Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.19 @ 15:28:10 Player: youngster Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (19) 3800 Robots Destroyed (245) 1225 Value Destroyed (8396) 8396 Prototype IDs (228) 4560 Alien Tech Used (0) 0 Bonus (4182) 4182 TOTAL SCORE: 24163 Bonus ------- High Alert Combat Kills 34 Follower Combat Kills 255 Entered Garrisons 200 Met Data Miner 300 Used Data Conduit 3000 Met Imprinter 300 Acquired ECA 300 Friendly Fire -207 Cogmind --------- Core Integrity 0/850 Matter 111/300 Energy 74/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Core Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Makeshift Transmission Jammer Hacking Drone Bay (1/1) Neutron Cannon GAL Module Peak State ------------ > --- POWER ------------ Reinforced Fission Core Antimatter Reactor > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads > --- UTILITY ---------- Huge Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Medium Reactive Plating Medium Reactive Plating > --- WEAPON ----------- Neutron Cannon Gauss Rifle Gauss Rifle > --- INVENTORY -------- Armored Treads Advanced Treads Armored Wheel Experimental Heat Sink Advanced Energy Well High-capacity Matter Pod Improved Sensor Array Advanced Terrain Scanner Seismic Detector Advanced Weapon Cycler Layered Medium Armor Plating Layered Medium Armor Plating Medium Reactive Plating Medium Insulated Plating Trap Extractor AS-neutralizer No. 17b Neutron Cannon Neutron Cannon Gauss Rifle Gauss Rifle Proton Missile Launcher Improved Datajack Improved Plasma Cutter Katana [Rating: 91] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Improved Treads Treads Improved Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility Huge Storage Unit Device Improved Sensor Array Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Gauss Rifle Energy Gun EM Pulse Gun Energy Cannon Neutron Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Flail Slashing Weapon Katana Special Melee Weapon Improved Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Slots Evolved 8 | . . . 2 . . . 2 . . 2 . . . . 2 . . . . Power 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 2 | . . . . . . . 1 . . 1 . . . . . . . . . Utility 4 | . . . 2 . . . . . . 1 . . . . 1 . . . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . Parts Attached 394 | 8 13 12 42 11 26 9 44 24 12 17 12 22 16 13 42 15 31 12 13 Power 14 | 1 1 . 3 . 2 . 2 1 . . . . 1 . 1 . 1 1 . Engine 9 | 1 1 . 3 . 2 . . . . . . . . . . . 1 1 . Core 4 | . . . . . . . 2 1 . . . . 1 . . . . . . Reactor 1 | . . . . . . . . . . . . . . . 1 . . . . Propulsion 54 | 2 4 1 9 . 3 . 7 2 4 3 . 1 3 2 6 1 4 . 2 Treads 49 | 2 4 . 9 . 3 . 7 2 4 3 . 1 3 1 4 1 4 . 1 Leg 2 | . . . . . . . . . . . . . . 1 . . . . 1 Wheel 3 | . . 1 . . . . . . . . . . . . 2 . . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Utility 189 | 2 3 3 18 4 10 5 20 15 7 9 8 14 6 6 24 11 14 5 5 Device 118 | 1 1 2 7 2 3 3 8 13 6 5 6 10 2 4 17 10 11 3 4 Storage 4 | 1 1 . 1 . 1 . . . . . . . . . . . . . . Processor 9 | . . . 1 . 1 . 2 . . 2 . 1 1 1 . . . . . Hackware 4 | . . . . . . . 2 . . 1 . . . . 1 . . . . Protection 54 | . 1 1 9 2 5 2 8 2 1 1 2 3 3 1 6 1 3 2 1 Artifact . | . . . . . . . . . . . . . . . . . . . . Weapon 137 | 3 5 8 12 7 11 4 15 6 1 5 4 7 6 5 11 3 12 6 6 Energy Gun 3 | 3 . . . . . . . . . . . . . . . . . . . Energy Cannon 14 | . . . . . 1 1 . . . . . . 1 1 3 1 4 . 2 Ballistic Gun 59 | . 1 1 8 3 4 1 14 3 1 2 1 3 4 2 4 . 3 3 1 Ballistic Cannon 10 | . 2 3 . . . . . . . . . . . . . . 2 . 3 Launcher 27 | . 2 3 2 3 3 2 . . . 1 1 1 1 1 2 2 3 . . Special Weapon 2 | . . . . . . . . . . . . . . . 1 . . 1 . Impact Weapon 5 | . . 1 2 . 1 . 1 . . . . . . . . . . . . Slashing Weapon 10 | . . . . . . . . 2 . 2 2 2 . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 7 | . . . . 1 2 . . 1 . . . 1 . . . . . 2 . Unidentified Prototypes 4 | . . . 1 . . . 1 . . . . . . . . . . 2 . Corrupted Parts 5 | . . . . . . . . . . . . . . 1 . . 4 . . System Corruption 33 | . . . . . . . . . . . . . . 8 . . 25 . . Parts Lost 53 | . 3 2 5 . 3 . 3 . . . . 1 9 1 3 1 13 . 9 Power 7 | . 1 . 2 . . . . . . . . . 1 . . . 2 . 1 Propulsion 15 | . . 1 1 . 1 . . . . . . . 3 . 2 1 3 . 3 Utility 15 | . . . 1 . 2 . 2 . . . . 1 2 . 1 . 3 . 3 Weapon 16 | . 2 1 1 . . . 1 . . . . . 3 1 . . 5 . 2 Highest Loss Streak 9 | . 1 1 3 . 1 . 1 . . . . 1 9 1 2 1 6 . 6 To Critical Strikes 2 | . . . . . 1 . . . . . . . . . . . 1 . . Average Slot Usage (%) 94 | . 99 94 98 100 99 100 99 93 90 91 92 92 84 91 89 85 86 82 85 Engine 6 | . 13 14 10 11 11 11 6 . . . . . . . . . 2 9 12 Core 2 | . . . . . . . 2 9 9 7 7 7 7 7 6 6 3 . . Treads 21 | . 28 18 21 22 22 22 26 20 18 23 23 23 23 22 18 9 16 20 16 Device 8 | . 12 6 5 10 3 10 8 8 9 7 6 10 8 7 5 13 12 15 11 Storage 8 | . 14 14 11 11 11 11 9 9 9 7 7 7 7 7 6 6 6 6 5 Processor 12 | . . . 10 11 14 11 9 9 9 20 23 18 16 15 13 13 13 13 13 Protection 8 | . 1 7 16 11 15 11 6 9 9 1 . . 4 7 11 6 6 3 5 Energy Cannon 1 | . . . . . . . . . . . . . 3 9 5 2 4 . 1 Ballistic Gun 16 | . 6 12 20 12 14 11 26 25 27 17 16 21 6 6 11 13 11 7 15 Launcher 1 | . . . . 8 3 10 . . . . . . . . . 3 . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . Heaviest Build 175 | 13 35 36 103 118 121 101 121 121 118 115 115 113 129 132 175 161 161 131 127 Greatest Support 150 | 40 40 40 46 46 46 46 69 97 97 125 125 125 125 117 150 95 95 63 63 Greatest Overweight (x) 13 | . . 2 2 2 2 2 1 1 1 . . . 1 1 12 13 2 2 8 Average Overweight (x) 1 | . . . 1 2 1 2 1 1 1 . . . . 1 2 6 1 1 . Largest Inventory Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 23 | 6 10 15 23 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 23 Most Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 2 7 14 21 24 23 24 24 24 24 24 24 24 22 24 24 24 23 24 23 Final Capacity 25 | 8 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Final Carried 25 | 4 15 15 25 25 25 25 25 25 25 25 25 25 25 25 24 24 20 25 4 Class Distribution -------------------- 45% | Mutant 10% | Gunner 10% | Scavenger-Mutant 10% | Scavenger-Skirmisher 5% | Tank 4% | Assassin 4% | Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Tank | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Assassin | -7/Factory Assassin | -7/Lower Caves Skirmisher | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Scavenger-Skirmisher | -6/Lower Caves Scavenger-Mutant | -6/Zion Scavenger-Skirmisher | -5/Proximity Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Matter Collected 10604 | 280 243 307 1241 95 1434 117 1602 828 312 14 653 473 296 188 409 649 707 158 598 Remotely . | . . . . . . . . . . . . . . . . . . . . Salvage Created 11046 | 185 864 82 1415 155 434 142 2083 826 304 14 383 574 373 300 636 326 975 . 975 Parts 625 | 17 59 6 105 5 58 3 123 25 15 2 17 23 20 14 35 21 41 . 36 Haulers Intercepted 9 | . 2 . 2 . . . 4 1 . . . . . . . . . . . Recyclers Shooed 4 | . 1 1 1 . . . 1 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 108 | . . . . . . . . . . . 11 14 . 6 . 13 26 3 35 Prevented 45 | . . . . . . . . . . . 2 9 . 6 . 11 17 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Combat Hostiles Destroyed 195 | . 14 14 29 3 6 4 29 12 7 . 3 9 4 5 10 10 17 . 19 Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Guns 126 | . 8 3 27 1 2 1 29 12 7 . 3 5 3 . 2 2 7 . 14 Cannons 22 | . 4 4 . . . . . . . . . . 1 1 4 . 3 . 5 AOE 42 | . 1 7 2 2 4 3 . . . . . 2 . 4 3 8 6 . . Classes Destroyed 24 | 2 7 2 1 . 1 1 . 1 . . 2 2 . 1 1 . 1 . 2 Worker 11 | . 5 . 2 . . . 4 . . . . . . . . . . . . Builder 2 | . . . . . . . . . . . . . . . 2 . . . . Tunneler 7 | 4 . 1 . . . . 2 . . . . . . . . . . . . Hauler 9 | . 2 . 2 . . . 4 1 . . . . . . . . . . . Recycler 11 | 1 2 . 2 1 . . 5 . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . 1 . . . . . . . . Mechanic 1 | . 1 . . . . . . . . . . . . . . . . . . Operator 5 | . 2 . . . . . 1 . 1 1 . . . . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 Turret 1 | . . . . . 1 . . . . . . . . . . . . . . Watcher 13 | . 2 . 4 . . . 5 . 1 . . . . . 1 . . . . Swarmer 39 | . 6 3 6 3 . . 7 . 3 . 1 . . . . 9 . . 1 Saboteur 1 | . . . . . . . . . . . . . . . . . . . 1 Grunt 85 | . 8 . 14 . . 3 15 10 4 . 2 6 . 2 5 . 8 . 8 Brawler 5 | . . . . . . . . . . . . . . 1 . . 2 . 2 Duelist 6 | . . . . . . . . 1 . . . 1 . . . . . . 4 Sentry 19 | . . . 9 . . . 7 . . . . . . . 1 . 1 . 1 Demolisher 2 | . . 2 . . . . . . . . . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . . . . 2 . . Hunter 10 | . . . . . . 1 . 1 . . . . . 2 2 1 3 . . Programmer 4 | . . . . . . . . . . . . 1 . . 2 . 1 . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . Enhanced Grunt 4 | . . . . . . . . . . . . . 4 . . . . . . Decomposer 13 | . . . . . . . . . . . 9 4 . . . . . . . Samaritan 1 | . . . . . . . . . . . 1 . . . . . . . . Assembled 14 | . . 9 . . 5 . . . . . . . . . . . . . . Thug 1 | . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 8 | 3 8 5 4 3 4 3 5 6 4 1 1 4 3 4 6 4 4 . 7 Combat Bots Only 7 | . 4 5 4 3 4 3 4 6 3 . 1 4 3 4 4 4 4 . 7 Max Kills in Single Turn 4 | 1 2 4 2 2 2 2 2 2 2 1 1 1 1 2 2 1 2 . 2 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . Exploded 4 | . 1 4 2 2 2 2 . . . . . 1 . 2 1 1 2 . . Melee 1 | . 1 . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Hostile Shots Fired 1254 | . 66 45 165 13 117 13 127 87 26 . 17 37 50 33 179 21 146 . 112 Missed 342 | . 18 14 49 2 26 5 36 33 10 . 4 9 6 4 36 7 45 . 38 Damage Taken 14930 | . 566 602 1513 119 1023 131 1166 830 198 82 133 702 1908 544 1823 216 1903 . 1471 Core 1504 | . 65 98 129 19 89 . 69 27 10 . 13 . 84 36 129 63 194 . 479 Absorbed by Shields 555 | . . . . . 215 . 144 76 36 . . . 84 . . . . . . Reduced by Siege Mode 281 | . . . . . . . . . 4 . 4 28 141 40 64 . . . . Ignored by Resistances 847 | . . . . . 451 . 29 . . . . . . . 299 68 . . . Regen/Repaired (Parts) 1049 | . 132 . 387 . . . 115 . 299 116 . . . . . . . . . Core Remaining (%) 67 | 100 . 34 . . . 40 . . 80 . . . . 81 . . . . . Volleys Fired 752 | 8 53 23 102 7 93 9 109 51 16 4 11 24 21 33 72 17 42 . 57 Largest 3 | 2 2 2 2 2 2 2 3 3 3 3 3 3 3 3 3 2 3 . 3 Hottest 208 | 80 80 58 58 46 79 56 83 81 81 83 81 81 118 208 146 90 146 . 144 Shots Fired 1589 | 16 102 44 203 11 150 14 325 147 48 9 31 58 49 43 88 21 82 . 148 Gun 1309 | 16 84 20 200 9 142 10 325 147 48 9 31 51 42 5 21 7 41 . 101 Cannon 216 | . 17 21 2 . 4 1 . . . . . . 7 33 57 2 25 . 47 Launcher 64 | . 1 3 1 2 4 3 . . . . . 7 . 5 10 12 16 . . Special . | . . . . . . . . . . . . . . . . . . . . Kinetic 1312 | . 23 41 202 9 142 10 325 147 48 9 31 51 42 5 21 7 57 . 142 Thermal 114 | . . . . . . . . . . . . . 7 33 57 2 9 . 6 Explosive 14 | . 1 3 1 2 4 3 . . . . . . . . . . . . . Electromagnetic 149 | 16 78 . . . 4 1 . . . . . 7 . 5 10 12 16 . . Robot Hit Streak 32 | 3 8 4 19 22 15 7 18 30 32 22 25 7 20 13 16 5 21 . 17 Robot Miss Streak 8 | 2 4 4 3 1 3 1 4 4 3 . 4 3 3 1 1 1 4 . 8 Penetration Max 2 | . . . . . 1 . . 1 1 . . 1 1 1 . . . . 2 Secondary Targets 22 | . 1 . 2 . . . 5 4 3 . . 1 2 . . . . . 4 Max Gunslinging Chain 1 | . 1 . 1 . . . 1 1 1 . . 1 1 . . . . . 1 Shots Hit Robots 1041 | 8 56 21 152 7 124 9 220 119 29 5 28 29 46 20 44 3 48 1 72 Core Hits 493 | 5 35 23 63 6 36 9 85 43 14 1 9 21 25 13 23 12 34 . 36 Critical Kills 7 | . . . . . 1 . . . 1 . . 1 1 . . . 1 . 2 Critical Parts Destroyed 17 | . . . . . 9 . 1 1 1 . . 1 . . . . 1 . 3 Critical Strikes 29 | . 1 1 . . 12 . 1 1 2 . . 2 2 . . . 2 . 5 Destroy 25 | . . . . . 10 . 1 1 2 . . 2 2 . . . 2 . 5 Blast 2 | . 1 1 . . . . . . . . . . . . . . . . . Smash 2 | . . . . . 2 . . . . . . . . . . . . . . Melee Attacks 86 | . . 2 9 2 10 . 1 17 . 13 16 2 11 . 2 . . 1 . Impact 17 | . . 2 9 . 5 . 1 . . . . . . . . . . . . Slashing 56 | . . . . . . . . 13 . 13 16 2 10 . 2 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Sneak Attacks 26 | . . . . 2 5 . . 4 . . 12 . 2 . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . Damage Inflicted 23897 | 124 1090 672 2548 207 2249 414 3574 2110 698 87 1076 1036 1106 918 1882 451 1775 . 1880 Guns 16085 | 124 702 147 2349 97 1690 118 3501 2110 662 87 309 682 881 86 454 63 543 . 1480 Cannons 2768 | . 151 187 35 . 3 25 . . . . . . 159 392 872 . 544 . 400 Explosions 3679 | . 200 316 143 92 235 268 . . . . . 354 . 440 555 388 688 . . Melee 1154 | . . . . . 321 . . . . . 767 . 66 . . . . . . Ramming 211 | . 37 22 21 18 . 3 73 . 36 . . . . . 1 . . . . Kinetic 16331 | . 191 334 2384 97 1690 118 3501 2110 662 87 309 682 881 86 454 63 802 . 1880 Thermal 2154 | . 178 . . . . 30 . . . . . . 159 486 894 32 375 . . Explosive 1046 | . 22 316 143 92 235 238 . . . . . . . . . . . . . Electromagnetic 3001 | 124 662 . . . 3 25 . . . . . 354 . 346 533 356 598 . . Impact 321 | . . . . . 321 . . . . . . . . . . . . . . Slashing 833 | . . . . . . . . . . . 767 . 66 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . 2 2 . . . . . . . 1 1 2 2 10 1 2 34 34 . Average Corruption 3 | . 2 2 . . . . . . . 1 1 1 2 2 1 1 15 34 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . Effects 166 | . 6 11 . . . . . . . 10 9 18 7 21 . 19 61 4 . Message Errors 38 | . 1 4 . . . . . . . 4 1 7 . 8 . 3 7 3 . Matter Fused 38 | . 2 2 . . . . . . . . 5 1 1 2 . 7 18 . . Heat Flow Errors 22 | . . 1 . . . . . . . 2 . 4 . 4 . 2 9 . . Energy Discharges 22 | . . 2 . . . . . . . . 1 1 2 2 . 4 9 1 . Parts Rejected 2 | . . . . . . . . . . . . . 1 1 . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . . . . 1 1 . . Data Loss (minor) 19 | . 1 . . . . . . . . 2 1 4 2 4 . 1 4 . . Data Loss (major) 9 | . 1 1 . . . . . . . 1 . 1 1 . . . 4 . . Misfires 5 | . . 1 . . . . . . . 1 . . . . . 1 2 . . Alerts 3 | . 1 . . . . . . . . . . . . . . . 2 . . Weapon Failures 5 | . . . . . . . . . . . . . . . . . 5 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . Overflow Damage 606 | . 15 . . . 84 . . . . . 449 . . 18 20 16 . . 4 Projectiles 46 | . 4 . . . . . . . . . . . . 18 20 . . . 4 Explosions 27 | . 11 . . . . . . . . . . . . . . 16 . . . Melee 533 | . . . . . 84 . . . . . 449 . . . . . . . . Knockbacks 10 | . 2 5 . . . . . . 1 . . . . . . . 1 . 1 Impact 1 | . . . . . . . . . 1 . . . . . . . . . . Kinetic 9 | . 2 5 . . . . . . . . . . . . . . 1 . 1 Secondary . | . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 471 | . 79 51 23 37 95 . . . . . . . . 48 47 72 19 . . Shots 18 | . 3 2 1 1 2 . . . . . . . . 1 2 4 2 . . Rammed 31 | . 10 3 6 2 . 1 6 . 2 . . . . . 1 . . . . Targets Rammed 38 | . 13 3 7 3 . 1 8 . 2 . . . . . 1 . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 3 . 1 1 . . 2 . . . . . . . . . . . . Highest Temperature 554 | 36 289 196 140 24 259 184 343 353 185 199 76 365 376 224 435 267 377 . 554 Average Temperature 87 | 14 84 66 33 12 75 85 72 104 60 70 38 89 159 80 115 72 156 . 145 Received Heat Transfer 3765 | . 198 80 594 . 20 54 564 403 79 . 36 117 . 117 315 . 588 . 600 Effects 32 | . 4 . . . . . 1 3 . . . 3 1 3 8 . 2 . 7 Shutdowns 7 | . . . . . . . . . . . . 1 1 . 4 . . . 1 Energy Bleed 4 | . 1 . . . . . 1 . . . . 2 . . . . . . . Interference 13 | . 3 . . . . . . 2 . . . . . 3 3 . . . 2 Matter Decay 2 | . . . . . . . . . . . . . . . 1 . 1 . . Short Circuit 2 | . . . . . . . . . . . . . . . . . . . 2 Damage (minor) 3 | . . . . . . . . 1 . . . . . . . . 1 . 1 Damage (core) 1 | . . . . . . . . . . . . . . . . . . . 1 Siege Activations 12 | . . . . . . . . . 2 . 1 1 2 1 4 . 1 . . Total Turns 212 | . . . . . . . . . 24 . 21 20 56 27 61 . 3 . . Longest Duration 31 | . . . . . . . . . 18 . 21 20 31 27 27 . 3 . . Robots Corrupted 4 | . . . . . . . . . . . . 2 . . 1 . 1 . . Combat Hostiles 4 | . . . . . . . . . . . . 2 . . 1 . 1 . . Parts Fried 16 | . 1 . . . 3 1 . . . . . 4 . 2 2 2 1 . . Impact Corruptions 4 | . . . . . 3 . 1 . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . . . . Heat Transferred 600 | . 300 . . . . 50 . . . . . . . 50 50 50 100 . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 14 | . 5 . . . . 1 . . . . . . . 2 1 2 3 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Peak Influence 692 | 25 273 194 295 100 . 140 349 692 365 63 . . . . 232 . . . . Initial 337 | . 16 60 . 100 . . . 25 337 27 . . . . . . . . . Average 135 | 13 134 65 147 25 . 25 140 439 198 41 . . . . 74 . . . . Maximum Alert Level 2 | . 1 . 1 . . . 1 2 1 . . . . . 1 . . . . Low Security (%) 72 | 100 78 100 56 100 . 100 71 15 59 100 . . . . 96 . . . . Level 1 22 | . 21 . 43 . . . 28 18 40 . . . . . 3 . . . . Level 2 4 | . . . . . . . . 66 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . Squads Dispatched 18 | . 3 . 3 . . . 3 . . 2 . . . . 6 . . . 1 Investigation 6 | . 2 . . . . . 2 . . 1 . . . . 1 . . . . Extermination 3 | . . . . . . . . . . 1 . . . . 2 . . . . Reinforcement 7 | . 1 . 3 . . . 1 . . . . . . . 2 . . . . Assault 1 | . . . . . . . . . . . . . . . . . . . 1 Garrison 1 | . . . . . . . . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Distress Signals 10 | . 3 . 2 . . . 2 1 . . . . . . 2 . . . . Communications Jammed 1 | . . . . . . . . . . . . . . . 1 . . . . Distress Signals 1 | . . . . . . . . . . . . . . . 1 . . . . Times Spotted 316 | . 29 14 46 3 36 4 43 18 15 2 4 9 4 5 23 9 21 . 31 Peak Tracking Total 10 | . 5 5 3 3 9 3 10 6 5 . 2 4 4 4 5 3 9 . 10 Tactical Retreats 20 | . 1 . 1 . 7 . 3 2 . . . . . . 1 1 . . 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Traps Triggered 7 | . 1 . 1 . . . 1 2 . 1 . . . . 1 . . . . Indirectly 1 | . . . . . . . . . . . . . . . 1 . . . . Trap Hack Attempts 10 | . . . . 10 . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . Reprogrammed 1 | . . . . 1 . . . . . . . . . . . . . . . Reused 5 | . . . . . 1 . . . . . . 1 . . 1 . 2 . . Traps Extracted 3 | . . . . 1 . . . . . . . 1 . . . . 1 . . Installed 5 | . . . . . 1 . . . . . . 1 . . 1 . 2 . . Triggered 8 | . . . . . . . . . . . 1 3 . . 2 . 2 . . Most Traps Carried 2 | . . . . 1 1 . . . . . 2 2 2 2 2 1 2 . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Disabled 24 | . . . 1 . 13 1 1 1 1 1 . . . . 3 . 1 . 1 Max in Single Turn 2 | . . . 1 . 2 1 1 . 1 1 . . . . 1 . 1 . 1 Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . Machines Dismantled 5 | . . . . . . . . . . . . . . . 2 . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Machines Accessed 66 | . 10 . 11 1 . . 15 3 5 6 2 2 4 . 6 . 1 . . Terminals 38 | . 7 . 8 . . . 9 3 3 3 . . . . 4 . 1 . . Fabricators 4 | . . . . . . . . . . 2 . . . . 2 . . . . Repair Stations 7 | . 1 . 2 . . . 2 . 1 1 . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . Scanalyzers 4 | . . . 1 . . . 2 . 1 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Total Hacks 224 | . 30 . 34 1 . . 53 8 20 20 7 2 28 . 16 . 5 . . Successful 140 | . 10 . 20 1 . . 39 2 12 9 7 2 28 . 5 . 5 . . Failed 83 | . 19 . 14 . . . 14 6 8 11 . . . . 11 . . . . Catastrophic 8 | . 2 . 1 . . . 1 3 . . . . . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . Manual 93 | . 20 . 23 . . . 20 . 11 8 . . . . 10 . . 1 . Terminals 122 | . 26 . 26 . . . 25 8 11 9 . . . . 12 . 5 . . Fabricators 12 | . . . . . . . . . . 8 . . . . 4 . . . . Repair Stations 25 | . 2 . 6 . . . 10 . 4 3 . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . Scanalyzers 23 | . . . 2 . . . 16 . 5 . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . Terminal Hacks 67 | . 3 . 8 1 . . 8 2 1 1 7 2 28 . 1 . 5 . . Record 22 | . . . . . . . . . . . 6 . 11 . . . 5 . . Part Schematic 12 | . 1 . 1 . . . . . . . . . 10 . . . . . . Robot Schematic 5 | . . . 1 . . . . . . . . . 4 . . . . . . Prototype ID Bank 3 | . . . . . . . . . . . . . 3 . . . . . . Open Door 5 | . . . . 1 . . . 1 . . 1 2 . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . . 1 . . . . Terminal Index 1 | . . . . . . . 1 . . . . . . . . . . . . Alert Level 4 | . . . 2 . . . 2 . . . . . . . . . . . . Unreport Threat 4 | . . . 2 . . . 2 . . . . . . . . . . . . Locate Traps 6 | . 2 . 1 . . . 2 . . 1 . . . . . . . . . Hauler Manifests 3 | . . . 1 . . . 1 . 1 . . . . . . . . . . Garrison Registry 1 | . . . . . . . . 1 . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . 4 . . . . 3 . . . . Network Status 1 | . . . . . . . . . . 1 . . . . . . . . . Load Schematic 4 | . . . . . . . . . . 2 . . . . 2 . . . . Build 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Station Hacks 20 | . 2 . 6 . . . 8 . 2 2 . . . . . . . . . Scan Component 10 | . 1 . 3 . . . 4 . 1 1 . . . . . . . . . Repair 10 | . 1 . 3 . . . 4 . 1 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . Scanalyzer 22 | . . . 2 . . . 15 . 5 . . . . . . . . . . Insert Component 7 | . . . 1 . . . 4 . 2 . . . . . . . . . . Analyze 15 | . . . 1 . . . 11 . 3 . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 23 | . 5 . 4 . . . 7 . 4 2 . . . . 1 . . . . Terminals 18 | . 3 . 4 . . . 6 . 4 1 . . . . . . . . . Assimilate 1 | . . . 1 . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 2 . . . 5 . 3 1 . . . . . . . . . Operators 4 | . 1 . 1 . . . 1 . 1 . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 1 . . . . 1 . . . . Recompile 2 | . . . . . . . . . . 1 . . . . 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . 1 . . . . . . . . . . . . Mask 1 | . . . . . . . 1 . . . . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 8 . 9 . . . 10 3 5 5 . . . . 5 . 1 . . Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . 1 . . . . . . . . . 4 . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . 1 . 2 . . . 4 . 2 . . . 10 . . . . . . Parts Built 2 | . . . . . . . . . . 1 . . . . 1 . . . . Authchips 2 | . . . . . . . . . . 1 . . . . 1 . . . . Time 78 | . . . . . . . . . . 39 . . . . 39 . . . . Total Part Build Rating 14 | . . . . . . . . . . 7 . . . . 7 . . . . Parts Repaired 10 | . 1 . 3 . . . 4 . 1 1 . . . . . . . . . Time 408 | . 26 . 90 . . . 208 . 62 22 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 1 . . . 4 . 2 . . . . . . . . . . Part Schematics Acquired 7 | . . . 1 . . . 4 . 2 . . . . . . . . . . Parts Damaged 1 | . . . . . . . 1 . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . Robots Hacked 8 | . . . . 1 5 . . . . . . . 1 . . . . 1 . Non-combat 4 | . . . . 1 3 . . . . . . . . . . . . . . Combat 4 | . . . . . 2 . . . . . . . 1 . . . . 1 . Robot Hacks Applied 9 | . . . . 2 5 . . . . . . . 1 . . . . 1 . parse_system 7 | . . . . . 5 . . . . . . . 1 . . . . 1 . no_distress 2 | . . . . 2 . . . . . . . . . . . . . . . Relay Couplers Released 5 | . . . . . . . . 5 . . . . . . . . . . . Machine Destruction 5 | . . . . . . . . 5 . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . 3 . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total Allies 11 | . . . 1 2 . . . 5 . . 3 . . . . . . . . Largest Group 3 | . . . 1 2 . . . 3 3 . 3 3 . . . . . . . Highest-Rated Group 75 | . . . 10 43 . . . 62 30 . 75 75 . . . . . . . Highest-Rated Ally 31 | . . . 10 31 . . . 31 10 . 25 25 . . . . . . . Total Orders 11 | . . . 9 . . . . . . . . . . . . 1 1 . . STAY 5 | . . . 5 . . . . . . . . . . . . . . . . FOLLOW 4 | . . . 4 . . . . . . . . . . . . . . . . EXPLORE 2 | . . . . . . . . . . . . . . . . 1 1 . . Ally Attacks 47 | . . . . . 10 . . 30 7 . . . . . . . . . . Total Damage 1224 | . . . . . 536 . . 526 162 . . . . . . . . . . Kills 15 | . . . . . 8 . . 6 1 . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . Turrets Deployed 1 | . . . . . 1 . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Robot Analysis Total 134 | . . . . . . . . . . . . . 134 . . . . . . Derelict Logs Recovered 16 | . . 1 . 2 . . . . . . 3 3 . 1 . 3 1 1 1 Drone Launches 3 | . . . . . . . . . . . . . . . . 1 2 . . Drone Recoveries 2 | . . . . . . . . . . . . . . . . 1 1 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Turns Passed 36961 | 123 1365 854 4744 1928 4516 1549 4364 1467 1370 835 1598 1717 429 1888 1192 1767 1452 2747 1056 Spaces Moved 13759 | 57 714 442 1495 510 1302 472 1441 513 517 452 955 1033 164 732 353 658 509 1048 392 Core 126 | 6 . . . . . . . . . . . . . . . . . . 120 Treads 12955 | 51 714 203 1427 510 1302 472 1441 513 517 452 955 1033 164 732 284 364 509 1048 264 Legs 8 | . . . . . . . . . . . . . . . . . . . 8 Wheels 670 | . . 239 68 . . . . . . . . . . . 69 294 . . . Hover . | . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 115 115 320 240 320 230 232 232 150 155 155 155 238 225 240 240 246 50 Average Speed 234 | 148 160 154 282 320 319 320 232 232 232 153 155 155 191 238 236 259 254 253 203 Slowest Speed 680 | 160 160 240 320 320 320 320 240 233 233 155 155 155 238 245 270 285 326 326 680 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . Robots Hopped 3 | . . . . . 2 . . . . . . 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 70 | 3 93 100 99 97 85 98 81 52 37 14 96 94 80 85 14 82 80 87 40 Regions Visited 19 Branch Regions 12 Pre-discovered Areas 31 | . 2 . . 1 . . . . . . 1 1 24 . . . . 2 . Known Exits Taken 11 | . . . . 1 . . 1 . . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 . . 1 . . . . . . . . . . Scrap Searched 26 | . . 1 . 2 . 1 . . . . 3 3 . 5 . 3 4 3 1 Spaces Dug 152 | . . 32 18 . 9 31 1 2 . 12 3 2 . 7 19 3 9 . 4 Terrain Destroyed 301 | . 20 32 18 25 23 33 4 2 . 12 6 3 2 29 30 5 24 . 33 Melee 29 | . . 2 6 . . . 1 2 . 12 3 2 . . 1 . . . . Projectile 104 | . . . . . 1 . 3 . . . 3 1 1 23 26 3 12 . 31 AOE 165 | . 20 30 12 25 22 33 . . . . . . . 6 3 2 12 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Total 16962 | 77 827 563 1807 788 1517 495 2240 668 655 564 1026 1108 232 827 589 699 596 1112 572 Wait 1593 | . 11 77 112 238 47 2 576 53 100 72 25 23 10 46 86 6 5 12 92 Move 13734 | 56 713 441 1494 509 1297 471 1440 512 516 451 954 1030 163 731 352 657 508 1047 392 Hop 3 | . . . . . 2 . . . . . . 1 . . . . . . . Pick Up 153 | 4 17 3 23 4 18 2 25 2 2 4 4 3 10 2 8 3 8 7 4 Fast Attach 44 | 7 3 . 6 . 5 . 8 1 2 1 . . 3 1 2 . 2 2 1 Attach 70 | 1 3 4 6 . 6 . 5 1 2 4 . 1 8 2 6 2 11 3 5 Detach 18 | 1 . 1 . . 3 . 2 . 2 . . . . 1 2 . . 3 3 Swap 280 | . 7 8 30 11 15 9 31 22 8 12 12 21 5 10 34 13 18 7 7 Drop 131 | . 7 1 18 4 20 1 35 5 5 3 4 1 1 1 10 1 . 3 11 Fire 752 | 8 53 23 102 7 93 9 109 51 16 4 11 24 21 33 72 17 42 . 57 Melee 86 | . . 2 9 2 10 . 1 17 . 13 16 2 11 . 2 . . 1 . Ram . | . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . Crush 38 | . 13 3 7 3 . 1 8 . 2 . . . . . 1 . . . . Escape Stasis 4 | . . . . . . . . 4 . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . 1 . . . . . . . Trap 15 | . . . . 10 1 . . . . . . 1 . . 1 . 2 . . Miscellaneous 40 | . . . . . . . . . . . . . . . 13 . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x3 / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 4 exits: *Mat x4) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / *Pro) -5/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 14 | -11/Scrapyard | Discovered new exit (range 15) 124 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 379 | -10/Materials | Discovered new exit (range 13) 609 | -10/Materials | Discovered new exit (range 14) 703 | -10/Materials | Central database locked down 963 | -10/Materials | Discovered new exit (range 7) 1005 | -10/Materials | Discovered new exit (range 5) 1127 | -10/Materials | Repaired Lgt. Treads? 1489 | -10/Materials | Entered Mines 1525 | -10/Mines | Learned Materials emergency access door positions 1634 | -10/Mines | Assembled infested the area 1771 | -10/Mines | Core integrity fell below 50% 1811 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1873 | -10/Mines | Discovered new exit (range 9) 2224 | -10/Mines | Discovered new exit (range 5) 2343 | -10/Mines | Entered Materials 2343 | -9/Materials | Evolved 2 slots: Utility x2 2424 | -9/Materials | Repaired Lgt. Treads? 2787 | -9/Materials | Repaired Hrd. Light Armor Plating? 3050 | -9/Materials | Discovered new exit (range 10) 3376 | -9/Materials | Discovered new exit (range 4) 4557 | -9/Materials | Discovered new exit (range 16) 4857 | -9/Materials | Discovered new exit (range 11) 4968 | -9/Materials | Build established: Scavenger-Mutant 5412 | -9/Materials | Discovered new exit (range 15) 5705 | -9/Materials | Discovered new exit (range 8) 5838 | -9/Materials | Build established: Mutant 5957 | -9/Materials | Lost 3 parts (1p1n1w) 6603 | -9/Materials | Repaired Hrd. Light Armor Plating 7087 | -9/Materials | Entered Mines 8101 | -9/Mines | Discovered new exit (range 7) 8111 | -9/Mines | Learned location of Zion (-6) 8146 | -9/Mines | Identified exit to Exiles 8304 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8938 | -9/Mines | Discovered new exit (range 9) 8999 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 9015 | -9/Mines | Entered Exiles 9097 | -9/Exiles | Met 8R-AWN 9153 | -9/Exiles | Warned about trapping Exiles lab 9156 | -9/Exiles | Met EX-HEX 9334 | -9/Exiles | Met EX-DEC 9454 | -9/Exiles | Met EX-BIN 9679 | -9/Exiles | Discovered new exit (range 14) 10738 | -9/Exiles | Attacked by the Exiles 10873 | -9/Exiles | Core integrity fell below 50% 10975 | -9/Exiles | Destroyed 8R-AWN 10992 | -9/Exiles | Found 8R-AWN's Boregun 11027 | -9/Exiles | Found Exp. Targeting Computer 11241 | -9/Exiles | Destroyed EX-DEC 11275 | -9/Exiles | Destroyed EX-BIN 11295 | -9/Exiles | Destroyed EX-HEX 11325 | -9/Exiles | DAS Turret deployed 12391 | -9/Exiles | Discovered new exit (range 14) 12733 | -9/Exiles | Found AS-neutralizer No. 17b 13531 | -9/Exiles | Entered Mines 13658 | -8/Mines | Discovered new exit (range 9) 15045 | -8/Mines | Discovered new exit (range 12) 15080 | -8/Mines | Entered Materials 15080 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 15751 | -8/Materials | Build established: Scavenger-Gunner 16127 | -8/Materials | Discovered new exit (range 4) 16438 | -8/Materials | Build established: Tank 17411 | -8/Materials | Identified exit to Garrison 17800 | -8/Materials | Build established: Gunner 18088 | -8/Materials | Discovered new exit (range 5) 18455 | -8/Materials | Repaired Broken Exp. Targeting Computer 18493 | -8/Materials | Discovered new exit (range 16) 18539 | -8/Materials | Build established: Hacker-Gunner 18795 | -8/Materials | Repaired Adv. Treads 18835 | -8/Materials | Repaired Hardlight Generator 18868 | -8/Materials | Repaired Lgt. EM Pulse Cannon 19347 | -8/Materials | Build established: Gunner 19444 | -8/Materials | Entered Garrison 19682 | -8/Garrison | Triggered checkpoint 19706 | -8/Garrison | Triggered checkpoint 19930 | -8/Garrison | Rescued a captive Derelict 19931 | -8/Garrison | Rescued a captive Derelict 20265 | -8/Garrison | Discovered new exit (range 10) 20314 | -8/Garrison | Triggered checkpoint 20344 | -8/Garrison | Triggered checkpoint 20351 | -8/Garrison | Garrison Relay disabled 20492 | -8/Garrison | Discovered new exit (range 59) 20492 | -8/Garrison | Discovered new exit (range 22) 20492 | -8/Garrison | Discovered new exit (range 91) 20492 | -8/Garrison | Discovered new exit (range 68) 20911 | -8/Garrison | Entered Materials 20911 | -8/Materials | Accompanied by 3 allies 21470 | -8/Materials | Discovered new exit (range 16) 22058 | -8/Materials | Repaired Imp. Heavy Treads 22281 | -8/Materials | Entered Factory 22281 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 22386 | -7/Factory | Discovered new exit (range 16) 22436 | -7/Factory | Repaired Gauss Rifle 22517 | -7/Factory | Identified exit to Lower Caves 22624 | -7/Factory | Fabricated Imp. Heavy Treads? 23044 | -7/Factory | Build established: Assassin 23116 | -7/Factory | Entered Lower Caves 23122 | -7/Lower Caves | Met a Warlord Commander 23123 | -7/Lower Caves | Learned location of Warlord (-4) 23124 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 23275 | -7/Lower Caves | Learned Factory stockpile data 23276 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 23348 | -7/Lower Caves | Learned location of 1 exit from Factory 23476 | -7/Lower Caves | Learned Factory terminal intel 23530 | -7/Lower Caves | A Commander dispatched an escort 23539 | -7/Lower Caves | Learned location of 1 exit from Research 23539 | -7/Lower Caves | Learned Factory terminal intel 23539 | -7/Lower Caves | Learned Extension terminal intel 23811 | -7/Lower Caves | Encountered a Warlord checkpoint 24049 | -7/Lower Caves | Discovered new exit (range 4) 24709 | -7/Lower Caves | Identified exit to Lower Caves 24714 | -7/Lower Caves | Entered another Lower Caves area 24714 | -7/Lower Caves | Accompanied by 3 allies 24715 | -7/Lower Caves | Commander's escort returned to base 24715 | -7/Lower Caves | Commander's escort returned to base 24715 | -7/Lower Caves | Commander's escort returned to base 24774 | -7/Lower Caves | Discovered new exit (range 15) 24822 | -7/Lower Caves | Identified exit to Factory 25014 | -7/Lower Caves | Encountered a Warlord checkpoint 25014 | -7/Lower Caves | Learned Factory emergency access door positions 25022 | -7/Lower Caves | Build established: Skirmisher 25266 | -7/Lower Caves | Spotted B-75 Beast 25478 | -7/Lower Caves | Destroyed B-75 Beast 25526 | -7/Lower Caves | Identified exit to Data Miner 26431 | -7/Lower Caves | Entered Data Miner 26431 | -7/Data Miner | Discovered new exit (range 6) 26438 | -7/Data Miner | Identified exit to Proximity Caves 26461 | -7/Data Miner | Met Data Miner 26506 | -7/Data Miner | Learned location of Section 7 (-2) 26506 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 26531 | -7/Data Miner | Received God Mode back door access code from Data Miner 26556 | -7/Data Miner | Interfaced with the Data Conduit 26592 | -7/Data Miner | Build established: Mutant 26698 | -7/Data Miner | Lost 9 parts (1p3n2u3w) 26860 | -7/Data Miner | Entered Proximity Caves 27143 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 27502 | -6/Proximity Caves | Learned Factory emergency access door positions 27798 | -6/Proximity Caves | Build established: Mutant 28647 | -6/Proximity Caves | Discovered exit to Factory (range 15) 28748 | -6/Proximity Caves | System corruption reached 10% 28748 | -6/Proximity Caves | Entered Factory 28748 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 28749 | -6/Factory | Identified exit to Factory 28752 | -6/Factory | Loaded intel: 289 machine locations 28753 | -6/Factory | Loaded intel: 26 terminal locations 28872 | -6/Factory | Garrison activated, responded to threat 29404 | -6/Factory | Build established: Scavenger-Tank 29427 | -6/Factory | Identified exit to Lower Caves 29550 | -6/Factory | Fabricated Imp. Heavy Treads (x1) 29940 | -6/Factory | Entered Lower Caves 30150 | -6/Lower Caves | Identified exit to Lower Caves 30237 | -6/Lower Caves | Build established: Scavenger-Skirmisher 30332 | -6/Lower Caves | Encountered a Warlord checkpoint 30716 | -6/Lower Caves | Learned Factory interactive machine intel 30893 | -6/Lower Caves | Learned 8 Factory zone layouts 31707 | -6/Lower Caves | Entered another Lower Caves area 31707 | -6/Lower Caves | Discovered exit to Factory (range 11) 32169 | -6/Lower Caves | System corruption reached 10% 32280 | -6/Lower Caves | Spotted B-75 Beast 32459 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 32576 | -6/Lower Caves | Learned location of 1 exit from Factory 32601 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 32605 | -6/Lower Caves | Attracted the attention of an 0b10 base 32667 | -6/Lower Caves | Lost 6 parts (2p2n2w) 32671 | -6/Lower Caves | System corruption reached 30% 32701 | -6/Lower Caves | Learned Research garrison access intel 32701 | -6/Lower Caves | Learned Research trap positions 32701 | -6/Lower Caves | Learned location of 1 exit from Factory 32701 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 32757 | -6/Lower Caves | Caught by Unaware searching for contraband prototypes 32919 | -6/Lower Caves | Lost 3 parts (1n1u1w) 33107 | -6/Lower Caves | Discovered new exit (range 8) 33123 | -6/Lower Caves | Identified exit to Zion 33159 | -6/Lower Caves | Entered Zion 33160 | -6/Zion | Identified exit to Proximity Caves 33258 | -6/Zion | System corruption cleaned by Quarantine Array 33450 | -6/Zion | Found GAL Module 33470 | -6/Zion | Build established: Scavenger-Mutant 33796 | -6/Zion | Learned Factory stockpile data 34032 | -6/Zion | Received a visual enhancement algorithm 34303 | -6/Zion | Found Prototype Device 34311 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 34465 | -6/Zion | Discovered new exit (range 5) 34467 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 34469 | -6/Zion | Identified exit to Deep Caves 34907 | -6/Zion | Given the Hacking Drone Bay 34907 | -6/Zion | Found Prototype Device 34907 | -6/Zion | Identified Hacking Drone Bay 35906 | -6/Zion | Entered Proximity Caves 36045 | -5/Proximity Caves | Learned Factory interactive machine intel 36045 | -5/Proximity Caves | Spotter reported a threat 36156 | -5/Proximity Caves | Spotter reported a threat 36205 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 36731 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 36764 | -5/Proximity Caves | Core integrity fell below 50% 36785 | -5/Proximity Caves | Destroyed 7 combat bots 36797 | -5/Proximity Caves | Lost 3 parts (1n2w) 36891 | -5/Proximity Caves | Core integrity fell below 20% 36915 | -5/Proximity Caves | Spotted B-75 Beast 36919 | -5/Proximity Caves | Lost 6 parts (1p2n3u) 36962 | -5/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 36886_ Adv. Weapon Cycler broken. 36886_ Overheating: Short circuit. 36886_ Dropped Huge Storage Unit. 36887_ Overheating: Slug Cannon damaged (-44). 36887_ Dropped Broken Slug Cannon. 36887_ Dropped Slug Cannon. 36888_ Med. Insulated Plating destroyed. 36888_ Dropped Broken Adv. Weapon Cycler. 36889_ Dropped Adv. Energy Well. 36889_ Dropped Adv. Terrain Scanner. 36890_ Overheating: System interference. 36890_ Core Analyzer temporarily disabled. 36890_ Adv. Signal Interpreter temporarily disabled. 36890_ Dropped Coil Gun. 36891_ Dropped F-cell Engine. 36891_ Acquired 15 matter. 36892_ Critical hit (Burn: +37). 36892_ Acquired Hacking Drone Bay. 36894_ Acquired GAL Module. Map ----- +----------------------------------------------------+ | ???????## # ????????## #???????????????? | | ???????# ??####### #???????????????? | | ??###??# #### ##??????????????? | | ?# ## ## #??????????????? | | ? ##### #??????????????? | | ###??# ##??????????????? | | ##????# #???????????????? | | ####?????## ## #???????????????? | | ?# #?????????##### #???????????????? | | ??# ##?????###????# #???????????????? | | ??# ## #????## ##### #???????????????? | | ? ???## #????# #???????????????? | | ?????????# ## ##???# #### #???????????????? | | ? ? ????## ?## #???# #### #???????????????? | | ? ??????##### #???# #???????????????? | | ? ??????## ##???## #???????????????? | | # ????#### ##?????# ##???????????????? | | ???## #??????# #????????????????? | | #???# #??????# #????????????????? | | #???# ##?????## ##????????????????? | | #???# #??????# ## ##????????????????? | | #??## #?????## ###s ##???????????????? | | #??# #?????#s### #???????????????? | | #?## ### ##?##### ## ##???????????????? | | ### ##?## #?## ###????????????????? | | ### ###?## #?# @ #??????????????????? | | ### ##?####?# #?????????????????? | | ## #??????# #????????????????? | | #??????## ## #???????????????? | | ##???????# ?#### #???????????????? | | ## ###????????# ?????## ##???????????????? | | ## #####?????????# ???????## #????????????????? | | ## #???????????? ??????????# #????????????????? | | ? #?????????? ???????????##????????????????? | | # ????????## #??????????????????????????????? | | ## ????????# ???????????????????????????????? | | ?# ### ??????? ????????????????????????????????? | | ? #??? ???????????????????????????????????????? | | ? ???? ??????????????????????????????????????? | | ? ???????????????????????????????????????????? | | ? ??????????????????????????????????????????? | | ? #??????????????????????????????????????????? | | ?# ##??????????????????????????????????????????? | | ?? #????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 63 Energy Generation 35 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 900 Resistance: KI 30 Resistance: EM 20 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 12 Melee Accuracy 6 Core Analysis 6 Armor Integrity Analysis 40 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Seismic Detector | -9/Materials | Scanalyzed Salvage Targeting Computer | -9/Materials | Hacked Exp. Targeting Computer | -8/Materials | Scanalyzed Adv. Weapon Cycler | -8/Materials | Scanalyzed Exp. Heat Sink | -8/Materials | Scanalyzed Adv. Transmission Jammer | -8/Materials | Scanalyzed Imp. Heavy Treads | -8/Materials | Scanalyzed Rnf. Fission Core | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Force Rifle | -7/Data Miner | Free Cmb. Gravmag System | -7/Data Miner | Free Adv. Shield Generator | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Mic. Fission Core | -7/Data Miner | Free Adv. Cryofiber Web | -7/Data Miner | Free Robot Schematics ------------------ M-13 Machinist | -9/Materials | Hacked X-62 Marksman | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free Fabricated ------------ Imp. Heavy Treads | x1 | -7/Factory | Authchip Imp. Heavy Treads | x1 | -6/Factory | Authchip Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed InsulationMomentumWand Manual? 0 Play Time 03:22:48 Cumulative 481.3 hours Start 2024.05.10 @ 22:27:28 End 2024.05.19 @ 15:28:10 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 219 Rogue 219 Adventurer 0 Explorer 0 Win Type - Total 11 Types 8/0/1/1/0/0/0/1/0 Lore% 87 Gallery% 93 Achievement% 71 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c2524c5a-28e3-449a-b9c8-c6446bbda943