Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 16:43:22 Player: Lazz Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (23) 115 Value Destroyed (629) 629 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1644 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 218/300 Energy 98/100 System Corruption 10% Temperature Cool (25) Movement Treading (320) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Light Treads > --- UTILITY (3) ------ High-capacity Storage Unit Hardened Medium Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (20) --- Wheel Wheel High-capacity Storage Unit Large Matter Pod (125) High-capacity Matter Pod (65) Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- High-capacity Storage Unit Hardened Medium Armor Plating Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Pulse Gun Small Laser Heavy Assault Rifle > --- INVENTORY -------- Light Treads Light Treads High-capacity Storage Unit Large Matter Pod High-capacity Matter Pod Improved Terrain Scanner Hardened Medium Armor Plating Hardened Medium Armor Plating High-powered Tractor Beam High-powered Tractor Beam High-powered Tractor Beam [Rating: 18] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Wheel Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 19 | 7 1 11 Power 2 | 1 1 . Engine 1 | 1 . . Core 1 | . 1 . Reactor . | . . . Propulsion 5 | 2 . 3 Treads 2 | . . 2 Leg . | . . . Wheel 3 | 2 . 1 Hover . | . . . Flight . | . . . Utility 6 | 2 . 4 Device 1 | 1 . . Storage 2 | 1 . 1 Processor 1 | . . 1 Hackware . | . . . Protection 2 | . . 2 Artifact . | . . . Weapon 6 | 2 . 4 Energy Gun 3 | . . 3 Energy Cannon . | . . . Ballistic Gun 3 | 2 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 13 | . . 13 Power 1 | . . 1 Propulsion 3 | . . 3 Utility 3 | . . 3 Weapon 6 | . . 6 Highest Loss Streak 8 | . . 8 To Critical Strikes 1 | . . 1 Average Backups 9 | 4 7 12 Power . | 1 . . Propulsion 2 | 2 2 2 Utility 6 | . 3 9 Weapon . | 1 1 . Tool/Special . | . . . Unused Backups 12 | . 1 11 Power 1 | . 1 . Propulsion 1 | . . 1 Utility 10 | . . 10 Weapon . | . . . Tool/Special . | . . . Average Slot Usage (%) 91 | . 100 86 Engine 3 | . 9 . Core 6 | . 4 8 Treads 1 | . . 2 Wheel 21 | . 28 17 Device 9 | . 14 7 Storage 12 | . 14 11 Processor 3 | . . 6 Protection 3 | . . 5 Energy Gun 6 | . . 10 Ballistic Gun 21 | . 28 17 Peak Build Rating 18 | 7 10 18 Average Rating 10 | 3 8 13 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) 9 | . . 9 Naked Turns . | . . . Heaviest Build 60 | 12 14 60 Greatest Support 40 | 26 26 40 Greatest Overweight (x) 5 | . . 5 Average Overweight (x) . | . . 2 Largest Inventory Capacity 20 | 8 8 20 Average Capacity 14 | 7 8 19 Most Carried 15 | 7 8 15 Average Carried 9 | 5 7 12 Final Capacity 20 | 8 8 20 Final Carried 11 | 5 8 11 Class Distribution -------------------- 66% | Mutant 33% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 854 | 289 242 323 Remotely . | . . . Salvage Created 887 | 94 177 616 Parts 52 | 3 10 39 Haulers Intercepted . | . . . Recyclers Shooed 1 | 1 . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 15 | . 4 11 Guns 13 | . 4 9 AOE 2 | . . 2 Classes Destroyed 9 | 2 1 6 Worker 1 | . . 1 Builder 3 | . . 3 Tunneler 1 | 1 . . Recycler 1 | 1 . . Operator 1 | . . 1 Watcher 1 | . . 1 Grunt 11 | . 4 7 Brawler 1 | . . 1 Sentry 3 | . . 3 Best Kill Streak 7 | 2 2 7 Combat Bots Only 6 | . 2 6 Max Kills in Single Turn 3 | 1 1 3 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 147 | . 21 126 Missed 34 | . 7 27 Hits 113 | . 14 99 Melee 2 | . . 2 Projectile 111 | . 14 97 Critical Strikes 3 | . . 3 Damage Taken 1767 | . 166 1601 Core 414 | . 12 402 Absorbed by Shields . | . . . Regen/Repaired (Parts) 3 | . 3 . Core Remaining (%) 97 | 100 95 . Volleys Fired 61 | 5 21 35 Largest 3 | 2 2 3 Hottest 108 | 40 40 108 Shots Fired 138 | 10 42 86 Gun 138 | 10 42 86 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 103 | 10 42 51 Thermal 10 | . . 10 Explosive . | . . . Electromagnetic 25 | . . 25 Robot Hit Streak 21 | 3 12 21 Robot Miss Streak 4 | 1 4 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 93 | 6 31 56 Core Hits 39 | 4 9 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1388 | 58 323 1007 Guns 1086 | 58 323 705 Cannons . | . . . Explosions 298 | . . 298 Melee . | . . . Ramming 4 | . . 4 Kinetic 793 | 58 323 412 Thermal 173 | . . 173 Explosive 211 | . . 211 Electromagnetic 207 | . . 207 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 10 | . . 10 Average Corruption 5 | . . 5 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 6 | . . 6 Message Errors 1 | . . 1 Matter Fused 1 | . . 1 Heat Flow Errors 1 | . . 1 Energy Discharges 1 | . . 1 Data Loss (minor) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 34 | . . 34 Projectiles . | . . . Explosions 34 | . . 34 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 126 | . . 126 Shots 2 | . . 2 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 627 | . 20 627 Average Temperature 137 | . 8 162 Received Heat Transfer 705 | . 93 612 Effects 7 | . . 7 Energy Bleed 1 | . . 1 Matter Decay 2 | . . 2 Damage (major) 1 | . . 1 Damage (core) 3 | . . 3 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | . . 300 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . . 1 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 130 | 10 70 130 Initial 29 | . . 29 Average 35 | 1 20 50 Influence Increases 529 | 10 129 390 Destroy 0b10 Robot/C 300 | . 80 220 Destroy 0b10 Robot/NC 40 | 10 . 30 Destroy Leader 92 | . 30 62 Successful Hack 19 | . 19 . Disable Machine 15 | . . 15 Destroy Structure 33 | . . 33 Partial Spotted 15 | . . 15 Lose Combat Pursuer 15 | . . 15 Influence Decreases 409 | 10 59 340 Entered New Map 41 | . . 41 Time Decay 238 | 10 59 169 Lost Part 130 | . . 130 Squads Dispatched 4 | . 2 2 Investigation 1 | . 1 . Extermination . | . . . Reinforcement 3 | . 1 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 27 | . 8 19 Peak Tracking Total 6 | . 3 6 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . . 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 5 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 12 | . 12 . Successful 7 | . 7 . Failed 5 | . 5 . Catastrophic . | . . . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 11 | . 11 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 5 . Locate Traps 1 | . 1 . Transport Status 1 | . 1 . Registered Components 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 1 | . 1 . Botnet 1 | . 1 . Fabricators . | . . . Repair Stations 1 | . 1 . Patch 1 | . 1 . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 470 | 13 218 239 Seismic 470 | 13 218 239 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 658 | 74 218 366 Spaces Moved 351 | 52 163 136 Core 12 | 12 . . Treads 4 | . . 4 Legs . | . . . Wheels 335 | 40 163 132 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 102 | 80 90 126 Slowest Speed 320 | 90 90 320 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 16 | 4 29 15 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 31 | . . 31 Melee . | . . . Projectile . | . . . AOE 31 | . . 31 Terrain Rammed 1 | . . 1 Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 532 | 74 199 259 Wait 64 | . 5 59 Move 349 | 51 162 136 Hop . | . . . Pick Up 31 | 11 6 14 Fast Attach 1 | 1 . . Attach 15 | 6 . 9 Detach . | . . . Swap 4 | . 1 3 Drop 6 | . 4 2 Fire 61 | 5 21 35 Melee . | . . . Ram 1 | . . 1 Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 75 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Discovered new exit (range 13) 293 | -10/Materials | Entered another Materials area 293 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 582 | -9/Materials | Core integrity fell below 50% 589 | -9/Materials | Lost 8 parts (1p1n2u4w) 601 | -9/Materials | Core integrity fell below 20% 650 | -9/Materials | System corruption reached 10% 659 | -9/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- payload. 00595_ G-34 Mercenary unfolds itself. 00598_ K-01 Serf collects debris. 00605_ Acquired 40 matter. 00606_ R-06 Scavenger collects Lgt. Ion Engine. 00615_ System corrupted: Matter fused (-7). 00641_ Hvy. Assault Rifle destroyed. 00643_ Sml. Laser destroyed. 00645_ ZCZIH TZXZPDRPBG72EOIWNC4>HHN 00649_ Rammed Nuclear Reactor. 00649_ Destabilizing: System corrupted (+1). 00649_ Lgt. Treads broken. 00649_ Destabilizing: Short circuit. 00651_ Nuclear Reactor explodes. 00651_ Broken Lgt. Treads destroyed. 00651_ Destroyed Broken Lgt. Treads. 00651_ G-34 Mercenary destroyed. 00651_ O-16 Technician destroyed. 00652_ The unstable cave ceiling collapses. 00652_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ?????????????????????????## ##???????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #????????????????????? | | ??????????????????????????# #???####?????????????? | | ??????????????????????????# #??? ?????????????? | | ??????????????????????????# ##? 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