Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 23:41:56 Player: gabr Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (52) 260 Value Destroyed (1805) 1805 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4005 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 244/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Mini Grenade Launcher > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Improved Deuterium Engine Improved Treads Disposable Heat Sink Large Storage Unit Compact Matter Pod (150) ECM Suite Hardened Light Armor Plating Reactive Plating Reactive Plating Small Laser Beam Rifle Pulse Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Power Shielding Light Armor Plating Reactive Plating > --- WEAPON ----------- Beam Rifle Gauss Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Treads Disposable Heat Sink Large Storage Unit Compact Matter Pod ECM Suite Hardened Light Armor Plating Reactive Plating Reactive Plating Small Laser Beam Rifle Heavy Assault Rifle Rocket Launcher Mini Grenade Launcher [Rating: 34] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Build | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 78 | 6 7 14 28 23 Power 13 | 1 1 2 6 3 Engine 8 | 1 1 1 2 3 Core 5 | . . 1 4 . Reactor . | . . . . . Propulsion 23 | 2 2 4 9 6 Treads 4 | . . . 4 . Leg 11 | 2 2 1 . 6 Wheel 3 | . . 3 . . Hover . | . . . . . Flight 5 | . . . 5 . Utility 20 | 1 1 3 9 6 Device 9 | . 1 3 3 2 Storage 4 | 1 . . 2 1 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . . . 4 3 Artifact . | . . . . . Weapon 22 | 2 3 5 4 8 Energy Gun 11 | 1 3 3 2 2 Energy Cannon . | . . . . . Ballistic Gun 8 | 1 . 1 2 4 Ballistic Cannon 1 | . . 1 . . Launcher 2 | . . . . 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 26 | . . 7 3 16 Power 3 | . . 1 1 1 Propulsion 9 | . . 2 1 6 Utility 7 | . . 1 1 5 Weapon 7 | . . 3 . 4 Highest Loss Streak 9 | . . 7 1 9 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 92 95 97 93 Engine 6 | . 14 2 4 9 Core 4 | . . 11 5 . Treads 18 | . . . 29 16 Leg 8 | . 28 8 . 17 Wheel 2 | . . 16 . . Flight 6 | . . . 12 . Device 5 | . 6 14 3 4 Storage 11 | . 14 14 11 9 Protection 7 | . . . 6 19 Energy Gun 12 | . 21 14 11 6 Ballistic Gun 9 | . 6 7 10 10 Naked Turns . | . . . . . Heaviest Build 51 | 12 15 15 28 51 Greatest Support 88 | 20 20 20 88 88 Greatest Overweight (x) 4 | 2 . 1 4 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 8 8 10 15 Average Capacity 9 | 6 8 8 8 14 Most Carried 15 | 4 8 8 10 15 Average Carried 8 | 2 5 6 8 13 Final Capacity 15 | 8 8 8 10 15 Final Carried 15 | 4 8 8 10 15 Class Distribution -------------------- 62% | Mutant 24% | Scavenger-Mutant 13% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Yrd Mat Min Mat Mat Matter Collected 1657 | 208 83 212 505 649 Remotely . | . . . . . Salvage Created 2134 | . 199 244 856 835 Parts 129 | . 15 12 49 53 Haulers Intercepted 2 | . . . 2 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Combat Hostiles Destroyed 40 | . 6 4 15 15 Guns 34 | . 6 4 15 9 AOE 6 | . . . . 6 Classes Destroyed 12 | . 3 1 4 4 Worker 1 | . . 1 . . Builder 4 | . . . 1 3 Hauler 2 | . . . 2 . Recycler 1 | . . . . 1 Operator 1 | . 1 . . . Watcher 3 | . . . 2 1 Swarmer 3 | . 3 . . . Grunt 23 | . 3 4 11 5 Brawler 2 | . . . . 2 Duelist 1 | . . . . 1 Sentry 5 | . . . 4 1 Specialist 6 | . . . . 6 Best Kill Streak 9 | . 3 3 3 9 Combat Bots Only 6 | . 3 2 3 6 Max Kills in Single Turn 3 | . 1 1 1 3 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Hostile Shots Fired 334 | . 46 48 94 146 Missed 86 | . 13 8 35 30 Damage Taken 4265 | . 398 543 793 2531 Core 937 | . 104 116 163 554 Absorbed by Shields . | . . . . . Redirected to Shielding 22 | . . . . 22 Ignored by Resistances 155 | . . . . 155 Core Remaining (%) 57 | 100 . 12 59 . Volleys Fired 204 | . 29 21 89 65 Largest 2 | . 2 2 2 2 Hottest 105 | . 105 105 79 91 Shots Fired 361 | . 58 39 156 108 Gun 345 | . 58 34 156 97 Cannon 5 | . . 5 . . Launcher 11 | . . . . 11 Special . | . . . . . Kinetic 170 | . 10 12 89 59 Thermal 165 | . 38 22 67 38 Explosive 11 | . . . . 11 Electromagnetic 15 | . 10 5 . . Robot Hit Streak 11 | . 7 9 11 8 Robot Miss Streak 4 | . 4 3 3 3 Penetration Max 1 | . . . . 1 Secondary Targets 4 | . 1 2 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 225 | . 33 28 96 68 Core Hits 102 | . 12 13 38 39 Critical Kills 2 | . . 1 . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 8 | . . 1 1 6 Burn 5 | . . . 1 4 Destroy 3 | . . 1 . 2 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4043 | . 424 382 1429 1808 Guns 3227 | . 416 307 1429 1075 Cannons 75 | . . 75 . . Explosions 733 | . . . . 733 Melee . | . . . . . Ramming 8 | . 8 . . . Kinetic 1831 | . 84 148 866 733 Thermal 1358 | . 257 196 563 342 Explosive 733 | . . . . 733 Electromagnetic 113 | . 75 38 . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 35 | . . 5 . 30 Projectiles 5 | . . 5 . . Explosions 30 | . . . . 30 Melee . | . . . . . Knockbacks 2 | . . 2 . . Impact . | . . . . . Kinetic 2 | . . 2 . . Secondary . | . . . . . Self-Inflicted Damage 211 | . . . . 211 Shots 5 | . . . . 5 Rammed . | . . . . . Targets Rammed 1 | . 1 . . . Kicked 1 | . 1 . . . Crushed . | . . . . . Highest Temperature 534 | . 270 243 211 534 Average Temperature 126 | . 105 155 68 178 Received Heat Transfer 1458 | . 153 315 405 585 Effects 12 | . . . . 12 Shutdowns 4 | . . . . 4 Energy Bleed 1 | . . . . 1 Interference 3 | . . . . 3 Matter Decay 2 | . . . . 2 Short Circuit 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 1 | . 1 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 6 | . . . 3 3 Heat Transferred 3654 | . 610 447 1450 1147 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Peak Influence 365 | . 205 144 365 266 Initial 128 | . . 79 55 128 Average 176 | . 91 124 250 115 Maximum Alert Level 1 | . 1 . 1 1 Low Security (%) 54 | 100 84 100 19 80 Level 1 45 | . 15 . 80 19 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 . . 5 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison 1 | . . . . 1 Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Distress Signals 7 | . 1 . 2 4 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 72 | . 15 4 30 23 Peak Tracking Total 6 | . 5 4 4 6 Tactical Retreats 5 | . . . 2 3 Traps | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Traps Triggered 1 | . 1 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Yrd Mat Min Mat Mat Machines Disabled 3 | . . 1 2 . Max in Single Turn 1 | . . 1 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Machines Accessed 9 | . 1 . 6 2 Terminals 9 | . 1 . 6 2 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . 1 . 12 7 Successful 10 | . 1 . 5 4 Failed 8 | . . . 6 2 Catastrophic 1 | . . . 1 . Database Lockouts 2 | . . . 1 1 Manual 18 | . . . 13 5 Terminals 20 | . 1 . 12 7 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 10 | . 1 . 5 4 Prototype ID Bank 4 | . . . 2 2 Terminal Index 1 | . . . 1 . Alert Level 1 | . . . . 1 Unreport Threat 1 | . . . . 1 Locate Traps 1 | . 1 . . . Zone Layout 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 5 1 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Yrd Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Yrd Mat Min Mat Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Yrd Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Yrd Mat Min Mat Mat Turns Passed 2308 | 65 317 314 1139 473 Spaces Moved 1525 | 47 121 231 949 177 Core 12 | 9 . . 3 . Treads 504 | . . . 419 85 Legs 274 | 38 121 23 . 92 Wheels 252 | . . 208 44 . Hover . | . . . . . Flight 483 | . . . 483 . Fastest Speed 31 | 50 120 80 31 120 Average Speed 96 | 111 120 98 84 136 Slowest Speed 280 | 150 120 190 280 260 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped 1 | . . . 1 . Cave-ins Triggered . | . . . . . Exploration Rate (%) 27 | 3 26 54 45 8 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 55 | . . . . 55 Melee . | . . . . . Projectile 1 | . . . . 1 AOE 54 | . . . . 54 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Yrd Mat Min Mat Mat Total 2007 | 56 233 283 1137 298 Wait 107 | . 70 5 20 12 Move 1520 | 46 121 230 946 177 Hop 1 | . . . 1 . Pick Up 38 | 4 3 6 17 8 Fast Attach 40 | 6 1 4 16 13 Attach 11 | . . 6 2 3 Detach 2 | . . . . 2 Swap 27 | . 6 4 10 7 Drop 57 | . 3 7 36 11 Fire 204 | . 29 21 89 65 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 15) 66 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 7) 383 | -10/Materials | Entered Mines 396 | -10/Mines | Core integrity fell below 50% 434 | -10/Mines | Core integrity fell below 20% 452 | -10/Mines | Lost 7 parts (1p2n1u3w) 681 | -10/Mines | Learned Materials stockpile data 689 | -10/Mines | Discovered new exit (range 10) 697 | -10/Mines | Entered Materials 697 | -9/Materials | Evolved 2 slots: Propulsion x2 1064 | -9/Materials | Discovered new exit (range 8) 1757 | -9/Materials | Discovered new exit (range 16) 1785 | -9/Materials | Central database locked down 1836 | -9/Materials | Entered another Materials area 1836 | -8/Materials | Evolved 2 slots: Utility x2 1836 | -8/Materials | Discovered new exit (range 8) 1857 | -8/Materials | Central database locked down 2234 | -8/Materials | Garrison activated, responded to threat 2274 | -8/Materials | Lost 3 parts (1n2w) 2301 | -8/Materials | Core integrity fell below 50% 2307 | -8/Materials | Core integrity fell below 20% 2309 | -8/Materials | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 02294_ Slug penetrates Wall. 02296_ Penetrated by Slug. 02297_ Aluminum Leg destroyed. 02297_ Reactive Plating destroyed. 02298_ Power Shielding destroyed. 02298_ B-36 Bruiser destroyed. 02298_ Slug penetrates L-31 Rogue. 02299_ Imp. Carbon-fiber Leg destroyed. 02301_ The unstable cave ceiling collapses. 02301_ Acquired 23 matter. 02302_ The unstable cave ceiling collapses. 02302_ Gauss Rifle destroyed. 02302_ Imp. Carbon-fiber Leg destroyed. 02302_ Knocked back. 02304_ The unstable cave ceiling collapses. 02304_ Penetrated by Slug. 02304_ Imp. Deuterium Engine destroyed. 02309_ H-61 Shepherd calls for reinforcements. 02309_ ALERT: Hostile activity reported, dispatching reinforcements to area. 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