Cogmind - Beta 11.2 @@@ ROGUE MODE // 2022.12.29 @ 13:39:17 // Winter2022/Polymind Player: Azken Zutik Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (17) 3400 Robots Destroyed (24) 120 Value Destroyed (1016) 1016 Prototype IDs (240) 4800 Alien Tech Used (0) 0 Bonus (9860) 9860 TOTAL SCORE: 22486 Bonus ------- Polymind Skill 5860 Pacifist 200 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Used Data Conduit 3000 Cogmind --------- Core Integrity 4/1300 Matter 0/0 Energy 48/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -3/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (1) --- (None) > --- UTILITY (22) ----- (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (0) ---- (None) Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine > --- PROPULSION ------- Combat Antigrav System > --- UTILITY ---------- Advanced Launcher Guidance Computer Improved Target Analyzer Experimental Core Analyzer Improved Armor Integrity Analyzer EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 1 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 EX Chip 2 > --- WEAPON ----------- AWS/EX-DEC > --- INVENTORY -------- Deploy-a-Sentry [Rating: 99] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Propulsion Combat Antigrav System Hover Unit Combat Antigrav System Utility EX Chip 1 Processor Advanced Launcher Guidance Computer Hackware EX Chip 1 Weapon AWS/EX-DEC Energy Gun AWS/EX-DEC Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Slots Evolved . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached . | . . . . . . . . . . . . . . . . . . Power . | . . . . . . . . . . . . . . . . . . Engine . | . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility . | . . . . . . . . . . . . . . . . . . Device . | . . . . . . . . . . . . . . . . . . Storage . | . . . . . . . . . . . . . . . . . . Processor . | . . . . . . . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection . | . . . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . Weapon . | . . . . . . . . . . . . . . . . . . Energy Gun . | . . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . . . . . . . . . . Parts Lost 17 | . . . . . . 1 . . 6 . . . 4 . . 4 2 Power 1 | . . . . . . . . . 1 . . . . . . . . Propulsion 1 | . . . . . . . . . . . . . . . . 1 . Utility 14 | . . . . . . 1 . . 4 . . . 4 . . 3 2 Weapon 1 | . . . . . . . . . 1 . . . . . . . . Highest Loss Streak 4 | . . . . . . 1 . . 2 . . . 4 . . 4 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . . . . . 48 95 92 92 84 69 69 69 61 53 53 51 34 Engine 1 | . . . . . 1 3 3 3 2 . . . . . . . . Hover 2 | . . . . . 1 3 3 3 3 3 3 3 3 3 3 2 . Processor 13 | . . . . . 7 15 15 15 15 15 15 15 15 15 15 14 6 Hackware 54 | . . . . . 34 68 65 65 58 50 50 50 42 34 34 33 27 Energy Gun 1 | . . . . . 1 3 3 3 2 . . . . . . . . Naked Turns 314 | . 39 70 23 60 112 . . . . . . . . . . . 10 Heaviest Build 21 | . . . . . 21 21 21 21 21 . . . . . . . . Greatest Support 16 | 3 3 3 3 3 16 16 16 16 16 3 3 3 3 3 3 3 3 Greatest Overweight (x) 1 | . . . . . 1 1 1 1 1 . . . . . . . . Average Overweight (x) . | . . . . . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 1 Average Capacity . | . . . . . . 1 1 1 1 1 1 1 1 1 1 1 . Most Carried 1 | . . . . . 1 1 1 1 1 1 1 1 . . . . . Average Carried . | . . . . . . 1 1 1 1 1 1 . . . . . . Final Capacity 1 | . . . . . 1 1 1 1 1 1 1 1 1 1 1 1 . Final Carried 1 | . . . . . 1 1 1 1 1 1 1 . . . . . . Class Distribution -------------------- 92% | Tinkerer 7% | Cogmind Dominant Class ---------------- Cogmind | -10/Materials Cogmind | -10/Mines Cogmind | -9/Materials Cogmind | -9/Mines Cogmind | -9/Exiles Tinkerer | -8/Mines Tinkerer | -8/Materials Tinkerer | -7/Factory Tinkerer | -6/Factory Tinkerer | -6/Lower Caves Tinkerer | -6/Lower Caves Tinkerer | -6/Data Miner Tinkerer | -5/Proximity Caves Tinkerer | -5/Factory Tinkerer | -4/Factory Tinkerer | -3/Research Tinkerer | -3/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Matter Collected . | . . . . . . . . . . . . . . . . . . Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 1041 | . . . . . . 142 404 30 465 . . . . . . . . Parts 65 | . . . . . . 1 42 2 20 . . . . . . . . Haulers Intercepted . | . . . . . . . . . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Combat Hostiles Destroyed 20 | . . . . . . 2 8 . 10 . . . . . . . . Guns 15 | . . . . . . 1 7 . 7 . . . . . . . . Classes Destroyed 6 | . . . . . . 1 4 . 1 . . . . . . . . Operator 2 | . . . . . . . 1 1 . . . . . . . . . Watcher 2 | . . . . . . . 2 . . . . . . . . . . Swarmer 3 | . . . . . . . . . 3 . . . . . . . . Grunt 11 | . . . . . . 2 2 . 7 . . . . . . . . Sentry 5 | . . . . . . . 5 . . . . . . . . . . Hunter 1 | . . . . . . . 1 . . . . . . . . . . Best Kill Streak 3 | . . . . . . 2 3 1 3 . . . . . . . . Combat Bots Only 3 | . . . . . . 2 3 . 3 . . . . . . . . Max Kills in Single Turn 1 | . . . . . . 1 1 1 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Damage Taken 3364 | . . 231 99 . . 30 180 . 448 . 90 106 561 18 61 972 568 Core 2481 | . . 231 99 . . 14 72 . 81 . 90 98 439 . 61 751 545 Absorbed by Shields 69 | . . . . . . . . . . . . . . . . . 69 Core Remaining (%) 71 | 100 . 7 . . . 71 86 100 . . . . 16 100 94 . . Volleys Fired . | . . . . . . . . . . . . . . . . . . Largest . | . . . . . . . . . . . . . . . . . . Hottest . | . . . . . . . . . . . . . . . . . . Shots Fired 73 | . . . . . . 5 21 2 45 . . . . . . . . Gun 73 | . . . . . . 5 21 2 45 . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal . | . . . . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 73 | . . . . . . 5 21 2 45 . . . . . . . . Robot Hit Streak 14 | . . . . . . 8 10 6 14 . . . . . . . . Robot Miss Streak 3 | . . . . . . 1 3 . 3 . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Autonomous 73 | . . . . . . 5 21 2 45 . . . . . . . . Shots Hit Robots 70 | . . . . . . 5 20 2 43 . . . . . . . . Core Hits 50 | . . . . . . 3 18 2 27 . . . . . . . . Critical Kills . | . . . . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . . . . Critical Strikes 16 | . . . . . . . 5 . 11 . . . . . . . . Corrupt 16 | . . . . . . . 5 . 11 . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 1857 | . . . . . . 171 571 56 1036 . . 17 . . . 6 . Guns 1751 | . . . . . . 171 571 56 953 . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . . Explosions 83 | . . . . . . . . . 83 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ramming 23 | . . . . . . . . . . . . 17 . . . 6 . Kinetic . | . . . . . . . . . . . . . . . . . . Thermal 83 | . . . . . . . . . 83 . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . . Electromagnetic 1751 | . . . . . . 171 571 56 953 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption . | . . . . . . . . . . . . . . . . . . Average Corruption . | . . . . . . . . . . . . . . . . . . Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 74 | . . . . . . . . . 63 . . 8 . . . 3 . Shots 1 | . . . . . . . . . 1 . . . . . . . . Rammed 2 | . . . . . . . . . . . . 1 . . . 1 . Targets Rammed 2 | . . . . . . . . . . . . 1 . . . 1 . Kicked . | . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . Highest Temperature 20 | . . . . . . 3 20 . 6 . . . . . . . 12 Average Temperature 7 | . . . . . . 3 9 . 5 . . . . . . . 12 Received Heat Transfer 397 | . . . . . . 18 63 . 102 . 18 . 66 9 . 69 52 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted 5 | . . . . . . 1 1 . 3 . . . . . . . . Combat Hostiles 5 | . . . . . . 1 1 . 3 . . . . . . . . Parts Fried 8 | . . . . . . 1 5 1 1 . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . Heat Transferred 50 | . . . . . . . . . 50 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Peak Influence 307 | . 15 20 50 19 . 55 307 96 237 . . . . 61 59 60 31 Initial 76 | . . 5 7 19 . . 21 76 9 . . . . 31 29 30 21 Average 58 | . 10 6 32 19 . 2 94 64 134 . . . . 39 48 38 27 Maximum Alert Level 1 | . . . . . . . 1 . 1 . . . . . . . . Low Security (%) 94 | . 100 100 100 100 . 100 89 100 76 . . . . 100 100 100 100 Level 1 5 | . . . . . . . 10 . 23 . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 17 | . . . 1 . . . 3 1 5 . 1 . . 1 3 2 . Investigation 10 | . . . . . . . 2 1 1 . . . . 1 3 2 . Extermination 1 | . . . . . . . . . 1 . . . . . . . . Reinforcement 2 | . . . 1 . . . 1 . . . . . . . . . . Assault 1 | . . . . . . . . . . . 1 . . . . . . Garrison 3 | . . . . . . . . . 3 . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Distress Signals 5 | . . 1 1 . . . 1 . 2 . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 104 | . 1 11 10 . . 3 12 1 12 . 9 4 6 7 . 16 12 Peak Tracking Total 16 | . 1 14 9 . . 3 3 . 3 . 10 4 5 4 . 16 12 Tactical Retreats 6 | . . . . . . 1 1 . 1 . . . 2 1 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Traps Triggered 6 | . 1 . . . . . . 1 . . . . . . 1 . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 16 | . . . . . . . 3 2 1 . . . . 3 3 3 1 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Machines Disabled 1 | . . . . . . . 1 . . . . . . . . . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Machines Accessed 17 | . 1 . 1 . 2 . 1 2 2 . . 4 1 1 1 1 . Terminals 9 | . 1 . 1 . . . 1 1 2 . . . 1 1 1 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Total Hacks 56 | . 1 . 2 . 2 . 4 2 5 . . 30 2 5 2 1 . Successful 46 | . . . 2 . 2 . 4 2 1 . . 30 2 2 . 1 . Failed 10 | . 1 . . . . . . . 4 . . . . 3 2 . . Catastrophic 3 | . 1 . . . . . . . 1 . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 17 | . 1 . 2 . 1 . 3 . 3 . . . . 5 2 . . Terminals 22 | . 1 . 2 . . . 4 1 5 . . . 2 5 2 . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . . . . . . . 1 . Terminal Hacks 41 | . . . 1 . 2 . 3 1 1 . . 30 2 1 . . . Record 14 | . . . . . 1 . . . . . . 11 2 . . . . Part Schematic 10 | . . . . . . . . . . . . 10 . . . . . Robot Schematic 6 | . . . . . . . . . . . . 6 . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . 3 . . . . . Level Access Points 3 | . . . . . . . 1 1 . . . . . 1 . . . Branch Access Points 2 | . . . 1 . . . . . 1 . . . . . . . . Registered Prototypes 1 | . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . . . . . 1 . Unlock Access 1 | . . . . . . . . . . . . . . . . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 3 | . . . 1 . . . 1 . . . . . . 1 . . . Terminals 3 | . . . 1 . . . 1 . . . . . . 1 . . . Assimilate 1 | . . . . . . . 1 . . . . . . . . . . Botnet 2 | . . . 1 . . . . . . . . . . 1 . . . Fabricators . | . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 1 . 1 . . . . 1 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . . 6 . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . . . . . . . . . . . 10 . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Used RIF Installer . | . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Total Allies 4 | . . . . . . . 1 . 3 . . . . . . . . Largest Group 3 | . . . . . . . 1 . 3 . . . . . . . . Highest-Rated Group 93 | . . . . . . . 9 . 93 . . . . . . . . Highest-Rated Ally 31 | . . . . . . . 9 . 31 . . . . . . . . Total Orders 2 | . . . . . . . 2 . . . . . . . . . . STAY 1 | . . . . . . . 1 . . . . . . . . . . FOLLOW 1 | . . . . . . . 1 . . . . . . . . . . Ally Attacks 26 | . . . . . . . . . 25 . . 1 . . . . . Total Damage 372 | . . . . . . . . . 315 . . 57 . . . . . Kills 2 | . . . . . . . . . 2 . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . . . . . . . . 1 . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Robot Analysis Total 128 | . . . . . . . . . . . . 128 . . . . . Derelict Logs Recovered 4 | . . . . 1 . . . . . 1 1 . 1 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Turns Passed 4387 | . 39 70 23 60 220 882 912 581 394 235 310 57 179 89 61 164 111 Spaces Moved 3861 | 1 77 67 46 120 296 307 371 286 271 469 620 112 349 129 63 125 152 Core 2601 | 1 77 67 46 120 223 . . . 48 469 620 112 349 129 63 125 152 Treads . | . . . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . Hover 1260 | . . . . . 73 307 371 286 223 . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 150 150 150 50 50 50 50 50 50 50 50 50 Average Speed 82 | 50 50 50 50 50 74 150 150 150 124 50 50 50 50 50 50 50 50 Slowest Speed 150 | 50 50 50 50 50 150 150 150 150 150 50 50 50 50 50 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 32 | 2 23 27 12 34 65 61 31 10 14 65 72 77 55 5 2 5 21 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 31 | . . . . . 1 . . . . . 1 28 1 . . . . Known Exits Taken 6 | . . . 1 . . . 1 1 1 . . . . 1 . 1 . Unknown Exits Taken 11 | 1 1 1 . 1 1 1 . . . 1 1 1 1 . 1 . . Scrap Searched 3 | . . . . . . 1 . . . 1 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . . Terrain Destroyed 4 | . . . . . . . . . 4 . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Projectile . | . . . . . . . . . . . . . . . . . . AOE 4 | . . . . . . . . . 4 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Total 5064 | . 76 102 45 119 295 729 727 438 326 468 619 113 352 152 91 226 186 Wait 1212 | . . 36 . . . 423 357 153 56 . . . 4 24 29 100 30 Move 3845 | . 76 66 45 119 295 306 370 285 270 468 619 111 348 128 62 125 152 Hop . | . . . . . . . . . . . . . . . . . . Pick Up . | . . . . . . . . . . . . . . . . . . Fast Attach . | . . . . . . . . . . . . . . . . . . Attach . | . . . . . . . . . . . . . . . . . . Detach . | . . . . . . . . . . . . . . . . . . Swap . | . . . . . . . . . . . . . . . . . . Drop 1 | . . . . . . . . . . . . 1 . . . . . Fire . | . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . Ram 2 | . . . . . . . . . . . . 1 . . . 1 . Kick . | . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . Escape Stasis 4 | . . . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Min x2) -9/Mines -9/Exiles -8/Mines -8/Materials (discovered 4 exits: *Fac x3 / *Sto) -7/Factory (discovered 4 exits: *Fac x4) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 33 | -10/Materials | Discovered new exit (range 12) 40 | -10/Materials | Entered Mines 56 | -10/Mines | Assembled infested the area 103 | -10/Mines | Discovered new exit (range 14) 106 | -10/Mines | Core integrity fell below 50% 107 | -10/Mines | Core integrity fell below 20% 110 | -10/Mines | Entered Materials 117 | -9/Materials | Identified exit to Mines 133 | -9/Materials | Entered Mines 190 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 190 | -9/Mines | Discovered new exit (range 5) 193 | -9/Mines | Entered Exiles 206 | -9/Exiles | Met 8R-AWN 216 | -9/Exiles | Met EX-HEX 237 | -9/Exiles | Met EX-BIN 247 | -9/Exiles | Aligned with FarCom system 248 | -9/Exiles | Given EX-Vault access code 264 | -9/Exiles | Opened EX-Vault 278 | -9/Exiles | Warned to stay clear of 0b10 Research branches 295 | -9/Exiles | Met EX-DEC 298 | -9/Exiles | Learned location of Zion (-7) 305 | -9/Exiles | Took control of EX-DEC (ally) 384 | -9/Exiles | Discovered new exit (range 14) 413 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 413 | -9/Exiles | Entered Mines 1277 | -8/Mines | Discovered new exit (range 9) 1295 | -8/Mines | Entered Materials 1296 | -8/Materials | Identified exit to Storage 1407 | -8/Materials | Identified exit to Factory 2207 | -8/Materials | Entered Factory 2692 | -7/Factory | Identified exit to Factory 2788 | -7/Factory | Entered another Factory area 2836 | -6/Factory | Garrison activated, responded to threat 3127 | -6/Factory | Spotted B-75 Beast 3159 | -6/Factory | Identified exit to Lower Caves 3182 | -6/Factory | Entered Lower Caves 3273 | -6/Lower Caves | Encountered a Warlord checkpoint 3399 | -6/Lower Caves | Discovered new exit (range 14) 3411 | -6/Lower Caves | Learned Factory emergency access door positions 3417 | -6/Lower Caves | Entered another Lower Caves area 3557 | -6/Lower Caves | Learned location of Extension (-5) 3721 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 3721 | -6/Lower Caves | Discovered new exit (range 13) 3727 | -6/Lower Caves | Entered Data Miner 3727 | -6/Data Miner | Discovered new exit (range 6) 3737 | -6/Data Miner | Met Data Miner 3740 | -6/Data Miner | DAS Turret deployed 3753 | -6/Data Miner | Learned location of Section 7 (-2) 3753 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3761 | -6/Data Miner | Received God Mode back door access code from Data Miner 3770 | -6/Data Miner | Interfaced with the Data Conduit 3784 | -6/Data Miner | Entered Proximity Caves 3882 | -5/Proximity Caves | Core integrity fell below 50% 3906 | -5/Proximity Caves | Spotted B-75 Beast 3927 | -5/Proximity Caves | Lost 4 parts (4u) 3936 | -5/Proximity Caves | Core integrity fell below 20% 3960 | -5/Proximity Caves | Discovered new exit (range 8) 3963 | -5/Proximity Caves | Entered Factory 3965 | -5/Factory | Loaded intel: 274 machine locations 3977 | -5/Factory | Identified exit to Factory 3983 | -5/Factory | Assembled infested ambush trap array 4052 | -5/Factory | Entered another Factory area 4053 | -4/Factory | Loaded intel: 262 machine locations 4108 | -4/Factory | Discovered new exit (range 9) 4113 | -4/Factory | Entered Research 4114 | -3/Research | Loaded intel: 104 machine locations 4258 | -3/Research | Spotted B-86 Titan 4274 | -3/Research | Core integrity fell below 50% 4277 | -3/Research | Identified exit to Garrison 4277 | -3/Research | Entered Garrison 4278 | -3/Garrison | Loaded intel: 21 machine locations 4299 | -3/Garrison | Lost 4 parts (1n3u) 4371 | -3/Garrison | Spotted B-86 Titan 4375 | -3/Garrison | Triggered checkpoint 4379 | -3/Garrison | Core integrity fell below 20% 4388 | -3/Garrison | Self-destructed Last Messages --------------- 04375_ Beams of light sweep through the air. An alarm sounds. Garrison Door activated. 04376_ EX Chip 2 destroyed. 04377_ Triggered Stasis Trap. 04377_ A bubble of rippling energy engulfs the area. 04377_ Field strength at 94. 04378_ Released control of EX-DEC. 04378_ Triggered Stasis Trap. 04378_ A bubble of rippling energy engulfs the area. 04378_ Field strength at 94. 04378_ Field strength at 83. 04379_ Field strength at 59. 04380_ Field strength at 42. 04381_ Field strength at 17. 04381_ EX-DEC destroyed. 04382_ Stasis field depleted. 04384_ Critical hit (Burn: +50). 04387_ Triggered Stasis Trap. 04387_ A bubble of rippling energy engulfs the area. 04387_ Field strength at 94. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????"""""????????????????????? | | ??"????"?????????????????????????????????????????? | | ??"????"?????????????????????????????????????????? | | ??"????"?????????????????????????????????????????? | | ??"????"?????????????????????????????????????????? | | ????????????????????s"?????????????????""""??????? | | ????????????????????s"????????????????????"??????? | | ????????????????????s"?????????????????""""??????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????##?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????????????????? #?????????????????????? | | ?????????????##????????### ####??????????????????? | | ?????????????# ????????? ???????????????????? | | ?????????????# ???????? ????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????#@^#?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ?????????????# ????????# #?????????????????????? | | ???????####??# ????????# #?????????????????????? | | ???????# ?# ????????# #?????????????????????? | | ??# ## ## ##??????#s #?????????????????????? | | ??# sgg########s #?????????????????????? | | ?? g !% g g #?????????????????????? | | ?? ss! g #?????????????????????? | | ??? ???# ## "##########?????????????????????? | | ??# ## #" #???????????????????????????????? | | ??" BB ??????????????????????????????? | | ??" BB #?????????????????????????????? | | ??" #?????????????????????????????? | | ??" #?????????????????????????????? | | ??# ## #" % ###?????????????????????????????? | | ??? ???# ## ##########??????????????????????? | | ?? #??????????????????????? | | ?? #??????????????????????? | | ?? ####"## #??????????????????????? | | ??######""""## ##????## #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #??????????????????????? | | ?????????????# #??????# #?????????"""??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 33 Energy Generation 23 Energy Capacity 235 Sight Range 16 Terrain Scan Density 10 Resistance: EM 90 Evasion (%) 50 Launcher Accuracy 40 Target Analysis 6 Core Analysis 8 Armor Integrity Analysis 40 Offensive Hacking 70 Defensive Hacking 56 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Tiamat Missile Launcher | -6/Data Miner | Free Impulse Thruster | -6/Data Miner | Free Lrn. Sensor Array | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Com. HERF Cannon | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free L-41 Fighter | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-27 Freighter | -6/Data Miner | Free Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Polymind | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -3 -3 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Res Gar Robots Controlled 1 | . . . . . 1 . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Allies 1 | . . . . . 1 . . . . . . . . . . . . Classes Controlled 1 | . . . . . 1 . . . . . . . . . . . . Average Host Suspicion 62 | . . . . . . 84 81 73 84 . 2 12 53 38 19 49 35 Unsuspicious Activity 16 | . . . . . 16 . . . . . . . . . . . . Returns to Shadow . | . . . . . . . . . . . . . . . . . . Fuzzy Dispatches . | . . . . . . . . . . . . . . . . . . Protomatter Created 255 | . . 14 . . . . 69 . 109 . . . . 54 9 . . Used 33 | . . . . . 33 . . . . . . . . . . . . Decayed 31 | . . . . . . . 31 . . . . . . . . . . Highest Spend 33 | . . . . . 33 . . . . . . . . . . . . Top 5 Hosts by Kills: EX-DEC (-9/Exiles: 20) Game ------ Seed DisruptorMiniGenerator Manual? 0 Play Time 00:44:08 Cumulative 371.0 hours Start 2022.12.29 @ 12:34:09 End 2022.12.29 @ 13:39:17 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode Winter2022/Polymind Game No. 176 Rogue 176 Adventurer 0 Explorer 0 Win Type - Total 8 Types 4/1/0/1/2/0/0/0/0 Lore% 67 Gallery% 80 Achievement% 71 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 28/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 31d99769-c4eb-48f4-a57e-1aff344975c0