Cogmind - Beta 12 @@@ ROGUE MODE // 2023.04.18 @ 10:28:08

Player: Glincka

Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (28)      140
Value Destroyed (539)      539
Prototype IDs (5)          100
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1179

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     197/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Walking (120)
Location                   -10/Mines

 Parts 
-------
>       --- POWER (1) --------
            (None)
>       --- PROPULSION (2) ---
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY (2) ------
  Small Storage Unit
>       --- WEAPON (2) -------
        Mining Claw
>       --- INVENTORY (8) ----
  Light Treads
  Light Treads
        Aluminum Leg
  Large Storage Unit
        Assault Rifle
        Rocket Launcher

 Peak State 
------------
>       --- POWER ------------
  Light Ion Engine
>       --- PROPULSION -------
        Aluminum Leg
        Aluminum Leg
>       --- UTILITY ----------
  Small Storage Unit
  Light Armor Plating
>       --- WEAPON -----------
        Assault Rifle
        Grenade Launcher
>       --- INVENTORY --------
  Light Ion Engine
  Light Treads
  Light Treads
        Aluminum Leg
        Aluminum Leg
        Huge Storage Unit
  Small Laser
  Light Assault Rifle
[Rating: 7]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Aluminum Leg
  Leg                      Aluminum Leg
Utility                    Small Storage Unit
  Storage                  Small Storage Unit
  Protection               Light Armor Plating
Weapon                     Assault Rifle
  Ballistic Gun            Assault Rifle
  Launcher                 Grenade Launcher
  Slashing Weapon          Mining Claw

 Build                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             19   | 6   8   5   
  Power                    3    | 1   2   .   
    Engine                 3    | 1   2   .   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               5    | 2   .   3   
    Treads                 .    | .   .   .   
    Leg                    5    | 2   .   3   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  3    | 1   2   .   
    Device                 .    | .   .   .   
    Storage                1    | 1   .   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             2    | .   2   .   
    Artifact               .    | .   .   .   
  Weapon                   8    | 2   4   2   
    Energy Gun             .    | .   .   .   
    Energy Cannon          .    | .   .   .   
    Ballistic Gun          4    | 2   2   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               3    | .   2   1   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        1    | .   .   1   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 7    | .   1   6   
  Power                    2    | .   1   1   
  Propulsion               2    | .   .   2   
  Utility                  1    | .   .   1   
  Weapon                   2    | .   .   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     95   | .   96  95  
  Engine                   13   | .   13  12  
  Leg                      27   | .   28  27  
  Storage                  14   | .   14  14  
  Protection               11   | .   10  12  
  Ballistic Gun            19   | .   20  14  
  Launcher                 5    | .   7   .   
  Slashing Weapon          2    | .   .   11  
Naked Turns                .    | .   .   .   
Heaviest Build             16   | 11  16  15  
  Greatest Support         20   | 20  20  20  
  Greatest Overweight (x)  1    | .   .   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 8    | 8   8   8   
  Average Capacity         7    | 6   8   8   
  Most Carried             8    | 4   8   8   
  Average Carried          7    | 1   7   7   
  Final Capacity           8    | 8   8   8   
  Final Carried            7    | 4   7   6   

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Jun Mat Min 
Matter Collected           541  | 260 161 120 
  Remotely                 .    | .   .   .   
Salvage Created            572  | .   442 130 
  Parts                    54   | .   43  11  
Haulers Intercepted        2    | .   2   .   
Recyclers Shooed           1    | .   1   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Combat Hostiles Destroyed  16   | .   11  5   
  Melee                    1    | .   .   1   
  Guns                     5    | .   2   3   
  AOE                      10   | .   9   1   
Classes Destroyed          8    | .   8   .   
  Worker                   3    | .   3   .   
  Builder                  3    | .   2   1   
  Tunneler                 1    | .   1   .   
  Hauler                   2    | .   2   .   
  Recycler                 1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  7    | .   4   3   
  Grunt                    9    | .   7   2   
Best Kill Streak           10   | .   10  5   
  Combat Bots Only         5    | .   5   5   
Max Kills in Single Turn   3    | .   3   1   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   3   1   
  Melee                    1    | .   .   1   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Jun  Mat  Min  
Damage Taken               1181 | .    281  900  
  Core                     288  | .    6    282  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   47   | .    47   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              46   | .    35   11   
  Largest                  2    | .    2    2    
  Hottest                  50   | .    50   50   
Shots Fired                89   | .    68   21   
  Gun                      66   | .    47   19   
  Cannon                   .    | .    .    .    
  Launcher                 23   | .    21   2    
  Special                  .    | .    .    .    
  Kinetic                  66   | .    47   19   
  Thermal                  .    | .    .    .    
  Explosive                23   | .    21   2    
  Electromagnetic          .    | .    .    .    
  Robot Hit Streak         5    | .    4    5    
  Robot Miss Streak        5    | .    5    1    
  Penetration Max          .    | .    .    .    
  Secondary Targets        .    | .    .    .    
Shots Hit Robots           34   | .    19   15   
  Core Hits                38   | .    31   7    
  Critical Kills           .    | .    .    .    
  Critical Parts Destroyed 1    | .    .    1    
  Critical Strikes         1    | .    .    1    
    Destroy                1    | .    .    1    
Melee Attacks              4    | .    .    4    
  Impact                   .    | .    .    .    
  Slashing                 4    | .    .    4    
  Piercing                 .    | .    .    .    
  Sneak Attacks            1    | .    .    1    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           1694 | .    1332 362  
  Guns                     322  | .    183  139  
  Cannons                  .    | .    .    .    
  Explosions               1302 | .    1149 153  
  Melee                    70   | .    .    70   
  Ramming                  .    | .    .    .    
  Kinetic                  322  | .    183  139  
  Thermal                  .    | .    .    .    
  Explosive                1302 | .    1149 153  
  Electromagnetic          .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 70   | .    .    70   
  Piercing                 .    | .    .    .    
Highest Corruption         .    | .    .    .    
  Average Corruption       .    | .    .    .    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
Overload Shots             .    | .    .    .    
Overflow Damage            68   | .    68   .    
  Projectiles              .    | .    .    .    
  Explosions               68   | .    68   .    
  Melee                    .    | .    .    .    
Knockbacks                 .    | .    .    .    
  Impact                   .    | .    .    .    
  Kinetic                  .    | .    .    .    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      23   | .    23   .    
  Shots                    2    | .    2    .    
  Rammed                   .    | .    .    .    
Targets Rammed             .    | .    .    .    
  Kicked                   .    | .    .    .    
  Crushed                  .    | .    .    .    
Highest Temperature        20   | .    17   20   
  Average Temperature      8    | .    7    13   
  Received Heat Transfer   138  | .    90   48   
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             .    | .    .    .    
  Heat Transferred         .    | .    .    .    
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    
Missiles Intercepted       .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Peak Influence             406  | .   406 249 
  Initial                  99   | .   .   99  
  Average                  207  | .   218 225 
Maximum Alert Level        2    | .   2   1   
  Low Security (%)         43   | 100 46  21  
  Level 1                  51   | .   46  78  
  Level 2                  4    | .   6   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            1    | .   1   .   
  Extermination            .    | .   .   .   
  Reinforcement            2    | .   2   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Distress Signals           2    | .   2   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              27   | .   17  10  
  Peak Tracking Total      5    | .   4   5   
  Tactical Retreats        2    | .   2   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Jun Mat Min 
Machines Disabled          7    | .   6   1   
  Max in Single Turn       2    | .   2   1   
Machines Repaired          .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Machines Accessed          8    | .   8   .   
  Terminals                6    | .   6   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          1    | .   1   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                30   | .   30  .   
  Successful               15   | .   15  .   
  Failed                   15   | .   15  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   .    | .   .   .   
  Terminals                19   | .   19  .   
  Fabricators              .    | .   .   .   
  Repair Stations          7    | .   7   .   
  Recycling Units          4    | .   4   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             11   | .   11  .   
  Record                   1    | .   1   .   
  Robot Analysis           1    | .   1   .   
  Prototype ID Bank        3    | .   3   .   
  Terminal Index           1    | .   1   .   
  Alert Level              1    | .   1   .   
  Unreport Threat          1    | .   1   .   
  Dispatch Records         1    | .   1   .   
  Security Status          1    | .   1   .   
  Registered Components    1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       2    | .   2   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
Recycling Unit Hacks       2    | .   2   .   
  Process                  1    | .   1   .   
  Retrieve Matter          1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         7    | .   7   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          123  | .   123 .   
  Retrieved Matter         123  | .   123 .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Jun Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Jun Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Jun Mat Min 
Robot Analysis Total       1    | .   1   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11 -10 -10 
-------------              Run  | Jun Mat Min 
Turns Passed               1151 | 63  828 260 
Spaces Moved               765  | 45  554 166 
  Core                     5    | 5   .   .   
  Treads                   .    | .   .   .   
  Legs                     760  | 40  554 166 
  Wheels                   .    | .   .   .   
  Hover                    .    | .   .   .   
  Flight                   .    | .   .   .   
  Fastest Speed            50   | 50  120 120 
  Average Speed            119  | 112 120 120 
  Slowest Speed            190  | 120 120 190 
  Overloaded Moves         .    | .   .   .   
  Propulsion Burnouts      .    | .   .   .   
  Robots Hopped            .    | .   .   .   
  Cave-ins Triggered       .    | .   .   .   
Exploration Rate (%)       41   | 3   91  29  
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   
  Known Exits Taken        .    | .   .   .   
  Unknown Exits Taken      2    | 1   1   .   
Scrap Searched             .    | .   .   .   
Spaces Dug                 1    | .   .   1   
Terrain Destroyed          174  | .   163 11  
  Melee                    1    | .   .   1   
  Projectile               .    | .   .   .   
  AOE                      173  | .   163 10  
Terrain Rammed             .    | .   .   .   
  Walls Destroyed          .    | .   .   .   
  Machines Disabled        .    | .   .   .   

 Actions                        | -11 -10 -10 
---------                  Run  | Jun Mat Min 
Total                      899  | 54  649 196 
  Wait                     50   | .   42  8   
  Move                     763  | 44  553 166 
  Hop                      .    | .   .   .   
  Pick Up                  12   | 4   7   1   
  Fast Attach              10   | 6   3   1   
  Attach                   4    | .   1   3   
  Detach                   1    | .   .   1   
  Swap                     5    | .   4   1   
  Drop                     4    | .   4   .   
  Fire                     46   | .   35  11  
  Melee                    4    | .   .   4   
  Ram                      .    | .   .   .   
  Kick                     .    | .   .   .   
  Crush                    .    | .   .   .   
  Escape Stasis            .    | .   .   .   
  Rewire                   .    | .   .   .   
  Trap                     .    | .   .   .   
  Miscellaneous            .    | .   .   .   

 Route 
-------
-11/Junkyard
-10/Materials (discovered 3 exits: [*Mat] / [*Min x2])
-10/Mines (discovered 1 exit: [*Exi])

 History 
---------
 Turn | Location      | Event
    2 | -11/Junkyard  | Discovered new exit (range 16)
   64 | -11/Junkyard  | Entered Materials
  298 | -10/Materials | Discovered new exit (range 11)
  308 | -10/Materials | Build established: Mutant
  588 | -10/Materials | Repaired Lgt. Armor Plating
  671 | -10/Materials | Discovered new exit (range 12)
  832 | -10/Materials | Discovered new exit (range 9)
  892 | -10/Materials | Entered Mines
  989 | -10/Mines     | Received a Rocket Launcher from a helpful Derelict
 1026 | -10/Mines     | Deemed a non-threat by the Exiles lab entrance
 1026 | -10/Mines     | Discovered new exit (range 5)
 1095 | -10/Mines     | Assembled infested the area
 1136 | -10/Mines     | Core integrity fell below 50%
 1144 | -10/Mines     | Core integrity fell below 20%
 1152 | -10/Mines     | Destroyed by D-53 Grenadier with Mini Grenade Launcher

 Last Messages 
---------------
  you, so I'm going to lend you mine."
Z8-YA7(g) slips back into the shadows.
Acquired Rocket Launcher.
"No threat detected, you may enter."
EXIT=FOUND
ALERT: Infestation in the mines, dispatching Demolisher response squad.
C-30 ARC bursts open, deploying its payload.
D-53 Grenadier unfolds itself. <x2>
Assault Rifle destroyed.
U-05 Engineer destroyed.
Lgt. Armor Plating destroyed.
Lgt. Ion Engine destroyed.
Aluminum Leg destroyed.
The unstable cave ceiling collapses. <x2>
Aluminum Leg destroyed.
U-05 Engineer lays Concrete.
U-05 Engineer builds a Wall.
Sneak attack on U-05 Engineer.
U-05 Engineer destroyed.
The unstable cave ceiling collapses.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????#  #     #####?#  #???? |
| ???????????????????????????#            ###  #???? |
| ???????????????????????????##    *%=         #???? |
| ????????????????????????????#     !          #???? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            125
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             150
Evasion (%)                55

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              DecoderDeepActivator
  Manual?         0
Play Time         00:17:08
  Cumulative      6.8 hours
  Start           2023.04.18 @ 10:12:51
  End             2023.04.18 @ 10:28:08
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          7
  Rogue           7
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             13
Gallery%          10
Achievement%      10
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          1
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              18/SmallcapsGlow
Map View          76x50
Tactical HUD      0
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 9d323f75-bdf6-472a-b5b4-a0894985b21c