Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.24 @ 12:09:27 Player: LightKnight Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (23) 4600 Robots Destroyed (393) 1965 Value Destroyed (13447) 13447 Prototype IDs (47) 940 Alien Tech Used (0) 0 Bonus (6499) 6499 TOTAL SCORE: 30951 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3607 Follower Combat Kills 1768 Entered Garrisons 200 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Acquired ECA 300 Friendly Fire -976 Cogmind --------- Core Integrity 415/1300 Matter 18/300 Energy 100/100 System Corruption 0% Temperature Cool (1) Movement Flying (45) Location -3/Armory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Field Propulsion Drive > --- UTILITY (9) ------ Advanced Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Advanced Melee Analysis Suite 8R-AWN's Boregun Smartbomb Launcher Peak State ------------ > --- POWER ------------ Antimatter Reactor Antimatter Reactor > --- PROPULSION ------- Heavy Treads Heavy Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Enhanced Optical Array Advanced Terrain Scan Processor Experimental Targeting Computer Improved Particle Charger Advanced EM Disruption Field > --- WEAPON ----------- Improved Heavy Laser Enhanced Force Rifle Enhanced Force Rifle 8R-AWN's Boregun > --- INVENTORY -------- Antimatter Reactor Antimatter Reactor Medium Treads Medium Treads Medium Treads Improved Medium Treads Advanced Cryofiber Web Coolant Injector Improved Coolant Injector Improved Launcher Guidance Computer System Restoration Module Improved Lightning Gun Improved Lightning Gun Enhanced Force Rifle Long-range Proton Cannon 8R-AWN's Boregun Proton Missile Launcher Long-range Missile Launcher Precision Rocket Launcher Deploy-a-Sentry [Rating: 111] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Fission Core Reactor Antimatter Reactor Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Field Propulsion Drive Utility Experimental Targeting Computer Device Experimental Sensor Array Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Proton Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Precision Rocket Launcher Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Slots Evolved 14 | . . . 2 . . . 2 . . . 2 . . . . 2 . . 2 2 . 2 . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 4 | . . . . . . . 1 . . . 1 . . . . . . . . 2 . . . Utility 7 | . . . 1 . . . 1 . . . . . . . . 1 . . 2 . . 2 . Weapon 2 | . . . 1 . . . . . . . 1 . . . . . . . . . . . . Parts Attached 186 | . 15 5 14 4 9 2 16 7 9 6 19 1 1 . . 37 10 1 21 5 1 2 1 Power 21 | . 2 1 3 . 1 . . 1 1 . 2 . . . . 5 2 . 2 1 . . . Engine 11 | . 2 1 3 . 1 . . 1 1 . . . . . . 2 . . . . . . . Core 5 | . . . . . . . . . . . 2 . . . . 2 . . . 1 . . . Reactor 5 | . . . . . . . . . . . . . . . . 1 2 . 2 . . . . Propulsion 43 | . 2 1 3 . 3 . 3 1 3 2 5 . . . . 9 2 . 5 2 . 1 1 Treads 38 | . 2 1 3 . 3 . 3 1 3 2 5 . . . . 7 2 . 5 1 . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 3 | . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Utility 49 | . 5 . 4 2 1 1 5 1 3 1 1 1 . . . 7 5 1 7 2 1 1 . Device 27 | . 3 . 3 1 . . 3 . 1 1 . . . . . 4 3 1 5 2 . . . Storage 5 | . 2 . . . . . 1 . 1 . . . . . . 1 . . . . . . . Processor 9 | . . . 1 . . 1 . . . . 1 1 . . . 1 1 . 2 . 1 . . Hackware 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . Protection 7 | . . . . 1 1 . 1 1 1 . . . . . . 1 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . Weapon 73 | . 6 3 4 2 4 1 8 4 2 3 11 . 1 . . 16 1 . 7 . . . . Energy Gun 43 | . 4 3 2 . . . 5 1 2 2 6 . 1 . . 13 . . 4 . . . . Energy Cannon 6 | . . . . . . . . . . . 4 . . . . 1 . . 1 . . . . Ballistic Gun 11 | . . . 1 2 3 1 3 . . . . . . . . . 1 . . . . . . Ballistic Cannon 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Launcher 8 | . . . 1 . 1 . . . . 1 1 . . . . 2 . . 2 . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . . . . . 3 . . 2 1 . . . . 9 . . 2 1 . . . Parts Lost 57 | . 3 1 2 1 5 1 . 5 3 1 2 . . . . 12 . . 18 . 1 2 . Power 8 | . 1 . . . 1 . . 1 . . . . . . . 2 . . 3 . . . . Propulsion 26 | . 2 1 1 . 3 . . 2 3 . . . . . . 8 . . 4 . 1 1 . Utility 13 | . . . 1 1 1 1 . 1 . 1 . . . . . 1 . . 5 . . 1 . Weapon 10 | . . . . . . . . 1 . . 2 . . . . 1 . . 6 . . . . Highest Loss Streak 9 | . 2 1 1 1 5 1 . 2 1 1 2 . . . . 3 . . 9 . 1 1 . To Critical Strikes 5 | . . . . . 4 . . . . . 1 . . . . . . . . . . . . Average Backups 15 | . 8 12 14 14 14 13 13 13 14 18 18 18 19 17 16 17 17 17 16 3 4 3 3 Power 1 | . . . 1 1 1 2 2 1 1 2 1 2 2 2 2 . 1 2 1 . . . . Propulsion 3 | . 1 2 4 5 3 2 1 1 1 3 4 5 5 5 5 2 1 3 3 . . 1 . Utility 3 | . 1 2 1 2 4 4 4 3 3 3 4 3 4 3 2 5 6 5 3 . . . 1 Weapon 6 | . 3 5 6 5 5 5 5 5 7 9 7 8 8 7 7 8 7 7 7 3 3 2 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 59 | . 6 2 9 . 4 . 7 3 1 3 6 1 . 1 . 4 . 3 3 1 3 . 2 Power 3 | . 1 1 1 . . . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . 6 . . . . . . 1 3 . . . . . . 1 1 . . . . Utility 18 | . 3 . 1 . 3 . 2 1 . . 2 . . 1 . 2 . 1 . 1 . . 1 Weapon 24 | . 2 1 1 . 1 . 5 2 1 2 1 . . . . 2 . 1 2 . 2 . 1 Tool/Special 2 | . . . . . . . . . . . . 1 . . . . . . . . 1 . . Average Slot Usage (%) 95 | . 94 99 99 98 99 99 99 99 97 99 99 100 99 100 100 86 79 86 88 4 6 9 7 Engine 5 | . 13 14 11 11 11 11 9 8 9 9 4 . . . . . 2 . . . . . . Core 2 | . . . . . . . . . . . 2 7 7 7 7 7 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . 4 10 13 10 . . . . Treads 24 | . 15 27 21 22 21 22 26 26 25 27 30 30 30 30 30 25 8 13 14 . . . . Device 11 | . 8 14 20 10 11 11 12 9 9 17 14 7 7 7 7 10 8 13 17 1 . . . Storage 8 | . 14 14 11 11 11 11 9 9 9 9 7 7 7 7 7 6 6 6 4 . . . . Processor 8 | . . . 1 . . 7 9 9 9 9 7 14 15 15 15 14 9 13 15 . 2 3 . Protection 2 | . . . . 10 11 3 5 8 7 . . . . . . . . . . . . . . Energy Gun 17 | . 20 28 29 10 . . 9 19 26 26 25 15 14 15 15 12 21 26 19 . . . . Energy Cannon 3 | . . . . . . . . . . . 4 14 15 15 15 1 . . . . . . . Ballistic Gun 4 | . 6 . 2 22 30 33 17 . . . . . . . . . . . 1 . . . . Peak Build Rating 111 | . 11 13 20 21 30 28 47 48 49 45 69 67 67 67 67 85 94 94 111 28 12 26 14 Average Rating 51 | . 8 12 19 20 20 26 42 46 46 44 59 66 65 66 66 78 76 93 100 7 8 12 13 On Entrance 37 | 6 6 11 13 20 20 23 28 45 48 44 45 65 66 66 67 67 56 94 94 3 10 5 9 Naked Turns 54 | . . . . . . . . . . . . . . . . . . . 6 48 . . . Heaviest Build 100 | 11 33 35 41 44 44 41 46 60 60 59 87 81 76 76 75 94 96 98 100 4 . . . Greatest Support 140 | 20 40 40 46 46 46 46 69 66 66 60 80 80 80 80 80 96 140 140 140 30 7 7 7 Greatest Overweight (x) 22 | . . . 1 . . . . . 1 . 1 1 . . . 22 3 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | . 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Capacity 17 | . 10 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 19 5 5 5 5 Most Carried 20 | . 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 5 5 5 5 Average Carried 16 | . 8 12 14 14 14 14 14 14 15 19 19 19 19 19 20 18 19 19 17 4 4 4 4 Final Capacity 20 | 8 15 15 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 20 5 5 5 5 5 Final Carried 20 | 6 10 15 15 15 15 15 15 12 20 20 20 20 20 20 20 15 20 20 5 5 5 5 4 Class Distribution -------------------- 25% | Skirmisher 24% | Gunner 16% | Tank 12% | Mutant 11% | Scavenger-Gunner 6% | Scavenger-Skirmisher 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Mines Tank | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Scavenger-Gunner | -8/Materials Scavenger-Gunner | -8/Storage Gunner | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Skirmisher | -7/Zion Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Tank | -6/Waste Scavenger-Tank | -6/Factory Scavenger-Skirmisher | -5/Factory Mutant | -4/Factory Mutant | -4/DSF Mutant | -3/Research Mutant | -3/Armory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Matter Collected 4760 | 200 275 50 170 114 582 159 464 288 169 174 312 198 73 53 40 989 120 . 307 23 . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 15956 | . 485 227 1324 375 213 102 944 1113 828 1675 1905 298 75 . 168 4276 . 201 1724 23 . . . Parts 868 | . 27 15 97 26 45 14 59 63 32 105 84 9 6 . 6 167 . 11 100 2 . . . Haulers Intercepted 25 | . 2 . 6 . . . 4 . 6 4 . . . . . 2 . 1 . . . . . Recyclers Shooed 12 | . 1 . 2 . . 2 2 . . . . . . . . 4 . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 19 | . . . . . . . . . . . . 3 6 1 9 . . . . . . . . Prevented 12 | . . . . . . . . . . . . 6 . . 6 . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Combat Hostiles Destroyed 302 | . 8 13 27 12 8 8 23 28 8 28 30 5 3 . 3 62 . 3 33 . . . . Guns 225 | . 8 13 23 12 1 5 23 22 7 24 20 2 2 . 1 39 . 3 20 . . . . Cannons 11 | . . . . . . . . 4 . . 4 2 1 . . . . . . . . . . AOE 43 | . . . 3 . 7 3 . . . 3 3 . . . . 13 . . 11 . . . . Classes Destroyed 22 | . 4 3 3 1 1 . 1 3 . . 2 . . . . 3 . . 1 . . . . Worker 17 | . . . 2 . . . . . . 3 3 . . . . 5 . . 3 1 . . . Builder 15 | . 2 . 2 . . . . . . 4 1 . . . . 4 . . 2 . . . . Tunneler 7 | . . . 1 . . 1 . . . . 1 . . . . 3 . . 1 . . . . Hauler 25 | . 2 . 6 . . . 4 . 6 4 . . . . . 2 . 1 . . . . . Recycler 10 | . . . . 1 . . . . 2 . 2 . . . . 5 . . . . . . . Mechanic 5 | . . . . . . . . . . . 1 . . . . 3 . . 1 . . . . Operator 2 | . . . . . . . . . . . 1 . . . . 1 . . . . . . . Watcher 13 | . 2 . 3 . . . 1 . . 1 2 . . . . 2 . . 2 . . . . Swarmer 70 | . . 6 4 7 . 8 13 4 . 3 4 . 3 . 1 4 . 2 11 . . . . Cutter 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Saboteur 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Grunt 109 | . 8 4 12 3 . . 4 10 7 15 10 3 . . . 26 . 1 6 . . . . Brawler 15 | . . . 1 2 . . 1 . . . 2 . . . . 5 . . 4 . . . . Duelist 10 | . . . . . . . 1 . 1 . 1 . . . . 5 . . 2 . . . . Protector 3 | . . . . . . . . . . . . . . . . 2 . . 1 . . . . Sentry 46 | . . 1 10 . . . 4 7 . 8 8 1 . . 1 5 . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Hunter 13 | . . . . . . . . 1 . 2 . 1 . . 1 6 . . 2 . . . . Programmer 21 | . . . . . . . . 3 . . 5 . . . . 7 . . 6 . . . . Zionite 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Assembled 9 | . . 2 . . 7 . . . . . . . . . . . . . . . . . . Thug 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Martyr 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 16 | . 3 3 5 4 7 4 8 10 7 7 4 4 3 . 1 16 . 1 8 1 . . . Combat Bots Only 10 | . 2 3 4 4 7 4 8 10 4 4 4 4 3 . 1 9 . 1 8 . . . . Max Kills in Single Turn 5 | . 1 1 4 2 2 3 2 2 1 3 2 1 1 . 1 5 . 1 3 1 . . . Gunslinging 1 | . . . 1 1 . . 1 1 . 1 . . . . . 1 . . . . . . . Exploded 3 | . . . 3 . 2 3 . . . 1 2 . . . . 2 . . 3 . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . 8R-AWN (-9/Exiles) EX-DEC (-9/Exiles) EX-BIN (-9/Exiles) EX-HEX (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Hostile Shots Fired 1392 | . 62 42 68 27 96 20 64 117 25 62 182 34 8 . 9 260 . 16 159 . 64 63 14 Missed 463 | . 13 11 20 7 21 6 24 31 8 32 84 10 2 . 5 88 . 4 41 . 22 29 5 Hits 929 | . 49 31 48 20 75 14 40 86 17 30 98 24 6 . 4 172 . 12 118 . 42 34 9 Melee 44 | . . 1 . 2 . . 4 4 2 . 7 . . . . 10 . . 14 . . . . Projectile 885 | . 49 30 48 18 75 14 36 82 15 30 91 24 6 . 4 162 . 12 104 . 42 34 9 AOE 2 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . Critical Strikes 58 | . . . 2 . 32 . 3 2 2 . 1 1 . . 1 5 . 1 5 . . 2 1 Part Disruptions 4 | . . . . . . . . . . . . . . . . 3 . . 1 . . . . Damage Taken 16106 | . 665 347 525 148 1250 116 494 1267 338 447 1143 290 90 . 85 3839 . 199 3246 8 630 799 180 Core 3470 | . 135 61 74 34 154 7 34 136 19 49 154 . 12 . . 433 . 28 656 8 591 705 180 Absorbed by Shields 195 | . . . 145 50 . . . . . . . . . . . . . . . . . . . Redirected to Shielding 190 | . . . . . . . . . . . . . . . . 190 . . . . . . . Ignored by Resistances 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Regen/Repaired (Parts) 635 | . . . . . . . . . . . . . . 196 . . 337 102 . . . . . Core Remaining (%) 51 | 100 . 21 . . . 32 . . . 56 . . . . 76 . . 45 34 . 47 . . Volleys Fired 715 | . 59 28 68 13 60 8 48 66 32 61 65 12 4 1 11 106 . 9 62 . . 2 . Largest 4 | . 2 2 3 3 3 3 3 3 3 3 4 4 4 1 2 4 . 4 4 . . 1 . Hottest 324 | . 130 130 195 153 69 69 171 171 165 171 324 272 287 81 162 260 . 250 308 . . 30 . Shots Fired 1837 | . 114 56 198 39 156 23 144 176 95 163 204 39 17 1 19 185 . 36 170 . . 2 . Gun 1688 | . 114 56 197 39 147 22 144 148 95 158 173 20 8 . 8 168 . 36 153 . . 2 . Cannon 97 | . . . . . . . . 28 . . 29 19 9 1 11 . . . . . . . . Launcher 52 | . . . 1 . 9 1 . . . 5 2 . . . . 17 . . 17 . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 355 | . 45 . 2 25 147 22 77 28 . . . . . . . . . . 7 . . 2 . Thermal 1221 | . 69 56 195 14 . . 67 148 95 158 169 20 8 . 8 72 . 18 124 . . . . Explosive 27 | . . . 1 . 9 1 . . . . . . . . . 7 . . 9 . . . . Electromagnetic 234 | . . . . . . . . . . 5 35 19 9 1 11 106 . 18 30 . . . . Robot Hit Streak 42 | . 7 15 20 7 17 4 22 18 22 20 42 20 4 . 9 18 . 7 10 . . 3 . Robot Miss Streak 8 | . 7 7 8 4 4 3 3 3 2 4 2 1 6 . 1 8 . 2 6 . . 1 . Penetration Max 2 | . . . . . . . . . . . . . . . . . . . 1 . . 2 . Secondary Targets 43 | . 1 2 2 5 . 1 7 7 1 4 5 1 . . . 1 . 1 5 . . . . Max Gunslinging Chain 2 | . 1 1 1 1 . 1 2 1 1 1 1 1 . . . 1 . 1 1 . . . . Shots Hit Robots 1264 | . 70 45 136 24 106 10 96 114 70 110 160 21 4 . 14 153 . 23 107 . . 1 . Core Hits 786 | . 33 46 104 16 38 11 40 41 27 60 73 7 3 . 3 191 . 10 80 1 . 2 . Critical Kills 6 | . . . . . . . . . . . . . . . . . . . 6 . . . . Critical Parts Destroyed 11 | . . . . 1 1 . 1 . . . . . . . . . . . 8 . . . . Critical Strikes 53 | . . . 2 1 1 . 3 11 3 7 7 . . . . 2 . . 15 . . 1 . Burn 30 | . . . 2 . . . 2 9 3 7 7 . . . . . . . . . . . . Destroy 19 | . . . . 1 1 . 1 . . . . . . . . . . . 15 . . 1 . Blast 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . Melee Attacks 11 | . 7 . . . 4 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 5 | . 1 . . . 4 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 38333 | . 969 627 2451 398 2044 330 1698 2464 1428 2744 3852 542 96 . 467 10717 . 678 6717 16 . 95 . Guns 26154 | . 858 620 2203 392 1517 174 1668 1955 1428 2113 2949 233 66 . 106 6282 . 596 2933 . . 61 . Cannons 1835 | . . . . . . . . 509 . . 691 309 30 . 296 . . . . . . . . Explosions 9838 | . . . 223 . 527 125 . . . 587 144 . . . 65 4328 . 69 3770 . . . . Melee 47 | . 47 . . . . . . . . . . . . . . . . . . . . . . Ramming 459 | . 64 7 25 6 . 31 30 . . 44 68 . . . . 107 . 13 14 16 . 34 . Kinetic 3916 | . 410 . 19 265 1517 174 881 509 . . . . . . . . . . 80 . . 61 . Thermal 23029 | . 448 620 2184 127 . . 787 1955 1428 2204 2880 233 66 . 171 5837 . 323 3766 . . . . Explosive 5194 | . . . 223 . 527 125 . . . . . . . . . 2465 . . 1854 . . . . Electromagnetic 5688 | . . . . . . . . . . 496 904 309 30 . 296 2308 . 342 1003 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . Slashing 47 | . 47 . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 1 1 1 1 . 3 3 3 5 5 5 5 . 5 1 . 15 . . . . Average Corruption 2 | . . . 1 1 1 1 . 2 3 3 3 5 5 5 . 2 1 . 4 . . . . Corruption Purged 9 | . . . . . . . . . . . . . . . . 5 1 . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Effects 188 | . . . 8 5 11 3 . 4 16 18 17 43 26 1 . 22 . . 14 . . . . Message Errors 31 | . . . 3 . 1 . . . 1 1 3 11 5 . . 3 . . 3 . . . . Matter Fused 51 | . . . 2 . 5 1 . 3 4 4 4 10 9 . . 6 . . 3 . . . . Heat Flow Errors 21 | . . . . 1 2 . . . 3 4 2 4 . . . 4 . . 1 . . . . Energy Discharges 28 | . . . 1 2 3 . . 1 2 4 . 4 3 1 . 5 . . 2 . . . . Parts Rejected 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . Parts Fused 4 | . . . . . . . . . 1 1 . . . . . . . . 2 . . . . Data Loss (minor) 21 | . . . 1 1 . . . . 2 . 4 8 3 . . 1 . . 1 . . . . Data Loss (major) 9 | . . . . 1 . . . . 1 . . 2 3 . . 1 . . 1 . . . . Misfires 14 | . . . 1 . . 1 . . . 1 4 4 3 . . . . . . . . . . Alerts 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . Weapon Failures 5 | . . . . . . . . . 1 1 . . . . . 2 . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 429 | . . . 28 . . . 4 . . . 30 1 . . . 174 . . 192 . . . . Projectiles 31 | . . . . . . . . . . . 30 1 . . . . . . . . . . . Explosions 393 | . . . 28 . . . . . . . . . . . . 173 . . 192 . . . . Melee 5 | . . . . . . . 4 . . . . . . . . 1 . . . . . . . Knockbacks 4 | . . . 1 . . . . 1 . . 1 . . . . 1 . . . . . . . Impact 3 | . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Kinetic 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1069 | . . . . . . . . . . . . . . . . 335 . . 713 8 . 13 . Shots 18 | . . . . . . . . . . . . . . . . 8 . . 10 . . . . Rammed 57 | . 8 2 4 1 . 4 7 . . 3 2 . . . . 9 . 1 3 1 . 12 . Targets Rammed 69 | . 14 2 4 2 . 4 7 . . 4 5 . . . . 10 . 1 3 1 . 12 . Kicked 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 1 . . 1 . . . . . 1 3 . . . . 1 . . . . . . . Highest Temperature 453 | . 90 90 279 402 145 . 186 198 285 269 111 402 258 28 153 453 . 96 441 . . . . Average Temperature 74 | . 32 31 78 141 55 . 46 68 92 31 23 101 106 16 46 71 . 32 131 . . . . Received Heat Transfer 3369 | . 372 117 208 6 . . 126 450 189 135 249 156 . . . 541 . 36 327 . 246 126 85 Effects 15 | . . . 1 2 . . . . 1 . . 2 . . . 1 . . 8 . . . . Shutdowns 6 | . . . . 1 . . . . . . . 1 . . . . . . 4 . . . . Energy Bleed 3 | . . . 1 1 . . . . . . . . . . . 1 . . . . . . . Interference 5 | . . . . . . . . . 1 . . . . . . . . . 4 . . . . Damage (minor) 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Combat Hostiles 2 | . . . . . . . . . . . . . . . . 1 . 1 . . . . . Robots Corrupted 17 | . . . . . . . . . . 1 1 1 . . 2 10 . . 2 . . . . Combat Hostiles 16 | . . . . . . . . . . 1 1 1 . . 2 9 . . 2 . . . . Parts Fried 38 | . . . . . . . . . . 2 6 2 . . 5 23 . . . . . . . Impact Corruptions 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Robots Melted 7 | . . . 1 . . . . 2 1 . 2 . . . . 1 . . . . . . . Combat Hostiles 7 | . . . 1 . . . . 2 1 . 2 . . . . 1 . . . . . . . Parts Melted 101 | . . 1 4 1 . . 6 15 10 11 24 1 . . . 16 . 1 11 . . . . Heat Transferred 39107 | . 993 941 4641 296 . . 1542 4062 2960 4677 6124 444 111 . 235 7613 . 470 3998 . . . . Parts Sabotaged 11 | . . . . . . . . . . . . . . . . 8 . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . 2 . . . . 1 3 . 1 3 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Maximum Alert Level 5 | . . . 1 . . . 1 4 2 3 3 . . . . 5 2 4 5 4 3 2 1 Low Security (%) 49 | . 100 100 94 100 . 100 93 . . . 42 . . . . 24 . 43 . . . . . Level 1 10 | . . . 5 . . . 6 12 . 59 19 . . . . 11 34 18 . . . 39 100 Level 2 19 | . . . . . . . . 56 100 34 19 . . . . 32 65 3 1 . . 60 . Level 3 9 | . . . . . . . . 30 . 5 18 . . . . 17 . 15 6 80 100 . . Level 4 5 | . . . . . . . . . . . . . . . . 11 . 19 39 20 . . . Level 5 3 | . . . . . . . . . . . . . . . . 2 . . 41 . . . . High Security . | . . . . . . . . . . . . . . . . . . . 11 . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2052 | . 77 86 215 195 . 158 340 1114 637 774 907 . . . . 1772 618 1474 2052 1100 738 444 227 Initial 1100 | . . 15 27 60 . . . 217 542 251 343 . . . . 2 618 210 710 1100 738 409 227 Average 418 | . 15 21 142 79 . 46 73 591 581 445 384 . . . . 582 453 524 1568 1081 735 406 224 Influence Increases 12939 | . 387 260 931 300 . 199 697 947 350 895 1196 120 85 . 178 2499 . 1646 2139 5 . 105 . Destroy 0b10 Robot/C 6880 | . 160 220 540 240 . 160 460 560 200 560 600 100 60 . 120 1320 . 540 1040 . . . . Destroy 0b10 Robot/NC 565 | . 30 . 70 5 . 5 25 . 45 60 55 . . . . 155 . 55 55 5 . . . Destroy Leader 1448 | . 58 40 198 40 . 20 110 20 42 160 184 20 10 . 20 284 . 88 154 . . . . Allied During Kill 1100 | . . . . . . . . . 4 . . . . . 38 62 . 659 337 . . . . Successful Hack 167 | . 30 . 21 . . 6 9 37 8 36 20 . . . . . . . . . . . . Select Force Hacks 210 | . 60 . 60 . . . 30 . 30 30 . . . . . . . . . . . . . Disable Machine 600 | . . . . 15 . . 15 15 15 30 30 . . . . 300 . 30 150 . . . . Anti-Garrison Action 850 | . . . . . . . . 250 . . 200 . . . . 200 . 200 . . . . . Destroy Structure 669 | . 4 . 12 . . 8 3 35 6 19 2 . . . . 133 . 59 388 . . . . Partial Spotted 60 | . 15 . . . . . . . . . 30 . . . . . . . . . . 15 . Lose Combat Pursuer 390 | . 30 . 30 . . . 45 30 . . 75 . 15 . . 45 . 15 15 . . 90 . Influence Decreases 12818 | . 347 228 848 393 62 199 363 167 868 735 1047 898 212 . 174 736 1467 496 1538 1097 327 399 217 Entered New Map 5906 | . . 25 45 95 62 . . 117 572 345 413 336 25 . . 2 1149 90 740 1047 317 319 207 Time Decay 5916 | . 317 193 647 288 . 199 363 . 246 380 614 562 187 . 174 524 318 286 498 50 . 60 10 Lost Part 510 | . 30 10 20 10 . . . 50 30 10 20 . . . . 120 . . 180 . 10 20 . Lost Ally 350 | . . . . . . . . . 20 . . . . . . 90 . 120 120 . . . . Purge Threat 136 | . . . 136 . . . . . . . . . . . . . . . . . . . . Squads Dispatched 73 | . 4 . 4 . . . 4 . 1 6 11 . . . . 19 . 7 16 . 1 . . Investigation 20 | . 2 . 3 . . . 2 . 1 3 3 . . . . 4 . 2 . . . . . Extermination 14 | . . . . . . . . . . . 4 . . . . 6 . 1 3 . . . . Reinforcement 14 | . 2 . 1 . . . . . . 2 . . . . . 2 . 3 3 . 1 . . Assault 13 | . . . . . . . . . . . 1 . . . . 4 . . 8 . . . . Garrison 12 | . . . . . . . 2 . . 1 3 . . . . 3 . 1 2 . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . . 2 . 1 1 . . . . Haulers Reinforced 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Distress Signals 17 | . 1 . 2 . . . 2 . . 2 3 . . . . 5 . . 1 . . 1 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 488 | . 21 12 36 11 35 8 28 28 11 38 40 5 7 . 5 93 . 21 70 . 3 13 3 Peak Tracking Total 13 | . 3 3 4 4 9 4 4 8 3 5 6 3 3 . 2 11 . 5 13 . 3 9 3 Tactical Retreats 27 | . 2 . 2 . 9 . 2 2 . . 2 . 1 . . 3 . 1 1 . . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Traps Triggered 20 | . . . 1 . . . . 2 2 2 2 . . . . 8 . . 1 1 . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . 10 . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Disarmed 2 | . 2 . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . Installed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . 1 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Machines Disabled 46 | . . . . 1 5 . 1 2 1 2 2 . . . . 20 . 2 10 . . . . Max in Single Turn 9 | . . . . 1 1 . 1 1 1 1 1 . . . . 9 . . 3 . . . . Garrison Access 4 | . . . . . . . . . . . 1 . . . . 2 . 1 . . . . . Garrison Relay 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Machines Accessed 61 | . 7 . 13 . 1 1 10 3 2 6 6 2 . 1 . 5 . 2 1 1 . . . Terminals 39 | . 5 . 11 . . 1 8 3 1 5 4 . . . . . . . . 1 . . . Fabricators 5 | . . . . . . . . . . . 1 . . . . 2 . 1 1 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 6 | . . . . . . . 1 . . . 1 . . . . 3 . 1 . . . . . Total Hacks 154 | . 24 . 34 . 1 4 28 6 3 18 10 5 . 5 . 10 . 2 3 1 . . . Successful 92 | . 16 . 16 . 1 1 18 3 3 14 4 5 . 5 . 2 . 2 1 1 . . . Failed 61 | . 7 . 18 . . 3 10 3 . 4 6 . . . . 8 . . 2 . . . . Catastrophic 8 | . 1 . 2 . . . 1 . . . 1 . . . . 2 . . 1 . . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . Manual 139 | . 21 . 26 . . 4 20 . 3 12 5 . . . . 24 . 7 13 4 . . . Terminals 116 | . 22 . 32 . . 4 25 6 2 17 7 . . . . . . . . 1 . . . Fabricators 9 | . . . . . . . . . . . 1 . . . . 4 . 1 3 . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 . . . 2 . . . . 6 . 1 . . . . . Terminal Hacks 44 | . 7 . 5 . 1 1 6 3 1 8 1 5 . 5 . . . . . 1 . . . Record 6 | . . . . . 1 . . . . 1 . 4 . . . . . . . . . . . Part Schematic 5 | . . . . . . . . . . . . . . 5 . . . . . . . . . Robot Analysis 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Prototype ID Bank 11 | . 3 . 2 . . 1 3 . . 2 . . . . . . . . . . . . . Open Door 3 | . . . . . . . . 1 . 1 . 1 . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 2 | . . . . . . . . . 1 . 1 . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 5 | . 1 . 1 . . . 2 . . 1 . . . . . . . . . . . . . Recall Reinforcements 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . Security Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . 1 . . . . . . 1 1 . . . . Network Status 2 | . . . . . . . . . . . 1 . . . . . . 1 . . . . . Load Schematic 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . 1 . . . . . . . . 1 . . . . . . . Unlock Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unauthorized Hacks 43 | . 9 . 11 . . . 11 . 2 6 2 . . . . 1 . 1 . . . . . Terminals 33 | . 7 . 9 . . . 10 . 1 5 1 . . . . . . . . . . . . Botnet 17 | . 4 . 3 . . . 5 . 1 3 1 . . . . . . . . . . . . Operators 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . Skim 14 | . 3 . 5 . . . 4 . . 2 . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 7 | . 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . Tunnel 7 | . 2 . 2 . . . 1 . 1 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Jam 3 | . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 41 | . 5 . 11 . . 1 8 1 1 5 5 . . . . 3 . . 1 . . . . Full Trace Events 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . . . . 4 . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 19 | . . . . . . . . . . . . . . 19 . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Non-combat 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . Combat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . parse_system 4 | . . . . . 4 . . . . . . . . . . . . . . . . . . Relay Couplers Released 9 | . . . . . . . . 3 . . 3 . . . . 3 . . . . . . . Machine Destruction 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . Programmers 6 | . . . . . . . . . . . 3 . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . 1 . . 2 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Total Allies 31 | . . . . . . . . 1 . . . . . 4 . 6 20 . . . . . . Largest Group 20 | . . . . . . . . 1 1 . . . . 4 4 3 20 20 10 . . . . Highest-Rated Group 701 | . . . . . . . . 39 39 . . . . 156 156 170 701 701 441 . . . . Highest-Rated Ally 85 | . . . . . . . . 39 39 . . . . 41 41 85 50 50 50 . . . . Zionite Dispatches 3 | . . . . . . . . . . . . . . . . 3 . . . . . . . Heavy 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Fire 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Heavy Resupply 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Initial Warlord ECA Mod 14 | . . . . . . . . . 3 3 2 2 2 2 . . . . . . . . . Total Orders 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . DROP 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 272 | . . . . . . . . . 13 . . . . . 18 20 . 133 88 . . . . Total Damage 8378 | . . . . . . . . . 185 . . . . . 218 1030 . 3653 3292 . . . . Kills 77 | . . . . . . . . . 3 . . . . . 3 10 . 37 24 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . 1 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Turrets Deployed 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Active Infowar (turns) 10279 | . 139 . . . . . 1 . . . . 1601 1204 1568 669 2632 332 636 1497 . . . . Optics 2280 | . . . . . . . . . . . . . . . . . 332 636 1312 . . . . Sensors 7675 | . . . . . . . 1 . . . . 1601 1204 1568 669 2632 . . . . . . . Terrain 1324 | . . . . . . . . . . . . . . . . . . . 1324 . . . . Seismic 139 | . 139 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 3 | . 2 . . . . . 1 . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 2 . 1 . . . . . . . 2 1 . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 7 | . . . . . . . . . . . . . . . . 3 . 1 3 . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Unaware Analyses 3 | . . . . . . . . . . . . . . . . 1 . 1 1 . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Turns Passed 27175 | . 1499 1337 2700 856 1239 826 1130 1817 534 882 2032 1677 1219 1568 1021 3703 705 636 1503 100 39 126 26 Spaces Moved 14484 | 1 859 596 1168 501 606 492 566 970 240 398 1024 936 705 912 580 1854 390 372 789 176 75 219 55 Core 247 | . . . . . . . . . . . . . . . . 2 . . 8 84 16 135 2 Treads 13432 | . 463 596 1168 501 606 492 566 970 240 398 1024 936 705 912 580 1804 311 372 781 7 . . . Legs 397 | 1 396 . . . . . . . . . . . . . . . . . . . . . . Wheels 127 | . . . . . . . . . . . . . . . . 48 79 . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . Flight 281 | . . . . . . . . . . . . . . . . . . . . 85 59 84 53 Fastest Speed 40 | 120 120 160 160 160 160 160 160 163 160 160 160 170 170 170 170 125 125 160 50 40 40 45 45 Average Speed 158 | 120 141 160 160 160 160 160 162 163 163 160 168 173 170 170 170 163 173 160 158 48 42 48 45 Slowest Speed 1150 | 120 160 160 240 160 160 160 163 163 240 160 250 250 170 170 170 1150 240 160 160 145 50 50 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 62 | 2 98 98 97 98 85 97 54 91 32 64 34 97 86 90 80 59 96 20 38 7 70 9 7 Regions Visited 23 Branch Regions 10 Pre-discovered Areas 18 | . 2 . 2 . 1 . 1 . 1 1 . 2 . 3 1 4 . . . . . . . Known Exits Taken 10 | . . 1 . . . . 1 . 1 . 1 1 1 1 1 . . 1 . 1 . . . Unknown Exits Taken 9 | 1 1 . 1 1 1 1 . . . 1 . . . . . . . . 1 . . 1 . Scrap Searched 22 | . . 1 . 3 . 1 . . . . . 10 3 2 2 . . . . . . . . Spaces Dug 5 | . 3 . . . . . . . . . . . . . . . . . 2 . . . . Terrain Destroyed 397 | . 3 . 9 . 16 9 . . . 13 . . . . 3 134 . 3 207 . . . . Melee 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . Projectile 28 | . . . . . 1 . . . . 6 . . . . . . . . 21 . . . . AOE 366 | . . . 9 . 15 9 . . . 7 . . . . 3 134 . 3 186 . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Sto Fac Low Low Zio Pro Fac Was Fac Fac Fac DSF Res Arm Total 17114 | . 1010 922 1860 525 755 511 691 1078 308 520 1179 966 716 931 594 2256 421 392 918 189 81 236 55 Wait 1144 | . 12 279 561 . 55 2 19 10 3 27 23 3 . 12 . 134 . . 4 . . . . Move 14454 | . 858 595 1167 500 605 491 566 967 239 397 1023 935 704 911 579 1854 389 371 789 175 70 216 53 Hop 4 | . . . . . . . . . . . . . . . . . . . . . 2 1 1 Pick Up 165 | . 14 9 19 3 12 1 11 9 14 6 12 3 1 1 . 24 5 5 10 1 4 1 . Fast Attach 98 | . 5 . 5 1 . . 11 6 8 4 4 . 2 . . 30 8 . 6 6 1 1 . Attach 85 | . 3 1 2 1 8 1 3 5 4 1 6 1 . 1 . 22 3 . 20 . . 2 1 Detach 37 | . 4 . 1 . . . 2 . . 1 5 . . 1 . 10 7 . 4 1 . 1 . Swap 128 | . 10 4 8 2 4 3 5 1 2 7 22 9 2 . 4 30 1 1 13 . . . . Drop 193 | . 14 4 24 3 7 1 19 14 6 12 14 3 3 4 . 36 8 5 7 5 4 . . Fire 715 | . 59 28 68 13 60 8 48 66 32 61 65 12 4 1 11 106 . 9 62 . . 2 . Melee 11 | . 7 . . . 4 . . . . . . . . . . . . . . . . . . Ram 15 | . . . . . . . . . . . . . . . . . . . 2 1 . 12 . Kick 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . Crush 48 | . 9 2 4 2 . 4 7 . . 4 5 . . . . 10 . 1 . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . Rewire 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . Trap 11 | . 10 . 1 . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Storage -7/Factory (discovered 4 exits: *Fac x2 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / Low) -6/Waste -6/Factory -5/Factory (discovered 2 exits: *Fac x2) -4/Factory -4/DSF -3/Research -3/Armory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 346 | -10/Materials | Central database locked down 416 | -10/Materials | Discovered new exit (range 14) 519 | -10/Materials | Discovered new exit (range 8) 934 | -10/Materials | Discovered new exit (range 10) 1166 | -10/Materials | Discovered new exit (range 10) 1275 | -10/Materials | Core integrity fell below 50% 1493 | -10/Materials | Discovered new exit (range 15) 1500 | -10/Materials | Entered Mines 1503 | -10/Mines | Met a Derelict bent on vengeance 1607 | -10/Mines | Assembled infested the area 1612 | -10/Mines | Assisted by a Guerilla fighting off Assembled 2028 | -10/Mines | Found a hidden stash of uninstalled traps 2074 | -10/Mines | Identified exit to Materials 2112 | -10/Mines | Discovered exit to Materials (range 15) 2123 | -10/Mines | Found DCF Scrap (10 items) 2292 | -10/Mines | Learned Materials terminal intel 2837 | -10/Mines | Entered Materials 2837 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2838 | -9/Materials | Loaded intel: 12 terminal locations 2983 | -9/Materials | Discovered new exit (range 9) 3169 | -9/Materials | Build established: Tank 3393 | -9/Materials | Discovered new exit (range 10) 3512 | -9/Materials | Build established: Gunner 3882 | -9/Materials | Discovered new exit (range 3) 3937 | -9/Materials | Build established: Tank 4783 | -9/Materials | Discovered new exit (range 15) 5537 | -9/Materials | Entered Mines 5582 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5587 | -9/Mines | Found Prototype Device 5715 | -9/Mines | Discovered new exit (range 8) 5756 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 5891 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 6020 | -9/Mines | Discovered new exit (range 6) 6209 | -9/Mines | Learned Materials emergency access door positions 6279 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6279 | -9/Mines | Discovered new exit (range 5) 6393 | -9/Mines | Entered Exiles 6430 | -9/Exiles | Met 8R-AWN 6459 | -9/Exiles | Met EX-HEX 6534 | -9/Exiles | Met EX-BIN 6601 | -9/Exiles | Met EX-DEC 6614 | -9/Exiles | Learned location of Zion (-7) 6967 | -9/Exiles | Attacked by the Exiles 7026 | -9/Exiles | Destroyed 7 combat bots 7121 | -9/Exiles | Core integrity fell below 50% 7159 | -9/Exiles | Lost 5 parts (1p3n1u) 7167 | -9/Exiles | Destroyed 8R-AWN 7183 | -9/Exiles | Found Exp. Targeting Computer 7190 | -9/Exiles | Found 8R-AWN's Boregun 7193 | -9/Exiles | Found 8R-AWN's Boregun 7397 | -9/Exiles | Destroyed EX-DEC 7420 | -9/Exiles | Destroyed EX-BIN 7434 | -9/Exiles | Destroyed EX-HEX 7468 | -9/Exiles | Found Deploy-a-Sentry 7619 | -9/Exiles | Discovered new exit (range 10) 7632 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 7632 | -9/Exiles | Entered Mines 7644 | -8/Mines | Discovered new exit (range 9) 7986 | -8/Mines | Discovered new exit (range 5) 8154 | -8/Mines | Build established: Gunner 8458 | -8/Mines | Entered Materials 8458 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 8856 | -8/Materials | Discovered new exit (range 5) 9288 | -8/Materials | Identified Exp. Sensor Array 9463 | -8/Materials | Garrison activated, responded to threat 9529 | -8/Materials | Discovered new exit (range 4) 9541 | -8/Materials | Destroyed 8 combat bots 9588 | -8/Materials | Identified exit to Garrison 9588 | -8/Materials | Entered Garrison 9690 | -8/Garrison | Triggered checkpoint 10048 | -8/Garrison | Triggered checkpoint 10189 | -8/Garrison | Discovered new exit (range 10) 10722 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 10812 | -8/Garrison | Triggered checkpoint 10896 | -8/Garrison | Destroyed 10 combat bots 10944 | -8/Garrison | Discovered new exit (range 12) 11015 | -8/Garrison | Attempted to access garrison exit controls, blocked by remote lockdown 11090 | -8/Garrison | Triggered checkpoint 11178 | -8/Garrison | Triggered checkpoint 11220 | -8/Garrison | Learned Materials security intel 11284 | -8/Garrison | Discovered new exit (range 8) 11305 | -8/Garrison | Rescued a captive Derelict 11355 | -8/Garrison | Garrison Relay disabled 11405 | -8/Garrison | Entered Materials 11405 | -8/Materials | Accompanied by 1 ally 11688 | -8/Materials | Identified exit to Storage 11825 | -8/Materials | Build established: Scavenger-Gunner 11939 | -8/Materials | Entered Storage 12681 | -8/Storage | Discovered new exit (range 16) 12760 | -8/Storage | Garrison activated, responded to threat 12821 | -8/Storage | Entered Factory 12821 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 13237 | -7/Factory | Discovered new exit (range 15) 13299 | -7/Factory | Identified exit to Factory 13435 | -7/Factory | Build established: Gunner 13810 | -7/Factory | Garrison activated, responded to threat 14362 | -7/Factory | Discovered exit to Factory (range 3) 14558 | -7/Factory | Build established: Scavenger-Gunner 14701 | -7/Factory | Identified exit to Lower Caves 14821 | -7/Factory | First assault squad dispatched 14853 | -7/Factory | Entered Lower Caves 14888 | -7/Lower Caves | Met a Warlord Commander 14889 | -7/Lower Caves | Learned location of Warlord (-4) 14890 | -7/Lower Caves | Warlord Commander delivered Encrypted Comm Array 14895 | -7/Lower Caves | Found Encrypted Comm Array 15041 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 15192 | -7/Lower Caves | Build established: Skirmisher 16240 | -7/Lower Caves | Learned Factory security intel 16263 | -7/Lower Caves | Learned Research garrison access intel 16484 | -7/Lower Caves | Discovered new exit (range 6) 16525 | -7/Lower Caves | Identified exit to Lower Caves 16530 | -7/Lower Caves | Entered another Lower Caves area 16530 | -7/Lower Caves | Spotted 8P-E0Q(f) 16530 | -7/Lower Caves | Spotted IR-SQG(f) 16532 | -7/Lower Caves | Encountered a Master Thief 16532 | -7/Lower Caves | Encountered a Master Thief 16746 | -7/Lower Caves | Discovered exit to Factory (range 5) 16968 | -7/Lower Caves | Entered a destroyed Warlord outpost 17036 | -7/Lower Caves | Learned location of 2 exits from Factory 17584 | -7/Lower Caves | Discovered new exit (range 6) 17601 | -7/Lower Caves | Identified exit to Zion 17749 | -7/Lower Caves | Entered Zion 17806 | -7/Zion | System corruption cleaned by Quarantine Array 17846 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 17921 | -7/Zion | Discovered new exit (range 7) 18520 | -7/Zion | Learned location of Quarantine (-2) 18727 | -7/Zion | Found Prototype Energy Gun 18978 | -7/Zion | Met Imprinter 19009 | -7/Zion | Imprinted 19011 | -7/Zion | Declared Zion's savior 19303 | -7/Zion | Identified exit to Proximity Caves 19317 | -7/Zion | Entered Proximity Caves 19317 | -6/Proximity Caves | Accompanied by 4 allies 19587 | -6/Proximity Caves | Spotted B-75 Beast 19685 | -6/Proximity Caves | Build established: Gunner 20005 | -6/Proximity Caves | Build established: Skirmisher 20010 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20144 | -6/Proximity Caves | Discovered exit to Factory (range 10) 20338 | -6/Proximity Caves | Entered Factory 20338 | -6/Factory | Accompanied by 2 allies 20338 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 20339 | -6/Factory | Identified exit to Lower Caves 20339 | -6/Factory | Identified exit to Factory 20563 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 20776 | -6/Factory | Identified Storm Laser 21041 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-5 21042 | -6/Factory | Zion Heavy squad teleported in 21170 | -6/Factory | Found Prototype Protection 21170 | -6/Factory | Identified Zio. Weapon Casing 21248 | -6/Factory | Cargo convoy interrupted 21255 | -6/Factory | Garrison activated, responded to threat 21292 | -6/Factory | Destroyed 9 combat bots 21337 | -6/Factory | Zion Heavy Resupply teleported in 21499 | -6/Factory | Retrieved Zion intel report: Prototype Stockpiles 21500 | -6/Factory | Zion Fire squad teleported in 21887 | -6/Factory | Terminal network hard line cut 22718 | -6/Factory | Build established: Gunner 23488 | -6/Factory | First assault squad dispatched 23813 | -6/Factory | Build established: Scavenger-Skirmisher 23928 | -6/Factory | Core integrity fell below 50% 23956 | -6/Factory | Lost 3 parts (3n) 23967 | -6/Factory | Destroyed 9 combat bots 24041 | -6/Factory | Sucked down chute 24041 | -6/Factory | Entered Waste 24042 | -6/Waste | Joined by Warlord forces that had cleared the area 24053 | -6/Waste | Found System Purifier 24435 | -6/Waste | Build established: Scavenger-Tank 24468 | -6/Waste | Discovered new exit (range 13) 24746 | -6/Waste | Entered Factory 24746 | -6/Factory | Accompanied by 20 allies 25166 | -6/Factory | Garrison activated, responded to threat 25214 | -6/Factory | Lost 8 allies 25262 | -6/Factory | Retrieved Zion intel report: Unaware Analyses 25352 | -6/Factory | Discovered exit to Factory (range 14) 25382 | -6/Factory | Entered another Factory area 25382 | -5/Factory | Accompanied by 10 allies 25382 | -5/Factory | Evolved 2 slots: Utility x2 25478 | -5/Factory | Lost 3 allies 25682 | -5/Factory | Build established: Scavenger-Skirmisher 25770 | -5/Factory | Lost 4 allies 25982 | -5/Factory | First assault squad dispatched 26019 | -5/Factory | Discovered new exit (range 22) 26179 | -5/Factory | Zion dispatch access revoked 26380 | -5/Factory | Retrieved Zion intel report: Active Terminals 26381 | -5/Factory | DAS Turret deployed 26428 | -5/Factory | Lost 4 parts (1p2n1w) 26646 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 26675 | -5/Factory | Retrieved Zion intel report: Emergency Access 26698 | -5/Factory | Terminal network hard line cut 26700 | -5/Factory | System corruption reached 10% 26707 | -5/Factory | Garrison activated, responded to threat 26717 | -5/Factory | High security lockdown imminent 26738 | -5/Factory | Lost 9 parts (1p5u3w) 26756 | -5/Factory | Destroyed 8 combat bots 26797 | -5/Factory | High security lockdown engaged 26879 | -5/Factory | Released all parts (11) 26881 | -5/Factory | Discovered new exit (range 7) 26883 | -5/Factory | Core integrity fell below 50% 26885 | -5/Factory | Entered another Factory area 26885 | -4/Factory | Evolved 2 slots: Propulsion x2 26904 | -4/Factory | Lost 3 parts (1p1n1w) 26985 | -4/Factory | Identified exit to DSF 26985 | -4/Factory | Entered DSF 27014 | -4/DSF | Additional patrols routed to DSF 27016 | -4/DSF | Discovered new exit (range 11) 27024 | -4/DSF | Entered Research 27024 | -3/Research | Evolved 2 slots: Utility x2 27025 | -3/Research | Loaded intel: 3 garrison access locations 27143 | -3/Research | Core integrity fell below 50% 27146 | -3/Research | Discovered new exit (range 8) 27150 | -3/Research | Entered Armory 27176 | -3/Armory | Self-destructed Last Messages --------------- 27074_ G-67 Veteran emerges from a hatch in the floor. 27074_ S-43 Plague emerges from a hatch in the floor. 27076_ HV Slug penetrates S-43 Plague. 27076_ HV Slug penetrates G-67 Veteran. 27076_ B-74 Champion suffers critical hit (Destroy). 27078_ Field Propulsion Drive destroyed. 27078_ HV Slug penetrates Wall. 27113_ Slammed into K-01 Serf. 27120_ Destabilizing: System interference. 27120_ Terrain Scan Processor temporarily disabled. 27121_ Penetrated by Slug. 27121_ Slug penetrates Wall. 27122_ Slammed into K-01 Serf. 27124_ Slammed into R-10 Processor. 27133_ Terrain Scan Processor destroyed. 27146_ Slug penetrates Wall. 27146_ EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE 27170_ Critical hit (Burn: +50). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????????????############### | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# # | | ???????????????????????????????????# *!]]]] # | | ???????????????????????????????????# =*=[*! #? | | ???????????????????????????????????# #? | | ????????????????????????###?##########+######/#### | | ????????????????????????# ?? #??# | | ????????????????????????# "???" #??# | | ????????????????????????# "???" #??# ####### | | ????????????????????????# "???" #### #?????? | | ????????????????????????# "???" + #?????? | | ????????????????????????#@"???" #### #?????? | | ????????????????????????# """"" #??# #?????? | | ????????????????????????# #??# +?????? | | ????????????????????????###########??# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????# #?????? | | ?????????????????????????????????????#### #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? #?????? | | ????????????????????????????????????????? ?????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ????? | | ?????????????????????????????????????????? ?#????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 94 Coolant Potential 80 Energy Generation 37 Energy Capacity 550 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 100 Weapon Cycling 25 Evasion (%) 62 Targeting Accuracy 12 Launcher Accuracy 30 Core Analysis 6 Recoil Reduction 4 Particle Charging 20 Offensive Hacking 14 Item Schematics ----------------- Med. Insulated Plating | -7/Zion | Archive Lgt. Angular Momentum Engine | -7/Zion | Archive Med. Reactive Plating | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Coil Gun | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive KE Penetrator | -7/Zion | Archive Imp. Weapon Cycler | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Adv. Terrain Scanner | -7/Zion | Archive Energy Well | -7/Zion | Archive Battle Cannon | -7/Zion | Free Beamcaster | -7/Zion | Free Hvy. Riot Gun | -7/Zion | Free Slug Cannon | -7/Zion | Free Bore Cannon | -7/Zion | Free Robot Schematics ------------------ R-06 Scavenger | -7/Zion | Archive B-48 Gladiator | -7/Zion | Archive K-01 Serf | -7/Zion | Archive X-77 Beamer | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Treasure Hunter Challenges ------------ None Game ------ Seed BiocellDeuteriumMeganuke Manual? 0 Play Time 03:03:05 Cumulative 428.6 hours Start 2025.08.23 @ 17:58:45 End 2025.08.24 @ 12:09:27 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 279 Rogue 279 Adventurer 0 Explorer 0 Win Type - Total 28 Types 22/0/4/2/0/0/0/0/0/0 Lore% 91 Gallery% 83 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 81c863a3-52a0-41d0-96ed-7278c741782a