Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.14 @ 20:56:17 Player: A Moose Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (47) 235 Value Destroyed (1159) 1159 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (30) 30 TOTAL SCORE: 3284 Bonus ------- High Alert Combat Kills 30 Cogmind --------- Core Integrity 0/550 Matter 268/300 Energy 55/250 System Corruption 0% Temperature Cool (57) Movement Rolling (80) Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Wheel > --- UTILITY (5) ------ Signal Interpreter > --- WEAPON (3) ------- Particle Gun > --- INVENTORY (5) ---- Light Deuterium Engine High-capacity Battery (250) Compact Matter Pod (150) Particle Gun Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Sensor Array Signal Interpreter Light Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Heavy Assault Rifle Light Cannon > --- INVENTORY -------- Ion Engine Compact Wheel High-capacity Battery Medium Matter Pod Compact Matter Pod Compact Matter Pod Seismic Detector EM Pulse Gun Light Assault Rifle [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Launcher EMP Blaster Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion . | . . . . . Utility 3 | . . . 2 1 Weapon 1 | . . . . 1 Parts Attached 35 | 5 6 1 5 18 Power 3 | . 1 . . 2 Engine 3 | . 1 . . 2 Core . | . . . . . Reactor . | . . . . . Propulsion 9 | 2 2 . 1 4 Treads . | . . . . . Leg . | . . . . . Wheel 9 | 2 2 . 1 4 Hover . | . . . . . Flight . | . . . . . Utility 9 | 1 2 . 3 3 Device 3 | . . . 2 1 Storage 2 | 1 1 . . . Processor 1 | . 1 . . . Hackware . | . . . . . Protection 3 | . . . 1 2 Artifact . | . . . . . Weapon 14 | 2 1 1 1 9 Energy Gun 5 | 1 1 . . 3 Energy Cannon . | . . . . . Ballistic Gun 6 | 1 . 1 . 4 Ballistic Cannon 1 | . . . 1 . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 21 | . . 1 2 18 Power 1 | . . . . 1 Propulsion 5 | . . . . 5 Utility 5 | . . . 1 4 Weapon 10 | . . 1 1 8 Highest Loss Streak 11 | . . 1 2 11 To Critical Strikes . | . . . . . Average Slot Usage (%) 78 | . 76 100 89 59 Engine 6 | . 2 14 11 5 Wheel 21 | . 28 28 22 7 Device 5 | . . . 8 10 Storage 10 | . 14 14 11 5 Processor 7 | . 2 14 11 9 Protection 2 | . . . 3 6 Energy Gun 9 | . 14 14 6 4 Ballistic Gun 11 | . 14 14 11 7 Ballistic Cannon 2 | . . . 4 3 Naked Turns . | . . . . . Heaviest Build 30 | 9 20 20 23 30 Greatest Support 26 | 20 20 20 20 26 Greatest Overweight (x) 3 | . . . 1 3 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 7 8 10 10 7 Most Carried 10 | 4 9 10 10 10 Average Carried 7 | 1 6 9 9 6 Final Capacity 10 | 8 10 10 10 5 Final Carried 10 | 3 9 9 10 4 Class Distribution -------------------- 47% | Scavenger-Mutant 42% | Mutant 9% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1104 | 231 151 354 161 207 Remotely . | . . . . . Salvage Created 1798 | . 355 244 508 691 Parts 105 | . 25 9 37 34 Haulers Intercepted 2 | . 1 . 1 . Recyclers Shooed 4 | . 1 . 2 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 32 | . 7 2 11 12 Guns 18 | . 7 2 6 3 Cannons 6 | . . . 5 1 AOE 8 | . . . . 8 Classes Destroyed 9 | . 4 1 3 1 Worker 3 | . 1 . . 2 Builder 1 | . . . 1 . Hauler 2 | . 1 . 1 . Recycler 6 | . . 2 1 3 Operator 1 | . . . . 1 Watcher 2 | . 1 . 1 . Swarmer 9 | . . . 3 6 Grunt 22 | . 7 2 7 6 Sentry 1 | . . . 1 . Best Kill Streak 9 | . 4 4 6 9 Combat Bots Only 7 | . 3 2 5 7 Max Kills in Single Turn 3 | . 2 1 1 3 Gunslinging . | . . . . . Exploded 3 | . . . . 3 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 274 | . 29 11 47 187 Missed 72 | . 5 2 12 53 Damage Taken 2685 | . 288 125 378 1894 Core 710 | . 40 41 73 556 Absorbed by Shields . | . . . . . Ignored by Resistances 3 | . . . . 3 Core Remaining (%) 82 | 100 . 67 81 . Volleys Fired 120 | . 29 11 44 36 Largest 3 | . 2 2 2 3 Hottest 108 | . 85 85 85 108 Shots Fired 235 | . 58 22 87 68 Gun 196 | . 58 22 69 47 Cannon 34 | . . . 18 16 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 144 | . 29 11 62 42 Thermal 60 | . 22 11 25 2 Explosive . | . . . . . Electromagnetic 31 | . 7 . . 24 Robot Hit Streak 21 | . 7 9 21 18 Robot Miss Streak 5 | . 3 1 5 4 Penetration Max . | . . . . . Secondary Targets 2 | . . . 1 1 Max Gunslinging Chain 1 | . . . 1 1 Shots Hit Robots 159 | . 39 17 63 40 Core Hits 84 | . 18 7 26 33 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 1 | . 1 . . . Burn 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3015 | . 723 226 841 1225 Guns 1827 | . 533 226 529 539 Cannons 405 | . . . 265 140 Explosions 776 | . 183 . 47 546 Melee . | . . . . . Ramming 7 | . 7 . . . Kinetic 1185 | . 265 102 519 299 Thermal 910 | . 202 124 275 309 Explosive 230 | . 183 . 47 . Electromagnetic 683 | . 66 . . 617 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . 1 1 . . Average Corruption 1 | . 1 1 . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 1 | . 1 . . . Heat Flow Errors 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . . . 3 2 Impact . | . . . . . Kinetic 5 | . . . 3 2 Secondary . | . . . . . Self-Inflicted Damage 51 | . 3 . . 48 Shots 3 | . . . . 3 Rammed 1 | . 1 . . . Targets Rammed 1 | . 1 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 353 | . 273 353 213 66 Average Temperature 86 | . 81 185 69 35 Received Heat Transfer 1380 | . 156 69 165 990 Effects 1 | . . 1 . . Energy Bleed 1 | . . 1 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 1941 | . 555 296 666 424 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 6 | . . . . 6 Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 496 | . 263 152 402 496 Initial 169 | . . 102 59 169 Average 166 | . 89 115 185 301 Maximum Alert Level 2 | . 1 . 2 2 Low Security (%) 64 | 100 80 100 60 25 Level 1 27 | . 19 . 36 43 Level 2 8 | . . . 3 30 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . 1 4 Investigation 2 | . . . 1 1 Extermination . | . . . . . Reinforcement 3 | . 1 . . 2 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 3 | . 1 1 . 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 51 | . 10 2 14 25 Peak Tracking Total 12 | . 2 2 3 12 Tactical Retreats 4 | . . . 1 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 5 | . 2 . 1 2 Max in Single Turn 2 | . 2 . 1 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 2 | . 2 . . . Terminals 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 7 | . 7 . . . Successful 3 | . 3 . . . Failed 4 | . 4 . . . Catastrophic 1 | . 1 . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 3 | . 3 . . . Prototype ID Bank 1 | . 1 . . . Locate Traps 1 | . 1 . . . Zone Layout 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events 1 | . 1 . . . Feedback Events 1 | . 1 . . . Corruption 1 | . 1 . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 898 | 41 290 88 266 213 Spaces Moved 600 | 39 231 64 155 111 Core 64 | 8 . . . 56 Treads . | . . . . . Legs . | . . . . . Wheels 536 | 31 231 64 155 55 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 80 80 80 50 Average Speed 80 | 73 80 80 84 78 Slowest Speed 200 | 80 80 80 95 200 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 20 | 3 48 17 21 12 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 3 | . 1 1 1 . Unknown Exits Taken 1 | 1 . . . . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 37 | . 3 . 19 15 Melee . | . . . . . Projectile . | . . . . . AOE 37 | . 3 . 19 15 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 802 | 51 278 80 211 182 Wait 7 | . . . 3 4 Move 596 | 38 230 63 154 111 Hop . | . . . . . Pick Up 29 | 8 9 3 4 5 Fast Attach 8 | . . . 1 7 Attach 21 | 5 2 1 3 10 Detach 3 | . . . . 3 Swap 6 | . 4 . 1 1 Drop 11 | . 3 2 1 5 Fire 120 | . 29 11 44 36 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 42 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Discovered new exit (range 14) 283 | -10/Materials | Discovered new exit (range 8) 326 | -10/Materials | Identified exit to Mines 332 | -10/Materials | Entered Mines 409 | -10/Mines | Discovered new exit (range 11) 419 | -10/Mines | Identified exit to Materials 420 | -10/Mines | Entered Materials 420 | -9/Materials | Evolved 2 slots: Utility x2 574 | -9/Materials | Build established: Scavenger-Mutant 651 | -9/Materials | Discovered new exit (range 16) 684 | -9/Materials | Identified exit to Materials 686 | -9/Materials | Entered another Materials area 686 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 752 | -8/Materials | Garrison activated, responded to threat 816 | -8/Materials | Core integrity fell below 50% 854 | -8/Materials | Destroyed 7 combat bots 857 | -8/Materials | Lost 11 parts (1p2n3u5w) 877 | -8/Materials | Core integrity fell below 20% 899 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- K-01 Serf destroyed. Chain reaction triggered in Lgt. Ion Engine. Chain reaction triggered in Corrupted Lgt. Ion Engine. G-47 Trooper destroyed. EMP Blaster destroyed. Lgt. Assault Rifle destroyed. Acquired 10 matter. Acquired Wheel. U-05 Engineer lays Concrete. Acquired Particle Gun. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Acquired Particle Gun. U-05 Engineer lays Concrete. Insulated Plating destroyed. Critical hit (Burn: +37). U-05 Engineer lays Concrete. 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