . . . . 1 . . . Kick 10 | . . . . . . . . . 1 . . 1 3 4 . . 1 Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . Rewire 24 | . . . . . . . 24 . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / *Min / [*Sub]) -10/Mines (discovered 3 exits: [*Mat] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory -4/Factory -3/Research -2/Research -2/Quarantine -1/Access History --------- Turn | Location | Event 37 | -11/Scrapyard | Discovered new exit (range 14) 59 | -11/Scrapyard | Entered Materials 184 | -10/Materials | Discovered new exit (range 10) 304 | -10/Materials | Build established: Mutant 365 | -10/Materials | Discovered new exit (range 10) 856 | -10/Materials | Discovered new exit (range 5) 909 | -10/Materials | Entered Mines 915 | -10/Mines | Discovered new exit (range 11) 975 | -10/Mines | Met a Derelict shopkeep closing up shop 1049 | -10/Mines | Discovered new exit (range 6) 1286 | -10/Mines | Received a Mining Laser from a helpful Derelict 1328 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1328 | -10/Mines | Discovered new exit (range 5) 1335 | -10/Mines | Entered Exiles 1335 | -10/Exiles | Accompanied by 1 ally 1360 | -10/Exiles | Discovered new exit (range 15) 1381 | -10/Exiles | Met 8R-AWN 1425 | -10/Exiles | Met EX-HEX 1480 | -10/Exiles | Met EX-BIN 1514 | -10/Exiles | Aligned with FarCom system 1516 | -10/Exiles | Given EX-Vault access code 1560 | -10/Exiles | Opened EX-Vault 1577 | -10/Exiles | Found Latent Energy Streamer 1696 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1749 | -10/Exiles | Met EX-DEC 1756 | -10/Exiles | Learned location of Zion (-7) 1811 | -10/Exiles | Discovered new exit (range 14) 1834 | -10/Exiles | Left Exiles lab with Latent Energy Streamer 1834 | -10/Exiles | Entered Mines 1874 | -9/Mines | Discovered new exit (range 10) 1897 | -9/Mines | Entered Materials 1897 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2540 | -8/Materials | Discovered new exit (range 15) 2558 | -8/Materials | Entered Factory 2558 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 3053 | -7/Factory | Discovered new exit (range 4) 3063 | -7/Factory | Entered Lower Caves 3182 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling Unaware 3397 | -7/Lower Caves | Build established: Scavenger-Mutant 3511 | -7/Lower Caves | Spotted B-75 Beast 3529 | -7/Lower Caves | Allies destroyed B-75 Beast 3828 | -7/Lower Caves | Encountered a Warlord checkpoint 4092 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4168 | -7/Lower Caves | Lost 3 allies 4334 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 4392 | -7/Lower Caves | Destroyed 7 combat bots 4546 | -7/Lower Caves | Discovered new exit (range 15) 4573 | -7/Lower Caves | Entered another Lower Caves area 4573 | -7/Lower Caves | Accompanied by 2 allies 4796 | -7/Lower Caves | Discovered new exit (range 4) 4802 | -7/Lower Caves | Entered Factory 4802 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6119 | -6/Factory | Discovered new exit (range 6) 6214 | -6/Factory | Entered Lower Caves 6514 | -6/Lower Caves | Lost 3 parts (2n1u) 7141 | -6/Lower Caves | Learned Factory garrison access intel 7386 | -6/Lower Caves | Discovered new exit (range 9) 7402 | -6/Lower Caves | Entered another Lower Caves area 7468 | -6/Lower Caves | Discovered new exit (range 11) 7487 | -6/Lower Caves | Entered Factory 7487 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7488 | -5/Factory | Loaded intel: 3 garrison access locations 8031 | -5/Factory | Discovered new exit (range 15) 8102 | -5/Factory | Entered another Factory area 8102 | -4/Factory | Evolved 2 slots: Propulsion x2 8238 | -4/Factory | Build established: Scavenger-Gunner 8542 | -4/Factory | Garrison activated, responded to threat 8785 | -4/Factory | System corruption reached 10% 8886 | -4/Factory | Lost 25 parts (3p10n7u5w) 8994 | -4/Factory | Discovered new exit (range 16) 9004 | -4/Factory | System corruption reached 30% 9057 | -4/Factory | Entered Research 9057 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9365 | -3/Research | Build established: Mutant 9588 | -3/Research | Lost 4 parts (1p2n1u) 9612 | -3/Research | System corruption reached 10% 9624 | -3/Research | Discovered new exit (range 12) 9628 | -3/Research | Entered another Research area 9628 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9746 | -2/Research | Discovered new exit (range 9) 9793 | -2/Research | Found Prototype Device 9793 | -2/Research | Identified Imp. Particle Accelerator 9802 | -2/Research | Spotted B-90 Cyclops 9864 | -2/Research | Found Fusion Bomb Launcher 9939 | -2/Research | Found Prototype Launcher 9939 | -2/Research | Identified Point Singularity Launcher 9963 | -2/Research | Spotted B-90 Cyclops 9971 | -2/Research | Entered Quarantine 9972 | -2/Quarantine | Maximum security lockdown engaged 9974 | -2/Quarantine | Found Alien Artifact 9974 | -2/Quarantine | Identified Transdimensional Reconstructor 9974 | -2/Quarantine | Warped through subspace 10116 | -2/Quarantine | Spotted Alpha 7 10141 | -2/Quarantine | Found Alien Artifact 10163 | -2/Quarantine | Build established: Scavenger-Sprinter 10294 | -2/Quarantine | Discovered new exit (range 8) 10296 | -2/Quarantine | Entered Access 10296 | -1/Access | Evolved 2 slots: Propulsion x1, Utility x1 10411 | -1/Access | Identified Terrabomb 10411 | -1/Access | Used Terrabomb 10414 | -1/Access | Spotted B-99 Colossus 10438 | -1/Access | Core integrity fell below 50% 10454 | -1/Access | Core integrity fell below 20% 10465 | -1/Access | Lost 10 parts (3p5n2u) 10470 | -1/Access | Destroyed by C-57 Dissector with Dual-blade Saw Last Messages --------------- 10449_ Slug penetrates Sealed Freight Elevator. 10449_ Slug penetrates A-15 Conveyor. 10450_ Acquired Nuclear Pulse Array. 10453_ Slug penetrates Terminal. 10453_ Penetrated by Slug. 10453_ Acquired 3 matter. 10454_ Knocked back. 10454_ K-01 Serf destroyed. 10455_ CKUOGI 2VEO1 10465_ U-05 Engineer destroyed. 10465_ C-57 Dissector knocked back. 10469_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 10469_ ALERT: Suspicious activity at Terminal A003. Dispatching Investigation squad. [Achievement: 10k Club] Map ----- +----------------------------------------------------+ | ???????????????????????????????????? | | #########????????????????????????????????????? | | #????????????????????????????????????????????? | | #????????????????????????????????????????????? | | #?????????? ?????????????????????????????????? | | #?????????? #########+##????????????????????? | | !#?????????? ###??????????????????? | | = #?????????? ???????????????????? | | #???????? ???????????????????? | | #???????# = ????????????????????? | | #???????# ????????????????????? | | #???????# ?????????????????????? | | #???????# ##????????????????????? | | ! #???????# = """""" #????????????????????? | | ! #???##### """""" %*#############????????? | | = ### """""" !# ???????? | | ! = """""" # ???????? | | = #######??# """""" !!???????? | | #????????# ! ???????? | | #????????# ???????? | | #????????# ???????? | | #????????# ! c #############????????? | | #######??# !! c ##????????????????????? | | #]! ?# ######## #?????????????????????? | | #]! ?# #?????#Tc #?????????????????????? | | #]! # #?????##@ #?????????????????????? | | # # #??????# #?????????????????????? | | # / #?????? #???BB????????????????? | | # # ^ #?????? #???BB????????????????? | | ##### # #????? #?????????????????????? | | ????# ?# #?????#####?????????????????????? | | ????# ?# #???????????????????????????????? | | ????#######??# #???????????????????????????????? | | ?????????????#p #???????????????????????????????? | | ?????????????#p #???????????????h???????????????? | | ?????????????# w #???????????????????????????????? | | ?????????????# #???????????????????????????????? | | ?????????????#w #???????????????????????????????? | | ?????????????# #???????????????h???????????????? | | ?????????????# #???????????????????????????????? | | ######???????# #???????????????????????????????? | | """""#???????# #???????????????????????????????? | | """" ######### #???????????????????????????????? | | ! #???????????????????????????????? | | =! #???????????????????????????????? | | =! #???????????????????????????????? | | #??????????????????????????????? | | %=#??????????????????????????????? | | #??????????????????????????????? | | #??????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 80 Energy Generation 50 Energy Capacity 505 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 12 Armor Coverage 600 Point Defense Rating 240 Evasion (%) 79 Targeting Accuracy 6 Recoil Reduction 6 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- Transdimensional Reconstructor Terrabomb Achievements -------------- 10k Club A New Friend Alien Tech Can't Catch Me Dangerous Findings Denied? Dodgeball, But With Guns Leap Before You Look Slippery One Subspace Traveler Challenges ------------ None Game ------ Seed HeartSniperField Manual? 0 Play Time 02:14:12 Cumulative 10.2 hours Start 2025.10.06 @ 09:23:02 End 2025.10.06 @ 11:50:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 546ef64f-a289-48e6-adae-c5a6521baa21