Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.09 @ 23:02:29 Player: Xidas Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (4) 800 Robots Destroyed (41) 205 Value Destroyed (977) 977 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (-57) -57 TOTAL SCORE: 4025 Bonus ------- Friendly Fire -57 Cogmind --------- Core Integrity 500/850 Matter 300/300 Energy 812/812 System Corruption 19% Temperature Warm (192) Movement Core (1050) Ox20 Location -6/Factory Parts ------- > --- POWER (2) -------- F-cell Engine FC-Deuterium Engine > --- PROPULSION (5) --- Improved VSS Leg > --- UTILITY (5) ------ Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Light Angular Momentum Engine Carbon-fiber Leg Medium Matter Pod (100) Large Matter Pod (150) Large Matter Pod (150) Improved Trap Scanner Visual Processing Unit Improved Sensor Array ECM Suite Scrap Shield Improved Proton Missile Launcher Peak State ------------ > --- POWER ------------ F-cell Engine FC-Deuterium Engine > --- PROPULSION ------- Flexi-carbon Leg Improved VSS Leg Myomer Leg Wheeled FC Exoskeleton > --- UTILITY ---------- Armored Scrap Engine High-capacity Storage Unit Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON ----------- Improved Proton Missile Launcher Flak Electro Construct/G Chainsword > --- INVENTORY -------- Light Angular Momentum Engine Carbon-fiber Leg Medium Matter Pod Large Matter Pod Large Matter Pod Improved Trap Scanner Visual Processing Unit Improved Sensor Array ECM Suite Scrap Shield Improved Proton Missile Launcher [Rating: 75] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Propulsion Myomer Leg Leg Myomer Leg Wheel Constructs Utility Advanced Targeting Computer Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Scrap Shield Weapon Improved Proton Missile Launcher Energy Gun Subdweller Laser Ballistic Gun Battle Rifle Launcher Improved Proton Missile Launcher Special Weapon Mining Laser Slashing Weapon Chainsword Build | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Slots Evolved 8 | . . . . 8 Power 1 | . . . . 1 Propulsion 3 | . . . . 3 Utility 3 | . . . . 3 Weapon 1 | . . . . 1 Parts Attached 36 | 10 3 10 2 11 Power 5 | 1 1 2 . 1 Engine 5 | 1 1 2 . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 8 | 2 . 4 . 2 Treads . | . . . . . Leg 7 | 2 . 3 . 2 Wheel 1 | . . 1 . . Hover . | . . . . . Flight . | . . . . . Utility 11 | 4 . 1 1 5 Device 5 | 3 . . 1 1 Storage 2 | 1 . . . 1 Processor 3 | . . . . 3 Hackware . | . . . . . Protection 1 | . . 1 . . Artifact . | . . . . . Weapon 12 | 3 2 3 1 3 Energy Gun 3 | 1 . 2 . . Energy Cannon . | . . . . . Ballistic Gun 4 | 1 1 1 1 . Ballistic Cannon . | . . . . . Launcher 2 | . . . . 2 Special Weapon 2 | 1 1 . . . Impact Weapon . | . . . . . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 11 | . 1 . . 10 Power . | . . . . . Propulsion 5 | . . . . 5 Utility 1 | . . . . 1 Weapon 5 | . 1 . . 4 Highest Loss Streak 5 | . 1 . . 5 To Critical Strikes . | . . . . . Average Slot Usage (%) 84 | . 98 87 85 79 Engine 12 | . 14 14 14 11 Treads 1 | . . . . 2 Leg 22 | . 28 25 28 18 Device 9 | . 14 2 13 10 Storage 5 | . 14 2 . 5 Processor 5 | . . . . 9 Protection 2 | . . 11 . . Energy Gun 6 | . 11 4 14 3 Ballistic Gun 7 | . 2 23 14 1 Launcher 4 | . . . . 7 Special Weapon 1 | . 12 . . . Slashing Weapon 2 | . . . . 5 Naked Turns . | . . . . . Heaviest Build 84 | 13 12 33 33 84 Greatest Support 60 | 20 20 40 40 60 Greatest Overweight (x) 9 | 1 . 1 . 9 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 8 8 5 20 Average Capacity 12 | 7 8 5 5 17 Most Carried 12 | 4 6 8 5 12 Average Carried 6 | 2 4 5 4 8 Final Capacity 20 | 8 8 5 5 20 Final Carried 12 | 4 5 5 5 12 Scrap Engine Consumption 55 | . . . 7 48 Constructs Created 7 | . . . . 7 Constructs Modified 8 | . . . . 8 Class Distribution -------------------- 95% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -6/Factory Resources | -11 -10 -10 -8 -6 ----------- Run | Yrd Mat Sub Rec Fac Matter Collected 1232 | 308 27 277 20 600 Remotely . | . . . . . Salvage Created 1356 | 141 40 142 21 1012 Parts 99 | 12 5 11 1 70 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 12 | . . 12 . . Prevented . | . . . . . Kills | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Combat Hostiles Destroyed 19 | . 3 5 . 11 Melee 3 | . . . . 3 Guns 9 | . 3 5 . 1 AOE 4 | . . . . 4 Classes Destroyed 12 | 2 1 2 1 6 Worker 4 | . . . . 4 Builder 10 | . . . 1 9 Tunneler 5 | 5 . . . . Hauler 1 | . . . . 1 Recycler 1 | 1 . . . . Watcher 1 | . . . . 1 Swarmer 5 | . 3 2 . . Grunt 5 | . . . . 5 Sentry 3 | . . 1 . 2 Hunter 2 | . . . . 2 Programmer 2 | . . . . 2 Subdweller 2 | . . 2 . . Best Kill Streak 6 | 4 3 2 1 6 Combat Bots Only 3 | . 3 2 . 3 Max Kills in Single Turn 5 | 1 1 1 1 5 Gunslinging . | . . . . . Exploded 1 | . . . . 1 Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Hostile Shots Fired 210 | . 30 42 . 138 Missed 58 | . 7 12 . 39 Damage Taken 2496 | . 204 405 . 1887 Core 565 | . 53 162 . 350 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 116 | . . . . 116 Core Remaining (%) 57 | 100 . . 14 . Volleys Fired 105 | 21 21 19 4 40 Largest 2 | 2 2 2 1 2 Hottest 150 | 100 150 85 60 109 Shots Fired 142 | 27 23 38 4 50 Gun 108 | 21 14 38 4 31 Cannon 3 | . . . . 3 Launcher 16 | . . . . 16 Special 15 | 6 9 . . . Kinetic 29 | 6 . 23 . . Thermal 77 | 21 23 15 4 14 Explosive . | . . . . . Electromagnetic 36 | . . . . 36 Robot Hit Streak 8 | 8 1 6 1 8 Robot Miss Streak 6 | 2 2 5 2 6 Penetration Max . | . . . . . Secondary Targets 1 | . . 1 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 96 | 15 7 19 1 54 Core Hits 68 | 7 3 8 1 49 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . . 1 . . Critical Strikes 7 | 2 3 1 . 1 Burn 5 | 2 3 . . . Destroy 1 | . . 1 . . Sever 1 | . . . . 1 Melee Attacks 22 | . . . . 22 Impact . | . . . . . Slashing 22 | . . . . 22 Piercing . | . . . . . Sneak Attacks 1 | . . . . 1 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3184 | 201 89 327 21 2546 Guns 1201 | 201 89 327 21 563 Cannons 41 | . . . . 41 Explosions 1334 | . . . . 1334 Melee 608 | . . . . 608 Ramming . | . . . . . Kinetic 256 | 47 . 209 . . Thermal 1231 | 154 89 118 21 849 Explosive . | . . . . . Electromagnetic 1089 | . . . . 1089 Impact . | . . . . . Slashing 608 | . . . . 608 Piercing . | . . . . . Highest Corruption 19 | . . . . 19 Average Corruption 3 | . . . . 3 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 23 | . . . . 23 Message Errors 5 | . . . . 5 Matter Fused 7 | . . . . 7 Heat Flow Errors 4 | . . . . 4 Energy Discharges 3 | . . . . 3 Data Loss (major) 1 | . . . . 1 Alerts 2 | . . . . 2 Weapon Failures 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 102 | . . . . 102 Projectiles . | . . . . . Explosions 32 | . . . . 32 Melee 70 | . . . . 70 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 242 | . . . . 242 Shots 3 | . . . . 3 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 258 | 45 150 16 48 258 Average Temperature 44 | 15 56 7 21 61 Received Heat Transfer 309 | . 42 72 . 195 Effects 2 | . . . . 2 Interference 2 | . . . . 2 Siege Activations . | . . . . . Robots Corrupted 3 | . . . . 3 Combat Hostiles 3 | . . . . 3 Parts Fried 6 | . . . . 6 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | 2 . . . 1 Heat Transferred 2654 | 592 481 260 25 1296 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 3 | . . . . 3 Alert | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Peak Influence 328 | 30 111 . 328 218 Initial 321 | . 19 . 321 103 Average 107 | 17 45 . 315 82 Maximum Alert Level 1 | . . . 1 1 Low Security (%) 81 | 100 100 . 4 94 Level 1 18 | . . . 95 5 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . . . . 6 Investigation . | . . . . . Extermination 3 | . . . . 3 Reinforcement 3 | . . . . 3 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . . . 2 Haulers Reinforced 1 | . . . . 1 Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Distress Signals 4 | . 2 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 87 | . 8 55 . 24 Peak Tracking Total 6 | . 4 6 . 6 Tactical Retreats 6 | . 1 2 . 3 Traps | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -8 -6 ---------- Run | Yrd Mat Sub Rec Fac Machines Disabled 4 | . 1 . . 3 Max in Single Turn 2 | . 1 . . 2 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Machines Accessed 8 | . . . 3 5 Terminals 8 | . . . 3 5 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 20 | . . . 7 13 Successful 12 | . . . 2 10 Failed 8 | . . . 5 3 Catastrophic 2 | . . . 2 . Database Lockouts . | . . . . . Manual 2 | . . . 2 . Terminals 20 | . . . 7 13 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 12 | . . . 2 10 Record 9 | . . . 2 7 Open DSF 1 | . . . . 1 Emergency Access Points 1 | . . . . 1 Alert Level 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . . . 3 3 Full Trace Events 1 | . . . 1 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -8 -6 ------------ Run | Yrd Mat Sub Rec Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -8 -6 -------- Run | Yrd Mat Sub Rec Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -8 -6 ------- Run | Yrd Mat Sub Rec Fac Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -8 -6 ------------- Run | Yrd Mat Sub Rec Fac Turns Passed 3383 | 175 446 607 421 1734 Spaces Moved 1838 | 82 222 413 329 792 Core 3 | 3 . . . . Treads . | . . . . . Legs 1742 | 79 222 359 329 753 Wheels 85 | . . 54 . 31 Hover 8 | . . . . 8 Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 143 | 118 120 121 120 173 Slowest Speed 265 | 120 120 190 120 265 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 28 | 5 35 22 62 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 2 | . . 2 . . Spaces Dug 7 | 5 2 . . . Terrain Destroyed 47 | 5 2 2 . 38 Melee . | . . . . . Projectile 9 | 5 2 2 . . AOE 38 | . . . . 38 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -8 -6 --------- Run | Yrd Mat Sub Rec Fac Total 2376 | 116 359 486 354 1061 Wait 322 | . 111 21 7 183 Move 1834 | 81 221 412 328 792 Hop . | . . . . . Pick Up 23 | 3 2 7 5 6 Fast Attach 20 | 8 1 4 . 7 Attach 5 | . . 1 2 2 Detach 5 | 1 . 1 1 2 Swap 11 | 2 2 5 . 2 Drop 27 | . 1 15 6 5 Fire 105 | 21 21 19 4 40 Melee 22 | . . . . 22 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous 2 | . . 1 1 . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min] / [*Sub]) -10/Subcaves -8/Recycling -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 176 | -11/Scrapyard | Entered Materials 310 | -10/Materials | Build established: Mutant 324 | -10/Materials | Discovered new exit (range 11) 405 | -10/Materials | Discovered new exit (range 10) 622 | -10/Materials | Entered Subcaves 624 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 709 | -10/Subcaves | Core integrity fell below 50% 756 | -10/Subcaves | Learned 4 Materials zone layouts 789 | -10/Subcaves | Core integrity fell below 20% 798 | -10/Subcaves | Ambushed by swarm of Subdwellers 1184 | -10/Subcaves | Discovered new exit (range 15) 1229 | -10/Subcaves | Entered Recycling 1236 | -8/Recycling | Found Scrap Engine 1519 | -8/Recycling | Discovered new exit (range 15) 1650 | -8/Recycling | Entered Factory 1650 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x3, Weapon x1 2908 | -6/Factory | Spotted B-75 Beast 3345 | -6/Factory | Lost 5 parts (2n1u2w) 3371 | -6/Factory | System corruption reached 10% 3384 | -6/Factory | Self-destructed Last Messages --------------- 03363_ G-50 Soldier emerges from a hatch in the floor. 03365_ Knocked back. 03367_ System corrupted: Energy discharge (-235). 03367_ K-01 Serf cleans the Terminal. 03369_ Myomer Leg destroyed. 03370_ Directed Plasma Construct/G destroyed. 03370_ Arm. Scrap Engine damaged due to network destabilization (-5). 03370_ Chainsword destroyed. 03370_ System corrupted by crushing effect (+2). 03370_ System corrupted by crushing effect (+5). 03373_ Flexi-carbon Leg destroyed. 03373_ System corrupted by crushing effect (+4). 03376_ K-01 Serf cleans the Terminal. 03383_ System corrupted: Heat flow error (+206). 03384_ Wheeled FC Exoskeleton destroyed. 03384_ Arm. Scrap Engine damaged due to network destabilization (-5). 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