Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.05 @ 18:56:04 Player: Skysub Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (1) 5 Value Destroyed (5) 5 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 3630 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 746/850 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Hover Unit > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- Great Axe > --- INVENTORY (5) ---- Light Ion Engine Fission Core Small Storage Unit Transmission Jammer EMP Blaster Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Hover Unit Improved VTOL Module > --- UTILITY ---------- (None) > --- WEAPON ----------- Great Axe > --- INVENTORY -------- Light Ion Engine Fission Core Small Storage Unit Transmission Jammer EMP Blaster [Rating: 11] Favorites ----------- Power None Propulsion Improved VTOL Module Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Weapon Flail Impact Weapon Flail Slashing Weapon Great Axe Build | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Slots Evolved 8 | . . 2 2 . 2 2 . Power 1 | . . . . . . 1 . Propulsion 4 | . . 2 . . 1 1 . Utility 3 | . . . 2 . 1 . . Weapon . | . . . . . . . . Parts Attached 6 | . . . 2 2 1 1 . Power . | . . . . . . . . Engine . | . . . . . . . . Core . | . . . . . . . . Reactor . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Treads . | . . . . . . . . Leg . | . . . . . . . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 1 | . . . 1 . . . . Utility 2 | . . . 1 1 . . . Device 1 | . . . . 1 . . . Storage 1 | . . . 1 . . . . Processor . | . . . . . . . . Hackware . | . . . . . . . . Protection . | . . . . . . . . Artifact . | . . . . . . . . Weapon 2 | . . . . 1 . 1 . Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun . | . . . . . . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . 1 . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . 1 . . . . Parts Lost 2 | . . . . . 1 . 1 Power . | . . . . . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . 1 . . Weapon . | . . . . . . . . Highest Loss Streak 1 | . . . . . 1 . 1 To Critical Strikes . | . . . . . . . . Average Backups 4 | 1 3 4 4 4 4 4 5 Power 1 | 1 2 2 1 1 1 1 2 Propulsion . | . . . . . . . . Utility 1 | . 1 1 1 1 2 2 2 Weapon . | . . 1 2 1 1 1 1 Tool/Special . | . . . . . . . . Unused Backups 5 | . . 1 . . . . 4 Power 3 | . . 1 . . . . 2 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 1 | . . . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 12 | . . . 6 23 27 20 16 Hover 1 | . . . . . 4 6 6 Flight 4 | . . . 3 9 7 6 3 Device 2 | . . . . 4 7 . . Storage 1 | . . . 3 5 . . . Impact Weapon 2 | . . . . 5 7 4 . Peak Build Rating 11 | . . . 6 8 9 11 11 Average Rating 4 | . . . 3 6 8 9 7 On Entrance 4 | . . . . 6 7 8 11 Naked Turns 163 | . 57 100 6 . . . . Heaviest Build 5 | . . . 5 5 3 4 4 Greatest Support 7 | 3 3 3 5 5 5 5 7 Greatest Overweight (x) 1 | . . . . . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 8 | 5 5 5 8 8 5 5 5 Average Capacity 5 | 5 5 5 6 6 5 5 5 Most Carried 5 | 3 3 5 5 5 4 5 5 Average Carried 4 | 2 3 4 4 4 4 4 5 Final Capacity 8 | 5 5 5 8 5 5 5 5 Final Carried 5 | 3 3 5 5 4 4 5 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Matter Collected 245 | 200 . . . . . . 45 Remotely . | . . . . . . . . Salvage Created 24 | . . 24 . . . . . Parts 4 | . . 4 . . . . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Combat Hostiles Destroyed . | . . . . . . . . Classes Destroyed 1 | . . 1 . . . . . Builder 1 | . . 1 . . . . . Best Kill Streak 1 | . . 1 . . . . . Combat Bots Only . | . . . . . . . . Max Kills in Single Turn 1 | . . 1 . . . . . Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Hostile Shots Fired 76 | . 1 28 4 29 1 . 13 Missed 29 | . . 10 2 14 . . 3 Hits 47 | . 1 18 2 15 1 . 10 Projectile 47 | . 1 18 2 15 1 . 10 Critical Strikes 2 | . . 1 . . . . 1 Damage Taken 714 | . 25 236 34 232 41 . 146 Core 579 | . 25 236 28 158 28 . 104 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 90 41 . 66 96 . . Volleys Fired . | . . . . . . . . Largest . | . . . . . . . . Hottest . | . . . . . . . . Shots Fired . | . . . . . . . . Gun . | . . . . . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak . | . . . . . . . . Robot Miss Streak . | . . . . . . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots . | . . . . . . . . Core Hits 1 | . . 1 . . . . . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes . | . . . . . . . . Melee Attacks 2 | . . . . 2 . . . Impact 2 | . . . . 2 . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 52 | . 23 17 12 . . . . Guns . | . . . . . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 52 | . 23 17 12 . . . . Kinetic . | . . . . . . . . Thermal . | . . . . . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . 1 . . . Average Corruption 1 | . . . . 1 . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 25 | . 11 8 6 . . . . Shots . | . . . . . . . . Rammed 8 | . 4 3 1 . . . . Targets Rammed 8 | . 4 3 1 . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature . | . . . . . . . . Average Temperature . | . . . . . . . . Received Heat Transfer 174 | . 9 75 9 72 9 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 . Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 121 | . 30 83 30 121 73 25 . Initial 54 | . . 12 30 12 54 25 . Average 25 | . 4 18 30 24 63 16 . Influence Increases 320 | . 39 103 . 139 39 . . Destroy 0b10 Robot/NC 5 | . . 5 . . . . . Successful Hack 73 | . 9 8 . 32 24 . . Destroy Structure 2 | . . . . 2 . . . Partial Spotted 15 | . . . . . 15 . . Lose Combat Pursuer 225 | . 30 90 . 105 . . . Influence Decreases 320 | . 9 60 43 48 107 48 5 Entered New Map 177 | . . 18 43 18 67 28 3 Time Decay 131 | . 9 42 . 30 30 20 . Lost Part 12 | . . . . . 10 . 2 Squads Dispatched 4 | . 2 1 . 1 . . . Investigation 2 | . . 1 . 1 . . . Extermination . | . . . . . . . . Reinforcement 2 | . 2 . . . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Distress Signals 3 | . . 1 . . 2 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 48 | . 4 16 1 18 5 . 4 Peak Tracking Total 15 | . 4 15 1 14 7 . 5 Tactical Retreats 6 | . 1 3 . 2 . . . Traps | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Machines Accessed 11 | . 1 3 . 5 1 1 . Terminals 9 | . 1 3 . 3 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Total Hacks 27 | . 4 8 . 11 2 2 . Successful 14 | . 2 3 . 7 1 1 . Failed 13 | . 2 5 . 4 1 1 . Catastrophic 2 | . . . . 2 . . . Database Lockouts . | . . . . . . . . Manual 22 | . 4 8 . 7 1 2 . Terminals 25 | . 4 8 . 9 2 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . 1 . . . Scanalyzers . | . . . . . . . . Garrison Access 1 | . . . . 1 . . . Terminal Hacks 4 | . 1 1 . 2 . . . Level Access Points 3 | . 1 1 . 1 . . . Registered Components 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 1 | . . . . 1 . . . Report Inventory 1 | . . . . 1 . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . Seal Access 1 | . . . . 1 . . . Unauthorized Hacks 8 | . 1 2 . 3 1 1 . Terminals 8 | . 1 2 . 3 1 1 . Botnet 8 | . 1 2 . 3 1 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 1 3 . 4 1 1 . Full Trace Events 4 | . . 2 . 2 . . . Feedback Events 1 | . . . . 1 . . . Corruption 1 | . . . . 1 . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Sto Fac Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Active Infowar (turns) 110 | . . . . 41 69 . . Structural 110 | . . . . 41 69 . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -9 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Turns Passed 406 | 17 57 100 19 77 69 49 18 Spaces Moved 902 | 27 105 187 39 197 193 132 22 Core 344 | 27 105 187 11 . . . 14 Treads . | . . . . . . . . Legs . | . . . . . . . . Wheels . | . . . . . . . . Hover 2 | . . . . . . . 2 Flight 556 | . . . 28 197 193 132 6 Fastest Speed 35 | 50 50 50 35 35 35 35 35 Average Speed 41 | 50 50 50 39 35 35 35 78 Slowest Speed 100 | 50 50 50 50 35 35 35 100 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 8 | . . . . 6 1 1 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 18 | 3 28 35 6 50 12 3 7 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 3 | . 1 1 . 1 . . . Unknown Exits Taken 4 | 1 . . 1 . 1 1 . Scrap Searched 1 | . . . . . . . 1 Spaces Dug 2 | . . . . 2 . . . Terrain Destroyed 2 | . . . . 2 . . . Melee 2 | . . . . 2 . . . Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Sto Fac Fac Low Total 914 | 29 108 193 42 195 192 133 22 Wait . | . . . . . . . . Move 881 | 26 104 186 39 185 190 129 22 Hop 7 | . . . . 5 1 1 . Pick Up 8 | 3 . 3 1 . . 1 . Fast Attach 3 | . . . 1 . 1 1 . Attach 3 | . . . 1 2 . . . Detach 1 | . . . . 1 . . . Swap . | . . . . . . . . Drop 2 | . . 1 . . . 1 . Fire . | . . . . . . . . Melee 2 | . . . . 2 . . . Ram 7 | . 4 3 . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x3) -9/Materials (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 18 | -11/Scrapyard | Entered Materials 23 | -10/Materials | Identified exit to Materials 75 | -10/Materials | Entered another Materials area 75 | -9/Materials | Evolved 2 slots: Propulsion x2 151 | -9/Materials | Identified exit to Materials 171 | -9/Materials | Core integrity fell below 50% 175 | -9/Materials | Entered another Materials area 175 | -8/Materials | Evolved 2 slots: Utility x2 190 | -8/Materials | Discovered new exit (range 14) 194 | -8/Materials | Entered Storage 252 | -8/Storage | Identified exit to Factory 271 | -8/Storage | Entered Factory 271 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 315 | -7/Factory | Build established: Mutant 336 | -7/Factory | Discovered new exit (range 10) 340 | -7/Factory | Entered another Factory area 340 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 380 | -6/Factory | Discovered new exit (range 10) 389 | -6/Factory | Entered Lower Caves 407 | -6/Lower Caves | Self-destructed Last Messages --------------- 00371_ Dropped Flail. 00372_ Acquired Great Axe. 00380_ EXIT=FOUND 00383_ Connecting with Terminal... 00383_ Current location identified: Factory >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 0 systems. Awaiting botnet instructions. LOCATION=UNKNOWN GOAL=ESCAPE 00390_ Slug penetrates Wall. 00391_ Imp. VTOL Module destroyed. 00392_ Searching scrap... 00392_ Found Lightning Gun. 00392_ Found Bore Cannon. 00392_ Found Hvy. Rocket Launcher. 00392_ Found 52 Matter. 00393_ Acquired 45 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????# ??????????????????? | | ???????????????????????????# ?????????????????? | | ??????????????????????????? ?????????????????? | | ??????????????????????????# ??????????????????? | | ?????????????????????????## ??????????????????? | | ????????????????????????## ??????????????????? | | ???????????????????????? ???????????????????? | | ????????????????????????? ???????????????????? | | ????????????????????????? #??????######???????? | | ?????????????????????????# ##?????# #???????? | | ????????????????????????## #####?# #???????? | | ???????????????????????## ? ???????? | | ???????????????????????# s### #?# #???????? | | ????????????????????????# #" # ######??? | | ?????????????????????????# #" # ##?? | | ????????????????????## ### #??# #?? | | ????????????????????# @## #???# ### | | ???????????????????# m ## #??????# | | ??????????????????# #### #??????# | | ?????????????????# #???## ########] | | ????????????????# #?????# ]%[# #### | | ??????????????? ##??????############ #????# | | ????????????? ##??????????????????# ???? | | ????????????# ?????????????????????# #?? | | ?????????????### ??????????????????????## #?? | | ???????????????#????????????????????????########?? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 5 Energy Capacity 100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 63 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HardlightDispersionRailgun Manual? 0 Play Time 00:06:51 Cumulative 232.7 hours Start 2025.08.05 @ 18:49:28 End 2025.08.05 @ 18:56:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 236 Rogue 236 Adventurer 0 Explorer 0 Win Type - Total 8 Types 3/0/3/1/0/0/0/0/0/1 Lore% 74 Gallery% 70 Achievement% 64 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 72dcd7d4-dd66-45ca-9d9f-b2e710ce786d