Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.30 @ 04:22:25 Player: shapeshifter Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (9) 1800 Robots Destroyed (79) 395 Value Destroyed (3006) 3006 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 8281 Bonus ------- None Cogmind --------- Core Integrity 1093/1150 Matter 222/300 Energy 290/290 System Corruption 0% Temperature Cool (0) Movement Core (850) Ox16 Location -4/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (6) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit Weapon Cycler > --- WEAPON (7) ------- (None) > --- INVENTORY (20) --- Improved Deuterium Engine Enhanced Nuclear Core Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Large Matter Pod (0) Advanced Targeting Computer Matter Filter Improved Medium Armor Plating Improved Focal Shield Improved Shield Generator System Guard Tractor Beam Rocket Array Rocket Array Rocket Array Rocket Array Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads > --- UTILITY ---------- Experimental Heat Sink High-capacity Storage Unit Weapon Cycler Improved Medium Armor Plating > --- WEAPON ----------- Flak Gun Flak Gun Flak Gun Flak Gun Flak Gun > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Enhanced Nuclear Core Advanced Heat Sink Advanced Heat Sink Large Matter Pod Advanced Targeting Computer Matter Filter Improved Focal Shield Improved Shield Generator System Guard Tractor Beam Rocket Array Rocket Array Rocket Array Rocket Array [Rating: 50] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Protection Improved Medium Armor Plating Weapon Flak Gun Energy Gun Medium Laser Ballistic Gun Flak Gun Launcher Rocket Array Build | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Slots Evolved 12 | . . . . . 4 2 2 2 2 Power 1 | . . . . . . . 1 . . Propulsion 4 | . . . . . 2 . . 2 . Utility 2 | . . . . . . 2 . . . Weapon 5 | . . . . . 2 . 1 . 2 Parts Attached 50 | 7 . . 2 . 17 18 3 3 . Power 6 | 1 . . . . 2 2 . 1 . Engine 5 | 1 . . . . 2 1 . 1 . Core 1 | . . . . . . 1 . . . Reactor . | . . . . . . . . . . Propulsion 11 | 2 . . . . 5 4 . . . Treads 11 | 2 . . . . 5 4 . . . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 17 | 2 . . 2 . 3 6 2 2 . Device 8 | 1 . . 1 . 2 3 . 1 . Storage 4 | 1 . . 1 . . 1 1 . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 5 | . . . . . 1 2 1 1 . Artifact . | . . . . . . . . . . Weapon 16 | 2 . . . . 7 6 1 . . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 14 | 1 . . . . 7 5 1 . . Ballistic Cannon . | . . . . . . . . . . Launcher 1 | . . . . . . 1 . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . 1 . . 2 . 1 . Parts Lost 24 | . . . . . 8 4 2 4 6 Power 2 | . . . . . 1 . . 1 . Propulsion 10 | . . . . . 4 2 1 2 1 Utility 5 | . . . . . 2 1 1 . 1 Weapon 7 | . . . . . 1 1 . 1 4 Highest Loss Streak 6 | . . . . . 6 3 1 2 6 To Critical Strikes . | . . . . . . . . . . Average Backups 13 | 2 3 6 8 12 13 14 16 16 18 Power 2 | . 1 1 2 3 2 2 3 2 2 Propulsion . | . . 2 2 2 . . . . . Utility 5 | . 1 2 3 4 5 5 9 9 11 Weapon 4 | . 1 1 . 2 4 5 4 4 4 Tool/Special . | . . . . . . . . . . Unused Backups 31 | . . . 2 . 6 3 . 4 16 Power 6 | . . . 1 . 3 . . . 2 Propulsion . | . . . . . . . . . . Utility 18 | . . . . . 3 1 . 4 10 Weapon 6 | . . . 1 . . 2 . . 3 Tool/Special 1 | . . . . . . . . . 1 Average Slot Usage (%) 85 | . 100 100 100 100 91 82 84 63 42 Engine 8 | . 14 14 14 14 8 7 6 4 5 Treads 21 | . 28 28 28 28 31 16 23 12 3 Device 9 | . 14 14 14 14 4 10 6 5 5 Storage 8 | . 14 14 14 14 9 7 6 5 5 Protection 5 | . . . . . 4 8 6 4 5 Energy Gun 3 | . 14 14 14 14 . . . . . Ballistic Gun 26 | . 14 14 14 14 32 29 33 27 17 Peak Build Rating 50 | 7 7 8 16 10 21 43 47 50 40 Average Rating 29 | 4 7 7 8 9 18 36 46 44 37 On Entrance 18 | . 7 7 8 9 10 18 43 47 40 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 86 | 14 14 14 29 29 43 75 86 86 74 Greatest Support 80 | 40 40 40 40 40 80 80 80 60 20 Greatest Overweight (x) 23 | . . . . . . 2 1 3 23 Average Overweight (x) . | . . . . . . . . 1 4 Largest Inventory Capacity 20 | 8 8 8 15 15 15 20 20 20 20 Average Capacity 15 | 7 8 8 11 15 15 16 20 20 20 Most Carried 20 | 5 6 7 9 15 15 17 19 20 18 Average Carried 13 | 2 3 6 8 12 13 14 16 16 18 Final Capacity 20 | 8 8 8 15 15 15 20 20 20 20 Final Carried 18 | 3 6 7 9 15 15 15 18 18 18 Class Distribution -------------------- 35% | Tank 30% | Scavenger-Tank 25% | Mutant 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Gunner | -8/Materials Tank | -7/Factory Scavenger-Tank | -6/Factory Tank | -5/Factory Tank | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Matter Collected 2806 | 281 16 . 60 15 545 756 525 553 55 Remotely . | . . . . . . . . . . Salvage Created 2888 | 160 118 . . 127 876 731 408 413 55 Parts 148 | 13 7 . . 14 51 36 14 11 2 Haulers Intercepted 4 | . . . . . 1 1 1 1 . Recyclers Shooed 4 | . 1 . . . 1 . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Combat Hostiles Destroyed 63 | . 3 . . 7 17 19 7 9 1 Guns 61 | . 3 . . 7 17 17 7 9 1 AOE 2 | . . . . . . 2 . . . Classes Destroyed 12 | 3 1 . . . 6 2 . . . Worker 4 | 1 . . . 1 . . 1 1 . Builder 1 | . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 4 | . . . . . 1 1 1 1 . Recycler 2 | 1 1 . . . . . . . . Watcher 3 | . . . . . 1 1 1 . . Swarmer 13 | . 3 . . 7 3 . . . . Grunt 26 | . . . . . 8 11 5 1 1 Brawler 1 | . . . . . . 1 . . . Duelist 2 | . . . . . 1 1 . . . Sentry 13 | . . . . . 5 2 1 5 . Programmer 8 | . . . . . . 4 1 3 . Best Kill Streak 6 | 3 4 . . 4 3 6 4 4 1 Combat Bots Only 6 | . 3 . . 4 3 6 3 4 1 Max Kills in Single Turn 2 | 1 1 . . 1 1 2 2 2 1 Gunslinging 1 | . . . . . . 1 1 . . Exploded 1 | . . . . . . 1 . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Hostile Shots Fired 393 | . 12 . . 43 131 100 30 47 30 Missed 94 | . 1 . . 8 32 32 7 8 6 Hits 299 | . 11 . . 35 99 68 23 39 24 Melee 4 | . . . . . 1 3 . . . Projectile 295 | . 11 . . 35 98 65 23 39 24 Critical Strikes 8 | . . . . . 2 1 . 3 2 Part Disruptions 1 | . . . . . . 1 . . . Damage Taken 4682 | . 74 . . 281 1502 972 514 868 471 Core 493 | . 25 . . 56 219 47 . 89 57 Absorbed by Shields . | . . . . . . . . . . Ignored by Resistances 6 | . . . . . . 6 . . . Core Remaining (%) 85 | 100 . . . 67 60 93 100 91 . Volleys Fired 196 | 11 16 . . 15 71 36 11 25 11 Largest 5 | 2 2 . . 2 4 4 5 5 4 Hottest 140 | 70 70 . . 70 86 112 140 140 112 Shots Fired 662 | 22 32 . . 30 252 135 55 115 21 Gun 662 | 22 32 . . 30 252 135 55 115 21 Cannon . | . . . . . . . . . . Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 620 | 11 16 . . 15 252 135 55 115 21 Thermal 42 | 11 16 . . 15 . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 10 | 4 8 . . 3 7 9 8 10 5 Robot Miss Streak 11 | 2 4 . . 5 7 8 8 11 7 Penetration Max . | . . . . . . . . . . Secondary Targets 16 | . 1 . . 3 4 5 2 1 . Max Gunslinging Chain 2 | . 1 . . 1 1 2 1 1 . Shots Hit Robots 459 | 13 16 . . 14 135 108 48 106 19 Core Hits 396 | 5 6 . . 9 59 120 66 110 21 Critical Kills 2 | . . . . 1 1 . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . Critical Strikes 5 | . 1 . . 2 2 . . . . Burn 2 | . 1 . . 1 . . . . . Destroy 3 | . . . . 1 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 7018 | 134 180 . . 163 1461 1932 963 1896 289 Guns 6777 | 134 180 . . 163 1461 1858 796 1896 289 Cannons . | . . . . . . . . . . Explosions 241 | . . . . . . 74 167 . . Melee . | . . . . . . . . . . Ramming . | . . . . . . . . . . Kinetic 6441 | 47 55 . . 39 1461 1858 796 1896 289 Thermal 503 | 87 125 . . 124 . . 167 . . Explosive 74 | . . . . . . 74 . . . Electromagnetic . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 4 | . . . . . . 4 . 4 . Average Corruption 2 | . . . . . . 3 . 2 . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 2 | . . . . . . 1 . 1 . Parts Rejected 1 | . . . . . . . . 1 . Data Loss (minor) 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 74 | . . . . . . . 74 . . Projectiles . | . . . . . . . . . . Explosions 74 | . . . . . . . 74 . . Melee . | . . . . . . . . . . Knockbacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 243 | . . . . . . 74 169 . . Shots 3 | . . . . . . 1 2 . . Rammed . | . . . . . . . . . . Targets Rammed . | . . . . . . . . . . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 424 | 110 130 . . 112 424 61 225 176 81 Average Temperature 75 | 52 47 . . 48 117 23 70 70 41 Received Heat Transfer 1431 | . . . . . 756 294 120 117 144 Effects 3 | . . . . . 3 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Damage (minor) 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . . . . 1 . . . . . Heat Transferred 1247 | 259 444 . . 444 . . 100 . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Maximum Alert Level 1 | . . . . . . 1 1 . . Low Security (%) 94 | 100 100 100 . 100 100 91 84 100 100 Level 1 5 | . . . . . . 8 15 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 343 | 5 65 . . 80 77 343 256 87 38 Initial 165 | . 3 . . . . 20 165 7 38 Average 53 | 2 14 . . 21 29 66 125 23 11 Influence Increases 1876 | 20 75 . . 165 439 637 268 252 20 Destroy 0b10 Robot/C 1260 | . 60 . . 140 340 380 140 180 20 Destroy 0b10 Robot/NC 80 | 20 5 . . 5 15 10 15 10 . Destroy Leader 324 | . 10 . . 20 84 114 34 62 . Disable Machine 150 | . . . . . . 90 60 . . Destroy Structure 47 | . . . . . . 28 19 . . Lose Combat Pursuer 15 | . . . . . . 15 . . . Influence Decreases 1876 | 15 80 . . 165 393 344 592 188 99 Entered New Map 251 | . 2 . . . . 26 174 8 41 Time Decay 1445 | 15 78 . . 165 313 288 398 150 38 Lost Part 180 | . . . . . 80 30 20 30 20 Squads Dispatched 16 | . . . . . 1 8 2 4 1 Investigation . | . . . . . . . . . . Extermination 6 | . . . . . . 4 1 1 . Reinforcement 3 | . . . . . 1 1 1 . . Assault . | . . . . . . . . . . Garrison 7 | . . . . . . 3 . 3 1 Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Distress Signals 5 | . 2 . . . 1 1 1 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 78 | . 6 . . 7 23 22 8 10 2 Peak Tracking Total 6 | . 3 . . 4 4 6 3 2 2 Tactical Retreats 1 | . . . . . . 1 . . . Traps | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Traps Triggered 2 | . . . . . . 1 1 . . Indirectly 1 | . . . . . . 1 . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Disabled 10 | . . . . . . 6 4 . . Max in Single Turn 4 | . . . . . . 2 4 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Machines Accessed 1 | . . . . . . . . 1 . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Total Hacks 1 | . . . . . . . . 1 . Successful . | . . . . . . . . . . Failed 1 | . . . . . . . . 1 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators 1 | . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Terminal Hacks . | . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 1 | . . . . . . . . 1 . Full Trace Events . | . . . . . . . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . 3 . Programmers 3 | . . . . . . . . 3 . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . . . Largest Group . | . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Active Infowar (turns) 1722 | 15 388 158 266 587 308 . . . . Sensors 2 | . . . 2 . . . . . . Seismic 1720 | 15 388 158 264 587 308 . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Turns Passed 6110 | 104 388 158 266 587 905 2057 943 521 181 Spaces Moved 2646 | 47 212 99 161 332 396 827 385 156 31 Core 18 | 16 . . . . . . . . 2 Treads 2628 | 31 212 99 161 332 396 827 385 156 29 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 162 243 410 Average Speed 201 | 122 160 160 160 160 160 227 233 274 460 Slowest Speed 1200 | 160 160 160 160 160 160 320 243 410 1200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 28 | 5 42 25 51 81 31 30 9 7 1 Regions Visited 9 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken . | . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 53 | . . . . . . 32 21 . . Melee . | . . . . . . . . . . Projectile . | . . . . . . . . . . AOE 53 | . . . . . . 32 21 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Fac Fac Total 3071 | 74 232 99 170 361 537 934 406 203 55 Wait 62 | . 2 . . 9 16 20 . 2 13 Move 2637 | 46 211 98 160 331 395 826 384 155 31 Hop . | . . . . . . . . . . Pick Up 76 | 10 3 1 4 6 21 16 6 9 . Fast Attach 4 | . . . . . . 4 . . . Attach 32 | 7 . . . . 9 10 2 4 . Detach 2 | . . . . . . . 1 1 . Swap 22 | . . . 3 . 11 7 1 . . Drop 40 | . . . 3 . 14 15 1 7 . Fire 196 | 11 16 . . 15 71 36 11 25 11 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -6/Factory -5/Factory -4/Factory History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 105 | -11/Scrapyard | Entered Materials 158 | -10/Materials | Discovered new exit (range 6) 268 | -10/Materials | Discovered new exit (range 5) 301 | -10/Materials | Build established: Mutant 493 | -10/Materials | Entered Mines 535 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 538 | -10/Mines | Found Prototype Device 619 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 645 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 645 | -10/Mines | Discovered new exit (range 5) 651 | -10/Mines | Entered Exiles 678 | -10/Exiles | Identified Exp. Sensor Array 703 | -10/Exiles | Met 8R-AWN 729 | -10/Exiles | Met EX-HEX 819 | -10/Exiles | Met EX-DEC 901 | -10/Exiles | Discovered new exit (range 10) 917 | -10/Exiles | Entered Mines 969 | -9/Mines | Learned Materials stockpile data 1235 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1325 | -9/Mines | Discovered new exit (range 6) 1504 | -9/Mines | Entered Materials 1504 | -8/Materials | Evolved 4 slots: Propulsion x2, Weapon x2 1806 | -8/Materials | Build established: Scavenger-Gunner 2131 | -8/Materials | Lost 6 parts (1p3n1u1w) 2138 | -8/Materials | Discovered new exit (range 16) 2409 | -8/Materials | Entered Factory 2409 | -7/Factory | Evolved 2 slots: Utility x2 2412 | -7/Factory | Discovered new exit (range 8) 2797 | -7/Factory | Build established: Tank 3072 | -7/Factory | Found Prototype Launcher 3077 | -7/Factory | Found Prototype Launcher 3548 | -7/Factory | Identified Rocket Array (x2) 3589 | -7/Factory | Found Rocket Array 3601 | -7/Factory | Found Rocket Array 3863 | -7/Factory | Discovered new exit (range 14) 3890 | -7/Factory | Build established: Scavenger-Tank 3893 | -7/Factory | Discovered new exit (range 4) 4076 | -7/Factory | Garrison activated, responded to threat 4355 | -7/Factory | Discovered new exit (range 14) 4437 | -7/Factory | Lost 3 parts (1n1u1w) 4466 | -7/Factory | Entered another Factory area 4466 | -6/Factory | Evolved 2 slots: Power x1, Weapon x1 5210 | -6/Factory | Discovered new exit (range 7) 5287 | -6/Factory | Build established: Tank 5409 | -6/Factory | Entered another Factory area 5409 | -5/Factory | Evolved 2 slots: Propulsion x2 5649 | -5/Factory | Garrison activated, responded to threat 5668 | -5/Factory | Discovered new exit (range 15) 5790 | -5/Factory | Garrison activated, responded to threat 5930 | -5/Factory | Entered another Factory area 5930 | -4/Factory | Evolved 2 slots: Weapon x2 6098 | -4/Factory | Garrison activated, responded to threat 6111 | -4/Factory | Self-destructed Last Messages --------------- 05912_ K-01 Serf collects debris. 05917_ Acquired 47 matter. 05920_ K-01 Serf collects debris. [Achievement: Executioner] PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 06030_ ALERT: All DSF locations entering lockdown mode. 06047_ Critical hit (Burn: +37). 06050_ G-67 Veteran destroyed. 06053_ Acquired 55 matter. 06066_ Flak Gun destroyed. 06066_ Arm. Treads destroyed. 06087_ Flak Gun destroyed. 06098_ G-67 Veteran calls for garrison reinforcements. 06098_ ALERT: Activating Garrison Access F001. 06099_ Flak Gun destroyed. 06111_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????# ?????????????????????????? | | ???????????+ ????????????????????????? | | ???????????# ???????????????????????? | | ???????????# ???????##########?????? | | ???????????# ######## #?????? | | ???????????# # """ #?????? | | ?????????+## # "Y" #?????? | | ???????? #*" " #?????? | | ???????????# [+ #?????? | | ???????????# #@ """ #?????? | | ???????????######## # """ #?????? | | ??????????????????# # """ #?????? | | ??????????????????# # ! #?????? | | ??????????????????# ##g#######?????? | | ??????????????????# #? #???????????? | | ??????????????????# #? #???????????? | | ??????????????????# #? #???????????? | | ?????????#######??# #########??????? | | ?????????? ?# #! ???????? | | ???????????" ?# # ????????? | | ???????????" """ # # """""????????? | | ??????????"" """ # # """"""???????? | | ??????????G """ + + """"""???????? | | ??????????"" "" # # """"""???????? | | ??????????"" "" # # ??????? | | ??????????"" ?# #! ?????? | | ?????????? ?################?????? | | ?????????#####+#???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: EM 15 Weapon Cycling 15 Evasion (%) 50 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Executioner Like A Rock Challenges ------------ None Game ------ Seed NetworkHeatNanovents Manual? 0 Play Time 00:22:57 Cumulative 576.7 hours Start 2025.11.30 @ 04:00:08 End 2025.11.30 @ 04:22:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 740 Rogue 740 Adventurer 0 Explorer 0 Win Type - Total 21 Types 10/1/2/2/2/0/2/2/0/0 Lore% 93 Gallery% 90 Achievement% 75 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a40ef3c7-aec1-4252-832f-fc0ae3f7af23