Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.14 @ 22:03:34 Player: PE-P51 Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (165) 825 Value Destroyed (4563) 4563 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (255) 255 TOTAL SCORE: 9063 Bonus ------- Follower Combat Kills 255 Cogmind --------- Core Integrity 0/700 Matter 23/300 Energy 269/290 System Corruption 11% Temperature Cool (6) Movement Flying (26) Location -7/Storage Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Improved VTOL Module Improved VTOL Module Improved Cesium-ion Thruster Cooled VTOL Module > --- UTILITY (6) ------ Improved Cooling System Hacking Suite Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON (2) ------- Heavy Flail > --- INVENTORY (5) ---- Improved Deuterium Engine Micro Nuclear Core Improved Cesium-ion Thruster Authchip [Device] Remote Datajack Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Xenon Bombardment Thruster Improved Cesium-ion Thruster > --- UTILITY ---------- Experimental Sensor Array Microactuators Hacking Suite Hacking Suite System Shield System Shield > --- WEAPON ----------- Flak Gun Heavy Flail > --- INVENTORY -------- Improved Cooling System Hacking Suite Proton Missile Launcher Remote Datajack [Rating: 52] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Compact Wheel Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Particle Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Proton Missile Launcher Impact Weapon Heavy Flail Build | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Slots Evolved 6 | . . 2 . 2 2 . . . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 4 | . . 2 . 2 . . . . Weapon . | . . . . . . . . . Parts Attached 136 | 6 20 31 3 30 31 2 3 10 Power 20 | 1 4 4 . 5 2 . 2 2 Engine 13 | 1 4 3 . 2 . . 1 2 Core 7 | . . 1 . 3 2 . 1 . Reactor . | . . . . . . . . . Propulsion 40 | 2 11 7 . 6 9 . 1 4 Treads 16 | . 3 7 . 6 . . . . Leg 7 | 2 5 . . . . . . . Wheel 3 | . 3 . . . . . . . Hover . | . . . . . . . . . Flight 14 | . . . . . 9 . 1 4 Utility 42 | 1 3 9 2 11 14 . . 2 Device 8 | . . . . 2 4 . . 2 Storage 4 | 1 2 . . 1 . . . . Processor 9 | . 1 6 . 1 1 . . . Hackware 9 | . . . . . 9 . . . Protection 12 | . . 3 2 7 . . . . Artifact . | . . . . . . . . . Weapon 34 | 2 2 11 1 8 6 2 . 2 Energy Gun 4 | 1 . . . 3 . . . . Energy Cannon . | . . . . . . . . . Ballistic Gun 23 | 1 2 10 . 4 3 2 . 1 Ballistic Cannon 1 | . . . . . . . . 1 Launcher 3 | . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . Impact Weapon 3 | . . . . 1 2 . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 5 | . . . . . 1 . . 4 Corrupted Parts 1 | . . . . . . . . 1 System Corruption 7 | . . . . . . . . 7 Parts Lost 26 | . 3 4 . 10 6 . 1 2 Power 4 | . 1 . . 2 1 . . . Propulsion 7 | . 1 1 . 2 2 . 1 . Utility 8 | . . 2 . 3 3 . . . Weapon 7 | . 1 1 . 3 . . . 2 Highest Loss Streak 5 | . 1 2 . 5 4 . 1 2 To Critical Strikes . | . . . . . . . . . Average Backups 20 | 1 16 24 24 23 7 5 4 4 Power 2 | . 2 4 3 1 . . . . Propulsion 7 | . 6 10 8 7 1 1 . . Utility 7 | . 4 6 8 10 3 2 2 1 Weapon 2 | . 2 2 3 3 1 1 1 . Tool/Special . | . . . . . . . . . Unused Backups 35 | . . 8 3 10 11 . 1 2 Power 5 | . . 1 1 3 . . . . Propulsion 12 | . . 4 1 4 3 . . . Utility 9 | . . 1 . 1 5 . 1 1 Weapon 6 | . . 2 1 2 1 . . . Tool/Special 3 | . . . . . 2 . . 1 Average Slot Usage (%) 97 | . 98 96 100 96 97 100 100 97 Engine 8 | . 13 9 11 6 . . 5 4 Core 2 | . . 1 . 2 6 7 1 2 Treads 14 | . 9 19 22 17 1 . . . Leg 1 | . 11 . . . . . . . Wheel 1 | . 6 2 . . . . . . Flight 4 | . . . . . 27 30 30 29 Device 3 | . . . . 6 5 7 7 5 Storage 9 | . 16 11 11 9 1 . . . Processor 16 | . 10 23 22 17 1 . . . Hackware 5 | . . . . . 33 38 38 38 Protection 9 | . . 9 11 17 1 . . . Energy Gun 1 | . . . . 3 . . . . Ballistic Gun 16 | . 27 19 21 13 7 7 5 6 Impact Weapon 1 | . . . . 1 5 7 7 7 Peak Build Rating 52 | 6 9 23 25 38 52 51 52 52 Average Rating 26 | 4 8 20 24 32 43 49 51 48 On Entrance 27 | . 6 9 22 25 38 49 51 51 Avg Prop Armor Cover (%) 3 | . . 3 . . 4 . . . Naked Turns . | . . . . . . . . . Heaviest Build 101 | 14 87 101 101 101 96 16 20 21 Greatest Support 46 | 20 40 46 46 46 40 21 21 21 Greatest Overweight (x) 5 | . 5 5 2 2 4 . . . Average Overweight (x) . | . 1 2 2 2 . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 5 5 5 Average Capacity 21 | 6 20 25 25 25 7 5 5 5 Most Carried 25 | 3 24 25 25 25 25 5 5 5 Average Carried 20 | 1 16 24 24 24 6 5 4 4 Final Capacity 25 | 8 25 25 25 25 5 5 5 5 Final Carried 25 | 3 24 25 25 25 5 5 4 5 Class Distribution -------------------- 73% | Mutant 11% | Scavenger-Mutant 11% | Hacker-Sprinter Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Waste Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Storage Resources | -11 -10 -9 -9 -8 -7 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Matter Collected 3920 | 246 385 1116 223 958 554 125 70 243 Remotely . | . . . . . . . . . Salvage Created 6187 | . 583 1954 184 1560 529 . 348 1029 Parts 361 | . 32 126 22 75 34 . 21 51 Haulers Intercepted 20 | . 2 6 . 4 3 . . 5 Recyclers Shooed 3 | . . 2 . 1 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Combat Hostiles Destroyed 119 | . 14 38 15 23 11 . 5 13 Melee 2 | . . . . 1 1 . . . Guns 77 | . 12 27 8 20 3 . 1 6 AOE 36 | . 2 11 7 . 6 . 4 6 Classes Destroyed 14 | . 4 6 1 2 1 . . . Worker 4 | . . 2 . . 1 . 1 . Builder 4 | . . 1 . 2 . . 1 . Tunneler 2 | . . . 1 . 1 . . . Hauler 20 | . 2 6 . 4 3 . . 5 Recycler 7 | . . 2 . 2 1 . 2 . Operator 7 | . 1 4 . 2 . . . . Watcher 2 | . . 2 . . . . . . Swarmer 36 | . 3 8 14 . 7 . 4 . Grunt 50 | . 11 19 1 12 . . . 7 Brawler 3 | . . 2 . 1 . . . . Sentry 23 | . . 9 . 8 1 . . 5 Hunter 1 | . . . . 1 . . . . Programmer 5 | . . . . . 3 . 1 1 Heavy 1 | . . . . 1 . . . . Best Kill Streak 12 | . 3 5 4 4 5 . 8 12 Combat Bots Only 10 | . 3 4 4 3 4 . 4 10 Max Kills in Single Turn 5 | . 2 2 3 2 4 . 5 3 Gunslinging 1 | . 1 1 . . . . . . Exploded 3 | . 2 2 3 . 3 . 2 3 Melee 1 | . . . . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Hostile Shots Fired 904 | . 95 148 30 161 181 . 65 224 Missed 393 | . 24 55 13 34 97 . 38 132 Hits 511 | . 71 93 17 127 84 . 27 92 Projectile 511 | . 71 93 17 127 84 . 27 92 Critical Strikes 10 | . 1 2 . 5 2 . . . Actively Blocked 2 | . . . . 2 . . . . Damage Taken 7448 | . 953 1215 132 2916 1112 . 308 812 Core 1537 | . 225 163 31 409 347 . 132 230 Absorbed by Shields 53 | . . . . . . . . 53 Redirected to Shielding 77 | . . . . 77 . . . . Regen/Repaired (Parts) 428 | . . 135 . . 22 38 . 233 Core Remaining (%) 46 | 100 10 . 51 25 . . . . Volleys Fired 429 | . 60 126 17 99 42 23 21 41 Largest 2 | . 2 2 2 2 1 1 1 1 Hottest 130 | . 70 46 46 130 39 33 39 39 Shots Fired 688 | . 120 220 30 192 41 23 21 41 Gun 659 | . 120 210 26 192 37 23 18 33 Cannon . | . . . . . . . . . Launcher 29 | . . 10 4 . 4 . 3 8 Special . | . . . . . . . . . Kinetic 637 | . 117 210 26 173 37 23 18 33 Thermal 22 | . 3 . . 19 . . . . Explosive 17 | . . 10 4 . 3 . . . Electromagnetic 12 | . . . . . 1 . 3 8 Robot Hit Streak 23 | . 11 23 20 19 7 12 3 9 Robot Miss Streak 8 | . 2 2 1 4 8 1 4 2 Penetration Max 1 | . . . . . . . . 1 Secondary Targets 9 | . 1 4 1 3 . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . Shots Hit Robots 549 | . 82 170 20 172 43 19 8 35 Core Hits 265 | . 39 81 16 62 26 2 10 29 Critical Kills 10 | . . . 1 1 1 . 1 6 Critical Parts Destroyed 11 | . . . . 2 3 . 2 4 Critical Strikes 23 | . . . 1 5 4 . 3 10 Burn 2 | . . . . 2 . . . . Destroy 15 | . . . 1 1 . . 3 10 Smash 6 | . . . . 2 4 . . . Melee Attacks 74 | . . . . 37 32 . . 5 Impact 74 | . . . . 37 32 . . 5 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 8 | . . . . 1 5 . . 2 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 12505 | . 968 3303 786 2873 2076 385 471 1643 Guns 6911 | . 757 2435 291 2320 456 385 54 213 Cannons . | . . . . . . . . . Explosions 3255 | . 208 756 484 . 277 . 417 1113 Melee 2182 | . . . . 522 1343 . . 317 Ramming 157 | . 3 112 11 31 . . . . Kinetic 6636 | . 744 2435 291 2058 456 385 54 213 Thermal 754 | . 13 . . 262 . . 104 375 Explosive 1466 | . 60 756 484 . 166 . . . Electromagnetic 1310 | . 148 . . . 111 . 313 738 Impact 2182 | . . . . 522 1343 . . 317 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 11 | . 1 4 4 . 2 2 3 11 Average Corruption 3 | . 1 3 4 . 1 2 2 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 124 | . 1 80 22 . 6 5 5 5 Message Errors 34 | . . 19 8 . . 4 2 1 Matter Fused 23 | . . 13 7 . 2 . . 1 Heat Flow Errors 20 | . . 15 4 . . . 1 . Energy Discharges 12 | . . 10 . . 1 . . 1 Parts Rejected 4 | . . 3 . . . . . 1 Data Loss (minor) 18 | . . 11 2 . 1 1 2 1 Data Loss (major) 4 | . . 3 1 . . . . . Misfires 5 | . 1 4 . . . . . . Alerts 2 | . . 1 . . 1 . . . Weapon Failures 2 | . . 1 . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 758 | . . 33 41 84 370 . 12 218 Projectiles . | . . . . . . . . . Explosions 92 | . . 33 41 . . . 12 6 Melee 666 | . . . . 84 370 . . 212 Knockbacks 8 | . . 2 . 1 5 . . . Impact 8 | . . 2 . 1 5 . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 42 | . 29 11 . . 1 . . 1 Shots 3 | . 1 . . . 1 . . 1 Rammed 22 | . . 17 1 4 . . . . Targets Rammed 25 | . 2 18 1 4 . . . . Kicked 2 | . 2 . . . . . . . Crushed 1 | . . 1 . . . . . . Highest Temperature 277 | . 36 277 254 99 21 6 185 35 Average Temperature 59 | . 11 85 96 17 4 6 87 12 Received Heat Transfer 2163 | . 399 516 . 774 180 . 27 267 Effects 1 | . . 1 . . . . . . Interference 1 | . . 1 . . . . . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 8 | . . . . 2 3 . . 3 Combat Hostiles 4 | . . . . 2 1 . . 1 Parts Fried 10 | . . . . 3 2 . . 5 Impact Corruptions 20 | . . . . 4 11 . . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . 2 . . . . Heat Transferred 1377 | . 37 . . 740 . . 100 500 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 5 | . . . . . . . 1 4 Alert | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Maximum Alert Level 1 | . . 1 . 1 1 . . 1 Low Security (%) 82 | 100 100 71 100 77 83 100 100 91 Level 1 17 | . . 28 . 22 16 . . 8 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 342 | . 160 342 164 297 290 79 185 328 Initial 131 | . . . 91 47 131 67 . 79 Average 101 | . 29 146 80 102 114 18 90 80 Influence Increases 4473 | . 549 1186 403 778 609 23 430 495 Destroy 0b10 Robot/C 2500 | . 280 760 300 460 220 . 220 260 Destroy 0b10 Robot/NC 230 | . 15 85 5 50 30 . 20 25 Destroy Leader 704 | . 74 226 50 158 66 . 40 90 Allied During Kill 24 | . . . . . . . 24 . Successful Hack 114 | . 35 22 . 18 2 . 5 32 Select Force Hacks 150 | . 60 . . 30 30 . 30 . Disable Machine 210 | . 45 75 15 15 30 . . 30 Destroy Structure 106 | . 10 18 33 2 6 23 1 13 Partial Spotted 75 | . . . . . 30 . 15 30 Lose Combat Pursuer 360 | . 30 . . 45 195 . 75 15 Influence Decreases 4155 | . 548 951 517 610 707 215 255 352 Entered New Map 601 | . . 1 145 75 159 125 . 96 Time Decay 2807 | . 428 760 372 475 404 40 130 198 Search Patrol Dispatched 100 | . . . . . 100 . . . Lost Part 204 | . 30 40 . 60 44 . 10 20 Lost Ally 175 | . . . . . . 50 115 10 Purge Threat 268 | . 90 150 . . . . . 28 Squads Dispatched 38 | . 4 6 1 7 10 . 2 8 Investigation 17 | . 3 3 . 4 6 . 1 . Extermination 6 | . . . . . 3 . 1 2 Reinforcement 15 | . 1 3 1 3 1 . . 6 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered 1 | . . . . . 1 . . . Construction Impeded 2 | . . . 1 . . . . 1 Haulers Reinforced 4 | . . . . . . . . 4 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Distress Signals 14 | . 2 7 . 3 1 . 1 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 232 | . 32 61 14 38 43 6 17 21 Peak Tracking Total 11 | . 7 5 4 4 8 4 5 11 Tactical Retreats 14 | . 1 . . 3 6 . 3 1 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Traps Triggered 8 | . 2 2 . 1 1 . 1 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Disabled 15 | . 3 6 1 1 2 . . 2 Max in Single Turn 2 | . 2 2 1 1 1 . . 1 Garrison Access 4 | . . . . 1 1 . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Machines Accessed 54 | . 8 8 1 13 12 . 6 6 Terminals 30 | . 6 5 . 9 4 . 2 4 Fabricators 3 | . . . . . 3 . . . Repair Stations 5 | . . 1 . . 2 . . 2 Recycling Units 4 | . 2 . . 1 . . 1 . Scanalyzers 7 | . . 2 . 2 2 . 1 . Garrison Access 4 | . . . . 1 1 . 2 . Total Hacks 180 | . 24 28 1 49 33 . 19 26 Successful 111 | . 17 18 1 27 21 . 12 15 Failed 68 | . 7 10 . 22 11 . 7 11 Catastrophic 11 | . 3 3 . 4 . . . 1 Database Lockouts 1 | . . . . . 1 . . . Manual 62 | . 11 10 . 19 6 . 9 7 Terminals 94 | . 20 12 . 30 5 . 10 17 Fabricators 11 | . . . . . 11 . . . Repair Stations 17 | . . 3 . . 5 . . 9 Recycling Units 8 | . 4 . . 2 . . 2 . Scanalyzers 43 | . . 13 . 16 11 . 3 . Garrison Access 6 | . . . . 1 1 . 4 . Terminal Hacks 33 | . 14 4 1 5 . . 3 6 Part Schematic 2 | . . . . . . . 1 1 Robot Analysis 6 | . 6 . . . . . . . Prototype ID Bank 5 | . 3 . . 2 . . . . Open Door 2 | . . . 1 . . . . 1 Branch Access Points 3 | . 1 1 . 1 . . . . Emergency Access Points 1 | . 1 . . . . . . . Garrison Index 2 | . . . . . . . 1 1 Alert Level 4 | . 1 1 . 1 . . 1 . Unreport Threat 3 | . 1 1 . . . . . 1 Recall Assault 1 | . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . Registered Components 1 | . . . . 1 . . . . Zone Layout 2 | . 1 . . . . . . 1 Fabricator Hacks 6 | . . . . . 6 . . . Load Schematic 3 | . . . . . 3 . . . Build 3 | . . . . . 3 . . . Repair Station Hacks 13 | . . 2 . . 3 . . 8 Scan Component 7 | . . 1 . . 2 . . 4 Repair 6 | . . 1 . . 1 . . 4 Recycling Unit Hacks 3 | . 1 . . 1 . . 1 . Retrieve Components 3 | . 1 . . 1 . . 1 . Scanalyzer 37 | . . 11 . 15 9 . 2 . Insert Component 10 | . . 1 . 7 2 . . . Analyze 13 | . . 1 . 8 4 . . . Retrieve Study 14 | . . 9 . . 3 . 2 . Garrison Access Hacks 4 | . . . . 1 1 . 2 . Seal Access 4 | . . . . 1 1 . 2 . Unauthorized Hacks 15 | . 2 1 . 5 2 . 4 1 Terminals 10 | . . 1 . 4 1 . 3 1 Assimilate 3 | . . . . . 1 . 1 1 Botnet 3 | . . . . 2 . . 1 . Operators 4 | . . 1 . 2 . . 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . Tunnel 2 | . 2 . . . . . . . Scanalyzers 3 | . . . . 1 1 . 1 . Extract 3 | . . . . 1 1 . 1 . Garrison Access . | . . . . . . . . . Data Cores Recovered 3 | . . 1 . . 2 . . . Used . | . . . . . . . . . Hacking Detections 42 | . 8 8 . 12 10 . . 4 Full Trace Events 11 | . 2 2 . 3 4 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 20 | . . 1 . 7 8 . 3 1 Parts Built 4 | . . . . . 4 . . . Authchips . | . . . . . . . . . Time 169 | . . . . . 169 . . . Total Part Build Rating 15 | . . . . . 15 . . . Part Studies Acquired 14 | . . 9 . . 3 . 2 . Parts Repaired 6 | . . 1 . . 1 . . 4 Time 147 | . . 51 . . 16 . . 80 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 16 | . 3 . . 10 . . 3 . Parts Scanalyzed 8 | . . 1 . 5 2 . . . Part Schematics Acquired 8 | . . 1 . 5 2 . . . Parts Damaged 1 | . . . . 1 . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total Allies 19 | . . . . . . 18 . 1 Largest Group 18 | . . . . . . 18 9 1 Highest-Rated Group 444 | . . . . . . 444 240 26 Highest-Rated Ally 35 | . . . . . . 35 31 26 Total Orders 3 | . . . . . . . . 3 STAY 1 | . . . . . . . . 1 EXPLORE 1 | . . . . . . . . 1 RETURN 1 | . . . . . . . . 1 Ally Attacks 189 | . . . . . . 138 51 . Total Damage 4139 | . . . . . . 3365 774 . Kills 16 | . . . . . . 10 6 . Allies Corrupted 1 | . . . . . . . 1 . Allies Melted 1 | . . . . . . . 1 . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Active Infowar (turns) 5045 | . . 4089 . . 311 241 285 119 Optics 2469 | . . 2469 . . . . . . Sensors 956 | . . . . . 311 241 285 119 T.N.C. 4089 | . . 4089 . . . . . . Robot Analysis Total 6 | . 6 . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . Drone Launches 2 | . . . . . . . . 2 Drone Recoveries 1 | . . . . . . . . 1 Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Turns Passed 14302 | 75 2067 4185 1094 4698 1239 241 285 418 Spaces Moved 8257 | 58 941 1383 428 1269 2569 413 785 411 Core 8 | 8 . . . . . . . . Treads 3123 | . 211 1186 428 1269 29 . . . Legs 424 | 50 374 . . . . . . . Wheels 553 | . 356 197 . . . . . . Hover . | . . . . . . . . . Flight 4149 | . . . . . 2540 413 785 411 Fastest Speed 26 | 50 120 130 240 240 27 28 28 26 Average Speed 146 | 110 194 263 240 329 33 28 28 27 Slowest Speed 480 | 120 320 480 240 330 330 28 28 28 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 36 | . . . . . 17 . 9 10 Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 65 | 4 96 94 90 95 48 97 23 41 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . 2 . . . . . . . Known Exits Taken 2 | . . 1 . 1 . . . . Unknown Exits Taken 4 | 1 1 . 1 . . . 1 . Scrap Searched 2 | . . . 2 . . . . . Spaces Dug 4 | . . . . . 4 . . . Terrain Destroyed 98 | . 12 20 45 . 6 1 1 13 Melee 4 | . . . . . 4 . . . Projectile 1 | . . . . . . 1 . . AOE 93 | . 12 20 45 . 2 . 1 13 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Sto Total 9712 | 66 1066 1693 465 1576 2864 513 818 651 Wait 602 | . 14 73 7 94 157 76 14 167 Move 8182 | 57 940 1382 427 1268 2536 412 768 392 Hop 32 | . . . . . 16 . 7 9 Pick Up 77 | 3 21 20 2 18 10 . 1 2 Fast Attach 33 | 6 3 7 . 7 6 . . 4 Attach 22 | . 1 3 . 5 10 . 1 2 Detach 5 | . . . . . 5 . . . Swap 120 | . 18 33 6 19 21 2 4 17 Drop 104 | . 7 31 5 25 29 . 2 5 Fire 429 | . 60 126 17 99 42 23 21 41 Melee 74 | . . . . 37 32 . . 5 Ram 1 | . . 1 . . . . . . Kick 2 | . 2 . . . . . . . Crush 22 | . . 17 1 4 . . . . Escape Stasis 7 | . . . . . . . . 7 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / [*Exi] / [*Zio]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -7/Waste -7/Factory -7/Storage History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 326 | -10/Materials | Core integrity fell below 50% 495 | -10/Materials | Discovered new exit (range 5) 605 | -10/Materials | Build established: Scavenger-Mutant 630 | -10/Materials | Identified exit to Mines 984 | -10/Materials | Discovered new exit (range 15) 1159 | -10/Materials | Discovered new exit (range 13) 1458 | -10/Materials | Discovered new exit (range 13) 1746 | -10/Materials | Build established: Mutant 1758 | -10/Materials | Core integrity fell below 20% 2076 | -10/Materials | Derelicts attacked the area 2143 | -10/Materials | Entered another Materials area 2143 | -9/Materials | Evolved 2 slots: Utility x2 3229 | -9/Materials | Discovered new exit (range 13) 3664 | -9/Materials | Discovered new exit (range 6) 4585 | -9/Materials | Discovered new exit (range 18) 4645 | -9/Materials | Identified exit to Mines 5722 | -9/Materials | Discovered new exit (range 4) 5800 | -9/Materials | Repaired Imp. Assault Rifle 6328 | -9/Materials | Entered Mines 6349 | -9/Mines | Found the Drone Emporium 6361 | -9/Mines | Found Prototype Device 6503 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 6570 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 6572 | -9/Mines | Discovered new exit (range 5) 7175 | -9/Mines | Learned 4 Materials zone layouts 7189 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7200 | -9/Mines | Found Prototype Device 7263 | -9/Mines | Discovered new exit (range 8) 7386 | -9/Mines | Discovered new exit (range 3) 7393 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 7422 | -9/Mines | Entered Materials 7422 | -8/Materials | Evolved 2 slots: Utility x2 7423 | -8/Materials | Identified exit to Factory 7607 | -8/Materials | Met 7R-MNS 7826 | -8/Materials | Lost 5 parts (1p1u3w) 7882 | -8/Materials | Core integrity fell below 50% 7892 | -8/Materials | Lost 4 parts (1p2n1u) 8634 | -8/Materials | Build established: Scavenger-Mutant 8761 | -8/Materials | Discovered exit to Factory (range 3) 9149 | -8/Materials | Build established: Mutant 9162 | -8/Materials | Identified Exp. Sensor Array 9162 | -8/Materials | Identified Decoy Drone Bay 10693 | -8/Materials | Discovered exit to Factory (range 3) 12120 | -8/Materials | Entered Factory 12120 | -7/Factory | Evolved 2 slots: Propulsion x2 12121 | -7/Factory | Caught up to 7R-MNS 12478 | -7/Factory | Fabricated Exp. Sensor Array (x1) 12615 | -7/Factory | Lost 4 parts (1p2n1u) 12716 | -7/Factory | Repaired VTOL Module+ 12780 | -7/Factory | Discovered new exit (range 5) 12856 | -7/Factory | Discovered new exit (range 10) 12909 | -7/Factory | Discovered new exit (range 16) 12976 | -7/Factory | Fabricated VTOL Module? 12988 | -7/Factory | Fabricated Hacking Suite? 13018 | -7/Factory | Build established: Hacker-Sprinter 13280 | -7/Factory | Central database locked down 13320 | -7/Factory | Search patrols dispatched 13345 | -7/Factory | Discovered new exit (range 15) 13359 | -7/Factory | Sucked down chute 13359 | -7/Factory | Entered Waste 13364 | -7/Waste | Spotted C-40 Crusher 13369 | -7/Waste | Spotted C-40 Crusher 13372 | -7/Waste | Spotted C-40 Crusher 13372 | -7/Waste | Spotted C-40 Crusher 13377 | -7/Waste | Warlord forces began an assault 13436 | -7/Waste | Spotted C-40 Crusher 13462 | -7/Waste | Allies destroyed C-40 Crusher 13463 | -7/Waste | Spotted C-40 Crusher 13487 | -7/Waste | Allies destroyed C-40 Crusher 13504 | -7/Waste | Discovered new exit (range 13) 13507 | -7/Waste | Lost 3 allies 13600 | -7/Waste | Entered Factory 13600 | -7/Factory | Accompanied by 9 allies 13771 | -7/Factory | Core integrity fell below 50% 13880 | -7/Factory | Discovered new exit (range 5) 13885 | -7/Factory | Entered Storage 13909 | -7/Storage | Repaired Hyp. Coil Gun 13927 | -7/Storage | Repaired Imp. Flight Unit 13952 | -7/Storage | Repaired Imp. Cesium-ion Thruster 13977 | -7/Storage | Repaired Proton Missile Launcher+ 14261 | -7/Storage | Core integrity fell below 20% 14303 | -7/Storage | System corruption reached 10% 14303 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 14283_ HV Slug penetrates Y-54 Guardian. 14283_ HV Slug penetrates U-05 Engineer. 14285_ HV Slug penetrates Y-54 Guardian. 14285_ Y-54 Guardian suffers critical hit (Destroy). 14285_ Destroyed Lgt. Treads. 14287_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal S003. 14287_ HV Slug penetrates Wall. 14291_ HV Slug penetrates Y-54 Guardian. 14291_ Y-54 Guardian suffers critical hit (Destroy). 14291_ Imp. Heat Sink fried. 14291_ Y-54 Guardian destroyed. 14293_ HV Slug penetrates Y-54 Guardian. 14293_ HV Slug penetrates Wall. 14295_ HV Slug penetrates Y-54 Guardian. 14299_ HV Slug penetrates Wall. 14299_ HV Slug penetrates Door. 14300_ Hyp. Coil Gun destroyed. 14301_ M-28 Smith fits Backup Propulsion III on U-05 Engineer. 14302_ Integrated Corrupted Imp. Deuterium Engine (+7). Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | ########?????????????????????????????????????????? | | ## #?????????????????????????????????????????? | | ##""" !#?????????????????????????????????????????? | | ##""" #######???????????????????????????????????? | | ##""" # #????????##+###?????????????????????? | | ## # #????????# ??????????????????????? | | ##""" "% #????????# #??????????????????????? | | ##""" # #????????# ^ #??????????????????????? | | ##""" # #????????# #??????????????????????? | | ## ## ##????????# #??????????????????????? | | + ## #?????????# ##?????????????????????? | | ## ## #???#####?#=== #?????????????????????? | | ?# ## #???#"""#?#%!@=#?????????????????????? | | ?##T##### #####"Y"#!%==[[ #????????????????????? | | ######??# ## ##" !!%Y%[#p ???????????????????? | | """""#??# ## !=!=%!# ?????????????????? | | ""T""#### ##""" ![[u=!=# """ ???????????????? | | ## ##""" [%[!%[# """ ?????????????? | | ## ##""" m[!#= #? """ ?##????????????? | | !=## + =[+ #? """????????????????? | | """ ==## ##""" # #? """????????????????? | | """ =[+ ##""" # #?? ??????????????????? | | """ =%## = ##""" # #?? ?????????????????? | | """ ==## ## # #?? ""?????????????????? | | "" ## ########### #??????????????????????? | | ## #### ##########??????????????????????? | | ######### # #??????????????????????????? | | ????????# # #??????????????????????????? | | ????????# # #??????????????????????????? | | ######??# ]#= #??????????????????????????? | | #!!!!#??# = +* #??????????????????????????? | | #??# ]#]""" """ #??????????????????????????? | | #!!!!#??# # """ """ +??????????????????????????? | | ######??# # """ """ ???????????????????????????? | | #???????# #########????????????????????????????? | | ????????# #????????????????????????????????????? | | ????????# #????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 20 Terrain Scan Density 110 Armor Coverage 225 Propulsion Shielding 33 Melee Speed Boost 40 Evasion (%) 64 Targeting Accuracy 12 Recoil Reduction 2 Force Boost 20 Salvage Targeting 2 Offensive Hacking 50 Defensive Hacking 20 Authchip Count 1 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Datajack | -8/Materials | Scanalyzed Cooling System | -8/Materials | Scanalyzed Lgt. Deuterium Engine | -8/Materials | Extracted Huge Storage Unit | -8/Materials | Extracted Imp. Grenade Launcher | -7/Factory | Scanalyzed Enh. Autogun | -7/Factory | Scanalyzed Prc. Beam Rifle | -7/Factory | Extracted Imp. Titanium Leg | -7/Factory | Extracted Imp. Carbon-fiber Leg | -7/Factory | Extracted Carbon-fiber Leg | -7/Factory | Extracted Shock Rifle | -7/Factory | Extracted Hvy. Ion Cannon | -7/Factory | Extracted Imp. Propulsion Shielding | -7/Factory | Hacked Core Analyzer | -7/Factory | Extracted Imp. Melee Analysis Suite | -7/Factory | Extracted Enh. Optical Array | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Exp. Sensor Array | x1 | -7/Factory VTOL Module | x2 | -7/Factory Hacking Suite | x1 | -7/Factory Repaired ---------- Imp. Assault Rifle | 3% | -9/Materials VTOL Module | 12% | -7/Factory Hyp. Coil Gun | 4% | -7/Storage Imp. Flight Unit | 37% | -7/Storage Imp. Cesium-ion Thruster | 50% | -7/Storage Proton Missile Launcher | 60% | -7/Storage Studied --------- Hvy. Assault Rifle | -9/Materials | Hacked Imp. Treads | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Flight Unit | -9/Materials | Hacked Grenade Launcher | -9/Materials | Hacked Lgt. Ion Engine | -9/Materials | Hacked Ion Engine | -9/Materials | Hacked Hammer | -9/Materials | Hacked Datajack | -9/Materials | Hacked Flak Gun | -7/Factory | Hacked Proton Missile Launcher | -7/Factory | Hacked Remote Datajack | -7/Factory | Hacked Hvy. Flail | -7/Factory | Hacked Mic. Nuclear Core | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Fishing Tech Challenges ------------ None Game ------ Seed GravityShadingDoublenader Manual? 0 Play Time 01:32:02 Cumulative 180.1 hours Start 2025.12.14 @ 19:48:08 End 2025.12.14 @ 22:03:34 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 266 Rogue 266 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 58 Achievement% 50 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8739937-fcda-4630-a77a-13e9998ce9f5