Cogmind - Beta 12 @@@ ROGUE MODE // 2023.11.12 @ 23:00:14 Player: Shobalk Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (325) 1625 Value Destroyed (15167) 15167 Prototype IDs (35) 700 Alien Tech Used (0) 0 Bonus (5405) 5405 TOTAL SCORE: 32397 Bonus ------- High Alert Combat Kills 3936 Follower Combat Kills 590 Entered Garrisons 200 Met Imprinter 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 954 Scanned by Researcher 500 Friendly Fire -2075 Cogmind --------- Core Integrity 0/1600 Matter 102/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Biometal Heavy Treads Gamma Rifle Quantum Rifle Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor Reinforced Quantum Reactor > --- PROPULSION ------- Advanced Medium Treads Biometal Heavy Treads Experimental Biometal Medium Treads Experimental Biometal Medium Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Medium Storage Unit Advanced Targeting Computer Centrium Heavy Armor Plating Advanced Focal Shield Thermal Barrier Improved Shock Absorption System Improved Hardlight Generator > --- WEAPON ----------- Quantum Rifle Cooled Phase Cannon KE Penetrator Improved KE Penetrator Hypervelocity Railgun Compact Mass Driver > --- INVENTORY -------- Light Quantum Reactor Advanced Medium Treads Heavy Armor Plating Gamma Rifle Enhanced Gamma Rifle Quantum Rifle KE Penetrator Compact Linear Accelerator Fusion Bomb Launcher [Rating: 193] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Antimatter Reactor Propulsion Advanced Treads Treads Advanced Treads Leg Armored Leg Flight Unit Field Propulsion Drive Utility Hardened Medium Armor Plating Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Quantum Rifle Energy Cannon Cooled Particle Cannon Ballistic Gun Helical Railgun Ballistic Cannon Heavy Mass Driver Launcher Mini Grenade Launcher Slashing Weapon Axe Build | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Slots Evolved 18 | . . . 2 2 2 . . . . . . . . 2 2 . . . . 2 . 2 2 . 2 Power 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Propulsion 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 . . Utility 9 | . . . 1 1 2 . . . . . . . . . . . . . . 1 . 2 1 . 1 Weapon 4 | . . . 1 . . . . . . . . . . 1 1 . . . . 1 . . . . . Parts Attached 311 | 6 7 2 13 17 7 3 24 3 2 2 1 1 1 23 29 . 2 23 7 12 14 33 28 25 26 Power 29 | 1 1 . 1 2 . 1 1 . . . . . . 1 2 . . 2 . 2 1 5 3 2 4 Engine 8 | 1 1 . 1 1 . . 1 . . . . . . 1 2 . . . . . . . . . . Core 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . Reactor 19 | . . . . . . . . . . . . . . . . . . 2 . 2 1 5 3 2 4 Propulsion 54 | 2 1 . 1 2 2 1 6 1 . 2 . . . 4 6 . . 5 . 1 1 6 6 4 3 Treads 47 | 2 1 . 1 2 2 1 6 1 . 2 . . . 2 1 . . 5 . 1 1 6 6 4 3 Leg 5 | . . . . . . . . . . . . . . 2 3 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Utility 125 | 1 1 . 6 6 3 . 5 1 . . . 1 1 9 16 . 2 9 3 6 8 12 14 10 11 Device 75 | . . . 1 1 1 . 2 1 . . . 1 . 4 13 . 2 4 . 5 5 8 9 8 10 Storage 13 | 1 . . 3 2 . . . . . . . . . 2 . . . . 2 . . . 2 1 . Processor 10 | . 1 . . 1 1 . . . . . . . . . 2 . . 2 . 1 1 . 1 . . Hackware 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Protection 26 | . . . 1 2 1 . 3 . . . . . 1 3 1 . . 3 1 . 2 4 2 1 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 103 | 2 4 2 5 7 2 1 12 1 2 . 1 . . 9 5 . . 7 4 3 4 10 5 9 8 Energy Gun 28 | 1 2 . 2 3 1 . 1 . . . . . . 2 2 . . 3 1 1 1 1 1 3 3 Energy Cannon 11 | . . . 1 . . . 2 . 2 . . . . 1 . . . . . 2 1 . . 2 . Ballistic Gun 20 | 1 1 . 1 1 . . 2 . . . . . . 2 2 . . . 1 . 1 2 1 3 2 Ballistic Cannon 20 | . . . . 1 1 . 5 1 . . 1 . . 2 . . . 1 1 . . 4 2 . 1 Launcher 22 | . 1 2 1 2 . 1 2 . . . . . . 2 . . . 2 1 . 1 3 1 1 2 Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 23 | . . . . 2 . . 3 . . . . . . . 1 . . 2 . 1 . 2 5 6 1 Corrupted Parts 2 | . . . . . . . . . . . . . . . . . . . . 1 1 . . . . System Corruption 9 | . . . . . . . . . . . . . . . . . . . . 2 7 . . . . Parts Lost 80 | . 2 . . 1 . 2 4 . . . . . . 19 2 . 4 1 . 2 1 5 2 9 26 Power 10 | . 1 . . 1 . . . . . . . . . 1 . . 1 . . . . 1 1 2 2 Propulsion 19 | . 1 . . . . 1 2 . . . . . . 6 . . 2 . . . . 1 . 1 5 Utility 31 | . . . . . . 1 1 . . . . . . 6 2 . 1 1 . 1 . 2 1 4 11 Weapon 20 | . . . . . . . 1 . . . . . . 6 . . . . . 1 1 1 . 2 8 Highest Loss Streak 14 | . 1 . . 1 . 2 2 . . . . . . 10 2 . 4 1 . 2 1 2 1 3 14 To Critical Strikes 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 Average Slot Usage (%) 89 | . 90 100 99 99 100 76 99 98 92 92 92 92 92 87 36 58 46 79 94 89 93 93 89 85 80 Engine 4 | . 13 14 11 6 7 2 5 7 7 7 7 7 7 5 3 5 3 7 . . . . . . . Reactor 3 | . . . . . . . . . . . . . . . . . . 2 11 9 10 8 8 7 11 Treads 19 | . 28 28 22 27 23 23 23 23 23 23 23 23 23 23 . . . 12 23 20 21 17 14 13 14 Device 16 | . . . 4 9 15 15 17 15 15 15 15 19 15 11 12 23 18 4 12 17 20 23 24 24 25 Storage 5 | . 14 14 11 9 7 7 7 7 7 7 7 7 7 5 . . . . 3 5 5 4 4 4 3 Processor 7 | . 5 14 11 11 15 15 12 7 7 7 7 7 7 4 2 11 11 15 5 4 5 4 4 4 3 Protection 8 | . . . 1 5 7 2 7 15 15 15 15 10 14 12 . . . 10 11 5 4 8 5 4 1 Energy Gun 4 | . 13 1 19 10 6 . 2 . . . . . . 1 . . . 17 11 10 5 4 4 3 6 Energy Cannon 4 | . . . 1 2 . . 3 7 7 7 7 7 7 2 . . . . . 1 9 9 8 7 1 Ballistic Gun 3 | . 14 1 11 4 7 3 2 6 . . . . . 6 1 . . . 4 5 5 3 4 5 8 Ballistic Cannon 5 | . . . . 8 7 3 13 6 7 7 7 7 7 8 . . . . 4 5 . 4 7 7 3 Launcher 1 | . . 24 1 . . 3 . . . . . . . . . . . . . . 4 . . . . Naked Turns 127 | . . . . . . . . . . . . . . 31 30 . . . . . . . . . 66 Heaviest Build 159 | 12 14 14 39 47 53 52 67 77 77 77 77 77 77 159 28 14 14 105 111 117 114 140 140 136 157 Greatest Support 190 | 40 40 40 40 62 62 62 64 64 64 65 64 64 64 86 48 14 14 124 124 124 124 124 190 190 185 Greatest Overweight (x) 2 | . . . . . . . 1 1 1 1 1 1 1 2 1 . . . . 1 . 2 1 1 1 Average Overweight (x) . | . . . . . . . . . 1 1 1 1 1 . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 25 25 15 15 15 15 15 15 15 15 15 25 5 5 5 5 10 10 10 10 10 10 10 Average Capacity 12 | 5 8 8 12 15 15 15 15 15 15 15 15 15 15 23 5 5 5 5 8 10 10 10 10 10 9 Most Carried 18 | 2 5 5 15 15 15 15 15 15 15 15 15 15 15 18 5 5 5 5 10 10 10 10 10 10 10 Average Carried 11 | . 3 5 9 14 14 14 13 14 14 14 15 15 15 15 4 5 4 4 8 9 9 9 9 9 8 Final Capacity 15 | 8 8 8 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 10 10 10 10 10 10 5 Final Carried 15 | 2 5 5 15 15 15 14 15 15 14 15 15 15 15 5 5 5 5 5 10 10 10 10 10 9 4 Class Distribution -------------------- 25% | Mutant 19% | Tank 14% | Scavenger-Executioner 5% | Scavenger-Tank 5% | Executioner 5% | Scavenger-Skirmisher 5% | Scavenger-Gunner 4% | Gunner 3% | Skirmisher 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Skirmisher | -7/Factory Mutant | -7/Waste Skirmisher | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Gunner | -7/Zion Tank | -6/Proximity Caves Tank | -6/Factory Mutant | -5/Factory Ninja | -5/Upper Caves Ninja | -5/Upper Caves Derelict-Skirmisher | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Tank | -4/Extension Scavenger-Executioner | -3/Research Executioner | -2/Research Executioner | -2/Testing Scavenger-Executioner | -1/Access Resources | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Matter Collected 8874 | 260 138 64 222 295 228 . 737 112 14 331 122 40 101 732 333 107 67 230 292 246 271 929 673 1280 1050 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14378 | . 279 . 495 635 207 . 1111 50 2 69 108 . 163 979 26 . . 416 404 308 1202 1461 782 3574 2107 Parts 637 | . 9 . 41 29 13 . 79 3 . 1 2 . 5 57 5 . . 13 24 14 47 75 31 102 87 Haulers Intercepted 10 | . 1 . 1 3 . . 3 . . . . . . . . . . . . . . . . 1 1 Recyclers Shooed 6 | . . . . . . . . . . . . . . 3 . . . . . . 1 . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 37 | . . . . . . . . . . 7 8 . 5 . . . 3 . 14 . . . . . . Prevented 12 | . . . . . . . . . . . 1 . . . . . . . 11 . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Combat Hostiles Destroyed 218 | . 6 . 12 9 5 . 22 1 . . 3 . 5 24 . . . 7 6 4 12 23 17 36 26 Guns 67 | . 4 . 9 2 2 . 2 1 . . . . . 4 . . . 1 3 2 6 2 4 8 17 Cannons 99 | . . . 2 6 3 . 13 . . . 2 . 4 13 . . . . 3 1 3 14 10 22 3 AOE 49 | . 2 . 1 1 . . 7 . . . . . . 7 . . . 6 . 1 3 6 3 6 6 Classes Destroyed 25 | . 2 . 7 2 1 . . . . 1 1 . 1 1 . . . 2 . . 1 . 1 5 . Worker 30 | . . . 1 . . . 10 . . . . . . 3 . . . . . . 1 5 . 9 1 Builder 24 | . . . 1 1 . . 4 . . . . . . 4 . . . . . . 1 3 . 7 3 Hauler 10 | . 1 . 1 3 . . 3 . . . . . . . . . . . . . . . . 1 1 Recycler 15 | . . . 1 1 . . 2 . . . . . . 1 . . . . . . 1 1 . 6 2 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 5 | . . . 1 . . . . . . . . . . . . . . . . . . 3 . 1 . Drone 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Watcher 13 | . . . 3 . . . 2 . . . . . . 1 1 . . . . . 1 1 1 . 3 Swarmer 29 | . . . 7 . . . 6 . . . . . . 6 . . . . . . . . 4 . 6 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 89 | . 6 . 2 3 3 . 8 . . . 3 . 3 12 . . . 3 2 4 8 7 1 20 4 Brawler 4 | . . . . 1 . . . . . . . . 1 . . . . . . . 1 . . 1 . Duelist 4 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . 1 . Protector 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Sentry 25 | . . . 3 4 1 . 4 . . . . . . 2 . . . . . . 1 1 5 . 4 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Hunter 34 | . . . . 1 . . 3 . . . . . . 2 . . . 2 2 . . 8 4 8 4 Programmer 20 | . . . . . 1 . 1 1 . . . . . . . . . . 1 . . 7 1 2 6 Q-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . Striker 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Executioner 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Butcher 2 | . . . . . . . . . . . . . . . . . . 1 . . 1 . . . . Infiltrator 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sapper 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 43 | . 3 . 6 4 2 . 14 1 . . 2 . 4 10 1 . . 7 3 4 5 16 5 43 7 Combat Bots Only 16 | . 2 . 5 4 2 . 5 1 . . 2 . 4 8 . . . 7 3 4 4 9 5 16 6 Max Kills in Single Turn 13 | . 1 . 2 2 1 . 13 1 . 1 1 . 1 4 1 . . 7 1 1 3 5 4 5 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 6 | . 1 . 1 1 . . 2 . . . . . . 3 . . . 6 . 1 2 3 3 2 5 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Damage Taken 23589 | . 479 . 394 448 224 91 1336 40 20 56 . . 565 3323 444 77 561 552 712 746 433 1848 643 4779 5818 Core 3540 | . 66 . 71 77 28 . 143 . . . . . 84 537 47 . 376 102 . 103 13 95 18 164 1616 Absorbed by Shields 3522 | . . . . . . . . . . . . . . . . . . . . . 120 312 276 1872 942 Reduced by Siege Mode 253 | . . . . . . . . . . . . . . . . . . . . . . . 3 44 206 Redirected to Shielding 210 | . . . . . . . . . . . . . . . 105 . . . . . . 17 88 . . Regen/Repaired (Parts) 123 | . . . . . . . . . . . . 115 . . . . . 8 . . . . . . . Core Remaining (%) 75 | 100 . 73 82 86 . . . . . . . . 63 36 . . . . 47 . 89 92 . 87 . Volleys Fired 535 | . 33 . 30 34 14 4 58 4 . 2 6 . 16 48 5 . . 5 12 8 26 43 34 81 72 Largest 6 | . 2 . 3 3 3 3 3 3 . 1 2 . 2 4 3 . . 4 4 5 5 6 6 6 6 Hottest 496 | . 70 . 150 174 135 108 159 106 . 30 105 . 105 210 125 . . 210 496 341 353 469 474 411 356 Shots Fired 1772 | . 63 . 90 92 38 12 142 17 1 5 14 . 26 127 12 . . 19 48 37 86 155 145 357 286 Gun 876 | . 59 . 79 56 23 4 28 5 . . . . . 58 12 . . 18 30 29 46 55 50 122 202 Cannon 839 | . . . 9 35 15 4 109 12 1 5 14 . 26 59 . . . . 11 8 38 94 93 229 77 Launcher 57 | . 4 . 2 1 . 4 5 . . . . . . 10 . . . 1 7 . 2 6 2 6 7 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 901 | . 30 . 30 36 27 8 95 9 1 . 6 . 13 98 8 . . . 17 16 23 65 64 185 170 Thermal 774 | . 29 . 49 45 11 . 42 8 . 5 8 . 13 19 4 . . 8 18 16 61 84 79 166 109 Explosive 41 | . 4 . 2 1 . . 5 . . . . . . 10 . . . . . . . 4 2 6 7 Electromagnetic 50 | . . . 9 10 . 4 . . . . . . . . . . . 10 12 5 . . . . . Entropic 6 | . . . . . . . . . . . . . . . . . . 1 1 . 2 2 . . . Robot Hit Streak 26 | . 8 . 7 13 13 3 15 13 3 1 8 . 7 7 10 . . 7 7 13 18 11 15 26 26 Robot Miss Streak 7 | . 4 . 4 7 4 1 3 1 . 4 1 . 2 3 1 . . 3 2 4 3 3 4 3 4 Penetration Max 2 | . . . . . 1 . . . . . . . . 1 . . . . 1 . 1 . 1 2 1 Secondary Targets 3 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . Shots Hit Robots 1084 | . 37 . 42 56 25 8 88 11 1 1 11 . 15 70 11 . 1 15 23 24 57 89 89 218 192 Core Hits 617 | . 17 . 26 24 10 3 63 5 . . 5 . 5 62 3 . 1 13 12 11 39 55 47 132 84 Critical Kills 15 | . . . . . . . . . . 1 1 . 1 . . . . . . . 1 1 . 7 3 Critical Parts Destroyed 13 | . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 5 5 Critical Strikes 67 | . 1 . 3 3 1 . 3 . . 1 1 . 3 8 . . . . 1 . 4 4 2 18 14 Burn 8 | . 1 . 2 1 . . . . . . . . . 1 . . . . 1 . 2 . . . . Meltdown 4 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . Destroy 27 | . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 12 11 Blast 27 | . . . . 2 1 . 3 . . . . . 2 6 . . . . . . . 3 1 6 3 Corrupt 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 19 | . . . . . . . . . . . . . . . 12 3 4 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 19 | . . . . . . . . . . . . . . . 12 3 4 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 46481 | . 664 . 1004 1206 565 131 3619 241 . 28 479 . 734 4423 244 . 53 1921 1028 915 3298 5451 3692 10245 6540 Guns 12825 | . 487 . 448 450 275 38 367 69 . . . . . 657 204 . . 265 410 481 965 999 938 2085 3687 Cannons 20463 | . . . 151 659 290 87 1772 172 . 28 479 . 734 2241 . . . . 463 200 984 2588 2197 5676 1742 Explosions 13045 | . 177 . 405 97 . 6 1480 . . . . . . 1517 . . . 1656 155 234 1326 1864 557 2476 1095 Melee 74 | . . . . . . . . . . . . . . . 33 . 41 . . . . . . . . Ramming 74 | . . . . . . . . . . . . . . 8 7 . 12 . . . 23 . . 8 16 Kinetic 17541 | . 258 . 117 512 408 125 1414 154 . . 320 . 518 2744 128 . . . 547 280 428 1736 1211 3722 2919 Thermal 16656 | . 229 . 331 469 157 . 1706 87 . 28 159 . 216 154 76 . . 96 301 505 1766 1851 1924 4091 2510 Explosive 7068 | . 177 . 405 16 . . 499 . . . . . . 1517 . . . . . . . 570 557 2232 1095 Electromagnetic 1037 | . . . 151 209 . 6 . . . . . . . . . . . 169 180 130 . . . 192 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 74 | . . . . . . . . . . . . . . . 33 . 41 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 4031 | . . . . . . . . . . . . . . . . . . 1656 . . 1081 1294 . . . Highest Corruption 19 | . . . . 6 3 17 17 19 19 19 19 19 . 7 . . 2 2 . 2 9 7 . 13 18 Average Corruption 12 | . . . . 4 2 11 17 18 19 19 19 19 . 1 . . 2 2 . 2 8 6 . 5 3 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . 3 . . . . 17 . . Effects 354 | . . . . 9 4 6 65 64 14 57 34 5 . 12 . . 1 . . 1 33 11 . 18 20 Message Errors 74 | . . . . 2 1 2 8 20 3 13 10 1 . 2 . . . . . . 5 2 . 3 2 Matter Fused 73 | . . . . 2 . . 17 10 4 14 9 3 . 5 . . . . . . 3 2 . 2 2 Heat Flow Errors 40 | . . . . . . 3 6 6 1 8 1 . . 2 . . . . . 1 4 2 . 1 5 Energy Discharges 44 | . . . . 2 2 1 8 4 1 6 2 . . . . . 1 . . . 6 1 . 6 4 Parts Rejected 6 | . . . . . . . 2 1 . . 1 . . . . . . . . . . 1 . 1 . Parts Fused 7 | . . . . . . . 2 . 2 1 2 . . . . . . . . . . . . . . Data Loss (minor) 35 | . . . . . . . 3 7 2 8 3 . . 1 . . . . . . 6 1 . 1 3 Data Loss (major) 20 | . . . . 1 1 . 3 5 . 2 . 1 . 1 . . . . . . 4 . . 1 1 Misfires 25 | . . . . 1 . . 4 7 1 3 4 . . 1 . . . . . . 4 . . . . Alerts 6 | . . . . 1 . . 2 . . 2 1 . . . . . . . . . . . . . . Misdirections 8 | . . . . . . . 2 4 . . . . . . . . . . . . . . . . 2 Weapon Failures 16 | . . . . . . . 8 . . . 1 . . . . . . . . . 1 2 . 3 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1611 | . . . 43 11 . . 194 . . . 89 . 39 212 . . . 47 145 31 148 263 66 303 20 Projectiles 1005 | . . . . 11 . . 18 . . . 89 . 39 150 . . . . 145 8 45 206 57 237 . Explosions 606 | . . . 43 . . . 176 . . . . . . 62 . . . 47 . 23 103 57 9 66 20 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 77 | . . . . 6 4 . 14 . . . 2 . 1 15 . . . . 1 3 1 6 3 17 4 Impact 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . Kinetic 70 | . . . . 5 4 . 12 . . . 2 . 1 14 . . . . 1 2 . 6 3 16 4 Secondary 6 | . . . . 1 . . 2 . . . . . . 1 . . . . . 1 . . . 1 . Self-Inflicted Damage 913 | . 13 . 34 48 . 6 155 . . . . . . 47 1 . 5 . . 134 170 235 . . 65 Shots 20 | . 1 . 2 1 . 1 5 . . . . . . 2 . . . . . 3 1 3 . . 1 Rammed 9 | . . . . . . . . . . . . . . . 1 . 4 . . . 1 1 . 1 1 Targets Rammed 12 | . . . . . . . . . . . . . . 2 2 . 4 . . . 1 1 . 1 1 Kicked 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 423 | . 239 . 356 304 42 205 423 201 92 184 219 . 253 317 . . . 7 200 200 184 330 178 162 347 Average Temperature 89 | . 79 . 93 114 14 84 98 74 39 78 50 . 111 96 . . . 7 131 148 36 104 65 26 115 Received Heat Transfer 2812 | . 285 . 51 171 69 . 318 . . . . . 234 507 54 . 27 18 27 190 39 92 48 448 234 Effects 12 | . . . 3 2 . . 1 . . . . . 1 1 . . . . . . . . . . 4 Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . Interference 6 | . . . . 2 . . . . . . . . 1 . . . . . . . . . . . 3 Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Siege Activations 14 | . . . . . . . . . . . . . . . . . . . . . . 1 3 5 5 Total Turns 269 | . . . . . . . . . . . . . . . . . . . . . . 5 50 93 121 Longest Duration 42 | . . . . . . . . . . . . . . . . . . . . . . 5 24 22 42 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Robots Melted 4 | . . . . . . . . . . 1 1 . 1 . . . . . . . . 1 . . . Combat Hostiles 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . 1 . . . Parts Melted 27 | . 2 . . 1 . . 1 . . 4 2 . 1 . . . . . 1 2 2 1 1 2 7 Heat Transferred 17700 | . 740 . 962 1099 333 . 1884 92 . 37 222 . 296 205 148 . . 258 536 672 1797 1221 1369 3158 2671 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . 2 . . . . . . . . . . . . . . . . 1 . . 1 . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Peak Influence 1593 | . 168 . 348 477 257 34 933 1320 752 . . . . 1030 425 . . . . 290 359 717 720 1593 1585 Initial 955 | . . . . 146 91 19 9 595 693 . . . . 900 402 . . . . 44 . 188 379 360 955 Average 469 | . 60 . 108 259 136 18 298 869 707 . . . . 860 313 . . . . 158 139 215 599 751 1171 Maximum Alert Level 4 | . . . 1 2 1 . 3 4 3 . . . . 3 2 . . . . 1 1 3 3 4 4 Low Security (%) 39 | 100 100 100 87 39 72 100 58 . . . . . . . . . . . . 75 80 74 . . . Level 1 14 | . . . 12 48 27 . 13 . . . . . . . 78 . . . . 24 19 5 11 36 . Level 2 19 | . . . . 11 . . . 44 40 . . . . . 21 . . . . . . 20 86 27 . Level 3 18 | . . . . . . . 27 31 59 . . . . 99 . . . . . . . . 1 9 42 Level 4 8 | . . . . . . . . 23 . . . . . . . . . . . . . . . 26 57 Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 46 | . 1 . 2 . 1 . 10 . 1 . . . . 1 5 . . . . . 1 5 1 11 7 Investigation 3 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . . . Extermination 9 | . . . . . 1 . 1 . 1 . . . . . . . . . . . . 2 . 2 2 Reinforcement 20 | . 1 . 2 . . . 3 . . . . . . 1 1 . . . . . 1 3 1 5 2 Assault 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 2 . Garrison 11 | . . . . . . . 3 . . . . . . . 3 . . . . . . . . 2 3 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . Construction Impeded 5 | . . . . . . . 1 . . . . . . . . . . . . . 1 1 . 2 . Haulers Reinforced 3 | . . . . . . . . . . . . . . 1 . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Distress Signals 33 | . 2 . 1 . . . 3 . . . . . 1 5 . . . 1 . 1 4 4 5 2 4 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 403 | . 10 . 23 14 7 4 29 1 3 6 6 . 10 53 13 4 15 13 6 5 22 35 19 49 56 Peak Tracking Total 15 | . 4 . 6 4 3 4 5 1 3 3 3 . 4 15 4 3 11 13 3 5 4 6 5 10 11 Tactical Retreats 23 | . . . . . . . 2 . . . . . . 1 4 2 2 . . . . . 1 2 9 Traps | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Traps Triggered 16 | . . . . 4 1 . 3 1 . . . . . 1 1 . . . . . 1 4 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 17 | . . . . . . . . . . . . . . . . . . 16 1 . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Machines Disabled 70 | . . . 4 2 . . 30 1 1 . . . . . . . . . . 8 4 6 1 11 2 Max in Single Turn 20 | . . . 2 1 . . 20 1 1 . . . . . . . . . . 4 1 2 1 5 1 Garrison Access 4 | . . . . . . . . . . . . . . 1 . . . . . . . . 2 . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Machines Accessed 54 | . 3 . 3 3 3 . 3 2 1 . . 1 . 6 4 . . 5 . 1 7 8 1 2 1 Terminals 34 | . 3 . 3 2 2 . 2 2 1 . . . . 5 2 . . . . 1 5 4 1 1 . Fabricators 4 | . . . . . . . . . . . . . . . 1 . . . . . . 2 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . 2 2 . . . Scanalyzers 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . 1 . 1 . . . . . . 1 1 . . . . . . . . . 1 Total Hacks 109 | . 7 . 9 10 4 . 4 2 1 . . 3 . 13 12 . . 12 . 5 10 11 2 3 1 Successful 56 | . 2 . 5 7 2 . 2 . . . . 3 . 7 6 . . 12 . 2 3 4 . . 1 Failed 53 | . 5 . 4 3 2 . 2 2 1 . . . . 6 6 . . . . 3 7 7 2 3 . Catastrophic 18 | . 2 . . 2 . . 1 . 1 . . . . 1 3 . . . . . 3 5 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 49 | . 5 . 7 6 1 . 1 . 1 . . . . 7 6 . . . . 5 3 3 2 2 . Terminals 74 | . 7 . 9 8 3 . 2 2 1 . . . . 12 9 . . . . 5 8 4 2 2 . Fabricators 7 | . . . . . . . . . . . . . . . 2 . . . . . . 4 . 1 . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 5 | . . . . . . . . . . . . . . . . . . . . . 2 3 . . . Scanalyzers 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . 1 . 2 . . . . . . 1 1 . . . . . . . . . 1 Terminal Hacks 36 | . 2 . 2 3 1 . 1 . . . . 3 . 3 4 . . 12 . 1 2 2 . . . Record 12 | . . . . . . . . . . . . . . 1 . . . 11 . . . . . . . Part Schematic 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . Prototype ID Bank 3 | . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . Open Door 4 | . . . . . . . . . . . . . . . . . . 1 . . 2 1 . . . Open DSF 4 | . . . . . 1 . 1 . . . . . . 1 . . . . . . . 1 . . . Branch Access Points 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 3 | . 1 . . 1 . . . . . . . . . 1 . . . . . . . . . . . Unreport Threat 3 | . . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Process 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Scanalyzer 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 . . . . . . 1 . . . . . . . . . . 1 Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Seal Access 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Unauthorized Hacks 12 | . . . 3 2 1 . . . . . . . . 3 1 . . . . 1 1 . . . . Terminals 12 | . . . 3 2 1 . . . . . . . . 3 1 . . . . 1 1 . . . . Assimilate 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Botnet 11 | . . . 3 2 1 . . . . . . . . 2 1 . . . . 1 1 . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 5 | . . . 1 . . . . . 1 . . . . . . . . . . . 1 2 . . . Used 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Hacking Detections 41 | . 3 . 3 2 3 . 2 2 1 . . . . 4 4 . . . . 1 7 6 1 2 . Full Trace Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Events 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . 3 . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 25 | . . . . 1 . . . . . . . 18 . . . . . . . . . . . 6 . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 29 | . . . . . . . . . . . . . . . . . . . . . . 29 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Parts Scanalyzed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 7 . . . . . . . . . . . . . . 5 . . Machine Destruction 6 | . . . . . . . . 4 . . . . . . . . . . . . . . 2 . . Programmers 6 | . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . . . . . . . . . . . 6 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Total Allies 15 | . . 3 . . . . . 2 . . . . . 1 . . . . . . 9 . . . . Largest Group 8 | . . 2 2 . . . . 2 2 2 1 . . 1 . . . . . . 8 2 . . . Highest-Rated Group 470 | . . 53 53 . . . . 175 175 175 80 . . 26 . . . . . . 470 84 . . . Highest-Rated Ally 159 | . . 31 31 . . . . 95 95 95 80 . . 26 . . . . . . 159 46 . . . Warlord Squad Rendezvous 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Pyro 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Total Orders 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 EXPLORE 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 1 Ally Attacks 140 | . . 1 8 . . . . 5 7 11 7 . . . . . . . . . 99 2 . . . Total Damage 3460 | . . 21 122 . . . . 130 308 371 340 . . . . . . . . . 2124 44 . . . Kills 23 | . . . 2 . . . . 2 2 6 3 . . . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 9 | . . 2 . . . . . . . . 1 2 2 . . 1 . . 1 . . . . . . Drone Launches 6 | . . . . . . . . . . . . . . . . . 2 . . . . . 2 . 2 Drone Recoveries 3 | . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . Exploration | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Turns Passed 20768 | 89 420 581 717 570 439 156 1277 1423 281 1302 875 1752 650 1021 474 373 163 817 628 404 1117 1687 1326 1140 1086 Spaces Moved 10731 | 51 182 360 360 260 230 89 569 590 117 554 365 752 257 397 603 679 180 597 361 220 601 633 661 483 580 Core 484 | 2 . . . . . . . . . . . . . 64 77 . 77 131 . . . . . . 133 Treads 8934 | 49 182 360 360 260 230 89 569 590 117 554 365 752 257 328 . . . 466 361 220 601 633 661 483 447 Legs 120 | . . . . . . . . . . . . . . 5 115 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1193 | . . . . . . . . . . . . . . . 411 679 103 . . . . . . . . Fastest Speed 42 | 50 160 160 160 155 155 155 150 153 233 233 233 233 233 50 42 42 42 50 157 157 157 157 141 138 50 Average Speed 164 | 155 160 160 160 157 155 157 171 232 233 233 233 233 233 201 57 42 45 126 157 158 157 228 161 156 124 Slowest Speed 330 | 160 160 160 160 160 155 160 233 233 233 238 233 233 233 260 120 42 50 157 157 241 157 330 237 220 218 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Exploration Rate (%) 43 | 4 38 93 40 31 6 89 22 73 3 63 60 81 45 17 18 80 45 74 56 6 71 21 22 53 23 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 5 | . . . . . . . . . . 1 . 1 1 . . 1 . . 1 . . . . . . Known Exits Taken 6 | . 1 . . . . . 1 . . . . . . 1 1 1 1 . . . . . . . . Unknown Exits Taken 16 | 1 . 1 1 1 . . . . 1 1 1 1 1 . . . . 1 1 1 1 1 1 1 . Scrap Searched 15 | . . 1 . . . . . . . 3 3 2 1 . . 2 1 . 2 . . . . . . Spaces Dug 24 | . . . . . . . 2 . . . . . . . 10 3 . . . . . 4 . 3 2 Terrain Destroyed 972 | . 6 . 21 18 2 . 75 . . 1 2 . 8 103 10 3 . 13 68 27 102 132 74 178 129 Melee 13 | . . . . . . . . . . . . . . . 10 3 . . . . . . . . . Projectile 232 | . . . . 4 2 . 10 . . 1 2 . 8 21 . . . . 3 3 6 34 34 79 25 AOE 727 | . 6 . 21 14 . . 65 . . . . . . 82 . . . 13 65 24 96 98 40 99 104 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Mat Fac Was Fac Gar Fac Low Low Zio Pro Fac Fac Upp Upp War Pro Fac Ext Res Res Tes Acc Total 12608 | 58 249 365 439 348 285 96 756 638 127 564 376 752 276 501 690 760 254 649 392 252 721 775 842 667 776 Wait 607 | . 18 2 17 17 26 . 69 3 5 4 5 . 3 16 23 79 60 4 2 6 9 27 85 49 78 Move 10705 | 50 181 359 359 259 230 88 569 588 116 553 364 751 256 396 602 678 177 596 360 219 600 632 660 482 580 Hop 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Pick Up 127 | 2 6 1 13 8 3 . 15 3 1 1 . . . 13 8 . 1 5 5 2 4 12 6 11 7 Fast Attach 155 | 6 2 . 2 5 1 . 9 2 1 2 1 . . 1 19 . . 17 4 8 9 19 19 12 16 Attach 86 | . 3 . 1 3 2 2 8 . 1 . . . . 13 9 . 1 5 1 3 2 11 4 9 8 Detach 44 | . 2 . 1 2 . 1 4 1 1 . . . . 1 3 . 1 5 2 3 2 5 4 2 4 Swap 70 | . 2 2 10 9 4 1 7 1 . . . 1 1 9 1 . 1 1 2 1 3 3 5 4 2 Drop 156 | . 2 1 6 11 5 . 13 5 2 2 . . . 2 6 . 4 11 4 2 14 18 25 15 8 Fire 535 | . 33 . 30 34 14 4 58 4 . 2 6 . 16 48 5 . . 5 12 8 26 43 34 81 72 Melee 19 | . . . . . . . . . . . . . . . 12 3 4 . . . . . . . . Ram 5 | . . . . . . . . . . . . . . . 1 . 4 . . . . . . . . Kick 3 | . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Crush 4 | . . . . . . . . . . . . . . . . . . . . . 1 1 . 1 1 Escape Stasis 9 | . . . . . . . 4 . . . . . . . . . . . . . . 4 . 1 . Rewire 82 | . . . . . . . . 31 . . . . . . . . . . . . 51 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Waste -7/Factory -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac / [*Low]) -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / [*Cet]) -3/Research (discovered 2 exits: *Res / [*Qua]) -2/Research (discovered 2 exits: *Acc / *Tes) -2/Testing -1/Access (discovered 1 exit: Com) History --------- Turn | Location | Event 13 | -11/Junkyard | Discovered new exit (range 16) 90 | -11/Junkyard | Entered Materials 136 | -10/Materials | Identified exit to Mines 312 | -10/Materials | Build established: Mutant 510 | -10/Materials | Entered Mines 511 | -10/Mines | Assembled infested the area 557 | -10/Mines | Received a Mining Laser from a helpful Derelict 670 | -10/Mines | Learned Materials stockpile data 723 | -10/Mines | Learned Materials emergency access door positions 1025 | -10/Mines | Discovered new exit (range 5) 1045 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1091 | -10/Mines | Entered Materials 1091 | -9/Materials | Accompanied by 2 allies 1091 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1096 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1387 | -9/Materials | Build established: Scavenger-Skirmisher 1700 | -9/Materials | Discovered new exit (range 13) 1808 | -9/Materials | Entered another Materials area 1808 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2265 | -8/Materials | Discovered new exit (range 20) 2378 | -8/Materials | Entered Factory 2378 | -7/Factory | Evolved 2 slots: Utility x2 2521 | -7/Factory | Identified exit to DSF 2817 | -7/Factory | Sucked down chute 2817 | -7/Factory | Entered Waste 2832 | -7/Waste | EMP discharged 2832 | -7/Waste | System corruption reached 10% 2845 | -7/Waste | Spotted C-40 Crusher 2861 | -7/Waste | Spotted C-40 Crusher 2861 | -7/Waste | Spotted C-40 Crusher 2865 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2877 | -7/Waste | Spotted C-40 Crusher 2884 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2932 | -7/Waste | EMP discharged 2957 | -7/Waste | Discovered new exit (range 10) 2973 | -7/Waste | Entered Factory 3564 | -7/Factory | Garrison activated, responded to threat 4173 | -7/Factory | First assault squad dispatched 4191 | -7/Factory | Build established: Tank 4250 | -7/Factory | Identified exit to Garrison 4250 | -7/Factory | Entered Garrison 4250 | -7/Garrison | Discovered recently destroyed garrison 4792 | -7/Garrison | Build established: Mutant 4963 | -7/Garrison | Discovered new exit (range 11) 5035 | -7/Garrison | Found embedded Infiltrators 5079 | -7/Garrison | Garrison Relay disabled 5146 | -7/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 5388 | -7/Garrison | Discovered new exit (range 15) 5673 | -7/Garrison | Entered Factory 5673 | -7/Factory | Accompanied by 2 allies 5851 | -7/Factory | Discovered new exit (range 15) 5954 | -7/Factory | Entered Lower Caves 5954 | -7/Lower Caves | Accompanied by 2 allies 5997 | -7/Lower Caves | Met a Warlord Commander 5998 | -7/Lower Caves | Learned location of Warlord (-5) 6005 | -7/Lower Caves | Found Unknown Device 7226 | -7/Lower Caves | Discovered new exit (range 15) 7256 | -7/Lower Caves | Entered another Lower Caves area 7256 | -7/Lower Caves | Accompanied by 1 ally 7618 | -7/Lower Caves | Learned Factory terminal intel 8100 | -7/Lower Caves | Discovered new exit (range 11) 8131 | -7/Lower Caves | Entered Zion 8184 | -7/Zion | Build established: Tank 8220 | -7/Zion | System corruption cleaned by Quarantine Array 8316 | -7/Zion | Discovered new exit (range 14) 8684 | -7/Zion | Learned location of Quarantine (-3) 8987 | -7/Zion | Identified Encrypted Comm Array 9116 | -7/Zion | Learned location of 1 exit from Factory 9154 | -7/Zion | Learned Factory non-interactive machine intel 9293 | -7/Zion | Build established: Gunner 9883 | -7/Zion | Entered Proximity Caves 9961 | -6/Proximity Caves | Spotter reported a threat 10070 | -6/Proximity Caves | Spotter reported a threat 10104 | -6/Proximity Caves | Spotter reported a threat 10129 | -6/Proximity Caves | Spotter reported a threat 10222 | -6/Proximity Caves | Spotter reported a threat 10388 | -6/Proximity Caves | Spotter reported a threat 10398 | -6/Proximity Caves | Build established: Tank 10500 | -6/Proximity Caves | Discovered new exit (range 10) 10533 | -6/Proximity Caves | Entered Factory 10533 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 10534 | -6/Factory | Identified exit to Factory 10535 | -6/Factory | Loaded intel: 174 non-interactive machine locations 10536 | -6/Factory | Loaded intel: 26 terminal locations 10769 | -6/Factory | Discovered new exit (range 15) 10883 | -6/Factory | Search patrols dispatched 10927 | -6/Factory | Destroyed 8 combat bots 11233 | -6/Factory | Search patrols dispatched 11457 | -6/Factory | Lost 5 parts (2n2u1w) 11480 | -6/Factory | Cargo convoy interrupted 11523 | -6/Factory | Released all parts (6) 11528 | -6/Factory | Core integrity fell below 50% 11552 | -6/Factory | Lost 10 parts (1p3n1u5w) 11554 | -6/Factory | Entered another Factory area 11554 | -5/Factory | Evolved 2 slots: Power x1, Weapon x1 11555 | -5/Factory | Identified exit to Upper Caves 11632 | -5/Factory | Joined by Warlord Pyro squad 11759 | -5/Factory | Garrison activated, responded to threat 11762 | -5/Factory | Released all parts (9) 11837 | -5/Factory | Build established: Mutant 11882 | -5/Factory | Discovered new exit (range 10) 12028 | -5/Factory | Entered Upper Caves 12072 | -5/Upper Caves | Spotted B-75 Beast 12312 | -5/Upper Caves | Build established: Ninja 12391 | -5/Upper Caves | Discovered new exit (range 7) 12393 | -5/Upper Caves | Identified exit to Upper Caves 12401 | -5/Upper Caves | Entered another Upper Caves area 12420 | -5/Upper Caves | Discovered new exit (range 33) 12559 | -5/Upper Caves | Lost 4 parts (1p2n1u) 12559 | -5/Upper Caves | Discovered new exit (range 11) 12563 | -5/Upper Caves | Identified exit to Warlord 12564 | -5/Upper Caves | Entered Warlord 12581 | -5/Warlord | System corruption cleaned by Quarantine Array 12661 | -5/Warlord | Met Warlord 12686 | -5/Warlord | Warlord's base attacked by MAIN.C 13026 | -5/Warlord | Learned 4 Armory zone layouts 13026 | -5/Warlord | Learned 4 Research zone layouts 13026 | -5/Warlord | Learned 4 Research zone layouts 13028 | -5/Warlord | Learned Factory scanalyzer intel 13036 | -5/Warlord | Warlord forces counterattacked 13080 | -5/Warlord | Found Prototype Launcher 13100 | -5/Warlord | Build established: Derelict-Skirmisher 13291 | -5/Warlord | Spotted Executioner 13293 | -5/Warlord | Spotted Executioner 13308 | -5/Warlord | Identified Vortex Catalyst Activator 13309 | -5/Warlord | Core integrity fell below 50% 13309 | -5/Warlord | Destroyed Executioner 13316 | -5/Warlord | Found Prototype Ballistic Cannon 13316 | -5/Warlord | Identified Hvy. Autocannon 13330 | -5/Warlord | Destroyed 7 combat bots 13339 | -5/Warlord | Discovered new exit (range 16) 13361 | -5/Warlord | Warlord base infiltrated, sounded retreat 13381 | -5/Warlord | Entered Proximity Caves 13438 | -4/Proximity Caves | Ambushed by research squad 13590 | -4/Proximity Caves | Build established: Scavenger-Gunner 13995 | -4/Proximity Caves | Discovered new exit (range 8) 14009 | -4/Proximity Caves | Entered Factory 14009 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 14010 | -4/Factory | Loaded intel: 4 scanalyzer locations 14316 | -4/Factory | Build established: Scavenger-Executioner 14407 | -4/Factory | Discovered new exit (range 4) 14413 | -4/Factory | Entered Extension 14542 | -4/Extension | Rescued a captive Derelict 14543 | -4/Extension | Rescued a captive Derelict 14568 | -4/Extension | Rescued A7 14987 | -4/Extension | Build established: Scavenger-Tank 15259 | -4/Extension | Spotted B-86 Titan 15266 | -4/Extension | Destroyed B-86 Titan 15283 | -4/Extension | Spotted B-86 Titan 15299 | -4/Extension | Destroyed B-86 Titan 15485 | -4/Extension | Discovered new exit (range 16) 15485 | -4/Extension | Discovered new exit (range 16) 15530 | -4/Extension | Entered Research 15530 | -3/Research | Accompanied by 2 allies 15530 | -3/Research | Evolved 2 slots: Utility x2 15821 | -3/Research | Build established: Scavenger-Executioner 15986 | -3/Research | Found Fusion Bomb Launcher 16838 | -3/Research | Crushed by falling debris 16919 | -3/Research | Destroyed 9 combat bots 17134 | -3/Research | Discovered new exit (range 16) 17173 | -3/Research | Discovered new exit (range 9) 17217 | -3/Research | Entered another Research area 17217 | -2/Research | Warlord forces began assault on 0b10 17217 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 17327 | -2/Research | Research machine network offline 17665 | -2/Research | Build established: Tank 17850 | -2/Research | Borebot progress halted 17916 | -2/Research | Found Prototype Protection 17916 | -2/Research | Identified Centrium Heavy Armor Plating 17923 | -2/Research | Borebot progress halted 17978 | -2/Research | Spotted Striker 17981 | -2/Research | Spotted Striker 17984 | -2/Research | Destroyed Striker 17992 | -2/Research | Destroyed Striker 17997 | -2/Research | Borebot progress halted 18064 | -2/Research | Discovered new exit (range 21) 18103 | -2/Research | Spotted Striker 18328 | -2/Research | Build established: Executioner 18353 | -2/Research | Discovered new exit (range 6) 18543 | -2/Research | Entered Testing 18633 | -2/Testing | Found Prototype Device 18633 | -2/Testing | Identified Thermal Barrier 18717 | -2/Testing | Spotted Striker 18751 | -2/Testing | Spotted Striker 18903 | -2/Testing | Scanned by Researcher 19149 | -2/Testing | Found Prototype Energy Gun 19149 | -2/Testing | Identified Hyp. EM Gauss Rifle 19293 | -2/Testing | First assault squad dispatched 19437 | -2/Testing | Lost 3 parts (2u1w) 19442 | -2/Testing | Destroyed 16 combat bots 19544 | -2/Testing | Lost 3 parts (1p1u1w) 19564 | -2/Testing | Garrison activated, responded to threat 19574 | -2/Testing | System corruption reached 10% 19627 | -2/Testing | Lost 3 parts (1p1n1u) 19647 | -2/Testing | Found Prototype Energy Gun 19665 | -2/Testing | Discovered new exit (range 14) 19683 | -2/Testing | Entered Access 19683 | -1/Access | Evolved 2 slots: Power x1, Utility x1 19684 | -1/Access | Identified exit to Command 19901 | -1/Access | Build established: Scavenger-Executioner 19933 | -1/Access | Spotted B-99 Colossus 20052 | -1/Access | Lost 6 parts (1n2u3w) 20544 | -1/Access | Spotted B-99 Colossus 20686 | -1/Access | Released all parts (11) 20692 | -1/Access | System corruption reached 10% 20710 | -1/Access | Core integrity fell below 50% 20714 | -1/Access | Lost 14 parts (1p4n5u4w) 20760 | -1/Access | Spotted B-99 Colossus 20763 | -1/Access | Spotted B-99 Colossus 20767 | -1/Access | Core integrity fell below 20% 20769 | -1/Access | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 20754_ System corrupted: Energy discharge (-34). 20762_ Slug penetrates Wall. 20762_ Penetrated by Slug. 20762_ Slug penetrates Sealed Heavy Doors. 20762_ Penetrated by Slug. 20762_ Slug penetrates Earth. 20763_ P-80 Master resets P-80 Master, system corruption cleaned. 20763_ Slug penetrates H-88 Terminator. 20765_ Slug penetrates Wall. 20765_ Slug penetrates P-80 Master. 20765_ Penetrated by Slug. 20766_ P-80 Master resets P-80 Master, system corruption cleaned. 20766_ Com. Linear Accelerator destroyed. 20766_ Penetrated by Slug. 20766_ Slug penetrates Wall. 20767_ B-99 Colossus activates siege mode. 20769_ Penetrated by Slug. [Achievement: 30k Club] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????>?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????####??###?????????????????? | | ???????????# #####"""#;;## BB#?????????????????? | | ???????????# BB BB#?????????????????? | | ???????????# BB h h @ #?????????????????? | | ???????????# p #?????????????????? | | ????????????########"""p;;######?????????????????? | | ??????????????????# p#% #?????????????????????? | | ??????????????????## p#####?????????????????????? | | ???????????????????# #?????????????????????????? | | #########+########## #?????????????????????????? | | #?????????????????????????? | | ^ #?????????????????????????? | | #?????????????????????????? | | ##+### #######+#######?????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ?????# #???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ????? ???????????????????????????????????????? | | ????? #???????????????????????????????????????? | | ?????# ????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 146 Energy Generation 65 Energy Capacity 850 Matter Stores 352 Matter Capacity 800 Sight Range 18 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Jamming Range 16 Power Amplification 40 Additional Mass Support 16 Armor Coverage 1500 Resistance: KI 30 Resistance: TH 50 Resistance: EX 50 Resistance: EM 15 Weapon Shielding 66 Phase Shifting 5 Evasion (%) 61 Targeting Accuracy 14 Target Analysis 6 Recoil Reduction 11 Matter Filtering 30 Kinecelleration 30 Salvage Targeting 8 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -8/Materials | Scanalyzed Imp. Carbon-fiber Leg | -7/Zion | Archive Drone Bay | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Imp. Trap Scanner | -7/Zion | Archive Flak Gun | -7/Zion | Archive Hvy. Phase Cannon | -7/Zion | Archive Imp. Arc Projector | -7/Zion | Archive Energy Filter | -7/Zion | Archive Lrn. Missile Launcher | -7/Zion | Archive Greatsword | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Imp. Actuator Array | -7/Zion | Archive Mak. Shrapnel Gun | -7/Zion | Archive Beamcaster | -7/Zion | Free Battle Cannon | -7/Zion | Free Flamer | -7/Zion | Free Ragnarok Missile Launcher | -2/Testing | Archive Imp. Thermal Defense Suite | -2/Testing | Archive Exp. Shock Absorption System | -2/Testing | Archive Exp. ECM Suite | -2/Testing | Archive Cld. Field Propulsion Drive | -2/Testing | Archive Hdn. Centrium Heavy Treads | -2/Testing | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive M-14 Sweeper | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive R-10 Processor | -2/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 30k Club A Powerful Ally? Adventurer Charge!!! Collateral Damage Denied? Dynamic Key Explorer I Spy It Was An Accident, I Swear Ooh, Shiny! Part-time Excavator Preemptive Strike Prison Break Prolific Hacker Streaker Tank Challenges ------------ None Game ------ Seed HypercooledAssemblyCannon Manual? 0 Play Time 05:50:39 Cumulative 53.6 hours Start 2023.11.07 @ 19:46:19 End 2023.11.12 @ 23:00:14 Sessions 12 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 77 Rogue 77 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 32 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 20/SmallcapsGlow Map View 66x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b7d45020-d7dc-4ed6-aed3-6545739496b0