Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.03.30 @ 00:12:35 Player: spruce Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (38) 190 Value Destroyed (1248) 1248 Prototype IDs (16) 320 Alien Tech Used (0) 0 Bonus (1365) 1365 TOTAL SCORE: 7223 Bonus ------- Follower Combat Kills 65 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 865/1000 Matter 300/300 Energy 72/290 System Corruption 0% Temperature Cool (0) Movement Treading (250) Ox1 Location -5/Upper Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- Armored Treads Cooled Gravmag System Cooled Gravmag System > --- UTILITY (10) ----- Advanced Cooling System Advanced Cooling System Small Storage Unit Advanced Signal Interpreter Improved System Shield A0-MCA's Component Scanner > --- WEAPON (2) ------- Heavy Laser > --- INVENTORY (8) ---- Micro Fission Core Overtuned Scrapsphere Advanced Terrain Scanner Surveybot 17 Chip Improved Arc Projector Wave Gun Mini Smartbomb Launcher Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Armored Treads Cooled Gravmag System Cooled Gravmag System Cooled Gravmag System > --- UTILITY ---------- Scrap Suit Advanced Cooling System Advanced Cooling System Small Storage Unit Deep Structural Scanner Advanced Signal Interpreter Improved System Shield Improved System Shield A0-MCA's Component Scanner > --- WEAPON ----------- Improved Arc Projector Wave Gun > --- INVENTORY -------- Micro Fission Core Overtuned Scrapsphere Advanced Terrain Scanner Surveybot 17 Chip Improved Arc Projector Wave Gun Mini Smartbomb Launcher [Rating: 93] Favorites ----------- Power Light Fission Core Engine Reinforced Deuterium Engine Power Core Light Fission Core Propulsion Cooled Gravmag System Treads Armored Treads Leg Carbon-fiber Leg Wheel Subdweller Monowheel Hover Unit Cooled Gravmag System Flight Unit Nuclear Pulse Thruster Utility Small Storage Unit Device Advanced Cooling System Storage Small Storage Unit Processor Targeting Computer Hackware Improved System Shield Weapon Wave Gun Energy Gun Wave Gun Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Launcher Grenade Launcher Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Slots Evolved 10 | . . . . . 8 . 2 . Power . | . . . . . . . . . Propulsion 2 | . . . . . 2 . . . Utility 8 | . . . . . 6 . 2 . Weapon . | . . . . . . . . . Parts Attached 55 | 6 2 5 8 12 4 12 5 1 Power 5 | 1 . 1 1 1 . 1 . . Engine 3 | 1 . . 1 . . 1 . . Core 2 | . . 1 . 1 . . . . Reactor . | . . . . . . . . . Propulsion 19 | 2 . 2 3 4 1 4 3 . Treads 2 | . . . . . . 2 . . Leg 3 | . . . 1 . . 2 . . Wheel 6 | 2 . . 2 1 1 . . . Hover 5 | . . 2 . . . . 3 . Flight 3 | . . . . 3 . . . . Utility 14 | 1 1 . . 4 1 5 2 . Device 7 | . . . . 3 1 2 1 . Storage 2 | 1 . . . . . 1 . . Processor 3 | . 1 . . 1 . . 1 . Hackware 2 | . . . . . . 2 . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 17 | 2 1 2 4 3 2 2 . 1 Energy Gun 9 | 2 . . 1 3 . 2 . 1 Energy Cannon 1 | . . . 1 . . . . . Ballistic Gun 4 | . . 1 2 . 1 . . . Ballistic Cannon . | . . . . . . . . . Launcher 2 | . 1 1 . . . . . . Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon 1 | . . . . . 1 . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 2 | . . . 2 . . . . . System Corruption 9 | . . . 9 . . . . . Parts Lost 19 | . . 1 5 3 . 4 . 6 Power 2 | . . . 1 1 . . . . Propulsion 7 | . . . 2 2 . 2 . 1 Utility 3 | . . . . . . . . 3 Weapon 7 | . . 1 2 . . 2 . 2 Highest Loss Streak 5 | . . 1 2 3 . 3 . 5 To Critical Strikes 1 | . . . . . . . . 1 Average Backups 7 | 1 4 7 7 7 4 7 7 7 Power . | . 1 . . . . . 1 1 Propulsion 1 | . . 1 1 1 . 1 1 1 Utility 2 | . . 1 2 4 4 4 2 2 Weapon 2 | . 1 3 4 2 . 1 2 3 Tool/Special . | . . . . . . . . . Unused Backups 21 | . . 2 1 12 . . 1 5 Power 2 | . . 1 . . . . . 1 Propulsion 1 | . . . 1 . . . . . Utility 8 | . . 1 . 5 . . 1 1 Weapon 10 | . . . . 7 . . . 3 Tool/Special . | . . . . . . . . . Average Slot Usage (%) 80 | . 88 100 93 69 40 58 88 91 Engine 4 | . 14 2 1 4 . 3 5 5 Core 5 | . . 11 6 9 . . . . Treads 1 | . . . . . . 6 5 5 Leg 2 | . . . 9 . . 3 . . Wheel 9 | . 28 22 3 9 10 7 1 . Hover 7 | . . 5 14 4 . . 13 16 Flight 5 | . . . . 14 5 . . . Device 5 | . . . . 1 5 8 23 23 Storage 11 | . 14 14 14 14 6 6 5 5 Processor 10 | . 2 14 14 10 6 6 5 11 Hackware 2 | . . . . . . 1 11 9 Energy Gun 5 | . 19 14 2 . . 6 11 10 Energy Cannon 2 | . . . 12 . . . . . Ballistic Gun 4 | . . 14 13 . 2 5 . . Peak Build Rating 93 | 6 7 15 18 31 36 74 93 93 Average Rating 31 | 3 6 10 16 19 28 46 86 90 On Entrance 28 | . 6 7 14 16 16 34 74 93 Naked Turns . | . . . . . . . . . Heaviest Build 39 | 14 15 13 19 19 17 38 39 39 Greatest Support 33 | 26 26 26 20 20 18 18 33 33 Greatest Overweight (x) 4 | 1 . 1 1 3 1 4 4 1 Average Overweight (x) . | . . . . . . 2 1 . Largest Inventory Capacity 30 | 8 8 8 8 8 8 30 8 8 Average Capacity 7 | 6 8 8 8 8 8 8 8 8 Most Carried 8 | 3 6 8 8 8 7 8 8 8 Average Carried 7 | 1 4 7 7 7 4 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 Final Carried 8 | 2 6 8 6 7 5 8 7 7 Class Distribution -------------------- 75% | Mutant 19% | Hacker-Mutant 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Resources | -11 -10 -10 -10 -8 -6 -6 -5 -5 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Matter Collected 1144 | 88 38 255 143 224 12 259 . 125 Remotely . | . . . . . . . . . Salvage Created 1474 | . 76 351 200 . 21 579 119 128 Parts 89 | . 11 27 16 . 1 27 4 3 Haulers Intercepted 1 | . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 11 | . . . 10 . . . . 1 Prevented 2 | . . . . . . . . 2 Kills | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Combat Hostiles Destroyed 30 | . 3 8 5 . . 11 1 2 Melee 1 | . . . . . . 1 . . Guns 17 | . . 3 2 . . 9 1 2 Cannons 2 | . . . 2 . . . . . AOE 8 | . 3 5 . . . . . . Classes Destroyed 11 | . 2 5 1 . . 2 1 . Worker 3 | . . 2 . . 1 . . . Builder 1 | . . 1 . . . . . . Hauler 1 | . . . . . . . 1 . Recycler 1 | . . 1 . . . . . . Watcher 3 | . 3 . . . . . . . Swarmer 9 | . 3 3 . . . 3 . . Grunt 11 | . . 4 1 . . 3 1 2 Specialist 4 | . . . . . . 4 . . Heavy 1 | . . . . . . 1 . . Subdweller 4 | . . . 4 . . . . . Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . 6 4 1 . 1 9 2 2 Combat Bots Only 9 | . 3 3 1 . . 9 1 2 Max Kills in Single Turn 2 | . 2 2 1 . 1 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . 2 2 . . . . . . Melee 1 | . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Hostile Shots Fired 283 | . 4 15 34 30 . 90 21 89 Missed 97 | . 1 3 11 18 . 27 10 27 Damage Taken 2898 | . 43 161 429 199 . 1039 236 791 Core 548 | . . 27 74 107 . 205 54 81 Absorbed by Shields 9 | . . . . . . 9 . . Ignored by Resistances 800 | . 13 43 108 56 . 286 63 231 Regen/Repaired (Parts) 4 | . . . . . 4 . . . Core Remaining (%) 63 | 100 . . . 16 . 75 . . Volleys Fired 128 | 1 9 21 31 . . 41 10 15 Largest 2 | 2 2 2 2 . . 2 2 2 Hottest 146 | 80 80 60 95 . . 111 146 146 Shots Fired 213 | 2 16 40 51 . . 61 20 23 Gun 191 | 2 14 39 32 . . 61 20 23 Cannon 19 | . . . 19 . . . . . Launcher 3 | . 2 1 . . . . . . Special . | . . . . . . . . . Kinetic 86 | . . 19 24 . . 43 . . Thermal 59 | . . . 20 . . 18 10 11 Explosive 3 | . 2 1 . . . . . . Electromagnetic 65 | 2 14 20 7 . . . 10 12 Robot Hit Streak 36 | . 8 25 26 . . 36 26 36 Robot Miss Streak 2 | . 1 1 2 . . 2 . 1 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 179 | . 12 31 43 . 1 54 18 20 Core Hits 70 | . 5 20 11 . 1 18 6 9 Critical Kills 1 | . . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 4 | . 1 . 1 . . . 2 . Burn 2 | . . . . . . . 2 . Meltdown 1 | . . . 1 . . . . . Corrupt 1 | . 1 . . . . . . . Melee Attacks 2 | . . . . . 1 1 . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 2 | . . . . . 1 1 . . Sneak Attacks 1 | . . . . . 1 . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 4109 | . 383 743 707 . 50 1316 550 360 Guns 2818 | . 179 330 338 . . 1274 337 360 Cannons 369 | . . . 369 . . . . . Explosions 830 | . 204 413 . . . . 213 . Melee 92 | . . . . . 50 42 . . Ramming . | . . . . . . . . . Kinetic 1276 | . . 119 242 . . 915 . . Thermal 1688 | . 41 217 389 . . 359 433 249 Explosive 359 | . 163 196 . . . . . . Electromagnetic 694 | . 179 211 76 . . . 117 111 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing 92 | . . . . . 50 42 . . Highest Corruption 9 | . . . 9 9 . . . . Average Corruption 7 | . . . 4 9 . . . . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 60 | . . . 18 42 . . . . Message Errors 16 | . . . 8 8 . . . . Matter Fused 14 | . . . 3 11 . . . . Heat Flow Errors 7 | . . . 1 6 . . . . Energy Discharges 10 | . . . 2 8 . . . . Parts Fused 2 | . . . . 2 . . . . Data Loss (minor) 6 | . . . 1 5 . . . . Data Loss (major) 1 | . . . 1 . . . . . Alerts 3 | . . . 1 2 . . . . Weapon Failures 1 | . . . 1 . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 66 | . 33 33 . . . . . . Projectiles . | . . . . . . . . . Explosions 66 | . 33 33 . . . . . . Melee . | . . . . . . . . . Knockbacks . | . . . . . . . . . Impact . | . . . . . . . . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 88 | . 24 37 . . . . 27 . Shots 3 | . 1 1 . . . . 1 . Rammed 1 | . . . . . . . . 1 Targets Rammed 1 | . . . . . . . . 1 Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 247 | 18 84 61 85 247 . 150 . . Average Temperature 63 | 12 34 19 45 103 . 39 . . Received Heat Transfer 697 | . . 48 132 157 . 243 63 54 Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted 3 | . . . . . . . . 3 Combat Hostiles 3 | . . . . . . . . 3 Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . 2 . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . 1 . . 1 . . Combat Hostiles 2 | . . . 1 . . 1 . . Parts Melted 8 | . . . 2 . . 6 . . Heat Transferred 2472 | . 50 200 629 . . 555 631 407 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 4 | . 1 2 . . . . 1 . Alert | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Maximum Alert Level 1 | . . . . . . 1 1 . Low Security (%) 90 | 100 100 100 . . 100 53 96 . Level 1 9 | . . . . . . 46 3 . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Sterilizations 1 | . . . . . . 1 . . Peak Influence 225 | . 90 98 . . 5 225 203 . Initial 102 | . . 19 . . . . 102 . Average 70 | . 42 33 . . . 131 127 . Influence Increases 882 | . 146 212 66 . 5 265 133 55 Destroy 0b10 Robot/C 520 | . 60 140 40 . . 220 20 40 Destroy 0b10 Robot/NC 45 | . 15 20 . . 5 . 5 . Destroy Leader 88 | . 16 30 10 . . 30 2 . Allied During Kill 3 | . . 2 1 . . . . . Successful Hack 18 | . 6 . . . . . 12 . Select Force Hacks 30 | . 30 . . . . . . . Disable Machine 27 | . 9 . . . . . 18 . Destroy Structure 106 | . 10 20 . . . . 76 . Lose Combat Pursuer 45 | . . . 15 . . 15 . 15 Influence Decreases 654 | . 86 168 91 . 5 40 180 84 Time Decay 564 | . 86 168 51 . 5 . 180 74 Lost Part 70 | . . . 20 . . 40 . 10 Lost Ally 20 | . . . 20 . . . . . Squads Dispatched 7 | . 1 . . . . 2 4 . Investigation 4 | . 1 . . . . . 3 . Extermination 1 | . . . . . . . 1 . Reinforcement 2 | . . . . . . 2 . . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Distress Signals 1 | . . 1 . . . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 58 | . 6 7 8 14 . 12 2 9 Peak Tracking Total 6 | . 3 3 2 6 . 4 2 5 Tactical Retreats 4 | . . . 1 1 . 1 . 1 Traps | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Traps Triggered 9 | . . . 1 . 1 5 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 -5 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Machines Disabled 3 | . 1 . . . . . 2 . Max in Single Turn 2 | . 1 . . . . . 2 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Machines Accessed 20 | . 3 1 . 10 1 . 5 . Terminals 4 | . 2 . . . 1 . 1 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 1 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 72 | . 7 1 . 55 2 . 7 . Successful 65 | . 3 1 . 55 1 . 5 . Failed 7 | . 4 . . . 1 . 2 . Catastrophic 1 | . 1 . . . . . . . Database Lockouts . | . . . . . . . . . Manual 9 | . 4 . . . . . 5 . Terminals 10 | . 5 . . . 2 . 3 . Fabricators 2 | . . . . . . . 2 . Repair Stations . | . . . . . . . . . Recycling Units 4 | . 2 . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 58 | . 1 1 . 55 1 . . . Record 49 | . . . . 49 . . . . Robot Analysis 5 | . . . . 5 . . . . Open Door 1 | . . 1 . . . . . . Open DSF 1 | . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . Fabricator Hacks 2 | . . . . . . . 2 . Network Status 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . . . Retrieve Components 1 | . 1 . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks 4 | . 1 . . . . . 3 . Terminals 1 | . . . . . . . 1 . Botnet 1 | . . . . . . . 1 . Fabricators . | . . . . . . . . . Repair Stations 2 | . . . . . . . 2 . Recycling Units 1 | . 1 . . . . . . . Tunnel 1 | . 1 . . . . . . . Fedlink 2 | . . . . . . . 2 . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 4 | . 2 . . . 1 . 1 . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 76 | . . . . . . . 76 . Total Robot Build Rating 10 | . . . . . . . 10 . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 3 | . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Total Allies 4 | . . 2 . . . . 2 . Largest Group 2 | . . 2 1 . . . 2 . Highest-Rated Group 49 | . . 49 31 . . . 28 . Highest-Rated Ally 31 | . . 31 31 . . . 14 . Total Orders . | . . . . . . . . . Ally Attacks 21 | . . 3 16 . . . 2 . Total Damage 336 | . . 43 293 . . . . . Kills 3 | . . 1 2 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Active Infowar (turns) 890 | . . . . 156 . . 375 359 Terrain 156 | . . . . 156 . . . . Structural 734 | . . . . . . . 375 359 Robot Analysis Total 5 | . . . . 5 . . . . Derelict Logs Recovered 5 | . . 1 1 3 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 -5 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Turns Passed 4146 | 63 187 541 715 1458 136 306 376 364 Spaces Moved 4220 | 47 173 478 468 2147 185 167 279 276 Core 85 | 11 . . . 74 . . . . Treads 5 | . . . . . . . . 5 Legs . | . . . . . . . . . Wheels 1129 | 36 173 387 84 89 151 167 42 . Hover 1476 | . . 91 384 493 . . 237 271 Flight 1525 | . . . . 1491 34 . . . Fastest Speed 34 | 50 90 66 66 34 35 75 110 62 Average Speed 80 | 90 90 85 130 59 67 99 111 113 Slowest Speed 250 | 100 90 150 160 200 80 110 121 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 6 | . . . . 6 . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 40 | 3 32 67 20 95 5 94 9 40 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 1 . 1 5 . . 1 . Known Exits Taken 4 | . . 1 . 1 1 . 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . . . Scrap Searched 21 | . . 1 7 12 . . . 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 78 | . 9 24 . . . . 45 . Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 78 | . 9 24 . . . . 45 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Upp Total 4758 | 65 187 576 521 2339 192 247 327 304 Wait 214 | . . 54 4 135 . 2 10 9 Move 4201 | 46 172 477 467 2135 184 166 278 276 Hop 5 | . . . . 5 . . . . Pick Up 59 | 9 4 10 6 19 2 4 4 1 Fast Attach 30 | 2 1 . 2 10 2 12 1 . Attach 22 | 4 . 3 3 3 3 1 4 1 Detach 3 | . . . . 2 . 1 . . Swap 9 | . 1 3 3 . . . 2 . Drop 54 | 3 . 8 5 30 . 3 5 . Fire 128 | 1 9 21 31 . . 41 10 15 Melee 2 | . . . . . 1 1 . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 1 | . . . . . . . . 1 Escape Stasis 29 | . . . . . . 16 13 . Rewire 1 | . . . . . . . . 1 Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 7 exits: Fac x3 / Low x2 / Ext / DSF) -6/DSF -5/Factory -5/Upper Caves (discovered 1 exit: Upp) History --------- Turn | Location | Event 44 | -11/Scrapyard | Discovered new exit (range 15) 64 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 251 | -10/Materials | Entered Mines 310 | -10/Mines | Build established: Mutant 314 | -10/Mines | Identified exit to Subcaves 369 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 410 | -10/Mines | Discovered new exit (range 10) 434 | -10/Mines | Discovered new exit (range 6) 584 | -10/Mines | Assembled infested the area 589 | -10/Mines | Assisted by a Guerilla fighting off Assembled 792 | -10/Mines | Entered Subcaves 792 | -10/Subcaves | Accompanied by 1 ally 793 | -10/Subcaves | Approached by a straggling Scientist 797 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 982 | -10/Subcaves | Discovered new exit (range 13) 990 | -10/Subcaves | Learned location of Storage (-8) 1273 | -10/Subcaves | Disturbed a concealed Subdweller 1423 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 1507 | -10/Subcaves | Entered Scraptown 1578 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1844 | -8/Scraptown | Discovered new exit (range 9) 1872 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 1874 | -8/Scraptown | Learned Research terminal intel 1875 | -8/Scraptown | Learned location of Zion (-7) 1876 | -8/Scraptown | Learned location of Armory (-3) 1894 | -8/Scraptown | Visited Cyclists 1922 | -8/Scraptown | Visited Assassins FH 1934 | -8/Scraptown | Visited Bundlers 2162 | -8/Scraptown | Visited Science Testing Area 2186 | -8/Scraptown | Visited Junk Repository 2276 | -8/Scraptown | Visited TADAMA 2282 | -8/Scraptown | Visited Awakened 2294 | -8/Scraptown | Visited UFD Registry 2300 | -8/Scraptown | Registered with UFD as "Chaincell" 2312 | -8/Scraptown | Visited Research Penetration Think Tank 2321 | -8/Scraptown | Visited Science Guys 2340 | -8/Scraptown | Visited Chapter 10 2353 | -8/Scraptown | Visited Cartography Club 2362 | -8/Scraptown | Found Surveybot 17 Chip 2387 | -8/Scraptown | Found Deep Structural Scanner 2397 | -8/Scraptown | Learned location of Quarantine (-3) 2397 | -8/Scraptown | Learned 8 Materials zone layouts 2397 | -8/Scraptown | Learned 12 Factory zone layouts 2397 | -8/Scraptown | Learned 20 Factory zone layouts 2397 | -8/Scraptown | Learned 24 Factory zone layouts 2397 | -8/Scraptown | Learned 12 Lower Caves zone layouts 2397 | -8/Scraptown | Learned 16 Lower Caves zone layouts 2397 | -8/Scraptown | Learned 8 Proximity Caves zone layouts 2397 | -8/Scraptown | Learned 16 Proximity Caves zone layouts 2397 | -8/Scraptown | Learned Storage emergency access door positions 2397 | -8/Scraptown | Learned location of 2 exits from Research 2397 | -8/Scraptown | Learned location of 2 exits from Upper Caves 2397 | -8/Scraptown | Learned location of 3 exits from Proximity Caves 2397 | -8/Scraptown | Identified exit to Factory 2412 | -8/Scraptown | Visited DA-N13 Charitable Foundation 2417 | -8/Scraptown | Found DCF Scrap (32 items) 2447 | -8/Scraptown | Visited Scrap Suit Storage 2564 | -8/Scraptown | Visited A0-MCA Data Center 2574 | -8/Scraptown | Given a C rating by A0-MCA 2578 | -8/Scraptown | Found A0-MCA's Component Scanner 2674 | -8/Scraptown | Visited Derelict Rescue Squad 2676 | -8/Scraptown | Found DRS Beacon 2685 | -8/Scraptown | Visited LU-1G1's Boring Crew 2739 | -8/Scraptown | Visited Analyses Database 2820 | -8/Scraptown | Found Scrap Suit 2832 | -8/Scraptown | Met Optimus 2832 | -8/Scraptown | Accepted into 0bPrime 2887 | -8/Scraptown | Civil war broke out across Scraptown 2890 | -8/Scraptown | Entered Cyclist Reading Room 2936 | -8/Scraptown | Lost 7 allies 2947 | -8/Scraptown | Core integrity fell below 50% 2964 | -8/Scraptown | Core integrity fell below 20% 2965 | -8/Scraptown | Entered Factory 2965 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 2966 | -6/Factory | Identified exit to Factory 2966 | -6/Factory | Identified exit to Lower Caves 2967 | -6/Factory | Identified exit to Extension 2985 | -6/Factory | Lost 6 allies 2993 | -6/Factory | Lost 3 parts (1p2n) 3077 | -6/Factory | Identified exit to DSF 3101 | -6/Factory | Entered DSF 3136 | -6/DSF | Additional patrols routed to DSF 3232 | -6/DSF | Lost 3 parts (2n1w) 3270 | -6/DSF | Sterilization system engaged 3286 | -6/DSF | Destroyed 9 combat bots 3290 | -6/DSF | Ambient heat levels rising (+10) 3305 | -6/DSF | Ambient heat levels rising (+10) 3320 | -6/DSF | Ambient heat levels rising (+10) 3335 | -6/DSF | Ambient heat levels rising (+10) 3350 | -6/DSF | Ambient heat levels rising (+10) 3352 | -6/DSF | Discovered exit to Factory (range 14) 3365 | -6/DSF | Ambient heat levels rising (+10) 3380 | -6/DSF | Ambient heat levels rising (+10) 3395 | -6/DSF | Ambient heat levels rising (+10) 3407 | -6/DSF | Entered Factory 3407 | -5/Factory | Evolved 2 slots: Utility x2 3613 | -5/Factory | Loaded intel: 8 recycling unit locations 3625 | -5/Factory | Found Mni. Smartbomb Launcher 3645 | -5/Factory | Build established: Hacker-Mutant 3722 | -5/Factory | Learned location of Protoforge (-2) 3728 | -5/Factory | Discovered new exit (range 13) 3773 | -5/Factory | Identified exit to Upper Caves 3779 | -5/Factory | Fabricated E-15 Imp? 3783 | -5/Factory | Entered Upper Caves 3784 | -5/Upper Caves | Identified exit to Upper Caves 4058 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 4147 | -5/Upper Caves | Self-destructed Last Messages --------------- 03962_ Attempting to rewire B-60 Warrior. 04057_ Imp. System Shield destroyed. 04058_ Y-64 Sentinel: "INTERCEPTING UNREGISTERED DERELICT." 04059_ Penetrated by Slug. 04063_ Y-64 Sentinel shuts down. 04071_ Searching scrap... 04071_ Found Kinecellerator. 04071_ Found Imp. Thermal Shield. 04071_ Found 65 Matter. 04072_ Acquired 65 matter. 04096_ Penetrated by Slug. 04117_ Imp. Arc Projector destroyed. 04121_ Wave Gun destroyed. 04135_ Destroyed VTOL Module. 04138_ Critical hit (Destroy). 04138_ Cld. Gravmag System destroyed. 04139_ Slammed into S-27 Virus. 04142_ Deep Structural Scanner destroyed. 04143_ Scrap Suit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????###### ???????????????????????? | | ???????????????? ####### ?????????????? | | ???????????????######## ######????????????? | | ??????????????######### #########????????????? | | ??????????????######## ##########????????????? | | ?????????# ##### ### #####????????????? | | ?????????## ## ## ####????????????? | | ?????????### ### #####????????????? | | ?????????#### ## ######????????????? | | ?????????###### @ s ########???????????? | | ?????????####### s #########??????????? | | ?????????######## s ###### ???###### | | ???????????################# s #### ?? | | ????????????################# #### # ? ## | | ?????????????################# ### #### #### | | ?????????????################## ### ### #### | | ????????????????????????######## ####### #### | | ?????????????????????????####### ###### #### | | ?????????????????????????####### ### ### | | ?????????????????????????####### ### | | ?????????????????????????##### ## ##### | | ?????????????????????????#### ### ###### | | ?????????????????????????#### ## ###### | | ?????????????????????????##### ###### | | ?????????????????????????###### ##### | | ?????????????????????????########### # | | ?????????????????????????############ # | | ??????????????????????????########### | | ???????????????????????????########## | | ????????????????????????????######### ## # | | ???????????????????????????########## ## # ## | | ???????????????????????????########## ## ## ### | | ???????????????????????????######### ## ####### | | ???????????????????????????##### ####### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 102 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 1 Offensive Hacking 10 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ E-15 Imp | x2 | -5/Factory | Preloaded Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombardmentBraceSubcomponent Manual? 0 Play Time 00:50:39 Cumulative 217.5 hours Start 2025.03.29 @ 23:23:14 End 2025.03.30 @ 00:12:35 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 273 Rogue 266 Adventurer 7 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 67 Gallery% 73 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 021fc6d3-5f38-4625-b19f-b00624b8266b