Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.06 @ 19:27:46 Player: Red_Zig Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (24) 4800 Robots Destroyed (197) 985 Value Destroyed (7573) 7573 Prototype IDs (58) 1160 Alien Tech Used (3) 600 Bonus (3365) 3365 TOTAL SCORE: 22983 Bonus ------- High Alert Combat Kills 704 Follower Combat Kills 118 Aligned with FarCom 300 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 Friendly Fire -357 Cogmind --------- Core Integrity 0/1600 Matter 248/300 Energy 99/100 System Corruption 9% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (12) ----- Advanced Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Shield Generator Power Sword Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Impulse Thruster Q-thruster Cooled Impulse Thruster > --- UTILITY ---------- Advanced Power Amplifier Assembled Nanovents Advanced Signal Interpreter 0b10 Decoder Chip [Looter] Advanced Transmission Jammer Advanced Phase Shifter Makeshift Propulsion Shielding Experimental Propulsion Shielding Layered Medium Armor Plating Hacking Suite > --- WEAPON ----------- Gamma Bomb Array Power Sword > --- INVENTORY -------- Advanced Terrain Scan Processor Improved Hardlight Generator Advanced Shield Generator Transdimensional Reconstructor [Rating: 135] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Nuclear Core Reactor Assembled Flux Generator Propulsion Medium Treads Treads Medium Treads Leg Improved Carbon-fiber Leg Flight Unit Impulse Thruster Utility Improved Targeting Computer Device Assembled Nanovents Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Assembled Focal Cannon Energy Gun Advanced Beam Rifle Energy Cannon Assembled Focal Cannon Ballistic Gun Gauss Rifle Ballistic Cannon AWS/Autocannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Powered Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 . . . . 2 . . 2 . . . . 2 2 2 Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Propulsion 5 | . . . . . . . 2 . . . . . . . . . 2 . . . . . 1 . Utility 10 | . . . 1 . . . . 1 2 . . . . 1 . . . . . . . 2 1 2 Weapon 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Parts Attached 183 | 6 5 1 14 6 . . 18 33 11 . 6 25 4 1 3 2 14 1 . 4 . 12 13 4 Power 20 | 1 . . 1 . . . 3 3 . . . 2 1 . . . 1 . . 1 . 2 3 2 Engine 8 | 1 . . 1 . . . 1 2 . . . . . . . . . . . . . . 2 1 Core 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Reactor 9 | . . . . . . . . . . . . 2 1 . . . 1 . . 1 . 2 1 1 Propulsion 51 | 2 1 . 3 5 . . 10 10 1 . . 4 2 . 2 . 6 . . . . 3 2 . Treads 10 | . . . . . . . . 6 1 . . 1 2 . . . . . . . . . . . Leg 27 | 2 1 . 2 5 . . 10 3 . . . . . . 2 . 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 14 | . . . 1 . . . . 1 . . . 3 . . . . 4 . . . . 3 2 . Utility 56 | 1 1 . 4 . . . 2 2 2 . 4 13 1 . 1 2 6 1 . 3 . 5 7 1 Device 26 | 1 1 . 1 . . . 2 1 1 . 1 5 1 . . . 4 . . 1 . 3 4 . Storage 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . . . . Processor 8 | . . . 2 . . . . 1 . . 1 . . . . . . 1 . . . 1 1 1 Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Protection 19 | . . . . . . . . . 1 . 2 7 . . 1 2 2 . . 2 . . 2 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 3 1 6 1 . . 3 18 8 . 2 6 . 1 . . 1 . . . . 2 1 1 Energy Gun 4 | . . . . . . . . 2 . . . 2 . . . . . . . . . . . . Energy Cannon 3 | . . . 1 . . . . 1 . . . . . 1 . . . . . . . . . . Ballistic Gun 17 | 2 1 . 5 . . . 2 6 1 . . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . . . . 3 2 . 1 1 . . . . . . . . . . . . Launcher 12 | . 2 1 . 1 . . . 4 2 . . . . . . . . . . . . . 1 1 Special Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . . 1 . . Impact Weapon 9 | . . . . . . . 1 2 3 . . 3 . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 22 | . . . 2 . . . 1 3 . . . 7 . . . 1 . . . 4 . 2 . 2 Parts Lost 57 | . . . . . . . 2 1 . . . 10 5 11 1 . . . . . . 2 10 15 Power 6 | . . . . . . . 1 . . . . . . . . . . . . . . 1 2 2 Propulsion 11 | . . . . . . . . . . . . 2 1 1 . . . . . . . . 1 6 Utility 29 | . . . . . . . . 1 . . . 7 1 7 1 . . . . . . . 6 6 Weapon 11 | . . . . . . . 1 . . . . 1 3 3 . . . . . . . 1 1 1 Highest Loss Streak 11 | . . . . . . . 2 1 . . . 6 4 7 1 . . . . . . 2 4 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 93 100 96 100 100 100 96 99 92 86 86 78 71 69 66 85 65 63 63 62 63 74 79 42 Engine 4 | . 14 14 11 11 11 11 3 5 6 6 6 4 . . . . . . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 4 4 5 5 5 5 5 5 5 5 4 . Treads 8 | . . . . . . . . 5 26 26 26 17 5 . . . . . . . . . . . Leg 12 | . 28 28 21 22 22 22 33 23 . . . . 11 10 12 23 4 . . . . . . . Flight 2 | . . . . . . . . 1 . . . 6 2 . . . 19 21 21 21 21 25 29 18 Device 12 | . 21 28 16 . . . 4 6 12 13 12 10 7 21 19 17 13 15 15 15 15 16 15 7 Storage 5 | . . . 1 11 11 11 9 7 6 6 6 3 10 5 5 5 5 2 . . . . . . Processor 10 | . . . 12 22 22 22 12 14 13 13 13 13 13 1 . . . 2 5 5 5 5 10 7 Protection 3 | . . . . . . . . . 5 6 6 9 . 4 4 14 15 15 15 14 15 12 8 3 Energy Cannon 6 | . . . . 11 11 11 9 3 . . . . 13 17 16 17 1 . . . . . . . Ballistic Gun 5 | . 22 16 31 13 11 11 10 10 3 . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . . . . 4 10 6 6 8 . . . . . . . . . . . . Launcher 2 | . 5 11 . 8 11 11 5 1 4 . . . . . . . . . . . . . . 2 Impact Weapon 1 | . . . . . . . 2 3 . 6 4 1 . . . . . . . . . . . . Peak Build Rating 135 | 6 9 9 16 20 23 23 41 51 77 77 80 82 97 130 125 124 115 84 81 89 82 127 135 101 Average Rating 68 | 4 7 8 13 18 21 23 33 49 66 77 76 68 77 122 115 122 87 82 81 80 81 107 118 70 On Entrance 59 | . 6 8 9 16 20 23 23 41 49 77 77 80 22 84 80 120 124 84 81 81 82 82 113 101 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 109 | 9 12 12 27 27 25 25 27 44 104 100 105 105 67 105 102 109 109 27 26 26 25 38 33 29 Greatest Support 108 | 20 20 20 20 28 28 28 72 100 108 108 108 108 60 60 90 90 90 28 28 28 28 43 50 29 Greatest Overweight (x) 3 | . . . 1 1 . . 1 1 . . . . 1 3 1 1 2 . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . 1 1 . . . . . . . . Largest Inventory Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 8 | 5 5 5 5 10 10 10 10 10 10 10 10 8 9 5 5 5 5 5 5 5 5 5 5 5 Most Carried 10 | . 5 5 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 7 | . 2 5 5 9 9 10 9 9 9 10 9 7 3 4 5 5 4 5 5 4 4 4 3 2 Final Capacity 10 | 5 5 5 10 10 10 10 10 10 10 10 10 10 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 10 | . 5 5 8 10 10 10 10 10 10 10 10 5 3 5 5 5 5 5 5 5 5 5 4 2 Class Distribution -------------------- 26% | Tank 19% | Golem 19% | Skirmisher 14% | Mutant 8% | Scavenger-Gunner 5% | Sprinter 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Tank | -6/Lower Caves Tank | -6/Zion Gunner | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Sprinter | -4/Factory Sprinter | -4/Upper Caves Sprinter | -4/Upper Caves Sprinter | -4/Zhirov Sprinter | -3/Proximity Caves Sprinter | -3/Research Sprinter | -2/Research Mutant | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Matter Collected 4045 | 400 153 28 314 374 . 6 224 1103 523 . 82 329 60 16 29 20 . . 162 . 58 88 76 . Remotely 1217 | . . . . . . . . 632 523 . 62 . . . . . . . . . . . . . Salvage Created 7471 | 284 180 54 764 228 . 31 744 1363 847 . . 243 379 1432 391 54 . . . . . 88 384 5 Parts 412 | 21 16 10 42 17 . 1 35 72 34 . . 12 29 80 15 3 . . . . . 5 19 1 Haulers Intercepted 10 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . 1 3 . Recyclers Shooed . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 59 | . . . . . . . . . . . 5 . 29 . 19 3 . . 3 . . . . . Prevented 5 | . . . . . . . . . . . . . . . 4 . . 1 . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Combat Hostiles Destroyed 143 | . 5 6 8 10 . 2 13 30 21 . . 6 13 21 6 1 . . . . . . 1 . Guns 32 | . 3 . 7 3 . 2 3 12 2 . . . . . . . . . . . . . . . Cannons 67 | . . . . 2 . . 6 7 5 . . 6 13 21 6 1 . . . . . . . . AOE 44 | . 2 6 1 5 . . 4 11 14 . . . . . . . . . . . . . 1 . Classes Destroyed 22 | 3 4 . 1 2 . . 2 3 1 . . 1 1 2 2 . . . . . . . . . Worker 8 | 2 1 1 . . . . 1 1 . . . . . . . . . . . . . . 1 1 Builder 5 | . . . . . . . . 1 1 . . . . 3 . . . . . . . . . . Tunneler 7 | 7 . . . . . . . . . . . . . . . . . . . . . . . . Hauler 10 | . 1 . 2 . . . 1 2 . . . . . . . . . . . . . 1 3 . Recycler 6 | 1 . . 3 . . . 1 . 1 . . . . . . . . . . . . . . . Minesweeper 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Mechanic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Operator 4 | . . . . . . . 1 2 . . . . . 1 . . . . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 10 | . 1 . 2 . . . 1 3 1 . . . . 1 . . . . . . . . 1 . Swarmer 34 | . 3 6 . 6 . 2 . 3 4 . . . 9 . . . . . . . . . 1 . Grunt 44 | . 2 . 2 2 . . 7 12 12 . . . 2 4 1 . . . . . . . . . Brawler 5 | . . . . 1 . . . 3 1 . . . . . . . . . . . . . . . Duelist 2 | . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Protector 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Sentry 17 | . . . 6 . . . 4 3 1 . . . . 2 1 . . . . . . . . . Specialist 2 | . . . . . . . . . . . . . . 2 . . . . . . . . . . Hunter 11 | . . . . . . . 2 1 2 . . . . 3 2 1 . . . . . . . . Programmer 17 | . . . . . . . . 7 1 . . . . 9 . . . . . . . . . . Heavy 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Z-Light 5 | . . . . . . . . . . . . 5 . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Best Kill Streak 9 | 5 5 3 4 3 . 2 5 6 9 . . 3 5 3 2 1 . . . . . 1 3 1 Combat Bots Only 7 | . 3 3 2 3 . 2 4 5 7 . . 3 5 3 2 1 . . . . . . 1 . Max Kills in Single Turn 4 | 1 2 3 1 3 . 1 2 3 4 . . 1 1 2 2 1 . . . . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 1 3 1 3 . . 1 3 3 . . . . . . . . . . . . . 1 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Hostile Shots Fired 1130 | . 22 7 25 12 . . 66 139 57 . . 112 155 145 73 3 . 6 3 . 25 68 106 106 Missed 461 | . 5 2 7 4 . . 17 54 18 . . 46 66 41 28 . . 6 1 . 14 46 67 39 Damage Taken 12939 | . 219 92 249 76 . 17 795 1073 467 . . 1720 1479 2102 569 47 . . 57 . 189 381 1308 2099 Core 3439 | . 60 20 17 16 . . 113 81 24 . . 527 211 357 69 . . . . . 23 178 256 1487 Absorbed by Shields 114 | . . . . . . . . . 60 . . 6 . . . . . . . . . . 48 . Redirected to Shielding 341 | . . . . . . . . . . . . 22 . . . . . . . . 69 13 200 37 Ignored by Resistances 562 | . . . . . . . . . . . . 89 . 348 116 9 . . . . . . . . Regen/Repaired (Parts) 29 | . . . . . . . . . . . 29 . . . . . . . . . . . . . Core Remaining (%) 75 | 100 . 68 . . . 91 79 88 . . . . 10 . . 57 . . . . 98 86 82 . Volleys Fired 349 | 35 20 5 28 10 . 2 39 67 17 . . 19 20 58 22 3 . . . . . 1 1 2 Largest 4 | 2 2 1 3 3 . 2 3 4 4 . . 1 3 3 3 3 . . . . . 1 1 1 Hottest 185 | 40 50 30 70 121 . 91 123 185 165 . . 53 75 75 75 75 . . . . . 20 80 60 Shots Fired 841 | 70 40 5 83 23 . 4 89 195 49 . . 43 40 138 49 9 . . . . . 1 1 2 Gun 373 | 70 37 . 80 12 . 2 44 120 8 . . . . . . . . . . . . . . . Cannon 414 | . . . . 9 . 2 33 65 26 . . 43 40 138 49 9 . . . . . . . . Launcher 53 | . 3 5 3 2 . . 12 10 15 . . . . . . . . . . . . . 1 2 Special 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Kinetic 443 | 70 37 . 80 12 . 2 44 121 34 . . 43 . . . . . . . . . . . . Thermal 345 | . . . . 9 . 2 33 64 . . . . 40 138 49 9 . . . . . 1 . . Explosive 52 | . 3 5 3 2 . . 12 10 15 . . . . . . . . . . . . . . 2 Electromagnetic 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Robot Hit Streak 27 | 7 15 . 27 11 . 3 6 15 11 . . 4 15 18 6 5 . . . . . . 2 1 Robot Miss Streak 4 | 2 3 . 2 2 . 1 4 3 1 . . 2 3 3 4 1 . . . . . . 1 . Penetration Max 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Secondary Targets 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Autonomous 38 | . . . . . . . . . 14 . . 24 . . . . . . . . . . . . Shots Hit Robots 523 | 40 28 . 61 13 . 3 43 125 36 . . 26 23 83 28 4 . . . . . 2 7 1 Core Hits 320 | 15 20 8 26 12 . 2 35 83 48 . . 11 13 30 9 1 . . . . . 1 6 . Critical Kills 2 | . . . 1 . . . . 1 . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . Critical Strikes 14 | . . . 1 . . . 1 8 1 . . 2 . . . . . . . . . . 1 . Burn 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . Destroy 3 | . . . 1 . . . . 2 . . . . . . . . . . . . . . . . Blast 5 | . . . . . . . . 2 1 . . 2 . . . . . . . . . . . . Smash 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Melee Attacks 39 | . . . . . . . 2 8 3 . . 4 . . . . 1 . . . . 5 15 1 Impact 17 | . . . . . . . 2 8 3 . . 4 . . . . . . . . . . . . Slashing 22 | . . . . . . . . . . . . . . . . . 1 . . . . 5 15 1 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 7 | . . . . . . . 1 . . . . . . . . . . . . . . 1 5 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 21704 | 427 540 315 866 490 . 52 1431 4397 3409 . . 1964 1032 4467 1305 187 . . . . . 128 596 98 Guns 3912 | 427 335 . 823 101 . 32 346 1721 127 . . . . . . . . . . . . . . . Cannons 11622 | . . . . 143 . 20 413 988 1215 . . 1964 1032 4355 1305 187 . . . . . . . . Explosions 5307 | . 205 315 43 246 . . 622 1604 2067 . . . . 69 . . . . . . . . 63 73 Melee 744 | . . . . . . . 50 33 . . . . . . . . . . . . . 128 533 . Ramming 119 | . . . . . . . . 51 . . . . . 43 . . . . . . . . . 25 Kinetic 7025 | 427 335 . 823 101 . 32 346 1655 1342 . . 1964 . . . . . . . . . . . . Thermal 8567 | . 9 . . 174 . 20 413 1072 . . . . 1032 4355 1305 187 . . . . . . . . Explosive 5087 | . 97 315 43 215 . . 622 1586 2067 . . . . 69 . . . . . . . . . 73 Electromagnetic 162 | . 99 . . . . . . . . . . . . . . . . . . . . . 63 . Impact 83 | . . . . . . . 50 33 . . . . . . . . . . . . . . . . Slashing 661 | . . . . . . . . . . . . . . . . . . . . . . 128 533 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 9 | . . . . . . . . 2 . . . . . 1 1 1 . . . . . . 1 9 Average Corruption 1 | . . . . . . . . 1 . . . . . 1 1 1 . . . . . . 1 2 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 50 | . . . . . . . . 27 . . . . . 4 9 1 . . . . . . 1 8 Message Errors 16 | . . . . . . . . 6 . . . . . 2 4 1 . . . . . . 1 2 Matter Fused 12 | . . . . . . . . 8 . . . . . 2 2 . . . . . . . . . Heat Flow Errors 5 | . . . . . . . . 2 . . . . . . 2 . . . . . . . . 1 Energy Discharges 5 | . . . . . . . . 4 . . . . . . 1 . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 7 | . . . . . . . . 4 . . . . . . . . . . . . . . . 3 Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 828 | . . 10 . 1 . . 50 71 214 . . 146 34 216 2 . . . . . . 4 47 33 Projectiles 585 | . . . . 1 . . . 29 186 . . 146 34 187 2 . . . . . . . . . Explosions 109 | . . 10 . . . . . 9 28 . . . . 29 . . . . . . . . . 33 Melee 134 | . . . . . . . 50 33 . . . . . . . . . . . . . 4 47 . Knockbacks 21 | . . . . . . . . 1 9 . . 11 . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 19 | . . . . . . . . 1 7 . . 11 . . . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Self-Inflicted Damage 184 | . 11 30 . . . . 35 17 7 . . . . 39 . . . . . . . . 33 12 Shots 9 | . 1 1 . . . . 1 1 1 . . . . 1 . . . . . . . . 3 . Rammed 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Targets Rammed 21 | . . . . . . . . 6 . . . . . 10 . . . . . . . . . 5 Kicked 16 | . . . . . . . . 6 . . . . . 10 . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 444 | . . . 444 128 . 75 306 289 207 . . 88 55 205 148 . . . . . . 330 . 139 Average Temperature 76 | . . . 223 58 . 41 94 70 59 . . 38 22 128 91 . . . . . . 175 . 98 Received Heat Transfer 2288 | . 114 30 78 12 . 27 279 306 84 . . 362 309 417 42 . . . . . 20 9 61 138 Effects 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Shutdowns 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . Impact Corruptions 6 | . . . . . . . 3 2 1 . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 9 | . . . . 1 . 1 . 1 . . . 1 . 4 1 . . . . . . . . . Heat Transferred 6773 | . 50 . . 309 . 37 740 1937 . . . . 575 2300 725 100 . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Peak Influence 986 | 50 227 316 415 247 . 60 543 970 986 . . . . 434 . . 88 . . . . 488 711 449 Initial 475 | . 32 35 44 96 . . 23 188 475 . . . . 178 . . 86 . . . . . 274 426 Average 328 | 24 130 180 291 124 . 58 373 445 566 . . . . 180 . . 84 . . . . 173 495 389 Maximum Alert Level 3 | . 1 1 2 1 . . 2 3 3 . . . . 2 . . . . . . . 2 3 2 Low Security (%) 36 | 100 88 36 15 77 . 100 9 25 . . . . . 60 . . 100 . . . . 75 . . Level 1 28 | . 11 63 58 22 . . 39 27 10 . . . . 35 . . . . . . . 22 31 37 Level 2 23 | . . . 25 . . . 51 18 67 . . . . 4 . . . . . . . 1 67 62 Level 3 10 | . . . . . . . . 27 22 . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 38 | . . . 1 . . . 1 12 7 . . . . 10 . . . . . . . 2 3 2 Investigation 5 | . . . . . . . 1 2 1 . . . . 1 . . . . . . . . . . Extermination 12 | . . . . . . . . 6 1 . . . . 4 . . . . . . . . 1 . Reinforcement 14 | . . . 1 . . . . 2 1 . . . . 5 . . . . . . . 1 2 2 Assault 6 | . . . . . . . . 2 3 . . . . . . . . . . . . 1 . . Garrison 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 Construction Impeded 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Distress Signals 19 | . 4 . 1 . . . 3 3 . . . . 1 4 . . . . . . . 2 1 . Communications Jammed 20 | . . . . . . . . . . . . . . . . . . . . . . 14 6 . Distress Signals 20 | . . . . . . . . . . . . . . . . . . . . . . 14 6 . Times Spotted 351 | . 10 5 12 7 . 2 22 43 27 . . 47 21 26 10 1 1 4 1 . 12 29 40 31 Peak Tracking Total 40 | . 4 3 3 3 . 2 5 6 4 . . 40 6 3 4 1 1 4 1 . 10 25 14 17 Tactical Retreats 24 | . 2 . . . . . . 1 1 . . 1 1 1 2 . . . . . 2 2 7 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Traps Triggered 11 | . . . . . . . . 4 . . . . . 4 . . 1 . . . . . 2 . Indirectly 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 6 | . . . . . . . . . . . . . . 2 2 . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Disabled 45 | . 2 8 3 2 . . 2 9 4 . 3 2 . 7 1 1 . . . . . 1 . . Max in Single Turn 4 | . 2 4 1 1 . . 1 2 1 . 1 1 . 2 1 1 . . . . . 1 . . Garrison Access 7 | . . . . . . . 1 3 2 . . . . . . . . . . . . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 4 | . . . . . . . . . . . 3 . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Machines Accessed 50 | . 5 . . . 4 . 4 8 8 . . . . 5 1 1 3 . . 5 . 2 2 2 Terminals 25 | . 4 . . . . . 2 2 5 . . . . 5 . . 3 . . . . 1 2 1 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Recycling Units 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 7 | . . . . . . . 1 3 2 . . . . . . . . . . . . 1 . . Total Hacks 129 | . 8 . . . 41 . 9 12 17 . . . . 10 1 1 3 . . 18 . 3 3 3 Successful 79 | . 6 . . . 41 . 3 3 5 . . . . 1 1 1 . . . 18 . . . . Failed 50 | . 2 . . . . . 6 9 12 . . . . 9 . . 3 . . . . 3 3 3 Catastrophic 12 | . . . . . . . 1 3 . . . . . 4 . . 3 . . . . . . 1 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Manual 25 | . 1 . . . 1 . 2 6 5 . . . . 7 . . 2 . . . . . 1 . Terminals 43 | . 7 . . . . . 5 2 9 . . . . 10 . . 3 . . . . 2 3 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . . . . . . . . . . . . . . 1 Recycling Units 5 | . 1 . . . . . 1 1 2 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 16 | . . . . . . . 3 6 6 . . . . . . . . . . . . 1 . . Terminal Hacks 71 | . 5 . . . 41 . 1 . 3 . . . . 1 1 1 . . . 18 . . . . Record 48 | . 1 . . . 40 . . . . . . . . . . 1 . . . 6 . . . . Part Schematic 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Prototype ID Bank 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Open Door 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . Level Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Locate Traps 2 | . 1 . . . . . . . . . . . . 1 . . . . . . . . . . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Transport Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 7 | . 1 . . . . . 2 2 2 . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . Reject 4 | . 1 . . . . . 1 1 1 . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Jam 3 | . . . . . . . 1 1 1 . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Used 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Hacking Detections 31 | . 1 . . . . . 3 6 7 . . . . 5 . . 3 . . . . 2 2 2 Full Trace Events 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . 2 6 . . . . . . . . . . . . . 2 . . Machine Destruction 6 | . . . . . . . 2 2 . . . . . . . . . . . . . 2 . . Programmers 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total Allies 11 | . . . . 5 . . . . . . 4 . . . 2 . . . . . . . . . Largest Group 4 | . . . . 3 3 2 2 . . . 4 4 . . 2 2 1 . . . . . . . Highest-Rated Group 115 | . . . . 47 40 32 32 . . . 115 115 . . 60 60 26 . . . . . . . Highest-Rated Ally 31 | . . . . 31 16 16 16 . . . 31 31 . . 30 30 26 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 71 | . . . . 2 . 5 3 . . . . 52 . . 5 4 . . . . . . . . Total Damage 1019 | . . . . 20 . 60 44 . . . . 601 . . 183 111 . . . . . . . . Kills 10 | . . . . . . 1 . . . . . 9 . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 10 | . . 1 . 3 . . . . . . 1 . 1 . 1 1 . 2 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 42 | . . . . . . . . . . . . . . . . . . . . . . 16 24 2 Items 42 | . . . . . . . . . . . . . . . . . . . . . . 16 24 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Turns Passed 19323 | 240 558 447 468 858 329 44 967 3277 1408 25 2894 1226 1264 1892 1555 255 282 121 89 66 79 242 339 398 Spaces Moved 13123 | 115 399 291 260 476 262 30 457 2094 791 17 1776 1150 364 613 509 128 523 367 284 154 248 452 970 393 Core 126 | 6 . . . . . . . . . . . . . . . . . . . . . . . 120 Treads 3470 | . . . . . . . . 390 791 17 1776 478 18 . . . . . . . . . . . Legs 5592 | 109 399 291 260 476 262 30 457 1704 . . . . 346 613 509 128 8 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . Flight 3935 | . . . . . . . . . . . . 672 . . . . 515 367 284 154 248 452 970 273 Fastest Speed 20 | 50 120 120 120 120 120 120 90 120 152 156 156 34 150 150 180 185 31 31 31 31 31 24 20 29 Average Speed 110 | 116 120 120 124 164 120 120 116 125 155 156 156 86 168 178 180 185 37 31 31 31 31 27 25 37 Slowest Speed 260 | 120 120 120 190 190 120 120 180 240 156 156 156 160 180 240 185 185 260 31 31 31 31 31 29 50 Overloaded Moves 13 | . . . . . . . . . . . . . . . . . . . . . . . 13 . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 53 | . . . . . . . . . . . . 6 . . . . 3 . . . 1 15 26 2 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 43 | 6 71 69 26 84 62 6 42 49 19 4 87 72 57 15 71 20 16 51 57 62 48 29 50 13 Regions Visited 24 Branch Regions 14 Pre-discovered Areas 9 | . . 1 . 1 1 . . . . . 2 . . . . 1 . . . 3 . . . . Known Exits Taken 11 | . . . 1 1 1 1 1 1 1 1 . . 1 . . . . . . . 1 . 1 . Unknown Exits Taken 13 | 1 1 1 . . . . . . . . 1 1 . 1 1 1 1 1 1 1 . 1 . . Scrap Searched 12 | . . . . 2 . . . . . . 2 . . . 2 . . 1 4 . 1 . . . Spaces Dug 48 | . . . . 20 . . 1 10 1 . . 3 . . . . 1 . . . . 3 8 1 Terrain Destroyed 605 | . 14 20 24 31 . . 68 121 165 . . 11 16 71 17 4 1 . . . . 3 8 31 Melee 22 | . . . . . . . 1 4 1 . . 3 . . . . 1 . . . . 3 8 1 Projectile 95 | . . . . . . . 4 12 2 . . 8 16 32 17 4 . . . . . . . . AOE 488 | . 14 20 24 31 . . 63 105 162 . . . . 39 . . . . . . . . . 30 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Fac Low Zio Dee Pro Fac Upp Upp Fac Upp Upp Zhi Pro Res Res Acc Total 17115 | 155 439 383 342 536 278 34 826 2583 936 16 1849 1357 979 1294 1104 139 610 373 285 171 248 530 1009 639 Wait 3190 | . 7 87 27 30 13 3 293 347 105 . 26 120 587 599 550 5 54 5 . 7 . 60 34 231 Move 13006 | 114 398 290 259 475 261 29 456 2093 790 16 1775 1140 363 612 508 127 517 366 283 153 245 425 922 389 Hop 40 | . . . . . . . . . . . . 3 . . . . 2 . . . 1 11 21 2 Pick Up 56 | . 5 . 5 6 1 . 3 4 4 . 6 11 . . . . 5 . 1 1 1 1 2 . Fast Attach 92 | 6 3 . 3 1 . . 4 11 2 . 3 17 2 1 3 3 5 1 . 5 . 10 10 2 Attach 30 | . . . 2 . . . 1 1 1 . 2 7 2 . . . 6 . . . . 2 3 3 Detach 12 | . 1 . . . . . . 1 . . . 3 1 2 . . 2 . . . . 1 . 1 Swap 64 | . 2 1 9 5 . . 13 21 8 . 1 1 . . . . 3 . . . . . . . Drop 151 | . 3 . 9 9 3 . 15 24 6 . 9 32 4 2 3 1 15 1 1 5 1 4 1 3 Fire 349 | 35 20 5 28 10 . 2 39 67 17 . . 19 20 58 22 3 . . . . . 1 1 2 Melee 39 | . . . . . . . 2 8 3 . . 4 . . . . 1 . . . . 5 15 1 Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 Kick 16 | . . . . . . . . 6 . . . . . 10 . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 10 | . . . . . . . . . . . . . . 10 . . . . . . . . . . Rewire 18 | . . . . . . . . . . . . . . . 18 . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 37 | . . . . . . . . . . . 27 . . . . . . . . . . 10 . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Zion (discovered 2 exits: [*Dee] / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory (discovered 2 exits: Res / [*Upp]) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research (discovered 2 exits: *Acc / *Tes) -1/Access History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 3 | -11/Scrapyard | Discovered new exit (range 15) 241 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 16) 594 | -10/Materials | Discovered new exit (range 13) 787 | -10/Materials | Discovered new exit (range 9) 799 | -10/Materials | Entered Mines 1233 | -10/Mines | Discovered new exit (range 12) 1240 | -10/Mines | Learned location of Zion (-6) 1246 | -10/Mines | Entered Materials 1246 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1611 | -9/Materials | Discovered new exit (range 11) 1623 | -9/Materials | Identified exit to Mines 1634 | -9/Materials | Build established: Scavenger-Gunner 1714 | -9/Materials | Entered Mines 1739 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1768 | -9/Mines | Found Prototype Device 1779 | -9/Mines | Learned location of 1 exit from Materials 1925 | -9/Mines | Discovered new exit (range 8) 1942 | -9/Mines | Identified exit to Materials 2092 | -9/Mines | Discovered exit to Materials (range 10) 2288 | -9/Mines | Learned Materials emergency access door positions 2361 | -9/Mines | Assembled infested the area 2404 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2558 | -9/Mines | Discovered new exit (range 5) 2562 | -9/Mines | Identified exit to Exiles 2572 | -9/Mines | Entered Exiles 2572 | -9/Exiles | Accompanied by 3 allies 2605 | -9/Exiles | Met 8R-AWN 2622 | -9/Exiles | Met EX-HEX 2655 | -9/Exiles | Met EX-BIN 2670 | -9/Exiles | Aligned with FarCom system 2671 | -9/Exiles | Given EX-Vault access code 2698 | -9/Exiles | Opened EX-Vault 2707 | -9/Exiles | Found AWS/Autocannon 2732 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2809 | -9/Exiles | Met EX-DEC 2873 | -9/Exiles | Discovered new exit (range 14) 2885 | -9/Exiles | Identified exit to Mines 2901 | -9/Exiles | Left Exiles lab with AWS/Autocannon 2901 | -9/Exiles | Entered Mines 2901 | -8/Mines | Accompanied by 3 allies 2930 | -8/Mines | Discovered exit to Materials (range 8) 2945 | -8/Mines | Entered Materials 2945 | -8/Materials | Accompanied by 2 allies 2945 | -8/Materials | Evolved 2 slots: Propulsion x2 2946 | -8/Materials | Identified exit to Factory 3206 | -8/Materials | Build established: Scavenger-Skirmisher 3900 | -8/Materials | Discovered exit to Factory (range 11) 3912 | -8/Materials | Entered Factory 3912 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4218 | -7/Factory | Build established: Skirmisher 7112 | -7/Factory | First assault squad dispatched 7159 | -7/Factory | Discovered new exit (range 14) 7182 | -7/Factory | Identified exit to Factory 7189 | -7/Factory | Entered another Factory area 7189 | -6/Factory | Evolved 2 slots: Utility x2 7653 | -6/Factory | Build established: Tank 7889 | -6/Factory | First assault squad dispatched 8315 | -6/Factory | Discovered new exit (range 5) 8321 | -6/Factory | Identified exit to Factory 8469 | -6/Factory | Destroyed 7 combat bots 8476 | -6/Factory | Identified exit to Lower Caves 8597 | -6/Factory | Entered Lower Caves 8617 | -6/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 8621 | -6/Lower Caves | Identified exit to Zion 8622 | -6/Lower Caves | Entered Zion 8736 | -6/Zion | Learned Factory security intel 9159 | -6/Zion | Gained Derelict followers 9401 | -6/Zion | Rebuked by Imprinter 9654 | -6/Zion | Gained Derelict followers 10253 | -6/Zion | Discovered new exit (range 12) 11061 | -6/Zion | Discovered new exit (range 5) 11064 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 11516 | -6/Zion | Entered Deep Caves 11516 | -6/Deep Caves | Accompanied by 4 allies 11805 | -6/Deep Caves | Z-Facility disabled 11814 | -6/Deep Caves | Attacked by Z-Imprinter 11833 | -6/Deep Caves | Destroyed Z-Imprinter 11979 | -6/Deep Caves | Found Prototype Protection 11979 | -6/Deep Caves | Identified Zio. Weapon Casing 11991 | -6/Deep Caves | Found Zio. Weapon Casing 12045 | -6/Deep Caves | Found Prototype Protection 12045 | -6/Deep Caves | Identified Zio. Heavy Carapace 12111 | -6/Deep Caves | Build established: Gunner 12304 | -6/Deep Caves | Discovered new exit (range 6) 12681 | -6/Deep Caves | Spotted AG-25740 12685 | -6/Deep Caves | Triggered Deep Caves wall 12685 | -6/Deep Caves | Spotted AS-92390 12688 | -6/Deep Caves | Exposed GOLEM chamber 12691 | -6/Deep Caves | Found GOLEM Unit 12692 | -6/Deep Caves | Spotted AS-68547 12699 | -6/Deep Caves | Core integrity fell below 50% 12728 | -6/Deep Caves | Lost 6 parts (2n3u1w) 12742 | -6/Deep Caves | Entered Proximity Caves 12762 | -5/Proximity Caves | Build established: Mutant 13410 | -5/Proximity Caves | Build established: Golem 13447 | -5/Proximity Caves | Spotter reported a threat 13852 | -5/Proximity Caves | Spotted B-75 Beast 13971 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13971 | -5/Proximity Caves | Core integrity fell below 20% 13988 | -5/Proximity Caves | Discovered exit to Factory (range 13) 13997 | -5/Proximity Caves | Learned Factory security intel 14006 | -5/Proximity Caves | Entered Factory 14006 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14007 | -5/Factory | Lost 4 parts (1u3w) 15084 | -5/Factory | Cargo convoy interrupted 15817 | -5/Factory | Spotted B-75 Beast 15839 | -5/Factory | Discovered new exit (range 5) 15898 | -5/Factory | Entered Upper Caves 15918 | -5/Upper Caves | Lost 7 parts (1n4u2w) 16289 | -5/Upper Caves | Learned 4 Factory zone layouts 17206 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 17241 | -5/Upper Caves | Build established: Tank 17375 | -5/Upper Caves | Spotted B-75 Beast 17400 | -5/Upper Caves | Destroyed B-75 Beast 17428 | -5/Upper Caves | Discovered new exit (range 12) 17453 | -5/Upper Caves | Entered another Upper Caves area 17453 | -5/Upper Caves | Accompanied by 2 allies 17633 | -5/Upper Caves | Found Alien Artifact 17633 | -5/Upper Caves | Identified Dimensional Node Initializer 17633 | -5/Upper Caves | Initialized slip node 17664 | -5/Upper Caves | Discovered new exit (range 10) 17693 | -5/Upper Caves | Learned location of Armory (-3) 17708 | -5/Upper Caves | Entered Factory 17708 | -4/Factory | Accompanied by 1 ally 17708 | -4/Factory | Evolved 2 slots: Propulsion x2 17709 | -4/Factory | Identified exit to Research 17976 | -4/Factory | Discovered new exit (range 16) 17990 | -4/Factory | Entered Upper Caves 18057 | -4/Upper Caves | Learned Research stockpile data 18057 | -4/Upper Caves | Learned location of 1 exit from Proximity Caves 18103 | -4/Upper Caves | Build established: Sprinter 18107 | -4/Upper Caves | Discovered new exit (range 13) 18111 | -4/Upper Caves | Entered another Upper Caves area 18151 | -4/Upper Caves | Encountered a Warlord checkpoint 18197 | -4/Upper Caves | Discovered new exit (range 11) 18200 | -4/Upper Caves | Entered Zhirov 18200 | -4/Zhirov | Discovered new exit (range 3) 18206 | -4/Zhirov | Met Zhirov 18213 | -4/Zhirov | Learned location of Quarantine (-3) 18213 | -4/Zhirov | Learned location of Testing (-2) 18213 | -4/Zhirov | Learned location of Command (-1) 18218 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18230 | -4/Zhirov | Found Alien Artifact 18230 | -4/Zhirov | Identified Integrated Dissipator 18230 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 18254 | -4/Zhirov | Found Alien Artifact 18266 | -4/Zhirov | Entered Proximity Caves 18279 | -3/Proximity Caves | Encountered an infested base 18345 | -3/Proximity Caves | Entered Research 18345 | -3/Research | Evolved 2 slots: Utility x2 18408 | -3/Research | Found Prototype Device 18408 | -3/Research | Identified Exp. Thermal Shield 18565 | -3/Research | Spotted B-86 Titan 18584 | -3/Research | Discovered new exit (range 6) 18587 | -3/Research | Entered another Research area 18587 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 18771 | -2/Research | Discovered new exit (range 9) 18772 | -2/Research | Identified exit to Testing 18787 | -2/Research | Found Gamma Bomb Array 18832 | -2/Research | Lost 4 parts (3u1w) 18835 | -2/Research | Found Prototype Launcher 18884 | -2/Research | Search patrols dispatched 18892 | -2/Research | Spotted B-90 Cyclops 18921 | -2/Research | Spotted B-90 Cyclops 18925 | -2/Research | Discovered new exit (range 8) 18926 | -2/Research | Identified exit to Access 18926 | -2/Research | Entered Access 18926 | -1/Access | Evolved 2 slots: Utility x2 18936 | -1/Access | Lost 3 parts (1n2u) 18958 | -1/Access | Identified Transdimensional Reconstructor 18958 | -1/Access | Warped through subspace 18982 | -1/Access | Identified Hellfire Missile Launcher 18988 | -1/Access | Lost 3 parts (2p1u) 19176 | -1/Access | Search patrols dispatched 19255 | -1/Access | Energy Cycler disabled 19265 | -1/Access | Core integrity fell below 50% 19292 | -1/Access | Lost 11 parts (6n4u1w) 19312 | -1/Access | Core integrity fell below 20% 19324 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 19261_ Knocked back. 19261_ Asb. Nanovents destroyed. 19262_ K0R2SL/I=RH0EG N0OFTI1B4,N4FSIVS/JL 19267_ U-05 Engineer builds a Wall. 19299_ Critical hit (Burn: +37). 19300_ Slammed into K-01 Serf. 19301_ Slammed into L-61 Swordsman. 19302_ Adv. Terrain Scan Processor destroyed. 19302_ System corrupted by crushing effect (+5). 19303_ Slammed into G-73 Enforcer. 19308_ Penetrated by Slug. 19309_ Slug penetrates Wall. 19311_ Penetrated by Slug. 19318_ Slug penetrates Door. 19318_ Penetrated by Slug. 19324_ C-30 ARC bursts open, deploying its payload. 19324_ S-43 Plague unfolds itself. 19324_ Slammed into U-05 Engineer. 19324_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????######????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ??????????????????????? #????????????????????? | | ?????????????????????H? k #????????????????????? | | ??????????????########## #????????????????????? | | ??????????????# ##ks #????????????????????? | | ??????????????# ! ##s%s #????????????????????? | | ??????????????# * ## ss +????????????????????? | | ???????????????? !??#k #????????????????????? | | ?????????????????#+##### #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ######@###????????????????????? | | ?????????????????# #??? u ?????????????????????? | | ?????????????????# #? u =???????????????????? | | ?????????????????# # "" == ????? ???????????? | | ?????????????????# # """" == #???? ???????????? | | ?????????????????# # """" h #???? ????H??????? | | ?????????????????# # """" #???? ???g???????? | | ?????????????????# # ??""" +???h ???????????? | | ?????????????????# #????"" #???? ???????????? | | ?????????????????# #?????? #???? ???????????? | | ?????????????????# #?????? #???# #??????????? | | ?????????????????#h#?????? p +??? #??????????? | | ?????????????????# #??????? #???# #??????????? | | ??????????????####p##############???#g#??????????? | | ??????????????# p #??????# #????####### | | ??????????????# gg l#??????# #????# # | | ??????????????# h ######## ###### | | ??????????????+ p + | | ??????????????# ########+##/### | | ??????????????# * #?# #?# # | | ??????????????################?# #?### ### | | ???????????????????????????????# " ##### #?? | | ???????????????????????????????# """ + #?? | | ???????????????????????????????# """ ##### #?? | | ???????????????????????????????# " #???# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 87 Energy Generation 51 Energy Capacity 1100 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 16 Power Amplification 30 Armor Coverage 950 Resistance: KI 15 Resistance: TH 20 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Propulsion Shielding 90 Weapon Shielding 100 Phase Shifting 10 Evasion (%) 77 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 10 Item Schematics ----------------- Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- Dimensional Node Initializer Integrated Dissipator Transdimensional Reconstructor Achievements -------------- No Signal Ooh, Shiny! Challenges ------------ None Game ------ Seed ResetAccelerationClaws Manual? 0 Play Time 03:15:41 Cumulative 131.5 hours Start 2025.02.06 @ 15:57:49 End 2025.02.06 @ 19:27:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 111 Rogue 99 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 48 Gallery% 58 Achievement% 51 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48f1907-312d-4bdf-a7ef-fec6f9f75e68