Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 18:33:20 Player: Flex Pexico Result: Destroyed by AK-PFV(d) with Missile Launcher Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (126) 630 Value Destroyed (5601) 5601 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (3512) 3512 TOTAL SCORE: 16163 Bonus ------- High Alert Combat Kills 451 Follower Combat Kills 161 Entered Garrisons 600 Used RIF Installer 1500 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Cogmind --------- Core Integrity 0/1000 Matter 123/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Wheel High-capacity Matter Pod (200) Flak Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Improved Quantum Reactor > --- PROPULSION ------- Armored Wheel Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Advanced Cooling System High-capacity Storage Unit Compact Battery Structural Scanner Advanced Targeting Computer Improved Medium Armor Plating Improved Medium Armor Plating Layered Medium Armor Plating Hardlight Generator > --- WEAPON ----------- YOLO Cannon > --- INVENTORY -------- Neutrino Core Armored Wheel High-capacity Matter Pod Improved Light Armor Plating Hacking Suite Authchip [R/NC] Authchip [R/Combat] Relay Coupler [Grunt] Plasma Rifle Heavy Ion Cannon Helical Railgun Helical Railgun Flak Cannon Gauss Cannon Shock Bomb Launcher Rocket Launcher Improved Grenade Launcher Blade Saw [Rating: 86] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Improved Quantum Reactor Propulsion Armored Wheel Treads Light Treads Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Improved Medium Armor Plating Weapon YOLO Cannon Energy Gun Medium Laser Energy Cannon YOLO Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Improved Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Slots Evolved 10 | . . . . . 4 . . 2 . . 2 . . 2 . . . Power 1 | . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . . . . 2 . . . . . . . . . . . . Utility 7 | . . . . . 2 . . 2 . . 1 . . 2 . . . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 136 | 5 7 2 . 6 22 20 22 14 10 6 1 10 . 1 2 . 8 Power 14 | 1 1 . . 1 2 2 . . 2 . 1 3 . . . . 1 Engine 3 | 1 1 . . 1 . . . . . . . . . . . . . Core 8 | . . . . . 2 2 . . 2 . 1 . . . . . 1 Reactor 3 | . . . . . . . . . . . . 3 . . . . . Propulsion 33 | 1 2 . . 3 10 4 8 2 . 1 . 1 . . . . 1 Treads 16 | . 1 . . 1 7 4 3 . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . Wheel 17 | 1 1 . . 2 3 . 5 2 . 1 . 1 . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Utility 38 | 1 3 2 . . 5 4 5 6 2 3 . 3 . 1 2 . 1 Device 13 | . . 2 . . 2 1 1 2 1 2 . . . 1 1 . . Storage 5 | 1 2 . . . . 1 . . 1 . . . . . . . . Processor 2 | . . . . . . . 1 . . 1 . . . . . . . Hackware . | . . . . . . . . . . . . . . . . . . Protection 18 | . 1 . . . 3 2 3 4 . . . 3 . . 1 . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | 2 1 . . 2 5 10 9 6 6 2 . 3 . . . . 5 Energy Gun 6 | 1 . . . . . . 5 . . . . . . . . . . Energy Cannon 15 | . 1 . . 1 3 2 . 1 3 1 . 2 . . . . 1 Ballistic Gun 5 | 1 . . . . 1 . . 1 1 . . 1 . . . . . Ballistic Cannon 7 | . . . . . 1 1 2 1 . 1 . . . . . . 1 Launcher 11 | . . . . 1 . 5 2 . . . . . . . . . 3 Special Weapon . | . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . Slashing Weapon 7 | . . . . . . 2 . 3 2 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . Unidentified Prototypes 3 | . . . . . . . 1 . . . . 2 . . . . . Parts Lost 50 | . 2 1 . 3 4 10 3 3 1 1 . 3 . . . . 19 Power 8 | . . . . 1 1 2 . . . . . 1 . . . . 3 Propulsion 13 | . 1 . . 1 1 4 1 . . 1 . . . . . . 4 Utility 21 | . . 1 . . 1 3 2 3 1 . . 2 . . . . 8 Weapon 8 | . 1 . . 1 1 1 . . . . . . . . . . 4 Highest Loss Streak 18 | . 1 1 . 3 2 6 1 2 1 1 . 2 . . . . 18 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 89 | . 94 99 100 98 88 81 96 93 84 89 86 85 86 82 86 88 39 Engine 3 | . 14 14 14 13 2 . . . . . . . . . . . . Core 4 | . . . . . 6 7 9 7 7 7 13 . . . . . . Reactor 2 | . . . . . . . . . . . . 12 13 11 11 11 3 Treads 9 | . 14 14 14 4 23 28 15 . . . . . . . . . . Wheel 15 | . 14 14 14 23 5 . 18 24 23 22 20 20 20 17 17 17 5 Device 10 | . . 4 14 14 13 6 4 12 15 15 13 13 13 17 17 17 8 Storage 10 | . 14 14 14 14 9 9 9 7 10 15 13 13 13 11 11 11 8 Processor 1 | . . . . . . . 2 . . 5 6 6 6 5 5 5 2 Protection 13 | . 9 8 . . 9 12 19 24 18 9 6 12 13 11 15 17 5 Energy Gun 1 | . 5 . . . . . 4 . . . . . . . . . . Energy Cannon 6 | . 8 14 14 17 15 . . 4 5 7 6 5 6 5 5 5 1 Ballistic Gun 2 | . 14 14 14 . 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . 1 . 11 6 . 5 6 . . . . . . Launcher 1 | . . . . 9 . 9 2 . . . . . . . . . . Naked Turns 32 | . . . . . . . . . . . . . . . . . 32 Heaviest Build 118 | 13 52 52 50 53 63 65 63 74 85 85 88 113 108 109 118 118 118 Greatest Support 80 | 16 20 16 16 26 80 80 80 52 52 52 52 52 52 52 52 52 52 Greatest Overweight (x) 9 | . 3 3 3 5 5 2 4 1 1 2 1 2 2 2 2 2 9 Average Overweight (x) 1 | . 1 3 3 1 . . . 1 1 1 1 1 2 2 2 2 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 12 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 13 Most Carried 20 | 5 12 12 14 14 20 20 20 20 20 20 16 20 18 18 20 20 20 Average Carried 16 | 1 7 11 12 11 17 16 19 18 19 17 16 16 18 17 18 19 12 Final Capacity 20 | 8 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 2 11 12 14 13 20 17 19 19 20 17 16 18 18 18 19 20 4 Class Distribution -------------------- 86% | Mutant 13% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Garrison Mutant | -7/Factory Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Upper Caves Mutant | -5/Upper Caves Mutant | -5/Warlord Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Matter Collected 2925 | 184 325 25 . 50 448 109 859 283 154 221 . 189 . . 30 . 48 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 4756 | . 478 104 . 29 870 278 520 283 466 340 . 811 89 . 69 . 419 Parts 220 | . 25 1 . 5 52 30 20 14 27 11 . 25 . . 3 . 7 Haulers Intercepted 5 | . 1 . . . 1 . 2 1 . . . . . . . . . Recyclers Shooed 3 | . . . . . 1 . . 1 . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 2 | . . . . . . . . . . . . . . . 2 . . Prevented . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Combat Hostiles Destroyed 112 | . 10 2 . 2 15 11 12 4 16 9 . 20 2 . 3 . 6 Melee 7 | . . . . . . 6 . . 1 . . . . . . . . Guns 13 | . 4 . . . 2 . 6 . 1 . . . . . . . . Cannons 62 | . 5 2 . 2 13 1 6 4 6 9 . 7 2 . 3 . 2 AOE 23 | . . . . . . 4 . . 6 . . 11 . . . . 2 Classes Destroyed 17 | . 4 . . . 5 1 . . 1 1 . 1 1 . . . 3 Worker 3 | . . . . . 3 . . . . . . . . . . . . Builder 1 | . . . . . 1 . . . . . . . . . . . . Hauler 5 | . 1 . . . 1 . 2 1 . . . . . . . . . Recycler 4 | . 1 . . . 1 . 1 1 . . . . . . . . . Swarmer 17 | . 2 . . 2 2 . . . 6 . . 3 . . 2 . . Cutter 3 | . . . . . . 3 . . . . . . . . . . . Grunt 52 | . 8 2 . . 5 3 7 3 6 8 . 9 1 . . . . Brawler 1 | . . . . . 1 . . . . . . . . . . . . Duelist 1 | . . . . . . . . . . . . . 1 . . . . Sentry 23 | . . . . . 5 5 4 1 2 . . 5 . . 1 . . Specialist 2 | . . . . . . . . . 2 . . . . . . . . Hunter 4 | . . . . . 2 . 1 . . . . 1 . . . . . Programmer 1 | . . . . . . . . . . 1 . . . . . . . Executioner 2 | . . . . . . . . . . . . 2 . . . . . Surgeon 1 | . . . . . . . . . . . . . . . . . 1 Thug 2 | . . . . . . . . . . . . . . . . . 2 Savage 2 | . . . . . . . . . . . . . . . . . 2 Marauder 1 | . . . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 7 | . 3 2 . 2 4 3 2 4 7 3 . 6 2 . 3 . 5 Combat Bots Only 7 | . 2 2 . 2 3 3 2 2 7 3 . 6 2 . 3 . 4 Max Kills in Single Turn 3 | . 1 1 . 1 1 1 1 1 3 1 . 3 1 . 1 . 2 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 1 . . 2 . . 2 . . . . 1 Melee 1 | . . . . . . 1 . . 1 . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Hostile Shots Fired 934 | . 55 23 . 43 65 195 74 56 78 35 . 140 4 . 12 . 154 Missed 323 | . 18 4 . 7 22 52 19 31 32 15 . 63 1 . 3 . 56 Damage Taken 9537 | . 430 232 . 286 566 2258 843 228 951 279 . 648 47 . 206 . 2563 Core 2028 | . 82 47 . 75 70 288 76 41 181 61 . 86 . . 10 . 1011 Absorbed by Shields 655 | . . . . . 63 56 . 44 52 44 . 328 12 . 48 . 8 Redirected to Shielding 251 | . . . . . 16 17 92 59 67 . . . . . . . . Core Remaining (%) 57 | 100 . . . 18 . . 21 . . 59 . . 89 . . . . Volleys Fired 286 | . 46 10 . 3 55 11 55 19 17 26 . 18 3 . 4 . 19 Largest 2 | . 2 2 . 2 2 2 2 2 1 2 . 1 1 . 1 . 2 Hottest 136 | . 80 80 . 128 136 112 119 109 100 109 . 100 100 . 100 . 113 Shots Fired 508 | . 92 20 . 6 108 14 106 39 19 51 . 18 3 . 4 . 28 Gun 142 | . 69 10 . 1 23 . 31 7 1 . . . . . . . . Cannon 343 | . 23 10 . 5 85 2 75 32 18 51 . 18 3 . 4 . 17 Launcher 23 | . . . . . . 12 . . . . . . . . . . 11 Special . | . . . . . . . . . . . . . . . . . . Kinetic 210 | . 46 10 . 1 23 1 75 19 1 25 . . . . . . 9 Thermal 275 | . 46 10 . 5 85 1 31 20 18 26 . 18 3 . 4 . 8 Explosive 15 | . . . . . . 10 . . . . . . . . . . 5 Electromagnetic 8 | . . . . . . 2 . . . . . . . . . . 6 Robot Hit Streak 14 | . 6 6 . 5 9 3 14 10 4 11 . 5 7 . 8 . 6 Robot Miss Streak 9 | . 3 2 . 1 5 1 9 3 2 3 . 1 . . 1 . 1 Penetration Max . | . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . Shots Hit Robots 368 | . 55 14 . 5 67 20 84 25 17 41 . 14 3 . 2 . 21 Core Hits 236 | . 21 4 . 2 30 22 54 18 13 35 . 23 . . 4 . 10 Critical Kills 6 | . 1 . . . . . . . 1 . . 2 . . . . 2 Critical Parts Destroyed 2 | . 2 . . . . . . . . . . . . . . . . Critical Strikes 14 | . 6 . . . . . 1 . 2 . . 2 . . . . 3 Burn 4 | . 3 . . . . . 1 . . . . . . . . . . Meltdown 6 | . 1 . . . . . . . 1 . . 2 . . . . 2 Destroy 2 | . 2 . . . . . . . . . . . . . . . . Blast 1 | . . . . . . . . . . . . . . . . . 1 Sever 1 | . . . . . . . . . 1 . . . . . . . . Melee Attacks 33 | . . . . . . 20 . 4 9 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . Slashing 33 | . . . . . . 20 . 4 9 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 14380 | . 710 201 . 85 1291 1050 1457 577 2361 988 . 3234 484 . 581 . 1361 Guns 1259 | . 427 45 . 9 270 . 429 61 18 . . . . . . . . Cannons 8450 | . 283 156 . 76 1017 27 1028 496 1259 988 . 1695 364 . 365 . 696 Explosions 4071 | . . . . . . 636 . . 895 . . 1539 120 . 216 . 665 Melee 576 | . . . . . . 387 . . 189 . . . . . . . . Ramming 24 | . . . . . 4 . . 20 . . . . . . . . . Kinetic 2620 | . 252 45 . 9 270 6 1028 236 18 480 . . . . . . 276 Thermal 10164 | . 458 156 . 76 1017 21 429 321 2154 508 . 3234 484 . 581 . 725 Explosive 811 | . . . . . . 526 . . . . . . . . . . 285 Electromagnetic 185 | . . . . . . 110 . . . . . . . . . . 75 Impact . | . . . . . . . . . . . . . . . . . . Slashing 576 | . . . . . . 387 . . 189 . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . 1 1 5 5 7 . . . . . . 1 Average Corruption 2 | . . . . . . 1 1 5 5 6 . . . . . . 1 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 73 | . . . . . . 4 16 15 23 15 . . . . . . . Message Errors 24 | . . . . . . 2 3 7 9 3 . . . . . . . Matter Fused 13 | . . . . . . 1 2 3 3 4 . . . . . . . Heat Flow Errors 15 | . . . . . . . 5 1 6 3 . . . . . . . Energy Discharges 7 | . . . . . . . 2 1 2 2 . . . . . . . Parts Rejected 1 | . . . . . . . . 1 . . . . . . . . . Data Loss (minor) 5 | . . . . . . 1 2 . 1 1 . . . . . . . Data Loss (major) 1 | . . . . . . . . 1 . . . . . . . . . Misfires 4 | . . . . . . . 1 1 2 . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . Weapon Failures 2 | . . . . . . . 1 . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 795 | . 10 . . . 1 . . 2 220 17 . 336 178 . 31 . . Projectiles 690 | . 10 . . . 1 . . 2 172 17 . 317 171 . . . . Explosions 105 | . . . . . . . . . 48 . . 19 7 . 31 . . Melee . | . . . . . . . . . . . . . . . . . . Knockbacks 59 | . . . . . . . 31 8 . 18 . . . . . . 2 Impact . | . . . . . . . . . . . . . . . . . . Kinetic 55 | . . . . . . . 29 8 . 16 . . . . . . 2 Secondary 4 | . . . . . . . 2 . . 2 . . . . . . . Self-Inflicted Damage 627 | . . . . . . 22 . 10 395 . . 96 . . 104 . . Shots 12 | . . . . . . 1 . . 7 . . 2 . . 2 . . Rammed 1 | . . . . . . . . 1 . . . . . . . . . Targets Rammed 2 | . . . . . 1 . . 1 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . 1 . . . . . . . . . . . . Highest Temperature 617 | . 262 367 . 48 183 57 310 330 243 216 . 5 . . . . 617 Average Temperature 89 | . 74 216 . 22 55 14 100 119 77 44 . 3 . . . . 269 Received Heat Transfer 2680 | . 249 132 . . 224 927 396 106 223 108 . 186 21 . . . 108 Effects 5 | . . . . . . . 2 . . . . . . . . . 3 Shutdowns 1 | . . . . . . . . . . . . . . . . . 1 Interference 2 | . . . . . . . 2 . . . . . . . . . . Matter Decay 2 | . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . Robots Melted 7 | . 1 . . . . . . . 2 . . 2 . . . . 2 Combat Hostiles 7 | . 1 . . . . . . . 2 . . 2 . . . . 2 Parts Melted 28 | . 6 1 . . 7 . 1 . 2 . . 6 . . 1 . 4 Heat Transferred 12277 | . 1332 333 . 148 1887 37 1036 444 1600 666 . 3120 400 . 560 . 714 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Peak Influence 913 | . 127 88 . 111 235 376 281 217 736 613 220 913 551 283 . . . Initial 478 | . . 48 . . 35 83 183 63 151 386 212 154 478 269 . . . Average 249 | . 63 60 . 74 113 308 132 87 471 484 216 660 503 279 . . . Maximum Alert Level 3 | . . . . . 1 1 1 1 3 2 1 3 2 1 . . . Low Security (%) 58 | 100 100 100 . 100 97 21 72 90 14 . . 1 . . . . . Level 1 22 | . . . . . 2 78 27 9 31 21 100 17 . 100 . . . Level 2 10 | . . . . . . . . . 33 78 . 16 100 . . . . Level 3 9 | . . . . . . . . . 20 . . 64 . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Squads Dispatched 11 | . 2 . . . 2 . 1 2 . 2 . . . 2 . . . Investigation 9 | . 2 . . . . . 1 2 . 2 . . . 2 . . . Extermination . | . . . . . . . . . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . . . . . . . . . Assault . | . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Distress Signals 14 | . 3 . . . 6 . 4 . . . . . . . . . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 172 | . 29 2 . 6 26 12 25 5 15 10 . 20 2 . 3 . 17 Peak Tracking Total 9 | . 5 2 . 4 4 8 3 4 6 3 . 8 2 . 3 . 9 Tactical Retreats 12 | . 2 . . 1 2 1 . 3 . 1 . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Traps Triggered 17 | . 1 . . . . . . 2 6 1 . 4 . . . . 3 Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Machines Disabled 12 | . 1 . . . 1 1 1 2 2 . . 3 . . . . 1 Max in Single Turn 1 | . 1 . . . 1 1 1 1 1 . . 1 . . . . 1 Garrison Relay 2 | . . . . . . 1 . . 1 . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Machines Accessed 26 | . 5 . 1 . 4 3 1 5 1 1 2 1 . 2 . . . Terminals 20 | . 4 . . . 3 3 1 4 1 . 1 1 . 2 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . Total Hacks 63 | . 12 . 1 . 8 5 3 16 4 3 3 3 . 5 . . . Successful 26 | . 5 . 1 . 3 3 1 7 1 2 2 . . 1 . . . Failed 37 | . 7 . . . 5 2 2 9 3 1 1 3 . 4 . . . Catastrophic 7 | . . . . . 1 . . 3 . . . . . 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . Manual 44 | . 11 . 1 . 6 3 2 13 . 1 2 . . 5 . . . Terminals 52 | . 9 . . . 6 5 3 15 4 . 2 3 . 5 . . . Fabricators 3 | . . . . . . . . . . 3 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 3 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 2 . . 1 . . 1 . . . . . . Terminal Hacks 8 | . . . 1 . . 1 1 3 1 . 1 . . . . . . Record 1 | . . . . . . . 1 . . . . . . . . . . Part Schematic 1 | . . . . . . . . . . . 1 . . . . . . Open Door 2 | . . . . . . 1 . . 1 . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . . . 2 . . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . 1 . . . . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . 1 . . 1 . . 1 . . . . . . Unlock Access 3 | . . . . . 1 . . 1 . . 1 . . . . . . Unauthorized Hacks 13 | . 4 . . . 2 2 . 3 . 1 . . . 1 . . . Terminals 12 | . 4 . . . 2 2 . 3 . . . . . 1 . . . Botnet 12 | . 4 . . . 2 2 . 3 . . . . . 1 . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . Download 1 | . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 19 | . 3 . . . 3 1 1 5 1 . 2 1 . 2 . . . Full Trace Events 7 | . 2 . . . . . 1 1 . . . 1 . 2 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . 9 . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Used RIF Installer 3 | . . . . . . 1 . . 1 . . 1 . . . . . Program Shield 1 | . . . . . . . . . 1 . . . . . . . . Autooverride 1 | . . . . . . . . . . . . 1 . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . 3 . . 3 . . . . . . . . Machine Destruction 6 | . . . . . . 3 . . 3 . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Total Allies 4 | . . . . 2 . . . . . . . 2 . . . . . Largest Group 2 | . . . . 2 . . . . . . . 2 . . . . . Highest-Rated Group 142 | . . . . 49 . . . . . . . 142 . . . . . Highest-Rated Ally 80 | . . . . 31 . . . . . . . 80 . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . Ally Attacks 28 | . . . . 14 . . . . . . . 14 . . . . . Total Damage 635 | . . . . 167 . . . . . . . 468 . . . . . Kills 9 | . . . . 2 . . . . . . . 7 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . 1 . . . . . . . . . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Turns Passed 10906 | 46 1145 226 363 376 1397 695 1710 711 1040 432 49 1074 72 254 419 644 253 Spaces Moved 6656 | 43 694 128 249 297 617 352 884 464 695 244 44 737 49 192 324 503 140 Core 95 | 17 . . . . . . . . . . . . . . . . 78 Treads 1318 | . 128 . . . 426 352 412 . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . . . Wheels 5243 | 26 566 128 249 297 191 . 472 464 695 244 44 737 49 192 324 503 62 Hover . | . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 145 145 105 95 160 105 105 108 108 108 108 123 123 123 123 50 Average Speed 126 | 80 131 145 145 115 156 164 131 106 108 108 108 121 123 123 123 123 87 Slowest Speed 400 | 100 160 145 145 155 170 320 400 108 108 125 108 123 123 123 123 123 225 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 84 34 60 63 53 51 46 20 78 7 1 73 2 4 57 60 30 Regions Visited 17 Branch Regions 6 Pre-discovered Areas 2 | . . . . 2 . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . . 1 . . 1 . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 . . 1 . . 1 . . 1 1 1 1 . Scrap Searched 8 | . . 2 . 1 . . . . . . . . . . 2 3 . Spaces Dug 7 | . . . . . . 3 . 4 . . . . . . . . . Terrain Destroyed 413 | . . . . . . 59 3 5 108 2 . 150 24 . 30 . 32 Melee 4 | . . . . . . . . 4 . . . . . . . . . Projectile 17 | . . . . . . . 3 1 6 2 . 3 . . 1 . 1 AOE 392 | . . . . . . 59 . . 102 . . 147 24 . 29 . 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Gar Fac Fac Gar Fac Fac Upp Upp War Total 8500 | 54 845 150 251 322 940 422 1330 633 926 361 45 860 51 210 333 529 238 Wait 1123 | . 77 9 . 15 205 9 337 111 126 77 . 54 . 15 . 24 64 Move 6641 | 42 693 127 248 296 617 350 883 464 694 243 44 736 48 191 323 502 140 Hop . | . . . . . . . . . . . . . . . . . . Pick Up 123 | 7 17 2 2 2 27 10 19 8 10 3 . 8 . 2 3 2 1 Fast Attach 3 | . . . . . 1 . 2 . . . . . . . . . . Attach 80 | 5 4 1 . 3 7 13 10 8 7 3 1 7 . 1 2 . 8 Detach 11 | . . . . . . 1 . 1 4 1 . 4 . . . . . Swap 53 | . 3 1 . 3 14 7 10 6 3 3 . 3 . . . . . Drop 61 | . 5 . 1 . 13 1 14 3 8 5 . 2 . 1 1 1 6 Fire 286 | . 46 10 . 3 55 11 55 19 17 26 . 18 3 . 4 . 19 Melee 33 | . . . . . . 20 . 4 9 . . . . . . . . Ram 1 | . . . . . . . . 1 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . 1 . . . . . . . . . . . . Escape Stasis 84 | . . . . . . . . 8 48 . . 28 . . . . . Rewire . | . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory -6/Factory -6/Garrison (discovered 3 exits: [*Fac x3]) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / [*War]) -5/Warlord History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 15) 47 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Discovered new exit (range 5) 305 | -10/Materials | Build established: Mutant 473 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 12) 756 | -10/Materials | Discovered new exit (range 8) 1192 | -10/Materials | Entered Mines 1352 | -10/Mines | Core integrity fell below 50% 1412 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Discovered new exit (range 5) 1418 | -10/Mines | Entered Exiles 1455 | -10/Exiles | Met 8R-AWN 1477 | -10/Exiles | Met EX-HEX 1523 | -10/Exiles | Met EX-BIN 1541 | -10/Exiles | Aligned with FarCom system 1542 | -10/Exiles | Given EX-Vault access code 1576 | -10/Exiles | Opened EX-Vault 1586 | -10/Exiles | Found YOLO Cannon 1617 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1636 | -10/Exiles | Exiles lab attacked by MAIN.C 1762 | -10/Exiles | Discovered new exit (range 14) 1781 | -10/Exiles | Left Exiles lab with YOLO Cannon 1781 | -10/Exiles | Entered Mines 1799 | -9/Mines | Core integrity fell below 20% 1817 | -9/Mines | Learned location of Recycling (-7) 1820 | -9/Mines | Lost 3 parts (1p1n1w) 1873 | -9/Mines | Assembled infested the area 1878 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1997 | -9/Mines | Learned location of Storage (-7) 2146 | -9/Mines | Discovered new exit (range 11) 2148 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2157 | -9/Mines | Entered Materials 2157 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3530 | -8/Materials | Discovered new exit (range 3) 3554 | -8/Materials | Identified exit to Garrison 3554 | -8/Materials | Entered Garrison 3632 | -8/Garrison | Triggered checkpoint 3639 | -8/Garrison | Triggered checkpoint 3724 | -8/Garrison | Triggered checkpoint 3751 | -8/Garrison | Garrison Relay disabled 3808 | -8/Garrison | Core integrity fell below 50% 3844 | -8/Garrison | Lost 6 parts (1p3n2u) 3995 | -8/Garrison | Discovered new exit (range 10) 4163 | -8/Garrison | Build established: Scavenger-Mutant 4199 | -8/Garrison | Discovered new exit (range 8) 4229 | -8/Garrison | Installed Relay Interface Framework 4249 | -8/Garrison | Entered Materials 4872 | -8/Materials | Discovered new exit (range 5) 5395 | -8/Materials | Build established: Mutant 5951 | -8/Materials | Discovered new exit (range 8) 5959 | -8/Materials | Entered Factory 5959 | -7/Factory | Evolved 2 slots: Utility x2 6670 | -7/Factory | Identified exit to Garrison 6670 | -7/Factory | Entered Garrison 6877 | -7/Garrison | Garrison Relay disabled 6954 | -7/Garrison | Triggered checkpoint 7150 | -7/Garrison | Triggered checkpoint 7163 | -7/Garrison | Triggered checkpoint 7197 | -7/Garrison | Destroyed 7 combat bots 7218 | -7/Garrison | Discovered new exit (range 8) 7353 | -7/Garrison | Discovered new exit (range 8) 7388 | -7/Garrison | Triggered checkpoint 7550 | -7/Garrison | Discovered new exit (range 8) 7592 | -7/Garrison | Triggered checkpoint 7664 | -7/Garrison | Expanded RIF knowledge: Program Shield 7710 | -7/Garrison | Entered Factory 8117 | -7/Factory | Discovered new exit (range 13) 8142 | -7/Factory | Entered another Factory area 8142 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 8191 | -6/Factory | Identified exit to Garrison 8191 | -6/Factory | Entered Garrison 8215 | -6/Garrison | Spotted Executioner 8215 | -6/Garrison | Spotted Executioner 8222 | -6/Garrison | Destroyed Executioner 8226 | -6/Garrison | Destroyed Executioner 8295 | -6/Garrison | Triggered checkpoint 8391 | -6/Garrison | Triggered checkpoint 8391 | -6/Garrison | Triggered checkpoint 8533 | -6/Garrison | Discovered new exit (range 15) 8563 | -6/Garrison | Triggered checkpoint 8709 | -6/Garrison | Discovered new exit (range 10) 8733 | -6/Garrison | Found embedded Infiltrators 8895 | -6/Garrison | Triggered checkpoint 8961 | -6/Garrison | Triggered checkpoint 8996 | -6/Garrison | Discovered new exit (range 11) 9039 | -6/Garrison | Triggered checkpoint 9077 | -6/Garrison | Expanded RIF knowledge: Autooverride 9265 | -6/Garrison | Entered Factory 9309 | -6/Factory | Discovered new exit (range 14) 9337 | -6/Factory | Entered another Factory area 9337 | -5/Factory | Evolved 2 slots: Utility x2 9489 | -5/Factory | Discovered new exit (range 8) 9591 | -5/Factory | Entered Upper Caves 9713 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 9758 | -5/Upper Caves | Learned Factory machine intel 9834 | -5/Upper Caves | Discovered new exit (range 15) 10010 | -5/Upper Caves | Entered another Upper Caves area 10064 | -5/Upper Caves | Spotted B-75 Beast 10101 | -5/Upper Caves | Discovered new exit (range 12) 10534 | -5/Upper Caves | Discovered new exit (range 10) 10654 | -5/Upper Caves | Entered Warlord 10703 | -5/Warlord | RIF detected upon attempting to enter Warlord's base 10703 | -5/Warlord | Attacked by Warlord forces 10717 | -5/Warlord | Spotted XY-38T(B) 10717 | -5/Warlord | Spotted N4-I1E(B) 10737 | -5/Warlord | Destroyed XY-38T(B) 10822 | -5/Warlord | Lost 18 parts (3p4n7u4w) 10860 | -5/Warlord | Warlord's base attacked by MAIN.C 10880 | -5/Warlord | Core integrity fell below 50% 10889 | -5/Warlord | Core integrity fell below 20% 10907 | -5/Warlord | Destroyed by AK-PFV(d) with Missile Launcher Last Messages --------------- GY-BWD(g) destroyed. Dropped Hcp. Storage Unit. Dropped Gauss Cannon. Dropped Hvy. Ion Cannon. Acquired 12 matter. Slug penetrates Blast Doors. Dropped Relay Coupler [Grunt]. Dropped Authchip [R/NC]. ANNOUNCEMENT: MAIN.C incursion imminent. Mobilizing sentries. ANNOUNCEMENT: Northeast cave walls breached. Com. Battery destroyed. Dropped Adv. Cooling System. Knocked back. Acquired Corrupted Wheel. Knocked back. Storage disabled. Knocked back. B5-4KT(Y) suffers critical hit (Destroy). B5-4KT(Y) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ?????? | | ????????????????????????????????????????# #????? | | ??????????????????????????????????###???# #????? | | ?????????????????????????????????? ???# #????? | | ?????????????????????????????????? #??# #????? | | ?????????????????????######???#?? #??# #????? | | ?????????????????????# """" #??"" #??# #????? | | ?????????????????????# """" #?"" #?## #????? | | ?????????????????????# """" ##""" #?## ##???? | | ?????????????????????# """" ##""" #?## #???# | | ?????????????????????# ##"" #### #????# | | ?????????????????????# ## "" #### ###### | | ?????????????????????# ## #""" % ###"## | | ?????????????????????# @ ## "% ! | | ?????????????????????# ## % % | | ??????????????#########; ####"#"" = | | ?????????????? #^ % [% / * | | ??????????????""" """ # % = % % | | ??????????????""" """ %%!Y % | | ????????????# """ """ # " !Y! BB %! | | ????????????# """ """ #% """Y #;BB * % | | ????????????# """ """ # """ #### | | ????????????# # d""" #??# | | ????????????# # #??# # ## ###""" | | ????????????########### #??## # ### | | ????????????????????#####+###+###??? ### | | ????????????????????# #????? #?# | | ????????????????????# #????? ## | | ????????????????????# """ """ #???? ##? | | ????????????????????# """ """ #????? """ #?? | | ????????????????????# """ """ #????? """ ??? | | ????????????????????# #?????? "?????????? | | ????????????????????# #????????"?????????? | | ????????????????????# #??????????????????? | | ????????????????????###########??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 53 Energy Capacity 800 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 675 Propulsion Shielding 66 Utility Shielding 33 Weapon Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Kinecelleration 30 Authchip Count 2 Item Schematics ----------------- System Shield | -6/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Short-term Sacrifices Challenges ------------ None Game ------ Seed TitaniumRocketPlatform Manual? 0 Play Time 02:01:35 Cumulative 60.9 hours Start 2024.04.13 @ 16:27:21 End 2024.04.15 @ 18:33:20 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 60 Rogue 60 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 42 Achievement% 33 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f3611b6b-b77c-4d6f-b392-aae2e82f4169