Cogmind - Beta 17 --- EXPLORER MODE // 2026.07.12 @ 18:06:04 Player: Nightmoan Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (10) 50 Value Destroyed (301) 301 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (200) 200 TOTAL SCORE: 1531 Bonus ------- Pacifist 200 Cogmind --------- Core Integrity 345/400 Matter 300/300 Energy 0/100 System Corruption 0% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (4) ------ Heat Sink Large Storage Unit ECM Suite Power Shielding > --- WEAPON (2) ------- Beam Rifle Heavy Assault Rifle > --- INVENTORY (15) --- Aluminum Leg Compact Wheel Compact Wheel Armored Wheel Heat Sink Heat Sink Large Storage Unit Sensor Array Utility Shielding Light Armor Plating Trap Extractor (0/4) Field Recycling Unit (0) Heavy EM Pulse Gun Mining Claw Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine Light Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit ECM Suite Utility Shielding > --- WEAPON ----------- Particle Gun Heavy Assault Rifle > --- INVENTORY -------- Compact Wheel Compact Wheel Compact Wheel Compact Wheel Heat Sink Large Storage Unit Sensor Array Light Armor Plating Trap Extractor Field Recycling Unit Field Recycling Unit Heavy EM Pulse Gun Small Laser Beam Rifle Light Assault Rifle [Rating: 14] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Protection Utility Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 3 | . 1 2 Power 1 | . . 1 Propulsion . | . . . Utility 2 | . 1 1 Weapon . | . . . Parts Attached 21 | 7 2 12 Power 2 | 1 . 1 Engine 2 | 1 . 1 Core . | . . . Reactor . | . . . Propulsion 4 | 2 . 2 Treads . | . . . Leg 2 | 2 . . Wheel 2 | . . 2 Hover . | . . . Flight . | . . . Utility 9 | 2 1 6 Device 5 | . . 5 Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection 2 | 1 . 1 Artifact . | . . . Weapon 6 | 2 1 3 Energy Gun 4 | 2 . 2 Energy Cannon . | . . . Ballistic Gun 2 | . 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 2 | . . 2 Power 2 | . . 2 Propulsion . | . . . Utility . | . . . Weapon . | . . . Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 9 | 6 3 12 Power . | . 1 . Propulsion 2 | 1 . 3 Utility 3 | . . 5 Weapon 3 | 2 1 3 Tool/Special . | . . . Unused Backups 16 | . 1 15 Power . | . . . Propulsion 5 | . . 5 Utility 5 | . . 5 Weapon 6 | . 1 5 Tool/Special . | . . . Average Slot Usage (%) 94 | . 87 96 Engine 17 | . 12 19 Leg 14 | . 25 11 Wheel 6 | . . 8 Device 14 | . . 19 Storage 10 | . 12 10 Protection 9 | . 12 8 Energy Gun 12 | . 21 9 Ballistic Gun 8 | . 3 9 Peak Build Rating 14 | 7 7 14 Average Rating 10 | 1 7 12 On Entrance 4 | . 7 7 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 43 | 16 26 43 Greatest Support 32 | 20 20 32 Greatest Overweight (x) 4 | 4 1 3 Average Overweight (x) 1 | 2 . 1 Largest Inventory Capacity 15 | 10 15 15 Average Capacity 14 | 9 14 15 Most Carried 15 | 8 6 15 Average Carried 9 | 6 3 12 Final Capacity 15 | 10 15 15 Final Carried 15 | 2 6 15 Class Distribution -------------------- 100% | Hacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 487 | 218 60 209 Remotely . | . . . Salvage Created 387 | . . 387 Parts 18 | . . 18 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 10 | . . 10 Guns 10 | . . 10 Classes Destroyed 3 | . . 3 Swarmer 3 | . . 3 Grunt 4 | . . 4 Sentry 3 | . . 3 Best Kill Streak 4 | . . 4 Combat Bots Only 4 | . . 4 Max Kills in Single Turn 1 | . . 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 68 | . . 68 Missed 17 | . . 17 Hits 51 | . . 51 Projectile 51 | . . 51 Critical Strikes 3 | . . 3 Damage Taken 384 | 1 . 383 Core 55 | . . 55 Absorbed by Shields . | . . . Redirected to Shielding 13 | . . 13 Ignored by Resistances 246 | . . 246 Core Remaining (%) 100 | 100 100 . Volleys Fired 28 | . . 28 Largest 2 | . . 2 Hottest 88 | . . 88 Shots Fired 56 | . . 56 Gun 56 | . . 56 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 28 | . . 28 Thermal 28 | . . 28 Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 27 | . . 27 Robot Miss Streak 2 | . . 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 45 | . . 45 Core Hits 17 | . 1 16 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes 3 | . . 3 Burn 3 | . . 3 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 653 | 3 10 640 Guns 640 | . . 640 Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 13 | 3 10 . Kinetic 272 | . . 272 Thermal 368 | . . 368 Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Corruption Blocked . | . . . Effects 2 | . 2 . Message Errors 1 | . 1 . Data Loss (major) 1 | . 1 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 1 | 1 . . Shots . | . . . Rammed 1 | 1 . . Targets Rammed 3 | 1 2 . Kicked 2 | . 2 . Crushed . | . . . Highest Temperature 105 | . . 105 Average Temperature 32 | . . 32 Received Heat Transfer 225 | . . 225 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 3 | . . 3 Heat Transferred 1136 | . . 1136 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 82 | . 3 82 Initial . | . . . Average 6 | . . 9 Influence Increases 257 | . 5 252 Destroy 0b10 Robot/C 200 | . . 200 Destroy Leader 50 | . . 50 Successful Hack 5 | . 5 . Destroy Structure 2 | . . 2 Influence Decreases 227 | . 5 222 Time Decay 227 | . 5 222 Squads Dispatched 2 | . . 2 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . . 2 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 19 | . . 19 Peak Tracking Total 4 | . . 4 Tactical Retreats 3 | . . 3 ECM-based Alert Blocks 6 | . . 6 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 2 | . 1 1 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 12 | . 5 7 Terminals 8 | . 4 4 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 2 | . 1 1 Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 35 | . 14 21 Successful 30 | . 11 19 Failed 5 | . 3 2 Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 26 | . 10 16 Fabricators . | . . . Repair Stations 1 | . . 1 Recycling Units 6 | . 4 2 Scanalyzers 2 | . . 2 Garrison Access . | . . . Terminal Hacks 21 | . 7 14 Record 9 | . 2 7 Prototype ID Bank 2 | . 1 1 Alert Level 2 | . . 2 Locate Traps 4 | . 2 2 Dispatch Records 1 | . . 1 Maintenance Status 1 | . 1 . Reinforcement Status 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks 1 | . . 1 Scan Component 1 | . . 1 Recycling Unit Hacks 6 | . 4 2 Recycle Component 1 | . 1 . Process 1 | . 1 . Report Inventory 3 | . 2 1 Retrieve Matter 1 | . . 1 Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Retrieve Study 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 8 | . 3 5 Full Trace Events 3 | . 1 2 Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired 1 | . . 1 Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1174 | . . 1174 Sensors 435 | . . 435 ECM 739 | . . 739 Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1690 | 130 386 1174 Spaces Moved 806 | 64 210 532 Core 62 | 62 . . Treads . | . . . Legs 498 | 2 210 286 Wheels 246 | . . 246 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 100 Average Speed 163 | 174 175 157 Slowest Speed 330 | 250 190 330 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 23 | 4 25 40 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken 2 | 1 1 . Unknown Exits Taken . | . . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 1117 | 80 225 812 Wait 211 | . 5 206 Move 804 | 63 209 532 Hop . | . . . Pick Up 38 | 9 6 23 Fast Attach . | . . . Attach 14 | 7 . 7 Detach 1 | . . 1 Swap 9 | . 2 7 Drop 9 | . 1 8 Fire 28 | . . 28 Melee . | . . . Ram 1 | 1 . . Kick 2 | . 2 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 1 exit: Min) History --------- Turn | Location | Event 9 | -11/Scrapyard | Identified exit to Materials 9 | -11/Scrapyard | Discovered exit to Materials (range 15) 131 | -11/Scrapyard | Entered Materials 131 | -10/Materials | Evolved 1 slot: Utility x1 304 | -10/Materials | Build established: Hacker-Mutant 461 | -10/Materials | Identified exit to Materials 461 | -10/Materials | Discovered exit to Materials (range 8) 517 | -10/Materials | Entered another Materials area 517 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1294 | -9/Materials | Identified exit to Mines 1294 | -9/Materials | Discovered exit to Mines (range 12) 1691 | -9/Materials | Self-destructed Last Messages --------------- facilitating traffic have resulted in much greater efficiency throughout [Complex 0b10]. Although primarily responsible for pattern analysis aimed at long-term improvements, eventually TF Nodes could be expanded to include more immediate detection and response efforts in support of nearby garrisons. >>Prototypes Downloading prototype IDs... Imp. VTOL Module Aerolev Unit 01629_ O-16 Technician distress signal alerts nearby ally. 01629_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 01664_ Lgt. Ion Engine destroyed. 01673_ Critical hit (Burn: +37). 01678_ Lgt. Armor Plating melted. 01678_ Y-45 Defender destroyed. 01681_ Acquired 31 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ???????????###???????????????????????????????????? | | ???????????!!!???????????????????????????????????? | | ?? ??????? ???????????????????????????????????? | | ? ?????? ???????????????????????????????????? | | ? ??????# #???##########+#####????????????????? | | ?? ??????# #???# +????????????????? | | ?? ??????# #???# #????????????????? | | ??# ###### ##### ##???????????????? | | ??# o =[ @ t +?????????? | | ??# ###### #####+######## ######???????????????? | | ??# ?????# ## T % #???????????????????????????? | | ??# ??####+## #???????????????????????????? | | ??# ??# # """#???????????????????????????? | | ?## ### # """#???????????????????????????? | | ?# ##! # """#???????????????????????????? | | ?# ## !! # #???????????????????????????? | | ?# " + !! ############???????????? #####/##### | | ?# ## ! # %#????????????? | | ?# ## # #?????????????? | | ?######## """ # #???????????????? | | ????????# """ # """ #?????????????????#%^ | | ????????# """ # """ "" #?????????????????#^|% | | ????????# """ # """ """#??????##+????????#=^ | | ????????# #=[ S"#?????? #######||| | | ????????###+###[%= #?????# | | ??# ### ##+############## | | %%% % | | ########???????###### #### | | ##########??????????# #??? | | # #??????????# #??? | | # """ #??????????# #??? | | # """ #??????????# #??? | | " # """ #??????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 15 Energy Capacity 150 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Power Shielding 33 Utility Shielding 33 Evasion (%) 55 Offensive Hacking 20 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Arm. Wheel | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DiametricScrapNeutralizer Manual? 0 Play Time 00:21:38 Cumulative 34.4 hours Start 2026.07.12 @ 17:47:07 End 2026.07.12 @ 18:06:04 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 42 Rogue 0 Adventurer 0 Explorer 42 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 24 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bb0c5e68-cbe5-4a11-8d22-05fa134a28a3