Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 22:51:56

Player: GregoriusTechneticies

Result: Destroyed by H-55 Commando with Gauss Rifle

 Performance 
-------------
Evolutions (2)             1000
Regions Visited (3)        600
Robots Destroyed (33)      165
Value Destroyed (738)      738
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 2503

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/550
Matter                     233/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Treading (170)
Location                   -8/Materials

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (3) ---
   Armored Treads
>          --- UTILITY (4) ------
  Improved Heat Sink
           Visual Processing Unit
  Improved Sensor Array
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (5) ----
           Flight Unit
           Flight Unit
           Seismic Detector
     Light Assault Rifle

 Peak State 
------------
>          --- POWER ------------
     Light Deuterium Engine
     Light Nuclear Core
>          --- PROPULSION -------
           Wheel
           Wheel
           Wheel
>          --- UTILITY ----------
           Disposable Heat Sink
     Small Storage Unit
           Seismic Detector
>          --- WEAPON -----------
           Particle Gun
           Particle Gun
>          --- INVENTORY --------
  Improved Heat Sink
  Improved Heat Sink
           Visual Processing Unit
  Improved Sensor Array
           Seismic Detector
           Assault Rifle
           Datajack
           Mining Laser
[Rating: 18]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
  Power Core               Light Nuclear Core
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Wheel
Utility                    Small Storage Unit
  Device                   Seismic Detector
  Storage                  Small Storage Unit
  Processor                Visual Processing Unit
Weapon                     Medium Laser
  Energy Gun               Medium Laser
  Ballistic Gun            Assault Rifle

 Build                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Mat 
Slots Evolved              4    | .   .   .   4   
  Power                    1    | .   .   .   1   
  Propulsion               1    | .   .   .   1   
  Utility                  2    | .   .   .   2   
  Weapon                   .    | .   .   .   .   
Parts Attached             46   | 10  .   2   34  
  Power                    5    | 1   .   1   3   
    Engine                 4    | 1   .   1   2   
    Core                   1    | .   .   .   1   
    Reactor                .    | .   .   .   .   
  Propulsion               16   | 4   .   .   12  
    Treads                 8    | 2   .   .   6   
    Leg                    .    | .   .   .   .   
    Wheel                  8    | 2   .   .   6   
    Hover                  .    | .   .   .   .   
    Flight                 .    | .   .   .   .   
  Utility                  10   | 3   .   .   7   
    Device                 8    | 2   .   .   6   
    Storage                1    | 1   .   .   .   
    Processor              1    | .   .   .   1   
    Hackware               .    | .   .   .   .   
    Protection             .    | .   .   .   .   
    Artifact               .    | .   .   .   .   
  Weapon                   15   | 2   .   1   12  
    Energy Gun             8    | 1   .   1   6   
    Energy Cannon          .    | .   .   .   .   
    Ballistic Gun          7    | 1   .   .   6   
    Ballistic Cannon       .    | .   .   .   .   
    Launcher               .    | .   .   .   .   
    Special Weapon         .    | .   .   .   .   
    Impact Weapon          .    | .   .   .   .   
    Slashing Weapon        .    | .   .   .   .   
    Piercing Weapon        .    | .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   
  Unidentified Prototypes  .    | .   .   .   .   
Parts Lost                 24   | .   .   2   22  
  Power                    4    | .   .   1   3   
  Propulsion               8    | .   .   .   8   
  Utility                  5    | .   .   .   5   
  Weapon                   7    | .   .   1   6   
  Highest Loss Streak      11   | .   .   2   11  
  To Critical Strikes      .    | .   .   .   .   
Average Slot Usage (%)     85   | .   100 97  71  
  Engine                   10   | .   14  12  7   
  Treads                   19   | .   28  28  10  
  Wheel                    3    | .   .   .   6   
  Device                   18   | .   14  14  22  
  Storage                  11   | .   14  14  7   
  Energy Gun               11   | .   14  13  9   
  Ballistic Gun            10   | .   14  14  6   
Naked Turns                10   | .   .   .   10  
Heaviest Build             25   | 13  13  13  25  
  Greatest Support         60   | 40  40  40  60  
  Greatest Overweight (x)  8    | .   .   .   8   
  Average Overweight (x)   .    | .   .   .   .   
Largest Inventory Capacity 8    | 8   8   8   8   
  Average Capacity         7    | 7   8   8   7   
  Most Carried             8    | 8   8   8   8   
  Average Carried          7    | 7   8   7   6   
  Final Capacity           8    | 8   8   8   5   
  Final Carried            8    | 8   8   8   4   

 Class Distribution 
--------------------
 75% | Mutant
 24% | Scavenger-Mutant

 Dominant Class 
----------------
           Mutant | -10/Materials
           Mutant | -10/Subcaves
 Scavenger-Mutant | -8/Materials

 Resources                      | -11 -10 -10 -8  
-----------                Run  | Yrd Mat Sub Mat 
Matter Collected           803  | 384 .   76  343 
  Remotely                 .    | .   .   .   .   
Salvage Created            1131 | 315 24  88  704 
  Parts                    66   | 29  4   4   29  
Haulers Intercepted        .    | .   .   .   .   
Recyclers Shooed           1    | .   .   .   1   
Parts Field Recycled       .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
Parts Self-Destructed      9    | .   .   9   .   
  Prevented                .    | .   .   .   .   

 Kills                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Mat 
Combat Hostiles Destroyed  15   | .   .   2   13  
  Guns                     15   | .   .   2   13  
Classes Destroyed          8    | 3   .   1   4   
  Worker                   4    | 4   .   .   .   
  Tunneler                 10   | 9   1   .   .   
  Recycler                 3    | 1   .   .   2   
  Watcher                  1    | .   .   .   1   
  Swarmer                  2    | .   .   .   2   
  Grunt                    8    | .   .   .   8   
  Sentry                   3    | .   .   .   3   
  Subdweller               2    | .   .   2   .   
Best Kill Streak           3    | 3   1   1   2   
  Combat Bots Only         2    | .   .   1   2   
Max Kills in Single Turn   1    | 1   1   1   1   
  Gunslinging              .    | .   .   .   .   
  Exploded                 .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   .   

 Combat                         | -11  -10  -10  -8   
--------                   Run  | Yrd  Mat  Sub  Mat  
Hostile Shots Fired        293  | .    .    34   259  
  Missed                   90   | .    .    10   80   
Damage Taken               2998 | .    .    529  2469 
  Core                     637  | .    .    87   550  
  Absorbed by Shields      .    | .    .    .    .    
Core Remaining (%)         82   | 100  .    65   .    
Volleys Fired              127  | 28   1    21   77   
  Largest                  2    | 2    2    2    2    
  Hottest                  130  | 70   70   70   130  
Shots Fired                220  | 56   2    28   134  
  Gun                      220  | 56   2    28   134  
  Cannon                   .    | .    .    .    .    
  Launcher                 .    | .    .    .    .    
  Special                  .    | .    .    .    .    
  Kinetic                  101  | 28   1    21   51   
  Thermal                  119  | 28   1    7    83   
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Robot Hit Streak         11   | 7    4    9    11   
  Robot Miss Streak        4    | 4    .    1    3    
  Penetration Max          .    | .    .    .    .    
  Secondary Targets        1    | .    .    .    1    
    Max Gunslinging Chain  1    | .    .    .    1    
Shots Hit Robots           152  | 33   1    23   95   
  Core Hits                56   | 15   1    4    36   
  Critical Kills           .    | .    .    .    .    
  Critical Parts Destroyed .    | .    .    .    .    
  Critical Strikes         4    | 1    .    .    3    
    Burn                   4    | 1    .    .    3    
Melee Attacks              .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
  Sneak Attacks            .    | .    .    .    .    
    Combat Hostiles        .    | .    .    .    .    
  Follow-up Attacks        .    | .    .    .    .    
Damage Inflicted           2162 | 417  12   277  1456 
  Guns                     2152 | 417  12   277  1446 
  Cannons                  .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
  Ramming                  10   | .    .    .    10   
  Kinetic                  939  | 203  .    201  535  
  Thermal                  1213 | 214  12   76   911  
  Explosive                .    | .    .    .    .    
  Electromagnetic          .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Slashing                 .    | .    .    .    .    
  Piercing                 .    | .    .    .    .    
Highest Corruption         .    | .    .    .    .    
  Average Corruption       .    | .    .    .    .    
  Corruption Purged        .    | .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    
Overload Shots             .    | .    .    .    .    
Overflow Damage            .    | .    .    .    .    
  Projectiles              .    | .    .    .    .    
  Explosions               .    | .    .    .    .    
  Melee                    .    | .    .    .    .    
Knockbacks                 .    | .    .    .    .    
  Impact                   .    | .    .    .    .    
  Kinetic                  .    | .    .    .    .    
  Secondary                .    | .    .    .    .    
Self-Inflicted Damage      4    | .    .    .    4    
  Shots                    .    | .    .    .    .    
  Rammed                   3    | .    .    .    3    
Targets Rammed             3    | .    .    .    3    
  Kicked                   .    | .    .    .    .    
  Crushed                  .    | .    .    .    .    
Highest Temperature        199  | 36   9    .    199  
  Average Temperature      63   | 11   6    .    83   
  Received Heat Transfer   954  | .    .    .    954  
Siege Activations          .    | .    .    .    .    
Robots Corrupted           .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Fried              .    | .    .    .    .    
  Impact Corruptions       .    | .    .    .    .    
Robots Melted              .    | .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    
  Parts Melted             6    | .    .    .    6    
  Heat Transferred         3478 | 703  37   222  2516 
Parts Sabotaged            .    | .    .    .    .    
Parts Stolen               .    | .    .    .    .    
Parts Stripped             .    | .    .    .    .    
Power Chain Reactions      .    | .    .    .    .    

 Alert                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Mat 
Peak Influence             236  | 60  11  .   236 
  Initial                  6    | .   6   .   .   
  Average                  45   | 20  6   .   84  
Maximum Alert Level        1    | .   .   .   1   
  Low Security (%)         99   | 100 100 .   98  
  Level 1                  .    | .   .   .   1   
  Level 2                  .    | .   .   .   .   
  Level 3                  .    | .   .   .   .   
  Level 4                  .    | .   .   .   .   
  Level 5                  .    | .   .   .   .   
  High Security            .    | .   .   .   .   
  Max Security             .    | .   .   .   .   
Squads Dispatched          9    | .   .   .   9   
  Investigation            2    | .   .   .   2   
  Extermination            .    | .   .   .   .   
  Reinforcement            1    | .   .   .   1   
  Assault                  .    | .   .   .   .   
  Garrison                 6    | .   .   .   6   
  Intercept                .    | .   .   .   .   
Searches Triggered         .    | .   .   .   .   
Construction Impeded       .    | .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   

 Stealth                        | -11 -10 -10 -8  
---------                  Run  | Yrd Mat Sub Mat 
Distress Signals           2    | .   .   .   2   
Communications Jammed      .    | .   .   .   .   
  Distress Signals         .    | .   .   .   .   
Times Spotted              30   | .   .   2   28  
  Peak Tracking Total      10   | .   .   2   10  
  Tactical Retreats        1    | .   .   .   1   

 Traps                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Mat 
Traps Triggered            2    | .   .   1   1   
  Indirectly               .    | .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   
  Triggered                .    | .   .   .   .   
  Disarmed                 .    | .   .   .   .   
  Reprogrammed             .    | .   .   .   .   
  Reused                   .    | .   .   .   .   
Traps Extracted            .    | .   .   .   .   
  Installed                .    | .   .   .   .   
  Triggered                .    | .   .   .   .   

 Machines                       | -11 -10 -10 -8  
----------                 Run  | Yrd Mat Sub Mat 
Machines Disabled          1    | .   .   .   1   
  Max in Single Turn       1    | .   .   .   1   
Machines Repaired          .    | .   .   .   .   
Machines Dismantled        .    | .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   

 Hacking                        | -11 -10 -10 -8  
---------                  Run  | Yrd Mat Sub Mat 
Machines Accessed          2    | .   .   .   2   
  Terminals                1    | .   .   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          1    | .   .   .   1   
Total Hacks                6    | .   .   .   6   
  Successful               2    | .   .   .   2   
  Failed                   4    | .   .   .   4   
    Catastrophic           .    | .   .   .   .   
  Database Lockouts        .    | .   .   .   .   
  Manual                   5    | .   .   .   5   
  Terminals                4    | .   .   .   4   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          2    | .   .   .   2   
Terminal Hacks             .    | .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   
Repair Station Hacks       .    | .   .   .   .   
Recycling Unit Hacks       .    | .   .   .   .   
Scanalyzer                 .    | .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   
Unauthorized Hacks         2    | .   .   .   2   
  Terminals                1    | .   .   .   1   
    Botnet                 1    | .   .   .   1   
  Fabricators              .    | .   .   .   .   
  Repair Stations          .    | .   .   .   .   
  Recycling Units          .    | .   .   .   .   
  Scanalyzers              .    | .   .   .   .   
  Garrison Access          1    | .   .   .   1   
    Watchers               1    | .   .   .   1   
Data Cores Recovered       .    | .   .   .   .   
  Used                     .    | .   .   .   .   
Hacking Detections         2    | .   .   .   2   
  Full Trace Events        1    | .   .   .   1   
  Feedback Events          .    | .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   
  Robots Built             .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   
Part Schematics Acquired   .    | .   .   .   .   
  Parts Built              .    | .   .   .   .   
    Authchips              .    | .   .   .   .   
    Time                   .    | .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   
Parts Repaired             .    | .   .   .   .   
  Time                     .    | .   .   .   .   
Parts Recycled             .    | .   .   .   .   
  Recycled Matter          .    | .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   
  Retrieved Components     .    | .   .   .   .   
Parts Scanalyzed           .    | .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   
  Parts Damaged            .    | .   .   .   .   

 Bothacking                     | -11 -10 -10 -8  
------------               Run  | Yrd Mat Sub Mat 
Used RIF Installer         .    | .   .   .   .   
Robots Hacked              .    | .   .   .   .   
  Non-combat               .    | .   .   .   .   
  Combat                   .    | .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   
Robots Rewired             .    | .   .   .   .   
Allies Hacked              .    | .   .   .   .   
Hacks Repelled             .    | .   .   .   .   

 Allies                         | -11 -10 -10 -8  
--------                   Run  | Yrd Mat Sub Mat 
Total Allies               .    | .   .   .   .   
  Largest Group            .    | .   .   .   .   
  Highest-Rated Group      .    | .   .   .   .   
  Highest-Rated Ally       .    | .   .   .   .   
Total Orders               .    | .   .   .   .   
Ally Attacks               .    | .   .   .   .   
  Total Damage             .    | .   .   .   .   
  Kills                    .    | .   .   .   .   
Allies Corrupted           .    | .   .   .   .   
Allies Melted              .    | .   .   .   .   

 Intel                          | -11 -10 -10 -8  
-------                    Run  | Yrd Mat Sub Mat 
Robot Analysis Total       .    | .   .   .   .   
Derelict Logs Recovered    .    | .   .   .   .   
Drone Launches             .    | .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   

 Exploration                    | -11 -10 -10 -8  
-------------              Run  | Yrd Mat Sub Mat 
Turns Passed               2073 | 632 267 486 688 
Spaces Moved               946  | 347 24  269 306 
  Core                     76   | 11  .   .   65  
  Treads                   725  | 304 24  269 128 
  Legs                     .    | .   .   .   .   
  Wheels                   145  | 32  .   .   113 
  Hover                    .    | .   .   .   .   
  Flight                   .    | .   .   .   .   
  Fastest Speed            50   | 50  160 160 50  
  Average Speed            143  | 149 160 160 121 
  Slowest Speed            450  | 160 160 160 450 
  Overloaded Moves         .    | .   .   .   .   
  Propulsion Burnouts      .    | .   .   .   .   
  Robots Hopped            .    | .   .   .   .   
  Cave-ins Triggered       .    | .   .   .   .   
Exploration Rate (%)       17   | 12  4   27  27  
  Regions Visited          3
    Branch Regions         1
  Pre-discovered Areas     .    | .   .   .   .   
  Known Exits Taken        .    | .   .   .   .   
  Unknown Exits Taken      3    | 1   1   1   .   
Scrap Searched             .    | .   .   .   .   
Spaces Dug                 .    | .   .   .   .   
Terrain Destroyed          .    | .   .   .   .   
  Melee                    .    | .   .   .   .   
  Projectile               .    | .   .   .   .   
  AOE                      .    | .   .   .   .   
Terrain Rammed             .    | .   .   .   .   
  Walls Destroyed          .    | .   .   .   .   
  Machines Disabled        .    | .   .   .   .   

 Actions                        | -11 -10 -10 -8  
---------                  Run  | Yrd Mat Sub Mat 
Total                      1441 | 407 251 299 484 
  Wait                     266  | .   227 .   39  
  Move                     943  | 346 23  268 306 
  Hop                      .    | .   .   .   .   
  Pick Up                  40   | 17  .   5   18  
  Fast Attach              6    | 4   .   .   2   
  Attach                   25   | 4   .   2   19  
  Detach                   2    | .   .   .   2   
  Swap                     15   | 2   .   .   13  
  Drop                     14   | 6   .   3   5   
  Fire                     127  | 28  1   21  77  
  Melee                    .    | .   .   .   .   
  Ram                      3    | .   .   .   3   
  Kick                     .    | .   .   .   .   
  Crush                    .    | .   .   .   .   
  Escape Stasis            .    | .   .   .   .   
  Rewire                   .    | .   .   .   .   
  Trap                     .    | .   .   .   .   
  Miscellaneous            .    | .   .   .   .   

 Route 
-------
-11/Scrapyard
-10/Materials
-10/Subcaves
-8/Materials

 History 
---------
 Turn | Location      | Event
   15 | -11/Scrapyard | Discovered new exit (range 16)
  633 | -11/Scrapyard | Entered Materials
  634 | -10/Materials | Build established: Mutant
  870 | -10/Materials | Discovered new exit (range 6)
  900 | -10/Materials | Entered Subcaves
  997 | -10/Subcaves  | Ambushed by Subdwellers from Twisted Machinery
 1341 | -10/Subcaves  | Discovered new exit (range 13)
 1386 | -10/Subcaves  | Entered Materials
 1386 | -8/Materials  | Evolved 4 slots: Power x1, Propulsion x1, Utility x2
 1435 | -8/Materials  | Garrison activated, responded to threat
 1496 | -8/Materials  | Lost 4 parts (1p2n1w)
 1768 | -8/Materials  | Build established: Scavenger-Mutant
 1773 | -8/Materials  | Garrison activated, responded to threat
 1886 | -8/Materials  | Lost 4 parts (2n1u1w)
 1984 | -8/Materials  | Core integrity fell below 50%
 2020 | -8/Materials  | Core integrity fell below 20%
 2045 | -8/Materials  | Lost 11 parts (2p3n3u3w)
 2074 | -8/Materials  | Destroyed by H-55 Commando with Gauss Rifle

 Last Messages 
---------------
01989_ K-01 Serf collects debris.
01996_ Acquired Imp. Heat Sink.
02004_ Destroyed Flight Unit.
02006_ S-10 Pest destroyed.
02014_ Assault Rifle destroyed.
02015_ Slammed into S-10 Pest. <x2>
02019_ Slammed into K-01 Serf.
02019_ Destabilizing: Core damaged (-11).
02024_ Acquired Arm. Treads.
02028_ Acquired Hpw. Shotgun.
02038_ Purification Channel disabled.
02038_ S-10 Pest destroyed.
02044_ Acquired Flight Unit.
02048_ Critical hit (Burn: +37). <x2>
02067_ Acquired Flight Unit.
02068_ Hpw. Shotgun destroyed.
02068_ Slug penetrates Wall.
02070_ Acquired Lgt. Assault Rifle.
02071_ Imp. Heat Sink destroyed.
[Achievement: Just Browsing]

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           59
Coolant Potential          50
Energy Generation          21
Energy Capacity            305
Matter Stores              300
Matter Capacity            300
Sight Range                18
Robot Scan Range           15
Terrain Scan Range         16
Terrain Scan Density       10
Evasion (%)                50
Recoil Reduction           3

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Just Browsing

 Challenges 
------------
None

 Game 
------
Seed              AssaultBackupFalx
  Manual?         0
Play Time         00:21:21
  Cumulative      23.0 hours
  Start           2024.04.11 @ 22:28:17
  End             2024.04.11 @ 22:51:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          27
  Rogue           12
  Adventurer      0
  Explorer        15
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             14
Gallery%          25
Achievement%      19
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Mouse
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          50x35
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 1c4cac69-3039-46da-a896-42d6aef8f444