Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.10 @ 13:29:04 Player: Olafz Result: Destroyed by G-73 Enforcer with Heavy Laser Performance ------------- Evolutions (7) 3500 Regions Visited (16) 3200 Robots Destroyed (54) 270 Value Destroyed (1958) 1958 Prototype IDs (53) 1060 Alien Tech Used (2) 400 Bonus (1324) 1324 TOTAL SCORE: 11712 Bonus ------- Pacifist 200 Triggered Max Security 1000 High Alert Combat Kills 43 Aligned with FarCom 300 Met Zhirov 300 Scanned by Researcher 500 Friendly Fire -1019 Cogmind --------- Core Integrity 0/1300 Matter 235/300 Energy 94/100 System Corruption 23% Temperature Cool (9) Movement Flying (40) Location -3/Testing Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Q-thruster > --- UTILITY (10) ----- Enhanced Optical Array Advanced Target Analyzer Graphene Brace > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Cooled Impulse Thruster Peak State ------------ > --- POWER ------------ Particle Reactor Light Particle Reactor > --- PROPULSION ------- Cooled Field Propulsion Drive Electron Diverter Impulse Thruster Array Impulse Thruster Array > --- UTILITY ---------- Advanced Cryofiber Web Advanced Weight Redist. System Triangulator Enhanced Optical Array Advanced Target Analyzer Advanced Transmission Jammer Graphene Brace Experimental Thermal Shield Improved Hacking Suite Advanced System Shield > --- WEAPON ----------- Makeshift Hammer Katana Nanosword > --- INVENTORY -------- Diametric Drive Q-thruster Impulse Thruster Array Transdimensional Reconstructor [Rating: 146] Favorites ----------- Power Light Nuclear Core Engine Reinforced Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Hover Unit Gyrokinetic Inverter Flight Unit Cooled Nuclear Pulse Thruster Utility Trap Reconfigurator Device Trap Reconfigurator Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Medium Armor Plating Weapon Katana Energy Gun Small Laser Impact Weapon Makeshift Hammer Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Slots Evolved 14 | . . 2 . . . 2 2 2 2 . . . . 2 2 . Power 1 | . . . . . . . . . . . . . . 1 . . Propulsion 4 | . . . . . . 1 2 . . . . . . 1 . . Utility 8 | . . 2 . . . 1 . 1 2 . . . . . 2 . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 144 | . . 8 3 2 6 13 3 8 30 5 2 7 5 6 36 10 Power 29 | . . 1 . . 2 3 . 1 4 2 1 1 2 . 9 3 Engine 7 | . . . . . 1 2 . . 1 1 1 . 1 . . . Core 9 | . . 1 . . 1 1 . 1 3 1 . . 1 . . . Reactor 13 | . . . . . . . . . . . . 1 . . 9 3 Propulsion 54 | . . 2 . . 3 5 2 5 17 1 . 3 1 2 10 3 Treads . | . . . . . . . . . . . . . . . . . Leg 18 | . . 2 . . 3 4 2 5 2 . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . . . 8 1 . . 1 . . . Flight 26 | . . . . . . 1 . . 7 . . 3 . 2 10 3 Utility 46 | . . 3 2 2 1 4 1 2 6 1 1 3 1 4 13 2 Device 24 | . . 1 1 1 . . . . 2 1 1 2 1 3 10 1 Storage 5 | . . 1 1 1 . 1 . . 1 . . . . . . . Processor 7 | . . . . . 1 2 . 1 1 . . . . 1 1 . Hackware 6 | . . . . . . . 1 . 2 . . . . . 2 1 Protection 4 | . . 1 . . . 1 . 1 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . Weapon 15 | . . 2 1 . . 1 . . 3 1 . . 1 . 4 2 Energy Gun . | . . . . . . . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . . . . 1 . Slashing Weapon 12 | . . 2 . . . 1 . . 2 1 . . 1 . 3 2 Piercing Weapon 2 | . . . 1 . . . . . 1 . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . . 1 . . 1 . . . . 1 6 . 1 2 3 Corrupted Parts 2 | . . . . . . . . . 1 . . . . . 1 . System Corruption 11 | . . . . . . . . . 2 . . . . . 9 . Parts Lost 52 | . . . 1 . 4 1 . 1 7 6 3 . 3 . 7 19 Power 11 | . . . . . 2 . . . 2 1 . . 1 . 2 3 Propulsion 14 | . . . . . 1 . . . 3 2 2 . . . 1 5 Utility 19 | . . . 1 . 1 1 . 1 1 2 1 . 1 . 2 8 Weapon 8 | . . . . . . . . . 1 1 . . 1 . 2 3 Highest Loss Streak 13 | . . . 1 . 3 1 . 1 3 5 3 . 2 . 2 13 To Critical Strikes 1 | . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 88 | . 85 77 91 95 96 97 99 90 86 87 69 79 87 79 88 74 Engine 2 | . 14 3 . . 7 8 7 5 . 2 1 1 . . . . Core 3 | . . 7 11 11 3 . . . 4 1 3 . 2 5 . . Reactor 1 | . . . . . . . . . . . . 3 2 . 7 6 Leg 15 | . 28 22 22 22 21 26 37 33 13 . . . . . . . Hover 4 | . . . . . . . . . 9 26 12 11 14 15 . . Flight 5 | . . . . . . . . . 5 . . 10 13 10 22 17 Device 12 | . . 5 14 18 14 9 7 6 9 16 9 8 10 10 25 23 Storage 9 | . 14 13 20 22 22 16 7 6 5 5 5 5 5 5 . . Processor 8 | . . . . . 4 9 15 15 16 11 11 8 5 5 11 9 Hackware 2 | . . . . . . . 1 3 6 5 5 5 5 5 4 7 Protection 2 | . . 2 1 . . 8 5 3 . . . 3 5 5 . . Slashing Weapon 10 | . . 20 18 11 11 9 7 6 5 14 17 17 17 15 9 7 Piercing Weapon 4 | . . . 3 11 11 9 7 6 4 . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . Heaviest Build 56 | 11 11 28 31 39 39 56 48 43 33 33 30 38 39 35 47 45 Greatest Support 80 | 20 20 30 30 30 30 45 75 80 80 33 31 31 33 42 55 59 Greatest Overweight (x) 1 | . . . 1 1 1 1 1 . 1 1 . 1 1 1 1 . Average Overweight (x) . | . . . . . 1 . . . . . . . . . . . Largest Inventory Capacity 15 | . 8 10 10 15 15 15 15 15 15 10 10 10 10 10 5 5 Average Capacity 10 | . 8 9 10 10 15 15 15 15 12 10 10 10 10 9 5 5 Most Carried 15 | . 6 9 10 11 12 15 15 15 15 10 8 10 10 10 5 5 Average Carried 9 | . 6 8 9 10 11 13 14 14 11 9 6 8 8 8 4 4 Final Capacity 15 | 8 8 10 10 15 15 15 15 15 10 10 10 10 10 5 5 5 Final Carried 15 | 6 6 9 10 11 12 15 15 15 10 8 6 10 8 5 5 1 Class Distribution -------------------- 28% | Mutant 23% | Scavenger-Gladiator 12% | Infiltrator-Sprinter 12% | Assassin 11% | Gladiator 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Gladiator | -8/Mines Scavenger-Gladiator | -8/Materials Scavenger-Gladiator | -7/Factory Scavenger-Gladiator | -6/Factory Scavenger-Gladiator | -5/Factory Mutant | -5/Upper Caves Scout | -5/Upper Caves Assassin | -5/Zhirov Assassin | -4/Proximity Caves Assassin | -4/Factory Infiltrator-Sprinter | -3/Research Hacker-Sprinter | -3/Testing Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Matter Collected 2362 | 200 . 80 285 . 299 520 30 90 184 141 25 101 58 . 315 34 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 3033 | . . 236 237 . 209 231 . 154 316 476 101 244 83 . 712 34 Parts 142 | . . 11 13 . 9 12 . 5 16 13 6 5 7 . 42 3 Haulers Intercepted 1 | . . . . . . 1 . . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . . . . . . 13 8 3 9 . . . Prevented . | . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Combat Hostiles Destroyed 42 | . . 5 3 . 4 4 . . 2 4 4 . 3 . 12 1 Melee 40 | . . 5 3 . 3 4 . . 2 4 4 . 3 . 11 1 Classes Destroyed 11 | . . 2 . . 1 3 . . 3 . . . 1 . 1 . Builder 2 | . . . . . . . . . . . . . . . 2 . Hauler 1 | . . . . . . 1 . . . . . . . . . . Recycler 3 | . . . . . . 1 . 1 1 . . . . . . . Mechanic 1 | . . . . . . . . . 1 . . . . . . . Drone 2 | . . . . . . . . . . . . . 2 . . . Watcher 4 | . . . . . . . . . 2 . . . . . 2 . Swarmer 18 | . . . . . . 3 . . . 2 4 . . . 8 1 Grunt 11 | . . 3 3 . 3 . . . . 2 . . . . . . Sentry 5 | . . 2 . . . 1 . . . . . . . . 2 . Hunter 1 | . . . . . 1 . . . . . . . . . . . Programmer 5 | . . . . . . . . . 2 . . . 1 . 2 . Best Kill Streak 5 | . . 3 2 . 3 3 . 1 2 2 4 . 2 . 5 1 Combat Bots Only 5 | . . 3 2 . 3 3 . . 2 2 4 . 2 . 5 1 Max Kills in Single Turn 1 | . . 1 1 . 1 1 . 1 1 1 1 . 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . . . Melee 1 | . . 1 1 . 1 1 . . 1 1 1 . 1 . 1 1 Uniques/NPCs Destroyed 1 | . . . 1 . . . . . . . . . . . . . YI-UF0 (-9/Mines) Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Hostile Shots Fired 687 | . . 15 18 . 56 32 2 19 70 50 35 . 40 . 56 294 Missed 249 | . . 7 3 . 11 8 . 8 30 15 13 . 11 . 19 124 Damage Taken 7463 | . . 112 229 . 702 224 44 241 1147 557 343 . 531 . 898 2435 Core 2472 | . . 15 61 . 144 26 . 16 409 201 123 . 221 . 197 1059 Absorbed by Shields 854 | . . . . . . . . . . . . . . . . 854 Redirected to Shielding 272 | . . . . . . . . 107 . . . . 85 . 80 . Ignored by Resistances 257 | . . . . . . . . . . . . . . . . 257 Regen/Repaired (Parts) 15 | . . . . . . . . . 15 . . . . . . . Core Remaining (%) 80 | 100 100 . . . 45 95 100 98 . . . . 4 100 . . Volleys Fired 4 | . 4 . . . . . . . . . . . . . . . Largest 2 | . 2 . . . . . . . . . . . . . . . Hottest 90 | . 90 . . . . . . . . . . . . . . . Shots Fired 8 | . 8 . . . . . . . . . . . . . . . Gun 8 | . 8 . . . . . . . . . . . . . . . Cannon . | . . . . . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 8 | . 8 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Robot Hit Streak 3 | . 3 . . . . . . . . . . . . . . . Robot Miss Streak 2 | . 2 . . . . . . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . Shots Hit Robots 162 | . 4 12 13 . 23 8 . 1 27 19 7 4 8 . 34 2 Core Hits 69 | . 1 5 5 . 7 4 . 1 8 10 4 1 4 . 18 1 Critical Kills 1 | . . . . . . . . . . . . . . . 1 . Critical Parts Destroyed 1 | . . . . . . . . . . . . . . . 1 . Critical Strikes 18 | . . 1 . . 1 1 . . 4 3 . . 1 . 7 . Smash 3 | . . . . . . . . . . . . . . . 3 . Sever 13 | . . 1 . . 1 . . . 3 3 . . 1 . 4 . Impale 2 | . . . . . . 1 . . 1 . . . . . . . Melee Attacks 289 | . . 16 19 . 28 14 . 2 40 33 14 4 12 . 76 31 Impact 20 | . . . . . . . . . . . . . . . 18 2 Slashing 230 | . . 16 15 . 7 9 . 1 32 33 14 4 12 . 58 29 Piercing 39 | . . . 4 . 21 5 . 1 8 . . . . . . . Sneak Attacks 23 | . . 3 4 . 1 4 . 1 3 . 1 . 2 . 4 . Combat Hostiles 8 | . . 2 . . . 1 . . . . 1 . 2 . 2 . Follow-up Attacks 40 | . . 1 3 . 6 1 . . 7 6 3 . 2 . 11 . Damage Inflicted 6518 | . 47 477 514 . 681 369 . 81 1077 858 295 272 349 . 1358 140 Guns 47 | . 47 . . . . . . . . . . . . . . . Cannons . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 6471 | . . 477 514 . 681 369 . 81 1077 858 295 272 349 . 1358 140 Ramming . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Thermal 47 | . 47 . . . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . Impact 148 | . . . . . . . . . . . . . . . 148 . Slashing 5335 | . . 477 388 . 189 200 . 81 876 858 295 272 349 . 1210 140 Piercing 988 | . . . 126 . 492 169 . . 201 . . . . . . . Highest Corruption 23 | . . . . . . 2 . . 2 2 2 2 4 . 14 23 Average Corruption 4 | . . . . . . 2 . . 2 2 2 2 3 . 7 14 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . 2 . . 5 3 4 4 7 . 9 19 Message Errors 14 | . . . . . . 1 . . 2 2 1 1 2 . 1 4 Matter Fused 10 | . . . . . . . . . 2 1 2 3 . . 1 1 Heat Flow Errors 3 | . . . . . . . . . . . . . . . 2 1 Energy Discharges 6 | . . . . . . . . . 1 . . . . . 1 4 Data Loss (minor) 8 | . . . . . . 1 . . . . 1 . 4 . 1 1 Data Loss (major) 3 | . . . . . . . . . . . . . . . 2 1 Alerts 3 | . . . . . . . . . . . . . 1 . 1 1 Misdirections 6 | . . . . . . . . . . . . . . . . 6 Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 689 | . . 24 29 . 12 72 . . 171 86 . 160 28 . 107 . Projectiles . | . . . . . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . . . . . Melee 689 | . . 24 29 . 12 72 . . 171 86 . 160 28 . 107 . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . . . . . . Shots . | . . . . . . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 352 | . 90 . . . 20 352 . . 60 . . . 5 . 308 11 Average Temperature 93 | . 41 . . . 7 168 . . 35 . . . 5 . 121 7 Received Heat Transfer 1380 | . . 36 120 . 342 9 . . 237 90 9 . 36 . 54 447 Effects 1 | . . . . . . 1 . . . . . . . . . . Shutdowns 1 | . . . . . . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . . . . . . . . 2 . Impact Corruptions 1 | . . . . . . . . . . . . . . . 1 . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted 2 | . . . 1 . 1 . . . . . . . . . . . Heat Transferred 112 | . 112 . . . . . . . . . . . . . . . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Peak Influence 2099 | . 30 198 116 . 70 147 81 30 191 . . . . 150 336 2099 Initial 189 | . . 12 76 . . 27 66 . 11 . . . . 150 78 189 Average 177 | . 21 84 70 . 52 74 70 6 55 . . . . 150 185 1775 Maximum Alert Level 5 | . . . . . . . . . . . . . . . 1 5 Low Security (%) 86 | . 100 100 100 . 100 100 100 100 100 . . . . 100 46 . Level 1 8 | . . . . . . . . . . . . . . . 53 . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security 5 | . . . . . . . . . . . . . . . . 99 Squads Dispatched 34 | . 1 2 1 . . 4 1 1 8 . . . . . 4 12 Investigation 7 | . . 1 1 . . . . . 4 . . . . . 1 . Extermination 4 | . . . . . . . 1 . 2 . . . . . 1 . Reinforcement 11 | . 1 1 . . . 4 . 1 2 . . . . . 2 . Assault 12 | . . . . . . . . . . . . . . . . 12 Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Distress Signals 8 | . . . . . . 5 . . . . . . . . 1 2 Communications Jammed 32 | . . . . . . . . . . . . . . . 7 25 Distress Signals 32 | . . . . . . . . . . . . . . . 7 25 Times Spotted 205 | . 3 7 4 . 4 6 10 4 29 8 8 . 8 . 19 95 Peak Tracking Total 36 | . 3 2 2 . 3 5 4 2 11 4 4 . 5 . 4 36 Tactical Retreats 22 | . . . . . . 2 . 1 5 2 . . 3 . 3 6 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Traps Triggered 9 | . . 1 . . . 1 . 1 2 . . . . . 3 1 Indirectly . | . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . Reused 6 | . . . . . . 2 . . 4 . . . . . . . Traps Reconfigurated 51 | . . . . . . 8 6 6 9 22 . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 8 | . . . . . . 2 . . 4 . . . 2 . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Disabled 1 | . . . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Machines Accessed 26 | . . 2 2 1 . 3 . . 8 . . 4 . . 6 . Terminals 11 | . . 1 1 . . 2 . . 4 . . . . . 3 . Fabricators 2 | . . . . . . . . . 1 . . . . . 1 . Repair Stations 3 | . . . . . . . . . 2 . . . . . 1 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . 1 . . . 1 . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Total Hacks 63 | . . 4 3 1 . 7 . . 20 . . 17 . . 11 . Successful 45 | . . 3 1 1 . 4 . . 12 . . 17 . . 7 . Failed 18 | . . 1 2 . . 3 . . 8 . . . . . 4 . Catastrophic 8 | . . 1 1 . . . . . 3 . . . . . 3 . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 9 | . . . 2 1 . . . . 5 . . . . . 1 . Terminals 23 | . . 2 2 . . 4 . . 9 . . . . . 6 . Fabricators 4 | . . . . . . . . . 2 . . . . . 2 . Repair Stations 8 | . . . . . . . . . 6 . . . . . 2 . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 2 . . . 3 . . 3 . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . 1 . Terminal Hacks 28 | . . 1 1 1 . 2 . . 2 . . 17 . . 4 . Record 5 | . . . . . . . . . . . . 5 . . . . Part Schematic 4 | . . . . . . . . . . . . 4 . . . . Robot Analysis 4 | . . . . . . . . . . . . 4 . . . . Prototype ID Bank 7 | . . . . . . . . . 1 . . 4 . . 2 . Open Door 1 | . . . 1 . . . . . . . . . . . . . Branch Access Points 2 | . . 1 . . . . . . 1 . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . 1 . Alert Level 2 | . . . . . . 1 . . . . . . . . 1 . Patrol Status 1 | . . . . . . 1 . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . 2 . . . . . 2 . Load Schematic 2 | . . . . . . . . . 1 . . . . . 1 . Build 2 | . . . . . . . . . 1 . . . . . 1 . Repair Station Hacks 7 | . . . . . . . . . 6 . . . . . 1 . Scan Component 4 | . . . . . . . . . 3 . . . . . 1 . Repair 3 | . . . . . . . . . 3 . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer 6 | . . 2 . . . 2 . . 2 . . . . . . . Insert Component 4 | . . 1 . . . 1 . . 2 . . . . . . . Analyze 2 | . . 1 . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 16 | . . 2 . . . 2 . . 7 . . . . . 5 . Full Trace Events 5 | . . . . . . . . . 4 . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . 1 . . . 1 . . . . . 4 . . . . Parts Built 4 | . . . . . . . . . 2 . . . . . 2 . Authchips . | . . . . . . . . . . . . . . . . . Time 146 | . . . . . . . . . 73 . . . . . 73 . Total Part Build Rating 12 | . . . . . . . . . 6 . . . . . 6 . Parts Repaired 2 | . . . . . . . . . 2 . . . . . . . Time 158 | . . . . . . . . . 158 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . 1 . . . 1 . . 1 . . . . . . . Part Schematics Acquired 2 | . . 1 . . . 1 . . . . . . . . . . Parts Damaged 1 | . . . . . . . . . 1 . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Used RIF Installer . | . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total Allies 1 | . . . 1 . . . . . . . . . . . . . Largest Group 1 | . . . 1 1 . . . . . . . . . . . . Highest-Rated Group 31 | . . . 31 31 . . . . . . . . . . . . Highest-Rated Ally 31 | . . . 31 31 . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Robot Analysis Total 4 | . . . . . . . . . . . . 4 . . . . Derelict Logs Recovered 5 | . . . 2 . . . . . . 1 1 . 1 . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Turns Passed 6270 | . 156 347 535 432 318 680 426 275 1002 227 196 183 407 80 734 272 Spaces Moved 5612 | 1 121 233 356 338 132 337 284 200 801 252 252 165 359 68 1151 562 Core . | . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . Legs 2240 | 1 121 233 356 338 132 337 284 200 238 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover 1380 | . . . . . . . . . 287 252 252 165 359 65 . . Flight 1992 | . . . . . . . . . 276 . . . . 3 1151 562 Fastest Speed 20 | 120 120 120 120 120 190 120 120 120 25 58 66 66 58 24 20 29 Average Speed 84 | 120 120 120 134 126 190 182 120 120 70 58 66 96 102 99 26 32 Slowest Speed 190 | 120 120 120 190 190 190 190 190 120 120 110 66 106 106 104 103 45 Overloaded Moves 26 | . . . . . . . . . . . . . . . . 26 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 16 | . . . . . . . . . . . . . . . 3 13 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 38 | 2 29 20 72 78 42 42 18 8 24 47 45 63 69 3 33 55 Regions Visited 16 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . 1 3 . . . . Known Exits Taken 7 | . . 1 . . . 1 . . 1 . 1 1 1 1 . . Unknown Exits Taken 9 | 1 1 . 1 1 1 . 1 1 . 1 . . . . 1 . Scrap Searched 10 | . . . 1 . 1 . . . . 3 1 . 4 . . . Spaces Dug 37 | . . 1 . . . . . . 4 . . . . . 14 18 Terrain Destroyed 37 | . . 1 . . . . . . 4 . . . . . 14 18 Melee 37 | . . 1 . . . . . . 4 . . . . . 14 18 Projectile . | . . . . . . . . . . . . . . . . . AOE . | . . . . . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -5 -5 -5 -5 -4 -4 -3 -3 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Fac Upp Upp Zhi Pro Fac Res Tes Total 6797 | . 124 284 391 343 175 393 369 235 1187 291 265 181 382 80 1492 605 Wait 693 | . . 9 12 . 16 7 78 18 302 7 . . 10 . 230 4 Move 5569 | . 120 232 355 337 131 336 283 199 800 251 251 164 358 67 1144 541 Hop 11 | . . . . . . . . . . . . . . . 3 8 Pick Up 48 | . . 9 3 2 1 8 3 2 6 2 1 1 1 2 6 1 Fast Attach 82 | . . 6 3 1 2 7 1 3 17 1 . 8 . 2 25 6 Attach 35 | . . . . . 2 1 2 1 10 4 2 . 3 3 4 3 Detach 17 | . . 1 . . . 2 . 1 5 . 1 4 . 1 2 . Swap 29 | . . 2 . 1 2 5 . 4 3 . . . 2 1 7 2 Drop 83 | . . 12 4 2 . 15 2 6 12 1 . . . 4 21 4 Fire 4 | . 4 . . . . . . . . . . . . . . . Melee 211 | . . 13 14 . 21 12 . 1 32 25 10 4 8 . 50 21 Ram . | . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . Escape Stasis 15 | . . . . . . . . . . . . . . . . 15 Rewire . | . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: *Res x2) -3/Research -3/Testing History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 157 | -10/Materials | Entered another Materials area 157 | -9/Materials | Evolved 2 slots: Utility x2 298 | -9/Materials | Identified exit to Mines 320 | -9/Materials | Build established: Mutant 504 | -9/Materials | Entered Mines 551 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 556 | -9/Mines | Murdered YI-UF0 556 | -9/Mines | Destroyed YI-UF0 562 | -9/Mines | Found Prototype Storage 562 | -9/Mines | Identified YI-UF0's Bottomless Matter Pit 632 | -9/Mines | Learned Materials terminal intel 839 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 882 | -9/Mines | Discovered new exit (range 11) 967 | -9/Mines | Met a Derelict shopkeep closing up shop 995 | -9/Mines | Discovered new exit (range 13) 1009 | -9/Mines | Received a Mining Laser from a helpful Derelict 1012 | -9/Mines | Learned location of 1 exit from Materials 1033 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1034 | -9/Mines | Discovered new exit (range 5) 1039 | -9/Mines | Entered Exiles 1039 | -9/Exiles | Accompanied by 1 ally 1069 | -9/Exiles | Met 8R-AWN 1089 | -9/Exiles | Met EX-HEX 1121 | -9/Exiles | Met EX-BIN 1137 | -9/Exiles | Aligned with FarCom system 1138 | -9/Exiles | Given EX-Vault access code 1170 | -9/Exiles | Opened EX-Vault 1180 | -9/Exiles | Found Trap Reconfigurator 1208 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1291 | -9/Exiles | Met EX-DEC 1308 | -9/Exiles | Visited The Gauntlet 1454 | -9/Exiles | Discovered new exit (range 10) 1471 | -9/Exiles | Left Exiles lab with Trap Reconfigurator 1471 | -9/Exiles | Entered Mines 1579 | -8/Mines | Core integrity fell below 50% 1606 | -8/Mines | Lost 3 parts (1p1n1u) 1768 | -8/Mines | Discovered new exit (range 12) 1789 | -8/Mines | Entered Materials 1789 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1790 | -8/Materials | Identified exit to Factory 1791 | -8/Materials | Loaded intel: 11 terminal locations 1942 | -8/Materials | Build established: Gladiator 2129 | -8/Materials | Found Prototype Device 2166 | -8/Materials | Met 7R-MNS 2403 | -8/Materials | Discovered exit to Factory (range 16) 2410 | -8/Materials | Build established: Scavenger-Gladiator 2469 | -8/Materials | Entered Factory 2469 | -7/Factory | Evolved 2 slots: Propulsion x2 2470 | -7/Factory | Caught up to 7R-MNS 2862 | -7/Factory | Discovered new exit (range 14) 2895 | -7/Factory | Entered another Factory area 2895 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 2896 | -6/Factory | Caught up to 7R-MNS 3155 | -6/Factory | Discovered new exit (range 5) 3170 | -6/Factory | Entered another Factory area 3170 | -5/Factory | Evolved 2 slots: Utility x2 3171 | -5/Factory | Caught up to 7R-MNS 3454 | -5/Factory | Repaired Mak. Spear 3595 | -5/Factory | Repaired Broken Nuclear Pulse Thruster 3674 | -5/Factory | Identified exit to Upper Caves 3792 | -5/Factory | Lost 3 parts (1p2n) 4105 | -5/Factory | Fabricated Katana (x2) 4172 | -5/Factory | Entered Upper Caves 4246 | -5/Upper Caves | Learned location of 1 exit from Factory 4310 | -5/Upper Caves | Core integrity fell below 50% 4353 | -5/Upper Caves | Lost 5 parts (1p2n2u) 4360 | -5/Upper Caves | Discovered new exit (range 12) 4399 | -5/Upper Caves | Entered another Upper Caves area 4453 | -5/Upper Caves | Lost 3 parts (2n1u) 4467 | -5/Upper Caves | Identified Active Sensor Suite 4478 | -5/Upper Caves | Learned location of Armory (-4) 4591 | -5/Upper Caves | Discovered new exit (range 5) 4594 | -5/Upper Caves | Identified exit to Zhirov 4595 | -5/Upper Caves | Entered Zhirov 4595 | -5/Zhirov | Discovered new exit (range 3) 4607 | -5/Zhirov | Met Zhirov 4624 | -5/Zhirov | Found Alien Artifact 4624 | -5/Zhirov | Identified Integrated Reactor 4624 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 4637 | -5/Zhirov | Found Alien Artifact 4734 | -5/Zhirov | Learned location of Quarantine (-2) 4734 | -5/Zhirov | Learned location of Testing (-3) 4734 | -5/Zhirov | Learned location of Command (-1) 4749 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 4777 | -5/Zhirov | Identified exit to Proximity Caves 4778 | -5/Zhirov | Entered Proximity Caves 4781 | -4/Proximity Caves | Spotter reported a threat 4906 | -4/Proximity Caves | Build established: Assassin 4957 | -4/Proximity Caves | Core integrity fell below 20% 4972 | -4/Proximity Caves | Spotted B-86 Titan 5091 | -4/Proximity Caves | Learned Research security intel 5163 | -4/Proximity Caves | Discovered new exit (range 21) 5184 | -4/Proximity Caves | Identified exit to Factory 5185 | -4/Proximity Caves | Entered Factory 5185 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 5186 | -4/Factory | Identified exit to Research 5246 | -4/Factory | Discovered exit to Research (range 5) 5265 | -4/Factory | Entered Research 5265 | -3/Research | Evolved 2 slots: Utility x2 5566 | -3/Research | Build established: Infiltrator-Sprinter 5650 | -3/Research | Spotted B-86 Titan 5783 | -3/Research | Fabricated Katana? 5866 | -3/Research | System corruption reached 10% 5886 | -3/Research | Found Prototype Device 5886 | -3/Research | Identified Exp. Thermal Shield 5991 | -3/Research | Discovered new exit (range 13) 5999 | -3/Research | Entered Testing 6000 | -3/Testing | Maximum security lockdown engaged 6029 | -3/Testing | Found Prototype Slashing Weapon 6029 | -3/Testing | Identified Nanosword 6171 | -3/Testing | Spotted PY-9U4E8JKXFT 6213 | -3/Testing | Lost 5 parts (2p3u) 6216 | -3/Testing | Found Prototype Hackware 6216 | -3/Testing | Identified System Mapper 6250 | -3/Testing | Identified Transdimensional Reconstructor 6250 | -3/Testing | Warped through subspace 6253 | -3/Testing | Core integrity fell below 50% 6253 | -3/Testing | Spotted Investigator 6253 | -3/Testing | Scanned by Researcher 6267 | -3/Testing | Core integrity fell below 20% 6271 | -3/Testing | Destroyed by G-73 Enforcer with Heavy Laser Last Messages --------------- I-47 Archangel stasis bubble strength at 100. Stasis bubble strength at 64. I-47 Archangel stasis bubble strength at 90. W-44 Eye sends out distress signal. Stasis bubble strength at 51. I-47 Archangel stasis bubble strength at 80. Stasis bubble strength at 38. I-47 Archangel stasis bubble strength at 70. Penetrated by Slug. Slug penetrates Wall. Stasis bubble strength at 25. I-47 Archangel stasis bubble strength at 60. LC2GX00,GX3TWLT4UBNMKL L9|UARX X:/UIHVC Stasis bubble strength at 12. I-47 Archangel stasis bubble strength at 50. Nanosword destroyed. Stasis bubble bursts. Impulse Thruster Array destroyed. I-47 Archangel stasis bubble strength at 40. H-77 Assassin stasis bubble strength at 177. Map ----- +----------------------------------------------------+ | # == #???????????????# " | | ############# #???????????????# " | | ????????????###########???????????????# " | | ?????????????????????????????????????## " | | ???????????################??????????# " | | ??????????? ! """"""""""" #??????????# " | | ??????????? """"T"""" #??????????# " | | ???????????? #??????????# " [! | | ???????????? = #??????????## """%=""" | | ??????????# ############## [*%" | | ??????????# """"" """"" # p " "%=" | | ??????????? """"" """"" # " " pp " #### " | | ??????????# """"" """"" # " " " ##???# "# | | ??????????# """"" """"" # """ " #????# ### | | ??????????# g gg# g " #????# #?? | | ###################c######i """"" #????# #?? | | ! #???## """" ###### #?? | | ####?# " #gg ## #?? | | """ """ """ " """#?# """ " # ## #?? | | """ """ """ """%" R"#?# "?" " # ## ### | | """ """ """ """"Y """#?# "?" + " # | | "F"" g####?# #"%" # | | "" """ """ """ b "" ############+###### # | | "" """ """ """ """ lg h% iC % # | | "" """ """ """ "" g glg m pp g % / | | g ggg g @ g Yig % # | | w gl bgb g g #### # | | ######+### ################## ########??# # | | #????????# #????????????????# #?????????# + | | #????????# #????????????????# Y???????????#+##" | | #????????####?????????????????#?Y????????????# | | #????????????????????????????????Y???????????#!/ " | | ????????????????????????????????????????????# " | | #????????????????????????????????????????????# T | | #????????????????????????????????????????????# " | | #????????????????????????????????????????????# " | | #????????????????????????????????????????????# [ | | ????????????????????????????????????????????##### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 46 Energy Generation 51 Energy Capacity 420 Matter Stores 1205 Matter Capacity 1800 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 ECM Strength 2 Jamming Range 16 Additional Mass Support 9 Base Temperature (-) 400 EM Shielding 4 Armor Coverage 225 Resistance: TH 30 Resistance: EX 25 Propulsion Shielding 90 Phase Shifting 10 Evasion (%) 75 Melee Accuracy 5 Target Analysis 8 Core Analysis 6 Offensive Hacking 32 Defensive Hacking 14 Item Schematics ----------------- Katana | -9/Materials | Scanalyzed Xenon Bombardment Thruster | -8/Materials | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Katana | x2 | -5/Factory Katana | x2 | -3/Research Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Achievements -------------- None Challenges ------------ None Game ------ Seed ClaymoresCarbideMeganuke Manual? 0 Play Time 01:56:37 Cumulative 134.1 hours Start 2024.05.10 @ 10:38:07 End 2024.05.10 @ 13:29:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 226 Rogue 224 Adventurer 2 Explorer 0 Win Type - Total 4 Types 3/0/0/1/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 48 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bd245153-3bdd-4f4a-9f09-768c378347cd