Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.12 @ 14:15:45 Player: Ez3 Result: Core destroyed Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (52) 260 Value Destroyed (1708) 1708 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 6348 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 42/450 Energy 100/100 System Corruption 0% Temperature Critical (6909) Movement Core (1050) Ox20 Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Xenon Bombardment Thruster > --- UTILITY (4) ------ High-capacity Storage Unit Large Matter Pod Reactive Plating > --- WEAPON (4) ------- Power Maul Greatsword > --- INVENTORY (20) --- Fission Core Light Fission Core Large Storage Unit High-capacity Battery (250) Component Analysis Suite Small Laser Power Maul Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Xenon Bombardment Thruster Xenon Bombardment Thruster Xenon Bombardment Thruster > --- UTILITY ---------- Coolant Injector Humpback Reaction Control System > --- WEAPON ----------- Particle Gun Advanced Beam Rifle Minigun Flak Cannon > --- INVENTORY -------- Nuclear Core Fission Core Light Fission Core Coolant Injector Large Storage Unit High-capacity Storage Unit High-capacity Battery Large Matter Pod Improved Light Armor Plating Reactive Plating Component Analysis Suite Small Laser Particle Gun Rocket Launcher Rocket Launcher Rocket Launcher Rocket Launcher Greatsword EMP Trap EMP Trap [Rating: 41] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Coolant Injector Storage High-capacity Storage Unit Protection Propulsion Shielding Weapon Rocket Launcher Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Minigun Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Power Maul Slashing Weapon Greatsword Build | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . 2 . . . 2 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . . 1 1 . Utility 2 | . . . . . . 1 1 . Weapon 2 | . . 2 . . . . . . Parts Attached 82 | 5 11 14 9 2 1 18 . 22 Power 4 | 1 . 1 1 . . 1 . . Engine 3 | 1 . 1 1 . . . . . Core 1 | . . . . . . 1 . . Reactor . | . . . . . . . . . Propulsion 10 | 2 . 3 1 . . 4 . . Treads . | . . . . . . . . . Leg 6 | 2 . 3 1 . . . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight 4 | . . . . . . 4 . . Utility 26 | . 5 . 2 2 1 8 . 8 Device 13 | . 2 . 1 1 1 5 . 3 Storage 9 | . 2 . . 1 . 3 . 3 Processor . | . . . . . . . . . Hackware . | . . . . . . . . . Protection 4 | . 1 . 1 . . . . 2 Artifact . | . . . . . . . . . Weapon 42 | 2 6 10 5 . . 5 . 14 Energy Gun 16 | . 5 3 2 . . 2 . 4 Energy Cannon 3 | . . 3 . . . . . . Ballistic Gun 4 | 2 . 1 . . . 1 . . Ballistic Cannon 1 | . . . . . . 1 . . Launcher 13 | . 1 3 3 . . . . 6 Special Weapon 1 | . . . . . . 1 . . Impact Weapon 1 | . . . . . . . . 1 Slashing Weapon 3 | . . . . . . . . 3 Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . 1 . . Parts Lost 28 | . . 5 4 . . 3 . 16 Power 3 | . . 1 . . . 1 . 1 Propulsion 3 | . . . . . . 1 . 2 Utility 4 | . . 1 1 . . . . 2 Weapon 18 | . . 3 3 . . 1 . 11 Highest Loss Streak 11 | . . 2 3 . . 2 . 11 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 96 97 95 89 100 92 84 67 Engine 8 | . 14 10 11 11 11 2 . . Leg 15 | . 28 22 22 22 22 . . . Flight 7 | . . . . . . 25 23 15 Device 4 | . 7 . 5 1 11 8 7 10 Storage 13 | . 12 11 11 11 11 18 15 11 Protection 1 | . 4 11 4 . . . . 2 Energy Gun 18 | . 16 12 7 22 22 18 15 4 Energy Cannon 1 | . . 19 13 . . . . . Ballistic Gun 3 | . 10 9 . . . 6 7 3 Ballistic Cannon 2 | . . . . . . 7 7 3 Launcher 12 | . . 1 18 22 22 2 . 5 Naked Turns . | . . . . . . . . . Heaviest Build 224 | 7 21 27 31 56 56 64 64 224 Greatest Support 20 | 20 20 20 20 20 20 20 18 18 Greatest Overweight (x) 20 | . 1 2 1 2 2 9 3 20 Average Overweight (x) 1 | . . 1 1 1 2 3 3 9 Largest Inventory Capacity 35 | 5 15 10 10 20 20 35 20 35 Average Capacity 18 | 5 9 10 10 19 20 20 20 27 Most Carried 21 | 4 10 10 10 17 20 20 20 21 Average Carried 15 | 2 9 9 8 14 17 19 20 14 Final Capacity 20 | 5 10 10 10 20 20 20 20 20 Final Carried 20 | 4 10 10 10 17 20 20 20 7 Class Distribution -------------------- 38% | Scavenger-Bomber 25% | Skirmisher 12% | Mutant 8% | Tank 7% | Scavenger-Skirmisher 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -9/Mines Scavenger-Bomber | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Mutant | -7/DSF Resources | -11 -10 -9 -9 -9 -8 -8 -7 -7 ----------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Matter Collected 1415 | 274 50 293 53 150 39 387 . 169 Remotely . | . . . . . . . . . Salvage Created 1736 | 48 93 552 172 . . 468 . 403 Parts 83 | 1 7 32 15 . . 14 . 14 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 45 | 1 5 13 6 . . 9 . 11 Melee 1 | . . . . . . . . 1 Guns 19 | 1 2 5 2 . . 6 . 3 Cannons 9 | . . 5 1 . . 3 . . AOE 15 | . 3 3 3 . . . . 6 Classes Destroyed 11 | 1 1 3 3 . . . . 3 Builder 2 | . . 1 1 . . . . . Tunneler 1 | . . . 1 . . . . . Recycler 2 | . . . 1 . . 1 . . Carrier 1 | . . . . . . . . 1 Operator 1 | . . 1 . . . . . . Swarmer 13 | . 3 3 3 . . . . 4 Grunt 20 | 1 2 6 2 . . 5 . 4 Brawler 2 | . . . 1 . . 1 . . Sentry 7 | . . 4 . . . 3 . . Specialist 2 | . . . . . . . . 2 Heavy 1 | . . . . . . . . 1 Best Kill Streak 6 | 1 3 4 4 . . 3 . 6 Combat Bots Only 6 | 1 3 3 3 . . 3 . 6 Max Kills in Single Turn 4 | 1 2 2 2 . . 1 . 4 Gunslinging . | . . . . . . . . . Exploded 3 | . 2 1 2 . . . . 3 Melee 1 | . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Damage Taken 3834 | 34 115 775 250 . . 560 . 2100 Core 1011 | 10 12 114 43 . . 115 . 717 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 50 | . . 50 . . . . . . Core Remaining (%) 81 | 96 91 . . . 60 79 . . Volleys Fired 73 | 4 6 23 10 . . 19 . 11 Largest 4 | 2 2 4 4 . . 4 . 4 Hottest 249 | 40 90 185 183 . . 249 . 195 Shots Fired 236 | 8 12 80 27 . . 81 . 28 Gun 137 | 8 9 39 4 . . 59 . 18 Cannon 75 | . . 40 11 . . 20 . 4 Launcher 22 | . 3 1 12 . . . . 6 Special 2 | . . . . . . 2 . . Kinetic 74 | 8 . 21 . . . 37 . 8 Thermal 113 | . . 40 15 . . 44 . 14 Explosive 22 | . 3 1 12 . . . . 6 Electromagnetic 27 | . 9 18 . . . . . . Robot Hit Streak 10 | 4 7 9 3 . . 5 . 10 Robot Miss Streak 5 | 3 1 4 3 . . 5 . 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 123 | 4 5 43 14 . . 38 . 19 Core Hits 91 | 2 7 20 13 . . 29 . 20 Critical Kills 1 | . . . . . . . . 1 Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 6 | . . . . . . 4 . 2 Burn 5 | . . . . . . 4 . 1 Destroy 1 | . . . . . . . . 1 Melee Attacks 1 | . . . . . . . . 1 Impact . | . . . . . . . . . Slashing 1 | . . . . . . . . 1 Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 3544 | 46 352 859 676 . . 718 . 893 Guns 1150 | 46 76 305 46 . . 468 . 209 Cannons 717 | . . 367 87 . . 197 . 66 Explosions 1633 | . 276 187 543 . . 53 . 574 Melee 44 | . . . . . . . . 44 Ramming . | . . . . . . . . . Kinetic 624 | 46 . 127 . . . 348 . 103 Thermal 1216 | . . 538 189 . . 317 . 172 Explosive 1353 | . 276 16 487 . . . . 574 Electromagnetic 307 | . 76 178 . . . 53 . . Impact . | . . . . . . . . . Slashing 44 | . . . . . . . . 44 Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 10 . . Average Corruption 6 | . . . . . . 6 . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 51 | . . . . . . 51 . . Message Errors 7 | . . . . . . 7 . . Matter Fused 14 | . . . . . . 14 . . Heat Flow Errors 8 | . . . . . . 8 . . Energy Discharges 9 | . . . . . . 9 . . Data Loss (minor) 3 | . . . . . . 3 . . Data Loss (major) 3 | . . . . . . 3 . . Misfires 5 | . . . . . . 5 . . Alerts 2 | . . . . . . 2 . . Overload Shots . | . . . . . . . . . Overflow Damage 44 | . 10 2 32 . . . . . Projectiles . | . . . . . . . . . Explosions 44 | . 10 2 32 . . . . . Melee . | . . . . . . . . . Knockbacks 5 | . . . . . . 2 . 3 Impact . | . . . . . . . . . Kinetic 4 | . . . . . . 2 . 2 Secondary 1 | . . . . . . . . 1 Self-Inflicted Damage 401 | . 1 71 183 . . 68 . 78 Shots 13 | . 1 2 5 . . 2 . 3 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 6909 | . 72 569 247 . . 207 . 6909 Average Temperature 524 | . 30 195 100 . . 99 . 1430 Received Heat Transfer 684 | 18 18 225 18 . . 198 . 207 Effects 52 | . . 8 . . . . . 44 Shutdowns 1 | . . 1 . . . . . . Energy Bleed 4 | . . 1 . . . . . 3 Interference 5 | . . 4 . . . . . 1 Matter Decay 8 | . . . . . . . . 8 Short Circuit 2 | . . 1 . . . . . 1 Damage (minor) 3 | . . 1 . . . . . 2 Damage (major) 25 | . . . . . . . . 25 Damage (core) 4 | . . . . . . . . 4 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 1 | . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 Parts Melted 5 | . . 1 . . . . . 4 Heat Transferred 2717 | . . 977 346 . . 950 . 444 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . 2 . . . . . . Missiles Intercepted . | . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Peak Influence 367 | 20 141 367 347 . . 121 15 257 Initial 98 | . 13 59 98 . . . 10 10 Average 81 | 4 73 233 236 . . 24 10 122 Maximum Alert Level 1 | . . 1 1 . . . . 1 Low Security (%) 83 | 100 100 30 54 . 100 100 100 58 Level 1 16 | . . 69 45 . . . . 41 Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . . . 1 Squads Dispatched 9 | . 1 1 1 . . 4 . 2 Investigation 1 | . . . . . . 1 . . Extermination . | . . . . . . . . . Reinforcement 8 | . 1 1 1 . . 3 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Distress Signals 6 | . 3 . . . . 3 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 67 | 1 10 23 6 . . 15 . 12 Peak Tracking Total 8 | 1 3 8 3 . . 4 . 7 Tactical Retreats 6 | . 1 1 . . . 1 . 3 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Traps Triggered 3 | . . . . . . 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused 3 | . . . . . . 1 . 2 Traps Extracted . | . . . . . . . . . Installed 3 | . . . . . . 1 . 2 Triggered 3 | . . . . . . 1 . 2 Most Traps Carried 4 | . . . 4 4 4 4 2 2 Exploded 1 | . . . . . . . . 1 Machines | -11 -10 -9 -9 -9 -8 -8 -7 -7 ---------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Machines Disabled 6 | . . 1 2 . . 3 . . Max in Single Turn 2 | . . 1 1 . . 2 . . Machines Repaired . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Machines Accessed 10 | . . 2 . 4 . 3 1 . Terminals 6 | . . 2 . . . 3 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 55 | . . 5 . 43 . 6 1 . Successful 53 | . . 3 . 43 . 6 1 . Failed 2 | . . 2 . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual 3 | . . . . 3 . . . . Terminals 12 | . . 5 . . . 6 1 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 53 | . . 3 . 43 . 6 1 . Record 44 | . . 2 . 42 . . . . Open DSF 1 | . . . . . . . 1 . Emergency Access Points 2 | . . . . . . 2 . . Alert Level 2 | . . 1 . . . 1 . . Locate Traps 1 | . . . . . . 1 . . Maintenance Status 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . . 1 . . EX-Prototype ID Bank 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 3 | . . 1 . . . 1 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------ Run | Jun Mat Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -7 -------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -7 ------------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Turns Passed 10495 | 103 718 711 454 4737 408 2761 17 586 Spaces Moved 3934 | 75 543 291 210 1819 149 776 7 64 Core 18 | 14 . . . . . . . 4 Treads . | . . . . . . . . . Legs 3096 | 61 543 291 210 1819 149 23 . . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight 820 | . . . . . . 753 7 60 Fastest Speed 50 | 50 120 190 190 190 260 260 274 277 Average Speed 241 | 106 122 190 190 259 260 283 274 730 Slowest Speed 1477 | 120 190 260 190 260 260 780 274 1477 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Time Travels 1 | . . . . 1 . . . . Exploration Rate (%) 40 | 9 53 18 40 95 38 35 . 39 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 1 | . . . . . . . 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . . 1 . . . Spaces Dug 6 | . 6 . . . . . . . Terrain Destroyed 186 | . 25 10 115 . . 4 . 32 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 186 | . 25 10 115 . . 4 . 32 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -7 --------- Run | Jun Mat Mat Min Exi Min Mat Fac DSF Total 4791 | 88 587 390 243 1844 171 1295 6 167 Wait 597 | . 9 57 8 . 18 451 . 54 Move 3926 | 74 542 290 209 1818 148 775 6 64 Hop . | . . . . . . . . . Pick Up 57 | 5 11 3 4 8 4 15 . 7 Fast Attach 16 | 4 3 3 2 . . 4 . . Attach 32 | 1 1 4 4 1 1 5 . 15 Detach 3 | . 1 . 1 1 . . . . Swap 34 | . 7 7 3 1 . 9 . 7 Drop 36 | . 7 3 2 2 . 16 . 6 Fire 73 | 4 6 23 10 . . 19 . 11 Melee 1 | . . . . . . . . 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 13 | . . . . 13 . . . . Trap 3 | . . . . . . 1 . 2 Miscellaneous . | . . . . . . . . . Route ------- -11/Junkyard -10/Materials -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 2 | -11/Junkyard | Met Revision 17 68 | -11/Junkyard | Discovered new exit (range 8) 104 | -11/Junkyard | Entered Materials 313 | -10/Materials | Build established: Mutant 802 | -10/Materials | Discovered new exit (range 16) 822 | -10/Materials | Entered another Materials area 822 | -9/Materials | Evolved 2 slots: Weapon x2 1120 | -9/Materials | Build established: Tank 1500 | -9/Materials | Discovered new exit (range 16) 1533 | -9/Materials | Entered Mines 1768 | -9/Mines | Lost 3 parts (1u2w) 1838 | -9/Mines | Found a hidden stash of uninstalled traps 1980 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1980 | -9/Mines | Discovered new exit (range 5) 1987 | -9/Mines | Entered Exiles 2047 | -9/Exiles | Met 8R-AWN 2096 | -9/Exiles | Met EX-HEX 2219 | -9/Exiles | Build established: Scavenger-Gunner 2248 | -9/Exiles | Met EX-BIN 2284 | -9/Exiles | Aligned with FarCom system 2287 | -9/Exiles | Given EX-Vault access code 2349 | -9/Exiles | Opened EX-Vault 2360 | -9/Exiles | Found Prototype Device 2361 | -9/Exiles | Identified Chronowheel 2361 | -9/Exiles | Activated Chronowheel 2361 | -9/Exiles | Spacetime reconverged on an earlier point 2461 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2539 | -9/Exiles | Met EX-DEC 2656 | -9/Exiles | Build established: Scavenger-Skirmisher 2778 | -9/Exiles | Visited The Gauntlet 2960 | -9/Exiles | Build established: Scavenger-Bomber 3302 | -9/Exiles | Discovered new exit (range 10) 3989 | -9/Exiles | Learned location of Zion (-7) 5742 | -9/Exiles | Discovered new exit (range 14) 6724 | -9/Exiles | Entered Mines 7030 | -8/Mines | Build established: Scavenger-Skirmisher 7088 | -8/Mines | Discovered new exit (range 8) 7132 | -8/Mines | Entered Materials 7132 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 7521 | -8/Materials | Build established: Skirmisher 9589 | -8/Materials | System corruption reached 10% 9707 | -8/Materials | Discovered new exit (range 15) 9893 | -8/Materials | Entered Factory 9893 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9907 | -7/Factory | Identified exit to DSF 9910 | -7/Factory | Entered DSF 10013 | -7/DSF | Additional patrols routed to DSF 10214 | -7/DSF | Lost 4 parts (1n3w) 10256 | -7/DSF | Sterilization system engaged 10276 | -7/DSF | Ambient heat levels rising (+10) 10291 | -7/DSF | Ambient heat levels rising (+10) 10306 | -7/DSF | Ambient heat levels rising (+10) 10318 | -7/DSF | Core integrity fell below 50% 10321 | -7/DSF | Ambient heat levels rising (+10) 10327 | -7/DSF | Lost 11 parts (1p1n2u7w) 10336 | -7/DSF | Ambient heat levels rising (+10) 10351 | -7/DSF | Ambient heat levels rising (+10) 10366 | -7/DSF | Ambient heat levels rising (+10) 10381 | -7/DSF | Ambient heat levels rising (+10) 10396 | -7/DSF | Ambient heat levels rising (+10) 10411 | -7/DSF | Ambient heat levels rising (+10) 10426 | -7/DSF | Ambient heat levels rising (+10) 10441 | -7/DSF | Ambient heat levels rising (+10) 10456 | -7/DSF | Ambient heat levels rising (+10) 10471 | -7/DSF | Build established: Mutant 10471 | -7/DSF | Ambient heat levels rising (+10) 10486 | -7/DSF | Ambient heat levels rising (+10) 10489 | -7/DSF | Core integrity fell below 20% 10497 | -7/DSF | Core destroyed Last Messages --------------- 10467_ Overheating: Broken Xenon Bombardment Thruster damaged (-1). 10467_ Overheating: Greatsword damaged (-3). 10468_ Overheating: Matter decay (-13). 10471_ ALERT: Ambient heat levels +10. 10475_ Overheating: Lrg. Matter Pod damaged (-2). 10476_ Overheating: Hcp. Storage Unit damaged (-11). 10476_ Overheating: Reactive Plating damaged (-18). 10476_ Overheating: Lrg. Matter Pod damaged (-3). 10480_ Overheating: Power Maul damaged (-2). 10480_ Overheating: Reactive Plating damaged (-17). 10480_ Overheating: Greatsword damaged (-1). 10482_ Overheating: Hcp. Storage Unit damaged (-11). 10482_ Overheating: Lrg. Matter Pod damaged (-1). 10486_ ALERT: Ambient heat levels +10. 10487_ Overheating: Energy bleed (-12). 10489_ Overheating: Core damaged (-77). 10496_ Overheating: Matter decay (-8). 10497_ Overheating: Core damaged (-105). [Achievement: First Step to Greatness] [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????????????????????????##?????????? | | ??????????????????????????#""?????????? | | ??????????????????????????#"#?????????? | | ?????????###?????????????##"####??????? | | ?????????#]]!!!??#########"""""#??????? | | ?????????#]]!!!!!# # ##"""""#??????? | | ?????????# @ ""##"#???? | | ?????????# """""#???? | | ?????????### ### # #; "###????? | | ???????????#?????# #//##; ;##??????? | | ?????????????????#########; ##???????? | | ????????????????????????# /#???????? | | ????????????????????????#/ /#???????? | | ????????????????????????#"; %##???????? | | ????????????????????????#// /#???????? | | ?????????????????????####// /#???????? | | ?????????????????????# //%!/; ##????? | | ????????????????????# " [ #????? | | ?????????????????#!!! # * # #????? | | ?????????????????#!!! !!=## %% #????? | | ???????????? %%[% ###????? | | ???????????? [= [ #????? | | ???????????? =*% !###????? | | ????????????? # #! ## #??????? | | ????????????????# ! #% ?# #??????? | | ????????????????# #?# ##?######??????? | | ???????????????[[# ??##???????????????? | | ???????????????[??????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 14 Energy Capacity 410 Matter Stores 300 Matter Capacity 450 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Propulsion Shielding 33 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Crack Shot First Step to Greatness It's Just You Librarian Made in Tau Ceti IV Novice Programmer Preemptive Strike Risk Taker Storm Trooper System Compromised Tank Tourist Uninvited Guest Challenges ------------ None Game ------ Seed GravmagArchitectInverter Manual? 0 Play Time 02:32:30 Cumulative 5.0 hours Start 2023.03.12 @ 02:22:00 End 2023.03.12 @ 14:15:45 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1 Rogue 1 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 3 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 72x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: c5bc00f3-0059-4dd9-b8d5-c7ef53ed4665