Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.23 @ 17:53:48 Player: Sunsh1n3 Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (47) 235 Value Destroyed (1136) 1136 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3431 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 198/500 Energy 246/250 System Corruption 9% Temperature Cool (53) Movement Walking (400) Ox4 Location -8/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Improved Aluminum Leg Flight Unit > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Matter Pod Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Light Assault Rifle Assault Cannon > --- INVENTORY (20) --- Aerolev Unit Improved Heat Sink Improved Heat Sink Improved Heat Sink Advanced Targeting Computer Medium Armor Plating Component Analysis Suite Light Cannon Advanced EMP Blaster Rocket Launcher Rocket Launcher Improved Datajack Greatsword Explosive Trap Explosive Trap Explosive Trap Explosive Trap Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Aerolev Unit Flight Unit Flight Unit > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit High-capacity Matter Pod Terrain Scan Processor > --- WEAPON ----------- Beam Rifle Advanced EMP Blaster > --- INVENTORY -------- Flight Unit Improved Heat Sink Improved Heat Sink Transport Network Coupler Advanced Targeting Computer Medium Armor Plating Component Analysis Suite Light Assault Rifle Heavy Assault Rifle Shotgun Light Cannon Rocket Launcher Rocket Launcher Improved Datajack Greatsword Explosive Trap Explosive Trap Explosive Trap Explosive Trap [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Aerolev Unit Flight Unit Flight Unit Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Terrain Scan Processor Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Advanced EMP Blaster Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Slots Evolved 4 | . . 2 . 2 . Power . | . . . . . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon . | . . . . . . Parts Attached 63 | 6 2 12 2 39 2 Power 8 | 1 . 1 . 6 . Engine 4 | 1 . . . 3 . Core 4 | . . 1 . 3 . Reactor . | . . . . . . Propulsion 22 | 2 . 6 . 14 . Treads 2 | . . . . 2 . Leg 12 | 2 . 5 . 5 . Wheel . | . . . . . . Hover 1 | . . . . 1 . Flight 7 | . . 1 . 6 . Utility 12 | 1 1 2 2 6 . Device 4 | . . . . 4 . Storage 6 | 1 1 2 2 . . Processor 2 | . . . . 2 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 21 | 2 1 3 . 13 2 Energy Gun 4 | 1 . 1 . 2 . Energy Cannon . | . . . . . . Ballistic Gun 11 | 1 1 2 . 6 1 Ballistic Cannon 2 | . . . . 1 1 Launcher 3 | . . . . 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . . . 1 . Unidentified Prototypes 3 | . . 1 . 2 . Corrupted Parts 1 | . . . . 1 . System Corruption 6 | . . . . 6 . Parts Lost 23 | . . 2 . 19 2 Power 5 | . . 1 . 4 . Propulsion 11 | . . 1 . 9 1 Utility 1 | . . . . 1 . Weapon 6 | . . . . 5 1 Highest Loss Streak 7 | . . 2 . 7 2 To Critical Strikes . | . . . . . . Average Slot Usage (%) 90 | . 93 96 100 84 81 Engine 5 | . 14 2 . 6 9 Core 4 | . . 8 11 1 . Treads 1 | . . . . 2 4 Leg 26 | . 28 41 44 13 9 Flight 4 | . . . . 8 9 Device 3 | . . . . 7 9 Storage 19 | . 21 22 22 18 18 Processor 4 | . . . . 9 9 Energy Gun 7 | . 14 11 11 2 . Ballistic Gun 10 | . 14 11 11 9 9 Launcher 1 | . . . . 2 . Naked Turns . | . . . . . . Heaviest Build 59 | 13 14 52 55 59 53 Greatest Support 40 | 20 20 40 40 40 13 Greatest Overweight (x) 17 | . . 1 1 17 4 Average Overweight (x) 1 | . . . 1 3 4 Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 15 | 7 8 9 20 20 20 Most Carried 20 | 3 8 9 13 20 20 Average Carried 12 | 1 5 7 9 17 19 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | 3 8 9 13 20 18 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Storage Resources | -11 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Mat Min Mat Sto Matter Collected 1165 | 79 212 347 30 497 . Remotely . | . . . . . . Salvage Created 1499 | . 197 517 . 780 5 Parts 103 | . 20 26 . 55 2 Haulers Intercepted 3 | . 1 1 . 1 . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Combat Hostiles Destroyed 35 | . 6 9 . 19 1 Guns 32 | . 6 9 . 17 . Cannons 2 | . . . . 1 1 AOE 1 | . . . . 1 . Classes Destroyed 8 | . 4 2 . 2 . Worker 3 | . . . . 3 . Builder 3 | . 1 . . 2 . Hauler 3 | . 1 1 . 1 . Recycler 1 | . . . . 1 . Watcher 2 | . . 1 . 1 . Swarmer 15 | . 5 . . 9 1 Grunt 12 | . 1 4 . 7 . Sentry 8 | . . 5 . 3 . Best Kill Streak 7 | . 3 5 . 7 1 Combat Bots Only 6 | . 3 3 . 6 1 Max Kills in Single Turn 2 | . 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 1 | . . . . 1 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Hostile Shots Fired 326 | . 62 49 . 190 25 Missed 81 | . 18 16 . 41 6 Damage Taken 2945 | . 353 448 . 1860 284 Core 671 | . 87 30 . 444 110 Absorbed by Shields . | . . . . . . Core Remaining (%) 85 | 100 65 . 92 . . Volleys Fired 161 | . 27 39 . 90 5 Largest 2 | . 2 2 . 2 2 Hottest 79 | . 60 79 . 79 64 Shots Fired 287 | . 54 78 . 146 9 Gun 268 | . 54 78 . 132 4 Cannon 13 | . . . . 8 5 Launcher 6 | . . . . 6 . Special . | . . . . . . Kinetic 196 | . 27 39 . 121 9 Thermal 85 | . 27 39 . 19 . Explosive 3 | . . . . 3 . Electromagnetic 3 | . . . . 3 . Robot Hit Streak 14 | . 4 12 . 14 1 Robot Miss Streak 7 | . 5 4 . 7 1 Penetration Max . | . . . . . . Secondary Targets 4 | . 2 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 171 | . 22 53 . 92 4 Core Hits 79 | . 9 20 . 49 1 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed . | . . . . . . Critical Strikes 5 | . . 2 . 3 . Burn 4 | . . 2 . 2 . Destroy 1 | . . . . 1 . Melee Attacks 1 | . . . . 1 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3030 | . 334 734 . 1894 68 Guns 2475 | . 334 727 . 1391 23 Cannons 152 | . . . . 107 45 Explosions 396 | . . . . 396 . Melee . | . . . . . . Ramming 7 | . . 7 . . . Kinetic 2002 | . 177 420 . 1337 68 Thermal 676 | . 157 307 . 212 . Explosive 208 | . . . . 208 . Electromagnetic 137 | . . . . 137 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 9 9 Average Corruption 2 | . . . . 2 9 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . 8 2 Message Errors 4 | . . . . 3 1 Energy Discharges 1 | . . . . 1 . Data Loss (minor) 3 | . . . . 3 . Misfires 1 | . . . . 1 . Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 4 | . . . . 4 . Projectiles . | . . . . . . Explosions 4 | . . . . 4 . Melee . | . . . . . . Knockbacks 1 | . . 1 . . . Impact 1 | . . 1 . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 71 | . . . . 71 . Shots 5 | . . . . 5 . Rammed . | . . . . . . Targets Rammed 1 | . . 1 . . . Kicked 1 | . . 1 . . . Crushed . | . . . . . . Highest Temperature 114 | . 18 114 . 36 43 Average Temperature 28 | . 13 32 . 14 18 Received Heat Transfer 1047 | . 18 228 . 648 153 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 1 | . . . . 1 . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 6 | . 1 3 . 2 . Heat Transferred 1859 | . 350 904 . 605 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 2 | . . . . 2 . Alert | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Peak Influence 318 | . 172 318 82 283 58 Initial 82 | . . 72 82 31 57 Average 127 | . 83 183 82 133 54 Maximum Alert Level 1 | . . 1 . 1 . Low Security (%) 80 | 100 100 53 100 82 100 Level 1 19 | . . 46 . 17 . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . . 1 . 4 . Investigation 1 | . . . . 1 . Extermination . | . . . . . . Reinforcement 1 | . . 1 . . . Assault . | . . . . . . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Distress Signals 8 | . 1 1 . 5 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 64 | . 10 13 . 36 5 Peak Tracking Total 6 | . 3 3 . 6 6 Tactical Retreats 1 | . . 1 . . . Traps | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Traps Triggered 4 | . . . . 2 2 Indirectly . | . . . . . . Trap Hack Attempts 1 | . . . . 1 . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 4 . . 1 . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Most Traps Carried 4 | . . . 4 4 4 Machines | -11 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Mat Min Mat Sto Machines Disabled 4 | . . . . 4 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Machines Accessed 5 | . 3 1 . 1 . Terminals 5 | . 3 1 . 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . 4 3 . 4 . Successful 6 | . 3 1 . 2 . Failed 5 | . 1 2 . 2 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 4 3 . 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 6 | . 3 1 . 2 . Terminal Index 1 | . 1 . . . . Scanalyzer Index 1 | . . . . 1 . Locate Traps 1 | . 1 . . . . Reprogram Traps 1 | . 1 . . . . Transport Status 1 | . . . . 1 . Hauler Manifests 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 3 1 . 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Mat Min Mat Sto Used RIF Installer . | . . . . . . Robots Hacked 1 | . . . . 1 . Non-combat . | . . . . . . Combat 1 | . . . . 1 . Robot Hacks Applied 1 | . . . . 1 . parse_system 1 | . . . . 1 . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Mat Min Mat Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Mat Min Mat Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Mat Min Mat Sto Turns Passed 2439 | 73 248 559 337 1184 38 Spaces Moved 932 | 54 133 313 171 255 6 Core 23 | 9 . . . 14 . Treads 8 | . . . . 8 . Legs 816 | 45 133 313 171 148 6 Wheels . | . . . . . . Hover 1 | . . . . 1 . Flight 84 | . . . . 84 . Fastest Speed 50 | 50 120 120 190 190 400 Average Speed 193 | 108 120 125 190 330 400 Slowest Speed 1180 | 120 120 190 190 1180 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 29 25 40 27 4 Regions Visited 5 Branch Regions 2 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . . 1 . . Spaces Dug . | . . . . . . Terrain Destroyed 29 | . . . . 26 3 Melee . | . . . . . . Projectile 3 | . . . . . 3 AOE 26 | . . . . 26 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Mat Min Mat Sto Total 1284 | 68 168 405 184 446 13 Wait 54 | . . 19 4 31 . Move 927 | 53 132 312 170 254 6 Hop . | . . . . . . Pick Up 56 | 9 6 11 6 24 . Fast Attach 7 | . . 1 . 6 . Attach 30 | 6 1 4 . 17 2 Detach . | . . . . . . Swap 26 | . 1 7 2 16 . Drop 20 | . 1 11 2 6 . Fire 161 | . 27 39 . 90 5 Melee 1 | . . . . 1 . Ram . | . . . . . . Kick 1 | . . 1 . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap 1 | . . . . 1 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 16) 74 | -11/Scrapyard | Entered Materials 282 | -10/Materials | Discovered new exit (range 16) 301 | -10/Materials | Build established: Mutant 322 | -10/Materials | Entered another Materials area 322 | -9/Materials | Evolved 2 slots: Propulsion x2 781 | -9/Materials | Build established: Scavenger-Mutant 852 | -9/Materials | Discovered new exit (range 13) 881 | -9/Materials | Entered Mines 1157 | -9/Mines | Found a hidden stash of uninstalled traps 1196 | -9/Mines | Discovered new exit (range 12) 1218 | -9/Mines | Entered Materials 1218 | -8/Materials | Evolved 2 slots: Utility x2 1592 | -8/Materials | Garrison activated, responded to threat 1701 | -8/Materials | Lost 7 parts (1p4n2w) 1767 | -8/Materials | Lost 4 parts (1p2n1w) 1803 | -8/Materials | Core integrity fell below 50% 1842 | -8/Materials | Lost 3 parts (1p1n1u) 2346 | -8/Materials | Discovered new exit (range 10) 2364 | -8/Materials | Core integrity fell below 20% 2391 | -8/Materials | Lost 3 parts (2n1w) 2402 | -8/Materials | Entered Storage 2440 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- floor. 02423_ U-05 Engineer lays Concrete. 02424_ Shotgun destroyed. 02425_ U-05 Engineer lays Concrete. 02427_ U-05 Engineer builds a Wall. 02428_ Lgt. Treads destroyed. 02428_ System corrupted: Lgt. Assault Rifle jammed. 02430_ U-05 Engineer lays Concrete. 02431_ S-10 Pest destroyed. 02431_ U-05 Engineer lays Concrete. 02433_ U-05 Engineer builds a Wall. 02435_ The unstable cave ceiling collapses. 02437_ U-05 Engineer lays Concrete. 02438_ W-25 Informer sends out distress signal. 02438_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 02438_ U-05 Engineer lays Concrete. 02440_ U-05 Engineer builds a Wall. 02440_ Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????#??###??#####??????#? | | ???????????????????##???#?????#?????? | | ????????????##?#?????#???####?###??#? | | ???????????#?#???#??#??#??###???????# | | ????????????#??#???#??##### #????#??# | | ????????????????#??##?# ###?#??#?? | | ??????????????????????# #?##?#??? | | ?????????????????#?#?### ##??###?? | | ???????????#??#?? ? ?###u #?##????? | | ???????????#??? ??????## ##?#?###?# | | ?????????????????? ???## % ###??#?##? | | ??????????##???? ?????## g; #???#??? | | ??????????????#????"##?#g@%##??##???# | | ??????????#???##T??????# *#???#??#?# | | ??????????????#?? ???##; #????????# | | ???????????#?#??#+#??## ?#????#?? | | ?????????????? ? ??? ? #???#???? | | ????????????? ???? ? T #?#???#?? | | ??????????? ? ????? o +???????? | | ??????????????#????####w #????#?#? | | ??????????????????????##a ##?????##? | | ???????????????????? ??# #?####???? | | ????????????????? ?? ?# ##??#??#?? | | ??????????????? ??????# #????#?#?? | | ??????????????????? ???# ##???????? | | ??????????????????? ??#? ????#????? | | ?????????????????????????????#??????? | | ????????????????????????????#???????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 14 Energy Capacity 265 Matter Stores 500 Matter Capacity 500 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 85 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BottomlessFrostShearcannon Manual? 0 Play Time 00:21:52 Cumulative 8.2 hours Start 2024.05.23 @ 17:32:16 End 2024.05.23 @ 17:53:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 18 Achievement% 13 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6d2f3fe2-398d-4a56-ad00-4692a7cfc5f3